Robotics
Papers
Fresh from arXiv, typeset properly. Highlighted words trade on the market.
Saturday 2 May
Imitation learning offers a promising framework for enabling robots to acquire diverse skills from human users. However, most imitation learning algorithms assume access to high-quality demonstrations an unrealistic expectation when collecting data from non-expert users, whose demonstrations often contain inadvertent errors. Naively learning from such demonstrations can result in unsafe policy behavior, while discarding entire demonstrations due to occasional mistakes wastes valuable data, especially in low-data settings. In this work, we introduce GiB (Good-in-Bad), an algorithm that automatically identifies and discards erroneous subtasks within demonstrations while preserving high-quality subtasks. The filtered data can then be used by any policy learning algorithm to train more robust policies. GiB first trains a self-supervised model to learn latent features and assigns binary weights to label each demonstration as good or bad. It then models the latent feature distribution of high-quality segments and uses the Mahalanobis distance to detect and evaluate poor-quality subtasks. We validate GiB on the Franka robot in both simulated and real-world multi-step tasks, demonstrating improved policy performance when learning from mixed-quality human demonstrations.
Robotics
VOFA: Visual Object Goal Pushing with Force-Adaptive Control for Humanoids
The ability to push large objects in a goal-directed manner using onboard egocentric perception is an essential skill for humanoid robots to perform complex tasks such as material handling in warehouses. To robustly manipulate heavy objects to arbitrary goal configurations, the robot must cope with unknown object mass and ground friction, noisy onboard perception, and actuation errors; all in a real-time feedback loop. Existing solutions either rely on privileged object-state information without onboard perception or lack robustness to variations in goal configurations and object physical properties. In this work, we present VOFA, a visual goal-conditioned humanoid loco-manipulation system capable of pushing objects with unknown physical properties to arbitrary goal positions. VOFA consists of a two-level hierarchical architecture with a high-level visuomotor policy and a low-level force-adaptive whole-body controller. The high-level policy processes noisy onboard observations and generates goal-conditioned commands to operate in closed loop across diverse object-goal configurations, while the low-level whole-body controller provides robustness to variations in object physical properties. VOFA is extensively evaluated in both simulation and real-world experiments on the Booster T1 humanoid robot. Our results demonstrate strong performance, achieving over 90% success in simulation and over 80% success in real-world trials. Moreover, VOFA successfully pushes objects weighing up to 17kg, exceeding half of the Booster T1's body weight.
Read the full abstract
Robotics
Dynamics Distillation for Efficient and Transferable Control Learning
Robust control policy learning for autonomous driving requires training environments to be both physically realistic and computationally scalable, properties that existing simulators provide only in isolation. We introduce Sim2Sim2Sim, a framework that bridges high-fidelity vehicle simulation and scalable reinforcement learning by distilling simulator dynamics into a highly parallelizable learned dynamics model. By training control policies purely within this distilled environment and deploying them back into the high-fidelity source simulator, we demonstrate more efficient policy optimization and reliable transfer under challenging dynamics. We further show that predictive accuracy alone does not fully characterize a learned dynamics model's suitability as a reinforcement learning training environment, which should also be assessed by the quality of the policies it enables.
Read the full abstract
Robotics
Distributed Algorithm with Emergent Area Partitioning and Base Station's Situation Awareness for Multi-Robot Patrolling
Patrolling with multiple robots offers efficient surveillance to detect and manage undesired situations. This necessitates improved patrol efficiency and operator situation awareness at base stations. Enhanced situation awareness enables operators to predict robots' behaviors, support recognition and decision-making, and execute emergency interventions. This study presents the Local Reactive and Partition (LR-PT) algorithm, a novel multi-robot patrolling approach. In simulations, LR-PT outperformed existing methods by ensuring frequent patrols of all locations of interest and enhancing the situation awareness of the base station. Robots independently select patrol targets based on locally available information, integrating patrol needs and the urgency of reporting mission progress to the base station into a unified utility function. This locality also contributes to robustness against communication constraints and robot failures, as demonstrated in this research. The algorithm further autonomously emerged the area partition, which can avoid falling into local optima and realize the comprehensive patrol over the whole mission area. The simulation results demonstrated the superior performance of LR-PT for multi-robot patrolling, utilizing the advantages of swarm robotics and addressing real-world operational challenges.
Read the full abstract
Robotics
Cut-In Gap Acceptance Toward Autonomous vs. Human-Driven Vehicles: Evidence from the Waymo Open Motion Dataset
Autonomous vehicles (AVs) are widely known to follow conservative, rule-based motion policies that surrounding drivers can learn to anticipate. A direct consequence is that human drivers may accept shorter longitudinal gaps when cutting in front of an AV than when targeting another human-driven vehicle (HDV). We test this hypothesis using the Waymo Open Motion Dataset (WOMD), which provides 25,906 real-world highway scenarios at 10 hertz. An eight-criterion lane-change detector extracts 706 HDV-to-AV and 3,172 HDV-to-HDV cut-in events from the same traffic environment. The median accepted gap in front of the Waymo AV is 7.58 meters versus 9.57 meters for HDV targets, a 1.99 meter reduction that is statistically significant (p equals 5.76 times 10 to the negative eighth power, d equals negative 0.224) and persists under speed-matched resampling. Cut-in speeds toward the AV are 37 percent higher (51.7 versus 37.7 kilometers per hour, d equals 0.502), and 68.0 percent of AV-targeted cut-ins occur below the 10 meter gap boundary versus 51.8 percent of HDV-targeted events (chi-squared equals 60.5, p is less than 10 to the negative thirteenth power). These results reveal a systematic and safety-relevant asymmetry in human gap-acceptance behavior that warrants AV-specific calibration of both motion-planning safety envelopes and traffic simulation models.
Read the full abstract
Robotics
Action Agent: Agentic Video Generation Meets Flow-Constrained Diffusion
We present Action Agent, a two-stage framework that unifies agentic navigation video generation with flow-constrained diffusion control for multi-embodiment robot navigation. In Stage I, a large language model (LLM) acts as an orchestration module that selects video diffusion models, refines prompts through iterative validation, and accumulates cross-task memory to synthesize physically plausible first-person navigation videos from language and image inputs. This increases video generation success from 35% (single-shot) to 86% across 50 navigation tasks. In Stage II, we introduce FlowDiT, a Flow-Constrained Diffusion Transformer that converts optimized goal videos and language instructions into continuous velocity commands using action-space denoising diffusion. FlowDiT integrates DINOv2 visual features, learned optical flow for ego-motion representation, and CLIP language embeddings for semantic stopping. We pretrain on the RECON outdoor navigation dataset and fine-tune on 203 Unitree G1 humanoid episodes collected in Isaac Sim to calibrate velocity dynamics. A single 43M-parameter checkpoint achieves 73.2% navigation success in simulation and 64.7% task completion on a real Unitree G1 in unseen indoor environments under open-loop execution, while operating at 40–47 Hz. We evaluate Action Agent across three embodiments: a Unitree G1 humanoid (real hardware), a drone, and a wheeled mobile robot (Isaac Sim), demonstrating that decoupling trajectory imagination from execution yields a scalable and embodiment-aware paradigm for language-guided navigation.
Read the full abstract
Robotics
LLM-Foraging: Large Language Models for Decentralized Swarm Robot Foraging
Swarm foraging algorithms, such as the central-place foraging algorithm (CPFA), typically rely on offline parameter optimization using genetic algorithms (GA) or reinforcement learning, yielding policies tightly coupled to a specific combination of team size, arena size, and resource distribution. When deployment conditions change, performance degrades, and retraining is computationally expensive. We propose LLM-Foraging, a decentralized swarm controller that augments the CPFA state machine with a large language model (LLM) tactical decision-maker at three structured decision points, namely post-deposit, central-zone arrival, and search starvation. Each robot runs its own LLM client and queries it using only locally observable state, while the existing CPFA motion and sensing stack executes the selected action. Because the LLM serves as a general decision policy rather than parameters fitted to a single configuration, the controller is training-free at deployment and transfers across configurations without re-optimization. We evaluate LLM-Foraging in Gazebo with TurtleBot3 robots across 36 configurations spanning team sizes of 4 to 10 robots, arena sizes from 6x6 to 10x10 meters, and three resource distributions (clustered, powerlaw, random). LLM-Foraging collects more resources than the GA-tuned CPFA baseline across the evaluated configurations and is more consistent, a property that the GA's single-configuration tuning does not transfer.
Read the full abstract
Robotics
Decompose and Recompose: Reasoning New Skills from Existing Abilities for Cross-Task Robotic Manipulation
Cross-task generalization is a core challenge in open-world robotic manipulation, and the key lies in extracting transferable manipulation knowledge from seen tasks. Recent in-context learning approaches leverage seen task demonstrations to generate actions for unseen tasks without parameter updates. However, existing methods provide only low-level continuous action sequences as context, failing to capture composable skill knowledge and causing models to degenerate into superficial trajectory imitation. We propose Decompose and Recompose, a skill reasoning framework using atomic skill-action pairs as intermediate representations. Our approach decomposes seen demonstrations into interpretable skill–action alignments, enabling the model to recompose these skills for unseen tasks through compositional reasoning. Specifically, we construct a task-adaptive dynamic demonstration library via visual-semantic retrieval combined with skill sequences from a planning agent, complemented by a coverage-aware static library to fill missing skill patterns. Together, these yield skill-comprehensive demonstrations that explicitly elicit compositional reasoning for skill composition and execution ordering. Experiments on the AGNOSTOS benchmark and real-world environments validate our method's zero-shot cross-task generalization capability.
Read the full abstract
Robotics
High-Speed, Scalable Sensor Readout for Dexterous Robotic Hands via Shift-Register Multiplexing
Dexterous robotic hands require high-speed multimodal sensing across many degrees of freedom, yet existing readout architectures often impose trade-offs between sensor count, wiring complexity, and sampling bandwidth. This paper presents a scalable analog sensor readout architecture based on a serial-in parallel-out (SIPO) shift-register principle. The proposed architecture supports versatile integration of heterogeneous analog-output sensors, scalable expansion using only three signal lines between sensor modules, and fast, configurable sampling. We validate the approach on a tendon-driven robotic hand integrating 16 joint sensor modules and one four-channel tactile sensor module, enabling acquisition of 20 sensor channels at a full-scan rate of 1 kHz, with stable operation up to 1.5 kHz. Joint sensor characterization showed a maximum slope absolute percentage error (APE) of 0.446% and sub-degree estimation error, indicating that the proposed readout system preserves sensing performance. For tactile sensing, LSTM-based models enabled real-time force estimation and contact-location classification at 1 kHz. System-level experiments showed that the joint sensors provided more accurate feedback than motor-based estimation during interaction. Closed-loop experiments further demonstrated improved joint trajectory tracking using joint-sensor feedback and force-controlled object pinching using tactile feedback. The proposed architecture offers a practical path toward sensorized robotic hands for dexterous manipulation.
Read the full abstract
Robotics
Evidence-Based Landing Site Selection and Vison-Based Landing for UAVs in Unstructured Environments
Autonomous landing in cluttered or unstructured environments remains a safety-critical challenge for unmanned aerial vehicles (UAVs), particularly under noisy perception caused by sensor uncertainty and platform-induced disturbances such as vibration. This paper presents an evidence-based probabilistic framework for autonomous UAV landing that explicitly separates decision-making under uncertainty from execution via visual servoing. Landing safety is modeled as a latent variable and inferred through recursive accumulation of frame-wise visual likelihoods derived from flatness, slope, and obstacle cues, yielding a temporally consistent belief map that is robust to transient perception errors. Physical feasibility is enforced through a hard geometric constraint based on the minimum required landing radius of the UAV, ensuring that undersized but visually appealing regions are rejected. The final landing site is selected using constrained maximum a posteriori estimation. Once selected, the UAV locks onto the target region using ORB feature tracking and performs precise alignment and descent via image-based visual servoing (IBVS). The proposed approach is validated through both real-world laboratory experiments and high-fidelity simulations in Nvidia Isaac Sim, demonstrating consistent, cautious, and stable landing behavior across domains.
Read the full abstract
Robotics
SixthSense: Task-Agnostic Proprioception-Only Whole-Body Wrench Estimation for Humanoids
Humanoid robots are entering our physical world at scale, yet as oversized toys–good at singing and dancing, but short on force-interaction capabilities for practical tasks. Bridging this gap necessitates prioritizing reliable contact perception as a fundamental requirement. Estimating external wrenches in humanoids is complicated by floating-base dynamics and indeterminate contact locations. Existing analytical frameworks require idealistic assumptions and hard-to-obtain measurements, which are often unavailable in practice. To bridge this gap, we propose SixthSense, a task-agnostic approach that infers whole-body contact timing, location, and wrenches from proprioception and IMU data alone. To capture the multi-modal dynamics between unstructured contact inputs and the uncertain motion outputs, we employ conditional flow matching to tokenize proprioceptive histories and estimate a spatiotemporally sparse contact-event flow. SixthSense serves as a plug-and-play perception module for applications including collision detection, physical human-robot interaction, and force-feedback teleoperation. Experiments across standing, walking, and whole-body motion-tracking policies showcased unprecedented performance in diverse behaviors.
Read the full abstract
Robotics · Cross-listed from eess.SY
Quasi-Static Control of Discrete Cosserat Rod
In this paper, we design feedback control laws for soft robots modelled using the Cosserat rod theory, which is spatially discretised using the Piecewise Constant Strain (PCS) approach. The PCS approach approximates the nonlinear PDEs describing the Cosserat rod by a finite-dimensional system of nonlinear ODEs. This simplification results in a model describing soft robots which is similar to the serial rigid-link manipulators. We design feedback control laws for the quasi-static PCS model by using external wrenches as control inputs. The control laws are designed based on feedback linearisation in strain and task spaces. An extensive set of numerical results demonstrates the performance of the control laws for end-effector trajectory tracking and shape control of soft robots.
Read the full abstract
Robotics
ESARBench: A Benchmark for Agentic UAV Embodied Search and Rescue
The rapid advancement of Multimodal Large Language Models (MLLMs) has empowered Unmanned Aerial Vehicle (UAV) with exceptional capabilities in spatial reasoning, semantic understanding, and complex decision-making, making them inherently suited for UAV Search and Rescue (SAR). However, existing UAV SAR research is dominated by traditional vision and path-planning methods and lacks a comprehensive and unified benchmark for embodied agents. To bridge this gap, we first propose the novel task of Embodied Search and Rescue (ESAR), which requires aerial agents to autonomously explore complex environments, identify rescue clues, and reason about victim locations to execute informed decision-making. Additionally, we present ESARBench, the first comprehensive benchmark designed to evaluate MLLM-driven UAV agents in highly realistic SAR scenarios. Leveraging Unreal Engine 5 and AirSim, we construct four high-fidelity, large-scale open environments mapped directly from real-world Geographic Information System (GIS) data to ensure photorealistic landscapes. To rigorously simulate actual rescue operations, our benchmark incorporates dynamic variables including weather conditions, time of day, and stochastic clue placement. Furthermore, we create a dataset of 600 tasks modeled after real-world rescue cases and propose a robust set of evaluation metrics. We evaluate diverse baselines, ranging from traditional heuristics to advanced ground and aerial MLLM-based ObjectNav agents. Experimental results highlight the challenges in ESAR, revealing critical bottlenecks in spatial memory, aerial adaptation, and the trade-off between search efficiency and flight safety. We hope ESARBench serves as a valuable resource to advance research on Embodied Search and Rescue domain. Source code and project page: https://4amgodvzx.github.io/ESAR.github.io.
Read the full abstract
Robotics
Assistance Without Interruption: A Benchmark and LLM-based Framework for Non-Intrusive Human-Robot Assistance
Human-robot interaction (HRI) has long studied how agents and people coordinate to achieve shared goals. In this work, we formalize and benchmark the non-intrusive assistance as an independent paradigm of HRI, where a robot proactively supports a human's ongoing multi-step activities while strictly avoiding interruptions. Unlike conventional HRI tasks that rely on direct commands, explicit negotiation, or proactive interventions based on user habits and history, our task treats the human's plan as the primary process and formulates assistance as a joint decision over when to act and what to do. To systematically evaluate this problem, we establish a simulation benchmark, NIABench, along with new metrics tailored to the non-intrusive assistance task. We further propose a hybrid architecture that integrates an LLM with a scoring model. The scoring model first applies semantic retrieval to prune large candidate action sets, and then a ranker evaluates human-step and robot-action pairs, enabling reasoning over timing and cross-step dependencies. Comprehensive experiments on both NIABench and real-world scenarios demonstrate that our method achieves proactive, non-intrusive assistance that reduces human effort while preserving task effectiveness.
Read the full abstract
Robotics · Cross-listed from cs.CV
VoxAfford: Multi-Scale Voxel-Token Fusion for Open-Vocabulary 3D Affordance Detection
Open-vocabulary 3D affordance detection requires localizing interaction regions on point clouds given novel affordance descriptions. Recent methods extend multimodal large language models (MLLMs) with special output tokens that are decoded into segmentation masks. However, these tokens are produced through autoregressive generation, which models sequential dependencies rather than spatial neighborhood relations, leaving them semantically rich but spatially impoverished for 3D localization. We propose Voxel-enhanced Affordance detection (VoxAfford), which bypasses this bottleneck by injecting multi-scale geometric features from a frozen pre-trained 3D VQVAE encoder into the output tokens after generation. Each output token uses its affordance semantics as a query to retrieve relevant geometric patterns from its paired voxel scale via cross-attention, with a learned compatibility gate controlling the injection strength. The enhanced tokens are then aggregated into a spatially-aware affordance prompt through semantic-conditioned attention and propagated alongside per-point features to generate the final mask. Experiments on open-vocabulary affordance detection tasks show that VoxAfford achieves state-of-the-art performance with approximately an 8% improvement in mIoU, and real robot experiments confirm zero-shot transfer to novel objects.
Read the full abstract
Robotics
Terrain Perception for Agricultural UAVs in Complex Farmland via Rotating mmWave Radar
Accurate terrain perception is essential for terrain-following flight of agricultural unmanned aerial vehicles (UAVs), yet remains challenging in real-world farmland due to occlusions, complex terrain geometry, and environmental disturbances. Millimeter-wave (mmWave) radar is a promising sensing modality for this task due to its robustness to adverse conditions; however, existing UAV-mounted radar systems rely on fixed field of view (FoV) and terrain extraction methods designed for dense LiDAR data, leading to incomplete and unreliable terrain estimation. To address these limitations, we present a low-cost rotating mmWave radar-enabled terrain perception framework for agricultural UAVs operating in complex farmland environments. Specifically, a mechanically rotating sensing design is introduced to enlarge spatial coverage and improve terrain observability beyond the limitations of fixed-view radar under dynamic low-altitude flight. Building upon this sensing capability, we further design a pose-consistent terrain reconstruction pipeline tailored for sparse, noisy, and partially observable radar data, enabling reliable ground extraction and continuous terrain surface estimation in challenging agricultural scenarios. The complete system is deployed on a real agricultural UAV platform and comprehensively evaluated through extensive field experiments. Experimental results demonstrate improved terrain coverage and estimation accuracy, achieving an F1 score of 94.42 for ground segmentation, while the closest rival only achieves 90.48. Thus, leading to more robust terrain following flight.
Read the full abstract
Robotics
Bi-Level Reinforcement Learning Control for an Underactuated Blimp via Center-of-Mass Reconfiguration
This paper investigates goal-directed tracking control of underactuated blimps with center-of-mass (CoM) reconfiguration. Unlike conventional overactuated blimp designs that rely on redundant actuation for simplified control, this paper focuses on a compact architecture consisting of two thrusters and a movable internal slider, aiming to improve energy efficiency and payload capacity. This hardware-efficient configuration introduces significant underactuation and strong nonlinear coupling between CoM dynamics and vehicle motion. To address these challenges, this paper proposes a bi-level reinforcement learning framework that explicitly decouples task-level CoM planning from continuous thrust control. The outer policy determines a target-dependent CoM configuration prior to flight, while the inner policy generates thrust commands to track straight-line references. To ensure stable learning, this paper introduces a two-stage learning strategy, supported by a convergence analysis of the resulting bi-level process. Extensive simulations and real-world experiments on a 27-goal evaluation set demonstrate that the proposed method consistently outperforms fixed-CoM baselines and PID-based controllers, achieving higher tracking accuracy, enhanced robustness, and reliable sim-to-real transfer.
Read the full abstract
Robotics · Cross-listed from cs.HC
What Does a Meow Mean? In Search of Intuitively Understandable Communication by a Nonverbal Companion Robot
Older adults living alone have a number of challenges, and robots can help with some of them–by providing reminders, initiating activity, or offering comfort. As part of developing a cat robot with limited assistive functions, we designed a set of nonverbal communication signals, both auditory (cat sounds) and visual (icons on a small display). To evaluate these signals we used a mixed-methods, user-centered approach. After a pilot study, a focus group with older adults suggested revisions to the initial signal set. A large-sample online experiment then tested whether adults over the age of 65 could accurately infer the robot's communicative intentions. When both visual and auditory signals were present, accuracy was high. When visual signals were absent, accuracy often decreased; when auditory signals were absent, accuracy sometimes increased. So the auditory signals were less helpful, except when the robot conveyed strong sentiments (e.g., purring while being petted).
Read the full abstract
Robotics
A Principled Approach for Creating High-fidelity Synthetic Demonstrations for Imitation Learning
Recent advances in 3D Gaussian Splatting (3DGS) have enabled visually realistic demonstration generation from a single expert trajectory and a short multi-view scan. However, existing 3DGS-based synthesis pipelines typically generate new motions using sampling-based planners or trajectory optimization, which often deviate substantially from the expert's demonstrated path. While such deviations may be acceptable for tasks insensitive to motion shape, they discard subtle spatial and temporal structure that is critical for contact-rich and shape-sensitive manipulation, causing increased demonstration diversity to harm downstream policy learning. We argue that demonstration synthesis should treat the expert trajectory as a strong prior. Building on this principle, we propose a framework that synthesizes diverse task demonstrations while explicitly preserving expert motion structure. We model the expert trajectory using Dynamic Movement Primitives (DMPs) and retarget it to new goals, object configurations, and viewpoints within a reconstructed 3DGS scene, yielding phase-consistent, shape-preserving motion by construction. To safely realize this expert-preserving diversity in cluttered scenes, we introduce an analytic obstacle-aware DMP formulation that operates directly on the continuous density field induced by the 3DGS representation. This enables collision avoidance while minimally perturbing the nominal expert motion, unifying photorealistic rendering and geometric reasoning without additional scene representations. We evaluate our approach on a Spot mobile manipulator across three manipulation tasks with increasing sensitivity to trajectory fidelity. Compared to planner- and optimization-based synthesis, our method produces trajectories with lower deviation and collision rates and yields higher task success when training diffusion-based visuomotor policies.
Read the full abstract
Robotics
Dynamics Aware Quadrupedal Locomotion via Intrinsic Dynamics Head
Quadrupedal locomotion plays a critical role in enabling agile, versatile movement across complex terrains. Understanding and estimating the underlying physical dynamics are essential for achieving efficient and stable quadrupedal locomotion. We propose a novel training framework for quadrupedal locomotion that enables the Control Policy to understand and reason about physical dynamics. In simulation, we concurrently train an Intrinsic Dynamics (ID) Head that learns state-to-torque dynamics alongside the Control Policy, and we define a dynamics reward enabled by the ID Head that encourages the Policy toward more predictable dynamical behavior. We also provide a mechanism to tune the learned dynamics in the resulting Policy by controlling the training coefficients of the ID Head. Our simulation experiments show that this mechanism drives convergence to better optima across a wide range of standard quadrupedal locomotion rewards, yielding more efficient and smoother policies. Our real-robot experiments demonstrate sim-to-real transfer of these improvements, with significant gains in torque efficiency (16.8%), action rate (18.6%), and mechanical power (12.8%), while improving safe torque occupancy by 6.4%.
Read the full abstract
Robotics
To Do or Not to Do: Ensuring the Safety of Visuomotor Policies Learned from Demonstrations
Task success has historically been the primary measure of policy performance in imitation learning (IL) research. This characteristics strictly limits the ubiquitous applications of IL algorithms in field robotics where safety assurance, in addition to task-success, is of paramount importance. It is often desirable for an IL-powered robot in the field not to roll out a policy, and hence score a poor performance, if the safety is not guaranteed. Although this trade-off between safety and performance is well investigated in classical control literature, policy safety is a heavily underexplored domain in IL research. There is no universal definition of safety in IL. To make things worst, many existing theoretical works on safety is notoriously difficult to extend to IL-powered robots in the field. This paper offers important insights on the safety and performance of IL policies. We propose execution guarantee, a policy-agnostic safety measure that guarantees the maximum task success for a visuomotor IL policy, despite minor run-time changes, from within a specific region in the state space. We leverage recent advances in view synthesis to identify such regions in the state space for an IL policy and explore a fundamental result on set invariance - namely, Nagumo's sub-tangentiality condition - to prove and operationalize execution guarantee from inside that region. Experiments with a Franka robot, both in simulation and real world, demonstrate how the proposed safety analysis allows various IL policies to achieve maximum task success with guarantee. We also demonstrate some interesting results on how a recovery policy - a by-product of the proposed safety analysis - can help to increase the policy performance and thereby mitigating the safety-performance tradeoff in IL.
Read the full abstract
Robotics
TAIL-Safe: Task-Agnostic Safety Monitoring for Imitation Learning Policies
Recent imitation learning (IL) algorithms such as flow-matching and diffusion policies demonstrate remarkable performance in learning complex manipulation tasks. However, these policies often fail even when operating within their training distribution due to extreme sensitivity to initial conditions and irreducible approximation errors that lead to compounding drift. This makes it unsafe to deploy IL policies in the field where out-of-distribution scenarios are prevalent. A prerequisite for safe deployment is enabling the policy to determine whether it can execute a task the way it was learned from demonstrations. This paper presents TAIL-Safe, a principled approach to identify, for a trained IL policy, a safe set from where the policy empirically succeeds in completing the learned task. We propose a Lipschitz-continuous Q-value function that maps state-action pairs to a long-term safety score based on three short-term task-agnostic criteria: visibility, recognizability, and graspability. The zero-superlevel set of this function characterizes an empirical control invariant set over state-action pairs. When the nominal policy proposes an action outside this set, we apply a recovery mechanism inspired by Nagumo's theorem that uses gradient ascent to the Q-function to steer the policy back to safety. To learn this Q-function, we construct a high-fidelity digital twin using Gaussian Splatting that enables systematic collection of failure data without risk to physical hardware. Experiments with a Franka Emika robot demonstrate that flow-matching policies, which fail under run-time perturbations, achieve consistent task success when guided by the proposed TAIL-Safe.
Read the full abstract
Robotics
VLA-ATTC: Adaptive Test-Time Compute for VLA Models with Relative Action Critic Model
Vision-Language-Action (VLA) models have demonstrated remarkable capabilities and generalization in embodied manipulation. However, their decision-making relies on a fast, instinctive process that lacks deliberation. This strategy often leads to suboptimal or catastrophic actions when facing complex or ambiguous scenarios that require greater consideration. In this paper, we introduce VLA-ATTC, a framework that endows VLA models with adaptive test-time compute (TTC). VLA-ATTC employs an uncertainty-based “cognitive clutch” to dynamically transition from reflexive execution to a TTC deliberation phase when necessary. During TTC phase, a novel Relative Action Critic (RAC) model identifies the optimal action from generated candidates via pairwise comparisons. This relative mechanism replaces unstable absolute value estimation, significantly simplifying the learning objective. Furthermore, we introduce an efficient sampling strategy to amortize computational costs and an automated data pipeline that curates preference pairs without manual annotation. On the LIBERO-LONG benchmark, VLA-ATTC reduces the failure rate of the SOTA model PI0.5 by over 50%. We will open-source all the code and weights.
Read the full abstract
Robotics
Sentinel-VLA: A Metacognitive VLA Model with Active Status Monitoring for Dynamic Reasoning and Error Recovery
Vision-language-action (VLA) models have advanced the field of embodied manipulation by harnessing broad world knowledge and strong generalization. However, current VLA models still face several key challenges, including limited reasoning capability, lack of status monitoring, and difficulty in self-correction. In this paper, we introduce Sentinel-VLA, a metacognitive VLA model equipped with an active “sentinel” module to monitor real-time execution status. Only when necessary, such as during initial planning or upon detecting an error, the model triggers a dynamic reasoning or formulate error recovery solutions. This on-demand reasoning mechanism ensures robust decision-making while minimizing computational overhead. Notably, all training data (spanning 44 tasks and over 2.6 million transitions) is automatically generated and annotated through our designed pipeline. We also propose the Self-Evolving Continual Learning (SECL) algorithm, which allows Sentinel-VLA to identify its capability boundaries and automatically collect data for expansion, paired with Orthogonal Continual Adapter (OC-Adapter) to constrain parameter updates to an orthogonal space, thereby preventing catastrophic forgetting. Real-world experiments demonstrate that Sentinel-VLA boosts the task success rate by over 30% compared to the SOTA model, PI0. We will open-source all the code, weights, and data generation pipeline.
Read the full abstract
Robotics · Cross-listed from physics.app-ph
A skin-like conformal sensor for real-time shape mapping
Reliable real-time 3D shape sensing is essential for robust control and interpretation of deformable systems during motion. Existing vision-based approaches require line-of-sight and complex instrumentation, limiting operation in occluded and space-constrained settings. Here, we introduce a scalable, skin-like sensor that reconstructs its continuous 3D deformation in real time from distributed strain measurements. The device embeds a 2D array of mirror-stacked, printed oxidized eutectic gallium-indium (o-EGaIn) strain gauges within an elastomeric film to measure off-neutral-axis strains. Combined with a mechanics-informed observation model and a fast optimization routine, the system estimates local curvature, elongation, offset, and orientation under concurrent stretching, bending, and indentation, enabling reconstruction of complex surfaces. A 5-by-5 array with a 12 mm pitch achieves a mean surface reconstruction error of 0.62 mm with 0.1s latency across all tested scenarios. When conforming to complex surfaces, the sensor provides fast 3D shape mapping of the underlying geometry. Demonstrations involving palm gesturing, finger indentation, and contact-induced balloon deformation highlight utility for epidermal motion tracking, haptic interaction, and intraoperative monitoring.
Read the full abstract
Friday 1 May
Robotics · Cross-listed from cs.CV
Benchmarking ResNet Backbones in RT-DETR: Impact of Depth and Regularization under environmental conditions
Visual perception plays a central role in competitive robotics, where environmental variations can directly affect real-time detection performance. The related literature on transformer-based detectors lack information regarding the impact of backbone scale and environmental settings on model performance. This work presents a comparative evaluation of RT-DETR for detecting round objects under environmental and hyperparameter variations relevant to competitive robotics. Four ResNet backbones (ResNet18, ResNet34, ResNet50, and ResNet101) were compared using dropout rates, analyzing their effect on confidence and accuracy. All models were trained under the same configuration and evaluated under changes in lighting and background contrast. Environmental conditions primarily impact prediction confidence, while inference latency remains largely unaffected and classification accuracy stays consistently high, approaching or above 1.00 in most cases. Two distinct behaviors were observed. Under illumination variation, ResNet50 achieves the best trade-off, combining near-perfect accuracy, confidence values up to approximately 0.869 and latency around 0.058-0.059 ms. Under background variation, ResNet34 provides the most balanced performance, reaching near-perfect accuracy and higher confidence values up to approximately 0.887. These results indicate that the optimal architecture depends on the type of environmental variation, with intermediate-depth models offering the best balance between performance and efficiency.
Read the full abstract
Robotics
Topology-Driven Anti-Entanglement Control for Soft Robots
In the field of precision manufacturing in complex constrained environments, the role of soft robots is increasingly prominent, and the realization of anti-winding control based on multi-intelligent body reinforcement learning has become a research hotspot. One of the core problems at present is to coordinate multiple robots to complete the unwinding operation in a highly constrained environment. The existing distributed training framework faces some observability challenges in high-density barrier and unstable environments, resulting in poor learning results. This paper proposes a topology-driven Multi-Agent Reinforcement Learning (TD-MARL) framework to coordinate multi-robot systems to avoid entanglement. Specifically, the critical network adopts centralized learning, so that each intelligent body can perceive the strategies of other intelligent bodies by sharing the topological state, thus alleviating the training instability caused by complex interactions; eliminating the demand for communication resources between robots through distributed execution, Upgrade system reliability; the integrated topological security layer uses topological invariants to accurately assess and mitigate the risk of entanglement to avoid the strategy from falling into local difficulties. Finally, the full simulation experiments carried out in the real simulation environment show that the method is better than the current advanced deep reinforcement learning (DRL) method in terms of convergence and anti-winding effect.
Read the full abstract
Robotics · Cross-listed from cs.LG
Learning to Race in Minutes: Infoprop Dyna on the Mini Wheelbot
Reinforcement Learning (RL) has the potential to enable robots with fast, nonlinear, and unstable dynamics to reach the limits of their performance. However, most recent advances rely on carefully designed physics-based simulators and domain randomization to achieve successful sim-to-real transfer within reasonable wall-clock time. In this work, we bypass the need for such simulators and demonstrate that Infoprop Dyna, a state-of-the-art uncertainty-aware model-based reinforcement learning (MBRL) framework, can enable robots to learn directly from real-world interactions. Using Infoprop Dyna, the Mini Wheelbot, an underactuated unicycle robot, learns to race around a track within 11 minutes of real-world experience.
Read the full abstract
Robotics
Online Safety Filter for Deformable Object Manipulation with Horizon Agnostic Neural Operators
Safety critical control of robotic manipulation tasks involving deformable media such as fluids, cloth, and soft objects remains challenging because existing learning based approaches encode safety indirectly through reward shaping, which provides no guarantee of constraint satisfaction at deployment. We present a constraint driven online safety filter for deformable object manipulation that enforces explicit task level safety constraints in real time by minimally modifying any nominal control policy. Our approach combines two key components: a horizon agnostic neural operator that learns the boundary input output mapping of the underlying PDE dynamics and generalizes across variable rollout lengths without retraining, and a boundary control barrier function that certifies safety at the task relevant output level via a lightweight quadratic program. The resulting safety constraint is affine in the boundary input rate, enabling real time online filtering. We evaluate the proposed method on fluid manipulation tasks in FluidLab, where the filter improves safe trajectory rates by up to 22% over unfiltered base policies while also reducing the number of steps required to reach the safe set, demonstrating that constraint driven safety enforcement is both more reliable and more efficient than reward shaping approaches.
Read the full abstract
Robotics
Value Functions for Temporal Logic: Optimal Policies and Safety Filters
While Bellman equations for basic reach, avoid, and reach-avoid problems are well studied, the relationship between value optimality and policy optimality becomes subtle in the undiscounted infinite-horizon setting, particularly for more complicated tasks. Greedily maximizing the Q-function can produce policies that indefinitely defer task completion for reach-avoid problems, or equivalently, Until specifications, even when the value function is optimal. Building upon recent results decomposing the value function for temporal logic (TL) into a graph of constituent value functions, we construct non-Markovian policies based on state history that avoid this pathology and prove their optimality with respect to the quantitative robustness score for nested Until, Globally, and Globally-Until specifications. We further show how the Q function can serve as a safety filter for complex TL specifications, extending prior results beyond simple avoid or reach-avoid tasks.