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Tuesday 9 June

Computer Vision

From Patches to Patients: A study of the tile-to-slide performance transferability in Digital Pathology

Foundation Models (FMs) have recently redefined the state-of-the-art in histopathology by providing robust representations for whole-slide image (WSI) analysis. However, selecting the optimal foundation model (FM) for a specific clinical cohort currently requires multiple preprocessing steps, followed by computationally expensive feature extraction and the training of a Multiple Instance Learning (MIL) aggregator for every model. In this work, we investigate whether efficient tile-level linear probing can serve as a reliable proxy for slide-level performance, reducing the need to run full slide-level pipelines for every candidate encoder. We benchmark 19 state-of-the-art FMs on 42 slide-level and 16 tile-level tasks, comparing tile probing metrics against slide-level outcomes using ABMIL and Mean Pooling aggregations. We observe a high correlation between tile and slide performance across varying task difficulties, indicating that encoder representation quality is the primary determinant of WSI success. Sensitivity analyses show that transferability is stable across models and is more influenced by cohort sizes and numbers of tiles per slide than by average task difficulty. We also measure the agreement in best performing models between tile and slide-level tasks, showing tile benchmarks reliably shortlist strong candidates. Overall, our study indicates that tile-level benchmarking provides an efficient and practical first step for narrowing down candidate models, while slide-level evaluation remains essential for final validation on clinical tasks.
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All authors Sofiène Boutaj, Leo Fillioux, Maria Vakalopoulou, Stergios Christodoulidis, Pierre Marza

Computer Vision

Spatially Selective Self-Training for Unsupervised Building Change Detection

Unsupervised building change detection aims to learn building-change masks from unlabeled bi-temporal remote sensing images. Existing label-free methods often follow a discrepancy-to-mask paradigm, directly using temporal differences, frozen foundation-model responses, prompt-based outputs, or post-processing results as final change maps. Although these strategies provide annotation-free cues, they do not learn a task-specific building-change detector and remain vulnerable to the gap between generic temporal discrepancies and building-defined structural changes. In practice, such discrepancies are often noisy and task-irrelevant, as appearance shifts, registration errors, and non-building modifications can produce strong but misleading responses. To address this problem, we propose SST-CD, a spatially selective self-training framework that reformulates fully label-free building change detection as end-to-end detector learning under noisy pseudo supervision. SST-CD uses temporal discrepancies as candidate pseudo labels and trains the detector only on spatially reliable pixels, whose reliability is estimated by a local consistency criterion that filters inconsistent regions from supervision. To further stabilize noisy self-training, a lightweight feature adapter recalibrates bi-temporal features, while a prototype-based decoder produces compact change and no-change representations. Experiments on LEVIR-CD, WHU-CD, and DSIFN-CD show that SST-CD achieves F1 scores of 83.08%, 91.69%, and 86.60%, respectively, outperforming existing unsupervised and label-free baselines.
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All authors Wafaa I. M. Hussin, Zhi Lu, Anas M. I. Mohammed, Xiang Zhou, Ratiba A. H. Abubaker, Zhenming Peng

Computer Vision

ZODS-RS – Zero-training Oriented Detection & Segmentation for Remote Sensing

Remote-sensing and UAV applications need models that generalize across platforms and viewpoints without task-specific training. Yet training-free pipelines often falter on oriented geometry, scale/rotation variation, and crowded ports or airfields, and rarely unify detection and segmentation. We introduce ZODS-RS, a training-free, closed-form pipeline that outputs horizontal boxes (HBB) and instance masks. Built on DINOv3 dense features and SAM-style proposals, ZODS-RS chains: PP (prototype purification via Tyler covariance), R-SEM (rotation-scale equivariant matching with separable kernels and global Hungarian assignment), and UAM (uncertainty-aware pixelwise merging with adaptive priors and optional negative prototypes). A lightweight CWLA fuses multiple DINOv3 layers. On FAIR1M (HBB) we obtain $\mathrm{mAP}_{0.50:0.95}=\mathbf{13.06}$ and $\mathrm{AP}_S=\mathbf{2.93}$ (class-averaged over ship/airplane); on xView (HBB) we report $\mathrm{mAP}=\mathbf{16.69}$. On our UAV dataset, ZODS-RS achieves mask $\mathrm{mIoU}=\mathbf{31.10}$ and improves small-object AP by $\mathbf{+30.70}$ over Grounded-SAM on a single 5090. This work offers a unified, no-training solution for horizontal-box detection plus instance segmentation in aerial imagery; provides explicit closed-form formulations for PP/R-SEM/UAM tightly coupled with DINOv3; and demonstrates consistent gains on small and crowded targets and under cross-domain shifts while keeping deployment simple.
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Computer Vision

DD-INR: Dynamics-Driven Implicit Neural Representation for Accelerated Whole-Brain Functional MRI Reconstruction

Accelerated acquisition of fMRI enables enhanced detection of neurovascular (BOLD) activity in the brain, but image reconstruction becomes challenging with high k-space undersampling: Task-evoked BOLD signals are small in magnitude, which traditional anatomical MRI reconstruction methods fail to recover, as they favor spatial accuracy over temporal fidelity. We present DD-INR, a Dynamics-Driven Implicit Neural Representation framework tailored for accelerated fMRI that benefits from incoherent time-varying sampling and a tailored spatiotemporal prior, outperforming traditional methods, demonstrated in simulation and in-vivo acquisition, both in terms of image quality and retrieval of activation patterns. DD-INR achieves this by splitting the fMRI data into a static background and a temporally varying dynamic component, representing only the dynamics with a dedicated INR, thereby focusing the model's capacity on activation-relevant changes while remaining compact. In general, DD-INR provides a promising framework for accelerated fMRI reconstruction, with the potential to improve the sensitivity and robustness of fMRI studies within practical scan time limits. The source code is available at https://github.com/JoosenLi/DD-INR.
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All authors Qiaoxin Li, Caini Pan, Pierre-Antoine Comby, Chaithya Giliyar, Philippe Ciuciu

Computer Vision

Patient-Level Diagnosis of Acute Myeloid Leukemia via Deep Learning Analysis of Bone Marrow Smear

Bone marrow smear review remains important for acute myeloid leukemia (AML) assessment, but manual single-cell interpretation is labor-intensive and patient-level diagnosis requires aggregation of many cellular observations. We present a cell-to-patient deep learning pipeline for AML-assisted diagnosis from bone marrow smear images. The study included 258 patients from six anonymized centers, including a main cohort of 169 patients from Centers 1-3 and an external validation cohort of 89 patients from Centers 4-6. A 16-category cell annotation vocabulary was used to describe the global cellular composition, including granulocytic, monocytic, erythroid, lymphoid, eosinophilic, and other cells. Rather than identifying strict AML blasts or leukemic blasts, the model targets an expert-defined composite category termed Composite Blast-like Cells (CBLC), comprising N, N1, M, M1, R, R1, J, and J1 according to the project-wide morphological standard. A fixed YOLO-based segmentation module detected cells, predicted contours were matched to expert polygon annotations by contour IoU, and standardized single-cell crops were generated. An EfficientNet-B0 classifier was trained through a two-stage GT-to-YOLO and YOLO-to-YOLO strategy with class-imbalance correction, center-border regularization, and morphology-assisted supervision. Cell-level predictions were aggregated into patient-level CBLC ratios for AML-oriented diagnostic support. The pipeline achieved stable internal validation and maintained external generalization, with ensemble weighted F1-scores of 0.9076, 0.8696, and 0.9124 on Centers 4, 5, and 6, respectively.
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All authors Yuqi Ma, Tianyi Wang, Weihua Meng, Hongru Chen, Fajin Tao, Qunxian Lu, Lin An, Xiaodong Mo, Gen Yang

Computer Vision · Cross-listed from eess.IV

++nnU-Net: Scaling nnU-Net with Prefix-Based Data Augmentation

The nnU-Net has demonstrated continuous success in medical segmentation tasks, which heavily rely on the availability and diversity of annotated biomedical data. However, assembling medical imaging cohorts remains challenging due to numerous factors such as privacy regulations and annotation costs. As a result, data augmentation plays a crucial role in increasing data availability while maintaining anatomical feasibility. Hence, we propose the ++nnU-Net, a novel data augmentation module based on image registration that operates prior to preprocessing and training take place. Our framework was evaluated across five different 2D datasets. In this workflow, image data go through a two-stage registration process, generating new warped images. The transformations are then applied to the respective segmentation. In addition, the pipeline computes available disk space, generates supplementary binary synthetic masks and generates checkpoints. We demonstrate that the ++nnU-Net outperforms the nnU-Net baseline, yielding improvements in Dice Similarity Coefficient scores. In the most prominent cases, we observe performance gains of approximately 22%. These findings highlight the effectiveness of registration-based data augmentation, particularly for 2D medical imaging datasets and suggest that the ++nnU-Net provides a practical and scalable approach for enhancing segmentation performance in data-limited settings. The source code for the ++nnU-Net is available at: https://github.com/sofia-adelie/plusplusnnunet.git
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All authors Ana Sofia Santos, André Ferreira, Gijs Luijten, Naida Solak, Lisle Faray de Paiva, Behrus Hinrichs-Puladi, Jens Kleesiek, Jan Egger, Victor Alves

Computer Vision

Vector Map as Language: Toward Unified Remote Sensing Vector Mapping

Remote sensing vector mapping aims to generate structured maps of geospatial entities, such as buildings, roads, and water bodies, from remote sensing imagery. In practice, vector maps usually contain multiple category layers and heterogeneous entity structures, requiring a unified model for diverse mapping needs. However, existing methods typically represent vector objects as polygons or graphs, making them suitable only for specific categories: polygons poorly capture topological relations, while graphs often blur instance boundaries. We observe that language, as a natural medium for human communication, offers a flexible and expressive representation that can accommodate heterogeneous map elements, including geometry, semantics, and topolog. Motivated by this insight, we propose Vector Map as Language (VecLang), a unified paradigm that reformulates multiclass vector mapping as structured text generation. VecLang encodes the common elements of different geospatial entities into a GeoJSON-like vector language, enabling cross-category modeling within a shared textual format. To generate this language reliably, we design a progressive vision-language mapping framework that first localizes vectorization units and then generates structured map elements. We further introduce Hierarchical Vector Language Optimization, which uses reinforcement learning to improve syntax validity, content fidelity, and map executability. We also build VecMap-Bench with 54K images and 800K instances, supporting training and evaluation across standard and generalization settings. Extensive experiments demonstrate that VecLang handles both single-class and multiclass vector mapping while achieving strong cross-dataset and open-vocabulary generalization. The model and dataset are publicly available at https://github.com/yyyyll0ss/VecLang.
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All authors Yinglong Yan, Yunkai Yang, Haoyi Wang, Wei Fu, Linshan Wu, Honghu Pan, Shaobo Xia, Shanghang Zhang, Hao Chen, Leyuan Fang

Computer Vision

Using the YOLOv12 Model for Verifying the Correct Color Sequence of Wires in Network Cables (Patch Cords) on the Production Line

In the production process of network cables, ensuring the correct color sequence of wire pairs inside the standard connector plays a critical role in the final performance of the cable, as any misplacement or color-ordering error can lead to defective products and impose significant costs. Traditional inspection methods based on visual examination through digital microscopes are typically time-consuming, tedious, and prone to human error. In this study, an intelligent system based on the twelfth version of the YOLO1 object detection model was developed to identify the position and verify the correct color sequence of wires in patch cords. The dataset used consisted of 2,500 images captured from microscopic views of network connectors, which were divided into 70% for training, 15% for validation, and 15% for testing. The proposed model, leveraging a single-stage architecture and attention mechanisms during learning, achieved highly accurate wire detection with approximately 98% precision. Additionally, the overall mean accuracy, classification precision, and recall were around 95%, 99%, and 98%, respectively. The results demonstrate that this system can reliably and in real time verify the correctness of wire color sequencing on the production line without the need for human intervention, thereby reducing human error and enhancing efficiency in the manufacturing process.
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Computer Vision

Don't waste SAM

Meta AI has recently released the Segment Anything Model (SAM), which demonstrates exceptional zero-shot image segmentation performance across various tasks with remarkable accuracy. Despite its inability to provide accurate segmentation across multiple research fields, SAM still serves as a valuable starting point for supporting the segmentation pipeline process, particularly for tasks that require extensive and senior skills annotations. This study aims to evaluate the generalization of SAM and fine-tuning SAM models using three waste segmentation datasets. Although they are captured from real scenes as SAM was pretrained on, these datasets present several challenges, including occlusions, deformable objects, transparency, and objects easily confused with backgrounds. In our findings, the fine-tuned SAM-ViT-H model outperforms the state-ofthe-art Zerowaste, and TACO datasets with a significant increase of +30 in IoU, and it closely approaches performance levels of TrashCan 1.0, with only a -1.44 difference. After evaluating these popular waste datasets, it became evident that fine-tuning SAM as a foundational model is a crucial step for providing better generalization for downstream waste segmentation tasks. Therefore, SAM should not be disregarded or wasted.
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Computer Vision · Cross-listed from cs.RO

UniDexTok: A Unified Dexterous Hand Tokenizer from Real Data

Dexterous hands are essential for fine-grained manipulation, but their hardware designs vary substantially across embodiments. Differences in kinematics, joint definitions, and degrees of freedom make it difficult to define a shared state representation compared with parallel grippers. As a result, dexterous-hand data remains fragmented and difficult to use for joint training. In this work, we propose the Unified Dexterous Hand Model (UDHM), which maps human and robot hand states into a shared 22-DoF semantic interface. Based on UDHM, we introduce UniDexTok, a retargeting-free state tokenizer that learns embodiment-conditioned discrete tokens from standardized real joint states. UniDexTok provides a unified representation for heterogeneous dexterous hands without relying on retargeting or simulation data. Compared with the recent baseline UniHM, UniDexTok reduces MPJAE from 15.63 degrees to 0.16 degrees and MPJPE from 18.51 mm to 0.18 mm, corresponding to error reductions of 98.98% and 99.03%, respectively. These results improve reconstruction from centimeter-scale to sub-millimeter accuracy. Experiments further show that data from other embodiments improves target-embodiment reconstruction accuracy, demonstrating the benefit of cross-embodiment tokenization. UniDexTok also shows strong zero-shot and few-shot reconstruction ability when new dexterous hands are introduced.
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All authors Dong Fang, Youjun Wu, Yuanxin Zhong, Rui Zhang, Yunlong Wang, Xiaosong Jia, Yu-Gang Jiang

Computer Vision

FadeMem: Distance-Aware Memory Consolidation for Autoregressive Video Diffusion

Autoregressive video generators synthesize long videos by generating successive temporal segments, but their historical KV cache grows with video length. Existing bounded-cache methods reduce this cost with local windows, sink tokens, or compressed memory states, yet they usually assign fixed roles to different parts of the history. We propose FadeMem, a distance-aware KV memory consolidation mechanism that organizes historical KV blocks into a temporal hierarchy under a fixed cache budget. This design is motivated by frequency-dependent temporal decay: fine details decorrelate quickly, while coarse scene structure and identity remain useful over longer horizons. During generation, new history is inserted as fine-grained entries, while older adjacent entries are progressively merged under a power-law temporal allocation schedule, yielding a dense-near, sparse-far memory within one cache. Without architectural changes, FadeMem improves long-range consistency while largely preserving visual quality, and lightweight adaptation further enhances motion dynamics and visual fidelity. Using the same unified schedule under a fixed cache budget, FadeMem also remains effective over multi-minute and hour long video generation and reduces peak memory under a matched KV budget.
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All authors Yu Lu, Junjie Yang, Piotr Koniusz, YuXin Song, Yi Yang

Computer Vision

Analyzing Training-Free Corruption Detection for Object Detection Datasets

Annotation errors are widespread in computer vision datasets and can significantly degrade the performance of systems trained on them, particularly in complex tasks such as object detection. Several approaches exist to identify annotation errors, including training-free feature-space methods which provide a fast and interpretable way to analyze annotations. However, the behavior on object detection annotations, which include semantic and spatial information, remains largely unexplored. In this work we analyze the applicability of feature-space-based approaches for detecting annotation errors in object detection datasets. By adapting an existing feature-space method, we show that such approaches reliably expose semantic mislabel, while positional errors remain difficult to detect. We evaluate this behavior across multiple pretrained embedding models, synthetic noise types (symmetric, asymmetric, and positional), and real-world annotation errors using VOC2012 and KITTI. All code and real-world corruptions are publicly available at the following repository: https://github.com/ ChristianSieberichs/BoundingBox\_corruption\_detection
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All authors Christian Sieberichs, Simon Geerkens, Thomas Waschulzik, Viswanathan Ramesh, Alexander Braun

Computer Vision

Envision4D: Envisioning Visual Futures via Feed-forward 4D Gaussian Splatting for Autonomous Driving

Forecasting the future evolution of dynamic scenes is crucial in autonomous driving. However, existing feed-forward paradigms are primarily designed for interpolation. When extended to future extrapolation, they suffer from ghosting artifacts under large displacements and are constrained by simplified motion assumptions or strict future priors. To overcome these challenges, we propose Envision4D, a fully self-supervised feed-forward framework for pose-free future extrapolation. Specifically, we introduce a Future Pose Prediction module that infers future camera parameters via an iterative denoising process. Furthermore, to capture non-linear dynamics, we propose In-layer Temporal Attention and employ Conditioned Motion Lifting, which transforms the highly uncertain extrapolation process into robust relational mappings. Finally, a Progressive Training Strategy is utilized to stabilize unsupervised motion learning against error accumulation. Extensive experiments demonstrate that Envision4D achieves state-of-the-art performance, significantly outperforming existing methods in future view synthesis.
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All authors Qi Song, Yifei He, Chi Zhang, Zheng Fu, Xuhe Zhao, Mengmeng Yang, Kun Jiang, Rui Huang, Diange Yang

Computer Vision

STEDiff: Strengthening Text Embedding for Text-to-Image Alignment in Diffusion Model

Although pretrained text-to-image (T2I) generation models can produce high-quality images, they often fail to faithfully reflect the semantic intent of complex prompts due to stochastic noise and inherent model limitations. This issue frequently manifests as the model overlooking specific objects or failing to correctly bind attributes to their corresponding entities, a challenge referred to as semantic alignment. Unlike existing approaches that rely on computationally expensive fine-tuning or labor-intensive layout priors, we propose STEDiff, a training-free method designed to enhance semantic representations directly within the text-embedding space. Specifically, we introduce a method that primarily leverages the [EOT] token to strengthen the relevant semantics of sub-sentences and then replaces the corresponding tokens in the original prompt. Furthermore, a novel semantic enhancement loss is incorporated to enforce spatial constraints, ensuring that the semantics of each entity are precisely mapped to their respective image regions. Extensive quantitative and qualitative evaluations on the T2I-CompBench demonstrate that our method notably improves semantic consistency and generation integrity in complex scenarios.
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All authors Hailan Zhang, Haipeng Liu, Bo Fu, Yang Wang

Computer Vision

Kwai Keye-VL-2.0 Technical Report

We introduce Kwai Keye-VL-2.0-30B-A3B, an open-source Mixture-of-Experts (MoE) multimodal foundation model designed to advance long-video understanding and agentic intelligence. To address the challenges of ultra-long contexts, information redundancy, and prohibitive computational costs inherent in hour-level videos, Keye-VL-2.0 is the first to adapt DeepSeek Sparse Attention (DSA) to GQA-based multimodal architectures, enabling lossless 256K context processing while capturing critical frames and long-range temporal dependencies. This architecture is underpinned by a highly optimized training and inference infrastructure, including scalable video I/O, heterogeneous ViT-LM parallelism, and custom DSA kernels that significantly maximize throughput and minimize computational overhead. Furthermore, to overcome the algorithmic dilemma of catastrophic forgetting during multi-task alignment, we introduce Cross-Modal Multi-Teacher On-Policy Distillation (MOPD) paired with Context-RL and Video-RL. By distilling dense token-level teacher feedback from on-policy rollouts back into the MoE backbone, which activates only 3B parameters, Keye-VL-2.0 natively empowers advanced agent collaboration across Code, Tool, and Search scenarios with multimodal self-correction. Extensive evaluations across video understanding, temporal grounding, reasoning, STEM, and agent benchmarks demonstrate that Keye-VL-2.0-30B-A3B achieves state-of-the-art performance among models of similar scale, particularly excelling in fine-grained temporal localization on TimeLens and long-video comprehension on Video-MME-v2 and LongVideoBench. We release our model checkpoints to accelerate community progress toward scalable and robust multimodal agentic applications.
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All authors Kwai Keye Team, Bin Wen, Changyi Liu, Chengru Song, Chongling Rao, Guowang Zhang, Han Li, Haonan Fan, Hengrui Ju, Jiankang Chen, Jiapeng Chen, Jiawei Yuan, Kaixuan Yang, Kaiyu Jiang, Kun Gai, Lingzhi Zhou, Na Nie, Sen Na, Tianke Zhang, Tingting Gao, Xuanyu Zheng, Yulong Chen, Fan Yang, Haixuan Gao, Lele Yang, Mingqiao Liu, Muxi Diao, Qi Zhang, Qile Su, Wei Chen, Wentao Hong, Xingyu Lu, Yancheng Long, Yankai Yang, Yingxin Li, Yiyang Fan, Yu Xia, Yuzhe Chen, Ziliang Lai, Chuan Yi, Haonan Jia, Tianming Liang, Weixin Xu, Xiaoxiao Ma, Yang Tian, Yufei Han, Feng Han, Hang Li, Jing Wang, Jinghui Jia, Junmin Chen, Junyu Shi, Ruilin Zhang

Computer Vision

ManiSplat: Manipulation Trajectory Synthesis from Monocular Video via Decoupled 3D Gaussian Splatting

Reconstructing dynamic and interactive 3D scenes from real-world observations remains a fundamental challenge in computer vision and robotics. While recent advances in 3D Gaussian Splatting have enabled high-fidelity static reconstruction, extending it to interactive environments with articulated robots and manipulable objects remains difficult due to complex contact interactions and abrupt pose changes. To address these challenges, we introduce ManiSplat, a unified framework that reconstructs controllable and decoupled Gaussian digital twins directly from monocular ego-view robotic videos. Our method introduces a Graph-Structured Disentangled Representation that separates the robot, objects, and background into independently optimizable Gaussian subfields organized within a scene graph. To ensure stability, we propose a Task-Oriented Spatio-Temporal Alignment module that leverages the inherent logic of manipulation tasks-alternating between Motion and Skill phases-to construct accurate pseudo-ground-truth trajectories. Finally, a joint photometric-geometric optimization ensures the reconstructed scenes are temporally coherent, physically consistent, and simulation-ready. Extensive experiments demonstrate that our approach reconstructs interaction-driven dynamic scenes with high fidelity and controllability, effectively supporting downstream robotic tasks and policy learning.
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All authors Wenhao Hu, Haonan Zhou, Liu Liu, Yun Du, Xinjie Wang, Ziang Li, Zhizhong Su, Gaoang Wang

Computer Vision

ChartLens: A Dual-Branch Framework for Chart Data Correction and Factual Summary Refinement

In this report, we present our champion solution for the DataMFM Challenge Track 2: Chart Understanding. This track requires models to recover structured chart data and generate faithful natural-language summaries from chart images. To address the complementary requirements of accurate data extraction and factual narration, we propose ChartLens, a dual-branch framework for chart data correction and summary refinement. ChartLens consists of two key modules: Structure-Aware CSV Verification and Correction (SAVC) and Text-Retention-Guided Summary Refinement (TRSR). SAVC improves the reliability of structured data extraction through verification and correction, while TRSR enhances summary generation by preserving critical textual and numerical evidence from charts. By combining model adaptation, correction-based generation, and OCR-assisted evidence grounding, ChartLens improves both structured data recovery and summary factuality. On the test set, our final system achieves an overall score of 69.10 and ranks first in Track 2, demonstrating its effectiveness for accurate chart understanding. Our code will be released at: https://github.com/iLearn-Lab/CVPRW26-ChartLens.
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All authors Hao Liu, Ruping Cao, Kun Wang, Zhiran Li, Fan Liu, Yupeng Hu, Liqiang Nie

Computer Vision

Leveraging Metric Depth for Relative Depth Prediction

We present our solution to the 2025 SoccerNet Monocular Depth Estimation Competition Challenge. Predicting the relative depth in football scenarios is challenging, especially with only thousands of training samples available. To address this issue, our method leverages the powerful zero-shot capabilities of models pretrained on large-scale datasets to learn metric depth for effective relative depth prediction, achieving a score of $2.68 \times 10^{-3}$ on the challenge set.
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All authors Xiaoyang Bi, Shuaikun Liu, Zhaohong Liu, Yuxin Yang, Zhe Zhao, Mengshi Qi, Liang Liu, Huadong Ma

Computer Vision

Can Image Models Imagine Time? ImageTime: A Novel Benchmark for Probing Visual World Modeling Through Spatiotemporal Consistency

Image generation models now produce high-quality static images, yet their ability to represent how a visual world changes over time remains poorly understood. Practical workflows such as storyboarding, step-by-step illustration, reference-guided editing, and video previsualization require models to preserve identities, objects, spatial relations, and causal order across multiple visual states. Existing evaluations largely measure single-image correctness, compositional alignment, or video quality, leaving open whether an image model can coherently imagine a temporally ordered process. We introduce ImageTime, a diagnostic benchmark that uses spatiotemporal consistency as a behavioral probe of visual world modeling in image generation. Given an action instruction, and optionally a reference image specifying the initial state, a model must generate one image containing four ordered key states: initial state, action onset, transition state, and final state. This four-keyframe protocol is more temporally demanding than single-image generation while avoiding the confounds of dense video dynamics. ImageTime organizes tasks with a progressive capability hierarchy and decomposes each scenario into stage-wise state predicates, cross-frame temporal constraints, and forbidden causal violations. GPT-5.5 scores all generated images under a structured VLM-as-judge protocol, producing interpretable capability scores, diagnostic subscores, and failure labels. Through multi-family benchmarking, ImageTime reveals where current image generation systems succeed, fail, and drift when asked to maintain coherent visual world states over time.
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Computer Vision

SSR-Merge: Subspace Signal Routing for Training-Free LoRA Merging in Diffusion Models

Low-Rank Adaptation (LoRA) merging can efficiently combine diverse generative capabilities from multiple trained LoRAs for a diffusion model. However, existing LoRA merging techniques often suffer from severe parameter interference, causing destructive collisions in the shared parameter space. To address this, we propose Subspace Signal Routing (SSR), which resolves interference by routing internal signals instead of performing parameter-space merge. Specifically, SSR first constructs a unified subspace by concatenating candidate LoRAs along the rank dimension. Next, SSR employs an inverse correlation matrix to decorrelate mixed signals within this space. Finally, a directional guide matrix steers these purified signals into their respective task-specific subspaces. We provide a rigorous theoretical analysis proving that SSR aligns with the Ordinary Least Squares (OLS) solution, thereby ensuring mathematical optimality. We utilize the additivity of sufficient statistics to design a streaming algorithm. This enables on-the-fly updates that significantly reduce memory overhead and computation time. Extensive experiments validate that SSR significantly outperforms state-of-the-art methods while maintaining comparable efficiency. Code is available at https://github.com/nagara214/SSR-Merge.
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All authors Zhengxuan Wei, Yi Dong, Zonghui Li, Xianhui Lin, Xing Liu, Hong Gu, Shaofeng Zhang, Wenbin Li, Qi Fan

Computer Vision · Cross-listed from cs.RO

Dexterous Point Policy: Learning Point-based Dexterous Hand Policies from Human Demonstrations

Robotic foundation models pre-trained on human demonstration videos have shown promise, but a significant embodiment gap remains when the resulting policies are deployed on real robots. A common remedy is to fine-tune these models on robot-specific demonstrations. However, robot data collection can be prohibitively expensive and time-consuming, which is particularly acute in dexterous manipulation, e.g., teleoperating a multi-fingered hand for even a single atomic task can take days. To address this, we introduce Dexterous Point Policy, a framework that learns dexterous manipulation policies directly from human videos and requires no robot demonstrations. Our core insight is that a unified 3D keypoint representation can bridge human and robot embodiments when used for both observations and actions. Specifically, we extract 3D keypoints of task-relevant objects and human hands from raw videos, and train an autoregressive transformer over these keypoints. We observe that at the keypoint level, specifically the wrist and fingertips, human and robot behaviors closely align, enabling direct policy transfer. On a suite of real-robot tasks spanning pick-and-place and tool use, Dexterous Point Policy attains 75.0% success, whereas a state-of-the-art VLA baseline reaches only 1.0%. Furthermore, our method generalizes strongly to unseen scenarios, including multi-object environments and novel object categories.
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All authors Beomjun Kim, Seong Hyeon Park, Seunghoon Sim, Seungjun Moon, Sanghyeok Lee, Jinwoo Shin

Computer Vision

GaussTrace: Provenance Analysis of 3D Gaussian Splatting Models with Evidence-based LLM Reasoning

3D Gaussian Splatting (3DGS) is a powerful technique for creating high-fidelity 3D assets. However, the widespread sharing and iterative modification of 3DGS models across digital platforms create pressing challenges for intellectual property protection and forensic traceability. To address this, we propose GaussTrace, a novel framework for constructing directed provenance graphs for 3DGS models. GaussTrace formulates provenance analysis as an evidence-based reasoning problem. It builds upon attribute-wise statistical profiling of 3DGS parameters to capture intrinsic properties. Moreover, we introduce hypothesis-driven editing simulations of common operations to provide auxiliary evidence for plausible transformation pathways. These statistical and simulated cues jointly enable a Large Language Model (LLM) to perform structured Chain-of-Thought (CoT) reasoning, yielding directional provenance inferences and explainable edge reasons. Experimental results demonstrate that GaussTrace effectively constructs evolutionary relationships among diverse 3DGS models, delivering accurate, interpretable, and robust provenance graphs without requiring model training or access to editing histories. Project page: https://haolianghan.github.io/GaussTrace.
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Computer Vision · Cross-listed from cs.LG

Geometry-Aware Reinforcement Learning for 2D Irregular Nesting

Traditional heuristic solvers for the 2D irregular nesting problem share a fundamental limitation: they are blind to polygon geometry, relying on guided brute-force to navigate the continuous placement space with minimal geometrical guidance. In this paper, we argue that Reinforcement Learning is uniquely positioned to overcome this bottleneck. By pairing an optimization policy with a geometry-aware neural encoder, an agent can automatically discover rich geometric priors directly from data, utilizing these learned intuitions to strategically guide exploration. To realize this, we introduce the Polygons Transformer (PoT), a novel architecture that encodes 2D continuous vector geometries while allowing cross-polygon attention. We couple this novel architecture with a Combinatorial Optimization Reinforcement Learning (CORL) training framework to find optimal solutions. To support this paradigm, we release an open-source training dataset derived from complex geographic contours alongside a dedicated evaluation benchmark. Empirically, our agent slightly exceeds Sparrow, the state-of-the-art heuristic, on small (4-polygon) instances, while a clear scaling gap remains on larger (8-polygon) instances.
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Computer Vision

Globally Localizing Lunar Rover in Pixels via Graph Alignment

Precise rover localization is a prerequisite for autonomous lunar exploration, yet the absence of Global Navigation Satellite System (GNSS) signals and the cumulative drift of local localization methods severely constrain long-range missions. Cross-view localization provides a promising drift-free global solution by matching rover-view and satellite-view imagery. However, the lunar environment poses unique challenges for correspondence alignment, including inter-entity entanglement, inter-viewpoint divergence, and simulation-to-real domain shift. To address these challenges, we propose Warped Alignment of Reprojected Graphs (WARG), a framework that leverages unified graph learning and reprojected graph matching for robust cross-view alignment. Pretrained on the synthetic LuSNAR dataset, WARG achieves an average test error of 0.32 m and demonstrates robust zero-shot generalization to the synthetic lunar south pole region with an error of 3.63 m. More importantly, when validated on real-world data from the YuTu-2 rover, WARG achieves a localization error of 1.68 m within a 100 m x 100 m search area, corresponding to nearly one-pixel precision in low-resolution satellite imagery with a spatial resolution of 1.40 m/pixel. Beyond accuracy, WARG is computationally efficient, containing only 1.56M parameters, corresponding to 16.12% of previous lightweight models, and operating at 5.49 Hz on an NVIDIA RTX A6000 GPU, approaching GNSS-level update frequency. Finally, we observe that WARG naturally develops low-level spatial awareness, including semantic segmentation and structural reasoning, through cross-view localization learning, highlighting its potential as a promising paradigm for spatial intelligence with minimal annotation cost. The source code is available at https://github.com/maochen-casia/warg.
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All authors Mao Chen, Xu Yang, Chuankai Liu, Xiangkai Zhang, Xiaoxue Wang, Zheng Bo, Zuoyu Zhang, Zhiyong Liu

Computer Vision

Segment and Select: Vision-Language Segmentation in 3D Scenarios

3D vision-language segmentation aims to segment target objects in 3D scenarios according to the linguistic instructions and visual observations. Prior art heavily relies on the coarse superpoint representation to reduce the computation complexity, which suffers from poor segmentation quality and messy object boundaries. In this paper, we propose the SEGment-And-select (SEGA3D) paradigm for 3D visionlanguage segmentation that directly operates on the fine-grained visual information and is free from the superpoint dependency. Specifically, we first leverage a mask candidate generator to provide fine-grained categorical mask candidates, substantially improving the quality of candidate masks over the superpoint counterparts. Then, a Large Language Model (LLM) is utilized to generate the semantic and spatial information based on the linguistic description and visual features. The LLM output and visual features are fed to the Semantic-Spatial Selector (SSS) to produce the top-ranking mask candidates. Eventually, the Loopback Verification Module (LVM) is designed to yield the segmentation mask from the selected candidate masks. Our SEGA3D attains competitive performance on ScanRefer, ScanNet and Matterport3D benchmarks. Notably, our SEGA3D surpasses the top-performing counterpart by 8.3 mIoU and 5.3 mIoU on ScanNet and Matterport3D, respectively. Codes will be available upon publication.
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Computer Vision

Improving Adversarial Transferability on Vision-Language Pre-training Models via Surrogate-Specific Bias Correction

Adversarial examples reveal vulnerabilities in Vision-Language Pre-training (VLP) models and provide insights for improving robustness. A key property is cross-model transferability, which enables transfer-based black-box attacks. However, existing attacks often rely heavily on the surrogate model, causing cross-model performance drops. One reason is that adversarial optimization may follow surrogate model responses more than input semantics, making the update direction effective on the surrogate but less transferable to unseen targets. We refer to this dependency as surrogate-specific bias. Motivated by this observation, DeBias-Attack improves transferability by correcting surrogate-specific bias in adversarial optimization directions. It maintains two perturbation branches. The main branch optimizes a perturbation on the original image and obtains the adversarial gradient used to disrupt image-text alignment. The reference branch optimizes a perturbation on a weak-semantic image constructed from the dataset mean image with small Gaussian noise resampled at each iteration. Since this weak-semantic image contains little clear visual content, its optimization reflects surrogate responses more than image semantics, and its reference gradient estimates surrogate-specific bias. DeBias-Attack removes the aligned projection of the main gradient on the reference gradient before updating the adversarial image, then performs context-aware text substitution using the updated adversarial image. DeBias-Attack is the first transfer-based VLP attack that corrects surrogate-specific bias through gradient correction. Experiments show strong performance across VLP models, downstream tasks, and open-source and closed-source multimodal large language models.
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All authors Lijia Yu, Jiuxin Cao, Yuchen Qiang, Changhao Chen, Yifei Huang, Bo Liu

Computer Vision

LentiAvatar: Pseudo-Multiview Reconstruction and Subpixel Prism Rendering for Real-Time Stereoscopic Communication

Real-time stereoscopic video communication has long been a goal of immersive telepresence, yet practical systems still require specialized capture rigs or reduce remote users to a single portrait view. We present LentiAvatar, a Gaussian head-avatar system that connects monocular avatar capture with subpixel-encoded glasses-free lenticular display for real-time autostereoscopic communication. From a monocular portrait video, LentiAvatar reconstructs a controllable head avatar and optimizes it for the lateral viewing zones induced by the display. The method uses natural head turns as pseudo-multiview (PMV) supervision to constrain regions that are otherwise weakly observed in monocular training, including hair, ears, jaw contours, and neck boundaries. Reliable side frames are yaw-binned, aligned to virtual cameras, and supervised within a strict head-and-hair domain; contour-aware losses and staged regularization further suppress ghosting, alpha leakage, and depth instability while preserving lateral detail. At runtime, LentiAvatar renders 32 virtual views and encodes them into a 4K lenticular raster with calibrated subpixel-routing masks. The live-tracker prototype sustains 10.65 FPS, and a subject-specific distilled driver raises the same display pipeline to 38.49 FPS.
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Computer Vision

GRAR: Glass-induced Reflection Artifact Removal in LiDAR Point Clouds

Terrestrial Laser Scanning (TLS) point clouds captured in urban environments frequently suffer from glass-induced reflection artifacts, severely degrading downstream applications. Existing reflection artifact removal methods generally rely on ideal reflection symmetry assumptions, yet their performance is limited by inaccurate glass estimation and insufficient geometric representations. To address these issues, we propose a novel unified framework aimed at robust reflection artifact removal: In the first stage, we leverage a multi-modal vision foundation model to produce initial glass masks, which are then refined using geometric cues to achieve high-precision glass regions, followed by glass completion to recover missing regions caused by no-return measurements on transparent surfaces; In the second stage, we propose a physics-driven descriptor, termed Reflection-aware Local-Global Geometric Similarity (RE-LGGS), which is grounded in actual laser reflection geometry and jointly encodes multi-scale geometric structures and orientation consistency using PCA-based local shape representations, thereby significantly improving robustness against imperfect observations. Extensive experiments on multiple public TLS datasets demonstrate that our framework consistently outperforms state-of-the-art methods in reflection artifacts removal.
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All authors Wanpeng Shao, Zeyi Guo, Bo Zhang, Yifei Xue, Tie Ji, Yizhen Lao

Computer Vision

Audio-Visual Exchange-Aware Token Pruning for Efficient Audio-Visual Captioning

Audio-visual captioning generates natural language descriptions from video and audio content. Multimodal LLMs have advanced this task, but both modalities contribute many tokens to the LLM input, where prefill self-attention scales quadratically. Existing token-pruning methods usually retain tokens by attention, saliency, or cross-entropy loss, yet the hard threshold selection makes it difficult to retain tokens that are truly valuable, especially for high-confusing tokens near the decision boundary. To this end, we propose a AVEX-Prune, an RL-based audio-visual dynamic token pruning method in this work. In our AVEX-Prune, an audio-visual token exchange strategy is proposed to select truly valuable tokens by replacing low-confidence retained tokens with high-confidence candidate tokens from the same or the other modality, and measuring the differences in caption generation from token swaps. AVEX-Prune preserves full-token quality at a 40% retention ratio on both VILA 1.5-8B (54.5 vs. 54.6) and VideoLLaMA 2 (57.0 vs. 56.8).
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All authors Zihan Meng, Dexiang Hong, Weidong Chen, Ziyu Zhou, Bo Hu, Zhendong Mao

Computer Vision

GUI-AC: Enhancing Continual Learning in GUI Agents

Graphical User Interfaces (GUIs) serve as the dominant medium for human-computer interaction, yet building GUI agents that generalize across the vast diversity of real-world interface environments, with the same flexibility and robustness that humans naturally exhibit, remains unsolved. Notably, GUI data are inherently non-stationary: the continual emergence of previously unseen interface instances (e.g., novel domains and resolutions) induces persistent distribution shifts, significantly impeding the continual learning of existing GUI agents. Reinforcement fine-tuning (RFT) has attracted considerable attention as a promising approach. Nevertheless, RFT exhibits pronounced instability in its grounding capability, where rollout outcomes are highly imbalanced and fixed clipping can suppress valuable exploration. More importantly, policy probability alone does not reveal the semantic role of a grounding prediction. To address these challenges, we propose GUI-AC, a continual RFT framework that jointly characterizes grounding rollouts through advantage and policy probability. This yields a four-region view of grounding behavior and enables targeted optimization of Exploration and Overconfidence. GUI-AC further introduces grounding certainty to support two core mechanisms: (i) Adaptive Advantage, which strengthens the negative correction for overconfident grounding failures; and (ii) Dynamic Clipping, which relaxes the upper clipping bound for exploratory grounding rollouts. Extensive experiments show that GUI-AC consistently outperforms state-of-the-art baselines. Code is available at https://anonymous.4open.science/r/GUI-AC-Code.
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All authors Can Lin, Wenjun Yang, Tao Feng, Hangjie Yuan, Dan Zhang, Yifan Zhu, Zhonghong Ou, Wen Chen, Jian Wu