Robotics · Cross-listed from cs.CV
Papers
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Monday 30 March
In dynamic traffic environments, motion forecasting models must be able to accurately estimate future trajectories continuously. Streaming-based methods are a promising solution, but despite recent advances, their performance often degrades when exposed to heterogeneous observation lengths. To address this, we propose a novel streaming-based motion forecasting framework that explicitly focuses on evolving scenes. Our method incrementally processes incoming observation windows and leverages an instance-aware context streaming to maintain and update latent agent representations across inference steps. A dual training objective further enables consistent forecasting accuracy across diverse observation horizons. Extensive experiments on Argoverse 2, nuScenes, and Argoverse 1 demonstrate the robustness of our approach under evolving scene conditions and also on the single-agent benchmarks. Our model achieves state-of-the-art performance in streaming inference on the Argoverse 2 multi-agent benchmark, while maintaining minimal latency, highlighting its suitability for real-world deployment.
Robotics
Control Without Control: Defining Implicit Interaction Paradigms for Autonomous Assistive Robots
Assistive robotic systems have shown growing potential to improve the quality of life of those with disabilities. As researchers explore the automation of various caregiving tasks, considerations for how the technology can still preserve the user's sense of control become paramount to ensuring that robotic systems are aligned with fundamental user needs and motivations. In this work, we present two previously developed systems as design cases through which to explore an interaction paradigm that we call implicit control, where the behavior of an autonomous robot is modified based on users' natural behavioral cues, instead of some direct input. Our selected design cases, unlike systems in past work, specifically probe users' perception of the interaction. We find, from a new thematic analysis of qualitative feedback on both cases, that designing for effective implicit control enables both a reduction in perceived workload and the preservation of the users' sense of control through the system's intuitiveness and responsiveness, contextual awareness, and ability to adapt to preferences. We further derive a set of core guidelines for designers in deciding when and how to apply implicit interaction paradigms for their assistive applications.
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Robotics
CARLA-Air: Fly Drones Inside a CARLA World – A Unified Infrastructure for Air-Ground Embodied Intelligence
The convergence of low-altitude economies, embodied intelligence, and air-ground cooperative systems creates growing demand for simulation infrastructure capable of jointly modeling aerial and ground agents within a single physically coherent environment. Existing open-source platforms remain domain-segregated: driving simulators lack aerial dynamics, while multirotor simulators lack realistic ground scenes. Bridge-based co-simulation introduces synchronization overhead and cannot guarantee strict spatial-temporal consistency. We present CARLA-Air, an open-source infrastructure that unifies high-fidelity urban driving and physics-accurate multirotor flight within a single Unreal Engine process. The platform preserves both CARLA and AirSim native Python APIs and ROS 2 interfaces, enabling zero-modification code reuse. Within a shared physics tick and rendering pipeline, CARLA-Air delivers photorealistic environments with rule-compliant traffic, socially-aware pedestrians, and aerodynamically consistent UAV dynamics, synchronously capturing up to 18 sensor modalities across all platforms at each tick. The platform supports representative air-ground embodied intelligence workloads spanning cooperation, embodied navigation and vision-language action, multi-modal perception and dataset construction, and reinforcement-learning-based policy training. An extensible asset pipeline allows integration of custom robot platforms into the shared world. By inheriting AirSim's aerial capabilities – whose upstream development has been archived – CARLA-Air ensures this widely adopted flight stack continues to evolve within a modern infrastructure. Released with prebuilt binaries and full source: https://github.com/louiszengCN/CarlaAir
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Robotics · Cross-listed from cs.CV
Effort-Based Criticality Metrics for Evaluating 3D Perception Errors in Autonomous Driving
Criticality metrics such as time-to-collision (TTC) quantify collision urgency but do not distinguish the operational consequences of false-positive (FP) and false-negative (FN) perception errors. We formulate two error-specific effort metrics: False Speed Reduction (FSR), the cumulative velocity loss associated with persistent phantom detections, and Maximum Deceleration Rate (MDR), the peak braking demand associated with missed objects under a longitudinal kinematic model. These longitudinal metrics are complemented by Lateral Evasion Acceleration (LEA), adapted from prior lateral-evasion kinematics and coupled with reachability-based collision timing. The collision check quantifies the minimum steering effort required to avoid a predicted collision. A dynamically conservative, semantically unfiltered reachability gate selects candidate interactions before frame-level scoring and track-level aggregation. Evaluation on nuScenes and Argoverse 2 shows that 65% to 93% of errors fall below the chosen criticality thresholds. Correlation and threshold analysis indicate that the proposed metrics provide complementary rankings for screening and mining perception failures and are not substitutes for closed-loop safety validation.
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Robotics
Flip Stunts on Bicycle Robots using Iterative Motion Imitation
This work demonstrates a front-flip on bicycle robots via reinforcement learning, particularly by imitating reference motions that are infeasible and imperfect. To address this, we propose Iterative Motion Imitation(IMI), a method that iteratively imitates trajectories generated by prior policy rollouts. Starting from an initial reference that is kinematically or dynamically infeasible, IMI helps train policies that lead to feasible and agile behaviors. We demonstrate our method on Ultra-Mobility Vehicle (UMV), a bicycle robot that is designed to enable agile behaviors. From a self-colliding table-to-ground flip reference generated by a model-based controller, we are able to train policies that enable ground-to-ground and ground-to-table front-flips. We show that compared to a single-shot motion imitation, IMI results in policies with higher success rates and can transfer robustly to the real world. To our knowledge, this is the first unassisted acrobatic flip behavior on such a platform.
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Sunday 29 March
Robotics
Safety Guardrails in the Sky: Realizing Control Barrier Functions on the VISTA F-16 Jet
The advancement of autonomous systems – from legged robots to self-driving vehicles and aircraft – necessitates executing increasingly high-performance and dynamic motions without ever putting the system or its environment in harm's way. In this paper, we introduce Guardrails – a novel runtime assurance mechanism that guarantees dynamic safety for autonomous systems, allowing them to safely evolve on the edge of their operational domains. Rooted in the theory of control barrier functions, Guardrails offers a control strategy that carefully blends commands from a human or AI operator with safe control actions to guarantee safe behavior. To demonstrate its capabilities, we implemented Guardrails on an F-16 fighter jet and conducted flight tests where Guardrails supervised a human pilot to enforce g-limits, altitude bounds, geofence constraints, and combinations thereof. Throughout extensive flight testing, Guardrails successfully ensured safety, keeping the pilot in control when safe to do so and minimally modifying unsafe pilot inputs otherwise.
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Robotics · Cross-listed from eess.SY
An Empirical Markov Chain Car-Following (MC-CF) Model
Car-following behavior is fundamental to traffic flow theory, yet traditional models often fail to capture the stochasticity of naturalistic driving. This paper proposes an empirical probabilistic sampling approach to car-following modeling that bypasses conventional parametric assumptions. Under this approach, we introduce the Markov Chain Car-Following (MC-CF) model, which represents state transitions as a Markov process and predicts behavior by randomly sampling accelerations from empirical distributions within discretized state bins. Evaluation on the Waymo Open Motion Dataset (WOMD) demonstrates that MC-CF variants significantly outperform all physics-based baselines (IDM, Gipps, FVDM, and SIDM) across both one-step and open-loop trajectory prediction metrics, and remain competitive with modern data-driven baselines including neural network and Gaussian mixture model approaches. Zero-shot generalization on the Naturalistic Phoenix (PHX) dataset further confirms cross-domain transferability. Finally, microscopic ring road simulations validate the framework's scalability: by incrementally integrating unconstrained free-flow trajectories and high-speed freeway data (TGSIM) alongside a conservative inference strategy, the model substantially reduces collisions across most tested scenarios and successfully reproduces naturalistic and stochastic shockwave propagation, though crashes persist under severe shockwave conditions. Overall, the proposed MC-CF model provides a robust and scalable foundation for simulating population-level stochastic traffic behavior that requires no behavioral parameter calibration, making it well-suited for the data-rich future of intelligent transportation.
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Robotics · Cross-listed from eess.SY
MPC as a Copilot: A Predictive Filter Framework with Safety and Stability Guarantees
Ensuring both safety and stability remains a fundamental challenge in learning-based control, where goal-oriented policies often neglect system constraints and closed-loop state convergence. To address this limitation, this paper introduces the Predictive Safety–Stability Filter (PS2F), a unified predictive filter framework that guarantees constraint satisfaction and asymptotic stability within a single architecture. The PS2F framework comprises two cascaded optimal control problems: a nominal model predictive control (MPC) layer that serves solely as a copilot, implicitly defining a Lyapunov function and generating safety- and stability-certified predicted trajectories, and a secondary filtering layer that adjusts external command to remain within a provably safe and stable region. This cascaded structure enables PS2F to inherit the theoretical guarantees of nominal MPC while accommodating goal-oriented external commands. Rigorous analysis establishes recursive feasibility and asymptotic stability of the closed-loop system without introducing additional conservatism beyond that associated with the nominal MPC. Furthermore, a time-varying parameterisation allows PS2F to transition smoothly between safety-prioritised and stability-oriented operation modes, providing a principled mechanism for balancing exploration and exploitation. The effectiveness of the proposed framework is demonstrated through comparative numerical experiments.
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Robotics · Cross-listed from cs.LG
Kernel Dynamics under Path Entropy Maximization
We propose a variational framework in which the kernel function k : X x X -> R, interpreted as the foundational object encoding what distinctions an agent can represent, is treated as a dynamical variable subject to path entropy maximization (Maximum Caliber, MaxCal). Each kernel defines a representational structure over which an information geometry on probability space may be analyzed; a trajectory through kernel space therefore corresponds to a trajectory through a family of effective geometries, making the optimization landscape endogenous to its own traversal. We formulate fixed-point conditions for self-consistent kernels, propose renormalization group (RG) flow as a structured special case, and suggest neural tangent kernel (NTK) evolution during deep network training as a candidate empirical instantiation. Under explicit information-thermodynamic assumptions, the work required for kernel change is bounded below by delta W >= k_B T delta I_k, where delta I_k is the mutual information newly unlocked by the updated kernel. In this view, stable fixed points of MaxCal over kernels correspond to self-reinforcing distinction structures, with biological niches, scientific paradigms, and craft mastery offered as conjectural interpretations. We situate the framework relative to assembly theory and the MaxCal literature, separate formal results from structured correspondences and conjectural bridges, and pose six open questions that make the program empirically and mathematically testable.
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Robotics · Cross-listed from math.OC
Separation is Optimal for LQR under Intermittent Feedback
We study finite-horizon linear-quadratic regulation of a scalar linear system with intermittent state feedback under an average communication-rate constraint. In this setting, the scheduling policy and controller are generally coupled through the dual effect: transmission decisions shape future estimation errors, while control actions influence the information available for scheduling. Existing treatments often recover tractability by restricting attention to symmetric scheduling policies, but the optimality of this restriction has remained unclear. We show that, for i.i.d. zero-mean disturbances, symmetric policies are optimal. Consequently, the communication-constrained LQR problem admits a separation structure. The optimal controller is a linear feedback law independent of the scheduling policy, while the optimal scheduler is obtained from a dynamic program. We further show that the optimal scheduling rule is a symmetric threshold policy in the accumulated disturbance since the most recent update.
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Robotics · Cross-listed from cs.CV
Benchmarking Multi-View BEV Object Detection with Mixed Pinhole and Fisheye Cameras
Modern autonomous driving systems increasingly rely on mixed camera configurations with pinhole and fisheye cameras for full view perception. However, Bird's-Eye View (BEV) 3D object detection models are predominantly designed for pinhole cameras, leading to performance degradation under fisheye distortion. To bridge this gap, we introduce a multi-view BEV detection benchmark with mixed cameras by converting KITTI-360 into nuScenes format. Our study encompasses three adaptations: rectification for zero-shot evaluation and fine-tuning of nuScenes-trained models, distortion-aware view transformation modules (VTMs) via the MEI camera model, and polar coordinate representations to better align with radial distortion. We systematically evaluate three representative BEV architectures, BEVFormer, BEVDet and PETR, across these strategies. We demonstrate that projection-free architectures are inherently more robust and effective against fisheye distortion than other VTMs. This work establishes the first real-data 3D detection benchmark with fisheye and pinhole images and provides systematic adaptation and practical guidelines for designing robust and cost-effective 3D perception systems. The code is available at https://github.com/CesarLiu/FishBEVOD.git.
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Robotics
Probe-to-Grasp Manipulation Using Self-Sensing Pneumatic Variable-Stiffness Joints
Grasping deformable objects with varying stiffness remains a significant challenge in robotics. Estimating the local stiffness of a target object is important for determining an optimal grasp pose that enables stable pickup without damaging the object. This paper presents a probe-to-grasp manipulation framework for estimating the relative stiffness of objects using a passive soft-rigid two-finger hybrid gripper equipped with self-sensing pneumatic variable-stiffness joints. Each finger of the gripper consists of two rigid links connected by a soft pneumatic ring placed at the joint, enabling both compliant interaction and controllable joint stiffness via internal pressurization. By measuring the pressure inside the pneumatic ring, we can estimate the interaction force during contact. Building on this, we propose a practical probing strategy to infer relative object stiffness by correlating the estimated normal force with known gripper closing displacement. We validate the self-sensing model through stiffness characterization experiments across bending angles and pressure ranges, and demonstrate stiffness-aware probing-and-grasping in real-life applications: selecting grasp locations on fruits with spatially varying stiffness. The proposed system offers a minimal, low-cost sensing approach for stiffness-aware soft manipulation while retaining probing and grasping capability.
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Robotics · Cross-listed from cs.GR
Engineering Mythology: A Digital-Physical Framework for Culturally-Inspired Public Art
Navagunjara Reborn: The Phoenix of Odisha was built for Burning Man 2025 as both a sculpture and an experiment-a fusion of myth, craft, and computation. This paper describes the digital-physical workflow developed for the project: a pipeline that linked digital sculpting, distributed fabrication by artisans in Odisha (India), modular structural optimization in the U.S., iterative feedback through photogrammetry and digital twins, and finally, one-shot full assembly at the art site in Black Rock Desert, Nevada. The desert installation tested not just materials, but also systems of collaboration: between artisans and engineers, between myth and technology, between cultural specificity and global experimentation. We share the lessons learned in design, fabrication, and deployment and offer a framework for future interdisciplinary projects at the intersection of cultural heritage, STEAM education, and public art. In retrospect, this workflow can be read as a convergence of many knowledge systems-artisan practice, structural engineering, mythic narrative, and environmental constraint-rather than as execution of a single fixed blueprint.
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Robotics
Which Reconstruction Model Should a Robot Use? Routing Image-to-3D Models for Cost-Aware Robotic Manipulation
Robotic manipulation tasks require 3D mesh reconstructions of varying quality: dexterous manipulation demands fine-grained surface detail, while collision-free planning tolerates coarser representations. Multiple reconstruction methods offer different cost-quality tradeoffs, from Image-to-3D models - whose output quality depends heavily on the input viewpoint - to view-invariant methods such as structured light scanning. Querying all models is computationally prohibitive, motivating per-input model selection. We propose SCOUT, a novel routing framework that decouples reconstruction scores into two components: (1) the relative performance of viewpoint-dependent models, captured by a learned probability distribution, and (2) the overall image difficulty, captured by a scalar partition function estimate. As the learned network operates only over the viewpoint-dependent models, view-invariant pipelines can be added, removed, or reconfigured without retraining. SCOUT also supports arbitrary cost constraints at inference time, accommodating the multi-dimensional cost constraints common in robotics. We evaluate on the Google Scanned Objects, BigBIRD, and YCB datasets under multiple mesh quality metrics, demonstrating consistent improvements over routing baselines adapted from the LLM literature across various cost constraints. We further validate the framework through robotic grasping and dexterous manipulation experiments. We release the code and additional results on our website.
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Robotics
Spectral Decomposition of Inverse Dynamics for Fast Exploration in Model-Based Manipulation
Planning long duration robotic manipulation sequences is challenging because of the complexity of exploring feasible trajectories through nonlinear contact dynamics and many contact modes. Moreover, this complexity grows with the problem's horizon length. We propose a search tree method that generates trajectories using the spectral decomposition of the inverse dynamics equation. This equation maps actuator displacement to object displacement, and its spectrum is efficient for exploration because its components are orthogonal and they approximate the reachable set of the object while remaining dynamically feasible. These trajectories can be combined with any search based method, such as Rapidly-Exploring Random Trees (RRT), for long-horizon planning. Our method performs similarly to recent work in model-based planning for short-horizon tasks, and differentiates itself with its ability to solve long-horizon tasks: whereas existing methods fail, ours can generate 45 second duration, 10+ contact mode plans using 15 seconds of computation, demonstrating real-time capability in highly complex domains.
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Robotics
Transferability Through Cooperative Competitions
This paper presents a novel framework for cooperative robotics competitions (coopetitions) that promote the transferability and composability of robotics modules, including software, hardware, and data, across heterogeneous robotic systems. The framework is designed to incentivize collaboration between teams through structured task design, shared infrastructure, and a royalty-based scoring system. As a case study, the paper details the implementation and outcomes of the first euROBIN Coopetition, held under the European Robotics and AI Network (euROBIN), which featured fifteen robotic platforms competing across Industrial, Service, and Outdoor domains. The study highlights the practical challenges of achieving module reuse in real-world scenarios, particularly in terms of integration complexity and system compatibility. It also examines participant performance, integration behavior, and team feedback to assess the effectiveness of the framework. The paper concludes with lessons learned and recommendations for future coopetitions, including improveme
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Robotics · Cross-listed from cs.CV
E-TIDE: Fast, Structure-Preserving Motion Forecasting from Event Sequences
Event-based cameras capture visual information as asynchronous streams of per-pixel brightness changes, generating sparse, temporally precise data. Compared to conventional frame-based sensors, they offer significant advantages in capturing high-speed dynamics while consuming substantially less power. Predicting future event representations from past observations is an important problem, enabling downstream tasks such as future semantic segmentation or object tracking without requiring access to future sensor measurements. While recent state-of-the-art approaches achieve strong performance, they often rely on computationally heavy backbones and, in some cases, large-scale pretraining, limiting their applicability in resource-constrained scenarios. In this work, we introduce E-TIDE, a lightweight, end-to-end trainable architecture for event-tensor prediction that is designed to operate efficiently without large-scale pretraining. Our approach employs the TIDE module (Temporal Interaction for Dynamic Events), motivated by efficient spatiotemporal interaction design for sparse event tensors, to capture temporal dependencies via large-kernel mixing and activity-aware gating while maintaining low computational complexity. Experiments on standard event-based datasets demonstrate that our method achieves competitive performance with significantly reduced model size and training requirements, making it well-suited for real-time deployment under tight latency and memory budgets.
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Robotics
Heracles: Bridging Precise Tracking and Generative Synthesis for General Humanoid Control
Achieving general-purpose humanoid control requires a delicate balance between the precise execution of commanded motions and the flexible, anthropomorphic adaptability needed to recover from unpredictable environmental perturbations. Current general controllers predominantly formulate motion control as a rigid reference-tracking problem. While effective in nominal conditions, these trackers often exhibit brittle, non-anthropomorphic failure modes under severe disturbances, lacking the generative adaptability inherent to human motor control. To overcome this limitation, we propose Heracles, a novel state-conditioned diffusion middleware that bridges precise motion tracking and generative synthesis. Rather than relying on rigid tracking paradigms or complex explicit mode-switching, Heracles operates as an intermediary layer between high-level reference motions and low-level physics trackers. By conditioning on the robot's real-time state, the diffusion model implicitly adapts its behavior: it approximates an identity map when the state closely aligns with the reference, preserving zero-shot tracking fidelity. Conversely, when encountering significant state deviations, it seamlessly transitions into a generative synthesizer to produce natural, anthropomorphic recovery trajectories. Our framework demonstrates that integrating generative priors into the control loop not only significantly enhances robustness against extreme perturbations but also elevates humanoid control from a rigid tracking paradigm to an open-ended, generative general-purpose architecture.
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Robotics
TerraSkipper: A Centimeter-Scale Robot for Multi-Terrain Skipping and Crawling
Mudskippers are unique amphibious fish capable of locomotion in diverse environments, including terrestrial surfaces, aquatic habitats, and highly viscous substrates such as mud. This versatile locomotion is largely enabled by their powerful tail, which stores and rapidly releases energy to produce impulsive jumps. Inspired by this biological mechanism, we present the design and development of a multi-terrain centimeter-scale skipping and crawling robot. The robot is predominantly 3D printed and features onboard sensing, computation, and power. It is equipped with two side fins for crawling, each integrated with a hall effect sensor for gait control, while a rotary springtail driven by a 10mm planetary gear motor enables continuous impulsive skipping across a range of substrates to achieve multi-terrain locomotion. We modeled and experimentally characterized the tail, identifying an optimal length of 25mm that maximizes the mean propulsive force (4N, peaks up to 6N) for forward motion. In addition, we evaluated skipping on substrates where fin based crawling alone fails, and varied the moisture content of uniform sand and bentonite clay powder to compare skipping with crawling. Skipping consistently produced higher mean velocities than crawling, particularly on viscous and granular media. Finally, outdoor tests on grass, loose sand, and hard ground confirmed that combining skipping on entangling and granular terrain with crawling on firm ground extends the operational range of the robot in real-world environments.
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Robotics
ProgressVLA: Progress-Guided Diffusion Policy for Vision-Language Robotic Manipulation
Most existing vision-language-action (VLA) models for robotic manipulation lack progress awareness, typically relying on hand-crafted heuristics for task termination. This limitation is particularly severe in long-horizon tasks involving cascaded sub-goals. In this work, we investigate the estimation and integration of task progress, proposing a novel model named {\textbf \vla}. Our technical contributions are twofold: (1) robust progress estimation: We pre-train a progress estimator on large-scale, unsupervised video-text robotic datasets. This estimator achieves a low prediction residual (0.07 on a scale of $[0, 1]$) in simulation and demonstrates zero-shot generalization to unseen real-world samples, and (2) differentiable progress guidance: We introduce an inverse dynamics world model that maps predicted action tokens into future latent visual states. These latents are then processed by the progress estimator; by applying a maximal progress regularization, we establish a differentiable pipeline that provides progress-piloted guidance to refine action tokens. Extensive experiments on the CALVIN and LIBERO benchmarks, alongside real-world robot deployment, consistently demonstrate substantial improvements in success rates and generalization over strong baselines.
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Robotics
ContraMap: Contrastive Uncertainty Mapping for Robot Environment Representation
Reliable robot perception requires not only predicting scene structure, but also identifying where predictions should be treated as unreliable due to sparse or missing observations. We present ContraMap, a contrastive continuous mapping method that augments kernel-based discriminative maps with an explicit uncertainty class trained using synthetic noise samples. This formulation treats unobserved regions as a contrastive class, enabling joint environment prediction and spatial uncertainty estimation in real time without Bayesian inference. Under a simple mixture-model view, we show that the probability assigned to the uncertainty class is a monotonic function of a distance-aware uncertainty surrogate. Experiments in 2D occupancy mapping, 3D semantic mapping, and tabletop scene reconstruction show that ContraMap preserves mapping quality, produces spatially coherent uncertainty estimates, and is substantially more efficient than Bayesian kernelmap baselines.
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Robotics
LLM-Enabled Low-Altitude UAV Natural Language Navigation via Signal Temporal Logic Specification Translation and Repair
Natural language (NL) navigation for low-altitude unmanned aerial vehicles (UAVs) offers an intelligent and convenient solution for low-altitude aerial services by enabling an intuitive interface for non-expert operators. However, deploying this capability in urban environments necessitates the precise grounding of underspecified instructions into safety-critical, dynamically feasible motion plans subject to spatiotemporal constraints. To address this challenge, we propose a unified framework that translates NL instructions into Signal Temporal Logic (STL) specifications and subsequently synthesizes trajectories via mixed-integer linear programming (MILP). Specifically, to generate executable STL formulas from free-form NL, we develop a reasoning-enhanced large language model (LLM) leveraging chain-of-thought (CoT) supervision and group-relative policy optimization (GRPO), which ensures high syntactic validity and semantic consistency. Furthermore, to resolve infeasibilities induced by stringent logical or spatial requirements, we introduce a specification repair mechanism. This module combines MILP-based diagnosis with LLM-guided semantic reasoning to selectively relax task constraints while strictly enforcing safety guarantees. Extensive simulations and real-world flight experiments demonstrate that the proposed closed-loop framework significantly improves NL-to-STL translation robustness, enabling safe, interpretable, and adaptable UAV navigation in complex scenarios.
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Robotics · Cross-listed from cs.CV
Structured Observation Language for Efficient and Generalizable Vision-Language Navigation
Vision-Language Navigation (VLN) requires an embodied agent to navigate complex environments by following natural language instructions, which typically demands tight fusion of visual and language modalities. Existing VLN methods often convert raw images into visual tokens or implicit features, requiring large-scale visual pre-training and suffering from poor generalization under environmental variations (e.g., lighting, texture). To address these issues, we propose SOL-Nav (Structured Observation Language for Navigation), a novel framework that translates egocentric visual observations into compact structured language descriptions for efficient and generalizable navigation. Specifically, we divide RGB-D images into a NxN grid, extract representative semantic, color, and depth information for each grid cell to form structured text, and concatenate this with the language instruction as pure language input to a pre-trained language model (PLM). Experimental results on standard VLN benchmarks (R2R, RxR) and real-world deployments demonstrate that SOL-Nav significantly reduces the model size and training data dependency, fully leverages the reasoning and representation capabilities of PLMs, and achieves strong generalization to unseen environments.
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Robotics
Learning Smooth and Robust Space Robotic Manipulation of Dynamic Target via Inter-frame Correlation
On-orbit servicing represents a critical frontier in future aerospace engineering, with the manipulation of dynamic non-cooperative targets serving as a key technology. In microgravity environments, objects are typically free-floating, lacking the support and frictional constraints found on Earth, which significantly escalates the complexity of tasks involving space robotic manipulation. Conventional planning and control-based methods are primarily limited to known, static scenarios and lack real-time responsiveness. To achieve precise robotic manipulation of dynamic targets in unknown and unstructured space environments, this letter proposes a data-driven space robotic manipulation approach that integrates historical temporal information and inter-frame correlation mechanisms. By exploiting the temporal correlation between historical and current frames, the system can effectively capture motion features within the scene, thereby producing stable and smooth manipulation trajectories for dynamic targets. To validate the effectiveness of the proposed method, we developed a ground-based experimental platform consisting of a PIPER X robotic arm and a dual-axis linear stage, which accurately simulates micro-gravity free-floating motion in a 2D plane.
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Robotics
S3KF: Spherical State-Space Kalman Filtering for Panoramic 3D Multi-Object Tracking
Panoramic multi-object tracking is important for industrial safety monitoring, wide-area robotic perception, and infrastructure-light deployment in large workspaces. In these settings, the sensing system must provide full-surround coverage, metric geometric cues, and stable target association under wide field-of-view distortion and occlusion. Existing image-plane trackers are tightly coupled to the camera projection and become unreliable in panoramic imagery, while conventional Euclidean 3D formulations introduce redundant directional parameters and do not naturally unify angular, scale, and depth estimation. In this paper, we present $\mathbf{S^3KF}$, a panoramic 3D multi-object tracking framework built on a motorized rotating LiDAR and a quad-fisheye camera rig. The key idea is a geometry-consistent state representation on the unit sphere $\mathbb{S}^2$, where object bearing is modeled by a two-degree-of-freedom tangent-plane parameterization and jointly estimated with box scale and depth dynamics. Based on this state, we derive an extended spherical Kalman filtering pipeline that fuses panoramic camera detections with LiDAR depth observations for multimodal tracking. We further establish a map-based ground-truth generation pipeline using wearable localization devices registered to a shared global LiDAR map, enabling quantitative evaluation without motion-capture infrastructure. Experiments on self-collected real-world sequences show decimeter-level planar tracking accuracy, improved identity continuity over a 2D panoramic baseline in dynamic scenes, and real-time onboard operation on a Jetson AGX Orin platform. These results indicate that the proposed framework is a practical solution for panoramic perception and industrial-scale multi-object tracking.The project page can be found at https://kafeiyin00.github.io/S3KF/.
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Robotics
Copilot-Assisted Second-Thought Framework for Brain-to-Robot Hand Motion Decoding
Motor kinematics prediction (MKP) from electroencephalography (EEG) is an important research area for developing movement-related brain-computer interfaces (BCIs). While traditional methods often rely on convolutional neural networks (CNNs) or recurrent neural networks (RNNs), Transformer-based models have shown strong ability in modeling long sequential EEG data. In this study, we propose a CNN-attention hybrid model for decoding hand kinematics from EEG during grasp-and-lift tasks, achieving strong performance in within-subject experiments. We further extend this approach to EEG-EMG multimodal decoding, which yields substantially improved results. Within-subject tests achieve PCC values of 0.9854, 0.9946, and 0.9065 for the X, Y, and Z axes, respectively, computed on the midpoint trajectory between the thumb and index finger, while cross-subject tests result in 0.9643, 0.9795, and 0.5852. The decoded trajectories from both modalities are then used to control a Franka Panda robotic arm in a MuJoCo simulation. To enhance trajectory fidelity, we introduce a copilot framework that filters low-confidence decoded points using a motion-state-aware critic within a finite-state machine. This post-processing step improves the overall within-subject PCC of EEG-only decoding to 0.93 while excluding fewer than 20% of the data points.
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Robotics
Robotic Dexterous Manipulation via Anisotropic Friction Modulation using Passive Rollers
Controlling friction at the fingertip is fundamental to dexterous manipulation, yet remains difficult to realize in robotic hands. We present the design and analysis of a robotic fingertip equipped with passive rollers that can be selectively braked or pivoted to modulate contact friction and constraint directions. When unbraked, the rollers permit unconstrained sliding of the contact point along the rolling direction; when braked, they resist motion like a conventional fingertip. The rollers are mounted on a pivoting mechanism, allowing reorientation of the constraint frame to accommodate different manipulation tasks. We develop a constraint-based model of the fingertip integrated into a parallel-jaw gripper and analyze its ability to support diverse manipulation strategies. Experiments show that the proposed design enables a wide range of dexterous actions that are conventionally challenging for robotic grippers, including sliding and pivoting within the grasp, robust adaptation to uncertain contacts, multi-object or multi-part manipulation, and interactions requiring asymmetric friction across fingers. These results demonstrate the versatility of passive roller fingertips as a low-complexity, mechanically efficient approach to friction modulation, advancing the development of more adaptable and robust robotic manipulation.
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Saturday 28 March
Robotics · Cross-listed from cs.CR
Safety in Embodied AI: A Survey of Risks, Attacks, and Defenses
Embodied Artificial Intelligence (Embodied AI) integrates perception, cognition, planning, and interaction into agents that operate in open-world, safety-critical environments. As these systems gain autonomy and enter domains such as transportation, healthcare, and industrial or assistive robotics, ensuring their safety becomes both technically challenging and socially indispensable. Unlike digital AI systems, embodied agents must act under uncertain sensing, incomplete knowledge, and dynamic human-robot interactions, where failures can directly lead to physical harm. This survey provides a comprehensive and structured review of safety research in embodied AI, examining attacks and defenses across the full embodied pipeline, from perception and cognition to planning, action and interaction, and agentic system. We introduce a multi-level taxonomy that unifies fragmented lines of work and connects embodied-specific safety findings with broader advances in vision, language, and multimodal foundation models. Our review synthesizes insights from over 500 papers spanning adversarial, backdoor, jailbreak, and hardware-level attacks; attack detection, safe training and robust inference; and risk-aware human-agent interaction. This analysis reveals several overlooked challenges, including the fragility of multimodal perception fusion, the instability of planning under jailbreak attacks, and the trustworthiness of human-agent interaction in open-ended scenarios. By organizing the field into a coherent framework and identifying critical research gaps, this survey provides a roadmap for building embodied agents that are not only capable and autonomous but also safe, robust, and reliable in real-world deployment.
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Robotics
Predictive Modeling in AUV Navigation: A Perspective from Kalman Filtering
We present a safety-oriented framework for autonomous underwater vehicles (AUVs) that improves localization accuracy, enhances trajectory prediction, and supports efficient search operations during communication loss. Acoustic signals emitted by the AUV are detected by a network of fixed buoys, which compute Time-Difference-of-Arrival (TDOA) range-difference measurements serving as position observations. These observations are subsequently fused with a Kalman-based prediction model to obtain continuous, noise-robust state estimates. The combined method achieves significantly better localization precision and trajectory stability than TDOA-only baselines. Beyond real-time tracking, our framework offers targeted search-and-recovery capability by predicting post-disconnection motion and explicitly modeling uncertainty growth. The search module differentiates between continued navigation and propulsion failure, allowing search resources to be deployed toward the most probable recovery region. Our framework fuses multi-buoy acoustic data with Kalman filtering and uncertainty propagation to maintain navigation accuracy and yield robust search-region definitions during communication loss.
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Robotics
Agent-Driven Autonomous Reinforcement Learning Research: Iterative Policy Improvement for Quadruped Locomotion
This paper documents a case study in agent-driven autonomous reinforcement learning research for quadruped locomotion. The setting was not a fully self-starting research system. A human provided high-level directives through an agentic coding environment, while an agent carried out most of the execution loop: reading code, diagnosing failures, editing reward and terrain configurations, launching and monitoring jobs, analyzing intermediate metrics, and proposing the next wave of experiments. Across more than 70 experiments organized into fourteen waves on a DHAV1 12-DoF quadruped in Isaac Lab, the agent progressed from early rough-terrain runs with mean reward around 7 to a best logged Wave 12 run, exp063, with velocity error 0.263 and 97% timeout over 2000 iterations, independently reproduced five times across different GPUs. The archive also records several concrete autonomous research decisions: isolating PhysX deadlocks to terrain sets containing boxes and stair-like primitives, porting four reward terms from openly available reference implementations \cite{deeprobotics, rlsar}, correcting Isaac Sim import and bootstrapping issues, reducing environment count for diagnosis, terminating hung runs, and pivoting effort away from HIM after repeated terrain=0.0 outcomes. Relative to the AutoResearch paradigm \cite{autoresearch}, this case study operates in a more failure-prone robotics RL setting with multi-GPU experiment management and simulator-specific engineering constraints. The contribution is empirical and documentary: it shows that an agent can materially execute the iterative RL research loop in this domain with limited human intervention, while also making clear where human direction still shaped the agenda.