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Computer Science Robotics

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Wednesday 18 March

Robotics

HeiSD: Hybrid Speculative Decoding for Embodied Vision-Language-Action Models with Kinematic Awareness

Vision-Language-Action (VLA) Models have become the mainstream solution for robot control, but suffer from slow inference speeds. Speculative Decoding (SD) is a promising acceleration method which can be divided into two categories: drafter-based SD and retrieval-based SD. Each of the two methods demonstrates complementary advantages and limitations when applied to VLA models, leading to the hypothesis that a hybrid approach integrating these two methods will yield better performance. In this paper, we first conduct a series of detailed analyses to reveal the advantages and feasibility of hybrid utilization. However, even with the aforementioned key insights, implementing hybrid SD in VLA models presents several challenges: (1) draft rejection and persistent errors in retrieval-based SD; (2) difficulty in determining the hybrid boundary. To address these, we propose the HeiSD framework. We propose a retrieval-based SD optimization method in HeiSD, which contains a verify-skip mechanism and a sequence-wise relaxed acceptance strategy. Moreover, we proposed a kinematic-based fused metric in HeiSD to automatically determine the hybrid boundary. Experimental results demonstrate that HeiSD attains a speedup of up to 2.45x in simulation benchmarks and 2.06x~2.41x in real-world scenarios, while sustaining a high task success rate.
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All authors Zihao Zheng, Zhihao Mao, Sicheng Tian, Maoliang Li, Jiayu Chen, Xinhao Sun, Zhaobo Zhang, Xuanzhe Liu, Donggang Cao, Hong Mei, Xiang Chen

Robotics

ExecVLA: Following Fine-Grained Execution Constraints in Vision-Language-Action Models with Bi-Level Action Representation

We study fine-grained execution-constraint following in vision-language-action (VLA) models. Given an invariant task goal, the policy must follow instruction-specified execution constraints, including interaction targets, motion patterns, spatial relations, and terminal configurations. This setting exposes a limitation of goal-oriented VLAs: trajectories that complete the same task are not interchangeable when the instruction specifies how the task must be executed. We propose ExecVLA, a framework that separates a goal-oriented component from an execution-specific component through a bi-level action representation and supervised bi-level reasoning tokens. We further introduce explicit goal-invariance and execution-predictability objectives so that the goal-level representation remains stable across executions of the same goal, while the execution-level representation retains the constraints that distinguish those executions. We construct execution-constraint-following datasets in simulation and on a Realman-75 robot, with goal and fine-grained reasoning annotations. Experiments on LIBERO and the real robot show improved goal completion and, more importantly, substantially more reliable adherence to instruction-specified execution constraints.
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All authors Gaoge Han, Zhengqing Gao, Ziwen Li, Jiaxin Huang, Shaoli Huang, Fakhri Karray, Mingming Gong, Tongliang Liu

Robotics

Interpreting Context-Aware Human Preferences for Multi-Objective Robot Navigation

Robots operating in human-shared environments must not only achieve task-level navigation objectives such as safety and efficiency, but also adapt their behavior to human preferences. However, as human preferences are typically expressed in natural language and depend on environmental context, it is difficult to directly integrate them into low-level robot control policies. In this work, we present a pipeline that enables robots to understand and apply context-dependent navigation preferences by combining foundational models with a Multi-Objective Reinforcement Learning (MORL) navigation policy. Thus, our approach integrates high-level semantic reasoning with low-level motion control. A Vision-Language Model (VLM) extracts structured environmental context from onboard visual observations, while Large Language Models (LLM) convert natural language user feedback into interpretable, context-dependent behavioral rules stored in a persistent but updatable rule memory. A preference translation module then maps contextual information and stored rules into numerical preference vectors that parameterize a pretrained MORL policy for real-time navigation adaptation. We evaluate the proposed framework through quantitative component-level evaluations, a user study, and real-world robot deployments in various indoor environments. Our results demonstrate that the system reliably captures user intent, generates consistent preference vectors, and enables controllable behavior adaptation across diverse contexts. Overall, the proposed pipeline improves the adaptability, transparency, and usability of robots operating in shared human environments, while maintaining safe and responsive real-time control.
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All authors Tharun Sethuraman, Subham Agrawal, Nils Dengler, Jorge de Heuvel, Teena Hassan, Maren Bennewitz

Robotics

From Optimizable to Interactable: Mixed Digital Twin-Empowered Testing of Vehicle-Infrastructure Cooperation Systems

Sufficient testing under corner cases is critical for the long-term operation of vehicle-infrastructure cooperation systems (VICS). However, existing corner-case generation methods are primarily AI-driven, and VICS testing under corner cases is typically limited to simulation. In this paper, we introduce an L5 ”Interactable” level to the VICS digital twin (VICS-DT) taxonomy, extending beyond the conventional L4 ”Optimizable” level. We further propose an L5-level VICS testing framework, IMPACT (Interactive Mixed-digital-twin Paradigm for Advanced Cooperative vehicle-infrastructure Testing). By enabling direct human interactions with VICS entities, IMPACT incorporates highly uncertain and unpredictable human behaviors into the testing loop, naturally generating high-quality corner cases that complement AI-based methods. Furthermore, the mixedDT-enabled ”Physical-Virtual Action Interaction” facilitates safe VICS testing under corner cases, incorporating real-world environments and entities rather than purely in simulation. Finally, we implement IMPACT on the I-VIT (Interactive Vehicle-Infrastructure Testbed), and experiments demonstrate its effectiveness. The experimental videos are available at our project website: https://dongjh20.github.io/IMPACT.
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All authors Jianghong Dong, Chunying Yang, Mengchi Cai, Chaoyi Chen, Qing Xu, Jianqiang Wang, Keqiang Li

Robotics

Bringing Network Coding into Multi-Robot Systems: Interplay Study for Autonomous Systems over Wireless Communications

Communication is a core enabler for multi-robot systems (MRS), providing the mechanism through which robots exchange state information, coordinate actions, and satisfy safety constraints. While many MRS autonomy algorithms assume reliable and timely message delivery, realistic wireless channels introduce delay, erasures, and ordering stalls that can degrade performance and compromise safety-critical decisions of the robot task. In this paper, we investigate how transport-layer reliability mechanisms that mitigate communication losses and delays shape the autonomy-communication loop. We show that conventional non-coded retransmission-based protocols introduce long delays that are misaligned with the timeliness requirements of MRS applications, and may render the received data irrelevant. As an alternative, we advocate for adaptive and causal network coding, which proactively injects coded redundancy to achieve the desired delay and throughput, enabling relevant data delivery for the robotic task. Specifically, this method adapts to channel conditions between robots and causally tunes the communication rates via efficient algorithms. We present two case studies: cooperative localization under delayed and lossy inter-robot communication, and a safety-critical overtaking maneuver where timely vehicle-to-vehicle message availability determines whether an ego vehicle can abort to avoid a crash. Our results demonstrate that coding-based communication significantly reduces in-order delivery stalls, keeps cooperative-localization accuracy close to the ideal baseline, and satisfies the overtaking abort deadline in 80% of the simulated runs, compared with 60% for a retransmission-based baseline. The study highlights the need to jointly design autonomy algorithms and communication mechanisms, and positions network coding as a principled tool for dependable MRS operation over wireless networks.
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Robotics

P$^{3}$Nav: End-to-End Perception, Prediction and Planning for Vision-and-Language Navigation

In Vision-and-Language Navigation (VLN), an agent is required to plan a path to the target specified by the language instruction, using its visual observations. Consequently, prevailing VLN methods primarily focus on building powerful planners through visual-textual alignment. However, these approaches often bypass the imperative of comprehensive scene understanding prior to planning, leaving the agent with insufficient perception or prediction capabilities. Thus, we propose P$^{3}$Nav, a novel end-to-end framework integrating perception, prediction, and planning in a unified pipeline to strengthen the VLN agent's scene understanding and boost navigation success. Specifically, P$^{3}$Nav augments perception by extracting complementary cues from object-level and map-level perspectives. Subsequently, our P$^{3}$Nav predicts waypoints to model the agent's potential future states, endowing the agent with intrinsic awareness of candidate positions during navigation. Conditioned on these future waypoints, P$^{3}$Nav further forecasts semantic map cues, enabling proactive planning and reducing the strict reliance on purely historical context. Integrating these perceptual and predictive cues, a holistic planning module finally carries out the VLN tasks. Extensive experiments demonstrate that our P$^{3}$Nav achieves new state-of-the-art performance on the REVERIE, R2R-CE, and RxR-CE benchmarks.
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All authors Tianfu Li, Wenbo Chen, Haoxuan Xu, Xinhu Zheng, Haoang Li

Robotics

FloorPlan-VLN: A New Paradigm for Floor Plan Guided Vision-Language Navigation

Existing Vision-Language Navigation (VLN) task requires agents to follow verbose instructions, ignoring some potentially useful global spatial priors, limiting their capability to reason about spatial structures. Although human-readable spatial schematics (e.g., floor plans) are ubiquitous in real-world buildings, current agents lack the cognitive ability to comprehend and utilize them. To bridge this gap, we introduce FloorPlan-VLN, a new paradigm that leverages structured semantic floor plans as global spatial priors to enable navigation with only concise instructions. We first construct the FloorPlan-VLN dataset, which comprises over 10k episodes across 72 scenes. It pairs more than 100 semantically annotated floor plans with Matterport3D-based navigation trajectories and concise instructions that omit step-by-step guidance. Then, we propose a simple yet effective method FP-Nav that uses a dual-view, spatio-temporally aligned video sequence, and auxiliary reasoning tasks to align observations, floor plans, and instructions. When evaluated under this new benchmark, our method significantly outperforms adapted state-of-the-art VLN baselines, achieving more than a 60% relative improvement in navigation success rate. Furthermore, comprehensive noise modeling and real-world deployments demonstrate the feasibility and robustness of FP-Nav to actuation drift and floor plan distortions. These results validate the effectiveness of floor plan guided navigation and highlight FloorPlan-VLN as a promising step toward more spatially intelligent navigation.
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All authors Kehan Chen, Yan Huang, Dong An, Jiawei He, Yifei Su, Jing Liu, Nianfeng Liu, Liang Wang

Robotics

SafeLand: Safe Autonomous Landing in Unknown Environments with Bayesian Semantic Mapping

Autonomous landing of uncrewed aerial vehicles (UAVs) in unknown, dynamic environments poses significant safety challenges, particularly near people and infrastructure, as UAVs transition to routine urban and rural operations. Existing methods often rely on prior maps, heavy sensors like LiDAR, static markers, or fail to handle non-cooperative dynamic obstacles like humans, limiting generalization and real-time performance. To address these challenges, we introduce SafeLand, a lean, vision-based system for safe autonomous landing (SAL) that requires no prior information and operates only with a camera and a lightweight height sensor. Our approach constructs an online semantic ground map via deep learning-based semantic segmentation, optimized for embedded deployment and trained on a consolidation of seven curated public aerial datasets (achieving 70.22% mIoU across 20 classes), which is further refined through Bayesian probabilistic filtering with temporal semantic decay to robustly identify metric-scale landing spots. A behavior tree then governs adaptive landing, iteratively validates the spot, and reacts in real time to dynamic obstacles by pausing, climbing, or rerouting to alternative spots, maximizing human safety. We extensively evaluate our method in 200 simulations and 60 end-to-end field tests across industrial, urban, and rural environments at altitudes up to 100m, demonstrating zero false negatives for human detection. Compared to the state of the art, SafeLand achieves sub-second response latency, substantially lower than previous methods, while maintaining a superior success rate of 95%. To facilitate further research in aerial robotics, we release SafeLand's segmentation model as a plug-and-play ROS package, available at https://github.com/markus-42/SafeLand.
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All authors Markus Gross, Andreas Greiner, Sai Bharadhwaj Matha, Felix Soest, Daniel Cremers, Henri Meeß

Robotics

Physics-informed Deep Mixture-of-Koopmans Vehicle Dynamics Model with Dual-branch Encoder for Distributed Electric-drive Trucks

Advanced autonomous driving systems require accurate vehicle dynamics modeling. However, identifying a precise dynamics model remains challenging due to strong nonlinearities and the coupled longitudinal and lateral dynamic characteristics. Previous research has employed physics-based analytical models or neural networks to construct vehicle dynamics representations. Nevertheless, these approaches often struggle to simultaneously achieve satisfactory performance in terms of system identification efficiency, modeling accuracy, and compatibility with linear control strategies. In this paper, we propose a fully data-driven dynamics modeling method tailored for complex distributed electric-drive trucks (DETs), leveraging Koopman operator theory to represent highly nonlinear dynamics in a lifted linear embedding space. To achieve high-precision modeling, we first propose a novel dual-branch encoder which encodes dynamic states and provides a powerful basis for the proposed Koopman-based methods entitled KODE. A physics-informed supervision mechanism, grounded in the geometric consistency of temporal vehicle motion, is incorporated into the training process to facilitate effective learning of both the encoder and the Koopman operator. Furthermore, to accommodate the diverse driving patterns of DETs, we extend the vanilla Koopman operator to a mixture-of-Koopman operator framework, enhancing modeling capability. Simulations conducted in a high-fidelity TruckSim environment and real-world experiments demonstrate that the proposed approach achieves state-of-the-art performance in long-term dynamics state estimation.
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All authors Jinyu Miao, Pu Zhang, Rujun Yan, Yifei He, Bowei Zhang, Zheng Fu, Ke Wang, Qi Song, Kun Jiang, Mengmeng Yang, Diange Yang

Robotics

OmniVLN: Omnidirectional 3D Perception and Token-Efficient LLM Reasoning for Visual-Language Navigation across Air and Ground Platforms

Language-guided embodied navigation requires an agent to interpret object-referential instructions, search across multiple rooms, localize the referenced target, and execute reliable motion toward it. Existing systems remain limited in real indoor environments because narrow field-of-view sensing exposes only a partial local scene at each step, often forcing repeated rotations, delaying target discovery, and producing fragmented spatial understanding; meanwhile, directly prompting LLMs with dense 3D maps or exhaustive object lists quickly exceeds the context budget. We present OmniVLN, a zero-shot visual-language navigation framework that couples omnidirectional 3D perception with token-efficient hierarchical reasoning for both aerial and ground robots. OmniVLN fuses a rotating LiDAR and panoramic vision into a hardware-agnostic mapping stack, incrementally constructs a five-layer Dynamic Scene Graph (DSG) from mesh geometry to room- and building-level structure, and stabilizes high-level topology through persistent-homology-based room partitioning and hybrid geometric/VLM relation verification. For navigation, the global DSG is transformed into an agent-centric 3D octant representation with multi-resolution spatial attention prompting, enabling the LLM to progressively filter candidate rooms, infer egocentric orientation, localize target objects, and emit executable navigation primitives while preserving fine local detail and compact long-range memory. Experiments show that the proposed hierarchical interface improves spatial referring accuracy from 77.27% to 93.18%, reduces cumulative prompt tokens by up to 61.7% in cluttered multi-room settings, and improves navigation success by up to 11.68% over a flat-list baseline. We will release the code and an omnidirectional multimodal dataset to support reproducible research.
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All authors Zhongyuang Liu, Min He, Shaonan Yu, Xinhang Xu, Muqing Cao, Jianping Li, Jianfei Yang, Lihua Xie

Robotics

DexEXO: A Wearability-First Dexterous Exoskeleton for Operator-Agnostic Demonstration and Learning

Scaling dexterous robot learning is constrained by the difficulty of collecting high-quality demonstrations across diverse operators. Existing wearable interfaces often trade comfort and cross-user adaptability for kinematic fidelity, while embodiment mismatch between demonstration and deployment requires visual post-processing before policy training. We present DexEXO, a wearability-first hand exoskeleton that aligns visual appearance, contact geometry, and kinematics at the hardware level. DexEXO features a pose-tolerant thumb mechanism and a slider-based finger interface analytically modeled to support hand lengths from 140~mm to 217~mm, reducing operator-specific fitting and enabling scalable cross-operator data collection. A passive hand visually matches the deployed robot, allowing direct policy training from raw wrist-mounted RGB observations. User studies demonstrate improved comfort and usability compared to prior wearable systems. Using visually aligned observations alone, we train diffusion policies that achieve competitive performance while substantially simplifying the end-to-end pipeline. These results show that prioritizing wearability and hardware-level embodiment alignment reduces both human and algorithmic bottlenecks without sacrificing task performance. Project Page: https://dexexo-research.github.io/
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All authors Alvin Zhu, Mingzhang Zhu, Beom Jun Kim, Jose Victor S. H. Ramos, Yike Shi, Yufeng Wu, Raayan Dhar, Fuyi Yang, Ruochen Hou, Hanzhang Fang, Quanyou Wang, Yuchen Cui, Dennis W. Hong

Robotics · Cross-listed from cs.AI

Physics-informed offline reinforcement learning eliminates catastrophic fuel waste in maritime routing

International shipping produces approximately 3% of global greenhouse gas emissions, yet voyage routing remains dominated by heuristic methods. We present PIER (Physics-Informed, Energy-efficient, Risk-aware routing), an offline reinforcement learning framework that learns fuel-efficient, safety-aware routing policies from physics-calibrated environments grounded in historical vessel tracking data and ocean reanalysis products, requiring no online simulator. Validated on one full year (2023) of AIS data across seven Gulf of Mexico routes (840 episodes per method), PIER reduces mean CO2 emissions by 10% relative to great-circle routing. However, PIER's primary contribution is eliminating catastrophic fuel waste: great-circle routing incurs extreme fuel consumption (>1.5x median) in 4.8% of voyages; PIER reduces this to 0.5%, a 9-fold reduction. Per-voyage fuel variance is 3.5x lower (p<0.001), with bootstrap 95% CI for mean savings [2.9%, 15.7%]. Partial validation against observed AIS vessel behavior confirms consistency with the fastest real transits while exhibiting 23.1x lower variance. Crucially, PIER is forecast-independent: unlike A* path optimization whose wave protection degrades 4.5x under realistic forecast uncertainty, PIER maintains constant performance using only local observations. The framework combines physics-informed state construction, demonstration-augmented offline data, and a decoupled post-hoc safety shield, an architecture that transfers to wildfire evacuation, aircraft trajectory optimization, and autonomous navigation in unmapped terrain.
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Robotics

ReSteer: Quantifying and Refining the Steerability of Multitask Robot Policies

Despite strong multi-task pretraining, existing policies often exhibit poor task steerability. For example, a robot may fail to respond to a new instruction “put the bowl in the sink" when moving towards the oven, executing “close the oven", even though it can complete both tasks when executed separately. We propose ReSteer, a framework to quantify and improve task steerability in multitask robot policies. We conduct an exhaustive evaluation of state-of-the-art policies, revealing a common lack of steerability. We find that steerability is associated with limited overlap among training task trajectory distributions, and introduce a proxy metric to measure this overlap from policy behavior. Building on this insight, ReSteer improves steerability via three components: (i) a steerability estimator that identifies low-steerability states without full-rollout evaluation, (ii) a steerable data generator that synthesizes motion segments from these states, and (iii) a self-refinement pipeline that improves policy steerability using the generated data. In simulation on LIBERO, ReSteer improves steerability by 11% over 18k rollouts. In real-world experiments, we show that improved steerability is critical for interactive use, enabling users to instruct robots to perform any task at any time. We hope this work motivates further study on quantifying steerability and data collection strategies for large robot policies.
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All authors Zhenyang Chen, Alan Tian, Liquan Wang, Benjamin Joffe, Yingyan Celine Lin, Yuxiao Chen, Siddharth Karamcheti, Danfei Xu

Robotics

Neural Radiance Maps for Extraterrestrial Navigation and Path Planning

Autonomous vehicles such as the Mars rovers currently lead the vanguard of surface exploration on extraterrestrial planets and moons. In order to accelerate the pace of exploration and science objectives, it is critical to plan safe and efficient paths for these vehicles. However, current rover autonomy is limited by a lack of global maps which can be easily constructed and stored for onboard re-planning. Recently, Neural Radiance Fields (NeRFs) have been introduced as a detailed 3D scene representation which can be trained from sparse 2D images and efficiently stored. We propose to use NeRFs to construct maps for online use in autonomous navigation, and present a planning framework which leverages the NeRF map to integrate local and global information. Our approach interpolates local cost observations across global regions using kernel ridge regression over terrain features extracted from the NeRF map, allowing the rover to re-route itself around untraversable areas discovered during online operation. We validate our approach in high-fidelity simulation and demonstrate lower cost and higher percentage success rate path planning compared to various baselines.
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Robotics

Full Stack Navigation, Mapping, and Planning for the Lunar Autonomy Challenge

We present a modular, full-stack autonomy system for lunar surface navigation and mapping developed for the Lunar Autonomy Challenge. Operating in a GNSS-denied, visually challenging environment, our pipeline integrates semantic segmentation, stereo visual odometry, pose graph SLAM with loop closures, and layered planning and control. We leverage lightweight learning-based perception models for real-time segmentation and feature tracking and use a factor-graph backend to maintain globally consistent localization. High-level waypoint planning is designed to promote mapping coverage while encouraging frequent loop closures, and local motion planning uses arc sampling with geometric obstacle checks for efficient, reactive control. We evaluate our approach in the competition's high-fidelity lunar simulator, demonstrating centimeter-level localization accuracy, high-fidelity map generation, and strong repeatability across random seeds and rock distributions. Our solution achieved first place in the final competition evaluation.
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All authors Adam Dai, Asta Wu, Keidai Iiyama, Guillem Casadesus Vila, Kaila Coimbra, Thomas Deng, Grace Gao

Robotics

Visual SLAM with DEM Anchoring for Lunar Surface Navigation

Future lunar missions will require autonomous rovers capable of traversing tens of kilometers across challenging terrain while maintaining accurate localization and producing globally consistent maps. However, the absence of global positioning systems, extreme illumination, and low-texture regolith make long-range navigation on the Moon particularly difficult, as visual-inertial odometry pipelines accumulate drift over extended traverses. To address this challenge, we present a stereo visual simultaneous localization and mapping (SLAM) system that integrates learned feature detection and matching with global constraints from digital elevation models (DEMs). Our front-end employs learning-based feature extraction and matching to achieve robustness to illumination extremes and repetitive terrain, while the back-end incorporates DEM-derived height and surface-normal factors into a pose graph, providing absolute surface constraints that mitigate long-term drift. We validate our approach using both simulated lunar traverse data generated in Unreal Engine and real Moon/Mars analog data collected from Mt. Etna. Results demonstrate that DEM anchoring consistently reduces absolute trajectory error compared to baseline SLAM methods, lowering drift in long-range navigation even in repetitive or visually aliased terrain.
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Tuesday 17 March

Robotics

Surface-Constrained Offline Warping with Contact-Aware Online Pose Projection for Safe Robotic Trajectory Execution

Robotic manipulation tasks that require repeated tool motion along curved surfaces frequently arise in surface finishing, inspection, and guided interaction. In practice, nominal motion primitives are often designed independently of the deployment surface and later reused across varying geometries. Directly tiling such primitives onto nonplanar surfaces introduces geometric inconsistencies, leading to interpenetration, orientation discontinuities, and cumulative drift over repeated cycles. We present a two-stage framework that separates geometric embedding from execution-level regulation. An offline surface-constrained warping operator embeds a nominal periodic primitive onto curved surfaces through asymmetric diffeomorphic deformation of dual-track waypoints and axis-consistent orientation completion, producing a surface-adapted reference trajectory. An online contact-aware projection operator then enforces bounded deviation relative to this reference using FSR-driven disturbance adaptation and a conic orientation safety constraint. Experiments across multiple analytic surface families and real-robot validation on a sinusoidal surface demonstrate improved geometric continuity, reduced large orientation jumps, and robust contact maintenance compared with direct tiling. These results show that decoupling offline geometric remapping from lightweight online projection enables stable and repeatable surface-embedded trajectory execution under sensor-lite feedbacks.
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Robotics · Cross-listed from eess.SY

Neural Aided Adaptive Innovation-Based Invariant Kalman Filter

Autonomous platforms require accurate positioning to complete their tasks. To this end, a Kalman filter-based algorithms, such as the extended Kalman filter or invariant Kalman filter, utilizing inertial and external sensor fusion are applied. To cope with real-world scenarios, adaptive noise estimation methods have been developed primarily for classical Euclidean formulations. However, these methods remain largely unexplored in the tangent Lie space, despite it provides a principled geometric framework with favorable error dynamics on Lie groups. To fill this gap, we combine invariant filtering theory with neural-aided adaptive noise estimation in real-world settings. To this end, we derive a novel theoretical extension of classical innovation-based process noise adaptation formulated directly within the Lie-group framework. We further propose a lightweight neural network that estimates the process noise covariance parameters directly from raw inertial data. Trained entirely in a sim2real framework via domain adaptation, the network captures motion-dependent and sensor-dependent noise characteristics without requiring labeled real-world data. To examine our proposed neural-aided adaptive invariant Kalman filter, we focus on the challenging real-world scenario of autonomous underwater navigation. Experimental results demonstrate superior performance compared to existing methods in terms of position root mean square error. These results validate our sim2real pipeline and further confirm that geometric invariance significantly enhances learning-based adaptation and that adaptive noise estimation in the tangent Lie space offers a powerful mechanism for improving navigation accuracy in nonlinear autonomous platforms.
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Robotics

FastLoop: Parallel Loop Closing with GPU-Acceleration in Visual SLAM

Visual SLAM systems combine visual tracking with global loop closure to maintain a consistent map and accurate localization. Loop closure is a computationally expensive process as we need to search across the whole map for matches. This paper presents FastLoop, a GPU-accelerated loop closing module to alleviate this computational complexity. We identify key performance bottlenecks in the loop closing pipeline of visual SLAM and address them through parallel optimizations on the GPU. Specifically, we use task-level and data-level parallelism and integrate a GPU-accelerated pose graph optimization. Our implementation is built on top of ORB-SLAM3 and leverages CUDA for GPU programming. Experimental results show that FastLoop achieves an average speedup of 1.4x and 1.3x on the EuRoC dataset and 3.0x and 2.4x on the TUM-VI dataset for the loop closing module on desktop and embedded platforms, respectively, while maintaining the accuracy of the original system.
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All authors Soudabeh Mohammadhashemi, Shishir Gopinath, Kimia Khabiri, Parsa Hosseininejad, Karthik Dantu, Steven Y. Ko

Robotics

Influence of Gripper Design on Human Demonstration Quality for Robot Learning

Opening sterile medical packaging is routine for healthcare workers but remains challenging for robots. Learning from demonstration enables robots to acquire manipulation skills directly from humans, and handheld gripper tools such as the Universal Manipulation Interface (UMI) offer a pathway for efficient data collection. However, the effectiveness of these tools depends heavily on their usability. We evaluated UMI in demonstrating a bandage opening task, a common manipulation task in hospital settings, by testing three conditions: distributed load grippers, concentrated load grippers, and bare hands. Eight participants performed timed trials, with task performance assessed by success rate, completion time, and damage, alongside perceived workload using the NASA-TLX questionnaire. Concentrated load grippers improved performance relative to distributed load grippers but remained substantially slower and less effective than hands. These results underscore the importance of ergonomic and mechanical refinements in handheld grippers to reduce user burden and improve demonstration quality, especially for applications in healthcare robotics.
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All authors Gina L. Georgadarellis, Natalija Beslic, Seonhun Lee, Frank C. Sup IV, Meghan E. Huber

Robotics

SLAM Adversarial Lab: An Extensible Framework for Visual SLAM Robustness Evaluation under Adverse Conditions

We present SAL (SLAM Adversarial Lab), a modular framework for evaluating visual SLAM systems under adversarial conditions such as fog and rain. SAL represents each adversarial condition as a perturbation that transforms an existing dataset into an adversarial dataset. When transforming a dataset, SAL supports severity levels using easily-interpretable real-world units such as meters for fog visibility. SAL's extensible architecture decouples datasets, perturbations, and SLAM algorithms through common interfaces, so users can add new components without rewriting integration code. Moreover, SAL includes a search procedure that finds the severity level of a perturbation at which a SLAM system fails. To showcase the capabilities of SAL, our evaluation integrates seven SLAM algorithms and evaluates them across three datasets under weather, camera, and video transport perturbations.
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Robotics · Cross-listed from cs.CV

BEV-SLD: Self-Supervised Scene Landmark Detection for Global Localization with LiDAR Bird's-Eye View Images

We present BEV-SLD, a LiDAR global localization method building on the Scene Landmark Detection (SLD) concept. Unlike scene-agnostic pipelines, our self-supervised approach leverages bird's-eye-view (BEV) images to discover scene-specific patterns at a prescribed spatial density and treat them as landmarks. A consistency loss aligns learnable global landmark coordinates with per-frame heatmaps, yielding consistent landmark detections across the scene. Across campus, industrial, and forest environments, BEV-SLD delivers robust localization and achieves strong performance compared to state-of-the-art methods.
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All authors David Skuddis, Vincent Ress, Wei Zhang, Vincent Ofosu Nyako, Norbert Haala

Robotics

Shielded Reinforcement Learning Under Dynamic Temporal Logic Constraints

Reinforcement Learning (RL) has shown promise in various robotics applications, yet its deployment on real systems is still limited due to safety and operational constraints. The safe RL field has gained considerable attention in recent years, which focuses on imposing safety constraints throughout the learning process. However, real systems often require more complex constraints than just safety, such as periodic recharging or time-bounded visits to specific regions. Imposing such spatio-temporal tasks during learning still remains a challenge. Signal Temporal Logic (STL) is a formal language for specifying temporal properties of real-valued signals and provides a way to express such complex tasks. In this paper, we propose a framework that leverages sequential control barrier functions and model-free RL to ensure that the given STL tasks are satisfied throughout the learning process. Our method extends beyond traditional safety constraints by enforcing rich STL specifications, which can involve visits to dynamic targets with unknown trajectories. We also demonstrate the effectiveness of our framework through various simulations.
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Robotics

SLowRL: Safe Low-Rank Adaptation Reinforcement Learning for Locomotion

Sim-to-real transfer of locomotion policies often leads to performance degradation due to the inevitable sim-to-real gap. Naively fine-tuning these policies directly on hardware is problematic, as it poses risks of mechanical failure and suffers from high sample inefficiency. In this paper, we address the challenge of safely and efficiently fine-tuning reinforcement learning (RL) policies for dynamic locomotion tasks. Specifically, we focus on fine-tuning policies learned in simulation directly on hardware, while explicitly enforcing safety constraints. In doing so, we introduce SLowRL, a framework that combines Low-Rank Adaptation (LoRA) with training-time safety enforcement via a recovery policy. We evaluate our method both in simulation and on a real Unitree Go2 quadruped robot for jump and trot tasks. Experimental results show that our method achieves a $46.5\%$ reduction in fine-tuning time and near-zero safety violations compared to standard proximal policy optimization (PPO) baselines. Notably, we find that a rank-1 adaptation alone is sufficient to recover pre-trained performance in the real world, while maintaining stable and safe real-world fine-tuning. These results demonstrate the practicality of safe, efficient fine-tuning for dynamic real-world robotic applications.
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All authors Elham Daneshmand, Shafeef Omar, Glen Berseth, Majid Khadiv, Hsiu-Chin Lin

Robotics · Cross-listed from cs.CV

TrackDeform3D: Markerless and Autonomous 3D Keypoint Tracking and Dataset Collection for Deformable Objects

Structured 3D representations such as keypoints and meshes offer compact, expressive descriptions of deformable objects, jointly capturing geometric and topological information useful for downstream tasks such as dynamics modeling and motion planning. However, robustly extracting such representations remains challenging, as current perception methods struggle to handle complex deformations. Moreover, large-scale 3D data collection remains a bottleneck: existing approaches either require prohibitive data collection efforts, such as labor-intensive annotation or expensive motion capture setups, or rely on simplifying assumptions that break down in unstructured environments. As a result, large-scale 3D datasets and benchmarks for deformable objects remain scarce. To address these challenges, this paper presents an affordable and autonomous framework for collecting 3D datasets of deformable objects using only RGB-D cameras. The proposed method identifies 3D keypoints and robustly tracks their trajectories, incorporating motion consistency constraints to produce temporally smooth and geometrically coherent data. TrackDeform3D is evaluated against several state-of-the-art tracking methods across diverse object categories and demonstrates consistent improvements in both geometric and tracking accuracy. Using this framework, this paper presents a high-quality, large-scale dataset consisting of 6 deformable objects, totaling 110 minutes of trajectory data. Project page: https://roahmlab.github.io/trackDeform3D-core-tracking/
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All authors Yeheng Zong, Yizhou Chen, Alexander Bowler, Chia-Tung Yang, Ram Vasudevan

Robotics

TeleDex: Accessible Dexterous Teleoperation

Despite increasing dataset scale and model capacity, robot manipulation policies still struggle to generalize beyond their training distributions. As a result, deploying state-of-the-art policies in new environments, tasks, or robot embodiments often requires collecting additional demonstrations. Enabling this in real-world deployment settings requires tools that allow users to collect demonstrations quickly, affordably, and with minimal setup. We present TeleDex, an open-source system for intuitive teleoperation of dexterous hands and robotic manipulators using any readily available phone. The system streams low-latency 6-DoF wrist poses and articulated 21-DoF hand state estimates from the phone, which are retargeted to robot arms and multi-fingered hands without requiring external tracking infrastructure. TeleDex supports both a handheld phone-only mode and an optional 3D-printable hand-mounted interface for finger-level teleoperation. By lowering the hardware and setup barriers to dexterous teleoperation, TeleDex enables users to quickly collect demonstrations during deployment to support policy fine-tuning. We evaluate the system across simulation and real-world manipulation tasks, demonstrating its effectiveness as a unified scalable interface for robot teleoperation. All software and hardware designs, along with demonstration videos, are open-source and available at orayyan.com/teledex.
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Robotics · Cross-listed from cs.GT

Asymmetric Nash Seeking via Best Response Maps: Global Linear Convergence and Robustness to Inexact Reaction Models

Nash equilibria provide a principled framework for modeling interactions in multi-agent decision-making and control. However, many equilibrium-seeking methods implicitly assume that each agent has access to the other agents' objectives and constraints, an assumption that is often unrealistic in practice. This letter studies a class of asymmetric-information two-player constrained games with decoupled feasible sets, in which Player 1 knows its own objective and constraints while Player 2 is available only through a best-response map. For this class of games, we propose an asymmetric projected gradient descent-best response iteration that does not require full mutual knowledge of both players' optimization problems. Under suitable regularity conditions, we establish the existence and uniqueness of the Nash equilibrium and prove global linear convergence of the proposed iteration when the best-response map is exact. Recognizing that best-response maps are often learned or estimated, we further analyze the inexact case and show that, when the approximation error is uniformly bounded by $\varepsilon$, the iterates enter an explicit $O(\varepsilon)$ neighborhood of the true Nash equilibrium. Numerical results on a benchmark game corroborate the predicted convergence behavior and error scaling.
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Robotics

Contingency-Aware Planning via Certified Neural Hamilton-Jacobi Reachability

Hamilton-Jacobi (HJ) reachability provides formal safety guarantees for dynamical systems, but solving high-dimensional HJ partial differential equations limits its use in real-time planning. This paper presents a contingency-aware multi-goal navigation framework that integrates learning-based reachability with sampling-based planning in unknown environments. We use Fourier Neural Operator (FNO) to approximate the solution operator of the Hamilton-Jacobi-Isaacs variational inequality under varying obstacle configurations. We first provide a theoretical under-approximation guarantee on the safe backward reach-avoid set, which enables formal safety certification of the learned reachable sets. Then, we integrate the certified reachable sets with an incremental multi-goal planner, which enforces reachable-set constraints and a recovery policy that guarantees finite-time return to a safe region. Overall, we demonstrate that the proposed framework achieves asymptotically optimal navigation with provable contingency behavior, and validate its performance through real-time deployment on KUKA's youBot in Webots simulation.
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Robotics

Efficient and Reliable Teleoperation through Real-to-Sim-to-Real Shared Autonomy

Fine-grained, contact-rich teleoperation remains slow, error-prone, and unreliable in real-world manipulation tasks, even for experienced operators. Shared autonomy offers a promising way to improve performance by combining human intent with automated assistance, but learning effective assistance in simulation requires a faithful model of human behavior, which is difficult to obtain in practice. We propose a real-to-sim-to-real shared autonomy framework that augments human teleoperation with learned corrective behaviors, using a simple yet effective k-nearest-neighbor (kNN) human surrogate to model operator actions in simulation. The surrogate is fit from less than five minutes of real-world teleoperation data and enables stable training of a residual copilot policy with model-free reinforcement learning. The resulting copilot is deployed to assist human operators in real-world fine-grained manipulation tasks. Through simulation experiments and a user study with sixteen participants on industry-relevant tasks, including nut threading, gear meshing, and peg insertion, we show that our system improves task success for novice operators and execution efficiency for experienced operators compared to direct teleoperation and shared-autonomy baselines that rely on expert priors or behavioral-cloning pilots. In addition, copilot-assisted teleoperation produces higher-quality demonstrations for downstream imitation learning.
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All authors Shuo Sha, Yixuan Wang, Binghao Huang, Antonio Loquercio, Yunzhu Li

Robotics

Rewarding DINO: Predicting Dense Rewards with Vision Foundation Models

Well-designed dense reward functions in robot manipulation not only indicate whether a task is completed but also encode progress along the way. Generally, designing dense rewards is challenging and usually requires access to privileged state information available only in simulation, not in real-world experiments. This makes reward prediction models that infer task state information from camera images attractive. A common approach is to predict rewards from expert demonstrations based on visual similarity or sequential frame ordering. However, this biases the resulting reward function towards a specific solution and leaves it undefined in states not covered by the demonstrations. In this work, we introduce Rewarding DINO, a method for language-conditioned reward modeling that learns actual reward functions rather than specific trajectories. The model's compact size allows it to serve as a direct replacement for analytical reward functions with comparatively low computational overhead. We train our model on data sampled from 24 Meta-World+ tasks using a rank-based loss and evaluate pairwise accuracy, rank correlation, and calibration. Rewarding DINO achieves competitive performance in tasks from the training set and generalizes to new settings in simulation and the real world, indicating that it learns task semantics. We also test the model with off-the-shelf reinforcement learning algorithms to solve tasks from our Meta-World+ training set.
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All authors Pierre Krack, Tobias Jülg, Wolfram Burgard, Florian Walter