Computer Vision
Papers
Fresh from arXiv, typeset properly. Highlighted words trade on the market.
Tuesday 9 June
We introduce WorldOlympiad, a benchmark for diagnosing video-based world models across physical faithfulness, geometric consistency, and interaction fidelity. While existing benchmarks often focus on visual quality, semantic alignment, or short-term temporal coherence, they provide limited insight into whether generated videos obey physical rules, preserve coherent 3D structure, and sustain controllable interactions over long horizons. To address this gap, WorldOlympiad decomposes world-model evaluation into three complementary dimensions. The physical track uses object segmentation and MLLM-as-judge to assess whether generated videos follow interpretable rules in mechanics, thermal phenomena, and material properties. The geometry track reconstructs generated videos with Gaussian splatting and evaluates structural consistency, cross-view coherence, and camera-trajectory alignment. The interaction track assesses whether generated rollouts follow complex action prompts and maintain smooth, coherent transitions across consecutive video chunks. WorldOlympiad further covers three major downstream scenarios, including gaming, robotics, and general real-world videos, capturing diverse challenges from interactive control and embodied manipulation to open-domain motion and camera dynamics. Together, these tracks and scenarios form a scalable and interpretable evaluation suite that exposes failure modes beyond generic video quality. Experiments on state-of-the-art models reveal substantial gaps in physical reasoning, 3D consistency, and long-horizon interaction, underscoring the need for more structured evaluation protocols for generative world models.
Computer Vision · Cross-listed from cs.AI
Monte Carlo Pass Search: Using Trajectory Generation for 3D Counterfactual Pass Evaluation in Football
We recast pass evaluation in football (soccer) as a Monte Carlo Tree Search (MCTS)-like evaluation problem whose components mostly exist in the literature under different names: a value model (possession value), a world model (multi-agent trajectories with ball interactions), and a policy over counterfactual actions (sampling pass variants with noise). Building on the first public high-fidelity tracking dataset with 3D ball trajectories from the Bundesliga, we introduce Monte Carlo Pass Search (MCPS), which infers kick parameters for each observed pass, samples execution variants and option variants, rolls each candidate forward with a ball-conditioned world model until the next ball interaction, and scores outcomes with a learned value model to obtain a distribution over gained value. This distribution enables distribution-aware attribution with two complementary execution-surplus scores used for analysis and ranking: mean-based and percentile-based scores. To make the world model sample-efficient under limited public data, we adapt a discrete-token, autoregressive trajectory generator from autonomous driving (SMART) and show it yields strong best-of-20 forecasting accuracy compared to baselines, while supporting fully hypothetical rollouts for downstream evaluation. We have released model checkpoints and code.
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Computer Vision · Cross-listed from eess.IV
Multimodal Brain Tumour Classification Using Feature Fusion
Clinicians diagnose brain tumors by synthesizing patient symptoms, medical history, and quantitative imaging data from modalities such as MRI and CT scans into a unified clinical judgement. However, most deep learning models rely on MRI/CT images alone, failing to replicate the clinicians multimodal reasoning. We explore a two-branch multimodal network combining raw MRI scans with 91 extracted radiomic features (intensity, texture, shape, and boundary descriptors) to classify brain tumors into glioma, meningioma, pituitary, and no-tumor. A pre-trained CNN backbone encodes the image stream, whereas a dedicated MLP encodes the radiomic stream. Both streams are fused via concatenation, gated, or bidirectional cross-modal attention strategies. Across nine experimental runs on a balanced 7,200 image dataset, all multimodal configurations outperform unimodal baselines with gated fusion achieving the best accuracy of 96.13%.
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Computer Vision
FADA: Accessible fetal ultrasound interpretation and annotation with a selectively distilled unified vision-language model
A global shortage of trained sonographers limits prenatal ultrasound screening in low- and middle-income countries, where over half of pregnant women receive no skilled sonography. Current deep learning approaches address detection, segmentation, or classification in isolation, each demanding a separate model and expert-specified labels at inference. We present FADA, a unified vision-language model built on Qwen3.5-VL that performs clinical interpretation, classification, detection, and segmentation through a single interpretation-first pipeline without external labels. FADA distills knowledge from four domain-specific foundation models (FetalCLIP, UltraSAM, USF-MAE, UltraFedFM) via offline pre-computed feature caching. Selective distillation, which applies feature alignment only to annotation tasks while interpretation relies on standard fine-tuning, consistently outperforms full distillation across most evaluation axes. The recommended variant, FADA-SKD, achieves 0.8820 mean Dice for segmentation, 0.7671 mAP@0.50 for detection, and 100% structured interpretation compliance. Expert sonographer validation across 237 images confirms clinically acceptable outputs in both autonomous and human-in-the-loop modes, with 73.5% of interpretations scoring perfectly under clinician guidance. The system is trainable on a single consumer GPU and deployable without cloud connectivity. We validate edge deployment by running the compressed 0.8B model on a commodity smartphone (Qualcomm Snapdragon 7 Gen 1, 12 GB RAM) using llama.cpp with GGUF quantization, completing the full 5-phase pipeline in approximately 60 seconds entirely offline. This establishes a practical pathway for integrating AI-assisted fetal assessment with portable ultrasound devices, directly addressing diagnostic access gaps in resource-constrained settings. Code, models, and data are available at https://github.com/mahmoodphd/FADA.
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Computer Vision
IDEAL: In-DEpth ALignment Makes A Discrete Representation AutoEncoder
Built on pretrained vision foundation models (VFMs), representation autoencoders (RAEs) have recently emerged as a promising approach for constructing semantically rich latent spaces for image generation. However, their reconstruction quality often remains suboptimal, largely because deep VFM representations do not preserve sufficient fine-grained visual detail. This limitation becomes even more severe after discretization, where missing low-level information is difficult to recover. In fact, we observe that shallow VFM features retain considerably richer local appearance and structural detail, which complements the high-level semantics carried by deep features used in existing RAEs. Motivated by this complementary property, we propose Ideal, an In-depth Alignment framework for discrete representation autoencoding. By jointly aligning quantized tokens with both shallow and deep VFM features, Ideal enables the resulting discrete visual tokens to preserve both visual fidelity and rich semantics. Extensive experiments demonstrate that Ideal yields superior reconstruction performance, achieving 0.61 rFID on ImageNet and outperforming the previous best method by 0.28. When used for autoregressive image generation, Ideal further produces a gFID of 1.89, establishing a new state of the art for autoregressive image generation.
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Computer Vision · Cross-listed from cs.AI
A History-Aware Visually Grounded Critic for Computer Use Agents
Various test-time interventions for Computer Use Agents (CUAs), including critic models, have been developed to improve performance through pre-execution action evaluation in complex Graphical User Interface (GUI) environments. However, existing critics suffer from two key limitations: they (1) focus primarily on short-sighted decision loops (e.g., forgetting earlier actions) and (2) lack the visual grounding needed to detect flawed actions (e.g., clicking wrong UI elements). To address these, we introduce HiViG, a History-aware Visually Grounded test-time framework, built around a multimodal critic trained on real GUI trajectories to abstract past interactions into a compact record and to evaluate actions with visual grounding. At test time, HiViG integrates the critic into the policy decision loop to provide macro-action history, which summarizes the policy's completed achievements, and visually grounded critique, which verifies raw execution coordinates against the current screenshot to intercept errors before execution. Across web, mobile, and desktop benchmarks, HiViG consistently outperforms existing scalar and verbal critics, improving average success rates over the strongest baseline by 5.8% for Qwen3-VL-32B and 9.0% for Gemini-3-Flash, and demonstrates strong cross-platform generalization. Ablations show that macro-action history mitigates short-sighted planning and visually grounded critique reduces execution errors, with both components being critical for test-time scaling in long-horizon GUI tasks.
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Computer Vision
U-TTT: Towards Generalizable PET Image Denoising via Test-Time Training
Existing deep learning models for Positron Emission Tomography (PET) image denoising often suffer from severe performance degradation under distribution shifts, fundamentally restricting their robust clinical deployment. This lack of generalization stems from the conventional paradigm of fixed-parameter models that cannot adapt to variations in test data (e.g., dose levels or scanner types) after training. To overcome this limitation and achieve robust generalization, we introduce U-TTT, a novel U-shaped model that integrates Test-Time Training (TTT) layers to dynamically adjust model parameters during inference through self-supervision, thereby adapting to the specific characteristics of each test instance. Furthermore, to comprehensively capture the complex degradations of 3D PET data, U-TTT features a dual-domain adaptation mechanism comprising a Spatial Test-Time Training (S-TTT) layer and a Frequency Test-Time Training (F-TTT) layer. The S-TTT layer captures and corrects spatial structural degradations, while the F-TTT layer suppresses global noise spectra and restores delicate high-frequency details. Extensive experiments demonstrate that U-TTT achieves state-of-the-art PET denoising performance and exhibits superior generalization under challenging distribution shifts, including both unseen dose levels and unseen scanners. Our code will be available at https://github.com/Yaziwel/U-TTT.
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Computer Vision
An Uncertainty Estimation Framework for Dose Accumulation in Adaptive Radiotherapy: Application to CBCT-Guided Radiotherapy for Cervical Cancer
Background and purpose: oART enables daily plan adaptation to interfraction anatomical variations, but cumulative dose estimation remains limited by DIR, segmentation, and anatomical uncertainties. We introduce IMPACT-DoseAcc, an uncertainty-aware dose accumulation framework, within IMPACT for semantic feature-driven image analysis. The framework is modality- and disease-agnostic and is applied to CBCT-guided oART for cervical cancer (LACC). Material and Methods: Nine LACC patients were retrospectively analyzed using daily CBCT-derived virtual CTs for dose recalculation. IMPACT-DoseAcc focuses on uncertainty from DIR, without modeling vCT-generation uncertainty. Two DIR uncertainty strategies were tested within IMPACT-Reg: a Bayesian segmentation-guided approach using one probabilistic model to quantify anatomical uncertainty, and an ensemble of segmentation models targeting structures to capture epistemic variability. Voxel-wise uncertainty maps were propagated through dose warping and accumulation to generate probabilistic dose-volume histograms. Ensemble uncertainty was quantified from voxel-wise standard deviation across deformation fields, and geometric error was assessed using surface distance between warped and validated contours. Anatomical-variability weighting refined aggregation. Results: Ensemble DIR uncertainty correlated with geometric error, with Pearson coefficients of 0.63 for CTVt and 0.66 for bladder. For CTVt, pDVHs achieved 96.3 +/- 3.9% coverage, showing calibration of propagated uncertainty. Weighting stabilized estimates across fractions and organs. Conclusions: IMPACT-DoseAcc propagates registration-driven uncertainty to cumulative dose metrics, improving interpretation of accumulated dose under anatomical variations. Its 3DSlicer integration supports reproducible, uncertainty-informed ART workflows.
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Computer Vision
IPSM-Bench: A New Intermediate Phase Segmentation Benchmark in Microstructure Images of Zinc-Based Absorbable Biomaterials
Zinc-based alloys are indispensable emerging absorbable metallic biomaterials, and their macroscopic performance is governed by microstructural characteristics. Intermediate phases-key microstructural constituents-are pivotal in regulating mechanical and functional properties. However, intermediate phase segmentation in zinc alloy microstructures faces formidable challenges: scarce annotated datasets, low contrast, difficulty detecting small targets, and heterogeneous morphologies. To this end, we construct IPSM-Bench, the largest high-quality dataset for zinc-alloy intermediate phase segmentation. Furthermore, we propose SCoP-SAM, a new Spatial Context Prior-guided SAM method that leverages the gradient structure and grayscale properties of intermediate phases to capture spatial context priors and incorporates them into the entire SAM encoding-decoding process, improving segmentation performance. Based on the proposed IPSM-Bench, we establish a new benchmark for intermediate phase segmentation to systematically evaluate state-of-the-art (SOTA) methods and advance research on zinc alloy microstructure analysis. Extensive experiments on IPSM-Bench and additional public alloy benchmarks demonstrate that our SCoP-SAM not only achieves SOTA performance for zinc-alloy intermediate phase segmentation but also generalizes remarkably well to other alloy scenarios.
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Computer Vision
AnimaSpark: A Feed-Forward Method for Animating Arbitrary 3D Objects
While recent advancements in generative AI have substantially accelerated static 3D model creation workflows, the synthesis of category-agnostic 3D animations remains a significant bottleneck in 3D asset production. Current methods for category-agnostic animation generation exhibit critical limitations in inference speed, motion quality, and adherence to textual prompts, thereby leaving the process dependent on labor-intensive manual artistry. To address these challenges, this paper introduces AnimaSpark, a novel pipeline for category-agnostic 3D animation generation. Our approach is motivated by the key insight that for many fundamental motions in the 3D world, the corresponding joint transformations can often be effectively modeled within a two-dimensional subspace. The pipeline begins by rendering a rigged static 3D model into multi-layered image representations of its mesh and skeleton, which are subsequently fed into a video generation model. We then employ a keypoint tracking algorithm on the generated video to capture the motion of the skeletal joints projected onto the camera's viewing plane. In the final stage, we distill the planar translations and rotations from these tracked keypoints and lift them from the 2D domain into 3D space to animate the character. Comprehensive evaluations reveal that our method achieves superior performance over existing state-of-the-art techniques across key metrics, including text-motion alignment, quality of motion, and computational efficiency.
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Computer Vision
Quo Vadis, Visual In-Context Learning? A Unified Benchmark Across Domains and Tasks
Visual in-context learning has been proposed as a pathway towards dynamic models that can generate predictions based on a provided context and thereby can adapt to new vision tasks at test-time. Yet, the evaluation of the adaptation capabilities of these models has been limited to narrow setups that mainly mirror tasks or image domains from pre-training for which real adaptation is not required. We address this gap by constructing a broad Visual In-Context BEnchmark (VIBE) with a focus on diverse imaging domains and a wide range of tasks. With this, we are able to get a much clearer picture of the adaptive capabilities of visual in-context models when faced with new image- and task distributions. We stress test six models on $14$ datasets and $12$ tasks (in total, we explore $106$ dataset-task combinations) and compare them under a unified, reproducible evaluation protocol, in an one-shot setting. Our evaluation uncovers key insights on the state of visual in-context learning, including limitations, systematic failure modes and promising directions. To foster broader evaluation, we will openly release our VIBE toolkit.
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Computer Vision · Cross-listed from cs.AI
Architect-Ant: Editable Automatic Furnishing of Architectural Floor Plans
Furnished floor plans support real-estate visualization, interior design, and architectural workflows, yet automatic furnishing remains challenged by limited real-world data and the need to satisfy interacting geometric and functional constraints. We ask whether professional furnishing knowledge can be learned from real floor plans using a pretrained model, enabling direct constraint-aware layout generation without relying on costly iterative agentic inference. We introduce AntPlan, a curated dataset of 505 real professional architectural floor plans with dense furniture annotations spanning 92 object classes and ten residential room categories, and Architect-Ant, a framework for generating furniture layouts. Architect-Ant represents layouts with an editable coordinate-based DSL and first learns professional furnishing patterns through supervised fine-tuning. It is then optimized with GRPO using a Layout Rule Score (LRS) that aggregates geometric and functional constraints derived from professional plans, providing outcome-level supervision without prescribed reasoning traces. Experiments against diverse state-of-the-art baselines show that Architect-Ant combines low geometric violation rates with high functional completeness, while qualitative results more closely reflect real-world residential furnishing patterns. The resulting layouts remain object-level editable and can be converted into 3D scenes.
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Computer Vision
Democratising Camera Trap AI: An Open-Source Model for Detecting UK Mammals
Camera traps have become a cornerstone of biodiversity monitoring, but the artificial intelligence that turns vast quantities of images into usable ecological data is often locked behind commercial platforms or trained on fauna that does not match that of the British Isles. In an attempt to remove barriers and increase uptake, we release an open-source object detection model for 31 classes, 28 common UK mammal and bird species, plus utility classes for humans, calibration poles, and vehicles, drawn from a curated dataset of 48,165 labelled instances assembled from multiple sites over a decade of operational deployment through Conservation AI and its successor, Trap Tracker. The model, a YOLO26x detector trained and tested on an 80/10/10 class-stratified split, achieves a mean Average Precision of 0.984 at Intersection over Union (IoU) of 0.5 (0.956 at IoU 0.5-0.95) on the held-out validation set, with precision 0.988 and recall 0.965. On an unseen held-out test split, mean per-species confidence ranged from 0.96 to 0.99 across the 31 classes, with a 0.17% false-negative rate concentrated in difficult night-time, distant, or occluded images. These metrics are from data from the same pool of sites and cameras as training, so performance at entirely new sites is left to future work. We release the trained weights in ONNX format under a non-commercial licence, with local desktop and real-time camera support, aimed explicitly at ecologists with no machine-learning experience. This release is a deliberate counterweight to the multiple paid for models that have developed over the last decade.
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Computer Vision
PENet+: A Lightweight Residual Transformer Framework for Efficient Image Steganalysis
Image steganalysis, the detection of hidden information embedded in digital images, is a core component of modern cybersecurity and digital forensics. Recent residual Transformer architectures, such as the Pixel-Difference-Convolution and Enhanced-Transformer-Network (PENet) [1], achieve strong detection accuracy, but their computational and memory demands hinder deployment in resource-constrained settings. We present PENet+, a lightweight steganalysis framework that preserves PENet's discriminative structure while substantially improving efficiency. Rather than redesigning or compressing the attention blocks, we retain PENet's self-attention topology for reproducibility and add a classifier-streamlining stage that progressively narrows the SPP-to-FC1 input channels (SPP: spatial pyramid pooling; FC1: first fully connected layer), yielding large reductions in parameters and FLOPs with negligible accuracy loss. We further refine the high-pass-filter (HPF) stem with an activation-aware mechanism that aggregates HPF responses early and selects a balanced SRM-Gabor top-K subset, and we replace PENet's backbone with a MobileNetV2-style inverted residual network. A balanced configuration with K=31 filters (16 Gabor + 15 SRM) matches or surpasses heavier settings at lower compute. Finally, we motivate PReLU from a steganalysis standpoint, arguing that preserving negative responses helps capture weak stego cues that ReLU suppresses. On a disjoint ALASKA2 JPEG QF90 protocol at 512x512 resolution (5,000 cover images for training, validation, and internal testing; a separate 19,000-cover evaluation set), PENet+ achieves up to 45.5% fewer parameters and about 97% fewer FLOPs than the re-evaluated PENet baseline, offering a computationally efficient direction for resource-constrained steganalysis. Device-level latency and power measurements remain future work.
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Computer Vision
Beyond Model Size: Probing the Gaps in Visual in-Context Learning by Training a Tiny Model
Visual in-Context Learning (VICL) aims at making progress towards adaptive vision models, that can – based on a few examples – adapt to a new task at test-time. With the history of in-context learning in natural language processing research, where large, parameter-heavy models are in use, one pathway that current VICL methods take is model- and data-scaling as key ingredients. Yet, it is not clear, whether these ingredients are the key for in-context learning to take shape in vision models. To stress-test such large models, we challenge them with an extreme counterexample: we train a tiny visual in-context model with merely $1$ million parameters and a modest amount of $70,000$ images. We compare the results of this severely capacity capped tiny model to $7,000\times$ larger VICL models in different adaptive settings, (1) on image data with small distribution shifts, (2) on unseen task encodings and (3) on a completely new task, i.e., the setting VICL envisions. With the chasm of training resources between the tiny- and large models, our experiments showcase a lack in how adaptive capabilities are measured, with respect to how tasks are encoded, which tasks were used in pre-training and the choice of metrics. These gaps in current VICL benchmarking underscore a need for innovation in evaluation of adaptive capabilities.
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Computer Vision
Pose-ICL: 3D-Aware In-Context Learning for Pose-Controllable Subject Customization
Subject Customization is a foundational task in modern image generation. By providing a few reference images and a text prompt, users can generate images of a specific object in any desired scene. However, existing methods still struggle to achieve effective pose control for customized subjects. In practice, they often exhibit inaccurate poses or inconsistent cross-pose appearances. These limitations suggest that understanding objects in a volumetric manner remains a significant challenge for 2D-native backbones. To address this challenge, we propose Pose-ICL, a tuning-free framework that leverages 3D-aware In-Context Learning (ICL) to directly adapt to new subjects through multiple paired image-pose references. Its core mechanism,Surface-Anchored Position Embedding (SAPE), equips the model with explicit 3D awareness by anchoring image tokens to the surface coordinates of a volumetric bounding box. Dedicated refinements ensure its seamless compatibility with existing DiT models. Extensive evaluations on both 3D assets and real-world subjects demonstrate that Pose-ICL significantly outperforms current methods in both pose accuracy and identity consistency.
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Computer Vision
The 1st PortraitCraft Challenge: A CVPR 2026 Workshop Competition on Portrait Composition Understanding and Generation
This paper presents an overview of the inaugural PortraitCraft Challenge, held as one of the official competitions at CVPR 2026. The challenge focuses on portrait composition understanding and generation, aiming to advance AI research in portrait aesthetics analysis and controllable image synthesis. Unlike existing datasets and tasks that primarily focus on global aesthetic scoring, PortraitCraft introduces a unified evaluation framework comprising two complementary tracks. Track 1 requires models to perform structured portrait composition understanding, and Track 2 requires models to generate portrait images from structured composition descriptions under explicit compositional constraints. To support the challenge, we constructed and publicly released a large-scale portrait composition dataset consisting of approximately 50,000 curated real portrait images, providing multi-level supervision. This report describes the challenge setup, evaluation protocols, dataset composition, and final results, along with an analysis of the technical characteristics of the submitted solutions. The PortraitCraft Challenge provides a standardized and reproducible platform for research on portrait composition understanding and generation, and is expected to foster further progress in the fields of portrait aesthetics and controllable image generation.
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Computer Vision
Improving Text-Instance Alignment Of Foreground Conditioned Out-Painting Via Customized Concept Embedding
To showcase products, merchants often incur substantial costs creating high-quality display images. Foreground Conditioned Outpainting (FCO) meets this demand, allowing users to create desired backgrounds for foreground instances at a low cost by adjusting the text prompt. However, existing text-driven FCO methods exhibit critical flaws in their outputs, most notably the presence of artifacts, which refer to regions in the synthesized background that share the same semantics as the foreground instance. Such artifacts diminish the object's prominence and degrade image quality. We attribute the issue to the misalignment between the given instance and text-derived concept embeddings. To address this, we propose the Customized Concept Embedding Diffusion (CCE-Diffusion) framework. Its core is a CCE-Module to customize concept embeddings, bridging the gap between generic noun semantics and a specific visual instance. An Instance-Aware Loss guides the module's optimization, while a Semantic-Preserving Prompt Template prevents customized embeddings from distorting other words in the prompt. Both qualitative and quantitative evaluations demonstrate that CCE-Diffusion significantly reduces artifacts in the outputs. As a plug-and-play component, the CCE-Module can integrate with various FCO methods, enhancing their performance.
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Computer Vision
Listen, Look, and Learn: Learning Without Forgetting through SAM-Audio
Class-Incremental Learning (CIL) aims to continuously learn new classes without forgetting previously acquired knowledge. While recent CIL advances have spurred significant interest across various modalities, the audio-visual setting remains underexplored. Furthermore, although foundational multimodal models like SAM-Audio encapsulate rich static priors, our empirical analysis reveals that these representations struggle in incremental settings. This work bridges this gap by integrating SAM-Audio's audio-visual priors into the CIL setting. Specifically, we leverage its dense audio and visual representations and employ a novel guided attention strategy where the audio features contextually guide the visual representations. To further mitigate catastrophic forgetting, we introduce dual-level distillation objectives at both the feature and logit levels. Extensive evaluations on audio-visual CIL benchmarks demonstrate that our approach consistently outperforms state-of-the-art methods.
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Computer Vision · Cross-listed from cs.LG
XtrAIn: Training-Guided Occlusion for Feature Attribution
Occlusion-based attribution methods provide an intuitive way to estimate feature importance by perturbing input features and measuring the resulting change in model output. However, their reliability is strongly affected by how feature removal is implemented: externally selected baselines can introduce bias, out-of-distribution samples, and unstable explanations, while in nonlinear models the occlusion of a set of features can also alter the contribution of non-occluded features. We refer to this effect as attribution shift, as the attribution scores of the non-occluded features drift from their initial values. To challenge these major issues that render explanations unstable, we introduce XtrAIn, a training-guided attribution method that transfers the occlusion operation from the input space to the parameter space. Instead of replacing input values with hand-crafted baselines, XtrAIn follows the model's training trajectory and measures how feature-associated parameter updates affect the output logits. We further introduce Xstep, a lightweight approximation for reducing computational cost, and XtrAIn+, a target-focused variant that emphasizes updates aligned with the target class. Experiments on controlled image datasets and PAM50 breast-cancer subtype classification show that the proposed methods produce cleaner and more interpretable attribution patterns than standard attribution baselines. Overall, XtrAIn provides a training-aware perspective on feature attribution and offers a useful diagnostic tool for studying how feature-level evidence is formed during training.
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Computer Vision
Advancing Wood Identification in the Philippines: Utilizing the Xylorix Platform for Efficient AI Model Development and Deployment for Five Key Species
Illegal logging and timber trade continue to pose significant challenges in the Philippines, where accurate wood species identification is essential for enforcement but limited by the need for specialised equipment and expertise. This study aims to evaluate whether AI models for macroscopic wood identification can be developed and deployed by wood scientists without programming expertise using the Xylorix platform, focusing on five Philippine hardwood species: Mangium (Acacia mangium Willd.), Rain Tree [Samanea saman (Jacq.) Merr.], Banuyo (Wallaceodendron celebicum Koord.), Tindalo [Afzelia rhomboidea (Blanco) Vidal], and Ipil [Intsia bijuga (Colebr.) O. Kuntze]. Binary classifiers were trained on 10,663 verified cross-section images from 260 specimens and evaluated using specimen-level mean scoring to mirror operational field conditions. Area Under the ROC Curve (AUC) values ranged from 0.969 (Ipil) to 1.000 (Mangium), and Average Precision (AP) values ranged from 0.589 (Samanea) to 1.000 (Mangium). Four of five species achieved AA grade (AUC and AP both \geq 0.90); Rain Tree received AE (AUC \geq 0.90, AP < 0.60) due to AP compression from its small positive test set (3 specimens). All five classifiers rank their target specimens above non-target specimens with near-perfect fidelity. Specimen-level error analysis revealed 9 false negatives from Ipil, primarily stemming from localized image artifacts and 3 false positives for Rain Tree and 1 false positive for Tindalo caused by shared tribal-level anatomical traits. These findings demonstrate that Xylorix non-programmers can leverage the Xylorix platform to construct operationally reliable wood identification models suitable for field deployment at supply chain checkpoints.
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Computer Vision
Schmidt Decomposition-Based Methods for Efficient Quantum Image Encoding
In quantum image processing, a fundamental step is encoding classical image data into quantum states. This can be achieved using methods such as Flexible Representation of Quantum Images (FRQI), Quantum Probability Image Encoding (QPIE), and Novel Enhanced Quantum Representation (NEQR). However, on real quantum hardware, these encodings can quickly lead to circuits with many gates, large circuit depth, and high qubit usage, which is a problem for Noisy Intermediate-Scale Quantum (NISQ) devices. In this work, we investigate whether low-rank state approximation, formulated via Schmidt decomposition, can help reduce this complexity. The method keeps only the most significant parts of a quantum state's entanglement structure, making state preparation more efficient while preserving most of the image information. We compare the three encoding techniques in their original form and with low-rank approximation, evaluating metrics such as circuit depth, CNOT count, MSE, and visual quality of reconstructed images. The results reveal meaningful trade-offs between accuracy and resource efficiency, with the FRQI model achieving a 97 percent reduction in circuit depth while maintaining a near-perfect reconstruction (MSE of about 0.27). This demonstrates the potential of low-rank techniques for advancing practical quantum image processing on near-term hardware.
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Computer Vision
LIBERO-Occ: Evaluating and Improving Vision-Language-Action Models under Scene-Induced Occlusion via Viewpoint Imagination
Vision-Language-Action (VLA) models achieve strong performance on standard manipulation benchmarks, but most evaluations assume that task-relevant objects are fully visible. This assumption often fails in realistic settings, where occlusion makes manipulation partially observable. In this paper, we study scene-induced occlusion as a fundamental challenge for VLA models and introduce LIBERO-Occ, an occlusion-oriented extension of LIBERO. Experiments show that state-of-the-art VLAs suffer substantial performance degradation under occlusion. To address this issue, we propose Viewpoint Imagination (VIM), which generates a complementary view from an occluded primary observation and conditions action prediction on both observed and imagined evidence. VIM improves robustness across task suites, occlusion types, and severity levels without requiring additional cameras at deployment time, suggesting that viewpoint imagination is an promising mechanism for perception completion in partially observable manipulation. Our benchmark and corresponding code are available at: \href{https://github.com/litsh/Libero-Occ}{https://github.com/litsh/Libero-Occ}.
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Computer Vision
HarmoView: Harmonizing Multi-View Constraints for Identity-Consistent Video Generation
Current identity-consistent video generation methods struggle to preserve appearance fidelity under large viewpoint changes. While introducing multi-view reference input offers a natural solution, progress remains constrained by the lack of effective frameworks for multi-view inputs and the scarcity of multi-view data. We address these challenges by proposing HarmoView, a robust framework for identity-consistent video generation that effectively integrates multi-view cues through three architectural refinements complemented by a staged training curriculum. Specifically, we first introduce Multi-level Feature Injection to anchor identity fidelity; by injecting raw ViT features from frontal references alongside text tokens via cross-attention, MFI provides persistent low-level appearance anchors that complement the high-level identity features within DiT blocks, leading to enhanced identity preservation. Then, we employ learnable proxy tokens to unify heterogeneous reference layouts across single-/multi-view settings while simultaneously resolving the reference-view mismatch problem. Jump-RoPE is further developed for identity-wise feature isolation to reduce identity crosstalk. To activate these structural capabilities while preserving the original generative priors, we propose the Progressive View Curriculum. This four-stage training strategy employs view dropout to facilitate a stable transition from vanilla T2V generation to high-fidelity, identity-persistent spatial reasoning. Furthermore, we construct a large-scale multi-view dataset to address the issue of data scarcity. Extensive evaluation on our multi-view benchmark, comprising 100 manually-curated cases spanning 52 unique identities, demonstrates that HarmoView significantly outperforms open-source baselines and matches leading closed-source engines, achieving state-of-the-art performance in identity-consistent video generation.
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Computer Vision
Earth-OneVision: Extending Remote Sensing Multimodal Large Language Models to More Sensor Modalities and Tasks
RS-MLLMs enable natural-language understanding and spatial reasoning over earth observation imagery. However, existing models support only a narrow range of sensor types and tasks, yielding a fragmented view of the earth and leaving cross-modal geoscientific knowledge largely unexploited. This work presents Earth-OneVision, a 2B RS-MLLM that unifies six sensor modalities (i.e., optical, SAR, infrared, multispectral, temporal, and video) and cross-sensor fusion across 9 task categories within a single autoregressive framework. Three dedicated mechanisms address three bottlenecks. Full-Granularity Vision-Language Alignment (FGVLA) aligns multi-level visual features with the multi-dimensional language space. Spatial-Linguistic Isomorphic Serialization (SLIS) unifies heterogeneous spatial outputs as autoregressive tokens. Progressive Cross-Modality Adaptation (PCMA) decomposes the compound domain gap into sequential stages, tackling the viewpoint and imaging physics gaps in turn. To support joint training, MMRS-OneVision is constructed with ~34M QA pairs spanning all six sensor modalities and cross-sensor fusion across 9 task categories, substantially exceeding existing RS multimodal instruction datasets. With only 2B parameters, Earth-OneVision achieves competitive or state-of-the-art results across extensive benchmarks, consistently matching or outperforming 4B-72B RS-MLLMs. It achieves 87.52% P@0.5 on the OPT-RSVG testset for optical visual grounding and 80.68% on the SAR VQA benchmark SARLANG-Bench, exceeding 7B models by over 7%. It further achieves 75.74% recall on the BigEarthNet-MS testset for multispectral classification, and 81.94% MCQ accuracy on EarthMind-Bench for cross-modality reasoning.
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Computer Vision · Cross-listed from cs.RO
IMPACT: Learning Internal-Model Predictive Control for Forceful Robotic Manipulation
Real-world robotic manipulation tasks often involve forceful interactions with the environment, such as using tools of varying weights, transporting objects with different masses, and performing contact-rich tasks like table wiping. Previous learning-based approaches typically employ imitation learning policies that output target end-effector poses tracked by low-level impedance controllers. In these systems, forceful interactions are either implicitly realized through steady-state tracking errors or explicitly commanded using wrist force/torque or tactile sensors. However, implicit approaches generalize poorly across object weights, while explicit approaches require specialized hardware and increase system complexity. In this work, we propose IMPACT, a framework that decouples these forceful tasks into task-planning and internal-model-based predictive control. Extensive simulation and real-world experiments demonstrate that the proposed framework achieves higher success rates and improved generalization to unseen object weights, as well as better safety and energy efficiency.
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Computer Vision
Deep learning for echo sounder data
There is no doubt that over the last decade, techniques from the field of machine learning have revolutionized how we process and interpret data, especially images and text. For underwater observations acoustics is a primary source of information, and naturally, deep learning methods have been applied to echograms and other acoustics data, but so far with rather modest results. Here, we argue that due to intrinsic properties of acoustic data, substantial advances will likely require research into deep learning methods beyond mere recycling of models and techniques from image processing. Currently, the potential for breakthroughs in method development is hindered by the lack of standard data formats and organization, and even more by the lack of readily available, high quality data sets with established performance goals. To advance the field, these shortcomings should be remedied
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Computer Vision
SCAIL-2: Unifying Controlled Character Animation with End-to-End In-Context Conditioning
Controlled character animation aims to transfer motion from a driving sequence to a reference character. Prior works heavily rely on intermediate representations, such as pose skeletons for motion and masked backgrounds for environment, inevitably resulting in information loss. In this work, we present SCAIL-2, a framework that adopts an end-to-end driving paradigm by directly concatenating latent visual information to the model's input sequence. We enable end-to-end training through a data synthesis pipeline that produces MotionPair-60K, a curated dataset for several character animation subtasks. We unify the subtasks using decoupled conditions to accommodate different driving patterns, facilitated by In-Context Mask Conditioning and Mode-Specific RoPE, which provide soft guidance beyond textual instructions and visual information. To address synthetic discrepancy in detailed regions, we propose Bias-Aware DPO to construct preference items to mitigate the errors. Extensive experiments demonstrate that our method achieves state-of-the-art performance across various character animation tasks. Code, model weights, and a large subset of the dataset are available at: https://teal024.github.io/SCAIL-2/.
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Computer Vision · Cross-listed from cs.CL
Beyond APIs: Probing the Limits of MLLMs in Physical Tool Use
Multimodal Large Language Models (MLLMs) excel at utilizing digital APIs and increasingly serve as the "brain" of embodied AI, instructing robots to interact with the physical world. In such embodied settings, a central capability is the use of physical tools, which underpins MLLMs' ability to assist humans in real-world tasks. Despite the importance, MLLMs' proficiency in physical tool use remains largely unexplored. To address this gap, we introduce PhysTool-Bench, the first physical tool-use benchmark designed to evaluate MLLMs' ability to comprehend real-world scenarios, identify physical tools, and plan their use. PhysTool-Bench comprises 2,510 queries over 2,678 real-world physical tools spanning diverse domains, including manufacturing, electrical work, agriculture, and healthcare. Concretely, models are evaluated along two primary dimensions: 1) recognizing all physical tools present in the scene, and 2) planning the tool selection and use sequence based on the instruction and visual context. Across 13 leading MLLMs, even the strongest model (Gemini-3.1-Pro) identifies only 58.7% of tools in a scene and completes merely 21.0% of queries end-to-end. Our analysis reveals a two-level deficit: MLLMs struggle to perceive tools in realistic scenes, and the much larger drop at the planning stage further indicates a lack of functional commonsense for mapping perceived tools onto task semantics, pinpointing a critical bottleneck for the development of practical embodied AI.
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Computer Vision
A Multimodal RGB and Events Dataset for Hand Detection in First-Person View
Existing hand detection algorithms work on images and the detection rate is restricted by the frame rate of the camera. In hand detection applications for moving robotic systems, conventional cameras cause motion blur, especially in darker lighting conditions. We can leverage the use of event-based cameras which possess a high dynamic range, high temporal resolution, and low power consumption. Recent work has shown that using a stereo setup of an event-based and a frame-based camera improves detection accuracy and the bandwidth-latency tradeoff. The main bottleneck in using event-based cameras in object detection and recognition tasks is a relatively low amount of training data. In this work, we propose a methodology and an exemplary synthetic event-based hand dataset from an egocentric, first-person view perspective. The data is synthesized from the existing RGB Egohands dataset with the v2e toolbox. Parameters of the v2e toolbox are varied to provide versions of the dataset with different lighting conditions and scales. Ground truth detections are generated with a fine-tuned YOLOv8 model which is applied to the RGB images in the Egohands dataset and interpolated on the high-temporal resolution events. We use the multi-modal dataset to perform hand detection with existing object detection algorithms which use a multi-modal setup of event and RGB cameras and demonstrate performance comparable to the state-of-the-art.