Peer Revenue Past citations are no guarantee of future returns

Papers

Fresh from arXiv, typeset properly. Highlighted words trade on the market.

Computer Science Robotics

cs.RO Watch Robotics (sign in to use)

Tuesday 10 February

Robotics

BagelVLA: Enhancing Long-Horizon Manipulation via Interleaved Vision-Language-Action Generation

Equipping embodied agents with the ability to reason about tasks, foresee physical outcomes, and generate precise actions is essential for general-purpose manipulation. While recent Vision-Language-Action (VLA) models have leveraged pre-trained foundation models, they typically focus on either linguistic planning or visual forecasting in isolation. These methods rarely integrate both capabilities simultaneously to guide action generation, leading to suboptimal performance in complex, long-horizon manipulation tasks. To bridge this gap, we propose BagelVLA, a unified model that integrates linguistic planning, visual forecasting, and action generation within a single framework. Initialized from a pretrained unified understanding and generative model, BagelVLA is trained to interleave textual reasoning and visual prediction directly into the action execution loop. To efficiently couple these modalities, we introduce Residual Flow Guidance (RFG), which initializes from current observation and leverages single-step denoising to extract predictive visual features, guiding action generation with minimal latency. Extensive experiments demonstrate that BagelVLA outperforms existing baselines by a significant margin on multiple simulated and real-world benchmarks, particularly in tasks requiring multi-stage reasoning.
Read the full abstract

All authors Yucheng Hu, Jianke Zhang, Yuanfei Luo, Yanjiang Guo, Xiaoyu Chen, Xinshu Sun, Kun Feng, Qingzhou Lu, Sheng Chen, Yangang Zhang, Wei Li, Jianyu Chen

Robotics

Design and Evaluation of an Assisted Programming Interface for Behavior Trees in Robotics

The possibility to create reactive robot programs faster without the need for extensively trained programmers is becoming increasingly important. So far, it has not been explored how various techniques for creating Behavior Tree (BT) program representations could be combined with complete graphical user interfaces (GUIs) to allow a human user to validate and edit trees suggested by automated methods. In this paper, we introduce BEhavior TRee GUI (BETR-GUI) for creating BTs with the help of an AI assistant that combines methods using large language models, planning, genetic programming, and Bayesian optimization with a drag-and-drop editor. A user study with 60 participants shows that by combining different assistive methods, BETR-GUI enables users to perform better at solving the robot programming tasks. The results also show that humans using the full variant of BETR-GUI perform better than the AI assistant running on its own.
Read the full abstract

All authors Jonathan Styrud, Matteo Iovino, Rebecca Stower, Mart Kartašev, Mikael Norrlöf, Mårten Björkman, Christian Smith

Robotics

Diverse Skill Discovery for Quadruped Robots via Unsupervised Learning

Reinforcement learning necessitates meticulous reward shaping by specialists to elicit target behaviors, while imitation learning relies on costly task-specific data. In contrast, unsupervised skill discovery can potentially reduce these burdens by learning a diverse repertoire of useful skills driven by intrinsic motivation. However, existing methods exhibit two key limitations: they typically rely on a single policy to master a versatile repertoire of behaviors without modeling the shared structure or distinctions among them, which results in low learning efficiency; moreover, they are susceptible to reward hacking, where the reward signal increases and converges rapidly while the learned skills display insufficient actual diversity. In this work, we introduce an Orthogonal Mixture-of-Experts (OMoE) architecture that prevents diverse behaviors from collapsing into overlapping representations, enabling a single policy to master a wide spectrum of locomotion skills. In addition, we design a multi-discriminator framework in which different discriminators operate on distinct observation spaces, effectively mitigating reward hacking. We evaluated our method on the 12-DOF Unitree A1 quadruped robot, demonstrating a diverse set of locomotion skills. Our experiments demonstrate that the proposed framework boosts training efficiency and yields an 18.3% expansion in state-space coverage compared to the baseline.
Read the full abstract

All authors Ruopeng Cui, Yifei Bi, Haojie Luo, Wei Li

Robotics

NavDreamer: Video Models as Zero-Shot 3D Navigators

Previous Vision-Language-Action models face critical limitations in navigation: scarce, diverse data from labor-intensive collection and static representations that fail to capture temporal dynamics and physical laws. We propose NavDreamer, a video-based framework for 3D navigation that leverages generative video models as a universal interface between language instructions and navigation trajectories. Our main hypothesis is that video's ability to encode spatiotemporal information and physical dynamics, combined with internet-scale availability, enables strong zero-shot generalization in navigation. To mitigate the stochasticity of generative predictions, we introduce a sampling-based optimization method that utilizes a VLM for trajectory scoring and selection. An inverse dynamics model is employed to decode executable waypoints from generated video plans for navigation. To systematically evaluate this paradigm in several video model backbones, we introduce a comprehensive benchmark covering object navigation, precise navigation, spatial grounding, language control, and scene reasoning. Extensive experiments demonstrate robust generalization across novel objects and unseen environments, with ablation studies revealing that navigation's high-level decision-making nature makes it particularly suited for video-based planning.
Read the full abstract

All authors Xijie Huang, Weiqi Gai, Tianyue Wu, Congyu Wang, Zhiyang Liu, Xin Zhou, Yuze Wu, Fei Gao

Robotics

Rethinking Visual-Language-Action Model Scaling: Alignment, Mixture, and Regularization

While Vision-Language-Action (VLA) models show strong promise for generalist robot control, it remains unclear whether – and under what conditions – the standard "scale data" recipe translates to robotics, where training data is inherently heterogeneous across embodiments, sensors, and action spaces. We present a systematic, controlled study of VLA scaling that revisits core training choices for pretraining across diverse robots. Using a representative VLA framework that combines a vision-language backbone with flow-matching, we ablate key design decisions under matched conditions and evaluate in extensive simulation and real-robot experiments. To improve the reliability of real-world results, we introduce a Grouped Blind Ensemble protocol that blinds operators to model identity and separates policy execution from outcome judgment, reducing experimenter bias. Our analysis targets three dimensions of VLA scaling. (1) Physical alignment: we show that a unified end-effector (EEF)-relative action representation is critical for robust cross-embodiment transfer. (2) Embodiment mixture: we find that naively pooling heterogeneous robot datasets often induces negative transfer rather than gains, underscoring the fragility of indiscriminate data scaling. (3) Training regularization: we observe that intuitive strategies, such as sensory dropout and multi-stage fine-tuning, do not consistently improve performance at scale. Together, this study challenge some common assumptions about embodied scaling and provide practical guidance for training large-scale VLA policies from diverse robotic data. Project website: https://research.beingbeyond.com/rethink_vla
Read the full abstract

All authors Ye Wang, Sipeng Zheng, Hao Luo, Wanpeng Zhang, Haoqi Yuan, Chaoyi Xu, Haiweng Xu, Yicheng Feng, Mingyang Yu, Zhiyu Kang, Zongqing Lu, Qin Jin

Robotics

Fast Motion Planning for Non-Holonomic Mobile Robots via a Rectangular Corridor Representation of Structured Environments

We present a complete framework for fast motion planning of non-holonomic autonomous mobile robots in highly complex but structured environments. Conventional grid-based planners struggle with scalability, while many kinematically-feasible planners impose a significant computational burden due to their search space complexity. To overcome these limitations, our approach introduces a deterministic free-space decomposition that creates a compact graph of overlapping rectangular corridors. This method enables a significant reduction in the search space, without sacrificing path resolution. The framework then performs online motion planning by finding a sequence of rectangles and generating a near-time-optimal, kinematically-feasible trajectory using an analytical planner. The result is a highly efficient solution for large-scale navigation. We validate our framework through extensive simulations and on a physical robot. The implementation is publicly available as open-source software.
Read the full abstract

All authors Alejandro Gonzalez-Garcia, Sebastiaan Wyns, Sonia De Santis, Jan Swevers, Wilm Decré

Robotics

RANT: Ant-Inspired Multi-Robot Rainforest Exploration Using Particle Filter Localisation and Virtual Pheromone Coordination

This paper presents RANT, an ant-inspired multi-robot exploration framework for noisy, uncertain environments. A team of differential-drive robots navigates a 10 x 10 m terrain, collects noisy probe measurements of a hidden richness field, and builds local probabilistic maps while the supervisor maintains a global evaluation. RANT combines particle-filter localisation, a behaviour-based controller with gradient-driven hotspot exploitation, and a lightweight no-revisit coordination mechanism based on virtual pheromone blocking. We experimentally analyse how team size, localisation fidelity, and coordination influence coverage, hotspot recall, and redundancy. Results show that particle filtering is essential for reliable hotspot engagement, coordination substantially reduces overlap, and increasing team size improves coverage but yields diminishing returns due to interference.
Read the full abstract

All authors Ameer Alhashemi, Layan Abdulhadi, Karam Abuodeh, Tala Baghdadi, Suryanarayana Datla

Robotics

AutoFly: Vision-Language-Action Model for UAV Autonomous Navigation in the Wild

Vision-language navigation (VLN) requires intelligent agents to navigate environments by interpreting linguistic instructions alongside visual observations, serving as a cornerstone task in Embodied AI. Current VLN research for unmanned aerial vehicles (UAVs) relies on detailed, pre-specified instructions to guide the UAV along predetermined routes. However, real-world outdoor exploration typically occurs in unknown environments where detailed navigation instructions are unavailable. Instead, only coarse-grained positional or directional guidance can be provided, requiring UAVs to autonomously navigate through continuous planning and obstacle avoidance. To bridge this gap, we propose AutoFly, an end-to-end Vision-Language-Action (VLA) model for autonomous UAV navigation. AutoFly incorporates a pseudo-depth encoder that derives depth-aware features from RGB inputs to enhance spatial reasoning, coupled with a progressive two-stage training strategy that effectively aligns visual, depth, and linguistic representations with action policies. Moreover, existing VLN datasets have fundamental limitations for real-world autonomous navigation, stemming from their heavy reliance on explicit instruction-following over autonomous decision-making and insufficient real-world data. To address these issues, we construct a novel autonomous navigation dataset that shifts the paradigm from instruction-following to autonomous behavior modeling through: (1) trajectory collection emphasizing continuous obstacle avoidance, autonomous planning, and recognition workflows; (2) comprehensive real-world data integration. Experimental results demonstrate that AutoFly achieves a 3.9% higher success rate compared to state-of-the-art VLA baselines, with consistent performance across simulated and real environments.
Read the full abstract

All authors Xiaolou Sun, Wufei Si, Wenhui Ni, Yuntian Li, Dongming Wu, Fei Xie, Runwei Guan, He-Yang Xu, Henghui Ding, Yuan Wu, Yutao Yue, Yongming Huang, Hui Xiong

Robotics

TeleGate: Whole-Body Humanoid Teleoperation via Gated Expert Selection with Motion Prior

Real-time whole-body teleoperation is a critical method for humanoid robots to perform complex tasks in unstructured environments. However, developing a unified controller that robustly supports diverse human motions remains a significant challenge. Existing methods typically distill multiple expert policies into a single general policy, which often inevitably leads to performance degradation, particularly on highly dynamic motions. This paper presents TeleGate, a unified whole-body teleoperation framework for humanoid robots that achieves high-precision tracking across various motions while avoiding the performance loss inherent in knowledge distillation. Our key idea is to preserve the full capability of domain-specific expert policies by training a lightweight gating network, which dynamically activates experts in real-time based on proprioceptive states and reference trajectories. Furthermore, to compensate for the absence of future reference trajectories in real-time teleoperation, we introduce a VAE-based motion prior module that extracts implicit future motion intent from historical observations, enabling anticipatory control for motions requiring prediction such as jumping and standing up. We conducted empirical evaluations in simulation and also deployed our technique on the Unitree G1 humanoid robot. Using only 2.5 hours of motion capture data for training, our TeleGate achieves high-precision real-time teleoperation across diverse dynamic motions (e.g., running, fall recovery, and jumping), significantly outperforming the baseline methods in both tracking accuracy and success rate.
Read the full abstract

Robotics

AnyTouch 2: General Optical Tactile Representation Learning For Dynamic Tactile Perception

Real-world contact-rich manipulation demands robots to perceive temporal tactile feedback, capture subtle surface deformations, and reason about object properties as well as force dynamics. Although optical tactile sensors are uniquely capable of providing such rich information, existing tactile datasets and models remain limited. These resources primarily focus on object-level attributes (e.g., material) while largely overlooking fine-grained tactile temporal dynamics during physical interactions. We consider that advancing dynamic tactile perception requires a systematic hierarchy of dynamic perception capabilities to guide both data collection and model design. To address the lack of tactile data with rich dynamic information, we present ToucHD, a large-scale hierarchical tactile dataset spanning tactile atomic actions, real-world manipulations, and touch-force paired data. Beyond scale, ToucHD establishes a comprehensive tactile dynamic data ecosystem that explicitly supports hierarchical perception capabilities from the data perspective. Building on it, we propose AnyTouch 2, a general tactile representation learning framework for diverse optical tactile sensors that unifies object-level understanding with fine-grained, force-aware dynamic perception. The framework captures both pixel-level and action-specific deformations across frames, while explicitly modeling physical force dynamics, thereby learning multi-level dynamic perception capabilities from the model perspective. We evaluate our model on benchmarks that covers static object properties and dynamic physical attributes, as well as real-world manipulation tasks spanning multiple tiers of dynamic perception capabilities-from basic object-level understanding to force-aware dexterous manipulation. Experimental results demonstrate consistent and strong performance across sensors and tasks.
Read the full abstract

All authors Ruoxuan Feng, Yuxuan Zhou, Siyu Mei, Dongzhan Zhou, Pengwei Wang, Shaowei Cui, Bin Fang, Guocai Yao, Di Hu

Robotics

Preference Aligned Visuomotor Diffusion Policies for Deformable Object Manipulation

Humans naturally develop preferences for how manipulation tasks should be performed, which are often subtle, personal, and difficult to articulate. Although it is important for robots to account for these preferences to increase personalization and user satisfaction, they remain largely underexplored in robotic manipulation, particularly in the context of deformable objects like garments and fabrics. In this work, we study how to adapt pretrained visuomotor diffusion policies to reflect preferred behaviors using limited demonstrations. We introduce RKO, a novel preference-alignment method that combines the benefits of two recent frameworks: RPO and KTO. We evaluate RKO against common preference learning frameworks, including these two, as well as a baseline vanilla diffusion policy, on real-world cloth-folding tasks spanning multiple garments and preference settings. We show that preference-aligned policies (particularly RKO) achieve superior performance and sample efficiency compared to standard diffusion policy fine-tuning. These results highlight the importance and feasibility of structured preference learning for scaling personalized robot behavior in complex deformable object manipulation tasks.
Read the full abstract

Robotics

SERNF: Sample-Efficient Real-World Dexterous Policy Fine-Tuning via Action-Chunked Critics and Normalizing Flows

Real-world fine-tuning of dexterous manipulation policies remains challenging due to limited real-world interaction budgets and highly multimodal action distributions. Diffusion-based policies, while expressive, do not permit conservative likelihood-based updates during fine-tuning because action probabilities are intractable. In contrast, conventional Gaussian policies collapse under multimodality, particularly when actions are executed in chunks, and standard per-step critics fail to align with chunked execution, leading to poor credit assignment. We present SERFN, a sample-efficient off-policy fine-tuning framework with normalizing flow (NF) to address these challenges. The normalizing flow policy yields exact likelihoods for multimodal action chunks, allowing conservative, stable policy updates through likelihood regularization and thereby improving sample efficiency. An action-chunked critic evaluates entire action sequences, aligning value estimation with the policy's temporal structure and improving long-horizon credit assignment. To our knowledge, this is the first demonstration of a likelihood-based, multimodal generative policy combined with chunk-level value learning on real robotic hardware. We evaluate SERFN on two challenging dexterous manipulation tasks in the real world: cutting tape with scissors retrieved from a case, and in-hand cube rotation with a palm-down grasp – both of which require precise, dexterous control over long horizons. On these tasks, SERFN achieves stable, sample-efficient adaptation where standard methods struggle.
Read the full abstract

All authors Chenyu Yang, Denis Tarasov, Davide Liconti, Romain Guntz, Hehui Zheng, Robert K. Katzschmann

Robotics

Optimal Control of Microswimmers for Trajectory Tracking Using Bayesian Optimization

Trajectory tracking for microswimmers remains a key challenge in microrobotics, where low-Reynolds-number dynamics make control design particularly complex. In this work, we formulate the trajectory tracking problem as an optimal control problem and solve it using a combination of B-spline parametrization with Bayesian optimization, allowing the treatment of high computational costs without requiring complex gradient computations. Applied to a flagellated magnetic swimmer, the proposed method reproduces a variety of target trajectories, including biologically inspired paths observed in experimental studies. We further evaluate the approach on a three-sphere swimmer model, demonstrating that it can adapt to and partially compensate for wall-induced hydrodynamic effects. The proposed optimization strategy can be applied consistently across models of different fidelity, from low-dimensional ODE-based models to high-fidelity PDE-based simulations, showing its robustness and generality. These results highlight the potential of Bayesian optimization as a versatile tool for optimal control strategies in microscale locomotion under complex fluid-structure interactions.
Read the full abstract

Robotics

LLM-Grounded Dynamic Task Planning with Hierarchical Temporal Logic for Human-Aware Multi-Robot Handover

Large Language Models (LLMs) enable non-experts to specify open-world multi-robot tasks, but the generated plans are often kinematically infeasible and inefficient in long-horizon settings. Formal methods such as Linear Temporal Logic (LTL) offer correctness and optimality guarantees, yet they are typically offline and scale poorly. To bridge this gap, we propose a neuro-symbolic framework that grounds human instructions into hierarchical LTLf specifications (i.e., LTL on finite traces) and solves the resulting Simultaneous Task Allocation and Planning (STAP) problem. Unlike static approaches, our system handles stochastic environmental changes-such as user motion or updated instructions-through a receding horizon planning (RHP) loop with real-time perception, dynamically refining plans over a hierarchical state space. Experiments in simulation and on real robots demonstrate that our approach significantly outperforms baseline methods in success rate and interaction fluency while reducing replanning overhead.
Read the full abstract

All authors Shuyuan Hu, Tao Lin, Kai Ye, Tianwei Zhang

Robotics

AtomBridge: Agentic VLA Inference Plugin for Long-Horizon Tasks in Scientific Experiments

Robotic laboratories play a critical role in autonomous scientific discovery by enabling scalable, continuous experimental execution. Recent vision-language-action (VLA) models offer a promising foundation for robotic laboratories. However, scientific experiments typically involve long-horizon tasks composed of multiple atomic tasks. Existing VLA models may fail to perform composed tasks formed by reordering and composing these known atomic actions. This limitation can arise from a skill-chaining gap caused by robot-state mismatch: the terminal robot state of one skill can fall outside the valid initial-state distribution of the next. To address this challenge, we propose AtomBridge, an Agentic VLA Inference Plugin for Long-Horizon Tasks in Scientific Experiments. AtomBridge attaches at inference time to a VLA policy already fine-tuned on atomic tasks, while keeping its weights fixed. At each task boundary, it uses LLM-based transition reasoning and robotic-action code generation to insert transitional actions between consecutive tasks. This plug-and-play design mitigates the skill-chaining gap caused by robot-state mismatch without additional VLA fine-tuning or demonstrations of composed long-horizon sequences. Across scientific manipulation sequences in simulation and a real-world experimental environment, AtomBridge improves execution continuity and per-step atomic-task success. On 8-step composed tasks, AtomBridge improves full-sequence success by 10%~25%.
Read the full abstract

All authors Yiwen Pang, Bo Zhou, Changjin Li, Xuanhao Wang, Shengxiang Xu, Deng-Bao Wang, Peng Cheng, Shimin Di, Jingkuan Song, Min-Ling Zhang

Robotics · Cross-listed from eess.SY

First-order friction models with bristle dynamics: lumped and distributed formulations

Dynamic models, particularly rate-dependent models, have proven effective in capturing the key phenomenological features of frictional processes, whilst also possessing important mathematical properties that facilitate the design of control and estimation algorithms. However, many rate-dependent formulations are built on empirical considerations, whereas physical derivations may offer greater interpretability. In this context, starting from fundamental physical principles, this paper introduces a novel class of first-order dynamic friction models that approximate the dynamics of a bristle element by inverting the friction characteristic. Amongst the developed models, a specific formulation closely resembling the LuGre model is derived using a simple rheological equation for the bristle element. This model is rigorously analyzed in terms of stability and passivity – important properties that support the synthesis of observers and controllers. Furthermore, a distributed version, formulated as a hyperbolic partial differential equation (PDE), is presented, which enables the modeling of frictional processes commonly encountered in rolling contact phenomena. The tribological behavior of the proposed description is evaluated through classical experiments and validated against the response predicted by the LuGre model, revealing both notable similarities and key differences.
Read the full abstract

All authors Luigi Romano, Ole Morten Aamo, Jan Åslund, Erik Frisk

Robotics · Cross-listed from eess.SY

Lateral tracking control of all-wheel steering vehicles with intelligent tires

The accurate characterization of tire dynamics is critical for advancing control strategies in autonomous road vehicles, as tire behavior significantly influences handling and stability through the generation of forces and moments at the tire-road interface. Smart tire technologies have emerged as a promising tool for sensing key variables such as road friction, tire pressure, and wear states, and for estimating kinematic and dynamic states like vehicle speed and tire forces. However, most existing estimation and control algorithms rely on empirical correlations or machine learning approaches, which require extensive calibration and can be sensitive to variations in operating conditions. In contrast, model-based techniques, which leverage infinite-dimensional representations of tire dynamics using partial differential equations (PDEs), offer a more robust approach. This paper proposes a novel model-based, output-feedback lateral tracking control strategy for all-wheel steering vehicles that integrates distributed tire dynamics with smart tire technologies. The primary contributions include the suppression of micro-shimmy phenomena at low speeds and path-following via force control, achieved through the estimation of tire slip angles, vehicle kinematics, and lateral tire forces. The proposed controller and observer are based on formulations using ODE-PDE systems, representing rigid body dynamics and distributed tire behavior. This work marks the first rigorous control strategy for vehicular systems equipped with distributed tire representations in conjunction with smart tire technologies.
Read the full abstract

All authors Luigi Romano, Ole Morten Aamo, Jan Åslund, Erik Frisk

Robotics · Cross-listed from eess.SY

Finite-time Stable Pose Estimation on TSE(3) using Point Cloud and Velocity Sensors

This work presents a finite-time stable pose estimator (FTS-PE) for rigid bodies undergoing rotational and translational motion in three dimensions, using measurements from onboard sensors that provide position vectors to inertially-fixed points and body velocities. The FTS-PE is a full-state observer for the pose (position and orientation) and velocities and is obtained through a Lyapunov analysis that shows its stability in finite time and its robustness to bounded measurement noise. Further, this observer is designed directly on the state space, the tangent bundle of the Lie group of rigid body motions, SE(3), without using local coordinates or (dual) quaternion representations. Therefore, it can estimate arbitrary rigid body motions without encountering singularities or the unwinding phenomenon and be readily applied to autonomous vehicles. A version of this observer that does not need translational velocity measurements and uses only point clouds and angular velocity measurements from rate gyros, is also obtained. It is discretized using the framework of geometric mechanics for numerical and experimental implementations. The numerical simulations compare the FTS-PE with a dual-quaternion extended Kalman filter and our previously developed variational pose estimator (VPE). The experimental results are obtained using point cloud images and rate gyro measurements obtained from a Zed 2i stereo depth camera sensor. These results validate the stability and robustness of the FTS-PE.
Read the full abstract

All authors Nazanin S. Hashkavaei, Abhijit Dongare, Neon Srinivasu, Amit K. Sanyal

Robotics

Phase-Aware Policy Learning for Skateboard Riding of Quadruped Robots via Feature-wise Linear Modulation

Skateboards offer a compact and efficient means of transportation as a type of personal mobility device. However, controlling them with legged robots poses several challenges for policy learning due to perception-driven interactions and multi-modal control objectives across distinct skateboarding phases. To address these challenges, we introduce Phase-Aware Policy Learning (PAPL), a reinforcement-learning framework tailored for skateboarding with quadruped robots. PAPL leverages the cyclic nature of skateboarding by integrating phase-conditioned Feature-wise Linear Modulation layers into actor and critic networks, enabling a unified policy that captures phase-dependent behaviors while sharing robot-specific knowledge across phases. Our evaluations in simulation validate command-tracking accuracy and conduct ablation studies quantifying each component's contribution. We also compare locomotion efficiency against leg and wheel-leg baselines and show real-world transferability.
Read the full abstract

Robotics

Certified Gradient-Based Contact-Rich Manipulation via Smoothing-Error Reachable Tubes

Gradient-based methods can efficiently optimize controllers by leveraging differentiable simulation and physical priors. However, contact-rich manipulation remains challenging because hybrid contact dynamics often produce discontinuous or vanishing gradients. Although smoothing the dynamics can restore informative gradients, the resulting model mismatch can cause controller failures when deployed on real systems. We address this trade-off by planning with smoothed dynamics while explicitly quantifying and compensating for the induced error, providing formal guarantees on safety and task completion under the original nonsmooth dynamics. Our approach applies smoothing to both contact dynamics and contact geometry within a differentiable simulator based on convex optimization, allowing us to characterize the deviation from the nonsmooth dynamics as a set-valued discrepancy. We incorporate this discrepancy into the optimization of time-varying affine feedback policies through analytical reachable sets, enabling robust constraint satisfaction for the closed-loop hybrid system while relying solely on the informative gradients of the smoothed model. By bridging differentiable simulation with set-valued robust control, our method produces affine feedback policies that respect the unilateral nature of contact. We evaluate our method on several contact-rich tasks, including planar pushing, object rotation, and in-hand dexterous manipulation, achieving certified constraint satisfaction with lower safety violations and smaller goal errors than baseline approaches.
Read the full abstract

Robotics

CAPER: Constrained and Procedural Reasoning for Robotic Scientific Experiments

Robotic assistance in scientific laboratories requires procedurally correct long-horizon manipulation, reliable execution under limited supervision, and robustness in low-demonstration regimes. Such conditions greatly challenge end-to-end vision-language-action (VLA) models, whose assumptions of recoverable errors and data-driven policy learning often break down in protocol-sensitive experiments. We propose CAPER, a framework for Constrained And ProcEdural Reasoning for robotic scientific experiments, which explicitly restricts where learning and reasoning occur in the planning and control pipeline. Rather than strengthening end-to-end policies, CAPER enforces a responsibility-separated structure: task-level reasoning generates procedurally valid action sequences under explicit constraints, mid-level multimodal grounding realizes subtasks without delegating spatial decision-making to large language models, and low-level control adapts to physical uncertainty via reinforcement learning with minimal demonstrations. By encoding procedural commitments through interpretable intermediate representations, CAPER prevents execution-time violations of experimental logic, improving controllability, robustness, and data efficiency. Experiments on a scientific workflow benchmark and a public long-horizon manipulation dataset demonstrate consistent improvements in success rate and procedural correctness, particularly in low-data and long-horizon settings.
Read the full abstract

All authors Jinghan Yang, Jingyi Hou, Xinbo Yu, Wei He, Yifan Wu

Robotics

Disambiguating Anthropomorphism and Anthropomimesis in Human-Robot Interaction

In this preliminary work, we offer an initial disambiguation of the theoretical concepts anthropomorphism and anthropomimesis in Human-Robot Interaction (HRI) and social robotics. We define anthropomorphism as users perceiving human-like qualities in robots, and anthropomimesis as robot developers designing human-like features into robots. This contribution aims to provide a clarification and exploration of these concepts for future HRI scholarship, particularly regarding the party responsible for human-like qualities - robot perceiver for anthropomorphism, and robot designer for anthropomimesis. We provide this contribution so that researchers can build on these disambiguated theoretical concepts for future robot design and evaluation.
Read the full abstract

Monday 9 February

Robotics

Learning to Drive in New Cities Without Human Demonstrations

While autonomous vehicles have achieved reliable performance within specific operating regions, their deployment to new cities remains costly and slow. A key bottleneck is the need to collect many human demonstration trajectories when adapting driving policies to new cities that differ from those seen in training in terms of road geometry, traffic rules, and interaction patterns. In this paper, we show that self-play multi-agent reinforcement learning can adapt a driving policy to a substantially different target city using only the map and meta-information, without requiring any human demonstrations from that city. We introduce NO data Map-based self-play for Autonomous Driving (NOMAD), which enables policy adaptation in a simulator constructed based on the target-city map. Using a simple reward function, NOMAD substantially improves both task success rate and trajectory realism in target cities, demonstrating an effective and scalable alternative to data-intensive city-transfer methods. Project page: https://zerlinwang.github.io/NOMAD/
Read the full abstract

All authors Zilin Wang, Saeed Rahmani, Daphne Cornelisse, Bidipta Sarkar, Alexander David Goldie, Jakob Nicolaus Foerster, Shimon Whiteson

Robotics

Data-centric Design of Learning-based Surgical Gaze Perception Models in Multi-Task Simulation

In robot-assisted minimally invasive surgery (RMIS), reduced haptic feedback and depth cues increase reliance on expert visual perception, motivating gaze-guided training and learning-based surgical perception models. However, operative expert gaze is costly to collect, and it remains unclear how the source of gaze supervision, both expertise level (intermediate vs. novice) and perceptual modality (active execution vs. passive viewing), shapes what attention models learn. We introduce a paired active-passive, multi-task surgical gaze dataset collected on the da Vinci SimNow simulator across four drills. Active gaze was recorded during task execution using a VR headset with eye tracking, and the corresponding videos were reused as stimuli to collect passive gaze from observers, enabling controlled same-video comparisons. We quantify skill- and modality-dependent differences in gaze organization and evaluate the substitutability of passive gaze for operative supervision using fixation density overlap analyses and single-frame saliency modeling. Across settings, MSI-Net produced stable, interpretable predictions, whereas SalGAN was unstable and often poorly aligned with human fixations. Models trained on passive gaze recovered a substantial portion of intermediate active attention, but with predictable degradation, and transfer was asymmetric between active and passive targets. Notably, novice passive labels approximated intermediate-passive targets with limited loss on higher-quality demonstrations, suggesting a practical path for scalable, crowd-sourced gaze supervision in surgical coaching and perception modeling.
Read the full abstract

All authors Yizhou Li, Shuyuan Yang, Jiaji Su, Zonghe Chua

Robotics

STaR: Scalable Task-Conditioned Retrieval for Long-Horizon Multimodal Robot Memory

Mobile robots are often deployed over long durations in diverse open, dynamic scenes, including indoor setting such as warehouses and manufacturing facilities, and outdoor settings such as agricultural and roadway operations. A core challenge is to build a scalable long-horizon memory that supports an agentic workflow for planning, retrieval, and reasoning over open-ended instructions at variable granularity, while producing precise, actionable answers for navigation. We present STaR, an agentic reasoning framework that (i) constructs a task-agnostic, multimodal long-term memory that generalizes to unseen queries while preserving fine-grained environmental semantics (object attributes, spatial relations, and dynamic events), and (ii) introduces a Scalable Task Conditioned Retrieval algorithm based on the Information Bottleneck principle to extract from long-term memory a compact, non-redundant, information-rich set of candidate memories for contextual reasoning. We evaluate STaR on NaVQA (mixed indoor/outdoor campus scenes) and WH-VQA, a customized warehouse benchmark with many visually similar objects built with Isaac Sim, emphasizing contextual reasoning. Across the two datasets, STaR consistently outperforms strong baselines, achieving higher success rates and markedly lower spatial error. We further deploy STaR on a real Husky wheeled robot in both indoor and outdoor environments, demonstrating robust long horizon reasoning, scalability, and practical utility. Project Website: https://trailab.github.io/STaR-website/
Read the full abstract

All authors Mingfeng Yuan, Hao Zhang, Mahan Mohammadi, Runhao Li, Jinjun Shan, Steven L. Waslander

Robotics

From Legible to Inscrutable Trajectories: (Il)legible Motion Planning Accounting for Multiple Observers

In cooperative environments, such as in factories or assistive scenarios, it is important for a robot to communicate its intentions to observers, who could be either other humans or robots. A legible trajectory allows an observer to quickly and accurately predict an agent's intention. In adversarial environments, such as in military operations or games, it is important for a robot to not communicate its intentions to observers. An illegible trajectory leads an observer to incorrectly predict the agent's intention or delays when an observer is able to make a correct prediction about the agent's intention. However, in some environments there are multiple observers, each of whom may be able to see only part of the environment, and each of whom may have different motives. In this work, we introduce the Mixed-Motive Limited-Observability Legible Motion Planning (MMLO-LMP) problem, which requires a motion planner to generate a trajectory that is legible to observers with positive motives and illegible to observers with negative motives while also considering the visibility limitations of each observer. We highlight multiple strategies an agent can take while still achieving the problem objective. We also present DUBIOUS, a trajectory optimizer that solves MMLO-LMP. Our results show that DUBIOUS can generate trajectories that balance legibility with the motives and limited visibility regions of the observers. Future work includes many variations of MMLO-LMP, including moving observers and observer teaming.
Read the full abstract

All authors Ananya Yammanuru, Maria Lusardi, Nancy M. Amato, Katherine Driggs-Campbell

Robotics

Risk-Aware Obstacle Avoidance Algorithm for Real-Time Applications

Robust navigation in changing marine environments requires autonomous systems capable of perceiving, reasoning, and acting under uncertainty. This study introduces a hybrid risk-aware navigation architecture that integrates probabilistic modeling of obstacles along the vehicle path with smooth trajectory optimization for autonomous surface vessels. The system constructs probabilistic risk maps that capture both obstacle proximity and the behavior of dynamic objects. A risk-biased Rapidly Exploring Random Tree (RRT) planner leverages these maps to generate collision-free paths, which are subsequently refined using B-spline algorithms to ensure trajectory continuity. Three distinct RRT* rewiring modes are implemented based on the cost function: minimizing the path length, minimizing risk, and optimizing a combination of the path length and total risk. The framework is evaluated in experimental scenarios containing both static and dynamic obstacles. The results demonstrate the system's ability to navigate safely, maintain smooth trajectories, and dynamically adapt to changing environmental risks. Compared with conventional LIDAR or vision-only navigation approaches, the proposed method shows improvements in operational safety and autonomy, establishing it as a promising solution for risk-aware autonomous vehicle missions in uncertain and dynamic environments.
Read the full abstract

All authors Ozan Kaya, Emir Cem Gezer, Roger Skjetne, Ingrid Bouwer Utne

Robotics

Elements of Robot Morphology: Supporting Designers in Robot Form Exploration

Robot morphology, the form, shape, and structure of robots, is a key design space in human-robot interaction (HRI), shaping how robots function, express themselves, and interact with people. Yet, despite its importance, little is known about how design frameworks can guide systematic form exploration. To address this gap, we introduce Elements of Robot Morphology, a framework that identifies five fundamental elements: perception, articulation, end effectors, locomotion, and structure. Derived from an analysis of existing robots, the framework supports structured exploration of diverse robot forms. To operationalize the framework, we developed Morphology Exploration Blocks (MEB), a set of tangible blocks that enable hands-on, collaborative experimentation with robot morphologies. We evaluate the framework and toolkit through a case study and design workshops, showing how they support analysis, ideation, reflection, and collaborative robot design.
Read the full abstract

All authors Amy Koike, Serena Ge Guo, Xinning He, Callie Y. Kim, Dakota Sullivan, Bilge Mutlu

Robotics

SceneSmith: Agentic Generation of Simulation-Ready Indoor Scenes

Simulation has become a key tool for training and evaluating home robots at scale, yet existing environments fail to capture the diversity and physical complexity of real indoor spaces. Current scene synthesis methods produce sparsely furnished rooms that lack the dense clutter, articulated furniture, and physical properties essential for robotic manipulation. We introduce SceneSmith, a hierarchical agentic framework that generates simulation-ready indoor environments from natural language prompts. SceneSmith constructs scenes through successive stages$\unicode{x2013}$from architectural layout to furniture placement to small object population$\unicode{x2013}$each implemented as an interaction among VLM agents: designer, critic, and orchestrator. The framework tightly integrates asset generation through text-to-3D synthesis for static objects, dataset retrieval for articulated objects, and physical property estimation. SceneSmith generates 3-6x more objects than prior methods, with <2% inter-object collisions and 96% of objects remaining stable under physics simulation. In a user study with 205 participants, it achieves 92% average realism and 91% average prompt faithfulness win rates against baselines. We further demonstrate that these environments can be used in an end-to-end pipeline for automatic robot policy evaluation.
Read the full abstract

All authors Nicholas Pfaff, Thomas Cohn, Sergey Zakharov, Rick Cory, Russ Tedrake

Robotics

Agile asymmetric multi-legged locomotion: contact planning via geometric mechanics and spin model duality

Legged robot research is presently focused on bipedal or quadrupedal robots, despite capabilities to build robots with many more legs to potentially improve locomotion performance. This imbalance is not necessarily due to hardware limitations, but rather to the absence of principled control frameworks that explain when and how additional legs improve locomotion performance. In multi-legged systems, coordinating many simultaneous contacts introduces a severe curse of dimensionality that challenges existing modeling and control approaches. As an alternative, multi-legged robots are typically controlled using low-dimensional gaits originally developed for bipeds or quadrupeds. These strategies fail to exploit the new symmetries and control opportunities that emerge in higher-dimensional systems. In this work, we develop a principled framework for discovering new control structures in multi-legged locomotion. We use geometric mechanics to reduce contact-rich locomotion planning to a graph optimization problem, and propose a spin model duality framework from statistical mechanics to exploit symmetry breaking and guide optimal gait reorganization. Using this approach, we identify an asymmetric locomotion strategy for a hexapod robot that achieves a forward speed of 0.61 body lengths per cycle (a 50% improvement over conventional gaits). The resulting asymmetry appears at both the control and hardware levels. At the control level, the body orientation oscillates asymmetrically between fast clockwise and slow counterclockwise turning phases for forward locomotion. At the hardware level, two legs on the same side remain unactuated and can be replaced with rigid parts without degrading performance. Numerical simulations and robophysical experiments validate the framework and reveal novel locomotion behaviors that emerge from symmetry reforming in high-dimensional embodied systems.
Read the full abstract

All authors Jackson Habala, Gabriel B. Margolis, Tianyu Wang, Pratyush Bhatt, Juntao He, Naheel Naeem, Zhaochen Xu, Pulkit Agrawal, Daniel I. Goldman, Di Luo, Baxi Chong