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Computer Science

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Friday 4 September

Mathematical Software

BF16 Component-Product Emulation of FP32 and FP64 GEMM on Intel AMX

Modern CPUs increasingly integrate high-throughput matrix engines optimized for low-precision AI workloads, while many scientific computing applications still rely on FP32 and FP64 GEMM to meet their numerical accuracy requirements. This mismatch motivates an algorithmic bridge that uses low-precision matrix products to emulate higher-precision GEMM. This paper presents a CPU-oriented method based on Intel Advanced Matrix Extensions (AMX) and BF16 matrix products. For FP32, each operand is decomposed into three BF16 components and six selected component products are evaluated, targeting FP32-level accuracy relative to oneMKL SGEMM without claiming elementwise or bitwise identity. For FP64 inputs within the supported BF16 exponent range, the method uses a simplified fixed six-slice Ozaki decomposition. Each retained BF16 product is first produced in FP32, then widened and accumulated in FP64. Four product-count settings retain 6, 10, 15, or 21 component products, exposing the accuracy–performance tradeoff relative to oneMKL DGEMM. The implementation combines precomputed packed component buffers, VNNI-packed $B$ panels, and an FP32 tile-resident operand-reuse schedule. On the tested square matrices, AMX-FP32 exceeds oneMKL SGEMM throughput. For AMX-FP64, low-product-count variants can exceed DGEMM at sufficiently large orders, while retaining more products improves accuracy at additional cost.
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Machine Learning

Interpretability for Turing Machines

We show that susceptibilities, an interpretability technique developed for neural networks, can identify the presence of algorithmic structure in Turing machines by probing the local loss landscape of a learning problem for noisy Turing machines introduced by Murfet and Troiani (arXiv:2504.08075). We prove that symmetries and path separation in the algorithm implemented by a Turing machine induce permutation symmetries and low-rank blocks in its susceptibility matrix. We study this empirically on a set of deterministic finite automata (DFAs) and demonstrate that algorithmic features can be recovered by principal component analysis and clustering methods in susceptibility space.
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All authors Billy Snikkers, Rumi Salazar, Daniel Murfet, Will Troiani

Numerical Analysis

A Complete Resolution of Forsythe's Conjecture for Restarted Conjugate Gradients

Forsythe's conjecture, published in 1968, asserts that for each restart length $s$, every exact-arithmetic restarted conjugate-gradient iteration on a real symmetric positive definite problem either terminates or has normalised residuals that converge separately along the even and odd restart subsequences. Apart from the classical steepest-descent case, this asymptotic question remained unresolved in full generality for nearly six decades. We give a complete classification by restart length in the original finite-dimensional setting and identify a sharp threshold. For $s=2$ and $s=3$, every problem either terminates or has convergent even and odd residual directions. For every $s\ge4$, there is a diagonal positive definite counterexample of dimension $s+4$ which never terminates and whose even residual directions do not converge. Together with Akaike's theorem for $s=1$, this shows that the conjectured universal conclusion is true precisely for $s\in\{1,2,3\}$ and false for every $s\ge4$. The positive results follow from a degree-independent double-orthogonality identity and an analysis of the low-degree fixed-point sets. At restart length four, rational interval arithmetic and Sturm sequences certify a transverse Hopf point of the leading vector field of the rescaled squared-weight map. Analytic periodic-orbit and shadowing arguments yield the counterexample at restart length four, and degree elevation extends the construction to every larger restart length. The classification for all $s\ge2$ is also formally verified in Lean.
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Information Retrieval

VizIt: A multi-view framework for exploring single-cell, spatial, and genetic data online

Multi-omic studies increasingly require data to be examined from complementary biological perspectives, yet interactive exploration remains fragmented across modalities and tools. We present VizIt, an open-source framework for multi-view exploration of single-cell and spatial transcriptomic, epigenomic and genetic data. VizIt connects gene-, cell type-, condition-, spatial-, genomic region- and variant-centered views, enabling seamless navigation across biological perspectives. We demonstrate VizIt through the Parkinson's Cell Atlas, a customizable interactive multi-omic resource.
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All authors Chenhang Christopher Zhang, Yanqing Lou, Jie Yuan, Mingming Lu, Jacob Parker, Himanshu Chintalapudi, Zechuan Lin, Clemens R. Scherzer, Yuxuan Hu, Ruifeng Hu, Xianjun Dong

Computation and Language

Choosing the Right Language Mode at Inference Time for Multilingual Reliability

Multilingual large language models often struggle to reason in low- to mid-resource languages. Prior work has shown that translation can improve multilingual reasoning by helping models access stronger English-centric representations. This raises a central question: How much translation is needed for multilingual large language models to reason reliably, and when does more translation instead trigger interference and overconfidence? Using LLaMA and Qwen models, we run extensive experiments varying text scope and language mode (target-only, English-only, bilingual) to evaluate both accuracy and reliability. Our results reveal a clear trade-off: English context often improve understanding and recover errors caused by non-English comprehension, yet adding redundant bilingual context intensifies interference. We address this trade-off with Reliability-Aware Adaptive Inference (RAAI), a training-free test-time framework that (i) performs Expected Calibration Error (ECE)-aware routing and prompt fusion, and (ii) uses a mid-layer Risk Index (RI) to gate sequential reasoning, allocating compute only when it is likely to help and suppressing harmful bilingual redundancy. Across two model families, RAAI enhances accuracy by 25-37.7% on low-resource languages and lowers calibration error by approximately 3-6%, with the most pronounced benefits in the lowest-resource language tiers.
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Artificial Intelligence

Continual Graph Memory for Adaptive Recommendation under Intent Drift

This paper studies adaptive recommendation under intent drift, where feedback from each recommendation outcome can reveal whether the relational evidence used for ranking is useful, missing, or misleading. While Knowledge Graphs (KGs) provide essential semantic structure to handle these shifts, traditional KG-enhanced systems treat the graph as a static retrieval substrate, making it brittle to evolving intents, noisy metadata, and recurring failure patterns. This paper proposes CGM-Rec, a continual graph memory framework for adaptive recommendation. CGM-Rec treats the graph state as a writable memory and maintains two complementary components. Therein, a Semantic Graph Memory is updated conservatively through quality-gated typed operations for storing stable and high-confidence relational knowledge. Meanwhile, an Episodic Lesson Memory acts as a fast reactive memory that learns recent outcomes, failure cases, and corrective hints. During testing, model parameters remain frozen and adaptation occurs only through memory writes. We evaluate CGM-Rec under a frozen-parameter, one-pass reranking protocol, where encoders and prompts remain fixed during testing and adaptation occurs only through memory writes. Experiments across multiple recommendation settings show that CGM-Rec improves over evaluated neural and LLM-based baselines on most metrics. Particularly, under sampled-candidate reranking, CGM-Rec improves HR@1 by up to 29.58% over the strongest LLM baseline on Bundle, and outperforms K-RagRec on metadata-rich ML-100K with HR@5 of 0.5941 versus 0.4746.
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All authors Hao Nguyen Ngoc, Tung Nguyen, Nguyen Thi Hanh, Hoang Thai Dinh, Nguyen Xuan Tung

Computer Vision

ReaDiT Guidance: Control for Image and Video Generation using Diffusion Transformer Features

We present DiT Readout (ReaDiT) Guidance, a lightweight framework for controlling generation with Diffusion Transformer (DiT) models via their internal feature representations. ReaDiT Guidance uses features from a single DiT block to steer the generative process according to spatial targets - like depth, pose, or edge maps - provided at test time. Furthermore, since modern text-to-video models are largely built on DiT backbones, ReaDiT Guidance naturally extends to video generation, enabling camera and motion control. Experimental results demonstrate that our approach achieves competitive or improved results compared to existing feature-based and off-the-shelf adapter-based approaches while requiring fewer parameters.
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All authors Jay Mahajan, Chang Liu, Rauf Makharov, Viraj Shah, Alexander Schwing, Svetlana Lazebnik

Computation and Language

ConsensusBench: Benchmark of Consensus Nodes for LLM Reasoning via Outcome Reward Densifying

Reinforcement learning (RL) has become one of the primary paradigms for reasoning enhancement of large language models (LLMs). In particular, Group Relative Policy Optimization (GRPO) and related algorithms have demonstrated strong performance with outcome-level rewards. However, these methods depend solely on the final answer, without feedback regarding which intermediate steps contribute to success or failure. As task complexity and reasoning trajectory length increase, such sparse final-answer rewards become increasingly insufficient. To address this limitation, we introduce ConsensusBench, a novel dataset designed to provide rule-based process-level signals. We posit that a correct final answer relies on a small set of intermediate conclusions throughout the reasoning process, which can be seen as a verifiable sub-outcome. We identify these sub-outcomes by filtering correct trajectories from N rollouts and clustering semantically equivalent intermediate statements. We call these clustered statements as Consensus Nodes. By integrating a rule-based process reward derived from these nodes into GRPO-style algorithms, we develop a new reinforcement learning signal named ConsensusPR. It directly reduces the reward sparsity of outcome reward across long reasoning trajectories. To facilitate systematic process-level evaluation, we introduce three metrics to our benchmark: Final Answer Accuracy (Acc), Node Coverage Rate (NCR), and Tokens per Node (TPN). Experiments across AIME 2024, AIME 2025, GSM8K, MATH-500, and our ConsensusBench demonstrate that the proposed method consistently surpasses GRPO-style approaches, highlighting the practical value of consensus nodes in guiding reasoning.
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All authors Shi-Qi Yan, Chao-Hong Tan, Qian Chen, Wen Wang, Xiangang Li, Zhen-Hua Ling

Computation and Language

CAGE: Coherence-Aware Graph Encoding for Retrieval-Augmented Generation

Traditional Retrieval-Augmented Generation (RAG) systems score each passage independently against the query, assembling context sets that may be individually relevant yet collectively incoherent. We introduce Coherence-Aware Graph Encoding (CAGE), a reranking framework that models "between-chunk coherence" across four dimensions: Intra-Domain Relevance, Noise Resistance, Informational Bonding, and Factual Consistency. Our pipeline transforms retrieved passages into directed heterogeneous entity graphs, amplifies factual anchors via min-out-degree reweighting, encodes structural patterns through a Relational Graph Convolutional Network, and fuses inter-chunk coherence with query relevance for final ranking. Evaluated across four multi-hop benchmarks, CAGE matches or outperforms strong baselines including monoT5 in Recall@5 on bridge-dominated datasets and consistently improves downstream Exact Match, demonstrating that structurally coherent context yields more precise answers even when retrieval recall is comparable or lower.
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All authors Tong Qi, Jingyu Wu, Youbing Yin, Spencer Hong, Daben Liu, Erin Babinsky

Computer Vision

Importance-Aware Low-Rank Distillation of Diffusion Transformers

Diffusion Transformers (DiTs) have emerged as a dominant architecture for high-quality text-to-image generation, yet their scale poses challenges for efficient deployment. While truncated singular value decomposition (SVD) is a principled tool for parameter reduction, evidence from large language models (LLMs) suggests that naive low-rank approximation can cause catastrophic failure. In contrast, we find that truncated SVD in DiTs produces smooth degradation even under substantial global compression, with redundancy distributed across projection matrices throughout the whole network rather than concentrated in a few transformer blocks. Building on these insights, we introduce SVDtrunc, a two-step block-level compression scheme, first allocating ranks across blocks and compressing the least important ones via truncated SVD under a global parameter budget, and then fine-tuning all blocks with modular knowledge distillation and a rectified-flow objective. We apply SVDtrunc to FLUX.dev across compression levels ranging from 40-90% of the original parameter count. Across three benchmarks, GenEval, HPSv2, and DPG, we outperform all competing approaches. Notably, and in contrast to prior work, we retain near-full performance at 68% and remain competitive even at 57% of the original parameter budget. Furthermore, we show that SVDtrunc complements step distillation and achieves strong results even without fine-tuning, positioning it as a practical continuation of efficiency improvements beyond diffusion step reduction for large-scale generative models. Project page: https://vislearn.github.io/SVDtrunc/
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All authors Denis Zavadski, Sebastian Heid, Damjan Kalšan, Stefan Roth, Carsten Rother

Information Retrieval

Latent-Aligned Reasoning for Multimodal Recommendation

Multimodal Vision-Language Models (VLMs) have demonstrated remarkable capabilities in cross-modal understanding, yet a fundamental challenge persists when applying them to recommendation: as representations propagate through multi-step reasoning, both visual and textual signals progressively attenuate - a phenomenon we term cross-modal dilution. To address this, we propose LARK (Latent-Aligned Reasoning frameworK), a two-stage latent reasoning framework with complementary alignment mechanisms within a single VLM. In the first stage, learnable latent tokens are interleaved with multi-step chain-of-thought (CoT) reasoning and explicitly aligned with a frozen vision encoder, serving as visual checkpoints that preserve perceptual details throughout the reasoning chain. In the second stage, the latent representations are projected via a bridge MLP and trained with item-to-item contrastive learning; to prevent the reasoning semantics from fading, intermediate features are aligned with the CoT hidden states from the first stage, anchoring the final embeddings to the model's own reasoning output. Experiments on three public benchmarks and one industrial dataset show that LARK achieves state-of-the-art performance across multiple recommendation architectures, with controlled ablations confirming the distinct contribution of each component.
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Artificial Intelligence

A Cost-Aware Agentic Architecture for NL-to-SQL over Nested Enterprise Schemas, with a New Benchmark

Natural-language-to-SQL systems have ad- vanced rapidly on academic benchmarks, yet production enterprise schemas exhibit graph- like, semi-structured, deeply nested structure that current benchmarks do not measure. We make two complementary contributions. First, we introduce the DevRev NL2SQL bench- mark: 900 execution-verified queries with nested-type and link-graph structure, accom- panied by the Semantic Depth Score (SDS), a schema-agnostic rubric for analytical reasoning depth. Second, we present a cost-aware single- generation agentic architecture whose schema- selection, metadata-retrieval, and error-repair components are designed for the requirements this regime imposes. On the DevRev NL2SQL benchmark the system attains 91.7% answer correctness, a margin of 54.6 percentage points over the next-best baseline; on the Spider 2.0 Snowflake public dataset, it is competitive with leading systems at a single-generation operating point.
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All authors Yoga Sri Varshan Varadharajan, Ajay Yadav, Ritesh Goru, Prateek Chaudhury, Constantine Caramanis, Prateek Jain, Divyateja Pasupuleti, Sunil Kumar Pandey

Sound

Harmonica: Accurate and Lightweight Instrument-Agnostic Music Transcription

This paper introduces Harmonica, a family of instrument-agnostic music transcription models built around multi-depth harmonic convolution. At each model scale, Harmonica achieves the best performance among the evaluated models: the x-large model attains state-of-the-art performance in instrument-agnostic transcription, while the medium variant offers competitive accuracy with faster inference than all baselines. Pushing the limit of computational efficiency, the nano variant has only 26.3K parameters and runs at 1,622.5 times real time, yet achieves a frame F1 of 0.796 on the development set, 14.6 percentage points higher than Basic Pitch. We further demonstrate that multi-depth harmonic convolution effectively exploits harmonic information to benefit transcription performance through comparative experiments with existing harmonic aggregation methods, including harmonic stacking, harmonic attention, single-depth harmonic convolution, and the HD-Conv layer.
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All authors Longshen Ou, Héctor Martel, Joe Hennessy-Priest, Taemin Cho

Machine Learning

SMILE: Bridging Continuous Optimization and Discrete Symbolic Recovery

Symbolic regression (SR) discovers closed-form mathematical expressions from data, offering interpretability beyond black-box models. Existing methods suffer from slow convergence in combinatorial search spaces and lack mechanisms to exploit compositional structure in the data. We introduce SMILE (Sine, Multiplication, Identity, Logarithm, Exponential), a hybrid framework that unifies continuous gradient-based optimization with discrete symbolic recovery through three stages: structural analysis of the data to identify the compositional hierarchy of the target expression, continuous optimization to learn parameters of a network that encodes the target expression using interpretable activations, and symbolic recovery through structured pruning, coefficient optimization, and rounding. This final stage distills the learned network into a compact expression with exact symbolic constants. We evaluate SMILE on SRBench across ground-truth and black-box datasets, with ablation studies validating each component. SMILE achieves the highest symbolic solution rate at the largest noise levels, demonstrating strong robustness where competing methods degrade substantially. It consistently lies on the Pareto front of accuracy versus complexity, recovering significantly simpler expressions in a fraction of the time required by the competing methods.
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Computation and Language

Tracing Audio Grounding and Answer Selection in Audio LLMs

Audio Large Language Models (Audio LLMs) have advanced in audio understanding, yet they can still predict the answer by reasoning from textual cues or linguistic priors rather than the provided audio. A common remedy is to train models on data whose answers cannot be inferred from text alone. This approach can improve performance, but what changes within the model remains unclear. In this paper, we ask what must happen inside the model for the audio to actually determine the answer. Our findings are threefold. (1) Replacing the audio with silence or unrelated audio causes substantially larger performance degradation in the trained model than in the pretrained model. (2) Acoustic information most strongly shapes the model's representations of the answer choices in early-to-middle layers, while training mainly increases the influence of audio information on the final prediction in middle-to-late layers. (3) The weights learned during training have their largest impact in specific layer bands. Together, these results provide a mechanistic account of how training strengthens the use of acoustic evidence in Audio LLMs.
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All authors Hyebin Cho, Suho Yoo, Jihoo Jung, Joon Son Chung

Information Theory · Cross-listed from math.OC

Blind Random Search with Noisy Loss Measurements: Averaging, Thresholding, and Almost Sure Convergence

Blind random search repeatedly draws a candidate point and replaces the current estimate whenever the candidate has a lower loss. In the absence of noise, the true loss is observed directly. It decreases strictly at every accepted update and is monotone nonincreasing over all iterations. Measurement noise can make a worse candidate appear better and thereby break this monotonicity. To recover almost sure convergence under noise, we incorporate averaging and thresholding into the original decision criterion. These two classical tools are coupled. As the sample sizes grow, the positive threshold shrinks at a matched rate. These modifications allow blind random search to recover eventual monotonicity of the true loss under noisy measurements and to converge almost surely.
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Machine Learning

Too Rare to Learn: Prescribed Cyclone Tracks Degrade a Bay of Bengal Ocean Emulator

Neural ocean emulators are being proposed for regional forecasting in cyclone-exposed coastal seas, and a natural design choice is to hand the network the cyclone as a prescribed input. We test that choice in the Bay of Bengal and find it harmful. We withhold 15 whole cyclones spanning 65 to 150 kt from GLORYS12 reanalysis and compare two U-Nets that are identical except for four prescribed cyclone-track channels. Across three seeds the ocean-only model beats persistence in every run and the storm-conditioned model loses to it in every run, with the two skill ranges disjoint (p = 3.1e-5, paired across storms). The cause is exposure frequency rather than signal content: the channels are non-zero on only 7.9% of training days, so they are out of distribution the moment they activate. The extra error falls inside the prescribed storm footprint, and replacing the real cyclone map with a no-storm map at inference improves held-out storm forecasts by 7.5 to 16.4% in every seed. The conditioned network has learned a response to a rare signal that is confidently wrong.
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Sound

SCAPES: Semantically Conditioned Autoregressive Prior for Environmental Sounds

As generative audio models grow in complexity, the computational and ecological costs of synthesizing everyday sounds have become increasingly prohibitive, often requiring industrial-scale resources and massive datasets. In this paper, we present SCAPES: a Semantically Conditioned Autoregressive Prior for Environmental Sounds. SCAPES is a lightweight, resource-efficient generative model designed to synthesize high-fidelity environmental textures through high-level semantic control. By operating on the continuous latent manifold of a neural audio codec, our approach bypasses the rigid structural constraints inherent to discrete tokenization. We propose a segmentation strategy that decomposes audio into overlapping segments, enabling a Continuous Normalizing Flow (CNF) to model the evolution of latent trajectories using Flow Matching. Our experiments demonstrate that a 36-million parameter instance of SCAPES can be trained on limited, uncurated datasets using a single consumer-grade GPU. Notably, convergence is achieved after training for approximately twice the source audio duration, yielding high-fidelity outputs with robust long-term stability and semantic consistency. Furthermore, we showcase the model's capacity for smooth semantic interpolation, providing a flexible and accessible tool for open research and creative sound design. Code, pretrained weights, audio examples, and an interactive demo are publicly available on our project page https://cordutie.github.io/projects/scapes.html
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All authors Esteban Gutiérrez, Lonce Wyse, Frederic Font, Xavier Serra

Software Engineering

Software Engineering in the Agent Era From Trustworthy Change to Human Agent Software Organizations

Software agents make digital execution elastic: repository analysis, code generation, testing, migration, tool use, and operations can be replicated and parallelized without proportional human headcount. Problem framing, semantic commitment, verification, integration, attention, and residual-risk acceptance remain bounded by human cognition, organizational authority, and economic capacity. How should scalable execution be governed so organizations can accept and sustain its changes? Our testable framework has two constructs and one execution abstraction. Trustworthy Change (TC) is the engineering object moving from intent through delegated execution, verification, integration, acceptance, and operation. Responsibility Topology classifies organizations by the distribution of independent residual-risk acceptance authority. A single-center topology has one final baseline responsibility anchor; a multi-anchor topology requires joint acceptance across independently governed domains. The Human-Agent Cell (HAC) produces candidates, proposals, and evidence; execution grants no acceptance authority. As execution and authority scale differently, distributed HACs create context-coherence and invalidation pressures, while multi-anchor governance adds joint acceptance and explicit responsibility closure. Responsibility, accountability, change management, specification, verification, and human oversight predate this work; our claim is only that agent-scaled execution changes how they fit together. We make that authority an explicit classification axis and derive consequences for change state, shared engineering facts, verification, and flow control. Progressive Specification and bounded-capacity analysis remain hypotheses to test, not laws. We contribute theory construction and operationalization; empirical validity remains open to controlled, longitudinal, and field studies.
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Artificial Intelligence

SiLR: Structure-Preserving Admission and Process Reward for LLM Tool Agents

A runtime gate for an LLM tool agent is usually cast as a filter. In a ReAct loop a rejected proposal is followed by another at the same state, so the gate is a search operator over the proposal stream whose admission criterion shapes which trajectories are reachable. We study post-violation recovery admission, where progress must be admitted while the system is still in violation, and identify the scalar projection trap: an aggregate-score gate accepts a locally improving proposal and commits the trajectory to a plateau. SiLR instead shadow-executes each proposal and admits it under a product order over the branch-level violation state (overloaded-branch support and per-branch severity). We prove that no scalar surrogate is sound for this order, so the failure is representational, not a matter of threshold tuning. On mined Gym-ANM scenarios, SiLR recovers 21/21 multi-action episodes against 0/21 for terminal and 9/21 for the best scalar gate, significant across the full 24-scenario benchmark. The terminal-versus-structured dichotomy holds across three model families and in CityLearn. Because admission rests on deterministic simulation, the LLM lies outside the trust boundary: a magnitude-redistribution attack that defeats both scalar and support-only baselines is contained only by the full per-branch predicate. With two constraint families active, every tested scalar projection admits physically unsafe actions; support-only admits the largest fraction (63.2% of 42,410; product order 0). In the hardest dual-family traces, scalar gates recover only through that unsafe class. Reused as a GRPO process reward, it outperforms its count projection in every mined scenario and is the only tested reward whose ungated policy exceeds the untrained base (0.844 vs. 0.778). Scalar projection loses the violation geometry at both design points; only the full product order is structurally sufficient.
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All authors Chenyu Zhou, Qiliang Jiang, Shuning Wu, Xu Zhou

Artificial Intelligence

Leveraging Imperfect Restoration for Data Availability Attack

The abundance of online data is at risk of unauthorized usage in training deep learning models. To counter this, various Data Availability Attacks (DAAs) have been devised to make data unlearnable for such models by subtly perturbing the training data. However, existing attacks often excel against either Supervised Learning (SL) or Self-Supervised Learning (SSL) scenarios. Among these, a model-free approach that generates a Convolution-based Unlearnable Dataset (CUDA) stands out as the most robust DAA across both SSL and SL. Nonetheless, CUDA's effectiveness against SSL is underwhelming and it faces a severe trade-off between image quality and its poisoning effect. In this paper, we conduct a theoretical analysis of CUDA, uncovering the sub-optimal gradients it introduces and elucidating the strategy it employs to induce class-wise bias for data poisoning. Building on this, we propose a novel poisoning method named Imperfect Restoration Poisoning (IRP), aiming to preserve high image quality while achieving strong poisoning effects. Through extensive comparisons of IRP with eight baselines across SL and SSL, coupled with evaluations alongside five representative defense methods, we showcase the superiority of IRP. Code: https://github.com/lyumingzhi/IRP
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All authors Yi Huang, Jeremy Styborski, Mingzhi Lyu, Fan Wang, Adams Kong

Cryptography and Security

Why Is SHAP Not a Reliable Standalone Explanation Framework for Malware Detection?

Machine learning is widely used for malware detection, but its decisions must be explained. An analyst needs to know whether a model has learned genuine malicious behavior or only dataset-specific patterns \cite{gaur2021semantics}. SHapley Additive exPlanations (SHAP) is the standard tool for this, backed by formal properties such as local accuracy, missingness, and consistency. We argue that these guarantees are insufficient for reliable malware interpretation. We claim SHAP explains a chosen feature-coalition game, not malware behavior in the data. That game is fixed only after the analyst selects the feature players, the missing feature rule, the background distribution, and the simplified input mapping. In static Portable Executable feature spaces, groups such as byte histograms, byte-entropy, strings, headers, sections, imports, and data-directories are not independent signals but are jointly shaped by file structure, packing, compiler behavior, and family conventions. We prove that this dependence makes conditional SHAP dilute a model's feature credit by a factor of $1/m$ across $m-1$ redundant features, attributes importance to features the model never uses, and even reverses the sign of an unused feature's attribution when the data distribution changes; interventional SHAP, meanwhile, queries off-manifold coalitions that no real executable would exhibit. Experiments on EMBER-2018, EMBER-2024, and BODMAS with fixed LightGBM and XGBoost detectors confirm these effects. We therefore position SHAP as a limited diagnostic that requires an explicitly stated data distribution and domain validation, not a standalone account of malware behavior.
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Robotics

Pack It My Way: Triadic Human-Robot Collaboration for Personalized Autonomous Packing

Personalized autonomous packing requires robots to account for resident preferences that cannot be inferred from scene geometry alone. Expert teleoperators can interpret these preferences and translate them into feasible robot actions, but continuous expert involvement limits scalable deployment. In this paper, we investigate triadic human-robot collaboration among a resident, a correction mediator, and a robot by comparing human-expert and voice-agent mediation. We evaluate the two conditions in a user study across Protection, Compactness, andGrouping tasks, using a Show-Correct-Generalize process to assess preference correction and subsequent generalization after the surrounding objects are rearranged. Results show that voice-agent mediation achieves outcomes comparable to human-expert mediation in two of the three preference categories, despite receiving shorter and less detailed instructions. Both mediators are similarly easy to use, although the human expert is perceived as more reliable. These findings demonstrate the potential of voice agents to reduce expert involvement while identifying perceived reliability and preference generalization as remaining challenges.
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Systems and Control

Bayesian thermal digital twin for a space habitat subjected to an impact event

Space habitats may experience disruptive events, such as micro-meteorite impacts, that can induce structural damage and thermal anomalies in the interior environment, requiring resilient Environmental Control and Life Support Systems (ECLSS). Digital twins offer a promising paradigm for supporting resilience, onboard decision making, and uncertainty-aware autonomy. However, limited work has developed digital twins for the thermal aspects of ECLSS. This work develops a Bayesian thermal digital twin for a habitat cyber-physical testbed experiencing impact-induced thermal anomalies. We construct a coupled thermal resistance-capacitance network model representing the physical and cyber thermal subsystems and embed physics-based activation functions to automate model selection, enable adaptation, and facilitate health-state estimation. Offline Bayesian calibration is performed for the physical subsystem using experimental temperature data. For the cyber subsystem, reduction in structural protective layer thickness is identified as the impact-sensitive parameter. After fixing the physical parameters and insensitive parameters, Bayesian inference is performed continuously to estimate impact-relevant cyber parameters, enabling detection of impact location, timing, and severity. Synthetic studies examine hyperparameter selection, observability, and noise effects, and the final framework is validated using experimental testbed data. Results show that the proposed digital twin can detect impact-induced thermal anomalies, infer impact-relevant parameters with quantified uncertainty, generate informative temperature forecasts, and support time-to-critical estimation for autonomous habitat operation.
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All authors Sreehari Manikkan, Seungho Rhee, Herta Montoya, Davide Ziviani, Shirley J. Dyke, Ilias Bilionis

Artificial Intelligence

$\tau^\tau$-Bench: An Environment for End-To-End, Realistic Agent Construction

LLM agents are rapidly becoming production software, deployed to handle customer service, adjudicate disputes, and operate internal systems. Notably, the work of building them is increasingly handed to coding agents, yet existing benchmarks say little about whether an AI system can deliver one under the conditions of a real client engagement. We introduce $\tau^\tau$-bench (pronounced hyper-tau-bench), a benchmark that makes agent construction the task. A developer agent is given the records a business actually keeps, a client who holds requirements, a production API that operations must run through, a codebase to inherit, and limits on serving cost and models: the same starting point a real engagement provides. From these it must deliver a complete customer-service agent, scored by deploying that agent against held-out simulated users. Across 53 tasks spanning four domains, the strongest configuration, Claude Opus 5 under Claude Code, passes just 23.9% of evaluation simulations. Meanwhile, an expert-authored reference ceiling scores 82.2%. The failures mirror ones human agent developers see: models issue shallow queries in place of deep comprehension of the records, communicate almost nothing to the client, and experiment too little with agent architecture and serving spend, shipping the first design that runs. We aim for $\tau^\tau$-bench to turn the work of cooperative agent building into a measurable target for coding agents.
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All authors Quan Shi, Keshav Dhandhania, Karthik Narasimhan, Victor Barres

Distributed Computing

CIERA: Cross-Iteration Exponent Reuse for Lossless Allgather in Sharded MoE Training

In training Mixture-of-Experts (MoE) models, sharded data parallelism partitions each expert's parameters across GPUs, requiring an Allgather operation to reconstruct the full weight matrix before each layer executes. This communication often dominates iteration time. Prior work often reduces this overhead using lossy compression methods that sacrifice numerical fidelity, while existing lossless methods do not exploit cross-iteration exponent stability. In this paper, we propose Cross-Iteration Exponent Reuse Allgather (CIERA), a lossless, system-aware communication method for sharded MoE training. We observe that after a brief warmup phase, the exponent values of most weights remain unchanged across iterations. Based on this, we cache exponents locally and transmit only the sign and mantissa when exponents are unchanged. The receiver reconstructs the original weights exactly by combining the cached exponents with the received data. Since parameter matrices vary in shape across layers, compression is applied only when it yields net time savings. Moreover, the compression operation is overlapped with both Allgather communication and computation. Our real experiments and large-scale trace-driven simulator show that on OLMoE-1B-7B at 16 GPUs, CIERA achieves a 3.70x speedup over the lossless baseline and 3.68x over the lossy baseline, projected to reach 4.28x and 4.42x respectively at 128 GPUs, while preserving bitwise-exact parameter reconstruction in all evaluated runs.
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Robotics

Open-Set 3D Scene Graphs for Field Robotics: An Outdoor Case Study

Three-dimensional scene graphs (3DSGs) have emerged as a promising approach for building geometrically grounded, semantically informed, hierarchical general-purpose maps to support high-level robotic reasoning. However, the behavior of 3DSGs in real-world outdoor deployments remains poorly understood, particularly when combined with open-set vision-language models (VLMs). In this field report, we analyze the components common to most 3DSG representations across five outdoor robotic datasets to characterize challenges that arise in complex outdoor environments. Using the recently proposed Terra 3DSG as a case study, we investigate semantic point embeddings, place-node graph navigation, region-level understanding, and memory size across the five diverse datasets. We additionally introduce novel consistency metrics to evaluate whether semantic and structural graph properties remain stable across repeated traversals of the same environment. Our analysis reveals that outliers and multiple modes are common in VLM point embeddings across all tested datasets with outlier ratios above $0.1$ for around $30\%$ of points. We demonstrate the feasibility of outdoor 3DSGs for navigation-based object retrieval, achieving success rates near $70\%$, though performance is limited by traversability failures and inefficient routing, with trajectories averaging approximately $66\%$ suboptimal path efficiency. Region-level understanding remains challenging in complex natural environments, with low average F1 scores around $0.359$. Overall, our results show that outdoor 3DSGs can maintain compact (less than $600$MB for multi-kilometer trajectories) and relatively consistent large-scale environment representations, while highlighting open challenges in handling multiple semantic modes, incorporating traversability into graph structures, and improving higher-level region understanding.
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Computer Vision

An Evaluation Framework for Generating Multi-View Images of a Person in a Scene

Recent generative image-editing Diffusion Transformers (DiTs) demonstrate impressive semantic editing capabilities but still struggle with spatially consistent camera angle changes. A primary bottleneck in training foundation models to execute free-form, promptable camera angle changes is the lack of specialized training data. While multi-view datasets exist for generic 3D environments and objects, there remains an absence of paired, multi-view datasets featuring human subjects at fixed locations in natural scenes, including frontal and side-profile views. Capturing such multi-camera data in unconstrained environments is logistically challenging and unscalable. In this paper, we first experiment with multiple state-of-the-art image editing models to create this data synthetically, but find that the outputs are frequently prone to hallucinations involving how much the subject's head turns relative to the background, often producing inconsistent environments. To address this issue, we propose the Head Scene Rotation Difference (HSRD) metric to quantitatively evaluate camera movements around a person. The proposed metric operates by decoupling camera movement from localized head pose manipulation. As demonstrated by the extensive experimentation, HSRD provides the pipeline necessary to evaluate 3D spatial parallax for a person in a scene, paving the way to reliably construct high-quality multi-view synthetic datasets.
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Robotics

NavArena: Automated Construction of Goal-Oriented Navigation Benchmarks from 3D Gaussian Splatting Reconstructions

Fixed 3D Gaussian Splatting (3DGS) reconstructions provide realistic novel views but lack the traversability constraints, valid goals, and closed-loop protocols required for navigation evaluation. We introduce NavArena, an automated framework that transforms fixed 3DGS reconstructions into benchmarks for goal-oriented visual navigation. NavArena integrates a frozen 3DGS model for egocentric RGB-D rendering, an occupancy costmap derived from Gaussian density and height statistics for reachability and collision queries, and semantic goal candidates lifted from multi-view open-vocabulary masks. These components support the automatic generation and unified closed-loop evaluation of goal-oriented navigation episodes. Across more than 2{,}000 scenes, NavArena generates 22.2 million expert trajectories. Spatial and semantic evaluations assess the derived navigation representations, while policy rollouts demonstrate the diagnostic value of the unified evaluation protocol. NavArena enables scalable and reproducible navigation evaluation on large-scale 3DGS reconstructions, and all benchmark-generation tools, evaluation protocols, and derived assets will be released publicly.
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All authors Junhui Wang, Wei Yang, Xinyao Li, Ningjing Fan, Yuehao Yin, Xuecheng Chen, Chao Gao

Computation and Language

PetQA: Benchmarking Veterinary Knowledge and Clinical Reasoning

We introduce PetQA, a Korean long-form question-answering (QA) benchmark for evaluating veterinary knowledge and clinical reasoning in large language models (LLMs) and large vision-language models (LVLMs). PetQA contains 10,076 text-only and 8,751 multimodal QA pairs derived from real-world questions about dogs and cats, paired with answers from expert veterinarians. Its test split, PetQA-Bench, further includes annotations for question types and clinical conditions. We evaluate eighteen models using ROUGE, BERTScore, and LLM-as-a-judge metrics for factuality and helpfulness under three settings: zero-shot inference, retrieval-augmented generation (RAG), and supervised fine-tuning (SFT). The benchmarking results provide an overview of the strengths and limitations of current models in addressing veterinary clinical queries and highlight the need for more effective adaptation methods to develop clinically reliable AI systems for veterinary care. To facilitate broader use, we additionally provide translated versions of PetQA-Bench in five languages.
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All authors Taegyun Kim, Youngwook Ham, Jungwook Rhim, Ju-Hyun An, Sungkyu Park, Kunwoo Park