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Computer Science Robotics

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Monday 30 March

Robotics

DRIVE-Nav: Directional Reasoning, Inspection, and Verification for Efficient Open-Vocabulary Navigation

Open-Vocabulary Object Navigation (OVON) requires an embodied agent to locate a language-specified target in unknown environments. Many zero-shot methods rely on frontier-candidate reasoning under incomplete observations, while topology-aware methods reduce candidate redundancy but may still introduce panoramic inspection overhead and repeated reconsideration. We present DRIVE-Nav, a structured framework that organizes exploration around persistent directions rather than raw frontiers. By inspecting encountered directions more completely and restricting subsequent decisions to still-relevant directions within a forward 240-degree view range, DRIVE-Nav reduces redundant revisits and improves path efficiency. The framework extracts and tracks directional candidates from weighted Fast Marching Method (FMM) paths, maintains representative views for semantic inspection, and combines vision-language-guided prompt enrichment with cross-frame verification to improve grounding reliability. Experiments on HM3D-OVON, HM3Dv1, HM3Dv2, and MP3D demonstrate strong overall performance and consistent efficiency gains. On HM3D-OVON, DRIVE-Nav achieves 50.2% SR and 32.6% SPL, improving the previous best method by 1.9% SR and 5.6% SPL. It also delivers the best SPL on HM3Dv1, HM3Dv2, and MP3D and transfers to a physical humanoid robot. Real-world deployment also demonstrates its effectiveness.
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All authors Maoguo Gao, Zejun Zhu, Zhiming Sun, Zhengwei Ma, Longze Yuan, Zhongjing Ma, Zhigang Gao, Jinhui Zhang, Suli Zou

Robotics

Vision-Based Robotic Disassembly Combined with Real-Time MFA Data Acquisition

Stable and reliable supplies of rare-Earth minerals and critical raw materials (CRMs) are essential for the development of the European Union. Since a large share of these materials enters the Union from outside, a valid option for CRMs supply resilience and security is to recover them from end-of-use products. Hence, in this paper we present the preliminary phases of the development of real-time visual detection of PC desktop components running on edge devices to simultaneously achieve two goals. The first goal is to perform robotic disassembly of PC desktops, where the adaptivity of learning-based vision can enable the processing of items with unpredictable geometry caused by accidental damages. We also discuss the robot end-effectors for different PC components with the object contact points derivable from neural detector bounding boxes. The second goal is to provide in an autonomous, highly-granular, and timely fashion, the data needed to perform material flow analysis (MFA) since, to date, MFA often lacks of the data needed to accurately study material stocks and flows. The second goal is achievable thanks to the recently-proposed synchromaterials, which can generate both local and wide-area (e.g., national) material mass information in a real-time and synchronized fashion.
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Robotics

Serialized Red-Green-Gray: Quicker Heuristic Validation of Edges in Dynamic Roadmap Graphs

Motion planning in dynamic environments, such as robotic warehouses, requires fast adaptation to frequent changes in obstacle poses. Traditional roadmap-based methods struggle in such settings, relying on inefficient reconstruction of a roadmap or expensive collision detection to update the existing roadmap. To address these challenges we introduce the Red-Green-Gray (RGG) framework, a method that builds on SPITE to quickly classify roadmap edges as invalid (red), valid (green), or uncertain (gray) using conservative geometric approximations. Serial RGG provides a high-performance variant leveraging batch serialization and vectorization to enable efficient GPU acceleration. Empirical results demonstrate that while RGG effectively reduces the number of unknown edges requiring full validation, SerRGG achieves a 2-9x speedup compared to the sequential implementation. This combination of geometric precision and computational speed makes SerRGG highly effective for time-critical robotic applications.
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All authors Yulie Arad, Stav Ashur, Marta Markowicz, James D. Motes, Marco Morales, Nancy M. Amato

Robotics · Cross-listed from cs.CV

Sim-to-Real Fruit Detection Using Synthetic Data: Quantitative Evaluation and Embedded Deployment with Isaac Sim

This study investigates the effectiveness of synthetic data for sim-to-real transfer in object detection under constrained data conditions and embedded deployment requirements. Synthetic datasets were generated in NVIDIA Isaac Sim and combined with limited real-world fruit images to train YOLO-based detection models under real-only, synthetic-only, and hybrid regimes. Performance was evaluated on two test datasets: an in-domain dataset with conditions matching the training data and a domain shift dataset containing real fruit and different background conditions. Results show that models trained exclusively on real data achieve the highest accuracy, while synthetic-only models exhibit reduced performance due to a domain gap. Hybrid training strategies significantly improve performance compared to synthetic-only approaches and achieve results close to real-only training while reducing the need for manual annotation. Under domain shift conditions, all models show performance degradation, with hybrid models providing improved robustness. The trained models were successfully deployed on a Jetson Orin NX using TensorRT optimization, achieving real-time inference performance. The findings highlight that synthetic data is most effective when used in combination with real data and that deployment constraints must be considered alongside detection accuracy.
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Robotics

Dynamic Lookahead Distance via Reinforcement Learning-Based Pure Pursuit for Autonomous Racing

Pure Pursuit (PP) is a widely used path-tracking algorithm in autonomous vehicles due to its simplicity and real-time performance. However, its effectiveness is sensitive to the choice of lookahead distance: shorter values improve cornering but can cause instability on straights, while longer values improve smoothness but reduce accuracy in curves. We propose a hybrid control framework that integrates Proximal Policy Optimization (PPO) with the classical Pure Pursuit controller to adjust the lookahead distance dynamically during racing. The PPO agent maps vehicle speed and multi-horizon curvature features to an online lookahead command. It is trained using Stable-Baselines3 in the F1TENTH Gym simulator with a KL penalty and learning-rate decay for stability, then deployed in a ROS2 environment to guide the controller. Experiments in simulation compare the proposed method against both fixed-lookahead Pure Pursuit and an adaptive Pure Pursuit baseline. Additional real-car experiments compare the learned controller against a fixed-lookahead Pure Pursuit controller. Results show that the learned policy improves lap-time performance and repeated lap completion on unseen tracks, while also transferring zero-shot to hardware. The learned controller adapts the lookahead by increasing it on straights and reducing it in curves, demonstrating effectiveness in augmenting a classical controller by online adaptation of a single interpretable parameter. On unseen tracks, the proposed method achieved 33.16 s on Montreal and 46.05 s on Yas Marina, while tolerating more aggressive speed-profile scaling than the baselines and achieving the best lap times among the tested settings. Initial real-car experiments further support sim-to-real transfer on a 1:10-scale autonomous racing platform
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Robotics · Cross-listed from cs.CV

Detection of Adversarial Attacks in Robotic Perception

Deep Neural Networks (DNNs) achieve strong performance in semantic segmentation for robotic perception but remain vulnerable to adversarial attacks, threatening safety-critical applications. While robustness has been studied for image classification, semantic segmentation in robotic contexts requires specialized architectures and detection strategies.
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Robotics

A Self-Rotating Tri-Rotor UAV for Field of View Expansion and Autonomous Flight

Unmanned Aerial Vehicles (UAVs) perception relies on onboard sensors like cameras and LiDAR, which are limited by the narrow field of view (FoV). We present Self-Perception INertial Navigation Enabled Rotorcraft (SPINNER), a self-rotating tri-rotor UAV for the FoV expansion and autonomous flight. Without adding extra sensors or energy consumption, SPINNER significantly expands the FoV of onboard camera and LiDAR sensors through continuous spin motion, thereby enhancing environmental perception efficiency. SPINNER achieves full 3-dimensional position and roll–pitch attitude control using only three brushless motors, while adjusting the rotation speed via anti-torque plates design. To address the strong coupling, severe nonlinearity, and complex disturbances induced by spinning flight, we develop a disturbance compensation control framework that combines nonlinear model predictive control (MPC) with incremental nonlinear dynamic inversion. Experimental results demonstrate that SPINNER maintains robust flight under wind disturbances up to 4.8 \,m/s and achieves high-precision trajectory tracking at a maximum speed of 2.0\,m/s. Moreover, tests in parking garages and forests show that the rotational perception mechanism substantially improves FoV coverage and enhances perception capability of SPINNER.
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All authors Xiaobin Zhou, Zihao Zheng, Aoxu Jin, Lei Qiang, Bo Zhu

Robotics

EBuddy: a workflow orchestrator for industrial human-machine collaboration

This paper presents EBuddy, a voice-guided workflow orchestrator for natural human-machine collaboration in industrial environments. EBuddy targets a recurrent bottleneck in tool-intensive workflows: expert know-how is effective but difficult to scale, and execution quality degrades when procedures are reconstructed ad hoc across operators and sessions. EBuddy operationalizes expert practice as a finite state machine (FSM) driven application that provides an interpretable decision frame at runtime (current state and admissible actions), so that spoken requests are interpreted within state-grounded constraints, while the system executes and monitors the corresponding tool interactions. Through modular workflow artifacts, EBuddy coordinates heterogeneous resources, including GUI-driven software and a collaborative robot, leveraging fully voice-based interaction through automatic speech recognition and intent understanding. An industrial pilot on impeller blade inspection and repair preparation for directed energy deposition (DED), realized by human-robot collaboration, shows substantial reductions in end-to-end process duration across onboarding, 3D scanning and processing, and repair program generation, while preserving repeatability and low operator burden.
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All authors Michele Banfi, Rocco Felici, Stefano Baraldo, Oliver Avram, Anna Valente

Robotics

StreamingVLA: Streaming Vision-Language-Action Model with Action Flow Matching and Adaptive Early Observation

Vision-language-action (VLA) models have demonstrated exceptional performance in natural language-driven perception and control. However, the high computational cost of VLA models poses significant efficiency challenges, particularly for resource-constrained edge platforms in real-world deployments. However, since different stages of VLA (observation, action generation and execution) must proceed sequentially, and wait for the completion of the preceding stage, the system suffers from frequent halting and high latency. To address this, We conduct a systematic analysis to identify the challenges for fast and fluent generation, and propose enabling VLAs with the ability to asynchronously parallelize across VLA stages in a "streaming" manner. First, we eliminate the reliance on action chunking and adopt action flow matching, which learns the trajectory of action flows rather than denoising chunk-wise actions. It overlaps the latency of action generation and execution. Second, we design an action saliency-aware adaptive observation mechanism, thereby overlapping the latency of execution and observation. Without sacrificing performance, StreamingVLA achieves substantial speedup and improves the fluency of execution. It achieves a 2.4 $\times$ latency speedup and reduces execution halting by 6.5 $\times$.
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All authors Yiran Shi, Dongqi Guo, Tianchen Zhao, Feng Gao, Liangzhi Shi, Chao Yu, ZhiJian Mo, Qihua Xiao, XiaoShuai Peng, Qingmin Liao, Yu Wang

Robotics

Fine-Tuning Large Language Models for Cooperative Tactical Deconfliction of Small Unmanned Aerial Systems

The growing deployment of small Unmanned Aerial Systems (sUASs) in low-altitude airspaces has increased the need for reliable tactical deconfliction under safety-critical constraints. Tactical deconfliction involves short-horizon decision-making in dense, partially observable, and heterogeneous multi-agent environments, where both cooperative separation assurance and operational efficiency must be maintained. While Large Language Models (LLMs) exhibit strong reasoning capabilities, their direct application to air traffic control remains limited by insufficient domain grounding and unpredictable output inconsistency. This paper investigates LLMs as decision-makers in cooperative multi-agent tactical deconfliction using fine-tuning strategies that align model outputs to human operator heuristics. We propose a simulation-to-language data generation pipeline based on the BlueSky air traffic simulator that produces rule-consistent deconfliction datasets reflecting established safety practices. A pretrained Qwen-Math-7B model is fine-tuned using two parameter-efficient strategies: supervised fine-tuning with Low-Rank Adaptation (LoRA) and preference-based fine-tuning combining LoRA with Group-Relative Policy Optimization (GRPO). Experimental results on validation datasets and closed-loop simulations demonstrate that supervised LoRA fine-tuning substantially improves decision accuracy, consistency, and separation performance compared to the pretrained LLM, with significant reductions in near mid-air collisions. GRPO provides additional coordination benefits but exhibits reduced robustness when interacting with heterogeneous agent policies.
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Robotics

ManipArena: Comprehensive Real-world Evaluation of Reasoning-Oriented Generalist Robot Manipulation

Vision-Language-Action (VLA) models and world-action models have emerged as central paradigms for general-purpose robotic intelligence, yet their empirical progress remains constrained by the absence of evaluation protocols that are both physically realistic and diagnostically controlled. Simulator-centric benchmarks provide scale and reproducibility, but cannot fully capture the reality gap induced by perception noise, contact dynamics, latency, calibration error, and hardware constraints. Conversely, real-robot evaluations are often fragmented across platforms, scenes, objects, and scoring rules, making fair comparison and failure attribution difficult. We introduce ManipArena, a standardized real-robot evaluation framework for studying manipulation generalization under matched physical conditions. ManipArena comprises 20 tasks, 10,812 expert trajectories, 13.5M frames, and approximately 188 robot hours across tabletop and mobile manipulation. The framework combines schema-defined task variation, stratified in-domain, visualshift, and semantic-OOD trials, subtask-level partial-credit scoring, three-level language annotations, low-level motor signals, and paired real-to-sim environments reconstructed from physical scenes. Using ManipArena, we evaluate seven tabletop configurations spanning VLA and world-action-model policies. The results show that real-robot conclusions depend not only on architecture, but also on model provenance, fine-tuning regime, data sampling, and annotation granularity. ManipArena thus provides a reproducible and interpretable foundation for diagnosing capability boundaries and failure modes in embodied generalization.
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All authors Yu Sun, Meng Cao, Yang Ping, Kaidong Zhang, Qingxuan Chen, Rongtao Xu, Liangwang Ruan, Xuecheng Chen, Dongxiu Liu, Yunxiao Yan, Zunnan Xu, Runze Xu, Charles Yang, Peilun Zhang, Xiaofan Li, Ruyi Gan, Liang Ma, Yuehao Yin, Jincheng Yu, Lufang Chen, Yuxin Liang, Peng Zhai, Hao Wang, Ivan Laptev, Ian Reid, Qian Wang, Xiaodan Liang

Robotics

Feel Robot Feels: Tactile Feedback Array Glove for Dexterous Manipulation

Teleoperation is a key approach for collecting high-quality, physically consistent demonstrations for robotic manipulation. However, teleoperation for dexterous manipulation remains constrained by: (i) inaccurate hand-robot motion mapping, which limits teleoperated dexterity, and (ii) limited tactile feedback that forces vision-dominated interaction and hinders perception of contact geometry and force variation. To address these challenges, we present TAG, a low-cost glove system that integrates precise hand motion capture with high-resolution tactile feedback, enabling effective tactile-in-the-loop dexterous teleoperation. For motion capture, TAG employs a non-contact magnetic sensing design that provides drift-free, electromagnetically robust 21-DoF joint tracking with joint angle estimation errors below 1 degree. Meanwhile, to restore tactile sensation, TAG equips each finger with a 32-actuator tactile array within a compact 2 cm^2 module, allowing operators to directly feel physical interactions at the robot end-effector through spatial activation patterns. Through real-world teleoperation experiments and user studies, we show that TAG enables reliable real-time perception of contact geometry and dynamic force, improves success rates in contact-rich teleoperation tasks, and increases the reliability of demonstration data collection for learning-based manipulation.
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All authors Feiyu Jia, Xiaojie Niu, Sizhe Yang, Qingwei Ben, Tao Huang, Feng zhao, Jingbo Wang, Jiangmiao Pang

Robotics

RAD-LAD: Rule and Language Grounded Autonomous Driving in Real-Time

We present LAD, a real-time language–action planner with an interruptible architecture that produces a motion plan in a single forward pass (~20 Hz) or generates textual reasoning alongside a motion plan (~10 Hz). LAD is fast enough for real-time closed-loop deployment, achieving ~3x lower latency than prior driving language models while setting a new learning-based state of the art on nuPlan Test14-Hard and InterPlan. We also introduce RAD, a rule-based planner designed to address structural limitations of PDM-Closed. RAD achieves state-of-the-art performance among rule-based planners on nuPlan Test14-Hard and InterPlan. Finally, we show that combining RAD and LAD enables hybrid planning that captures the strengths of both approaches. This hybrid system demonstrates that rules and learning provide complementary capabilities: rules support reliable maneuvering, while language enables adaptive and explainable decision-making.
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All authors Anurag Ghosh, Srinivasa Narasimhan, Manmohan Chandraker, Francesco Pittaluga

Robotics

Tac2Real: Reliable and GPU Visuotactile Simulation for Online Reinforcement Learning and Zero-Shot Real-World Deployment

Visuotactile sensors are indispensable for contact-rich robotic manipulation tasks. However, policy learning with tactile feedback in simulation, especially for online reinforcement learning (RL), remains a critical challenge, as it demands a delicate balance between physics fidelity and computational efficiency. To address this challenge, we present Tac2Real, a lightweight visuotactile simulation framework designed to enable efficient online RL training. Tac2Real integrates the Preconditioned Nonlinear Conjugate Gradient Incremental Potential Contact (PNCG-IPC) method with a multi-node, multi-GPU high-throughput parallel simulation architecture, which can generate marker displacement fields at interactive rates. Meanwhile, we propose a systematic approach, TacAlign, to narrow both structured and stochastic sources of domain gap, ensuring a reliable zero-shot sim-to-real transfer. We further evaluate Tac2Real on the contact-rich peg insertion task. The zero-shot transfer results achieve a high success rate in the real-world scenario, verifying the effectiveness and robustness of our framework. The project page is: https://ningyurichard.github.io/tac2real-project-page/
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All authors Ningyu Yan, Shuai Wang, Xing Shen, Hui Wang, Hanqing Wang, Yang Xiang, Jiangmiao Pang

Robotics

Communications-Aware NMPC for Multi-Rotor Aerial Relay Networks Under Jamming Interference

Multi-Rotor Aerial Vehicles (MRAVs) are increasingly used in communication-dependent missions where connectivity loss directly compromises task execution. Existing anti-jamming strategies often decouple motion from communication, overlooking that link quality depends on vehicle attitude and antenna orientation. In coplanar platforms, “tilt-to-translate” maneuvers can inadvertently align antenna nulls with communication partners, causing severe degradation under interference. This paper presents a modular communications-aware control approach combining a high-level $\max$-$\min$ trajectory generator with an actuator-level Nonlinear Model Predictive Controller (NMPC). The trajectory layer optimizes the weakest link—the link with the lower instantaneous Signal-to-Interference-plus-Noise Ratio, which bottlenecks the harmonic-mean end-to-end capacity—while the NMPC enforces vehicle dynamics, actuator limits, and antenna-alignment constraints. Antenna directionality is handled geometrically, avoiding explicit radiation-pattern parametrization. The method is evaluated in a relay scenario with an active jammer and compared across coplanar and tilted-propeller architectures. Results show a near two-order-of-magnitude increase in minimum end-to-end capacity, markedly reducing outage events, with moderate average-capacity gains. Tilted platforms preserve feasibility and link quality, whereas coplanar vehicles show recurrent degradation. These findings indicate that full actuation is a key enabler of reliable communications-aware operation under adversarial directional constraints.
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All authors Giuseppe Silano, Daniel Bonilla Licea, Davide Liuzza, Antonio Franchi, Martin Saska

Robotics

A Predictive Control Strategy to Offset-Point Tracking for Agricultural Mobile Robots

Robots are increasingly being deployed in agriculture to support sustainable practices and improve productivity. They offer strong potential to enable precise, efficient, and environmentally friendly operations. However, most existing path-following controllers focus solely on the robot's center of motion and neglect the spatial footprint and dynamics of attached implements. In practice, implements such as mechanical weeders or spring-tine cultivators are often large, rigidly mounted, and directly interacting with crops and soil; ignoring their position can degrade tracking performance and increase the risk of crop damage. To address this limitation, we propose a closed-form predictive control strategy extending the approach introduced in [1]. The method is developed specifically for Ackermann-type agricultural vehicles and explicitly models the implement as a rigid offset point, while accounting for lateral slip and lever-arm effects. The approach is benchmarked against state-of-the-art baseline controllers, including a reactive geometric method, a reactive backstepping method, and a model-based predictive scheme. Real-world agricultural experiments with two different implements show that the proposed method reduces the median tracking error by 24% to 56%, and decreases peak errors during curvature transitions by up to 70%. These improvements translate into enhanced operational safety, particularly in scenarios where the implement operates in close proximity to crop rows.
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All authors Stephane Ngnepiepaye Wembe, Vincent Rousseau, Johann Laconte, Roland Lenain

Robotics

Tele-Catch: Adaptive Teleoperation for Dexterous Dynamic 3D Object Catching

Teleoperation is a key paradigm for transferring human dexterity to robots, yet most prior work targets objects that are initially static, such as grasping or manipulation. Dynamic object catch, where objects move before contact, remains underexplored. Pure teleoperation in this task often fails due to timing, pose, and force errors, highlighting the need for shared autonomy that combines human input with autonomous policies. To this end, we present Tele-Catch, a systematic framework for dexterous hand teleoperation in dynamic object catching. At its core, we design DAIM, a dynamics-aware adaptive integration mechanism that realizes shared autonomy by fusing glove-based teleoperation signals into the diffusion policy denoising process. It adaptively modulates control based on the interaction object state. To improve policy robustness, we introduce DP-U3R, which integrates unsupervised geometric representations from point cloud observations into diffusion policy learning, enabling geometry-aware decision making. Extensive experiments demonstrate that Tele-Catch significantly improves accuracy and robustness in dynamic catching tasks, while also exhibiting consistent gains across distinct dexterous hand embodiments and previously unseen object categories.
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All authors Weiguang Zhao, Junting Dong, Rui Zhang, Kailin Li, Qin Zhao, Kaizhu Huang

Robotics

Active Stereo-Camera Outperforms Multi-Sensor Setup in ACT Imitation Learning for Humanoid Manipulation

The complexity of teaching humanoid robots new tasks is one of the major reasons hindering their widespread adoption in the industry. While Imitation Learning (IL), particularly Action Chunking with Transformers (ACT), enables rapid task acquisition, there is no consensus yet on the optimal sensory hardware required for manipulation tasks. This paper benchmarks 14 sensor combinations on the Unitree G1 humanoid robot equipped with three-finger hands for two manipulation tasks. We explicitly evaluate the integration of tactile and proprioceptive modalities alongside active vision. Our analysis demonstrates that strategic sensor selection can outperform complex configurations in data-limited regimes while reducing computational overhead. We develop an open-source Unified Ablation Framework that utilizes sensor masking on a comprehensive master dataset. Results indicate that additional modalities often degrade performance for IL with limited data. A minimal active stereo-camera setup outperformed complex multi-sensor configurations, achieving 87.5% success in a spatial generalization task and 94.4% in a structured manipulation task. Conversely, adding pressure sensors to this setup reduced success to 67.3% in the latter task due to a low signal-to-noise ratio. We conclude that in data-limited regimes, active vision offers a superior trade-off between robustness and complexity. While tactile modalities may require larger datasets to be effective, our findings validate that strategic sensor selection is critical for designing an efficient learning process.
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All authors Robin Kühn, Moritz Schappler, Thomas Seel, Dennis Bank

Robotics · Cross-listed from cs.LG

Critic-Free Deep Reinforcement Learning for Maritime Coverage Path Planning on Irregular Hexagonal Grids

Maritime surveillance missions, such as search and rescue and environmental monitoring, rely on the efficient allocation of sensing assets over vast and geometrically complex areas. Traditional Coverage Path Planning (CPP) approaches depend on decomposition techniques that struggle with irregular coastlines, islands, and exclusion zones, or require computationally expensive re-planning for every instance. We propose a Deep Reinforcement Learning (DRL) framework to solve CPP on hexagonal grid representations of irregular maritime areas. Unlike conventional methods, we formulate the problem as a neural combinatorial optimization task where a Transformer-based pointer policy autoregressively constructs coverage tours. To overcome the instability of value estimation in long-horizon routing problems, we implement a critic-free Group-Relative Policy Optimization (GRPO) scheme. This method estimates advantages through within-instance comparisons of sampled trajectories rather than relying on a value function. Experiments on 1,000 unseen synthetic maritime environments demonstrate that a trained policy achieves a 99.1% Hamiltonian success rate, more than double the best heuristic (46.0%), while producing paths 7% shorter and up to 24.1% fewer heading changes than the closest heuristic baseline. All three inference modes (greedy, stochastic sampling, and sampling with 2-opt refinement) operate under 50 ms per instance on a laptop GPU, confirming feasibility for real-time onboard deployment.
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Robotics

A Foldable and Agile Soft Electromagnetic Robot for Multimodal Navigation in Confined and Unstructured Environments

Multimodal locomotion is crucial for an animal's adaptability in unstructured wild environments. Similarly, in the human gastrointestinal tract, characterized by viscoelastic mucus, complex rugae, and narrow sphincters like the cardia, multimodal locomotion is also essential for a small-scale soft robot to conduct tasks. Here, we introduce a small-scale compact, foldable, and robust soft electromagnetic robot (M-SEMR) with more than nine locomotion modes designed for such a scenario. Featuring a six-spoke elastomer body embedded with liquid metal channels and driven by Laplace forces under a static magnetic field, the M-SEMR is capable of rapid transitions (< 0.35 s) among different locomotion modes. It achieves exceptional agility, including high-speed rolling (818 mm/s, 26 BL/s), omnidirectional crawling, jumping, and swimming. Notably, the robot can fold to reduce its volume by 79%, enabling it to traverse confined spaces. We further validate its navigation capabilities on complex terrains, including discrete obstacles, viscoelastic gelatin surfaces, viscous fluids, and simulated biological tissues. This system offers a versatile strategy for developing high-mobility soft robots for future biomedical applications.
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All authors Zhihao Lv, Xiaoyong Zhang, Mengfan Zhang, Xiaoyu Song, Xingyue Liu, Yide Liu, Shaoxing Qu, Guoyong Mao

Robotics

Proposing a Game Theory Approach to Explore Group Dynamics with Social Robot

Integrating social robots in our group-based society, beyond the technical challenges, requires considering the social group dynamics. Following the results from preliminary exploratory studies on the influence of social robots on group decisions, the proposed research investigates whether social robots can foster cooperation among group members. To achieve this, I propose a game theory approach, employing the Public Good Game to recreate a simplified and controlled social situation where the robot's influence can be evaluated. Clarifying the role of robots in promoting collaboration among humans might have a significant impact in educational environments, enhancing student learning, as well as in workplace settings, where they could facilitate problem-solving and lead to shared solutions.
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Robotics · Cross-listed from cs.HC

Users and Wizards in Conversations: How WoZ Interface Choices Define Human-Robot Interactions

In this paper, we investigated how the choice of a Wizard-of-Oz (WoZ) interface affects communication with a robot from both the user's and the wizard's perspective. In a conversational setting, we used three WoZ interfaces with varying levels of dialogue input and output restrictions: a) a restricted perception GUI that showed fixed-view video and ASR transcripts and let the wizard trigger pre-scripted utterances and gestures; b) an unrestricted perception GUI that added real-time audio from the participant and the robot c) a VR telepresence interface that streamed immersive stereo video and audio to the wizard and forwarded the wizard's spontaneous speech, gaze and facial expressions to the robot. We found that the interaction mediated by the VR interface was preferred by users in terms of robot features and perceived social presence. For the wizards, the VR condition turned out to be the most demanding but elicited a higher social connection with the users. VR interface also induced the most connected interaction in terms of inter-speaker gaps and overlaps, while Restricted GUI induced the least connected flow and the largest silences. Given these results, we argue for more WoZ studies using telepresence interfaces. These studies better reflect the robots of tomorrow and offer a promising path to automation based on naturalistic contextualized verbal and non-verbal behavioral data.
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Robotics

Point of View: How Perspective Affects Perceived Robot Sociability

Ensuring that robot navigation is safe and socially acceptable is crucial for comfortable human-robot interaction in shared environments. However, existing validation methods often rely on a bird's-eye (allocentric) perspective, which fails to capture the subjective first-person experience of pedestrians encountering robots in the real world. In this paper, we address the perceptual gap between allocentric validation and egocentric experience by investigating how different perspectives affect the perceived sociability and disturbance of robot trajectories. Our approach uses an immersive VR environment to evaluate identical robot trajectories across allocentric, egocentric-proximal, and egocentric-distal viewpoints in a user study. We perform this analysis for trajectories generated from two different navigation policies to understand if the observed differences are unique to a single type of trajectory or more generalizable. We further examine whether augmenting a trajectory with a head-nod gesture can bridge the perceptual gap and improve human comfort. Our experiments suggest that trajectories rated as sociable from an allocentric view may be perceived as significantly more disturbing when experienced from a first-person perspective in close proximity. Our results also demonstrate that while passing distance affects perceived disturbance, communicative social signaling, such as a head-nod, can effectively enhance the perceived sociability of the robot's behavior.
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All authors Subham Agrawal, Aftab Akhtar, Nils Dengler, Maren Bennewitz

Robotics

osmAG-Nav: A Hierarchical Semantic Topometric Navigation Stack for Robust Lifelong Indoor Autonomy

The deployment of mobile robots in large-scale, multi-floor environments demands navigation systems that achieve spatial scalability without compromising local kinematic precision. Traditional navigation stacks, reliant on monolithic occupancy grid maps, face severe bottlenecks in storage efficiency, cross-floor reasoning, and long-horizon planning. To address these limitations, this paper presents osmAG-Nav, a complete, open-source ROS2 navigation stack built upon the hierarchical semantic topometric OpenStreetMap Area Graph (osmAG) map standard. The system follows a "System of Systems" architecture that decouples global topological reasoning from local metric execution. A Hierarchical osmAG planner replaces dense grid searches with an LCA-anchored pipeline on a passage-centric graph whose edge costs derive from local raster traversability rather than Euclidean distance, yielding low-millisecond planning on long campus-scale routes. A Rolling Window mechanism rasterizes a fixed-size local metric grid around the robot, keeping the local costmap memory footprint independent of the total mapped area, while a Segmented Execution strategy dispatches intermediate goals to standard ROS2 controllers for smooth handoffs. System robustness is reinforced by a structure-aware LiDAR localization framework that filters dynamic clutter against permanent architectural priors. Extensive experiments on a real-world multi-story indoor-outdoor campus (>11,025 m^2) show that, on the same-floor benchmark subset, osmAG-Nav delivers up to 7816x lower planning latency than a grid-based baseline on long routes while maintaining low path-length overhead and lifelong localization stability. A single-floor long-range robot mission further validates the integrated stack reliability. The full stack is released as modular ROS2 Lifecycle Nodes.
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All authors Yongqi Zhang, Jiajie Zhang, Chengqian Li, Fujing Xie, Sören Schwertfeger

Robotics

Cost-Matching Model Predictive Control for Efficient Reinforcement Learning in Humanoid Locomotion

In this paper, we propose a cost-matching approach for optimal humanoid locomotion within a Model Predictive Control (MPC)-based Reinforcement Learning (RL) framework. A parameterized MPC formulation with centroidal dynamics is trained to approximate the action-value function obtained from high-fidelity closed-loop data. Specifically, the MPC cost-to-go is evaluated along recorded state-action trajectories, and the parameters are updated to minimize the discrepancy between MPC-predicted values and measured returns. This formulation enables efficient gradient-based learning while avoiding the computational burden of repeatedly solving the MPC problem during training. The proposed method is validated in simulation using a commercial humanoid platform. Results demonstrate improved locomotion performance and robustness to model mismatch and external disturbances compared with manually tuned baselines.
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All authors Wenqi Cai, Kyriakos G. Vamvoudakis, Sébastien Gros, Anthony Tzes

Robotics

Off-Axis Compliant RCM Joint with Near-Isotropic Stiffness and Minimal Parasitic Error

This paper presents an off-axis, monolithic compliant Remote Center of Motion (RCM) joint for neuroendoscopic manipulation, combining near-isotropic stiffness with minimal parasitic motion. Based on the Tetra II concept, the end-effector is placed outside the tetrahedral flexure to improve line of sight, facilitate sterilization, and allow rapid tool release. Design proceeds in two stages: mobility panels are sized with a compliance-based isotropy objective, then constraining panels are synthesized through finite-element feasibility exploration to trade stiffness isotropy against RCM drift. The joint is modeled with beam elements and validated via detailed finite-element analyses, including fatigue-bounded stress constraints. A PA12 prototype is fabricated by selective laser sintering and characterized on a benchtop: a 2 N radial load is applied at the end-effector while a 6-DOF electromagnetic sensor records pose. The selected configuration produces a stiffness-ellipse principal axis ratio (PAR) of 1.37 and a parasitic-to-useful rotation ratio (PRR) of 0.63%. Under a 4.5{\deg} commanded rotation, the predicted RCM drift remains sub-millimetric (0.015-0.172 mm). Fatigue analysis predicts a usable rotational workspace of 12.1{\deg}-34.4{\deg} depending on direction. Experiments reproduce the simulated directional stiffness trend with typical deviations of 6-30%, demonstrating a compact, fabrication-ready RCM module for constrained surgical access.
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All authors Federico Mariano, Elena De Momi, Giovanni Berselli, Jovana Jovanova, Just L. Herder, Leonardo S. Mattos

Robotics

A Deep Reinforcement Learning Framework for Closed-loop Guidance of Fish Schools via Virtual Agents

Guiding collective motion in biological groups is a fundamental challenge in understanding social interaction rules. In this study, we propose a deep reinforcement learning (RL) framework for closed-loop guidance of fish schools using virtual agents. These agents are controlled by policies trained via Proximal Policy Optimization (PPO) in simulation and deployed in physical experiments with rummy-nose tetras (Petitella bleheri), enabling real-time interaction between artificial agents and live individuals. To cope with the stochastic behavior of live individuals, we designed a composite reward function that balances directional guidance with cohesion, providing a form of functional biomimicry at the level of the control objective. Our systematic evaluation of visual parameters showed that a white background and larger stimulus sizes produced the highest guidance efficacy among the tested conditions in physical trials. Furthermore, evaluation across group sizes and agent configurations indicated that guidance efficacy decreased as the group size increased from five to eight individuals, and that using multiple independently controlled agents did not improve guidance. Analysis of agent motion in the physical trials indicated that, under the learned policy, the agent moved toward the target while remaining close to the school and re-approached the school after advancing too far ahead. This study highlights the potential of deep RL for closed-loop guidance of fish schools and identifies challenges in maintaining artificial influence in larger groups.
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Robotics

On-Demand Human Assistance for Task Continuation under Physical Action Failures in LLM-based Planning

While robot action planning based on large language models (LLMs) has advanced remarkably, continuing a task after a physical action failure during execution remains a key challenge. For example, after failing to grasp an object, the robot may not notice that it has fallen off the table and keep trying to detect and pick it up, stalling the task. Existing approaches either rely on closed-loop autonomous re-planning, which fails when errors exceed the robot's capabilities, or on human intervention without updating the LLM's plan, hindering subsequent planning. We present a system for LLM-based robot action planning that integrates remote human intervention with feedback-based replanning. When the LLM detects an action failure, the robot requests remote assistance; an operator resolves the failure through teleoperation and reports the outcome in natural language, which is fed back to the LLM to update its plan so that the task can continue. We evaluated the proposed system on a real-world trash-collection task, comparing it with a fully autonomous method and a teleoperation-only baseline. The proposed system improves task progress over the autonomous method in this case study. For easy-to-retrieve trash, the gap from the teleoperation reference was small, while a larger gap remained for harder-to-retrieve trash. These results suggest that, in this case study, combining remote human intervention with feedback-based replanning was associated with continued task execution even in the face of otherwise unrecoverable failures. The project website is https://emergentsystemlabstudent.github.io/REPAIR/.
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All authors Shoichi Hasegawa, Akira Taniguchi, Lotfi El Hafi, Gustavo Alfonso Garcia Ricardez, Tadahiro Taniguchi

Robotics

A Position Statement on Endovascular Models and Effectiveness Metrics for Mechanical Thrombectomy Navigation, on behalf of the Stakeholder Taskforce for AI-assisted Robotic Thrombectomy (START)

While we are making progress in overcoming infectious diseases and cancer; one of the major medical challenges of the mid-21st century will be the rising prevalence of stroke. Large vessels occlusions are especially debilitating, yet effective treatment (needed within hours to achieve best outcomes) remains limited due to geography. One solution for improving timely access to mechanical thrombectomy in geographically diverse populations is the deployment of robotic surgical systems. Artificial intelligence (AI) assistance may enable the upskilling of operators in this emerging therapeutic delivery approach. Our aim was to establish consensus frameworks for developing and validating AI-assisted robots for thrombectomy. Objectives included standardizing effectiveness metrics and defining reference testbeds across in silico, in vitro, ex vivo, and in vivo environments. To achieve this, we convened experts in neurointervention, robotics, data science, health economics, policy, statistics, and patient advocacy. Consensus was built through an incubator day, a Delphi process, and a final Position Statement. We identified that the four essential testbed environments each had distinct validation roles. Realism requirements vary: simpler testbeds should include realistic vessel anatomy compatible with guidewire and catheter use, while standard testbeds should incorporate deformable vessels. More advanced testbeds should include blood flow, pulsatility, and disease features. There are two macro-classes of effectiveness metrics: one for in silico, in vitro, and ex vivo stages focusing on technical navigation, and another for in vivo stages, focused on clinical outcomes. Patient safety is central to this technology's development. One requisite patient safety task needed now is to correlate in vitro measurements to in vivo complications.
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All authors Harry Robertshaw, Anna Barnes, Phil Blakelock, Raphael Blanc, Robert Crossley, Rebecca Fahrig, Ameer E. Hassan, Benjamin Jackson, Lennart Karstensen, Neelam Kaur, Markus Kowarschik, Jeremy Lynch, Franziska Mathis-Ullrich, Dwight Meglan, Vitor Mendes Pereira, Mouloud Ourak, Matteo Pantano, S.M.Hadi Sadati, Alice Taylor-Gee, Tom Vercauteren, Phil White, Alejandro Granados, Thomas C. Booth

Robotics

$AutoDrive\text{-}P^3$: Unified Chain of Perception-Prediction-Planning Thought via Reinforcement Fine-Tuning

Vision-language models (VLMs) are increasingly being adopted for end-to-end autonomous driving systems due to their exceptional performance in handling long-tail scenarios. However, current VLM-based approaches suffer from two major limitations: 1) Some VLMs directly output planning results without chain-of-thought (CoT) reasoning, bypassing crucial perception and prediction stages which creates a significant domain gap and compromises decision-making capability; 2) Other VLMs can generate outputs for perception, prediction, and planning tasks but employ a fragmented decision-making approach where these modules operate separately, leading to a significant lack of synergy that undermines true planning performance. To address these limitations, we propose ${AutoDrive\text{-}P^3}$, a novel framework that seamlessly integrates $\textbf{P}$erception, $\textbf{P}$rediction, and $\textbf{P}$lanning through structured reasoning. We introduce the ${P^3\text{-}CoT}$ dataset to facilitate coherent reasoning and propose ${P^3\text{-}GRPO}$, a hierarchical reinforcement learning algorithm that provides progressive supervision across all three tasks. Specifically, ${AutoDrive\text{-}P^3}$ progressively generates CoT reasoning and answers for perception, prediction, and planning, where perception provides essential information for subsequent prediction and planning, while both perception and prediction collectively contribute to the final planning decisions, enabling safer and more interpretable autonomous driving. Additionally, to balance inference efficiency with performance, we introduce dual thinking modes: detailed thinking and fast thinking. Extensive experiments on both open-loop (nuScenes) and closed-loop (NAVSIMv1/v2) benchmarks demonstrate that our approach achieves state-of-the-art performance in planning tasks. Code is available at https://github.com/haha-yuki-haha/AutoDrive-P3.
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All authors Yuqi Ye, Zijian Zhang, Junhong Lin, Shangkun Sun, Changhao Peng, Wei Gao