Robotics
Papers
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Friday 19 December
Robotic arm manipulation in data-scarce settings is a highly challenging task due to the complex embodiment dynamics and diverse contexts. Recent video-based approaches have shown great promise in capturing and transferring the temporal and physical interactions by pre-training on Internet-scale video data. However, such methods are often not optimized for the embodiment-specific closed-loop control, typically suffering from high latency and insufficient grounding. In this paper, we present Vidarc (Video Diffusion for Action Reasoning and Closed-loop Control), a novel autoregressive embodied video diffusion approach augmented by a masked inverse dynamics model. By grounding video predictions with action-relevant masks and incorporating real-time feedback through cached autoregressive generation, Vidarc achieves fast, accurate closed-loop control. Pre-trained on one million cross-embodiment episodes, Vidarc surpasses state-of-the-art baselines, achieving at least a 15% higher success rate in real-world deployment and a 91% reduction in latency. We also highlight its robust generalization and error correction capabilities across previously unseen robotic platforms.
Robotics · Cross-listed from cs.LG
Learning Safe Autonomous Driving Policies Using Predictive Safety Representations
Safe reinforcement learning (SafeRL) is a prominent paradigm for autonomous driving, where agents are required to optimize performance under strict safety requirements. This dual objective creates a fundamental tension, as overly conservative policies limit driving efficiency while aggressive exploration risks safety violations. The Safety Representations for Safer Policy Learning (SRPL) framework addresses this challenge by equipping agents with a predictive model of future constraint violations and has shown promise in controlled environments. This paper investigates whether SRPL extends to real-world autonomous driving scenarios. Systematic experiments on the Waymo Open Motion Dataset (WOMD) and NuPlan demonstrate that SRPL can improve the reward-safety tradeoff, achieving statistically significant improvements in success rate (effect sizes r = 0.65-0.86) and cost reduction (effect sizes r = 0.70-0.83), with p < 0.05 for observed improvements. However, its effectiveness depends on the underlying policy optimizer and the dataset distribution. The results further show that predictive safety representations play a critical role in improving robustness to observation noise. Additionally, in zero-shot cross-dataset evaluation, SRPL-augmented agents demonstrate improved generalization compared to non-SRPL methods. These findings collectively demonstrate the potential of predictive safety representations to strengthen SafeRL for autonomous driving.
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Robotics
Optimized Scheduling and Positioning of Mobile Manipulators in Collaborative Applications
The growing integration of mobile robots in shared workspaces requires efficient path planning and coordination between the agents, accounting for safety and productivity. In this work, we propose a digital model-based optimization framework for mobile manipulators in human-robot collaborative environments, in order to determine the sequence of robot base poses and the task scheduling for the robot. The complete problem is treated as black-box, and Particle Swarm Optimization (PSO) is employed to balance conflicting Key-Performance Indicators (KPIs). We demonstrate improvements in cycle time, task sequencing, and adaptation to human presence in a collaborative box-packing scenario.
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Robotics
On Using Neural Networks to Learn Safety Speed Reduction in Human-Robot Collaboration: A Comparative Analysis
In Human-Robot Collaboration, safety mechanisms such as Speed and Separation Monitoring and Power and Force Limitation dynamically adjust the robot's speed based on human proximity. While essential for risk reduction, these mechanisms introduce slowdowns that makes cycle time estimation a hard task and impact job scheduling efficiency. Existing methods for estimating cycle times or designing schedulers often rely on predefined safety models, which may not accurately reflect real-world safety implementations, as these depend on case-specific risk assessments. In this paper, we propose a deep learning approach to predict the robot's safety scaling factor directly from process execution data. We analyze multiple neural network architectures and demonstrate that a simple feed-forward network effectively estimates the robot's slowdown. This capability is crucial for improving cycle time predictions and designing more effective scheduling algorithms in collaborative robotic environments.
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Robotics
Kinematics-Aware Diffusion Policy with Consistent 3D Observation and Action Space for Whole-Arm Robotic Manipulation
Whole-body control of robotic manipulators with awareness of full-arm kinematics is crucial for many manipulation scenarios involving body collision avoidance or body-object interactions, which makes it insufficient to consider only the end-effector poses in policy learning. The typical approach for whole-arm manipulation is to learn actions in the robot's joint space. However, the unalignment between the joint space and actual task space (i.e., 3D space) increases the complexity of policy learning, as generalization in task space requires the policy to intrinsically understand the non-linear arm kinematics, which is difficult to learn from limited demonstrations. To address this issue, this letter proposes a kinematics-aware imitation learning framework with consistent task, observation, and action spaces, all represented in the same 3D space. Specifically, we represent both robot states and actions using a set of 3D points on the arm body, naturally aligned with the 3D point cloud observations. This spatially consistent representation improves the policy's sample efficiency and spatial generalizability while enabling full-body control. Built upon the diffusion policy, we further incorporate kinematics priors into the diffusion processes to guarantee the kinematic feasibility of output actions. The joint angle commands are finally calculated through an optimization-based whole-body inverse kinematics solver for execution. Simulation and real-world experimental results demonstrate higher success rates and stronger spatial generalizability of our approach compared to existing methods in body-aware manipulation policy learning.
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Robotics
Learning-Based Safety-Aware Task Scheduling for Efficient Human-Robot Collaboration
Ensuring human safety in collaborative robotics can compromise efficiency because traditional safety measures increase robot cycle time when human interaction is frequent. This paper proposes a safety-aware approach to mitigate efficiency losses without assuming prior knowledge of safety logic. Using a deep-learning model, the robot learns the relationship between system state and safety-induced speed reductions based on execution data. Our framework does not explicitly predict human motions but directly models the interaction effects on robot speed, simplifying implementation and enhancing generalizability to different safety logics. At runtime, the learned model optimizes task selection to minimize cycle time while adhering to safety requirements. Experiments on a pick-and-packaging scenario demonstrated significant reductions in cycle times.
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Robotics
Deep Learning-based Robust Autonomous Navigation of Aerial Robots in Dense Forests
Autonomous aerial navigation in dense natural environments remains challenging due to limited visibility, thin and irregular obstacles, GNSS-denied operation, and frequent perceptual degradation. This work presents an improved deep learning-based navigation framework that integrates semantically enhanced depth encoding with neural motion-primitive evaluation for robust flight in cluttered forests. Several modules are incorporated on top of the original sevae-ORACLE algorithm to address limitations observed during real-world deployment, including lateral control for sharper maneuvering, a temporal consistency mechanism to suppress oscillatory planning decisions, a stereo-based visual-inertial odometry solution for drift-resilient state estimation, and a supervisory safety layer that filters unsafe actions in real time. A depth refinement stage is included to improve the representation of thin branches and reduce stereo noise, while GPU optimization increases onboard inference throughput from 4 Hz to 10 Hz. The proposed approach is evaluated against several existing learning-based navigation methods under identical environmental conditions and hardware constraints. It demonstrates higher success rates, more stable trajectories, and improved collision avoidance, particularly in highly cluttered forest settings. The system is deployed on a custom quadrotor in three boreal forest environments, achieving fully autonomous completion in all flights in moderate and dense clutter, and 12 out of 15 flights in highly dense underbrush. These results demonstrate improved reliability and safety over existing navigation methods in complex natural environments.
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Robotics
Adaptive Covariance and Quaternion-Focused Hybrid Error-State EKF/UKF for Visual-Inertial Odometry
This study presents an innovative hybrid Visual-Inertial Odometry (VIO) method for Unmanned Aerial Vehicles (UAVs) that is resilient to environmental challenges and capable of dynamically assessing sensor reliability. Built upon a loosely coupled sensor fusion architecture, the system utilizes a novel hybrid Quaternion-focused Error-State EKF/UKF (Qf-ES-EKF/UKF) architecture to process inertial measurement unit (IMU) data. This architecture first propagates the entire state using an Error-State Extended Kalman Filter (ESKF) and then applies a targeted Scaled Unscented Kalman Filter (SUKF) step to refine only the orientation. This sequential process blends the accuracy of SUKF in quaternion estimation with the overall computational efficiency of ESKF. The reliability of visual measurements is assessed via a dynamic sensor confidence score based on metrics, such as image entropy, intensity variation, motion blur, and inference quality, adapting the measurement noise covariance to ensure stable pose estimation even under challenging conditions. Comprehensive experimental analyses on the EuRoC MAV dataset demonstrate key advantages: an average improvement of 49% in position accuracy in challenging scenarios, an average of 57% in rotation accuracy over ESKF-based methods, and SUKF-comparable accuracy achieved with approximately 48% lower computational cost than a full SUKF implementation. These findings demonstrate that the presented approach strikes an effective balance between computational efficiency and estimation accuracy, and significantly enhances UAV pose estimation performance in complex environments with varying sensor reliability.
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Robotics
ImagineNav++: Prompting Vision-Language Models as Embodied Navigator through Scene Imagination
Visual navigation is a fundamental capability for autonomous home-assistance robots, enabling long-horizon tasks such as object search. While recent methods have leveraged Large Language Models (LLMs) to incorporate commonsense reasoning and improve exploration efficiency, their planning remains constrained by textual representations, which cannot adequately capture spatial occupancy or scene geometry–critical factors for navigation decisions. We explore whether Vision-Language Models (VLMs) can achieve mapless visual navigation using only onboard RGB/RGB-D streams, unlocking their potential for spatial perception and planning. We achieve this through an imagination-powered navigation framework, ImagineNav++, which imagines future observation images from candidate robot views and translates navigation planning into a simple best-view image selection problem for VLMs. First, a future-view imagination module distills human navigation preferences to generate semantically meaningful viewpoints with high exploration potential. These imagined views then serve as visual prompts for the VLM to identify the most informative viewpoint. To maintain spatial consistency, we develop a selective foveation memory mechanism, which hierarchically integrates keyframe observations via a sparse-to-dense framework, constructing a compact yet comprehensive memory for long-term spatial reasoning. This approach transforms goal-oriented navigation into a series of tractable point-goal navigation tasks. Extensive experiments on open-vocabulary object and instance navigation benchmarks show that ImagineNav++ achieves SOTA performance in mapless settings, even surpassing most map-based methods, highlighting the importance of scene imagination and memory in VLM-based spatial reasoning.
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Robotics
The Impact of Gait Pattern Personalization on the Perception of Rigid Robotic Guidance: A Pilot User Experience Evaluation
Exoskeletons modulate human movement across diverse applications, from performance augmentation to daily-life assistance. These systems often enforce specific kinematic patterns to mitigate injury risks and motivate users to keep moving despite diminished capacity. However, little is known about users' perception of such robot-imposed guidance, especially when personalized to the uniqueness of individual human walk. Given the usually substantial computational cost for personalization, understanding its subjective impact is essential to justify its implementation over standard patterns. Ten unimpaired participants completed a within-subject experiment in a multi-planar treadmill-based exoskeleton that enforced three different gait patterns: personalized, standard, and a randomly selected pattern from a publicly available database. Personalization was achieved using a data-driven framework that predicts hip, knee, and pelvis trajectories from walking speed, anthropometric, and demographic data. The standard pattern was obtained by averaging gait patterns from the aforementioned database. After each condition, participants rated enjoyment, comfort, and perceived naturalness. Knee joint interaction forces were also recorded. Subjective ratings revealed no significant differences among patterns, despite all trajectories being executed with high accuracy. However, gait patterns experienced last were rated as significantly more comfortable and natural, indicating adaptation to the system. Higher interaction forces were observed only for the random vs. standard pattern. Personalizing gait kinematics had minimal short-term influence on user experience relative to the dominant effect of adaptation to the exoskeleton. These findings highlight the importance of integrating subjective feedback and accounting for user adaptation when designing personalized robot controllers.
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Robotics
TakeAD: Preference-based Post-optimization for End-to-end Autonomous Driving with Expert Takeover Data
Existing end-to-end autonomous driving methods typically rely on imitation learning (IL) but face a key challenge: the misalignment between open-loop training and closed-loop deployment. This misalignment often triggers driver-initiated takeovers and system disengagements during closed-loop execution. How to leverage those expert takeover data from disengagement scenarios and effectively expand the IL policy's capability presents a valuable yet unexplored challenge. In this paper, we propose TakeAD, a novel preference-based post-optimization framework that fine-tunes the pre-trained IL policy with this disengagement data to enhance the closed-loop driving performance. First, we design an efficient expert takeover data collection pipeline inspired by human takeover mechanisms in real-world autonomous driving systems. Then, this post optimization framework integrates iterative Dataset Aggregation (DAgger) for imitation learning with Direct Preference Optimization (DPO) for preference alignment. The DAgger stage equips the policy with fundamental capabilities to handle disengagement states through direct imitation of expert interventions. Subsequently, the DPO stage refines the policy's behavior to better align with expert preferences in disengagement scenarios. Through multiple iterations, the policy progressively learns recovery strategies for disengagement states, thereby mitigating the open-loop gap. Experiments on the closed-loop Bench2Drive benchmark demonstrate our method's effectiveness compared with pure IL methods, with comprehensive ablations confirming the contribution of each component.
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Robotics
Flying in Clutter on Monocular RGB by Learning in 3D Radiance Fields with Domain Adaptation
Modern autonomous navigation systems predominantly rely on lidar and depth cameras. However, a fundamental question remains: Can flying robots navigate in clutter using solely monocular RGB images? Given the prohibitive costs of real-world data collection, learning policies in simulation offers a promising path. Yet, deploying such policies directly in the physical world is hindered by the significant sim-to-real perception gap. Thus, we propose a framework that couples the photorealism of 3D Gaussian Splatting (3DGS) environments with Adversarial Domain Adaptation. By training in high-fidelity simulation while explicitly minimizing feature discrepancy, our method ensures the policy relies on domain-invariant cues. Experimental results demonstrate that our policy achieves robust zero-shot transfer to the physical world, enabling safe and agile flight in unstructured environments with varying illumination.
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Robotics
Neuro-Symbolic Control with Large Language Models for Language-Guided Spatial Tasks
Although large language models (LLMs) have recently become effective tools for language-conditioned control in embodied systems, instability, slow convergence, and hallucinated actions continue to limit their direct application to continuous control. A modular neuro-symbolic control framework that clearly distinguishes between low-level motion execution and high-level semantic reasoning is proposed in this work. While a lightweight neural delta controller performs bounded, incremental actions in continuous space, a locally deployed LLM interprets symbolic tasks. We assess the suggested method in a planar manipulation setting with spatial relations between objects specified by language. Numerous tasks and local language models, such as Mistral, Phi, and LLaMA-3.2, are used in extensive experiments to compare LLM-only control, neural-only control, and the suggested LLM+DL framework. In comparison to LLM-only baselines, the results show that the neuro-symbolic integration consistently increases both success rate and efficiency, achieving average step reductions exceeding 70% and speedups of up to 8.83x while remaining robust to language model quality. The suggested framework enhances interpretability, stability, and generalization without any need of reinforcement learning or costly rollouts by controlling the LLM to symbolic outputs and allocating uninterpreted execution to a neural controller trained on artificial geometric data. These outputs show empirically that neuro-symbolic decomposition offers a scalable and principled way to integrate language understanding with ongoing control, this approach promotes the creation of dependable and effective language-guided embodied systems.
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Robotics
RecipeMasterLLM: Revisiting RoboEarth in the Era of Large Language Models
RoboEarth was a pioneering initiative in cloud robotics, establishing a foundational framework for robots to share and exchange knowledge about actions, objects, and environments through a standardized knowledge graph. Initially, this knowledge was predominantly hand-crafted by engineers using RDF triples within OWL Ontologies, with updates, such as changes in an object's pose, being asserted by the robot's control and perception routines. However, with the advent and rapid development of Large Language Models (LLMs), we believe that the process of knowledge acquisition can be significantly automated. To this end, we propose RecipeMasterLLM, a high-level planner, that generates OWL action ontologies based on a standardized knowledge graph in response to user prompts. This architecture leverages a fine-tuned LLM specifically trained to understand and produce action descriptions consistent with the RoboEarth standardized knowledge graph. Moreover, during the Retrieval-Augmented Generation (RAG) phase, environmental knowledge is supplied to the LLM to enhance its contextual understanding and improve the accuracy of the generated action descriptions.
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Robotics
A Service Robot's Guide to Interacting with Busy Customers
The growing use of service robots in hospitality highlights the need to understand how to effectively communicate with pre-occupied customers. This study investigates the efficacy of commonly used communication modalities by service robots, namely, acoustic/speech, visual display, and micromotion gestures in capturing attention and communicating intention with a user in a simulated restaurant scenario. We conducted a two-part user study (N=24) using a Temi robot to simulate delivery tasks, with participants engaged in a typing game (MonkeyType) to emulate a state of busyness. The participants' engagement in the typing game is measured by words per minute (WPM) and typing accuracy. In Part 1, we compared non-verbal acoustic cue versus baseline conditions to assess attention capture during a single-cup delivery task. In Part 2, we evaluated the effectiveness of speech, visual display, micromotion and their multimodal combination in conveying specific intentions (correct cup selection) during a two-cup delivery task. The results indicate that, while speech is highly effective in capturing attention, it is less successful in clearly communicating intention. Participants rated visual as the most effective modality for intention clarity, followed by speech, with micromotion being the lowest ranked.These findings provide insights into optimizing communication strategies for service robots, highlighting the distinct roles of attention capture and intention communication in enhancing user experience in dynamic hospitality settings.
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Robotics
Research on Dead Reckoning Algorithm for Self-Propelled Pipeline Robots in Three-Dimensional Complex Pipelines
In the field of gas pipeline location, existing pipeline location methods mostly rely on pipeline location instruments. However, when faced with complex and curved pipeline scenarios, these methods often fail due to problems such as cable entanglement and insufficient equipment flexibility. To address this pain point, we designed a self-propelled pipeline robot. This robot can autonomously complete the location work of complex and curved pipelines in complex pipe networks without external dragging. In terms of pipeline mapping technology, traditional visual mapping and laser mapping methods are easily affected by lighting conditions and insufficient features in the confined space of pipelines, resulting in mapping drift and divergence problems. In contrast, the pipeline location method that integrates inertial navigation and wheel odometers is less affected by pipeline environmental factors. Based on this, this paper proposes a pipeline robot location method based on extended Kalman filtering (EKF). Firstly, the body attitude angle is initially obtained through an inertial measurement unit (IMU). Then, the extended Kalman filtering algorithm is used to improve the accuracy of attitude angle estimation. Finally, high-precision pipeline location is achieved by combining wheel odometers. During the testing phase, the roll wheels of the pipeline robot needed to fit tightly against the pipe wall to reduce slippage. However, excessive tightness would reduce the flexibility of motion control due to excessive friction. Therefore, a balance needed to be struck between the robot's motion capability and positioning accuracy. Experiments were conducted using the self-propelled pipeline robot in a rectangular loop pipeline, and the results verified the effectiveness of the proposed dead reckoning algorithm.
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Robotics
Design and Research of a Self-Propelled Pipeline Robot Based on Force Analysis and Dynamic Simulation
In pipeline inspection, traditional tethered inspection robots are severely constrained by cable length and weight, which greatly limit their travel range and accessibility. To address these issues, this paper proposes a self-propelled pipeline robot design based on force analysis and dynamic simulation, with a specific focus on solving core challenges including vertical climbing failure and poor passability in T-branch pipes. Adopting a wheeled configuration and modular design, the robot prioritizes the core demand of body motion control. Specifically, 3D modeling of the robot was first completed using SolidWorks. Subsequently, the model was imported into ADAMS for dynamic simulation, which provided a basis for optimizing the drive module and motion control strategy.To verify the robot's dynamic performance, an experimental platform with acrylic pipes was constructed. Through adjusting its body posture to surmount obstacles and select directions, the robot has demonstrated its ability to stably traverse various complex pipeline scenarios. Notably, this work offers a technical feasibility reference for the application of pipeline robots in the inspection of medium and low-pressure urban gas pipelines.
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Robotics
Semantic Co-Speech Gesture Synthesis and Real-Time Control for Humanoid Robots
We present an innovative end-to-end framework for synthesizing semantically meaningful co-speech gestures and deploying them in real-time on a humanoid robot. This system addresses the challenge of creating natural, expressive non-verbal communication for robots by integrating advanced gesture generation techniques with robust physical control. Our core innovation lies in the meticulous integration of a semantics-aware gesture synthesis module, which derives expressive reference motions from speech input by leveraging a generative retrieval mechanism based on large language models (LLMs) and an autoregressive Motion-GPT model. This is coupled with a high-fidelity imitation learning control policy, the MotionTracker, which enables the Unitree G1 humanoid robot to execute these complex motions dynamically and maintain balance. To ensure feasibility, we employ a robust General Motion Retargeting (GMR) method to bridge the embodiment gap between human motion data and the robot platform. Through comprehensive evaluation, we demonstrate that our combined system produces semantically appropriate and rhythmically coherent gestures that are accurately tracked and executed by the physical robot. To our knowledge, this work represents a significant step toward general real-world use by providing a complete pipeline for automatic, semantic-aware, co-speech gesture generation and synchronized real-time physical deployment on a humanoid robot.
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Robotics
Conservative Bias in Multi-Teacher Learning: Why Agents Prefer Low-Reward Advisors
Interactive reinforcement learning (IRL) has shown promise in enabling autonomous agents and robots to learn complex behaviours from human teachers, yet the dynamics of teacher selection remain poorly understood. This paper reveals an unexpected phenomenon in IRL: when given a choice between teachers with different reward structures, learning agents overwhelmingly prefer conservative, low-reward teachers (93.16% selection rate) over those offering 20x higher rewards. Through 1,250 experimental runs in navigation tasks with multiple expert teachers, we discovered: (1) Conservative bias dominates teacher selection: agents systematically choose the lowest-reward teacher, prioritising consistency over optimality; (2) Critical performance thresholds exist at teacher availability rho >= 0.6 and accuracy omega >= 0.6, below which the framework fails catastrophically; (3) The framework achieves 159% improvement over baseline Q-learning under concept drift. These findings challenge fundamental assumptions about optimal teaching in RL and suggest potential implications for human-robot collaboration, where human preferences for safety and consistency may align with the observed agent selection behaviour, potentially informing training paradigms for safety-critical robotic applications.
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Robotics
Towards Senior-Robot Interaction: Reactive Robot Dog Gestures
As the global population ages, many seniors face the problem of loneliness. Companion robots offer a potential solution. However, current companion robots often lack advanced functionality, while task-oriented robots are not designed for social interaction, limiting their suitability and acceptance by seniors. Our work introduces a senior-oriented system for quadruped robots that allows for more intuitive user input and provides more socially expressive output. For user input, we implemented a MediaPipe-based module for hand gesture and head movement recognition, enabling control without a remote. For output, we designed and trained robotic dog gestures using curriculum-based reinforcement learning in Isaac Gym, progressing from simple standing to three-legged balancing and leg extensions, and more. The final tests achieved over 95% success on average in simulation, and we validated a key social gesture (the paw-lift) on a Unitree robot. Real-world tests demonstrated the feasibility and social expressiveness of this framework, while also revealing sim-to-real challenges in joint compliance, load distribution, and balance control. These contributions advance the development of practical quadruped robots as social companions for the senior and outline pathways for sim-to-real adaptation and inform future user studies.
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Thursday 18 December
Robotics · Cross-listed from cs.AI
Active Sensing Shapes Real-World Decision-Making through Dynamic Evidence Accumulation
Human decision-making heavily relies on active sensing, a well-documented cognitive behaviour for evidence gathering to accommodate ever-changing environments. However, its operational mechanism in the real world remains non-trivial. Currently, an in-laboratory paradigm, called evidence accumulation modelling (EAM), points out that human decision-making involves transforming external evidence into internal mental beliefs. However, the gap in evidence affordance between real-world contexts and laboratory settings hinders the effective application of EAM. Here we generalize EAM to the real world and conduct analysis in real-world driving scenarios. A cognitive scheme is proposed to formalize real-world evidence affordance and capture active sensing through eye movements. Empirically, our scheme can plausibly portray the accumulation of drivers' mental beliefs, explaining how active sensing transforms evidence into mental beliefs from the perspective of information utility. Also, our results demonstrate a negative correlation between evidence affordance and attention recruited by individuals, revealing how human drivers adapt their evidence-collection patterns across various contexts. Moreover, we reveal the positive influence of evidence affordance and attention distribution on decision-making propensity. In a nutshell, our computational scheme generalizes EAM to real-world contexts and provides a comprehensive account of how active sensing underlies real-world decision-making, unveiling multifactorial, integrated characteristics in real-world decision-making.
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Robotics
Real-Time Human-Robot Interaction Intent Detection Using RGB-based Pose and Emotion Cues with Cross-Camera Model Generalization
Service robots in public spaces require real-time understanding of human behavioral intentions for natural interaction. We present a practical multimodal framework for frame-accurate human-robot interaction intent detection that fuses camera-invariant 2D skeletal pose and facial emotion features extracted from monocular RGB video. Unlike prior methods requiring RGB-D sensors or GPU acceleration, our approach resource-constrained embedded hardware (Raspberry Pi 5, CPU-only). To address the severe class imbalance in natural human-robot interaction datasets, we introduce a novel approach to synthesize temporally coherent pose-emotion-label sequences for data re-balancing called MINT-RVAE (Multimodal Recurrent Variational Autoencoder for Intent Sequence Generation). Comprehensive offline evaluations under cross-subject and cross-scene protocols demonstrate strong generalization performance, achieving frame- and sequence-level AUROC of 0.95. Crucially, we validate real-world generalization through cross-camera evaluation on the MIRA robot head, which employs a different onboard RGB sensor and operates in uncontrolled environments not represented in the training data. Despite this domain shift, the deployed system achieves 91% accuracy and 100% recall across 32 live interaction trials. The close correspondence between offline and deployed performance confirms the cross-sensor and cross-environment robustness of the proposed multimodal approach, highlighting its suitability for ubiquitous multimedia-enabled social robots.
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Robotics · Cross-listed from cs.LG
DiffeoMorph: Learning to Morph 3D Shapes Using Differentiable Agent-Based Simulations
Biological systems can form complex three-dimensional structures through the collective behavior of agents that share a common update rule and operate without central control. How such distributed control gives rise to precise global patterns remains a central question not only in developmental biology but also in distributed robotics, programmable matter, and multi-agent learning. Here, we introduce DiffeoMorph, an end-to-end differentiable framework for learning a morphogenesis protocol that guides a population of agents to morph into a target 3D shape. Each agent updates its position and internal state using an SE(3)-equivariant graph neural network, based on its own internal state and signals received from other agents. To train this system, we introduce a new shape-matching loss based on 3D Zernike polynomials, which compares the predicted and target shapes as continuous spatial distributions, not as discrete point clouds, and is invariant to agent ordering, number of agents, and global orientation. To achieve rotation invariance while preserving reflection sensitivity, we include an alignment step that optimally rotates the predicted Zernike spectrum to match the target before computing the loss. We perform benchmarking to establish the advantages of our shape-matching loss over other standard distance metrics for shape comparison tasks. We then demonstrate that DiffeoMorph can form a range of complex shapes from minimally patterned initial conditions. DiffeoMorph provides a general framework for learning distributed control strategies for morphogenesis, swarm robotics, and programmable self-assembly.
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Robotics · Cross-listed from cs.LG
Learning to Plan, Planning to Learn: Adaptive Hierarchical RL-MPC for Sample-Efficient Decision Making
We propose a new approach for solving planning problems with a hierarchical structure, fusing reinforcement learning and MPC planning. Our formulation tightly and elegantly couples the two planning paradigms. It leverages reinforcement learning actions to inform the MPPI sampler, and adaptively aggregates MPPI samples to inform the value estimation. The resulting adaptive process leverages further MPPI exploration where value estimates are uncertain, and improves training robustness and the overall resulting policies. This results in a robust planning approach that can handle complex planning problems and easily adapts to different applications, as demonstrated over several domains, including race driving, modified Acrobot, and Lunar Lander with added obstacles. Our results in these domains show better data efficiency and overall performance in terms of both rewards and task success, with up to a 72% increase in success rate compared to existing approaches, as well as accelerated convergence (x2.1) compared to non-adaptive sampling.
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Robotics
Lang2Manip: A Tool for LLM-Based Symbolic-to-Geometric Planning for Manipulation
Simulation is essential for developing robotic manipulation systems, particularly for task and motion planning (TAMP), where symbolic reasoning interfaces with geometric, kinematic, and physics-based execution. Recent advances in Large Language Models (LLMs) enable robots to generate symbolic plans from natural language, yet executing these plans in simulation often requires robot-specific engineering or planner-dependent integration. In this work, we present a unified pipeline that connects an LLM-based symbolic planner with the Kautham motion planning framework to achieve generalizable, robot-agnostic symbolic-to-geometric manipulation. Kautham provides ROS-compatible support for a wide range of industrial manipulators and offers geometric, kinodynamic, physics-driven, and constraint-based motion planning under a single interface. Our system converts language instructions into symbolic actions and computes and executes collision-free trajectories using any of Kautham's planners without additional coding. The result is a flexible and scalable tool for language-driven TAMP that is generalized across robots, planning modalities, and manipulation tasks.
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Robotics
Mr.MSTE: Multi-robot Multi-Source Term Estimation with Wind-Aware Coverage Control
This paper presents a Multi-Robot Multi-Source Term Estimation (MRMSTE) framework that enables teams of mobile robots to collaboratively sample gas concentrations and infer the parameters of an unknown number of airborne releases. The framework is built on a hybrid Bayesian inference scheme that represents the joint multi-source probability density and incorporates physics-informed state transitions, including source birth, removal, and merging induced by atmospheric dispersion. A superposition-based measurement model is naturally accommodated, allowing sparse concentration measurements to be exploited efficiently. To guide robot deployment, we introduce a wind-aware coverage control (WCC) strategy that integrates the evolving multi-source belief with local wind information to prioritize regions of high detection likelihood. Unlike conventional coverage control or information-theoretic planners, WCC explicitly accounts for anisotropic plume transport when modelling sensor performance, leading to more effective sensor placement for multi-source estimation. Monte Carlo studies demonstrate faster convergence and improved separation of individual source beliefs compared to traditional coverage-based strategies and small-scale static sensor networks. Real-world experiments with CO2 releases using TurtleBot platforms further validate the proposed approach, demonstrating its practicality for scalable multi-robot gas-sensing applications.
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Robotics · Cross-listed from cs.CV
DVGT: Driving Visual Geometry Transformer
Perceiving and reconstructing 3D scene geometry from visual inputs is crucial for autonomous driving. However, there still lacks a driving-targeted dense geometry perception model that can adapt to different scenarios and camera configurations. To bridge this gap, we propose a Driving Visual Geometry Transformer (DVGT), which reconstructs a global dense 3D point map from a sequence of unposed multi-view visual inputs. We first extract visual features for each image using a DINO backbone, and employ alternating intra-view local attention, cross-view spatial attention, and cross-frame temporal attention to infer geometric relations across images. We then use multiple heads to decode a global point map in the ego coordinate of the first frame and the ego poses for each frame. Unlike conventional methods that rely on precise camera parameters, DVGT is free of explicit 3D geometric priors, enabling flexible processing of arbitrary camera configurations. DVGT directly predicts metric-scaled geometry from image sequences, eliminating the need for post-alignment with external sensors. Trained on a large mixture of driving datasets including nuScenes, OpenScene, Waymo, KITTI, and DDAD, DVGT significantly outperforms existing models on various scenarios. Code is available at https://github.com/wzzheng/DVGT.
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Robotics · Cross-listed from cs.LG
Posterior Behavioral Cloning: Pretraining BC Policies for Efficient RL Finetuning
Standard practice across domains from robotics to language is to first pretrain a policy on a large-scale demonstration dataset, and then finetune this policy, typically with reinforcement learning (RL), in order to improve performance on deployment domains. This finetuning step has proved critical in achieving human or super-human performance, yet while much attention has been given to developing more effective finetuning algorithms, little attention has been given to ensuring the pretrained policy is an effective initialization for RL finetuning. In this work we seek to understand how the pretrained policy affects finetuning performance, and how to pretrain policies in order to ensure they are effective initializations for finetuning. We first show theoretically that standard behavioral cloning (BC) – which trains a policy to directly match the actions played by the demonstrator – can fail to ensure coverage over the demonstrator's actions, a minimal condition necessary for effective RL finetuning. We then show that if, instead of exactly fitting the observed demonstrations, we train a policy to model the posterior distribution of the demonstrator's behavior given the demonstration dataset, we do obtain a policy that ensures coverage over the demonstrator's actions, enabling more effective finetuning. Furthermore, this policy – which we refer to as the posterior behavioral cloning (PostBC) policy – achieves this while ensuring pretrained performance is no worse than that of the BC policy. We then show that PostBC is practically implementable with modern generative models in robotic control domains – relying only on standard supervised learning – and leads to significantly improved RL finetuning performance on both realistic robotic control benchmarks and real-world robotic manipulation tasks, as compared to standard behavioral cloning.
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Robotics · Cross-listed from cs.CV
MomaGraph: State-Aware Unified Scene Graphs with Vision-Language Model for Embodied Task Planning
Mobile manipulators in households must both navigate and manipulate. This requires a compact, semantically rich scene representation that captures where objects are, how they function, and which parts are actionable. Scene graphs are a natural choice, yet prior work often separates spatial and functional relations, treats scenes as static snapshots without object states or temporal updates, and overlooks information most relevant for accomplishing the current task. To address these limitations, we introduce MomaGraph, a unified scene representation for embodied agents that integrates spatial-functional relationships and part-level interactive elements. However, advancing such a representation requires both suitable data and rigorous evaluation, which have been largely missing. We thus contribute MomaGraph-Scenes, the first large-scale dataset of richly annotated, task-driven scene graphs in household environments, along with MomaGraph-Bench, a systematic evaluation suite spanning six reasoning capabilities from high-level planning to fine-grained scene understanding. Built upon this foundation, we further develop MomaGraph-R1, a 7B vision-language model trained with reinforcement learning on MomaGraph-Scenes. MomaGraph-R1 predicts task-oriented scene graphs and serves as a zero-shot task planner under a Graph-then-Plan framework. Extensive experiments demonstrate that our model achieves state-of-the-art results among open-source models, reaching 71.6% accuracy on the benchmark (+11.4% over the best baseline), while generalizing across public benchmarks and transferring effectively to real-robot experiments.
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Robotics · Cross-listed from cs.CV
Flowing from Reasoning to Motion: Learning 3D Hand Trajectory Prediction from Egocentric Human Interaction Videos
Prior works on 3D hand trajectory prediction are constrained by datasets that decouple motion from semantic supervision and by models that weakly link reasoning and action. To address these, we first present the EgoMAN dataset, a large-scale egocentric dataset for interaction stage-aware 3D hand trajectory prediction with 219K 6DoF trajectories and 3M structured QA pairs for semantic, spatial, and motion reasoning. We then introduce the EgoMAN model, a reasoning-to-motion framework that links vision-language reasoning and motion generation via a trajectory-token interface. Trained progressively to align reasoning with motion dynamics, our approach yields accurate and stage-aware trajectories with generalization across real-world scenes.