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Computer Science Robotics

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Wednesday 22 April

Robotics

AdaTracker: Learning Adaptive In-Context Policy for Cross-Embodiment Active Visual Tracking

Realizing active visual tracking with a single unified model across diverse robots is challenging, as the physical constraints and motion dynamics vary drastically from one platform to another. Existing approaches typically train separate models for each embodiment, leading to poor scalability and limited generalization. To address this, we propose AdaTracker, an adaptive in-context policy learning framework that robustly tracks targets on diverse robot morphologies. Our key insight is to explicitly model embodiment-specific constraints through an Embodiment Context Encoder, which infers embodiment-specific constraints from history. This contextual representation dynamically modulates a Context-Aware Policy, enabling it to infer optimal control actions for unseen embodiments in a zero-shot manner. To enhance robustness, we introduce two auxiliary objectives to ensure accurate context identification and temporal consistency. Experiments in both simulation and the real world demonstrate that AdaTracker significantly outperforms state-of-the-art methods in cross-embodiment generalization, sample efficiency, and zero-shot adaptation.
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All authors Kui Wu, Hao Chen, Jinzhu Han, Haijun Liu, Churan Wang, Yizhou Wang, Zhoujun Li, Si Liu, Fangwei Zhong

Robotics

ETac: A Lightweight and Efficient Tactile Simulation Framework for Learning Dexterous Manipulation

Tactile sensors are increasingly integrated into dexterous robotic manipulators to enhance contact perception. However, learning manipulation policies that rely on tactile sensing remains challenging, primarily due to the trade-off between fidelity and computational cost of soft-body simulations. To address this, we present ETac, a tactile simulation framework that models elastomeric soft-body interactions with both high fidelity and efficiency. ETac employs a lightweight data-driven deformation propagation model to capture soft-body contact dynamics, achieving high simulation quality and boosting efficiency that enables large-scale policy training. When serving as the simulation backend, ETac produces surface deformation estimates comparable to FEM and demonstrates applicability for modeling real tactile sensors. Then, we showcase its capability in training a blind grasping policy that leverages large-area tactile feedback to manipulate diverse objects. Running on a single RTX 4090 GPU, ETac supports reinforcement learning across 4,096 parallel environments, achieving a total throughput of 869 FPS. The resulting policy reaches an average success rate of 84.45% across four object types, underscoring ETac's potential to make tactile-based skill learning both efficient and scalable.
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All authors Zhe Xu, Feiyu Zhao, Xiyan Huang, Chenxi Xiao

Robotics

Onboard Wind Estimation for Small UAVs Equipped with Low-Cost Sensors: An Aerodynamic Model-Integrated Filtering Approach

To enable autonomous wind estimation for energy-efficient flight in small unmanned aerial vehicles (UAVs), this study proposes a method that estimates flight states and wind using only the low-cost essential onboard sensors required for autonomous flight, without relying on additional wind measurement devices. The core of the method includes an Extended Kalman Filter (EKF) integrated with the aerodynamic model and an Adaptive Moving Average Estimation (AMAE) technique, which improves the accuracy and smoothness of the wind estimation. Simulation results show that the approach efficiently estimates both steady and time-varying 3D wind vectors without requiring flow angle measurements. The impact of aerodynamic model accuracy on wind estimation errors is also analyzed to assess practical applicability. Flight tests validate the effectiveness of the method and its feasibility for real-time onboard computation. Additionally, uncertainties and error sources encountered during testing are systematically examined, providing a foundation for further refinement.
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All authors Bingchen Cheng, Tielin Ma, Jingcheng Fu, Lulu Tao, Tianhui Guo

Robotics

Cortex 2.0: Grounding World Models in Real-World Industrial Deployment

Industrial robotic manipulation demands reliable long-horizon execution across embodiments, tasks, and changing object distributions. While Vision-Language-Action models have demonstrated strong generalization, they remain fundamentally reactive. By optimizing the next action given the current observation without evaluating potential futures, they are brittle to the compounding failure modes of long-horizon tasks. Cortex 2.0 shifts from reactive control to plan-and-act by generating candidate future trajectories in visual latent space, scoring them for expected success and efficiency, then committing only to the highest-scoring candidate. We evaluate Cortex 2.0 on a single-arm and dual-arm manipulation platform across four tasks of increasing complexity: pick and place, item and trash sorting, screw sorting, and shoebox unpacking. Cortex 2.0 consistently outperforms state-of-the-art Vision-Language-Action baselines, achieving the best results across all tasks. The system remains reliable in unstructured environments characterized by heavy clutter, frequent occlusions, and contact-rich manipulation, where reactive policies fail. These results demonstrate that world-model-based planning can operate reliably in complex industrial environments.
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All authors Adriana Aida, Walid Amer, Katarina Bankovic, Dhruv Behl, Fabian Busch, Annie Bhalla, Minh Duong, Florian Gienger, Rohan Godse, Denis Grachev, Ralf Gulde, Elisa Hagensieker, Junpeng Hu, Shivam Joshi, Tobias Knobloch, Likith Kumar, Damien LaRocque, Keerthana Lokesh, Omar Moured, Khiem Nguyen, Christian Preyss, Ranjith Sriganesan, Vikram Singh, Carsten Sponner, Anh Tong, Dominik Tuscher, Marc Tuscher, Pavan Upputuri

Robotics

Toward Cooperative Driving in Mixed Traffic: An Adaptive Potential Game-Based Approach with Field Test Verification

Connected autonomous vehicles (CAVs), which represent a significant advancement in autonomous driving technology, have the potential to greatly increase traffic safety and efficiency through cooperative decision-making. However, existing methods often overlook the individual needs and heterogeneity of cooperative participants, making it difficult to transfer them to environments where they coexist with human-driven vehicles (HDVs).To address this challenge, this paper proposes an adaptive potential game (APG) cooperative driving framework. First, the system utility function is established on the basis of a general form of individual utility and its monotonic relationship, allowing for the simultaneous optimization of both individual and system objectives. Second, the Shapley value is introduced to compute each vehicle's marginal utility within the system, allowing its varying impact to be quantified. Finally, the HDV preference estimation is dynamically refined by continuously comparing the observed HDV behavior with the APG's estimated actions, leading to improvements in overall system safety and efficiency. Ablation studies demonstrate that adaptively updating Shapley values and HDV preference estimation significantly improve cooperation success rates in mixed traffic. Comparative experiments further highlight the APG's advantages in terms of safety and efficiency over other cooperative methods. Moreover, the applicability of the approach to real-world scenarios was validated through field tests.
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All authors Shiyu Fang, Xiaocong Zhao, Xuekai Liu, Peng Hang, Jianqiang Wang, Yunpeng Wang, Jian Sun

Robotics

Stochastic Barrier Certificates in the Presence of Dynamic Obstacles

In this work, we focus on safety verification of stochastic systems in dynamic environments. We introduce both time-invariant and time-varying barrier certificates for discrete-time, continuous-space systems subject to uncertainty, which provide certified lower bounds on the probability of remaining within a safe set over a finite horizon. These certificates explicitly account for time-varying unsafe regions induced by obstacle dynamics. By leveraging Bellman's optimality perspective, the time-varying formulation directly captures temporal structure and yields less conservative bounds than state-of-the-art approaches. By restricting certificates to polynomial functions, we show that time-varying barrier synthesis can be formulated as a convex sum-of-squares program, enabling tractable optimization. Empirical evaluations on nonlinear systems with dynamic obstacles show that time-varying certificates consistently achieve tight guarantees, demonstrating improved accuracy and scalability over state-of-the-art methods.
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Robotics

LLM-Guided Safety Agent for Edge Robotics with an ISO-Compliant Perception-Compute-Control Architecture

Ensuring functional safety in human-robot interaction is challenging because AI perception is inherently probabilistic, whereas industrial standards require deterministic behavior. We present an LLM-guided safety agent for edge robotics, built on an ISO-compliant low-latency perception-compute-control architecture. Our method translates natural-language safety regulations into executable predicates and deploys them through a redundant heterogeneous edge runtime. For fault-tolerant closed-loop execution under edge constraints, we adopt a symmetric dual-modular redundancy design with parallel independent execution for low-latency perception, computation, and control. We prototype the system on a dual-RK3588 platform and evaluate it in representative human-robot interaction scenarios. The results demonstrate a practical edge implementation path toward ISO 13849 Category 3 and PL d using cost-effective hardware, supporting practical deployment of safety-critical embodied AI.
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All authors Xu Huang, Ruofan Zhang, Lu Cheng, Yuefeng Song, Xu Huang, Huayu Zhang, Sheng Yin, Anyang Liang, Chen Qian, Yin Zhou, Xiaoyun Yuan, Yuan Cheng

Robotics · Cross-listed from cs.CV

From Scene to Object: Text-Guided Dual-Gaze Prediction

Interpretable driver attention prediction is crucial for human-like autonomous driving. However, existing datasets provide only scene-level global gaze rather than fine-grained object-level annotations, inherently failing to support text-grounded cognitive modeling. Consequently, while Vision-Language Models (VLMs) hold great potential for semantic reasoning, this critical data limitations leads to severe text-vision decoupling and visual-bias hallucinations. To break this bottleneck and achieve precise object-level attention prediction, this paper proposes a novel dual-branch gaze prediction framework, establishing a complete paradigm from data construction to model architecture. First, we construct G-W3DA, a object-level driver attention dataset. By integrating a multimodal large language model with the Segment Anything Model 3 (SAM3), we decouple macroscopic heatmaps into object-level masks under rigorous cross-validation, fundamentally eliminating annotation hallucinations. Building upon this high-quality data foundation, we propose the DualGaze-VLM architecture. This architecture extracts the hidden states of semantic queries and dynamically modulates visual features via a Condition-Aware SE-Gate, achieving intent-driven precise spatial anchoring. Extensive experiments on the W3DA benchmark demonstrate that DualGaze-VLM consistently surpasses existing state-of-the-art (SOTA) models in spatial alignment metrics, notably achieving up to a 17.8% improvement in Similarity (SIM) under safety-critical scenarios. Furthermore, a visual Turing test reveals that the attention heatmaps generated by DualGaze-VLM are perceived as authentic by 88.22% of human evaluators, proving its capability to generate rational cognitive priors.
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All authors Zehong Ke, Yanbo Jiang, Jinhao Li, Zhiyuan Liu, Yiqian Tu, Qingwen Meng, Heye Huang, Jianqiang Wang

Robotics

Toward Safe Autonomous Robotic Endovascular Interventions using World Models

Autonomous mechanical thrombectomy (MT) presents substantial challenges due to highly variable vascular geometries and the requirements for accurate, real-time control. While reinforcement learning (RL) has emerged as a promising paradigm for the automation of endovascular navigation, existing approaches often show limited robustness when faced with diverse patient anatomies or extended navigation horizons. In this work, we investigate a world-model-based framework for autonomous endovascular navigation built on TD-MPC2, a model-based RL method that integrates planning and learned dynamics. We evaluate a TD-MPC2 agent trained on multiple navigation tasks across hold out patient-specific vasculatures and benchmark its performance against the state-of-the-art Soft Actor-Critic (SAC) algorithm agent. Both approaches are further validated in vitro using patient-specific vascular phantoms under fluoroscopic guidance. In simulation, TD-MPC2 demonstrates a significantly higher mean success rate than SAC (58% vs. 36%, p < 0.001), and mean tip contact forces of 0.15 N, well below the proposed 1.5 N vessel rupture threshold. Mean success rates for TD-MPC2 (68%) were comparable to SAC (60%) in vitro, but TD-MPC2 achieved superior path ratios (p = 0.017) at the cost of longer procedure times (p < 0.001). Together, these results provide the first demonstration of autonomous MT navigation validated across both hold out in silico data and fluoroscopy-guided in vitro experiments, highlighting the promise of world models for safe and generalizable AI-assisted endovascular interventions.
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All authors Harry Robertshaw, Nikola Fischer, Han-Ru Wu, Andrea Walker Perez, Weiyuan Deng, Benjamin Jackson, Christos Bergeles, Alejandro Granados, Thomas C Booth

Robotics

JoyAI-RA 0.1: A Foundation Model for Robotic Autonomy

Robotic autonomy in open-world environments is fundamentally limited by insufficient data diversity and poor cross-embodiment generalization. Existing robotic datasets are often limited in scale and task coverage, while relatively large differences across robot embodiments impede effective behavior knowledge transfer. To address these challenges, we propose JoyAI-RA, a vision-language-action (VLA) embodied foundation model tailored for generalizable robotic manipulation. JoyAI-RA presents a multi-source multi-level pretraining framework that integrates web data, large-scale egocentric human manipulation videos, simulation-generated trajectories, and real-robot data. Through training on heterogeneous multi-source data with explicit action-space unification, JoyAI-RA effectively bridges embodiment gaps, particularly between human manipulation and robotic control, thereby enhancing cross-embodiment behavior learning. JoyAI-RA outperforms state-of-the-art methods in both simulation and real-world benchmarks, especially on diverse tasks with generalization demands.
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All authors Tianle Zhang, Zhihao Yuan, Dafeng Chi, Peidong Liu, Dongwei Li, Kejun Hu, Likui Zhang, Junnan Nie, Ziming Wei, Zengjue Chen, Yili Tang, Jiayi Li, Zhiyuan Xiang, Mingyang Li, Tianci Luo, Hanwen Wan, Ao Li, Linbo Zhai, Zhihao Zhan, Xiaodong Bai, Jiakun Cai, Peng Cao, Kangliang Chen, Siang Chen, Yixiang Dai, Shuai Di, Yicheng Gong, Chenguang Gui, Yucheng Guo, Peng Hao, Qingrong He, Haoyang Huang, Kunrui Huang, Zhixuan Huang, Shibo Jin, Yixiang Jin, Anson Li, Dongjiang Li, Jiawei Li, Ruodai Li, Yihang Li, Yuzhen Li, Jiaming Liang, Fangsheng Liu, Jing Long, Mingxi Luo, Xing Pan, Hui Shen, Xiaomeng Tian, Daming Wang, Song Wang, Junwu Xiong, Hang Xu, Wanting Xu, Zhengcheng Yu, He Zhang, Jiyao Zhang, Lin Zhao, Chen Zhou, Nan Duan, Yuzheng Zhuang, Liang Lin

Robotics · Cross-listed from cs.HC

Heterogeneous Layered Structures Can Modulate Human Softness Perception

Human softness perception in haptics has mainly been studied using mechanically homogeneous objects, despite the fact that many real-world objects exhibit heterogeneous layered structures with nonuniform stiffness. This study examined how layered heterogeneity modulates haptic softness perception. Sixteen lattice-structured stimuli were fabricated by 3D printing, with the stiffness of the upper four layers systematically varied while the bottom two layers remained fixed. Twenty-two participants evaluated the softness of the stimuli in a psychophysical task, and compression tests were conducted to quantify their mechanical properties. Perceived softness was significantly predicted by displacement under load, however, perceptual ranking did not fully coincide with the physical ranking. Linear mixed-effects analyses showed that the softness of the outermost layer had the greatest impact on the perceived softness. Perceived softness also increased as the number of soft subsurface layers increased, although this contribution decreased with depth. Layers 2 and 3 showed significant effects, whereas Layer 4 did not. These findings suggest that haptic softness perception depends not only on the overall stiffness but also on the depth-dependent distribution of compliance within layered structures.
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All authors Yuno Higuchi, Yosuke Iwashita, Yuji Ohgi, Masashi Nakatani

Tuesday 21 April

Robotics

FalconApp: Rapid iPhone Deployment of End-to-End Perception via Automatically Labeled Synthetic Data

Reliable perception for robotics depends on large-scale labeled data, yet real-world datasets rely on heavy manual annotation and are time-consuming to produce. We present FalconApp, an iPhone app with an end-to-end frontend-backend pipeline that turns a short handheld capture of a rigid object into a perception module for mask detection and 6-DoF pose estimation. Our core contribution is a rapid mobile deployment pipeline paired with a photorealistic auto-labeling workflow: from a user-captured video of an object, FalconApp reconstructs an editable GSplat asset, composites it with diverse photorealistic backgrounds, renders synthetic images with ground-truth masks and poses, trains the perception module, and deploys it back to the iPhone frontend. Experiments across five rigid objects with diverse geometry and appearance show that FalconApp produces usable perception models with about 20 minutes of synthetic-data generation and training per object on average, around 30 ms end-to-end on-device latency on iPhone, and better overall pose accuracy than a PnP baseline on 4 / 5 objects in both simulation and real-world evaluation.
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Robotics

A Tendon-Driven Wrist Abduction-Adduction Joint Improves Performance of a 5 DoF Upper Limb Exoskeleton – Implementation and Experimental Evaluation

Wrist function is essential in performing activities of daily living (ADLs). However, there is limited experimental evidence on the functional impact of wrist Abduction-Adduction (Ab-Ad) joint assistance in upper limb exoskeletons (ULEs) for rehabilitation. This study evaluates the effect of implementing an active wrist Ab-Ad joint in a five degree of freedom (DoF) ULE, EXOTIC2 exoskeleton, to support individuals with severe motor impairments. Methods: A compact, lightweight wrist module with tendon-driven abduction and spring-driven adduction was integrated into the EXOTIC exoskeleton. Eight adults with no motor disabilities completed drinking and scratching tasks under randomized wrist-enabled and wrist-locked conditions along with a preliminary feasibility test in one individual with Amyotrophic lateral sclerosis (ALS). Kinematic and task performance metrics including wrist range of motion, task completion time, spillage and leveling metrics were assessed. Results: Implementing the wrist Ab-Ad DoF improved task success metrics. Spill incidence during the drinking task decreased from 56% to 3%, and leveling success for scratching task improved from 28% to 75%. Conclusion: Integrating wrist Ab-Ad assistance improved key functional task outcomes without increasing execution time. Significance: The study provides the experimental evidence that active wrist Ab-Ad control enhances task-level performance in exoskeleton-assisted ADLs.
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All authors Juwairiya S. Khan, Mostafa Mohammadi, Alexander L. Ammitzbøll, Ellen-Merete Hagen, Jakob Blicher, Izabella Obál, Ana S. S. Cardoso, Oguzhan Kirtas, Rasmus L. Kæseler, John Rasmussen, Lotte N.S. Andreasen Struijk

Robotics

Design, Modelling and Experimental Evaluation of a Tendon-driven Wrist Abduction-Adduction Mechanism for an upper limb exoskeleton

Wrist exoskeletons play a vital role in rehabilitation and assistive applications, yet conventional actuation mechanisms such as electric motors or pneumatics often introduce undesirable weight, friction, and complexity. This paper presents a novel single-cable (tendon), torsional-spring-assisted actuation mechanism for wrist abduction-adduction, and a simulation-based method for selecting its stiffness parameters. The mechanism employs a single Bowden cable passively tensioned by a spiral torsional spring (clock spring) to maintain continuous cable tension without antagonistic actuation. Kinematic and dynamic modeling of the mechanism was performed to estimate the required torque and identify optimal spring parameters. These simulation-derived parameters guided the design of a functional prototype, which was experimentally evaluated with five participants with no motor disabilities (NMD) under varying arm positions and loading conditions using three spring configurations to account for user variability and modeling uncertainties. Experimental results show consistent agreement with simulation-derived trends, with the nominal spring configuration achieving balanced motion range, torque demand, and repeatability. The results demonstrate that simulation-informed stiffness selection can effectively guide the design of compact, cable-driven wrist exoskeletons while reducing reliance on empirical tuning.
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All authors Juwairiya S. Khan, Mostafa Mohammadi, John Rasmussen, Lotte N.S. Andreasen Struijk

Robotics

Strain in Sound: Soft Corrugated Tube for Local Strain Sensing with Acoustic Resonance

We present a soft corrugated tube sensor designed to estimate strain in each half segment. When air flows through the tube, the internal corrugated cavities induce pressure oscillations that excite the tube's standing wave resonance mode, generating an acoustic tone. Stretching the tube affects both the resonance mode frequency, due to changes in overall length, and the frequency-flow speed relationship, due to variations in cavity width, which is particularly useful for local strain estimation. By sweeping flow rates in a controlled manner, we collected resonance frequency data across flow speeds under various local stretch conditions, enabling a machine learning algorithm (gradient boosting regressor) to estimate segmental strain with high accuracy. The dual-period tube design (3.1 mm and 4.18 mm corrugation periods) achieved a mean absolute error (MAE) of 0.8 mm, while the single-period tube (3.1 mm) provided a satisfactory MAE of 1 mm. Testing on a mannequin finger demonstrated the sensor's capability to differentiate multi-joint configurations, showing its potential for estimating non-uniform deformations in soft bodies.
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Robotics · Cross-listed from cs.CV

EmbodiedMidtrain: Bridging the Gap between Vision-Language Models and Vision-Language-Action Models via Mid-training

Vision-Language-Action Models (VLAs) inherit their visual and linguistic capabilities from Vision-Language Models (VLMs), yet most VLAs are built from off-the-shelf VLMs that are not adapted to the embodied domain, limiting their downstream performance. In this work, we propose EmbodiedMidtrain to bridge the gap between VLMs and VLAs. We first characterize the data distribution gap between them, showing that VLA data occupy compact regions that are largely separated from the broader VLM distribution, while the degree of alignment varies substantially both across and within VLM data sources. Then, we build a mid-training data engine that leverages a lightweight learnable proximity estimator to select the most VLA-aligned candidates from a large VLM pool, and produce EmbodiedMidtrain-1M, a VLM dataset that we further use to mid-train the VLM before downstream VLA fine-tuning. Experiments on both simulated robot manipulation benchmarks and real-world tasks show consistent VLA performance gains over off-the-shelf checkpoints across VLM backbones and VLA action heads. These gains extend to downstream tasks not used to guide data selection. Further analysis reveals that mid-training provides a stronger initialization for VLA fine-tuning, with gains emerging from the earliest steps and widening throughout training. Moreover, the data engine captures both dataset-level and sample-level alignment signals, favoring spatial reasoning over text-centric tasks while preserving the diversity of the VLM data. We will release all code, data and models for future research.
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All authors Yiyang Du, Zhanqiu Guo, Haochen Zhang, Annabella Macaluso, Xin Ye, Liu Ren, Yonatan Bisk, Chenyan Xiong

Robotics

Efficient Reinforcement Learning using Linear Koopman Dynamics for Nonlinear Robotic Systems

This paper presents a model-based reinforcement learning (RL) framework for optimal closed-loop control of nonlinear robotic systems. The proposed approach learns linear lifted dynamics through Koopman operator theory and integrates the resulting model into an actor-critic architecture for policy optimization, where the policy represents a parameterized closed-loop controller. To reduce computational cost and mitigate model rollout errors, policy gradients are estimated using one-step predictions of the learned dynamics rather than multi-step propagation. This leads to an online mini-batch policy gradient framework that enables policy improvement from streamed interaction data. The proposed framework is evaluated on several simulated nonlinear control benchmarks and two real-world hardware platforms, including a Kinova Gen3 robotic arm and a Unitree Go1 quadruped. Experimental results demonstrate improved sample efficiency over model-free RL baselines, superior control performance relative to model-based RL baselines, and control performance comparable to classical model-based methods that rely on exact system dynamics.
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All authors Wenjian Hao, Yuxuan Fang, Zehui Lu, Shaoshuai Mou

Robotics · Cross-listed from cs.CV

DistortBench: Benchmarking Vision Language Models on Image Distortion Identification

Vision-language models (VLMs) are increasingly used in settings where sensitivity to low-level image degradations matters, including content moderation, image restoration, and quality monitoring. Yet their ability to recognize distortion type and severity remains poorly understood. We present DistortBench, a diagnostic benchmark for no-reference distortion perception in VLMs. DistortBench contains 13,500 four-choice questions covering 27 distortion types, six perceptual categories, and five severity levels: 25 distortions inherit KADID-10k calibrations, while two added rotation distortions use monotonic angle-based levels. We evaluate 18 VLMs, including 17 open-weight models from five families and one proprietary model. Despite strong performance on high-level vision-language tasks, the best model reaches only 61.9% accuracy, just below the human majority-vote baseline of 65.7% (average individual: 60.2%), indicating that low-level perceptual understanding remains a major weakness of current VLMs. Our analysis further reveals weak and non-monotonic scaling with model size, performance drops in most base–thinking pairs, and distinct severity-response patterns across model families. We hope DistortBench will serve as a useful benchmark for measuring and improving low-level visual perception in VLMs.
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Robotics

Radar Odometry Subject to High Tilt Dynamics of Subarctic Environments

Rotating FMCW radar odometry methods often assume flat ground conditions. While this assumption is sufficient in many scenarios, including urban environments or flat mining setups, the highly dynamic terrain of subarctic environments poses a challenge to standard feature extraction and state estimation techniques. This paper benchmarks three existing radar odometry methods under demanding conditions, exhibiting up to 13{\deg} in pitch and 4{\deg} in roll difference between consecutive scans, with absolute pitch and roll reaching 30{\deg} and 8{\deg}, respectively. Furthermore, we propose a novel radar-inertial odometry method utilizing tilt-proximity submap search and a hard threshold for vertical displacement between scan points and the estimated axis of rotation. Experimental results demonstrate a state-of-the-art performance of our method on an urban baseline and a 0.3% improvement over the second-best comparative method on a 2-kilometer-long dynamic trajectory. Finally, we analyze the performance of the four evaluated methods on a complex radar sequence characterized by high lateral slip and a steep ditch traversal.
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Robotics

SL(C)AMma: Simultaneous Localisation, (Calibration) and Mapping With a Magnetometer Array

Indoor localisation techniques suffer from attenuated Global Navigation Satellite System (GNSS) signals and from the accumulation of unbounded drift by integration of proprioceptive sensors. Magnetic field-based Simultaneous Localisation and Mapping (SLAM) reduces drift through loop closures by revisiting previously seen locations, but extended exploration of unseen areas remains challenging. Recently, magnetometer arrays have demonstrated significant benefits over single magnetometers, as they can directly estimate the odometry. However, inconsistencies between magnetometer measurements negatively affect odometry estimates and complicate loop closure detection. We propose two filtering algorithms: The first focuses on magnetic field-based SLAM using a magnetometer array (SLAMma). The second extends this to jointly estimate the magnetometer calibration parameters (SLCAMma). We demonstrate, using Monte Carlo simulations, that the calibration parameters can be accurately estimated when there is sufficient orientation excitation, and that magnetometers achieve inter-sensor measurement consistency regardless of the type of motion. Experimental validation on ten datasets confirms these results, and we demonstrate that in cases where single magnetometer SLAM fails, SLAMma and SLCAMma provide good trajectory estimates with, more than 80% drift reduction compared to integration of proprioceptive sensors.
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Robotics

UniT: Toward a Unified Physical Language for Human-to-Humanoid Policy Learning and World Modeling

Scaling humanoid foundation models is bottlenecked by the scarcity of robotic data. While massive egocentric human data offers a scalable alternative, bridging the cross-embodiment chasm remains a fundamental challenge due to kinematic mismatches. We introduce UniT (Unified Latent Action Tokenizer via Visual Anchoring), a framework that establishes a unified physical language for human-to-humanoid transfer. Grounded in the philosophy that heterogeneous kinematics share universal visual consequences, UniT employs a tri-branch cross-reconstruction mechanism: actions predict vision to anchor kinematics to physical outcomes, while vision reconstructs actions to filter out irrelevant visual confounders. Concurrently, a fusion branch synergies these purified modalities into a shared discrete latent space of embodiment-agnostic physical intents. We validate UniT across two paradigms: 1) Policy Learning (VLA-UniT): By predicting these unified tokens, it effectively leverages diverse human data to achieve state-of-the-art data efficiency and robust out-of-distribution (OOD) generalization on both humanoid simulation benchmark and real-world deployments, notably demonstrating zero-shot task transfer. 2) World Modeling (WM-UniT): By aligning cross-embodiment dynamics via unified tokens as conditions, it realizes direct human-to-humanoid action transfer. This alignment ensures that human data seamlessly translates into enhanced action controllability for humanoid video generation. Ultimately, by inducing a highly aligned cross-embodiment representation (empirically verified by t-SNE visualizations revealing the convergence of human and humanoid features into a shared manifold), UniT offers a scalable path to distill vast human knowledge into general-purpose humanoid capabilities.
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All authors Boyu Chen, Yi Chen, Lu Qiu, Jerry Bai, Yuying Ge, Yixiao Ge

Robotics

VLA Foundry: A Unified Framework for Training Vision-Language-Action Models

We present VLA Foundry, an open-source framework that unifies LLM, VLM, and VLA training in a single codebase. Most open-source VLA efforts specialize on the action training stage, often stitching together incompatible pretraining pipelines. VLA Foundry instead provides a shared training stack with end-to-end control, from language pretraining to action-expert fine-tuning. VLA Foundry supports both from-scratch training and pretrained backbones from Hugging Face. To demonstrate the utility of our framework, we train and release two types of models: the first trained fully from scratch through our LLM–>VLM–>VLA pipeline and the second built on the pretrained Qwen3-VL backbone. We evaluate closed-loop policy performance of both models on LBM Eval, an open-data, open-source simulator. We also contribute usability improvements to the simulator and the STEP analysis tools for easier public use. In the nominal evaluation setting, our fully-open from-scratch model is on par with our prior closed-source work and substituting in the Qwen3-VL backbone leads to a strong multi-task table top manipulation policy outperforming our baseline by a wide margin. The VLA Foundry codebase is available at https://github.com/TRI-ML/vla_foundry and all multi-task model weights are released on https://huggingface.co/collections/TRI-ML/vla-foundry. Additional qualitative videos are available on the project website https://tri-ml.github.io/vla_foundry.
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All authors Jean Mercat, Sedrick Keh, Kushal Arora, Isabella Huang, Paarth Shah, Haruki Nishimura, Shun Iwase, Katherine Liu

Robotics

Mask World Model: Predicting What Matters for Robust Robot Policy Learning

World models derived from large-scale video generative pre-training have emerged as a promising paradigm for generalist robot policy learning. However, standard approaches often focus on high-fidelity RGB video prediction, this can result in overfitting to irrelevant factors, such as dynamic backgrounds and illumination changes. These distractions reduce the model's ability to generalize, ultimately leading to unreliable and fragile control policies. To address this, we introduce the Mask World Model (MWM), which leverages video diffusion architectures to predict the evolution of semantic masks instead of pixels. This shift imposes a geometric information bottleneck, forcing the model to capture essential physical dynamics and contact relations while filtering out visual noise. We seamlessly integrate this mask dynamics backbone with a diffusion-based policy head to enable robust end-to-end control. Extensive evaluations demonstrate the superiority of MWM on the LIBERO and RLBench simulation benchmarks, significantly outperforming the state-of-the-art RGB-based world models. Furthermore, real-world experiments and robustness evaluation (via random token pruning) reveal that MWM exhibits superior generalization capabilities and robust resilience to texture information loss.
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All authors Yunfan Lou, Xiaowei Chi, Xiaojie Zhang, Zezhong Qian, Chengxuan Li, Rongyu Zhang, Yaoxu Lyu, Guoyu Song, Chuyao Fu, Haoxuan Xu, Pengwei Wang, Shanghang Zhang

Robotics

Learning Hybrid-Control Policies for High-Precision In-Contact Manipulation Under Uncertainty

Reinforcement learning-based control policies have been frequently demonstrated to be more effective than analytical techniques for many manipulation tasks. Commonly, these methods learn neural control policies that predict end-effector pose changes directly from observed state information. For tasks like inserting delicate connectors which induce force constraints, pose-based policies have limited explicit control over force and rely on carefully tuned low-level controllers to avoid executing damaging actions. In this work, we present hybrid position-force control policies that learn to dynamically select when to use force or position control in each control dimension. To improve learning efficiency of these policies, we introduce Mode-Aware Training for Contact Handling (MATCH) which adjusts policy action probabilities to explicitly mirror the mode selection behavior in hybrid control. We validate MATCH's learned policy effectiveness using fragile peg-in-hole tasks under extreme localization uncertainty. We find MATCH substantially outperforms pose-control policies – solving these tasks with up to 10% higher success rates and 5x fewer peg breaks than pose-only policies under common types of state estimation error. MATCH also demonstrates data efficiency equal to pose-control policies, despite learning in a larger and more complex action space. In over 1600 sim-to-real experiments, we find MATCH succeeds twice as often as pose policies in high noise settings (33% vs.~68%) and applies ~30% less force on average compared to variable impedance policies on a Franka FR3 in laboratory conditions.
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Robotics

Multi-Cycle Spatio-Temporal Adaptation in Human-Robot Teaming

Effective human-robot teaming is crucial for the practical deployment of robots in human workspaces. However, optimizing joint human-robot plans remains a challenge due to the difficulty of modeling individualized human capabilities and preferences. While prior research has leveraged the multi-cycle structure of domains like manufacturing to learn an individual's tendencies and adapt plans over repeated interactions, these techniques typically consider task-level and motion-level adaptation in isolation. Task-level methods optimize allocation and scheduling but often ignore spatial interference in close-proximity scenarios; conversely, motion-level methods focus on collision avoidance while ignoring the broader task context. This paper introduces RAPIDDS, a framework that unifies these approaches by modeling an individual's spatial behavior (motion paths) and temporal behavior (time required to complete tasks) over multiple cycles. RAPIDDS then jointly adapts task schedules and steers diffusion models of robot motions to maximize efficiency and minimize proximity accounting for these individualized models. We demonstrate the importance of this dual adaptation through an ablation study in simulation and a physical robot scenario using a 7-DOF robot arm. Finally, we present a user study (n=32) showing significant plan improvement compared to non-adaptive systems across both objective metrics, such as efficiency and proximity, and subjective measures, including fluency and user preference. See this paper's companion video at: https://youtu.be/55Q3lq1fINs.
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Robotics

A Gesture-Based Visual Learning Model for Acoustophoretic Interactions using a Swarm of AcoustoBots

AcoustoBots are mobile acoustophoretic robots capable of delivering mid-air haptics, directional audio, and acoustic levitation, but existing implementations rely on scripted commands and lack an intuitive interface for real-time human control. This work presents a gesture-based visual learning framework for contactless human-swarm interaction with a multimodal AcoustoBot platform. The system combines ESP32-CAM gesture capture, PhaseSpace motion tracking, centralized processing, and an OpenCLIP-based visual learning model (VLM) with linear probing to classify three hand gestures and map them to haptics, audio, and levitation modalities. Validation accuracy improved from about 67% with a small dataset to nearly 98% with the largest dataset. In integrated experiments with two AcoustoBots, the system achieved an overall gesture-to-modality switching accuracy of 87.8% across 90 trials, with an average end-to-end latency of 3.95 seconds. These results demonstrate the feasibility of using a vision-language-model-based gesture interface for multimodal human-swarm interaction. While the current system is limited by centralized processing, a static gesture set, and controlled-environment evaluation, it establishes a foundation for more expressive, scalable, and accessible swarm robotic interfaces.
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All authors Alex Lin, Lei Gao, Narsimlu Kemsaram, Sriram Subramanian

Robotics · Cross-listed from cs.AI

SafetyALFRED: Evaluating Safety-Conscious Planning of Multimodal Large Language Models

Multimodal Large Language Models are increasingly adopted as autonomous agents in interactive environments, yet their ability to proactively address safety hazards remains insufficient. We introduce SafetyALFRED, built upon the embodied agent benchmark ALFRED, augmented with six categories of real-world kitchen hazards. While existing safety evaluations focus on hazard recognition through disembodied question answering (QA) settings, we evaluate eleven state-of-the-art models from the Qwen, Gemma, and Gemini families on not only hazard recognition, but also active risk mitigation through embodied planning. Our experimental results reveal a significant alignment gap: while models can accurately recognize hazards in QA settings, average mitigation success rates for these hazards are low in comparison. Our findings demonstrate that static evaluations through QA are insufficient for physical safety, thus we advocate for a paradigm shift toward benchmarks that prioritize corrective actions in embodied contexts. We open-source our code and dataset under https://github.com/sled-group/SafetyALFRED.git
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All authors Josue Torres-Fonseca, Naihao Deng, Yinpei Dai, Shane Storks, Yichi Zhang, Rada Mihalcea, Casey Kennington, Joyce Chai

Robotics

Autonomous UAV Pipeline Near-proximity Inspection via Disturbance-Aware Predictive Visual Servoing

Reliable pipeline inspection is critical to safe energy transportation, but is constrained by long distances, complex terrain, and risks to human inspectors. Unmanned aerial vehicles provide a flexible sensing platform, yet reliable autonomous inspection remains challenging. This paper presents an autonomous quadrotor near-proximity pipeline inspection framework for three-dimensional scenarios based on image-based visual servoing model predictive control (VMPC). A unified predictive model couples quadrotor dynamics with image feature kinematics, enabling direct image-space prediction within the control loop. To address low-rate visual updates, measurement noise, and environmental uncertainties, an extended-state Kalman filtering scheme with image feature prediction (ESKF-PRE) is developed, and the estimated lumped disturbances are incorporated into the VMPC prediction model, yielding the ESKF-PRE-VMPC framework. A terrain-adaptive velocity design is introduced to maintain the desired cruising speed while generating vertical velocity references over unknown terrain slopes without prior terrain information. The framework is validated in high-fidelity Gazebo simulations and real-world experiments. In real-world tests, the proposed method reduces RMSE by 52.63% and 75.04% in pipeline orientation and lateral deviation in the image, respectively, for straight-pipeline inspection without wind, and successfully completes both wind-disturbance and bend-pipeline tasks where baseline method fails. An open-source nano quadrotor is modified for indoor experimentation.
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All authors Wen Li, Hui Wang, Jinya Su, Cunjia Liu, Wen-Hua Chen, Shihua Li

Robotics

LiveVLN: Breaking the Stop-and-Go Loop in Vision-Language Navigation

Recent navigation systems achieve strong benchmark results, yet real-world deployment often remains visibly stop-and-go. This bottleneck arises because the sense-inference-execution loop is still blocking: after each new observation, the controller must wait for sensing, transmission, and inference before motion can continue. Reducing action-generation cost alone therefore does not remove redundant waiting. To address this issue, we present LiveVLN, a training-free framework for more continuous embodied navigation by augmenting pretrained VLM navigators with multi-step action continuation. Instead of pausing for each full sense-and-inference round, LiveVLN overlaps execution with the processing of newly arrived observations, allowing refreshed future actions to be handed off before the current executable prefix is exhausted. This design keeps actions continuously available during motion, reducing idle waiting and enabling smoother online execution. The framework operates at runtime and can be integrated with compatible pretrained VLM navigators. Across R2R and RxR, LiveVLN preserves benchmark performance while reducing waiting time and improving action availability. In real-world deployments, it cuts average episode waiting time by up to $77.7\%$ and shortens wall-clock episode time by $12.6\%$ on StreamVLN and $19.6\%$ on NaVIDA, yielding more coherent execution during deployment. Code is available at https://github.com/NIneeeeeem/LiveVLN.
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All authors Xiangchen Wang, Weiye Zhu, Teng Wang, TianTian Geng, Zekai Zhang, Zhiyuan Qi, Jinyu Yang, Feng Zheng

Robotics

GenerativeMPC: VLM-RAG-guided Whole-Body MPC with Virtual Impedance for Bimanual Mobile Manipulation

Bimanual mobile manipulation requires a seamless integration between high-level semantic reasoning and safe, compliant physical interaction - a challenge that end-to-end models approach opaquely and classical controllers lack the context to address. This paper presents GenerativeMPC, a hierarchical cyber-physical framework that explicitly bridges semantic scene understanding with physical control parameters for bimanual mobile manipulators. The system utilizes a Vision-Language Model with Retrieval-Augmented Generation (VLM-RAG) to translate visual and linguistic context into grounded control constraints, specifically outputting dynamic velocity limits and safety margins for a Whole-Body Model Predictive Controller (MPC). Simultaneously, the VLM-RAG module modulates virtual stiffness and damping gains for a unified impedance-admittance controller, enabling context-aware compliance during human-robot interaction. Our framework leverages an experience-driven vector database to ensure consistent parameter grounding without retraining. Experimental results in MuJoCo, IsaacSim, and on a physical bimanual platform confirm a 60% speed reduction near humans and safe, socially-aware navigation and manipulation through semantic-to-physical parameter grounding. This work advances the field of human-centric cybernetics by grounding large-scale cognitive models into predictable, high-frequency physical control loops.
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All authors Marcelino Julio Fernando, Miguel Altamirano Cabrera, Jeffrin Sam, Yara Mahmoud, Konstantin Gubernatorov, Dzmitry Tsetserukou