Computation and Language
Papers
Fresh from arXiv, typeset properly. Highlighted words trade on the market.
Thursday 17 September
The KV cache has become a major bottleneck in deploying LLMs, as its memory footprint grows linearly with sequence length and batch size, imposing substantial pressure on both memory capacity and bandwidth. Among various KV cache compression techniques, quantization is particularly attractive due to its effectiveness and ease of deployment. However, most existing methods rely on fixed-width quantization, where a $b$ bit representation is inherently limited to $2^b$ quantization levels. As the bit width decreases, the number of available levels shrinks exponentially, leading to severe information loss and rapid performance degradation. We further observe that fixed-width quantization fails to exploit the highly non-uniform distribution of KV cache. After rotation and normalization, KV values approximately follow a normal distribution, with most values concentrated near the center and only a small fraction appearing in the tails. Nevertheless, fixed-width coding allocates the same number of bits to frequent and rare symbols. Entropy coding naturally exploits such non-uniformity by assigning shorter codewords to frequent symbols and longer ones to rare symbols, substantially reducing the average number of bits required for representation. However, its variable-length output is not suited to highly parallel attention kernels, where efficient dequantization and computation rely on regular memory layouts and fixed-stride accesses. To bridge this gap, we propose D-Quant, a flexible KV cache quantization framework that introduces a drift mechanism to convert entropy-coded representations of each token into fixed-size bitstreams, enabling regular memory access and parallel dequantization within attention kernels.
Computation and Language
VākQA: A Benchmark and Evaluation Study for Telugu Spoken Factoid Question Answering
Question answering has advanced rapidly with large language models, but predominantly for high-resource languages, in both text and spoken settings. Spoken question answering (SQA) benchmark for Telugu remains unexplored, and the reliability of automatic evaluation in this setting remains unquantified. We introduce VākQA, a Telugu SQA benchmark of 2,001 factoid question-answer pairs across six domains, with 2.53 hours of speech audio, bilingual transcriptions, and human-verified reference answers. We first validate evaluation methods against human judgements: Gemini-as-a-judge best approximates human ratings but is non-uniformly strict, while open-weight judges systematically penalize correct Telugu answers that differ in surface form from the reference. Using this validated setup, we benchmark proprietary and open-weight models across input modality, language, and domain. We observe that Telugu phrasing retains cultural specificity that is lost in translation, speech input introduces phonetic confusions that alter question meaning, and cascaded ASR-MT errors compound progressively. VākQA is publicly released.
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Machine Learning
Uni-LaDiR: Latent Diffusion Unifies Multimodal Reasoning
Multimodal models increasingly think with different modalities such as images, 3D point clouds, and robot states, not just text. Yet each modality is still encoded into its own representation space, creating a modality-switching gap whenever reasoning moves from one modality to another. In this paper, we introduce Uni-LaDiR (Unified Latent Diffusion Reasoner), a framework that unifies different modalities into a shared latent space for multimodal reasoning. A unified encoder maps teacher reasoning steps from different modalities into latent thought tokens in a shared space, trained to extract the information needed for later reasoning steps and the final output. A diffusion reasoner, trained jointly with the encoder, generates these tokens at inference without teacher reasoning steps. Across eleven vision-language model (VLM) benchmarks and two vision-language-action (VLA) suites, Uni-LaDiR achieves relative gains over the strongest baselines of 7.3% on four mathematical and logical VLM benchmarks and 6.1% on RLBench manipulation tasks. Controlled comparisons show increasing gains as more teacher modalities are unified. These results suggest that unification improves multimodal reasoning by weaving it into a single thread, where the model predicts successive thoughts in a common representation space.
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Computation and Language
JustMem: Just-Enough Memory Access for Long-Term Conversations
Efficient long-term conversational memory requires retrieving sufficient evidence without indiscriminately expanding the context presented to the language model. This is challenging because relevant evidence may be distributed across multiple sessions, while compression may discard details needed for answering. Different queries therefore require different forms of memory access. To capture these demands, we formulate memory access along two dimensions: discovery breadth, which controls how broadly evidence is searched, and reading fidelity, which controls whether evidence is read in compact form or recovered from the original conversation. Based on this formulation, we introduce JustMem, which stores conversation history as compact atomic memories and adapts memory access along these two dimensions to each query. Specifically, LOOKUP handles local evidence, COMPOSE broadens discovery for distributed evidence, and REPLAY increases reading fidelity for fidelity-sensitive evidence. On LoCoMo and LongMemEval-S, JustMem achieves the highest mean accuracy and retrieval recall among the compared memory systems while using substantially fewer generative-model tokens for memory construction and inference.
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Computer Vision
SlugTrails: An Egocentric Benchmark for Floor Plan Localization in Large Buildings
Floor-plan-based indoor visual localization enables infrastructure-free positioning, but most methods are developed and evaluated in small residential environments unlike the large public buildings of real deployment. We introduce SlugTrails, a floor plan localization benchmark for large indoor spaces under realistic egocentric sensing: $30$ Hz Aria glasses recordings across three campus buildings and six floors ($22089$ m$^2$ of floor plan outline), CAD-derived floor plans with semantic classes and circulation space masks, and trajectories aligned into the floor plan frame using laser-surveyed anchors. One protocol covers three practical ways of gathering geometry under a limited field of view – a single walking frame, a stationary multi-view sweep, and a walking stream with odometry – so methods designed for different regimes are compared on the same buildings and ground truth. Evaluating five representative geometric and learned systems under their native sensing configurations, we find that stock checkpoints (official released weights) are near zero on SlugTrails (at most $0.004$ R@1m30$^{\circ}$ on walking single frames), while fine-tuning on SlugTrails improves every trainable family on all three tasks (e.g., F$^3$Loc $0.0 \rightarrow 0.141$ single-frame and $0.03 \rightarrow 0.66$ sequential), with gains compounding as observations accumulate. The same fine-tuned weights also improve cross-dataset generalization on LaMAR with no LaMAR training (sequential R@1m $0.048 \rightarrow 0.143$ for F$^3$Loc and $0.063 \rightarrow 0.127$ for UnLoc), whereas train-from-scratch on SlugTrails alone stays far below fine-tuning from stock weights – evidence that floor plan localization is currently limited by indoor data rather than by architecture. We release the dataset, protocols, and tools at https://github.com/Head-inthe-Cloud/SlugTrails.
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Computer Vision
BINDER: A Latent Variable Model for Probabilistic Medical Image Registration
We propose a new probabilistic model for general-purpose medical image registration that builds upon the mutual information registration criterion. It centers around a spatial interpolation technique that assumes latent voxel-wise correspondences between the images being registered. By exploiting these latent variables, we derive dedicated optimization and MCMC sampling techniques that only involve closed-form iterative updates. When applied to nonlinear registration, an efficient demons-like optimization algorithm is obtained that shows robust out-of-the-box performance across a variety of monomodal and multimodal registration tasks. We also demonstrate a corresponding sampler that can quantify, for the first time, uncertainty in multimodal registration scenarios with very high-dimensional 3D deformations. Our code, which we call BINDER (Bayesian INference for DEformable Registration), is freely available at https://github.com/ste93ste/BINDER.
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Machine Learning
AURA: Adaptive Uncertainty-Routed Analysis for Email Threat Detection
Email spam and phishing attacks remain a critical security threat. Adversaries increasingly exploit large language models to craft contextually convincing malicious messages, and existing spam detection systems often struggle to keep pace. Generalization across diverse and evolving attack scenarios is limited, which reduces effectiveness once these systems are deployed in practice. This paper introduces Adaptive Uncertainty-Routed Analysis (AURA), a multimodal email threat detection system that analyzes both the content of an email and its embedded URLs. AURA is built around two layers: the first quantifies prediction uncertainty from a URL classifier, and only ambiguous messages are escalated to a fine-tuned transformer encoder for semantic analysis. The system is evaluated on eight heterogeneous training corpora together with two held-out real-world corpora spanning a decade of adversarial campaigns. AURA reaches a macro F1-score of 0.9858 in-distribution, and on NazPhish-Eval and GuenterTrap-Eval it maintains 0.9502 and 0.9436, respectively, which is evidence of robust generalization under genuine distribution shift.
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Computer Vision
PART: Learning 3D Part Assembly and Retrieval with Transformers
3D assembly is fundamental to modern manufacturing and digital content creation. In this paper, we present PART, a unified transformer-based framework for 3D part retrieval and assembly: given a target shape and a part library, PART automatically selects the appropriate parts and predicts their 6-DoF poses to reconstruct the target. While prior work has achieved impressive progress on assembling a pre-defined set of parts, this more practical retrieval-based setting remains largely unexplored. The task faces three key challenges: (i) a combinatorially explosive search space that grows exponentially with library size; (ii) variable-length outputs, as different targets require different numbers of parts; and (iii) continuous 6-DoF pose estimation for part assembly. To address these, we formulate retrieval and assembly as a set prediction problem and design a novel transformer-based framework that retrieves parts and regresses their poses with variable-length output. Additionally, we exploit the duality between part pose estimation and target segmentation through joint training and a novel segmentation-enhanced optimization module. Finally, We curate a large-scale dataset of 80K+ shapes, and the results show that PART generalizes to scene layouts, image targets, and real-world scans. Project Page: https://iambrc.github.io/PART-project-page/.
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Artificial Intelligence
Physical knowledge on historical data matters more than enforcing physical constraints on the forecast
Time series forecasting has seen signicant advancements with the emergence of new deep learning models. However, forecasting time series in applications involving physical processes remains a major challenge. Despite the apparition of Physics Informed Neural Networks (PINN), recent models do not estimate unobservable intermediate physical variables, which are important for domain experts to understand the target behavior. To this end, we propose a Physics Informed Recurrent Neural Network (PIRNN) which predicts, along the target, unobservable variables on both historic data and forecast target. This approach enhances the model robustness and results interpretation using domain knowledge. Our method is easily adaptable to any physical model using several equations, each having its own set of unobservable variables, to describe it-self. As a case study, we incorporate physical equations used for groundwater levels predictions by the physical model called Gardenia. This model uses transfers equations between reservoirs, optimized with data assimilation, to simulate the evolution of groundwater levels. Evaluation includes several well known neural network models and the Gardenia model compared on twelve real world datasets. In addition, we study the impact of each component through an ablation study. Our model outperforms other models on ve out of the twelve datasets and our ablation study underlines the importance of having a physical background in our time series forecasting task. Finally, the coherence of the physical variables predicted by our neural network is assessed by a domain expert.
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Human-Computer Interaction
Penquiry: A Pen-based Interactive In-situ Q&A System Leveraging LLMs
Pen-based digital devices remain a preferred medium for active, cognitively engaging study. Concurrently, Large Language Models (LLMs) have become indispensable for self-directed learning, enabling students to clarify concepts. However, a fundamental interaction gap exists between the fluid, spatial nature of pen-based workflows and the discrete, keyboard-heavy requirements of LLMs. We present Penquiry, an in-situ question-and-answer system that bridges this gap by enabling learners to pose questions directly on digital study materials via a pen. We characterize two primary interaction challenges in this multimodal transition: a Referential Barrier, which hinders grounding fine-grained visual elements into the query context, and an Expressive Barrier, which forces learners to translate diverse, non-textual intents–such as equations and diagrams–into rigid, typed sentences. To resolve these, Penquiry introduces a mediation layer featuring Content Snapping for unambiguous referencing and Question Autocompletion to expand sparse ink keywords into rich semantic queries. Through two iterative user studies (N = 16 per study), we demonstrate that Penquiry significantly reduces the cognitive and physical overhead of inquiry compared to traditional interfaces, providing a new blueprint for pen-based, in-situ AI interaction
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Computation and Language
Zarya: A Hybrid Autoregressive–Masked Diffusion Language Model with Flexible Training and Dual-Mode Inference
Autoregressive language models (ARMs) are constrained by sequential, left-to-right generation, while masked diffusion models (MDMs) enable parallel decoding but suffer from high computational overhead due to the inability to reuse Key-Value (KV) cache and from incoherent generation arising from learning dependencies over an intractable space of token combinations. We introduce Zarya, a family of hybrid language models that jointly optimizes an autoregressive (AR) objective and a masked-diffusion objective within a single architecture. Zarya structures training data into variable-size slots and employs a curriculum that gradually increases slot granularity, enabling a smooth transition from fine-grained AR learning to coarse-grained diffusion learning. At inference, Zarya provides two distinct decoding paradigms through a unified interface: (i) MDM sampling with first-hitting denoising, and (ii) slotted speculative decoding that interleaves inter-slot diffusion-based selection with intra-slot autoregressive infilling, achieving full KV cache reuse. The training and inference regimes are fully decoupled, allowing a model trained with any configuration to be deployed in either mode. Extensive configurability — including grouped noise patterns (Prefix Completion, Fill-In-the-Prefix, Fill-In-the-Middle), ordered sampling schedules, and noise-level permutation strategies — enables flexible research exploration. We release Zarya models publicly in sizes 0.6B, 1.7B, and 4B, demonstrating performance on standard benchmarks while offering a principled integration of autoregressive and diffusion paradigms.
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Computer Vision
Socialized UAV Cross-Task Learning: Towards Cross-Granularity Collaboration through Hierarchical Interaction
Joint learning across heterogeneous tasks is often treated as task coupling through feature sharing, distillation, or auxiliary supervision. However, in cross-task learning, mismatched representational and supervisory granularities make such coupling prone to interference, teacher bias, or unidirectional collapse. We argue that cross-granularity learning is fundamentally a problem of hierarchical interaction regulation rather than simple task coupling. This issue is particularly evident in UAV perception, where visual shifts and detection–segmentation objectives naturally form coarse- and fine-grained knowledge sources. To systematically study this problem, we introduce CrossUAV, a UAV benchmark for joint object detection and instance segmentation that provides a unified evaluation platform for cross-granularity task collaboration. To address these challenges, we propose Cross-Granularity Socialized Collaboration (CGSC), a progressive and adaptive framework that regulates when, where, and how tasks exchange information across network hierarchies. CGSC progressively activates cross-task interactions and adaptively adjusts the strength according to task contribution, suppressing harmful interference while exploiting complementary coarse- and fine-grained structures. Extensive experiments demonstrate consistent improvements on both tasks, validating hierarchical dynamic interaction as an effective mechanism for cross-granularity collaboration.
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Artificial Intelligence
Reproducibility is not construct validity: LLM measurement of institutionally situated communication
High annotation reproducibility does not necessarily imply that an LLM-inferred measure captures the construct it is intended to measure. We test this distinction using a dataset from the European Commission's AI Act consultation, linking structured survey responses to free-text consultation submissions from the same stakeholders. LLM annotations of consultation submissions are highly reproducible (intraclass correlations > 0.99), yet show limited convergence with survey-reported measures of the nominal construct they were intended to approximate. Divergence between survey-and LLM-inferred text-based measures varies systematically across stakeholder groups: business associations express greater concern about AI risks in text-based consultations than in survey responses (ḡ = +1.0), whereas public authorities and several nonbusiness groups show smaller or negative divergences. Divergences between scores suggest positive spatial autocorrelation across European countries (Moran's I = 0.347, p = 0.036), indicating that stakeholders from neighboring countries tend toward more similar text-based stances towards AI safety concerns. Despite divergence, survey-reported concerns remain strongly associated with support for explainability across all divergence levels. These results demonstrate that LLM annotation reproducibility can coexist with poor construct correspondence and motivate validation procedures that distinguish reproducibility, construct validity, and communication context variation when LLMs are used as measurement instruments.
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Machine Learning
Pretrained Medical Representations for the Practical Screening of Drug Repositioning Candidates
Representation learning from medical code sequences in electronic health records and medical claims data has been successful in various clinical applications, such as those regarding disease prediction. However, significant challenges remain in extending this approach to the discovery of scientific hypotheses. One reason is that many existing BERT-based models fail to adequately capture the hierarchical structure of medical codes and the complex interactions between diagnoses and treatments. To address these limitations, we propose a new unified pre-training framework that explicitly integrates hierarchical sub-token aggregation, partial masking, and cross-reference mechanisms. The proposed model consistently outperformed existing methods on both pre-training objectives and downstream clinical event prediction tasks, including the onset of dementia and hospitalization. We also conducted an in silico drug repositioning case study targeting Alzheimer's disease. In the hypothesis generation step, our approach successfully rediscovered known promising drugs in a data-driven manner without relying on such external knowledge sources as the literature. Subsequently, in the hypothesis prioritization step, we introduced a Task-Adaptive Representation Approach to alleviate the over-encoding of historical prescription information within diagnostic vectors, enabling the robust prioritization of generated hypotheses. This study establishes an exploratory screening workflow for hypothesis generation and prioritization based on observational associations. Importantly, this framework is not intended to provide causal evidence, but rather to identify promising candidates for subsequent rigorous causal inference. Overall, this study demonstrates that domain-informed representation learning combined with task-adaptive representation control can enable a practical hypothesis discovery workflow.
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Social and Information Networks
Converging Naming Styles, Persistent Network Locality: GitHub in the LLM Era
Social conventions often emerge through repeated interactions within social networks, allowing shared practices to coexist with variation across groups. Large language models (LLMs) introduce a potentially different coordination structure: a small number of widely used models can expose socially distant users to similar patterns and suggestions. Whether broad convergence under such shared technological influences eliminates network-local variation remains unclear. We examine this question in software development, where identifier naming styles provide observable conventions and LLM-based tools have rapidly diffused. Using public GitHub repositories created between 2015 and September 2025 across six programming languages, we characterize naming styles with 27 features and examine their association with detected LLM-related commits, their diversity across repository creation cohorts, and their relationship to owner proximity in a large-scale collaboration network. Repositories with detected LLM-related commits tend to use longer identifiers and, in several languages, make greater use of naming patterns already prevalent within the language. We also observe lower naming-style diversity in recent creation cohorts, with marked declines appearing around 2023-2024 in several languages, although their timing and trajectories differ. At the same time, network locality persists: in five of the six languages, repositories whose owners are closer in the collaboration network remain more similar in naming style even among recent, more homogeneous cohorts. These findings show that aggregate convergence and network-local variation can coexist, highlighting the need to examine not only how much cultural variation remains, but also how that variation continues to be structured by human social relationships in the era of widely shared AI systems.
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Robotics
Feeling Terrain Before Crossing: World Models for Off-Road Navigation
Navigation world models plan by foresight, predicting the future that each candidate action sequence produces and selecting the best, rather than mapping observations to actions directly. Unlike urban settings where a predicted scene is a sufficient proxy, off-road navigation hinges on the robot–terrain interaction, so the prediction must cover not only what the camera will see but what the robot will feel. However, existing scene-focused models do not predict how much the robot will slip, tilt or shake along a planned trajectory. Proprioception captures these dynamics directly and, when used as input, improves the prediction of the physical future. We present Feel-WM, the first off-road navigation world model that conditions on proprioception and predicts what the robot will feel alongside what the camera will see. The physical future takes the form of a future proprioceptive state and a failure risk, both learned from the robot's own experience without human labels. The planner rolls out the physical future alongside the scene and weighs the predicted failure risk against goal similarity in a separable score. Experiments on real off-road data and in simulation demonstrate that Feel-WM outperforms visual-only navigation world models in open-loop planning and closed-loop rough-terrain navigation across wheeled and legged platforms. Deployed on a Husky on mountain trails, Feel-WM plans onboard, predicts rough ground ahead and steers around it, completing courses that an end-to-end policy fails.
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Hardware Architecture
High-frequency Multispeculative Multiply-Accumulation Unit for Fused Posit Arithmetic
Posit arithmetic offers a compelling alternative to the IEEE 754 floating-point standard, providing enhanced accuracy. Its fused multiply-accumulate operations avoid intermediate rounding, ensuring exact numerical reproducibility through the quire, a wide fixed-point accumulator spanning the format's full dynamic range to prevent precision loss and overflow during long accumulations. However, integrating such large accumulators incurs significant area and power overheads. This paper presents an optimized, high-frequency Multispeculative PositMAC architecture for 32- and 64-bits Posit. First, the pipeline is restructured to balance the different stages. Second, high-speed multiplication topologies are evaluated, showing that a Booth-4 scheme with Kogge-Stone adders meets a stringent 0.5ns target (2Ghz). Finally, the wide monolithic quire accumulator is replaced with a Multispeculative Adder, diminishing area up to 19.8% while reducing energy consumption by more than 50% when compared to the baseline. Compared to other state-of-the-art designs, our proposal achieves the highest operating frequency and reduces cycle time by up to 79.0% with respect to 64-bit quire-enabled alternatives. This performance is attained without increasing resource overhead, as the design remains strictly smaller in area and achieves lower per-cycle energy consumption than all quire-capable counterparts.
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Machine Learning
Expected Hypervolume Maximization for Multiobjective Optimization under Uncertainties
The problem of multiobjective optimization under uncertainties is often approached by taking the expectation of each objective. In this work, we propose instead to formulate this as a Bayesian decision problem and to rely on the expected value of the hypervolume, which is to be maximized with respect to a finite set of input points. We show that this can be performed using methods based on gradients in a stochastic optimization framework, provided that care is taken with respect to dominated points. Moreover, in the absence of readily available differentiable code, we propose to use Gaussian Processes as differentiable surrogate models, in order to perform the optimization. An additional contribution in this work are some active learning strategies, through acquisition functions which helps construct a surrogate model well-designed for the multiobjective optimization problem at stake. These strategies are compared on simple analytical problems to assess their performances.
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Sound · Cross-listed from eess.AS
Foreground Voice Activity Detection: Learning Speaker Selectivity from Supervision
Voice activity detection (VAD) fronts most voice-agent pipelines, yet production detectors treat all human speech, background talkers included, as valid activity; in crowded settings this floods recognition, stalls turn-taking, and triggers false barge-in. We formalize Foreground VAD (FVAD): a frame-synchronous, enrollment-free task in which only the dominant speaker, defined by sustained presence rather than instantaneous loudness, is positive, and which reduces to conventional VAD when a single speaker is present. We show that foreground selectivity is largely governed by training supervision: the crucial ingredient is an augmentation recipe pairing foreground-only labels with competing-speaker mixing, generated fully automatically without human annotation. To quantify selectivity we introduce the Background False-Alarm Rate (BG-FAR), gated by foreground F1, and build a controlled benchmark, Mix-Interference, complemented by an adapted VOiCES for real-world far-field evaluation. Across equal-size backbones, Mamba and LSTM perform on par while a longer-context attention model is no better, suggesting that training supervision plays a substantially larger role than temporal modeling capacity in achieving foreground selectivity. The resulting lightweight streaming model, Mamba-FVAD, outperforms commercial VADs and enrollment-based speaker-aware systems in foreground selectivity while staying competitive on conventional VAD, at 1-2 ms per-frame CPU latency.
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Databases
A Functional Pilot for Certified Freshness-Aware Semantic–Spatial Range Retrieval
Geographic applications need every object inside a radius that satisfies a semantic threshold, yet embedding indexes return approximate top-ranked lists and may omit qualifying records silently. We present FRESH-GEORANGE, a semantic- spatial range design that separates source-watermark freshness from optional record age. Geographic cells and semantic mi- croblocks provide admissible pruning bounds; a graph proposes verification order but supplies no correctness evidence. Exact mode scans every nonprunable block and the delta overlay. Certified mode may stop early and reports a deterministic query- specific recall lower bound from verified answers and unresolved records. A reproducible CPU pilot uses 2,500 real OpenFlights airport records, a 2,000-record base, and 740 simulated insert, delete, and text-revision events; it evaluates 180 unique queries over five seeds. Exact mode achieved 100.00% set recall on every query. The 95-percent mode achieved 99.91% empirical mean recall with a 99.41% reported mean certificate and no observed bound violation. However, its 7.24 ms median latency was 5.85 times the 1.24 ms spatial-first exact baseline, and full-history delta replay became slower than rebuilding at larger batches. The prototype therefore validates the completeness mechanism, not performance superiority or production freshness. Submission- scale evaluation requires real map diffs, official recent baselines, and truly incremental versioned maintenance.
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Computer Vision
PACE: Precise AI Cinematic Expression
Between a screenplay and a film sits a planning problem that is spatial first: who stands where, and what a camera sees from where it stands. An image diffusion model asked for a shot in free text settles that plan by its own defaults. We present PACE (Precise AI Cinematic Expression), a typed representation for the plan: the screenplay evidence, the characters, props and locations it needs, where each subject stands, and what the camera does. A value is written once at the level it belongs to (script, scene, shot or panel) and inherited below it. A compiler turns the result into both the prompt sent to the diffusion model and a 3D scene built in metres, and a camera solver places the camera so that the declared framing is the framing built. Where a declared value becomes geometry, PACE measures, field by field, how far the compiled camera and the staged render sit from the declaration, rather than asking a model to judge. On the 11-scene Automatic Drive screenplay, every staged single-subject panel places its subject within 1.2% of frame width of its declared position; with two or three subjects one camera pose cannot satisfy every position, and the residual is reported rather than absorbed. On 204 external director-storyboard shots, delivered head height is 1.906 times the staged target from the director's words, 1.733 from the compiled prompt, and 0.955 with the greybox control; the condition that holds framing best draws the described action least. Declaring the pose on 30 shots raises the action drawn from 58.9% to 74.4% without moving the framing. Transitions, fitted motion and human review of the generated panels remain open. Code: https://github.com/StudioPiLabs/pace-core
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Robotics
GR2PO: Group Relative Return Policy Optimization for Continuous Robot Control
Actor-critic architecture has been widely used in continuous robot control. However, they rely on learning a value network, introducing additional computational overhead during training. Moreover, policy learning may also be affected by the approximation error of value estimation. Critic-free group relative policy optimization methods provide a simpler training approach by removing the need for a critic. However, they fail to learn long-term action outcomes when directly applying immediate rewards to policy optimization in dense-reward environments. To address these problems, we propose Group Relative Return Policy Optimization (GR2PO), a critic-free reinforcement learning framework for continuous robot control. GR2PO estimates the discounted returns from the parallelly collected trajectories, performs group normalization at each rollout time index, and uses relative advantages and clipped targets to update the policy. To evaluate the effectiveness of the proposed framework, we instantiate it on robot control simulation environments and deploy the model to a real-world edge device. The results show that GR2PO significantly outperforms critic-free baselines that use immediate rewards and performs competitively against state-of-the-art actor-critic methods. Furthermore, GR2PO demonstrates competitive training efficiency. Inference tests on NVIDIA Jetson TX2 demonstrate the feasibility of deploying the learned policies on edge platforms. Further ablation experiments analyze the effects of parallel group size, return estimation methods, and target clipping ratio on learning performance. To support follow-up research, we will make the complete code publicly available after the paper is accepted, including the framework implementation, experimental configuration, and training and evaluation scripts.
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Artificial Intelligence
Constraint-Safe Graph-Context Scoring for Stable Point-Feature Labels Under Text-Width and Accessibility-Inspired Profiles
Point-feature label placement on interactive maps must reconcile geometric validity, display yield, local placement utility, and stability across camera motion. Accessibility and multilingual requirements further change label dimensions, yet algorithmic evaluations often collapse these concerns into overlap counts. We present LABELSENSE-Pilot, a reproducible prototype that generates eight compass candidates per feature, scores candidates with a multilayer perceptron over graph-context summaries, adds a previous-placement bonus, and selects a layout through mixed-integer optimization. The executed scorer is deliberately not described as a graph transformer. Every returned layout is checked for viewport containment, per-feature uniqueness, and pairwise clearance. Experiments use 2,500 airport coordinates and names spanning 155 countries, with country-grouped splits and generated density, camera, text-suffix, preference, and enlarged-font stressors. Across five seeds, LABELSENSE-Pilot displayed 85.62 percent of labels with 2.09 percent flicker and zero collisions. Versus a handcrafted-utility integer program, LABELSENSE-Pilot sacrificed 1.43 percentage points of display while reducing flicker by 12.04 points. Enlarged-box-aware layouts produced zero proxy violations, whereas standard geometry reevaluated at 1.5x violated 52.57 percent of selected placements. These results establish an auditable engineering trade-off, not human accessibility, multilingual usability, or preference. Official recent baselines and participant evidence remain required before submission.
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Robotics
Improving Cross-embodiment Transfer in Latent Action Models with Action-Similarity Supervision
As generalist robot policies gain vision and language from web-scale pretraining, demonstrations remain costly to collect and tied to the robot that recorded them. Latent action models (LAMs) address both by learning latent actions from action-free videos that can be shared across embodiments, however, in practice, LAMs are sensitive to background visual noise, and the same motion from two different robots may be encoded with different latents. One solution to the background visual noise is to add an auxiliary loss predicting the robot action from the latent action, further associating the latent action space to the embodiment specific robot action space. We study a different use of the same labels, through action-similarity supervision. The similarity between any two latent actions is trained to match the similarity of the two ground-truth robot action sequences. The ground-truth actions are never predicted by the LAM, so the latent action does not need to encode embodiment specifics. We evaluate cross-embodiment transfer on RoboTwin 2.0 in a controlled setup, two bimanual robots demonstrate disjoint task sets, a policy is trained on all the demonstrations, and each robot is evaluated closed-loop on the tasks only the other demonstrated. With the policy architecture and its hyperparameters, the dataset, and the evaluation protocol fixed, predicting latent actions instead of ground-truth actions more than doubles cross-embodiment success. Given the same ground-truth actions, similarity supervision transfers better than an auxiliary loss that predicts the ground-truth action during the LAM training. Computing the similarities on end-effector motion rather than joint-space motion, and letting the loss compare latent actions across the two robots, gives the best approach of the study.
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Distributed Computing
Safe Exploration of Arbitrary Dynamic Dangerous Networks
Given a team of agents on the nodes of a graph-based network, the exploration problem requires each node to be visited by at least one agent. In the classical distributed setting of static networks, agents do not know the topology of the network; in the more recently investigated setting of dynamic networks, they may have prior knowledge about the graph class (e.g., trees, tori, rings) or other parameters (e.g., number of nodes). Gotoh et al. (2021) are the first to study the exploration problem of arbitrary dynamic networks, under the necessary minimal assumption that any two nodes will be connected by a temporal path infinitely often (temporal connectivity assumption). In this paper, we extend their study of exploration under temporal connectivity by considering dangerous dynamic networks, i.e., containing possibly one or more black holes. Whenever an agent enters a black hole, it will be trapped forever. The safe exploration problem requires a team to explore all the safe nodes, ensuring that at least one agent will never be trapped in a black hole. We first prove that, given the necessary (and sufficient) number of agents, a team of oblivious agents can perpetually explore the safe nodes without any prior knowledge of the network or the team, without agent or node IDs, under semi-synchronous schedulers. Then, we provide an algorithm that enables agents to safely explore the network and terminate. In this case, agents are equipped with unique IDs and persistent memory, and they know the number of safe nodes. Yet, in both cases, we prove that it is impossible for a team of agents on dynamic networks to correctly mark only the ports leading to black holes.
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Cryptography and Security
Trust, but Validate the Instrument: Auditing AI-Generated RTL Verification Plans on Authored Security-Regression Proxies
AI-generated RTL verification plans can satisfy a provider schema yet fail at the boundary to trusted execution. We present SecTB-RTL, an auditable framework covering 31 tasks and 124 authored hardware-security regressions. A deterministic non-AI baseline killed 36, 75, and 78 mutants at increasing resource limits. The first confirmatory run (C1-R2) failed before model execution because the provider rejected its response schema. After a schema-only repair made without viewing outcomes, a separately frozen follow-up run (C1-R3) completed 1,860 calls. The provider accepted 1,857 responses, but only nine passed the production semantic validator. The generation and execution rules did not match. We therefore preserve the run as an instrument-validation incident and report no prompt-effect estimate. This incident shows that provider or schema acceptance does not establish execution validity. Compilation and coverage are only diagnostics; the exact saved artifact must pass the full production path. A subsequent follow-up is excluded because it did not satisfy the preregistered evidence-completeness gate and is treated only as future work. We release the benchmark, failure-preserving contract, incident provenance, and governance controls needed to prevent infrastructure behavior from being misreported as model behavior.
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Artificial Intelligence
A Dual-Process Perspective on Nudge Susceptibility in LLM-Based GUI Agents
LLM-based GUI agents increasingly act on behalf of users in digital environments that were designed with human users in mind. These graphical user interfaces were designed to support, but also deliberately steer, the behaviour and decisions of users. While behavioural biases in the textual outputs of LLMs are well-documented, far less is known about how such influence operates when models act as agents that perceive interfaces and execute decisions—and, in particular, whether the reasoning capabilities increasingly built into these agents make them more robust to it. Drawing on Dual-Process Theory, we empirically investigate whether LLM-based GUI agents are susceptible to automatic (Type 1) and reflective (Type 2) digital nudges, and how their reasoning configuration moderates this susceptibility. In a randomized online shopping experiment with 3,600 agents and a total of 21,600 simulations across six frontier models from three providers, we found that agents were vulnerable to both nudge types. Crucially, the reasoning configuration moderated these effects in opposing directions, reducing susceptibility to automatic default nudges while heightening it to reflective social influence nudges. Extensive reasoning therefore did not make agents more robust but redirected the route through which choice architecture takes effect. Exploratory analysis further showed this redirection to be systematically structured by model scale. Beyond establishing nudge susceptibility as a behavioural property of agentic AI, the study positions interface design as a governance concern for organizations that delegate decisions to autonomous agents.
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Machine Learning
Beyond Flattened Tokens: Structure-Preserving EEG Decoding with Reusable TriDim Blocks
Effective EEG decoding requires representations that preserve organization among channels, local waveform dynamics, and long-range temporal context. Existing EEG architectures often capture these structures using separate specialized modules or collapse them into a single token sequence, making it difficult to maintain their distinct roles and coordinate their interactions throughout the backbone. We propose TriDim, a reusable block that preserves the representation shape and keeps three EEG axes explicit: channel, sample position within each patch, and patch position across the recording. These axes correspond to spatial, short-term temporal, and long-term temporal information, respectively. Each TriDim block applies feed-forward transformations along individual axes and cross-axis attention to coordinate information exchange among them. By stacking TriDim blocks with a multi-level tri-axis readout, we construct TriDimEEG, a standalone EEG decoder. Under strict cross-subject evaluation on eight datasets spanning clinical diagnosis, sleep staging, motor imagery, and emotion recognition, TriDimEEG achieves the best overall performance among fifteen evaluated models, with a 4.3% relative improvement in average accuracy over the second-best model. Replacing Transformer blocks in three EEG foundation models with TriDim blocks yields an average relative improvement of 7.4% in downstream accuracy while reducing parameter counts by 17.0% to 47.3%. These results establish TriDim as an effective and reusable building block and TriDimEEG as a strong standalone EEG decoder. Code and parameters of TriDimEEG are available at https://github.com/ncclab-sustech/TriDim_model.
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Computer Vision
KoUniTalk: A Lightweight Articulation-Centered Korean-English 3D Talking Face Benchmark
High-quality 3D talking face datasets remain largely English-centric, and Korean 3D facial motion data are difficult to combine with standard English benchmarks because of differences in mesh topology, spatial scale, coordinate system, and temporal sampling. We present KoUniTalk, a lightweight articulation-centered Korean-English 3D talking face benchmark that retargets VOCASET and the released Korean speech-based 3D talking face data to a shared mesh topology using deformation transfer. Rather than proposing a new deformation-transfer algorithm or a full-head identity-preserving avatar dataset, KoUniTalk provides an identity-neutral canonical output space for controlled speech-driven facial articulation training and evaluation across English and Korean. The unified template contains 1,176 vertices and focuses on the mouth and adjacent lower- and mid-face regions, reducing the output dimensionality from 15,069 and 72,147 dimensions to 3,528 dimensions, corresponding to 4.27-fold and 20.45-fold reductions compared with VOCASET/FLAME and the original Korean mesh, respectively. To examine whether retargeting preserves speech-relevant motion, we evaluate semantic mouth-landmark trajectories, including mouth opening, mouth width, aperture ratio, and mouth-opening dynamics. Since the official test set of the Korean dataset is not publicly released, we additionally define a subject-disjoint Korean benchmark split. The processed matched benchmark contains 22 speakers, 4,978 sequences, and 642,781 frames, enabling Korean-English cross-dataset evaluation of speech-driven 3D facial animation models in a single compact articulation-template space. Source-reported inventory counts are listed separately from these processed counts.
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Human-Computer Interaction
Point, Revise, Review: Grounded Agentic Analysis in Reactive Notebooks with marimo-lens
In a computational notebook, a human can point to a rendered result and ask about "this," while an agent acts through cells, dependencies, and runtime state. When what the human sees and what the agent operates on are disconnected, the human must describe what they mean and trace what the agent did in prose that strips away situated visual and computational context. We present marimo-lens, an extension to the reactive Python notebook marimo for grounded human-agent analysis. Lens connects a human's marked output and note to its producing cell and relevant contributing computation, giving the agent computational context for the request. It surfaces agent activity, returns selected results to the notebook, and preserves the initiating selection for human review and reopening. We illustrate the lifecycle through an exploratory human-agent analysis of a real-world open dataset, showing how visually situated questions lead to computational inspection, notebook action, and returned evidence for human review.