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Computer Science Robotics

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Sunday 30 November

Robotics

Sign Language Recognition using Bidirectional Reservoir Computing

Sign language recognition (SLR) facilitates communication between deaf and hearing individuals. Deep learning is widely used to develop SLR-based systems; however, it is computationally intensive and requires substantial computational resources, making it unsuitable for resource-constrained devices. To address this, we propose an efficient sign language recognition system using MediaPipe and an echo state network (ESN)-based bidirectional reservoir computing (BRC) architecture. MediaPipe extracts hand joint coordinates, which serve as inputs to the ESN-based BRC architecture. The BRC processes these features in both forward and backward directions, efficiently capturing temporal dependencies. The resulting states of BRC are concatenated to form a robust representation for classification. We evaluated our method on the Word-Level American Sign Language (WLASL) video dataset, achieving a competitive accuracy of 57.71% and a significantly lower training time of only 9 seconds, in contrast to the 55 minutes and $38$ seconds required by the deep learning-based Bi-GRU approach. Consequently, the BRC-based SLR system is well-suited for edge devices.
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All authors Nitin Kumar Singh, Arie Rachmad Syulistyo, Yuichiro Tanaka, Hakaru Tamukoh

Robotics

SAGAS: Semantic-Aware Graph-Assisted Stitching for Offline Temporal Logic Planning

Linear Temporal Logic (LTL) provides a rigorous framework for specifying long-horizon robotic tasks, yet existing approaches face a trade-off: model-based synthesis relies on accurate labeled transition systems, whereas learning-based methods often require online interaction, task-specific rewards, or specification-conditioned training. We study LTL-specified robotic planning and execution in a stricter offline, model-free setting, where the agent is given only fixed, task-agnostic trajectory fragments, with no dynamics model, task demonstrations, or online data collection. To address this setting, we propose SAGAS, a framework that combines the compositionality of symbolic synthesis with the data-driven reachability structure learned from offline trajectories. SAGAS first learns a reusable latent reachability graph and a frozen goal-conditioned executor from fragmented offline data. For each new LTL formula, it performs task-time semantic graph augmentation to ground state-defined propositions on the learned graph, and applies Büchi product search to synthesize a cost-aware accepting prefix–suffix waypoint plan executed by the frozen executor. By shifting formula-specific reasoning from policy learning to test-time graph augmentation and symbolic search, SAGAS enables zero-shot generalization to unseen, data-supported LTL specifications without task-specific reward design, policy retraining, or online interaction. Experiments on LTL task suites constructed from OGBench locomotion domains show that this design produces executable and cost-efficient prefix–suffix behaviors for diverse unseen LTL tasks from fragmented offline data.
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Robotics

Beyond Topology: A Morphological Symmetry Graph Representation for Locomotion Policy Learning

Reinforcement learning has enabled impressive locomotion skills on articulated robots, but common policy representations remain only weakly aligned with robot physics. Generic networks ignore kinematic structure, while graph-based policies encode connectivity without specifying how physical quantities transform across symmetric body parts. We introduce a morphological symmetry graph representation for locomotion policy learning and instantiate it in MS-PPO. Starting from the robot's topological graph, our representation augments each observation and action space with the permutation and sign transformations induced by morphological symmetry. This yields a symmetry-equivariant graph actor and a symmetry-invariant graph critic, enforcing the desired policy and value constraints by construction rather than through reward shaping or data augmentation. We evaluate MS-PPO on a variety of locomotion tasks using both Unitree Go2 quadruped and Unitree G1 humanoid, including command tracking, asymmetric joint failures, out-of-distribution command generalization, and zero-shot sim-to-real deployment. Experiments show improved symmetry generalization, robustness, sample efficiency, and model efficiency over topology- and symmetry-aware baselines.
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All authors Sizhe Wei, Xulin Chen, Fengze Xie, Garrett Ethan Katz, Zhenyu Gan, Lu Gan

Robotics · Cross-listed from cs.CV

TrajDiff: End-to-end Autonomous Driving without Perception Annotation

End-to-end autonomous driving systems directly generate driving policies from raw sensor inputs. While these systems can extract effective environmental features for planning, relying on auxiliary perception tasks, developing perception annotation-free planning paradigms has become increasingly critical due to the high cost of manual perception annotation. In this work, we propose TrajDiff, a Trajectory-oriented BEV Conditioned Diffusion framework that establishes a fully perception annotation-free generative method for end-to-end autonomous driving. TrajDiff requires only raw sensor inputs and future trajectory, constructing Gaussian BEV heatmap targets that inherently capture driving modalities. We design a simple yet effective trajectory-oriented BEV encoder to extract the TrajBEV feature without perceptual supervision. Furthermore, we introduce Trajectory-oriented BEV Diffusion Transformer (TB-DiT), which leverages ego-state information and the predicted TrajBEV features to directly generate diverse yet plausible trajectories, eliminating the need for handcrafted motion priors. Beyond architectural innovations, TrajDiff enables exploration of data scaling benefits in the annotation-free setting. Evaluated on the NAVSIM benchmark, TrajDiff achieves 87.5 PDMS, establishing state-of-the-art performance among all annotation-free methods. With data scaling, it further improves to 88.5 PDMS, which is comparable to advanced perception-based approaches. Our code and model will be made publicly available.
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All authors Xingtai Gui, Jianbo Zhao, Wencheng Han, Jikai Wang, Jiahao Gong, Feiyang Tan, Cheng-zhong Xu, Jianbing Shen

Saturday 29 November

Robotics · Cross-listed from eess.SY

Active Learning of Fractional-Order Viscoelastic Model Parameters for Realistic Haptic Rendering

Effective medical simulators necessitate realistic haptic rendering of biological tissues that exhibit viscoelastic material properties, such as creep and stress relaxation. Fractional-order models provide an effective means of describing intrinsically time-dependent viscoelastic dynamics with few parameters, as they naturally capture memory effects. However, due to the unintuitive, frequency-dependent coupling among the order of the fractional element and other parameters, determining appropriate parameter values for fractional-order models that yield high perceived realism remains a significant challenge. In this study, we propose a systematic means of determining the parameters of fractional-order viscoelastic models that optimizes the perceived realism of haptic rendering across general populations. First, we demonstrate that the parameters of fractional-order models can be effectively optimized through active learning, using qualitative feedback-based human-in-the-loop (HiL) optimization, to ensure consistently high realism ratings for each individual. Second, we propose a rigorous method to combine HiL optimization results into an aggregate perceptual map trained on the entire dataset, and demonstrate how to select population-level optimal parameters from this representation that are broadly perceived as realistic across general populations. Finally, we provide evidence of the effectiveness of the generalized fractional-order viscoelastic model parameters for three viscoelastic materials by characterizing their perceived realism through human-subject experiments. Overall, generalized fractional-order viscoelastic models established through the proposed HiL optimization and aggregation approach possess the potential to significantly improve the sim-to-real transition performance of medical training simulators.
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Robotics

Fast, Robust, Permutation-and-Sign Invariant SO(3) Pattern Alignment

We address the correspondence-free alignment of two rotation sets on \(SO(3)\), a core task in calibration and registration that is often impeded by missing time alignment, outliers, and unknown axis conventions. Our key idea is to decompose each rotation into its Transformed Basis Vectors (TBVs)-three unit vectors on \(S^2\)-and align the resulting spherical point sets per axis using fast, robust matchers (SPMC, FRS, and a hybrid). To handle axis relabels and sign flips, we introduce a Permutation-and-Sign Invariant (PASI) wrapper that enumerates the 24 proper signed permutations, scores them via summed correlations, and fuses the per-axis estimates into a single rotation by projection/Karcher mean. The overall complexity remains linear in the number of rotations (\(\mathcal{O}(n)\)), contrasting with \(\mathcal{O}(N_r^3\log N_r)\) for spherical/\(SO(3)\) correlation. Experiments on EuRoC Machine Hall simulations (axis-consistent) and the ETH Hand-Eye benchmark (robot\_arm\_real) (axis-ambiguous) show that our methods are accurate, 6-60x faster than traditional methods, and robust under extreme outlier ratios (up to 90%), all without correspondence search.
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Robotics

HAVEN: Hierarchical Adversary-aware Visibility-Enabled Navigation with Cover Utilization using Deep Transformer Q-Networks

Autonomous navigation in partially observable environments requires agents to reason beyond immediate sensor input, exploit occlusion, and ensure safety while progressing toward a goal. These challenges arise in many robotics domains, from urban driving and warehouse automation to defense and surveillance. Classical path planning approaches and memoryless reinforcement learning often fail under limited fields of view (FoVs) and occlusions, committing to unsafe or inefficient maneuvers. We propose a hierarchical navigation framework that integrates a Deep Transformer Q-Network (DTQN) as a high-level subgoal selector with a modular low-level controller for waypoint execution. The DTQN consumes short histories of task-aware features, encoding odometry, goal direction, obstacle proximity, and visibility cues, and outputs Q-values to rank candidate subgoals. Visibility-aware candidate generation introduces masking and exposure penalties, rewarding the use of cover and anticipatory safety. A low-level potential field controller then tracks the selected subgoal, ensuring smooth short-horizon obstacle avoidance. We validate our approach in 2D simulation and extend it directly to a 3D Unity-ROS environment by projecting point-cloud perception into the same feature schema, enabling transfer without architectural changes. Results show consistent improvements over classical planners and RL baselines in success rate, safety margins, and time to goal, with ablations confirming the value of temporal memory and visibility-aware candidate design. These findings highlight a generalizable framework for safe navigation under uncertainty, with broad relevance across robotic platforms.
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Robotics · Cross-listed from cs.CV

Describe Anything Anywhere At Any Moment

Computer vision and robotics applications ranging from augmented reality to robot autonomy in large-scale environments require spatio-temporal memory frameworks that capture both geometric structure for accurate language-grounding as well as semantic detail. Existing methods face a tradeoff, where producing rich open-vocabulary descriptions comes at the expense of real-time performance when these descriptions have to be grounded in 3D. To address these challenges, we propose Describe Anything, Anywhere, at Any Moment (DAAAM), a novel spatio-temporal memory framework for large-scale and real-time 4D scene understanding. DAAAM introduces a novel optimization-based frontend to infer detailed semantic descriptions from localized captioning models, such as the Describe Anything Model (DAM), leveraging batch processing to speed up inference by an order of magnitude for online processing. It leverages such semantic understanding to build a hierarchical 4D scene graph (SG), which acts as an effective globally spatially and temporally consistent memory representation. DAAAM constructs 4D SGs with detailed, geometrically grounded descriptions while maintaining real-time performance. We show that DAAAM's 4D SG interfaces well with a tool-calling agent for inference and reasoning. We thoroughly evaluate DAAAM in the complex task of spatio-temporal question answering on the NaVQA benchmark and show its generalization capabilities for sequential task grounding on the SG3D benchmark. We further curate an extended OC-NaVQA benchmark for large-scale and long-time evaluations. DAAAM achieves state-of-the-art results in both tasks, improving OC-NaVQA question accuracy by 53.6%, position errors by 21.9%, temporal errors by 21.6%, and SG3D task grounding accuracy by 27.8% over the most competitive baselines, respectively. We release our data and code open-source.
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Robotics · Cross-listed from cs.CV

Image Generation as a Visual Planner for Robotic Manipulation

Generating realistic robotic manipulation videos is an important step toward unifying perception, planning, and action in embodied agents. While existing video diffusion models require large domain-specific datasets and struggle to generalize, recent image generation models trained on language-image corpora exhibit strong compositionality, including the ability to synthesize temporally coherent grid images. This suggests a latent capacity for video-like generation even without explicit temporal modeling. We explore whether such models can serve as visual planners for robots when lightly adapted using LoRA finetuning. We propose a two-part framework that includes: (1) text-conditioned generation, which uses a language instruction and the first frame, and (2) trajectory-conditioned generation, which uses a 2D trajectory overlay and the same initial frame. Experiments on the Jaco Play dataset, Bridge V2, and the RT1 dataset show that both modes produce smooth, coherent robot videos aligned with their respective conditions. Our findings indicate that pretrained image generators encode transferable temporal priors and can function as video-like robotic planners under minimal supervision. Code is released at \href{https://github.com/pangye202264690373/Image-Generation-as-a-Visual-Planner-for-Robotic-Manipulation}{https://github.com/pangye202264690373/Image-Generation-as-a-Visual-Planner-for-Robotic-Manipulation}.
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Robotics

LAP: Fast LAtent Diffusion Planner for Autonomous Driving

Diffusion models have demonstrated strong capabilities for modeling human-like driving behaviors in autonomous driving, but their iterative sampling process induces substantial latency, and operating directly on raw trajectory points forces the model to spend capacity on low-level kinematics, rather than high-level multi-modal semantics. To address these limitations, we propose LAtent Planner (LAP), a framework that plans in a VAE-learned latent space that disentangles high-level intents from low-level kinematics, enabling our planner to capture rich, multi-modal driving strategies. To bridge the representational gap between the high-level semantic planning space and the vectorized scene context, we introduce an intermediate feature alignment mechanism that facilitates robust information fusion. Notably, LAP can produce high-quality plans in one single denoising step, substantially reducing computational overhead. Through extensive evaluations on the large-scale nuPlan benchmark, LAP achieves state-of-the-art closed-loop performance among learning-based planning methods, while demonstrating an inference speed-up of at most 10x over previous SOTA approaches.
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All authors Jinhao Zhang, Wenlong Xia, Zhexuan Zhou, Haoming Song, Youmin Gong, Jie Mei

Robotics

Sample-Efficient Expert Query Control in Active Imitation Learning via Conformal Prediction

Active imitation learning (AIL) combats covariate shift by querying an expert during training. However, expert action labeling often dominates the cost, especially in GPU-intensive simulators, human-in-the-loop settings, and robot fleets that revisit near-duplicate states. We present Conformalized Rejection Sampling for Active Imitation Learning (CRSAIL), a querying rule that requests an expert action only when the visited state is under-represented in the expert-labeled dataset. CRSAIL scores state novelty by the distance to the $K$-th nearest expert state and sets a single global threshold via conformal prediction. This threshold is the empirical $(1-\alpha)$ quantile of on-policy calibration scores, providing a distribution-free calibration rule that links $\alpha$ to the expected query rate and makes $\alpha$ a task-agnostic tuning knob. This state-space querying strategy is robust to outliers and, unlike safety-gate-based AIL, can be run without real-time expert takeovers: we roll out full trajectories (episodes) with the learner and only afterward query the expert on a subset of visited states. Evaluated on MuJoCo robotics tasks, CRSAIL matches or exceeds expert-level reward while reducing total expert queries by up to 96% vs. DAgger and up to 65% vs. prior AIL methods, with empirical robustness to $\alpha$ and $K$, easing deployment on novel systems with unknown dynamics.
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Robotics

Hardware-Software Collaborative Computing of Photonic Spiking Reinforcement Learning for Robotic Continuous Control

Robotic continuous control tasks impose stringent demands on the energy efficiency and latency of computing architectures due to their high-dimensional state spaces and real-time interaction requirements. Conventional electronic computing platforms face computational bottlenecks, whereas the fusion of photonic computing and spiking reinforcement learning (RL) offers a promising alternative. Here, we propose a novel computing architecture based on photonic spiking RL, which integrates the Twin Delayed Deep Deterministic policy gradient (TD3) algorithm with spiking neural network (SNN). The proposed architecture employs an optical-electronic hybrid computing paradigm wherein a silicon photonic Mach-Zehnder interferometer (MZI) chip executes linear matrix computations, while nonlinear spiking activations are performed in the electronic domain. Experimental validation on the Pendulum-v1 and HalfCheetah-v2 benchmarks demonstrates the system capability for software-hardware co-inference, achieving a control policy reward of 5831 on HalfCheetah-v2, a 23.33% reduction in convergence steps, and an action deviation below 2.2%. Notably, this work represents the first application of a programmable MZI photonic computing chip to robotic continuous control tasks, attaining an energy efficiency of 1.39 TOPS/W and an ultralow computational latency of 120 ps. Such performance underscores the promise of photonic spiking RL for real-time decision-making in autonomous and industrial robotic systems.
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All authors Mengting Yu, Shuiying Xiang, Changjian Xie, Yonghang Chen, Haowen Zhao, Xingxing Guo, Yahui Zhang, Yanan Han, Yue Hao

Robotics

Balancing Efficiency and Fairness: An Iterative Exchange Framework for Multi-UAV Cooperative Path Planning

Multi-UAV cooperative path planning (MUCPP) is a fundamental problem in multi-agent systems, aiming to generate collision-free trajectories for a team of unmanned aerial vehicles (UAVs) to complete distributed tasks efficiently. A key challenge lies in achieving both efficiency, by minimizing total mission cost, and fairness, by balancing the workload among UAVs to avoid overburdening individual agents. This paper presents a novel Iterative Exchange Framework for MUCPP, balancing efficiency and fairness through iterative task exchanges and path refinements. The proposed framework formulates a composite objective that combines the total mission distance and the makespan, and iteratively improves the solution via local exchanges under feasibility and safety constraints. For each UAV, collision-free trajectories are generated using A* search over a terrain-aware configuration space. Comprehensive experiments on multiple terrain datasets demonstrate that the proposed method consistently achieves superior trade-offs between total distance and makespan compared to existing baselines.
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All authors Hongzong Li, Luwei Liao, Xiangguang Dai, Yuming Feng, Rong Feng, Shiqin Tang

Robotics

DPNet: Doppler LiDAR Motion Planning for Highly-Dynamic Environments

Existing motion planning methods often struggle with rapid-motion obstacles due to an insufficient understanding of environmental changes. To address this, we propose integrating motion planners with Doppler LiDARs, which provide not only ranging measurements but also instantaneous point velocities. However, this integration is nontrivial due to the requirements of high accuracy and high frequency. To this end, we introduce Doppler Planning Network (DPNet), which tracks and reacts to rapid obstacles via Doppler model-based learning. We first propose a Doppler Kalman neural network (D-KalmanNet) to track obstacle states under a partially observable Gaussian state space model. We then leverage the predicted motions of obstacles to construct a Doppler-tuned model predictive control (DT-MPC) framework for ego-motion planning, enabling runtime auto-tuning of controller parameters. These two modules allow DPNet to learn fast environmental changes from minimal data while remaining lightweight, achieving high frequency and high accuracy in both tracking and planning. Experiments on high-fidelity simulator and real-world datasets demonstrate the superiority of DPNet over extensive benchmark schemes. Code available at https://github.com/UUwei-zuo/DPNet
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All authors Wei Zuo, Zeyi Ren, Chengyang Li, Yikun Wang, Mingle Zhao, Shuai Wang, Wei Sui, Fei Gao, Yik-Chung Wu, Chengzhong Xu

Robotics

MILE: A Mechanically Isomorphic Hand Exoskeleton and Visuotactile Robotic Hand for Data Collection in Dexterous Manipulation

Dexterous robotic hands perform complex, contact-rich manipulation. Imitation learning provides a route to such skills, but collecting human demonstrations with accurate hand actions and rich tactile information remains a key bottleneck. We present MILE, a teleoperation-based data-collection system comprising the wearable MILE exoskeleton and the mechanically corresponding MILE-Tac robotic hand. Because human-hand anatomy and wearability place tighter constraints on the high-DoF wearable, our human-first design begins with the MILE exoskeleton, equipped with custom modular joint encoders for accurate joint-angle acquisition. We then design the MILE-Tac robotic hand to share the exoskeleton's selected kinematic topology and joint-axis arrangement while satisfying robot-side implementation constraints, and equip its fingertips with compact visuotactile sensor modules. This correspondence enables direct exoskeleton-to-robot joint-space command transfer without online task-space inverse-kinematics retargeting. During teleoperation, the system synchronously records task-specific visual observations, four fingertip visuotactile streams, robot-hand proprioception, and exoskeleton-derived action commands. In a four-task teleoperation benchmark, MILE achieved a mean success rate of 76%, compared with 28% and 8% for glove-based and vision-based baselines, respectively. For downstream imitation learning, we trained paired ACT and DP policies with and without tactile input on MILE-collected demonstrations. The tactile-input variants achieved higher success rates in all paired evaluations.
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All authors Jinda Du, Jieji Ren, Qiaojun Yu, Ningbin Zhang, Yu Deng, Xingyu Wei, Yufei Liu, Guoying Gu, Xiangyang Zhu

Robotics · Cross-listed from cs.LG

Data-Driven Modeling and Correction of Vehicle Dynamics

We develop a data-driven framework for learning and correcting non-autonomous vehicle dynamics. Physics-based vehicle models are often simplified for tractability and therefore exhibit inherent model-form uncertainty, motivating the need for data-driven correction. Moreover, non-autonomous dynamics are governed by time-dependent control inputs, which pose challenges in learning predictive models directly from temporal snapshot data. To address these, we reformulate the vehicle dynamics via a local parameterization of the time-dependent inputs, yielding a modified system composed of a sequence of local parametric dynamical systems. We approximate these parametric systems using two complementary approaches. First, we employ the DRIPS (dimension reduction and interpolation in parameter space) methodology to construct efficient linear surrogate models, equipped with lifted observable spaces and manifold-based operator interpolation. This enables data-efficient learning of vehicle models whose dynamics admit accurate linear representations in the lifted spaces. Second, for more strongly nonlinear systems, we employ FML (Flow Map Learning), a deep neural network approach that approximates the parametric evolution map without requiring special treatment of nonlinearities. We further extend FML with a transfer-learning-based model correction procedure, enabling the correction of misspecified prior models using only a sparse set of high-fidelity or experimental measurements, without assuming a prescribed form for the correction term. Through a suite of numerical experiments on unicycle, simplified bicycle, and slip-based bicycle models, we demonstrate that DRIPS offers robust and highly data-efficient learning of non-autonomous vehicle dynamics, while FML provides expressive nonlinear modeling and effective correction of model-form errors under severe data scarcity.
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All authors Nguyen Ly, Caroline Tatsuoka, Jai Nagaraj, Jacob Levy, Fernando Palafox, David Fridovich-Keil, Hannah Lu

Robotics

RealAppliance: Let High-fidelity Appliance Assets Controllable and Workable as Aligned Real Manuals

Existing appliance assets suffer from poor rendering, incomplete mechanisms, and misalignment with manuals, leading to simulation-reality gaps that hinder appliance manipulation development. In this work, we introduce the RealAppliance dataset, comprising 100 high-fidelity appliances with complete physical, electronic mechanisms, and program logic aligned with their manuals. Based on these assets, we propose the RealAppliance-Bench benchmark, which evaluates multimodal large language models and embodied manipulation planning models across key tasks in appliance manipulation planning: manual page retrieval, appliance part grounding, open-loop manipulation planning, and closed-loop planning adjustment. Our analysis of model performances on RealAppliance-Bench provides insights for advancing appliance manipulation research
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All authors Yuzheng Gao, Yuxing Long, Lei Kang, Yuchong Guo, Ziyan Yu, Shangqing Mao, Jiyao Zhang, Ruihai Wu, Dongjiang Li, Hui Shen, Hao Dong

Robotics · Cross-listed from eess.SY

Dependent Reachable Sets for the Constant Bearing Pursuit Strategy

This paper introduces a novel reachability problem for the scenario involving two agents, where one agent follows another agent using a feedback strategy. The geometry of the reachable set for an agent, termed dependent reachable set, is characterized using the constant bearing pursuit strategy as a case study. Key theoretical results are presented that provide geometric bounds for the associated dependent reachable set. Simulation results are presented to empirically establish the shape of the dependent reachable set. In the process, an original optimization problem is formulated and analyzed for the constant bearing pursuit strategy.
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All authors Venkata Ramana Makkapati, Tulasi Ram Vechalapu, Vinodhini Comandur, Seth Hutchinson

Robotics

"Why the face?": Exploring Robot Error Detection Using Instrumented Bystander Reactions

How do humans recognize and rectify social missteps? We achieve social competence by looking around at our peers, decoding subtle cues from bystanders - a raised eyebrow, a laugh - to evaluate the environment and our actions. Robots, however, struggle to perceive and make use of these nuanced reactions. By employing a novel neck-mounted device that records facial expressions from the chin region, we explore the potential of previously untapped data to capture and interpret human responses to robot error. First, we develop NeckNet-18, a 3D facial reconstruction model to map the reactions captured through the chin camera onto facial points and head motion. We then use these facial responses to develop a robot error detection model which outperforms standard methodologies such as using OpenFace or video data, generalizing well especially for within-participant data. Through this work, we argue for expanding human-in-the-loop robot sensing, fostering more seamless integration of robots into diverse human environments, pushing the boundaries of social cue detection and opening new avenues for adaptable robotics.
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All authors Maria Teresa Parreira, Ruidong Zhang, Sukruth Gowdru Lingaraju, Alexandra Bremers, Xuanyu Fang, Adolfo Ramirez-Aristizabal, Manaswi Saha, Michael Kuniavsky, Cheng Zhang, Wendy Ju

Friday 28 November

Robotics · Cross-listed from cs.DC

Fixed-Priority and EDF Schedules for ROS2 Graphs on Uniprocessor

This paper addresses limitations of current scheduling methods in the Robot Operating System (ROS)2, focusing on scheduling tasks beyond simple chains and analyzing arbitrary Directed Acyclic Graphs (DAGs). While previous research has focused mostly on chain-based scheduling with ad-hoc response time analyses, we propose a novel approach using the events executor to implement fixed-job-level-priority schedulers for arbitrary ROS2 graphs on uniprocessor systems. We demonstrate that ROS 2 applications can be abstracted as forests of trees, enabling the mapping of ROS 2 applications to traditional real-time DAG task models. Our usage of the events executor requires a special implementation of the events queue and a communication middleware that supports LIFO-ordered message delivery, features not yet standard in ROS2. We show that our implementation generates the same schedules as a conventional fixed-priority DAG task scheduler, in spite of lacking access to the precedence information that usually is required. This further closes the gap between established real-time systems theory and ROS2 scheduling analyses.
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All authors Oren Bell, Harun Teper, Mario Günzel, Chris Gill, Jian-Jia Chen

Robotics · Cross-listed from cs.LG

Learning When to Ask: Simulation-Trained Humanoids for Mental-Health Diagnosis

Testing humanoid robots with users is slow, causes wear, and limits iteration and diversity. Yet screening agents must master conversational timing, prosody, backchannels, and what to attend to in faces and speech for Depression and PTSD. Most simulators omit policy learning with nonverbal dynamics; many controllers chase task accuracy while underweighting trust, pacing, and rapport. We virtualise the humanoid as a conversational agent to train without hardware burden. Our agent-centred, simulation-first pipeline turns interview data into 276 Unreal Engine MetaHuman patients with synchronised speech, gaze/face, and head-torso poses, plus PHQ-8 and PCL-C flows. A perception-fusion-policy loop decides what and when to speak, when to backchannel, and how to avoid interruptions, under a safety shield. Training uses counterfactual replay (bounded nonverbal perturbations) and an uncertainty-aware turn manager that probes to reduce diagnostic ambiguity. Results are simulation-only; the humanoid is the transfer target. In comparing three controllers, a custom TD3 (Twin Delayed DDPG) outperformed PPO and CEM, achieving near-ceiling coverage with steadier pace at comparable rewards. Decision-quality analyses show negligible turn overlap, aligned cut timing, fewer clarification prompts, and shorter waits. Performance stays stable under modality dropout and a renderer swap, and rankings hold on a held-out patient split. Contributions: (1) an agent-centred simulator that turns interviews into 276 interactive patients with bounded nonverbal counterfactuals; (2) a safe learning loop that treats timing and rapport as first-class control variables; (3) a comparative study (TD3 vs PPO/CEM) with clear gains in completeness and social timing; and (4) ablations and robustness analyses explaining the gains and enabling clinician-supervised humanoid pilots.
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Robotics · Cross-listed from cs.CV

AREA3D: Active Reconstruction Agent with Unified Feed-Forward 3D Perception and Vision-Language Guidance

Active 3D reconstruction enables an agent to autonomously select viewpoints to efficiently obtain accurate and complete scene geometry, rather than passively reconstructing scenes from pre-collected images. However, existing active reconstruction methods often rely on hand-crafted geometric heuristics, which can lead to redundant observations without substantially improving reconstruction quality. To address this limitation, we propose AREA3D, an active reconstruction agent that leverages feed-forward 3D reconstruction models and vision-language guidance. Our framework decouples view-uncertainty modeling from the underlying feed-forward reconstructor, enabling precise uncertainty estimation without expensive online optimization. In addition, an integrated vision-language model provides high-level semantic guidance, encouraging informative and diverse viewpoints beyond purely geometric cues. Extensive experiments on both scene-level and object-level benchmarks demonstrate that AREA3D achieves state-of-the-art reconstruction accuracy, particularly in the sparse-view regime. Code will be made available at: https://github.com/TianlingXu/AREA3D .
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All authors Tianling Xu, Shengzhe Gan, Leslie Gu, Yuelei Li, Fangneng Zhan, Hanspeter Pfister

Robotics

From CAD to POMDP: Probabilistic Planning for Robotic Disassembly of End-of-Life Products

To support the circular economy, robotic systems must not only assemble new products but also disassemble end-of-life (EOL) ones for reuse, recycling, or safe disposal. Existing approaches to disassembly sequence planning often assume deterministic and fully observable product models, yet real EOL products frequently deviate from their initial designs due to wear, corrosion, or undocumented repairs. We argue that disassembly should therefore be formulated as a Partially Observable Markov Decision Process (POMDP), which naturally captures uncertainty about the product's internal state. We present a mathematical formulation of disassembly as a POMDP, in which hidden variables represent uncertain structural or physical properties. Building on this formulation, we propose a task and motion planning framework that automatically derives specific POMDP models from CAD data, robot capabilities, and inspection results. To obtain tractable policies, we approximate this formulation with a reinforcement-learning approach that operates on stochastic action outcomes informed by inspection priors, while a Bayesian filter continuously maintains beliefs over latent EOL conditions during execution. Using three products on two robotic systems, we demonstrate that this probabilistic planning framework outperforms deterministic baselines in terms of average disassembly time and variance, generalizes across different robot setups, and successfully adapts to deviations from the CAD model, such as missing or stuck parts.
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All authors Jan Baumgärtner, Malte Hansjosten, David Hald, Adrian Hauptmannl, Alexander Puchta, Jürgen Fleischer

Robotics

Design, modelling and experimental validation of single and multisloped bipenniform architecture-based shape memory alloy-driven linear actuator

The increasing industrial demand for alternative actuators over conventional electromagnetism-based systems having limited efficiency, bulky size, complex design due to in-built gear-train mechanisms, and high production and amortization costs necessitates the innovation in new actuator development. Integrating bio-inspired design principles into linear actuators could bring forth the next generation of adaptive and energy efficient smart material-based actuation systems. The present study amalgamates the advantages of bipenniform architecture, which generates high force in the given physiological region and a high power-to-weight ratio of shape memory alloy (SMA), into a novel bio-inspired SMA-based linear actuator. A mathematical model of a multi-layered bipenniform configuration-based SMA actuator was developed and validated experimentally. The current research also caters to the incorporation of failure mitigation strategies using design failure mode and effects analysis along with the experimental assessment of the performance of the developed actuator. The system has been benchmarked against an industry-developed stepper motor-driven actuator. It has shown promising results generating an actuation force of 257 N with 15 V input voltage, meeting the acceptable range for actuation operation. It further exhibits about 67% reduction in the weight of the drive mechanism, with 80% lesser component, 32% cost reduction, and 8% energy savings and similar envelope dimensions for assembly compatibility with dampers and louvers for easy onsite deployment. The study introduces SMA coil-based actuator as an advanced design that can be deployed for high force-high stroke applications. The bio-inspired SMA-based linear actuator has applications ranging from building automation controls to lightweight actuation systems for space robotics and medical prosthesis.
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All authors Kanhaiya Lal Chaurasiya, Ruchira Kumar Pradhan, Yashaswi Sinha, Shivam Gupta, Ujjain Kumar Bidila, Digambar Killedar, Kapil Das Sahu, Bishakh Bhattacharya

Robotics · Cross-listed from cs.CV

SimScale: Learning to Drive via Real-World Simulation at Scale

Achieving fully autonomous driving systems requires learning rational decisions in a wide span of scenarios, including safety-critical and out-of-distribution ones. However, such cases are underrepresented in real-world corpus collected by human experts. To complement for the lack of data diversity, we introduce a novel and scalable simulation framework capable of synthesizing massive unseen states upon existing driving logs. Our pipeline utilizes advanced neural rendering with a reactive environment to generate high-fidelity multi-view observations controlled by the perturbed ego trajectory. Furthermore, we develop a pseudo-expert trajectory generation mechanism for these newly simulated states to provide action supervision. Upon the synthesized data, we find that a simple co-training strategy on both real-world and simulated samples can lead to significant improvements in both robustness and generalization for various planning methods on challenging real-world benchmarks, up to +8.6 EPDMS on navhard and +2.9 on navtest. More importantly, such policy improvement scales smoothly by increasing simulation data only, even without extra real-world data streaming in. We further reveal several crucial findings of such a sim-real learning system, which we term SimScale, including the design of pseudo-experts and the scaling properties for different policy architectures. Simulation data and code have been released at https://github.com/OpenDriveLab/SimScale.
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All authors Haochen Tian, Tianyu Li, Haochen Liu, Jiazhi Yang, Yihang Qiu, Guang Li, Junli Wang, Yinfeng Gao, Zhang Zhang, Liang Wang, Hangjun Ye, Tieniu Tan, Long Chen, Hongyang Li

Robotics

SafeHumanoid: VLM-RAG-driven Control of Upper Body Impedance for Humanoid Robot

Safe and trustworthy Human Robot Interaction (HRI) requires robots not only to complete tasks but also to regulate impedance and speed according to scene context and human proximity. We present SafeHumanoid, an egocentric vision pipeline that links Vision Language Models (VLMs) with Retrieval-Augmented Generation (RAG) to schedule impedance and velocity parameters for a humanoid robot. Egocentric frames are processed by a structured VLM prompt, embedded and matched against a curated database of validated scenarios, and mapped to joint-level impedance commands via inverse kinematics. We evaluate the system on tabletop manipulation tasks with and without human presence, including wiping, object handovers, and liquid pouring. The results show that the pipeline adapts stiffness, damping, and speed profiles in a context-aware manner, maintaining task success while improving safety. Although current inference latency (up to 1.4 s) limits responsiveness in highly dynamic settings, SafeHumanoid demonstrates that semantic grounding of impedance control is a viable path toward safer, standard-compliant humanoid collaboration.
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All authors Yara Mahmoud, Jeffrin Sam, Nguyen Khang, Marcelino Fernando, Issatay Tokmurziyev, Miguel Altamirano Cabrera, Muhammad Haris Khan, Artem Lykov, Dzmitry Tsetserukou

Robotics

Incorporating Ephemeral Traffic Waves in A Data-Driven Framework for Microsimulation in CARLA

This paper introduces a data-driven traffic microsimulation framework in CARLA that reconstructs real-world wave dynamics using high-fidelity time-space data from the I-24 MOTION testbed. Calibration of road networks in microsimulators to reproduce ephemeral phenomena such as traffic waves for large-scale simulation is a process that is fraught with challenges. This work reconsiders the existence of the traffic state data as boundary conditions on an ego vehicle moving through previously recorded traffic data, rather than reproducing those traffic phenomena in a calibrated microsim. Our approach is to autogenerate a 1 mile highway segment corresponding to I-24, and use the I-24 data to power a cosimulation module that injects traffic information into the simulation. The CARLA and cosimulation simulations are centered around an ego vehicle sampled from the empirical data, with autogeneration of "visible" traffic within the longitudinal range of the ego vehicle. Boundary control beyond these visible ranges is achieved using ghost cells behind (upstream) and ahead (downstream) of the ego vehicle. Unlike prior simulation work that focuses on local car-following behavior or abstract geometries, our framework targets full time-space diagram fidelity as the validation objective. Leveraging CARLA's rich sensor suite and configurable vehicle dynamics, we simulate wave formation and dissipation in both low-congestion and high-congestion scenarios for qualitative analysis. The resulting emergent behavior closely mirrors that of real traffic, providing a novel cosimulation framework for evaluating traffic control strategies, perception-driven autonomy, and future deployment of wave mitigation solutions. Our work bridges microscopic modeling with physical experimental data, enabling the first perceptually realistic, boundary-driven simulation of empirical traffic wave phenomena in CARLA.
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All authors Alex Richardson, Azhar Hasan, Gabor Karsai, Jonathan Sprinkle

Robotics

Field-programmable dynamics in a soft magnetic actuator enabling true random number generation and reservoir computing

Complex and even chaotic dynamics, though prevalent in many natural and engineered systems, has been largely avoided in the design of electromechanical systems due to concerns about wear and controlability. Here, we demonstrate that complex dynamics might be particularly advantageous in soft robotics, offering new functionalities beyond motion not easily achievable with traditional actuation methods. We designed and realized resilient magnetic soft actuators capable of operating in a tunable dynamic regime for tens of thousands cycles without fatigue. We experimentally demonstrated the application of these actuators for true random number generation and stochastic computing. {W}e validate soft robots as physical reservoirs capable of performing Mackey–Glass time series prediction. These findings show that exploring the complex dynamics in soft robotics would extend the application scenarios in soft computing, human-robot interaction and collaborative robots as we demonstrate with biomimetic blinking and randomized voice modulation.
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All authors Eduardo Sergio Oliveros-Mata, Oleksandr V. Pylypovskyi, Eleonora Raimondo, Rico Illing, Yevhen Zabila, Lin Guo, Guannan Mu, Mónica Navarro López, Xu Wang, Georgios Tzortzinis, Angelos Filippatos, Gilbert Santiago Cañón Bermúdez, Francesca Garescì, Giovanni Finocchio, Denys Makarov

Robotics

Fault-Tolerant MARL for CAVs under Observation Perturbations for Highway On-Ramp Merging

Multi-Agent Reinforcement Learning (MARL) holds significant promise for enabling cooperative driving among Connected and Automated Vehicles (CAVs). However, its practical application is hindered by a critical limitation, i.e., insufficient fault tolerance against observational faults. Such faults, which appear as perturbations in the vehicles' perceived data, can substantially compromise the performance of MARL-based driving systems. Addressing this problem presents two primary challenges. One is to generate adversarial perturbations that effectively stress the policy during training, and the other is to equip vehicles with the capability to mitigate the impact of corrupted observations. To overcome the challenges, we propose a fault-tolerant MARL method for cooperative on-ramp vehicles incorporating two key agents. First, an adversarial fault injection agent is co-trained to generate perturbations that actively challenge and harden the vehicle policies. Second, we design a novel fault-tolerant vehicle agent equipped with a self-diagnosis capability, which leverages the inherent spatio-temporal correlations in vehicle state sequences to detect faults and reconstruct credible observations, thereby shielding the policy from misleading inputs. Experiments in a simulated highway merging scenario demonstrate that our method significantly outperforms baseline MARL approaches, achieving near-fault-free levels of safety and efficiency under various observation fault patterns.
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All authors Yuchen Shi, Huaxin Pei, Yi Zhang, Danya Yao

Robotics

Obstruction reasoning for robotic grasping

Successful robotic grasping in cluttered environments not only requires a model to visually ground a target object but also to reason about obstructions that must be cleared beforehand. While current vision-language embodied reasoning models show emergent spatial understanding, they remain limited in terms of obstruction reasoning and accessibility planning. To bridge this gap, we present UNOGrasp, a learning-based vision-language model capable of performing visually-grounded obstruction reasoning to infer the sequence of actions needed to unobstruct the path and grasp the target object. We devise a novel multi-step reasoning process based on obstruction paths originated by the target object. We anchor each reasoning step with obstruction-aware visual cues to incentivize reasoning capability. UNOGrasp combines supervised and reinforcement finetuning through verifiable reasoning rewards. Moreover, we construct UNOBench, a large-scale dataset for both training and benchmarking, based on MetaGraspNetV2, with over 100k obstruction paths annotated by humans with obstruction ratios, contact points, and natural-language instructions. Extensive experiments and real-robot evaluations show that UNOGrasp significantly improves obstruction reasoning and grasp success across both synthetic and real-world environments, outperforming generalist and proprietary alternatives. Project website: https://tev-fbk.github.io/UnoGrasp/.
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All authors Runyu Jiao, Matteo Bortolon, Francesco Giuliari, Alice Fasoli, Sergio Povoli, Guofeng Mei, Yiming Wang, Fabio Poiesi