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Computer Science Robotics

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Tuesday 21 April

Robotics

Assessing VLM-Driven Semantic-Affordance Inference for Non-Humanoid Robot Morphologies

Vision-language models (VLMs) have demonstrated remarkable capabilities in understanding human-object interactions, but their application to robotic systems with non-humanoid morphologies remains largely unexplored. This work investigates whether VLMs can effectively infer affordances for robots with fundamentally different embodiments than humans, addressing a critical gap in the deployment of these models for diverse robotic applications. We introduce a novel hybrid dataset that combines annotated real-world robotic affordance-object relations with VLM-generated synthetic scenarios, and perform an empirical analysis of VLM performance across multiple object categories and robot morphologies, revealing significant variations in affordance inference capabilities. Our experiments demonstrate that while VLMs show promising generalisation to non-humanoid robot forms, their performance is notably inconsistent across different object domains. Critically, we identify a consistent pattern of low false positive rates but high false negative rates across all morphologies and object categories, indicating that VLMs tend toward conservative affordance predictions. Our analysis reveals that this pattern is particularly pronounced for novel tool use scenarios and unconventional object manipulations, suggesting that effective integration of VLMs in robotic systems requires complementary approaches to mitigate over-conservative behaviour while preserving the inherent safety benefits of low false positive rates.
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Robotics

Wrench-Aware Admittance Control for Unknown-Payload Manipulation

Unknown payloads can strongly affect compliant robotic manipulation, especially when the payload center of mass is not aligned with the tool center point. In this case, the payload generates an offset wrench at the robot wrist. During motion, this wrench is not only related to payload weight, but also to payload inertia. If it is not modeled, the compliant controller can interpret it as an external interaction wrench, which causes unintended compliant motion, larger tracking error, and reduced transport accuracy. This paper presents a wrench-aware admittance control framework for unknown-payload pick-and-place using a UR5e robot. The method uses force-torque measurements in two different roles. First, a three-axis translational excitation term is used to reduce payload-induced force effects during transport without making the robot excessively stiff. Second, after grasping, the controller first estimates payload mass for transport compensation and then estimates the payload CoM offset relative to the TCP using wrist force-torque measurements collected during the subsequent translational motion. This helps improve object placement and stacking behavior. Experimental results show improved transport and placement performance compared with uncorrected placement while preserving compliant motion.
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Robotics

Forward Dynamics of Variable Topology Mechanisms - The Case of Constraint Activation

Many mechanical systems exhibit changes in their kinematic topology altering the mobility. Ideal contact is the best known cause, but also stiction and controlled locking of parts of a mechanism lead to topology changes. The latter is becoming an important issue in human-machine interaction. Anticipating the dynamic behavior of variable topology mechanisms requires solving a non-smooth dynamic problem. The core challenge is a physically meaningful transition condition at the topology switching events. Such a condition is presented in this paper. Two versions are reported, one using projected motion equations in terms of redundant coordinates, and another one using the Voronets equations in terms of minimal coordinates. Their computational properties are discussed. Results are shown for joint locking of a planar 3R mechanisms and a 6DOF industrial manipulator.
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Robotics

M$^{2}$GRPO: Mamba-based Multi-Agent Group Relative Policy Optimization for Biomimetic Underwater Robots Pursuit

Traditional policy learning methods in cooperative pursuit face fundamental challenges in biomimetic underwater robots, where long-horizon decision making, partial observability, and inter-robot coordination require both expressiveness and stability. To address these issues, a novel framework called Mamba-based multi-agent group relative policy optimization (M$^{2}$GRPO) is proposed, which integrates a selective state-space Mamba policy with group-relative policy optimization under the centralized-training and decentralized-execution (CTDE) paradigm. Specifically, the Mamba-based policy leverages observation history to capture long-horizon temporal dependencies and exploits attention-based relational features to encode inter-agent interactions, producing bounded continuous actions through normalized Gaussian sampling. To further improve credit assignment without sacrificing stability, the group-relative advantages are obtained by normalizing rewards across agents within each episode and optimized through a multi-agent extension of GRPO, significantly reducing the demand for training resources while enabling stable and scalable policy updates. Extensive simulations and real-world pool experiments across team scales and evader strategies demonstrate that M$^{2}$GRPO consistently outperforms MAPPO and recurrent baselines in both pursuit success rate and capture efficiency. Overall, the proposed framework provides a practical and scalable solution for cooperative underwater pursuit with biomimetic robot systems.
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All authors Yukai Feng, Zhiheng Wu, Zhengxing Wu, Junwen Gu, Junzhi Yu

Robotics

Achieving Interaction Fluidity in a Wizard-of-Oz Robotic System: A Prototype for Fluid Error-Correction

Achieving truly fluid interaction with robots with speech interfaces remains a hard problem, and the experience of current Human-Robot Interaction (HRI) remains laboured and frustrating. Some of the barriers to fluid interaction stem from a lack of a suitable development platform for HRI for improving interaction, even in robotic Wizard-of-Oz (WoZ) modes of operation used for data collection and prototyping. Based on previous systems, we propose the properties of interruptibility and correction (IaC), pollability, latency measurement and optimisation and time-accurate reproducibility of actions from logging data as key criteria for a fluid WoZ system to support fluid error correction. We finish by presenting a Virtual Reality (VR) HRI simulation environment for mobile manipulators which meets these criteria.
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All authors Carlos Baptista De Lima, Julian Hough, Frank Förster, Patrick Holthaus, Yongjun Zheng

Robotics · Cross-listed from cs.CV

Mind2Drive: Predicting Driver Intentions from EEG in Real-world On-Road Driving

Predicting driver intention from neurophysiological signals offers a promising pathway for enhancing proactive safety in advanced driver assistance systems, yet remains challenging in real-world driving due to EEG signal non-stationarity and the complexity of cognitive-motor preparation. This study proposes and evaluates an EEG-based driver intention prediction framework using a synchronised multi-sensor platform integrated into a real electric vehicle. A real-world on-road dataset was collected across 32 driving sessions, and 12 deep learning architectures were evaluated under consistent experimental conditions. Among the evaluated architectures, TSCeption achieved the highest average accuracy (0.907) and Macro-F1 score (0.901). The proposed framework demonstrates strong temporal stability, maintaining robust decoding performance up to 1000 ms before manoeuvre execution with minimal degradation. Furthermore, additional analyses reveal that minimal EEG preprocessing outperforms artefact-handling pipelines, and prediction performance peaks within a 400-600 ms interval, corresponding to a critical neural preparatory phase preceding driving manoeuvres. Overall, these findings support the feasibility of early and stable EEG-based driver intention decoding under real-world on-road conditions. Code: https://github.com/galosaimi/Mind2Drive.
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All authors Ghadah Alosaimi, Hanadi Alhamdan, Wenke E, Stamos Katsigiannis, Amir Atapour-Abarghouei, Toby P. Breckon

Robotics

Quadruped Parkour Learning: Sparsely Gated Mixture of Experts with Visual Input

Robotic parkour provides a compelling benchmark for advancing locomotion over highly challenging terrain, including large discontinuities such as elevated steps. Recent approaches have demonstrated impressive capabilities, including dynamic climbing and jumping, but typically rely on sequential multilayer perceptron (MLP) architectures with densely activated layers. In contrast, sparsely gated mixture-of-experts (MoE) architectures have emerged in the large language model domain as an effective paradigm for improving scalability and performance by activating only a subset of parameters at inference time. In this work, we investigate the application of sparsely gated MoE architectures to vision-based robotic parkour. We compare control policies based on standard MLPs and MoE architectures under a controlled setting where the number of active parameters at inference time is matched. Experimental results on a real Unitree Go2 quadruped robot demonstrate clear performance gains, with the MoE policy achieving double the number of successful trials in traversing large obstacles compared to a standard MLP baseline. We further show that achieving comparable performance with a standard MLP requires scaling its parameter count to match that of the total MoE model, resulting in a 14.3% increase in computation time. These results highlight that sparsely gated MoE architectures provide a favorable trade-off between performance and computational efficiency, enabling improved scaling of control policies for vision-based robotic parkour. An anonymized link to the codebase is https://osf.io/v2kqj/files/github?view_only=7977dee10c0a44769184498eaba72e44.
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All authors Michael Ziegltrum, Jianhao Jiao, Tianhu Peng, Chengxu Zhou, Dimitrios Kanoulas

Robotics · Cross-listed from eess.SY

Scheduling Analysis of UAV Flight Control Workloads on PREEMPT_RT Linux Using a Raspberry Pi 5

Modern UAV architectures increasingly aim to unify high-level autonomy and low-level flight control on a single General-Purpose Operating System (GPOS). However, complex multi-core System-on-Chips (SoCs) introduce significant timing indeterminism due to shared resource contention. This paper performs an architectural analysis of the PREEMPT RT Linux kernel on a Raspberry Pi 5, specifically isolating the impact of kernel activation paths (deferred execution SoftIRQs versus real-time direct activation) on a 250 Hz control loop. Results show that under heavy stress, the standard kernel is unsuitable, exhibiting worst-case latencies exceeding 9 ms. In contrast, PREEMPT RT reduced the worst-case latency by nearly 88 percent to under 225 microseconds, enforcing a direct wake-up path that mitigates OS noise. These findings demonstrate that while PREEMPT RT resolves scheduling variance, the residual jitter on modern SoCs is primarily driven by hardware memory contention.
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All authors Luiz Giacomossi, Håkan Forsberg, Ivan Tomasic, Baran Çürüklü, Tommaso Cucinotta

Robotics

Warmth and Competence in the Swarm: Designing Effective Human-Robot Teams

As groups of robots increasingly collaborate with humans, understanding how humans perceive them is critical for designing effective human-robot teams. While prior research examined how humans interpret and evaluate the abilities and intentions of individual agents, social perception of robot teams remains relatively underexplored. Drawing on the competence-warmth framework, we conducted two studies manipulating swarm behaviors in completing a collective search task and measured the social perception of swarm behaviors when human participants are either observers (Study 1) and operators (Study 2). Across both studies, our results show that variations in swarm behaviors consistently influenced participants' perceptions of warmth and competence. Notably, longer broadcast durations increased perceived warmth; larger separation distances increased perceived competence. Interestingly, individual robot speed had no effect on either of the perceptions. Furthermore, our results show that these social perceptions predicted participants' team preferences more strongly than task performance. Participants preferred robot teams that were both warm and competent, not those that completed tasks most quickly. These findings demonstrate that human-robot interaction dynamically shapes social perception, underscoring the importance of integrating both technical and social considerations when designing robot swarms for effective human-robot collaboration.
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Robotics

Multimodal embodiment-aware navigation transformer

Goal-conditioned navigation models for ground robots trained using supervised learning show promising zero-shot transfer, but their collision-avoidance capability nevertheless degrades under distribution shift, i.e. environmental, robot or sensor configuration changes. We propose ViLiNT a multimodal, attention-based policy for goal navigation, trained on heterogeneous data from multiple platforms and environments, which improves robustness with two key features. First, we fuse RGB images, 3D LiDAR point clouds, a goal embedding and a robot's embodiment descriptor with a transformer architecture to capture complementary geometry and appearance cues. The transformer's output is used to condition a diffusion model that generates navigable trajectories. Second, using automatically generated offline labels, we train a path clearance prediction head for scoring and ranking trajectories produced by the diffusion model. The diffusion conditioning as well as the trajectory ranking head depend on a robot's embodiment token that allows our model to generate and select trajectories with respect to the robot's dimensions. Across three simulated environments, ViLiNT improves Success Rate on average by 166% over equivalent state-of-the-art vision-only baseline (NoMaD). This increase in performance is confirmed through real-world deployments of a rover navigating in obstacle fields. These results highlight that combining multimodal fusion with our collision prediction mechanism leads to improved off-road navigation robustness.
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All authors Louis Dezons, Quentin Picard, Rémi Marsal, François Goulette, David Filliat

Robotics

Multi-Step Gaussian Process Propagation for Adaptive Path Planning

Efficient and robust path planning hinges on combining all accessible information sources. In particular, the task of path planning for robotic environmental exploration and monitoring depends highly on the current belief of the world. To capture the uncertainty in the belief, we present a Gaussian process based path planning method that adapts to multi-modal environmental sensing data and incorporates state and input constraints. To solve the path planning problem, we optimize over future waypoints in a receding horizon fashion, and our cost is thus a function of the Gaussian process posterior over all these waypoints. We demonstrate this method, dubbed OLAhGP, on an autonomous surface vessel using oceanic algal bloom data from both a high-fidelity model and in-situ sensing data in a monitoring scenario. Our simulated and experimental results demonstrate significant improvement over existing methods. With the same number of samples, our method generates more informative paths and achieves greater accuracy in identifying algal blooms in chlorophyll a rich waters, measured with respect to total misclassification probability and binary misclassification rate over the domain of interest.
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All authors Alex Beaudin, Bjørn Andreas Kristiansen, Kristoffer Gryte, Corrado Chiatante, Morten Omholt Alver, Murat Arcak, Tor Arne Johansen

Robotics

Reinforcement Learning Enabled Adaptive Multi-Task Control for Bipedal Soccer Robots

Developing bipedal football robots in dynamiccombat environments presents challenges related to motionstability and deep coupling of multiple tasks, as well ascontrol switching issues between different states such as up-right walking and fall recovery. To address these problems,this paper proposes a modular reinforcement learning (RL)framework for achieving adaptive multi-task control. Firstly,this framework combines an open-loop feedforward oscilla-tor with a reinforcement learning-based feedback residualstrategy, effectively separating the generation of basic gaitsfrom complex football actions. Secondly, a posture-driven statemachine is introduced, clearly switching between the ballseeking and kicking network (BSKN) and the fall recoverynetwork (FRN), fundamentally preventing state interference.The FRN is efficiently trained through a progressive forceattenuation curriculum learning strategy. The architecture wasverified in Unity simulations of bipedal robots, demonstratingexcellent spatial adaptability-reliably finding and kicking theball even in restricted corner scenarios-and rapid autonomousfall recovery (with an average recovery time of 0.715 seconds).This ensures seamless and stable operation in complex multi-task environments.
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All authors Yulai Zhang, Yinrong Zhang, Ting Wu, Linqi Ye

Robotics

Multi-Gait Learning for Humanoid Robots Using Reinforcement Learning with Selective Adversarial Motion Prior

Learning diverse locomotion skills for humanoid robots in a unified reinforcement learning framework remains challenging due to the conflicting requirements of stability and dynamic expressiveness across different gaits. We present a multi-gait learning approach that enables a humanoid robot to master five distinct gaits – walking, goose-stepping, running, stair climbing, and jumping – using a consistent policy structure, action space, and reward formulation. The key contribution is a selective Adversarial Motion Prior (AMP) strategy: AMP is applied to periodic, stability-critical gaits (walking, goose-stepping, stair climbing) where it accelerates convergence and suppresses erratic behavior, while being deliberately omitted for highly dynamic gaits (running, jumping) where its regularization would over-constrain the motion. Policies are trained via PPO with domain randomization in simulation and deployed on a physical 12-DOF humanoid robot through zero-shot sim-to-real transfer. Quantitative comparisons demonstrate that selective AMP outperforms a uniform AMP policy across all five gaits, achieving faster convergence, lower tracking error, and higher success rates on stability-focused gaits without sacrificing the agility required for dynamic ones.
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All authors Yuanye Wu, Keyi Wang, Linqi Ye, Boyang Xing

Robotics

RoboWM-Bench: A Benchmark for Evaluating World Models in Robotic Manipulation

Recent advances in large-scale video world models have enabled increasingly realistic future prediction, raising the prospect of using generated videos as scalable supervision for robot learning. However, for embodied manipulation, perceptual realism alone is not sufficient: generated interactions must also be physically consistent and executable by robotic agents. Existing benchmarks provide valuable assessments of visual quality and physical plausibility, but they do not systematically evaluate whether predicted behaviors can be translated into executable actions that complete manipulation tasks. We introduce RoboWM-Bench, a manipulation-centric benchmark for embodiment-grounded evaluation of video world models. RoboWM-Bench converts generated human-hand and robotic manipulation videos into embodied action sequences and validates them through execution in physically grounded simulation environments. Built on real-to-sim scene reconstruction and diverse manipulation tasks, RoboWM-Bench enables standardized, reproducible, and scalable evaluation of physical executability. Using RoboWM-Bench, we evaluate state-of-the-art video world models and observe that visual plausibility and embodied executability are not always aligned. Our analysis highlights several recurring factors that affect execution performance, including spatial reasoning, contact prediction, and non-physical geometric distortions, particularly in complex and long-horizon interactions. These findings provide a more fine-grained view of current model capabilities and underscore the value of embodiment-aware evaluation for guiding physically grounded world modeling in robotic manipulation.
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All authors Feng Jiang, Yang Chen, Kyle Xu, Yuchen Liu, Haifeng Wang, Zhenhao Shen, Jasper Lu, Shengze Huang, Yuanfei Wang, Chen Xie, Ruihai Wu

Robotics

Differentiable Satellite Constellation Configuration via Relaxed Coverage and Revisit Objectives

Satellite constellation design requires optimizing orbital parameters across multiple satellites to maximize mission specific metrics. For many types of mission, it is desirable to maximize coverage and minimize revisit gaps over ground targets. Existing approaches to constellation design either restrict the design space to symmetric parametric families such as Walker constellations, or rely on metaheuristic methods that require significant compute and many iterations. Gradient-based optimization has been considered intractable due to the non-differentiability of coverage and revisit metrics, which involve binary visibility indicators and discrete max operations. We introduce four continuous relaxations: soft sigmoid visibility, noisy-OR multi-satellite aggregation, leaky integrator revisit gap tracking, and LogSumExp soft-maximum, which when composed with the $\partial$SGP4 differentiable orbit propagator, yield a fully differentiable pipeline from orbital elements to mission-level objectives. We show that this scheme can recover Walker-Delta geometry from irregular initializations, and discovers elliptical Molniya-like orbits with apogee dwell over extreme latitudes from only gradients. Compared to simulated annealing (SA), genetic algorithm (GA), and differential evolution (DE) baselines, our gradient-based method recovers Walker-equivalent geometry within ${\sim}750$ evaluations, whereas the three black-box baselines plateau at with significantly worse revisit even with roughly four times the evaluation budget.
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Robotics

AeroBridge-TTA: Test-Time Adaptive Language-Conditioned Control for UAVs

Language-guided unmanned aerial vehicles (UAVs) often fail not from bad reasoning or perception, but from execution mismatch: the gap between a planned trajectory and the controller's ability to track it when the real dynamics differ from training (mass changes, drag shifts, actuator delay, wind). We propose AeroBridge-TTA, a language-conditioned control pipeline that targets this gap with test-time adaptation. It has three parts: a language encoder that maps the command into a subgoal, an adaptive policy conditioned on the subgoal and a learned latent, and a test-time adaptation (TTA) module that updates the latent online from observed transitions. On five language-conditioned UAV tasks under 13 mismatch conditions with the same domain randomization, AeroBridge-TTA ties a strong PPO-MLP baseline in-distribution and wins all 5 out-of-distribution (OOD) conditions, +22.0 pts on average (62.7% vs. 40.7%); the +8.5 pt overall gain comes entirely from the OOD regime. A same-weights ablation that only changes the step size $\alpha$ shows the latent update itself is responsible for a $4.6\times$ OOD lift.
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Robotics

RoomRecon: High-Quality Textured Room Layout Reconstruction on Mobile Devices

Widespread RGB-Depth (RGB-D) sensors and advanced 3D reconstruction technologies facilitate the capture of indoor spaces, improving the fields of augmented reality (AR), virtual reality (VR), and extended reality (XR). Nevertheless, current technologies still face limitations, such as the inability to reflect minor scene changes without a complete recapture, the lack of semantic scene understanding, and various texturing challenges that affect the 3D model's visual quality. These issues affect the realism required for VR experiences and other applications such as in interior design and real estate. To address these challenges, we introduce RoomRecon, an interactive, real-time scanning and texturing pipeline for 3D room models. We propose a two-phase texturing pipeline that integrates AR-guided image capturing for texturing and generative AI models to improve texturing quality and provide better replicas of indoor spaces. Moreover, we suggest focusing only on permanent room elements such as walls, floors, and ceilings, to allow for easily customizable 3D models. We conduct experiments in a variety of indoor spaces to assess the texturing quality and speed of our method. The quantitative results and user study demonstrate that RoomRecon surpasses state-of-the-art methods in terms of texturing quality and on-device computation time.
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All authors Seok Joon Kim, Dinh Duc Cao, Federica Spinola, Se Jin Lee, Kyu Sung Cho

Robotics · Cross-listed from cs.LG

Accelerating trajectory optimization with Sobolev-trained diffusion policies

Trajectory Optimization (TO) solvers exploit known system dynamics to compute locally optimal trajectories through iterative improvements. A downside is that each new problem instance is solved independently; therefore, convergence speed and quality of the solution found depend on the initial trajectory proposed. To improve efficiency, a natural approach is to warm-start TO with initial guesses produced by a learned policy trained on trajectories previously generated by the solver. Diffusion-based policies have recently emerged as expressive imitation learning models, making them promising candidates for this role. Yet, a counterintuitive challenge comes from the local optimality of TO demonstrations: when a policy is rolled out, small non-optimal deviations may push it into situations not represented in the training data, triggering compounding errors over long horizons. In this work, we focus on learning-based warm-starting for gradient-based TO solvers that also provide feedback gains. Exploiting this specificity, we derive a first-order loss for Sobolev learning of diffusion-based policies using both trajectories and feedback gains. Through comprehensive experiments, we demonstrate that the resulting policy avoids compounding errors, and so can learn from very few trajectories to provide initial guesses reducing solving time by $2\times$ to $20 \times$. Incorporating first-order information enables predictions with fewer diffusion steps, reducing inference latency.
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All authors Théotime Le Hellard, Franki Nguimatsia Tiofack, Quentin Le Lidec, Justin Carpentier

Robotics

AI-Enabled Image-Based Hybrid Vision/Force Control of Tendon-Driven Aerial Continuum Manipulators

This paper presents an AI-enabled cascaded hybrid vision/force control framework for tendon-driven aerial continuum manipulators based on constant-strain modeling in $SE(3)$ as a coupled system. The proposed controller is designed to enable autonomous, physical interaction with a static environment while stabilizing the image feature error. The developed strategy combines the cascaded fast fixed-time sliding mode control and a radial basis function neural network to cope with the uncertainties in the image acquired by the eye-in-hand monocular camera and the measurements from the force sensing apparatus. This ensures rapid, online learning of the vision- and force-related uncertainties without requiring offline training. Furthermore, the features are extracted via a state-of-the-art graph neural network architecture employed by a visual servoing framework using line features, rather than relying on heuristic geometric line extractors, to concurrently contribute to tracking the desired normal interaction force during contact and regulating the image feature error. A comparative study benchmarks the proposed controller against established rigid-arm aerial manipulation methods, evaluating robustness across diverse scenarios and feature extraction strategies. The simulation and experimental results showcase the effectiveness of the proposed methodology under various initial conditions and demonstrate robust performance in executing manipulation tasks.
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Robotics · Cross-listed from cs.CV

Localization-Guided Foreground Augmentation in Autonomous Driving

Autonomous driving systems often degrade under adverse visibility conditions-such as rain, nighttime, or snow-where online scene geometry (e.g., lane dividers, road boundaries, and pedestrian crossings) becomes sparse or fragmented. While high-definition (HD) maps can provide missing structural context, they are costly to construct and maintain at scale. We propose Localization-Guided Foreground Augmentation (LG-FA), a lightweight and plug-and-play inference module that enhances foreground perception by enriching geometric context online. LG-FA: (i) incrementally constructs a sparse global vector layer from per-frame Bird's-Eye View (BEV) predictions; (ii) estimates ego pose via class-constrained geometric alignment, jointly improving localization and completing missing local topology; and (iii) reprojects the augmented foreground into a unified global frame to improve per-frame predictions. Experiments on challenging nuScenes sequences demonstrate that LG-FA improves the geometric completeness and temporal stability of BEV representations, reduces localization error, and produces globally consistent lane and topology reconstructions. The module can be seamlessly integrated into existing BEV-based perception systems without backbone modification. By providing a reliable geometric context prior, LG-FA enhances temporal consistency and supplies stable structural support for downstream modules such as tracking and decision-making.
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All authors Jiawei Yong, Deyuan Qu, Qi Chen, Kentaro Oguchi, Shintaro Fukushima

Robotics

Gated Memory Policy: In-Context Memorization and Adaptation

Robotic manipulation tasks exhibit varying memory requirements, ranging from Markovian tasks that require no memory to non-Markovian tasks that demand in-context memorization of historical information within a single trial or in-context adaptation based on the outcomes of multiple past trials. Surprisingly, simply extending observation histories of a visuomotor policy often leads to a significant performance drop due to distribution shift and overfitting. To address these issues, we propose Gated Memory Policy (GMP), a visuomotor policy that learns both when to recall memory and what to recall. To learn when to recall memory, GMP employs a learned memory gate mechanism that selectively activates history context only when necessary, improving robustness and reactivity. To learn what to recall efficiently, GMP introduces a lightweight cross-attention module that constructs effective latent memory representations. To further enhance robustness, GMP injects diffusion noise into historical actions, mitigating sensitivity to noisy or inaccurate histories during both training and inference. On our proposed non-Markovian benchmark MemMimic, GMP achieves a 30.1% average success rate improvement over long-history baselines, while maintaining competitive performance on Markovian tasks in RoboMimic. All code, data and in-the-wild deployment instructions are available on our project website https://gated-memory-policy.github.io/.
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All authors Yihuai Gao, Jeff Jinyun Liu, Shuang Li, Shuran Song

Monday 20 April

Robotics · Cross-listed from cs.HC

Equanimity in HRI: Applying Calm Technology Principles to Human-Robot Interaction

This paper explores how {Calm Technology} can be integrated into Human-Robot Interaction (HRI), with a particular focus on the household environment. It offers comprehensive guidelines for designing assistive robots that prioritize and enhance the human need for {equanimity}, ensuring interactions are calm, non-intrusive, and harmonious. The paper examines the widespread influence of technology in contemporary life and its impact on cognitive capabilities, underscoring the need for responsible robotics and ethical considerations in future technological developments. By adapting {Calm Technology} principles to domestic robots, the article provides concrete examples and features that should be employed in household assistive robotics. The goal is to foster a balanced, unobtrusive interaction between humans and robots, especially in the home environment, as it is the most privat environment in everyone's life, paving the way for applications and further research in the field.
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Robotics

Task-Adaptive Admittance Control for Human-Quadrotor Cooperative Load Transportation with Dynamic Cable-Length Regulation

The collaboration between humans and robots is critical in many robotic applications, especially in those requiring physical human-robot interaction (pHRI). Previous research in pHRI has largely focused on robotic manipulators, employing impedance or admittance control to maintain operational safety. Conversely, research in human-quadrotor cooperative load transportation (CLT) is still in its infancy. This letter introduces a novel admittance controller designed for safe and effective human-quadrotor CLT using a quadrotor equipped with an actively-controlled winch. The proposed method accounts for the system's coupled dynamics, allowing the quadrotor and its cable to dynamically adapt to contact forces during CLT tasks, thereby enhancing responsiveness. We experimentally validated the task-adaptive capability of the controller across the entire CLT process, including in-place loading/unloading and load transporting tasks. To this end, we compared the system performances against a conventional approach, using both variable and fixed cable lengths under low- and high-stiffness conditions. Results demonstrate that the proposed method outperforms the conventional approach in terms of system responsiveness and motion smoothness, leading to improved CLT capabilities.
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Robotics

Thrust Regulation Through Wing Linkage Modulation on the Aerobat Platform: Piezoelectric Slip-Stick Actuated Regulator Development

Aerobat is a bat-inspired flapping-wing robot with a wing gait generate by the computational structure, a planar linkage of carbon fiber links driven by a single motor. This design minimizes weight but couples both wings to a shared input motor, eliminating independent thrust control and preventing asymmetric maneuvers. This thesis investigates thrust regulation by modifying the effective length of the first radius link $R_1$ in the computational structure. Static experiments using FDM-printed $R_1$ links at three lengths (28.58, 29.33, and 30.08 mm) across 3,4, and 5 Hz flapping frequencies demonstrated that a 1.5 mm length increase produced a 37% increase in peak lift force and shifted peak force timing within the downstroke. An additional experiment using a string-actuated regulator mechanism was performed. Further actuation methods were evaluated: sub-gram micro-servo and piezoelectric slip-stick. After both the string-tension and micro-servo actuation methods failed due to structural member compliance and motor fragility respectively, a TULA-50 piezoelectric slip-stick actuator was selected. Multiple force-amplifying mechanisms were prototyped, resulting in a direct-drive variable-length mechanism. This final mechanism was demonstrated in a preliminary bench-top test, though insufficient force output prevented dynamic testing during flapping. This work establishes linkage-length modulation via embedded slip-stick actuation as a viable approach to independent wing thrust control.
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Robotics

HALO: Hybrid Auto-encoded Locomotion with Learned Latent Dynamics, Poincaré Maps, and Regions of Attraction

Reduced-order models are powerful for analyzing and controlling high-dimensional dynamical systems. Yet constructing these models for complex hybrid systems such as legged robots remains challenging. Classical approaches rely on hand-designed template models (e.g., LIP, SLIP), which, though insightful, only approximate the underlying dynamics. In contrast, data-driven methods can extract more accurate low-dimensional representations, but it remains unclear when stability and safety properties observed in the latent space meaningfully transfer back to the full-order system. To bridge this gap, we introduce HALO (Hybrid Auto-encoded Locomotion), a framework for learning latent reduced-order models of periodic hybrid dynamics directly from trajectory data. HALO employs an autoencoder to identify a low-dimensional latent state together with a learned latent Poincaré map that captures step-to-step locomotion dynamics. This enables Lyapunov analysis and the construction of an associated region of attraction in the latent space, both of which can be lifted back to the full-order state space through the decoder. Experiments on a simulated hopping robot and full-body humanoid locomotion demonstrate that HALO yields low-dimensional models that retain meaningful stability structure and predict full-order region-of-attraction boundaries.
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All authors Blake Werner, Sergio A. Esteban, Massimiliano De Sa, Max H. Cohen, Aaron D. Ames

Robotics · Cross-listed from cs.CV

Feasibility of Indoor Frame-Wise Lidar Semantic Segmentation via Distillation from Visual Foundation Model

Frame-wise semantic segmentation of indoor lidar scans is a fundamental step toward higher-level 3D scene understanding and mapping applications. However, acquiring frame-wise ground truth for training deep learning models is costly and time-consuming. This challenge is largely addressed, for imagery, by Visual Foundation Models (VFMs) which segment image frames. The same VFMs may be used to train a lidar scan frame segmentation model via a 2D-to-3D distillation pipeline. The success of such distillation has been shown for autonomous driving scenes, but not yet for indoor scenes. Here, we study the feasibility of repeating this success for indoor scenes, in a frame-wise distillation manner by coupling each lidar scan with a VFM-processed camera image. The evaluation is done using indoor SLAM datasets, where pseudo-labels are used for downstream evaluation. Also, a small manually annotated lidar dataset is provided for validation, as there are no other lidar frame-wise indoor datasets with semantics. Results show that the distilled model achieves up to 56% mIoU under pseudo-label evaluation and around 36% mIoU with real-label, demonstrating the feasibility of cross-modal distillation for indoor lidar semantic segmentation without manual annotations.
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All authors Haiyang Wu, Juan J. Gonzales Torres, George Vosselman, Ville Lehtola

Robotics · Cross-listed from cs.CV

SynAgent: Generalizable Cooperative Humanoid Manipulation via Solo-to-Cooperative Agent Synergy

Controllable cooperative humanoid manipulation is a fundamental yet challenging problem for embodied intelligence, due to severe data scarcity, complexities in multi-agent coordination, and limited generalization across objects. In this paper, we present SynAgent, a unified framework that enables scalable and physically plausible cooperative manipulation by leveraging Solo-to-Cooperative Agent Synergy to transfer skills from single-agent human-object interaction to multi-agent human-object-human scenarios. To maintain semantic integrity during motion transfer, we introduce an interaction-preserving retargeting method based on an Interact Mesh constructed via Delaunay tetrahedralization, which faithfully maintains spatial relationships among humans and objects. Building upon this refined data, we propose a single-agent pretraining and adaptation paradigm that distills synergistic collaborative behaviors from abundant single-human data through decentralized training and multi-agent PPO. Finally, we develop a trajectory-conditioned generative policy using a conditional VAE, trained via multi-teacher distillation from motion imitation priors to achieve stable and controllable object-level trajectory execution. Extensive experiments demonstrate that SynAgent significantly outperforms existing baselines in both cooperative imitation and trajectory-conditioned control, while generalizing across diverse object geometries. Codes and data will be available after publication. Project Page: https://yw0208.github.io/synagent/
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All authors Wei Yao, Haohan Ma, Hongwen Zhang, Liangjun Xing, Zhile Yang, Yuanjun Guo, Yunlian Sun, Yebin Liu

Robotics · Cross-listed from cs.CV

Xiaomi OneVL: One-Step Latent Reasoning and Planning with Vision-Language Explanation

Chain-of-Thought (CoT) reasoning has become a powerful driver of trajectory prediction in VLA-based autonomous driving, yet its autoregressive nature imposes a latency cost that is prohibitive for real-time deployment. Latent CoT methods attempt to close this gap by compressing reasoning into continuous hidden states, but consistently fall short of their explicit counterparts. We suggest that this is due to purely linguistic latent representations compressing a symbolic abstraction of the world, rather than the causal dynamics that actually govern driving. Thus, we present OneVL (One-step latent reasoning and planning with Vision-Language explanations), a unified VLA and World Model framework that routes reasoning through compact latent tokens supervised by dual auxiliary decoders. Alongside a language decoder that reconstructs text CoT, we introduce a visual world model decoder that predicts future-frame tokens, forcing the latent space to internalize the causal dynamics of road geometry, agent motion, and environmental change. A three-stage training pipeline progressively aligns these latents with trajectory, language, and visual objectives, ensuring stable joint optimization. In inference, the auxiliary decoders are discarded, and all latent tokens are prefilled in a single parallel pass, matching the speed of answer-only prediction. Across four benchmarks, OneVL becomes the first latent CoT method to surpass explicit CoT, delivering superior accuracy at answer-only latency. These results show that with world model supervision, latent CoT produces more generalizable representations than verbose token-by-token reasoning. Code has been open-sourced to the community. Project Page: https://xiaomi-embodied-intelligence.github.io/OneVL
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All authors Jinghui Lu, Jiayi Guan, Zhijian Huang, Jinlong Li, Guang Li, Lingdong Kong, Yingyan Li, Han Wang, Shaoqing Xu, Yuechen Luo, Fang Li, Chenxu Dang, Junli Wang, Tao Xu, Jing Wu, Jianhua Wu, Xiaoshuai Hao, Wen Zhang, Tianyi Jiang, Lingfeng Zhang, Lei Zhou, Yingbo Tang, Jie Wang, Yinfeng Gao, Xizhou Bu, Haochen Tian, Yihang Qiu, Feiyang Jia, Lin Liu, Yigu Ge, Hanbing Li, Yuannan Shen, Jianwei Cui, Hongwei Xie, Bing Wang, Haiyang Sun, Jingwei Zhao, Jiahui Huang, Pei Liu, Zeyu Zhu, Yuncheng Jiang, Zibin Guo, Chuhong Gong, Hanchao Leng, Kun Ma, Naiyan Wang, Guang Chen, Kuiyuan Yang, Hangjun Ye, Long Chen

Robotics · Cross-listed from cs.CV

XEmbodied: A Foundation Model with Enhanced Geometric and Physical Cues for Large-Scale Embodied Environments

Vision-Language-Action (VLA) models drive next-generation autonomous systems, but training them requires scalable, high-quality annotations from complex environments. Current cloud pipelines rely on generic vision-language models (VLMs) that lack geometric reasoning and domain semantics due to their 2D image-text pretraining. To address this mismatch, we propose XEmbodied, a cloud-side foundation model that endows VLMs with intrinsic 3D geometric awareness and interaction with physical cues (e.g., occupancy grids, 3D boxes). Instead of treating geometry as auxiliary input, XEmbodied integrates geometric representations via a structured 3D Adapter and distills physical signals into context tokens using an Efficient Image-Embodied Adapter. Through progressive domain curriculum and reinforcement learning post-training, XEmbodied preserves general capabilities while demonstrating robust performance across 18 public benchmarks. It significantly improves spatial reasoning, traffic semantics, embodied affordance, and out-of-distribution generalization for large-scale scenario mining and embodied VQA.
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All authors Kangan Qian, ChuChu Xie, Yang Zhong, Jingrui Pang, Siwen Jiao, Sicong Jiang, Zilin Huang, Yunlong Wang, Kun Jiang, Mengmeng Yang, Hao Ye, Guanghao Zhang, Hangjun Ye, Guang Chen, Long Chen, Diange Yang

Robotics · Cross-listed from eess.SY

Safe Control using Learned Safety Filters and Adaptive Conformal Inference

Safety filters have been shown to be effective tools to ensure the safety of control systems with unsafe nominal policies. To address scalability challenges in traditional synthesis methods, learning-based approaches have been proposed for designing safety filters for systems with high-dimensional state and control spaces. However, the inevitable errors in the decisions of these models raise concerns about their reliability and the safety guarantees they offer. This paper presents Adaptive Conformal Filtering (ACoFi), a method that combines learned Hamilton-Jacobi reachability-based safety filters with adaptive conformal inference. Under ACoFi, the filter dynamically adjusts its switching criteria based on the observed errors in its predictions of the safety of actions. The range of possible safety values of the nominal policy's output is used to quantify uncertainty in safety assessment. The filter switches from the nominal policy to the learned safe one when that range suggests it might be unsafe. We show that ACoFi guarantees that the rate of incorrectly quantifying uncertainty in the predicted safety of the nominal policy is asymptotically upper bounded by a user-defined parameter. This gives a soft safety guarantee rather than a hard safety guarantee. We evaluate ACoFi in a Dubins car simulation and a Safety Gymnasium environment, empirically demonstrating that it significantly outperforms the baseline method that uses a fixed switching threshold by achieving higher learned safety values and fewer safety violations, especially in out-of-distribution scenarios.
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