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Computer Science Robotics

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Wednesday 3 June

Robotics

HORIZON: Recoverability-Governed Curriculum for Physical-Domain Scaling

Scaling robust robot policies requires more than broader randomization, because physical-domain experience must remain organized and learnable throughout training. We study when a policy can benefit from harder physics and identify recoverability as a central constraint in on-policy physical-domain scaling. In on-policy training, new dynamics are useful only insofar as they remain close enough to the current policy to generate corrective on-policy data, rather than collapsing rollouts into unrecoverable failures. Using quadruped locomotion as a physically demanding benchmark for embodied generalization, we introduce HORIZON, a checkpointed frontier curriculum that expands physical domains only within the current policy's recoverable boundary. HORIZON uses rollback and boundary refinement to govern each expansion step, turning fixed randomization into a continual process of physical-domain growth. Experiments reveal three regularities of physical-domain expansion. First, direct domain widening is uneven across physical axes and often unlearnable without staged ordering. Second, domain composition is non-monotonic, and adding more domains beyond a compact core can dilute recoverable joint samples and reduce overall robustness. Third, offline distillation of isolated experts cannot substitute for the joint interaction generated by on-policy curriculum. Together, these results frame physical-domain generalization as a continual growth problem for embodied control, with recoverability as the organizing principle for on-policy expansion.
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All authors Chenhao Bai, Liqin Lu, Kaijun Wang, Hui Chen, Jin-Chuan Shi, Yuyang Liu, Hao Chen, Chunhua Shen

Robotics

Generalization of World Models under Environmental Variability for Vision-based Quadrotor Navigation

World models, learned generative models that predict how an environment evolves, have become a promising tool for sample-efficient robot learning. Yet how robust they are to environmental variability remains poorly understood. To address this, we conduct a systematic study using vision-based quadrotor navigation as a testbed problem, training DreamerV3-based world models under varying levels of environmental randomness and evaluating them across all levels through cross-environment validation, spanning both Self-Supervised Learning (SSL) pretraining and Reinforcement Learning (RL) fine-tuning. We then deploy all world models and associated navigation policies on a real quadrotor in unseen environments, including an open-loop run where the model receives just 2.5s of real sensory input before all sensors are cut off, leaving the system to navigate entirely in imagination over a 12m traverse. Our results show that world model robustness during SSL pretraining is a strong predictor of sim-to-real transfer: every model that generalized well in cross-environment SSL validation deployed successfully in the real world, passing through gaps as narrow as 0.67m, whereas the model that dominated simulation policy evaluation failed on the real platform. We further identify (a) the discrete latent size and (b) the training-sequence length as the dominant factors governing world model quality.
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Robotics · Cross-listed from cs.CV

CIPER: A Unified Framework for Cross-view Image-retrieval and Pose-estimation

Cross-view geo-localization estimates the geographic location of a ground image by matching it against an aerial image database. Existing methods tackle this through either large-scale retrieval or precise pose estimation, but not both: retrieval-based methods enable wide-area search at the cost of localization accuracy, while pose estimation methods achieve high precision within only a narrow search space. Naively cascading these pipelines introduces error propagation and inconsistent feature representations. We formulate cross-view geo-localization as a unified problem requiring simultaneous city-scale retrieval and precise 3-DoF pose estimation. We propose CIPER (Cross-view Image-retrieval and Pose-estimation transformER), a single architecture that jointly performs both tasks through mutually beneficial feature learning. CIPER uses a shared transformer encoder with task-specific tokens to disentangle global retrieval features from spatial localization cues. To bridge the large domain gap between ground and aerial views, we introduce a two-way transformer pose decoder that uses ground features as spatial queries for bidirectional cross-attention. A set prediction strategy further enables stable 3-DoF regression under a unified multi-task objective. Experiments on VIGOR, KITTI, and Ford Multi-AV demonstrate competitive performance, especially under limited field-of-view and arbitrary orientation conditions. Code is available at https://github.com/yurimjeon1892/CIPER.
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Robotics · Cross-listed from cs.HC

What Can Eye Gaze Teach Us About Real-World Cycling? Insights From the Oxford RobotCycle Project

Although much is known about the physical danger of cycling situations, less is understood about the perceived danger of cycling. Furthermore, perception of danger may be filtered at a subconscious level and therefore difficult for one to self-report. To this end, these subconscious perceptions can be revealed through physiological metrics such as eye gaze. This paper explores the perceived safety of cycling in Oxford, United Kingdom and explores the ability of wearable eye tracking glasses to produce insights about the differences in perception under different environments and events. This paper finds that eye gaze patterns change between using bike lanes, car lanes and shared bus lanes, representing different cognitive challenges of each lane type. This paper presents that different intersections have significantly different eye gaze patterns which may have implications for cyclist stress. Finally, eye gaze patterns differ in the presence of events such as passes and pedestrians in the road compared to when cycling with no events. This paper draws conclusions on the benefits and limitations of using wearable eye trackers to estimate stress and cyclist workload.
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All authors Benjamin Hardin, Efimia Panagiotaki, Daniele De Martini, Lars Kunze

Robotics

Potential-Guided Flow Matching for Vision-Language-Action Policy Improvement

Large vision-language-action (VLA) policies are increasingly trained as conditional generative models over action chunks. Yet deployment produces mixed-quality experience-successful demonstrations, partial completions, recoverable mistakes, and failures-that is difficult to use with standard imitation. Full behavior cloning (BC) imitates failures, filtered BC discards useful sub-trajectories, and offline reinforcement learning adds a large critic. We introduce ForesightFlow, a self-guided flow-matching policy that augments each generated action chunk with a learned success-potential trajectory. The same flow proposes and scores candidate actions, enabling best-of-$K$ inference without an external critic. The key issue is that policy improvement and value calibration require different supervision: advantage weighting should emphasize high-quality actions, but applying the same weights to potential coordinates suppresses failure gradients and creates overconfident scores. We address this with decoupled advantage-weighted flow matching, applying exponentiated advantage weights only to action velocities while training potential velocities uniformly. We further derive a one-step boundary estimator for conditional flow matching, allowing advantage computation with a single stop-gradient forward pass. Across five BEHAVIOR-1K simulation tasks and five real-world bimanual tasks, ForesightFlow improves over imitation baselines, matches the strongest separate-critic baseline in simulation success, improves real-world success, and reduces training compute by $38\%$. Ablations show that decoupling prevents value hallucination, the one-step estimator preserves candidate-ranking fidelity, and self-guided sampling improves long-horizon execution.
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All authors Yunpeng Mei, Jiakai He, Hongjie Cao, Chenyu Wang, Xiaowen Zhu, Yihan Zhou, Jiamin Wang, Chenbo Xin, Peng Cheng, Yuxuan Yang, Yijie Wang, Xinhu Zheng, Gao Huang, Jie Chen, Gang Wang

Robotics

WAM-Nav: Asymmetric Latent World-Action Modeling for Unified Visual Navigation

Visual navigation requires generating smooth and collision-free trajectories under complex geometric and physical constraints. Existing reactive policies that directly map observations to actions lack anticipatory reasoning, limiting their ability to proactively avoid obstacles. While visual imagination offers predictive foresight, conventional modular approaches separate scene prediction from policy learning, often leading to error accumulation and inefficient inference. To address these limitations, we propose WAM-Nav, a Latent World-Action Model for embodied visual navigation that jointly learns action generation and latent visual foresight, enabling more robust and foresighted navigation decisions without compromising inference efficiency. Specifically, WAM-Nav utilizes a shared Diffusion Transformer for asymmetric joint diffusion to concurrently generate long-horizon actions and short-horizon visual foresight, reducing the inference latency and visual error accumulation inherent in multi-step autoregressive rollouts. To further encourage smooth and consistent trajectory generation, we introduce a dual-stream contextual conditioning mechanism that integrates episode-level ego-motion history with sequential visual observations. Combined with a unified goal alignment module that preserves balanced representations across goal types, WAM-Nav naturally supports Image-Goal, Point-Goal, and No-Goal exploration within a single policy. Extensive experiments on the challenging ClutterScenes and InternScenes benchmarks demonstrate strong generalization of WAM-Nav, particularly on Image-Goal and Point-Goal navigation, where it improves success rates by 15.7% and 3.3%, respectively. Real-world deployment further validates effective zero-shot sim-to-real transfer, achieving an average 85% task success rate across diverse indoor and outdoor environments.
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All authors Ning Yang, Yan Huang, Kaiwen Peng, Ziheng He, Kai Wang, Cui Miao, Kailin Lyu, Guo Li, Xiaofeng Wang, Zheng Zhu, Jing Liu, Nianfeng Liu

Robotics

D$^3$-MoE:Dual Disentangled Diffusion Mixture-of-Experts for Style-Controllable End-to-End Autonomous Driving

Traditional end-to-end autonomous driving frameworks frequently suffer from the "style-averaging" dilemma when trained on high-variance human demonstrations, yielding homogenized, style-uncontrollable, and even kinematically unsafe policies. To overcome this limitation, we present D$^3$-MoE (Dual Disentangled Diffusion Mixture-of-Experts), which disentangles trajectory modeling along two complementary axes. On the behavioral axis, generation is decoupled from selection: a style-conditioned diffusion process synthesizes multi-style candidate trajectories in parallel within a single scene, allowing a downstream module to select the optimal trajectory based on user preference or an evaluation score. On the physical axis, decoupled longitudinal and lateral routers activate their respective experts during inference time, trained without manual labels using self-supervised targets from orthogonal ground-truth kinematics. These activated experts, architected as Diffusion Transformers (DiT) and equipped with style-conditioned AdaLN and asymmetric lateral-fusion cross-attention, independently predict their corresponding physical state before being reassembled into a unified, kinematically coherent trajectory. Extensive evaluations on the challenging NAVSIM benchmark demonstrate that D$^3$-MoE achieves state-of-the-art planning performance, reaching 88.2 PDMS and 84.3 EPDMS by default. Moreover, our Best-of-Three ensemble strategy effectively broadens the multi-modal solution space, raising performance to 91.3 PDMS and 87.5 EPDMS. Both quantitative and qualitative analyses jointly confirm the framework's advantages in planning quality and style controllability.
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All authors Renju Feng, Rukang Wang, Ning Xi, Jianguo Yu, Liping Lu, Pan Zhou, Duanfeng Chu

Robotics

Teaching Robots to Say 'I Don't Know' : SENTINEL for Uncertainty-Aware SLAM

Low-cost 2D LiDARs lack the intensity channel that higher-end sensors use to diagnose measurement failures, yet they are widely used on educational and budget robotics platforms. We present SENTINEL, a training - free, label - free reliability estimation framework that gives range - only LiDAR an effective diagnostic signal. SENTINEL combines geometry-based scan statistics with cross - modal depth consistency between LiDAR and an RGB - D camera to compute a per - scan reliability score between 0 and 1. When the score falls below a threshold, corrupted scans are rejected and the robot falls back to calibrated wheel odometry, preventing silent SLAM corruption. We evaluate SENTINEL on a GEFIER R1 four - wheel skid-steer robot equipped with an RPLidar A2M12 and an Intel RealSense D435i in a 185 cm by 245 cm arena containing controlled transparent and reflective failure elements on a central obstacle. Spatial reliability maps across five surface conditions, including glass, mirror, shiny paper, and a mixed mirror and shiny-paper condition, show clear separation between clean and failure cases, allowing affected regions to be identified as reject or noise. Because these failure modes are absent in simulation, validation is performed entirely on real hardware.
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Robotics

M3imic: Learning a Versatile Whole-Body Controller for Multimodal Motion Mimicking

Building a general-purpose whole-body controller is essential for enabling diverse motion capabilities in humanoid robots across a wide range of downstream tasks, including locomotion and loco-manipulation. Different tasks rely on distinct motion reference modalities: locomotion primarily depends on coordinated robot joint trajectories, whereas manipulation requires precise end-effector trajectory tracking. Existing methods often overlook the representational mismatch between dense robot joint angles and sparse end-effector poses. To address this, we propose Multi-Modal Mimic (M3imic), a versatile multi-modal whole-body control framework that unifies heterogeneous motion reference modalities, including robot joint angles, human pose trajectories, and end-effector poses, using modality-specific encoders to map them into a shared latent space. Leveraging large-scale reinforcement learning in the simulator, we train a single policy that achieves sim-to-real transfer across multiple motion reference modalities without modality-specific retraining. Extensive simulation and real-world experiments on the Unitree G1 robot are conducted to evaluate the proposed framework. In simulation, the policy achieves a peak success rate of 98.42% on an unseen test dataset, demonstrating its exceptional generalization capability. The code is available at https://github.com/Renforce-Dynamics/MultiModalWBC
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All authors Zuxing Lu, Ziang Zheng, Yao Lyu, Jingyu Liu, Feihong Zhang, Song Lu, Xin Yuan, Changyin Sun, Xingxing Zuo, Shengbo Eben Li

Robotics

HapTile: A Haptic-Informed Vision-Tactile-Language-Action Dataset for Contact-Rich Imitation Learning

Despite the importance of tactile sensing for reliable manipulation, most existing Vision-Language-Action (VLA) datasets remain vision-only, and those that do incorporate tactile information typically lack the joint combination of task diversity, language conditioning, and action trajectories. Furthermore, existing teleoperation pipelines rarely provide haptic feedback to the operator, despite its established role in demonstration quality and manipulation stability. In this work, we present HapTile, a contact-grounded visuotactile manipulation dataset that advances beyond vision-only trajectory datasets by embedding physical interaction sensing at two levels: fingertip tactile feedback at the robot end-effector, and haptic-informed demonstrations at the teleoperator side. The data collection platform integrates haptic feedback directly into the teleoperation controller, enabling the operator to perceive contact interactions in real time. It is built around a standard and reproducible robotic system equipped with custom-designed fingertip tactile sensors. The dataset comprises everyday manipulation tasks spanning a broad range of contact-rich skills, including pick-and-place, folding, pressing, stacking, and other routine activities. Each task is paired with language instructions that condition the policy on the manipulation objective, together with synchronized visuotactile observations and action trajectories. In addition, we provide a benchmarking study on contact-rich policy learning using two baseline models to evaluate the effectiveness of the proposed contact-grounded dataset. The dataset and additional details are available on our website: haptile-dataset.github.io.
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All authors Amirhosein Alian, Yongqiang Zhao, Shiyi Gu, Xuyang Zhang, Zhuo Chen, Christopher E. Mower, Haitham Bou-Ammar, Shan Luo

Robotics

Real-World Deployment of a 5G-Connected Edge-Controlled Aerial Robot in Industrial Subterranean Mines

This article presents the first real-world autonomous flight of a 5G-connected aerial robot controlled by an edge-offloaded controller, and aims to bridge the gap between controlled and factual setups. The robot operates within an active industrial subterranean mine, while the high-level controller is deployed in a nearby Kubernetes-based edge cluster. Communication between the robot and the edge is enabled via a 5G New Radio (NR) Standalone (SA) network. The chosen controller is a Model Predictive Controller (MPC), which generates control actions to allow the robot to navigate seamlessly through the mining environment. A human operator selects waypoints for the aerial robot, and the MPC generates smooth, collision-free paths for autonomous executions. The proposed 5G edge-based closed-loop system is evaluated in a real industrial setting and demonstrates the potential of edge-controlled robotic systems toward time-critical, safe and efficient future deployments.
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All authors Achilleas Santi Seisa, Emanuele Pagliari, Gerasimos Damigos, Elias Small, George Nikolakopoulos

Robotics · Cross-listed from cs.CV

Z-FLoc: Zero-Shot Floorplan Localization via Geometric Primitives

Visual localization – estimating a camera pose within a pre-existing map – is a fundamental problem in computer vision. Floorplans are an attractive map representation: they are readily available for most buildings, compact, and inherently invariant to visual appearance changes. However, bridging the severe domain gap between camera observations and floorplan geometry remains challenging. Existing methods address this gap through data-driven learning, yet they require large-scale training data and environment-specific retraining, limiting their practical deployment. We propose a zero-shot floorplan localization method that generalizes to novel environments without any retraining. Our key insight is that dominant geometric primitives – lines and circles – are ubiquitous in human-made environments and provide appearance-invariant structural constraints. We extract these primitives from a bird's-eye-view (BEV) projection of monocular 3D reconstructions and match them to the floorplan via dedicated minimal solvers within a robust estimation framework. Experiments on both simulated and real-world datasets show that our approach outperforms state-of-the-art learning-based methods on unseen environments, while using a single fixed set of hyperparameters across all experiments. The source code will be made publicly available.
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All authors Ayumi Umemura, Toshinori Kuwahara, Marc Pollefeys, Daniel Barath

Robotics

SoftPINCH: EMG-Driven Soft Exoskeleton Assistance for Finger Flexion and Grasping

Surface electromyography (sEMG) provides a non-invasive interface for detecting hand-movement intention and controlling wearable assistive devices. However, reliable EMG-driven hand assistance remains challenging because EMG signals are affected by noise, motion artifacts, electrode placement, muscle fatigue, and inter-subject variability. At the same time, many hand exoskeletons remain mechanically restrictive or bulky, limiting comfort and natural hand motion. This work presents SoftPINCH, an EMG-driven soft wearable exoskeleton for thumb-index finger flexion and pinch grasp assistance. The system combines a tendon-driven soft exoskeleton, fingertip magnetic contact sensing, and neural EMG decoding for intention-based assistance. Surface EMG was recorded from forearm muscles during index and thumb movements, and three subject-independent decoding architectures were evaluated: LSTM, CNN+LSTM, and CNN+LSTM with attention. The CNN+LSTM and CNN+LSTM-attention models both achieved 99.4% LOSO test accuracy, outperforming the standalone LSTM, which reached 97.8%. However, the attention mechanism did not provide a significant improvement over CNN+LSTM, indicating that CNN-based feature extraction was sufficient for robust EMG representation. The CNN+LSTM model was therefore selected for real-time deployment due to its high accuracy and lower architectural complexity. Functional evaluation showed that active exoskeleton assistance reduced muscular effort during isolated finger flexion and object grasping. During weighted grasping, assistance reduced muscular effort across all tested loads, with a 92.6% reduction at the highest load. These results demonstrate the potential of SoftPINCH for intuitive, low-effort pinch assistance using real-time EMG-driven soft robotic control.
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All authors Nicklas Nikolaj Grønvall, Magnus Malthe Sigsgaard Nielsen, Xiaofeng Xiong, Saravana Prashanth Murali Babu

Robotics

COP-Q: Safety-First Reinforcement Learning for Robot Control via Cholesky-Ordered Projection

Safe robot control requires maximizing return while satisfying safety constraints. In off-policy safe reinforcement learning, reward and safety Q-values are commonly learned by separate critic ensembles, with uncertainty handled independently for each objective. This objective-wise treatment neglects inter-objective correlation and can lead to overly conservative value estimates, thereby reducing sample efficiency. To address this issue, we propose Cholesky-Ordered Projection Q-learning (COP-Q), a safety-first method that incorporates inter-objective covariance into vector-valued Q-value estimation. COP-Q constructs a generalized confidence bound in the joint Q-value space and uses Cholesky factorization to encode objective priority in a sequential form. This preserves conservatism on safety while adaptively reducing excessive conservatism on the reward objective. The resulting estimate is used in both temporal-difference target computation and actor optimization. COP-Q incurs minimal computational overhead and is readily compatible with most existing deep Q-learning frameworks. Experiments on robot locomotion in Brax and safe navigation in Safety-Gymnasium, covering both hard- and soft-safety settings, demonstrate that COP-Q achieves strong safety performance together with competitive or improved sample efficiency relative to representative baselines.
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All authors Guopeng Li, Moritz A. Zanger, Matthijs T. J. Spaan, Julian F. P. Kooij

Robotics

CADENCE: Predicting Realized MAPF Execution Time Beyond Sum of Costs

Multi-Agent Path Finding (MAPF) algorithms are increasingly used to plan motion for robot teams in industrial warehouses and robotic shared workspaces, but standard MAPF algorithm evaluation metrics, such as Sum of Costs (SoC), makespan, and planner runtime, can obscure how planner choices translate into realistic execution performance. We present CADENCE (Coordination and Action-Driven Estimation for Networked Continuous Execution), a hardware study of this evaluation gap on a fixed 7 by 7 workcell with seven differential drive robots, asking which features available before execution can best predict final wall-clock completion time. We compare SoC, total planned travel cost, primitive motion burden (how much basic motion the plan requires, such as makespan, turns, consecutive moves, and start-stop transitions), and interaction aware coordination structure (how much inter-robot coordination the plan induces, such as dependency links, interacting robot pairs, dependency depth, and crowding exposure). To test this, we generate 120 plans across 15 scenarios – 5 Empty, 5 Medium Random, and 5 Bottleneck and execute each plan four times, yielding a 480 trial hardware corpus. Using both a scenario-held – out ridge model and a trial-level mixed-effects model, we find that SoC alone is informative but incomplete, while primitive motion burden gives the strongest improvement, reducing held out error by about 48.6%-59.8% in MAE and 44.2%-61.4% in RMSE relative to SoC-only models. Interaction-aware coordination features add smaller, less uniform gains, most clearly in the mixed-effects analysis. Across both models and uncertainty checks, primitive motion burden is the most reliable additional signal beyond SoC, suggesting that much of the execution time gap is already visible in the offline plan before any robot starts moving.
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Robotics

CoRe-MoE: Contrastive Reweighted Mixture of Experts for Multi-Terrain Humanoid Locomotion with Gait Adaptation

Humans primarily rely on walking and running to traverse complex terrains. Similarly, humanoid robots should be able to smoothly transition between walking and running while maintaining natural and stable locomotion. However, unifying gait transition and multi-terrain adaptation within a single policy remains challenging due to gradient interference between tasks and the distribution shift caused by terrain variations. Although Mixture-of-Experts (MoE) architectures can mitigate multi-skill interference, direct joint training often fails to achieve clear expert specialization. To address these challenges, we propose CoRe-MoE, a two-stage reinforcement learning framework that decouples gait generation from terrain adaptation. In the first stage, a stable locomotion policy is learned to produce natural walking and running behaviors with smooth transitions. In the second stage, a terrain-aware MoE branch is introduced, and the gating network is trained with a contrastive objective to learn structured terrain representations and promote expert specialization. The final action is obtained through weighted fusion of the base gait policy and the terrain-aware branch, enabling the policy to preserve stable locomotion while adapting to complex terrains. Extensive simulation results demonstrate that the proposed method outperforms baseline approaches in terms of success rate, locomotion stability, and multi-terrain adaptability. Furthermore, zero-shot deployment on a Unitree G1 humanoid robot validates the effectiveness of our framework, achieving robust walking and running across stairs, slopes, steps, obstacles, and unstructured outdoor terrains while maintaining accurate foothold control and dynamic stability.
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All authors Kailun Huang, Zikang Xie, Yanzhe Xie, Panpan Liao, Fanghai Zhang, Yanheng Mai, Wenhao Xu, Yunheng Wang, Renjing Xu, Haohui Huang, Chenguang Yang

Robotics

VISTA: Vision-Grounded and Physics-Validated Adaptation of UMI data for VLA Training

Universal Manipulation Interface (UMI) enables scalable real-world robot data collection without hardware-specific teleoperation, yet leveraging UMI data to train large-scale Vision-Language-Action (VLA) models remains fundamentally challenging. We identify two critical mismatches: wrist-mounted fisheye views, with severe radial distortion and local gripper-centric perspectives, are out-of-distribution for pretrained VLMs; and human-collected trajectories frequently violate kinematic limits, incur collisions, or exceed controller bandwidth, teaching VLA policies physically infeasible actions. To address the challenges, we present VISTA, a framework that bridges this dual gap through three synergistic components. (i)~UMI-VQA, the first large-scale VQA dataset tailored to wrist-mounted fisheye observations, aligns VLM representations to the distorted visual regime via auxiliary vision-language supervision. (ii)~A systematic physical-validation pipeline performs a data-completeness pre-check and scores each valid trajectory for trajectory continuity, self-collision risk, and execution fidelity before it enters training. (iii)~A two-stage co-training recipe jointly learns vision-language grounding on UMI-VQA and action prediction on validated trajectories. Our experiments empirically show that incorporating UMI-VQA consistently improves downstream policy performance, and that physical-validation scores are strongly predictive of deployment success. On diverse simulation and real-world manipulation tasks, VISTA significantly outperforms strong baselines including $\pi_{0.5}$, LingBot-VLA, and Wall-X. We release the physical-validation pipeline, UMI-VQA, validated trajectory data, and the pre-trained model for the community.
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All authors Siyuan Yang, Linzheng Guo, Ouyang Lu, Zhaxizhuoma, Daoran Zhang, Xinmiao Wang, Ting Xiao, Fangzheng Yan, Zhijun Chen, Yan Ding, Chao Yu, Chenjia Bai, Xuelong Li

Robotics

BPDA-GMM: Bayesian Probabilistic Data Association via Gaussian Mixture Models for Semantic SLAM

Probabilistic data association (PDA) improves semantic SLAM in perceptually aliased scenes, but existing methods often assume a fixed landmark set, recompute association weights as the map grows, or rely on hand-tuned null-hypothesis weights. To address these limitations, we propose BPDA-GMM, an online Bayesian PDA framework for semantic SLAM with a growing object-level map. BPDA-GMM uses a Dirichlet-process prior to induce a Chinese Restaurant Process (CRP) association model, where accumulated evidence favors existing landmarks, and the concentration parameter assigns probability mass to new landmarks. For each semantic detection, plausible candidates are selected by a joint semantic-geometric gate, CRP-weighted association probabilities are computed, and object landmarks are updated as semantic Gaussians in closed form. The resulting landmark set forms a Gaussian mixture model, and its dominant component is passed to the back-end as a max-mixture semantic factor. When association weights are inconclusive, an ambiguity-triggered $\alpha$-divergence tempering step improves discrimination. Finally, a decoupled back-end zeroes the pose Jacobian of semantic factors, allowing noisy detections to refine landmarks without directly perturbing the trajectory. Experiments in simulation and on a real indoor dataset demonstrate improved trajectory accuracy, semantic mapping quality, and robustness to perceptual aliasing and classifier errors over state-of-the-art baselines. Code and video are publicly available at https://github.com/thanhnguyencanh/BPDA-SLAM.
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All authors Thanh Nguyen Canh, Haolan Zhang, Xiem HoangVan, Antonio Sgorbissa, Nak Young Chong

Robotics

MineXplore: An Open-Source Reinforcement Learning Exploration Benchmark for GNSS-Denied Underground Environment

Underground mines present extreme conditions for autonomous robot navigation: GPS is denied, lighting is degraded, and tunnel topology is loop-rich and non-convex. Simulation benchmarks grounded in real production-mine geometry and compatible with GPU-accelerated learning pipelines do not yet exist in the open-source ecosystem. We present MineXplore, an open-source MuJoCo-based navigation benchmark derived from the Leung et al. 2017 Chilean underground copper mine dataset. The environment reconstructs a 104,423 sq.m tunnel network through an six-stage contour-to-MJCF pipeline incorporating octagonal wall cross-sections, LiDAR-sourced jagged wall geometry, three terrain friction zones, a global 5 degree incline, and periodic spot lighting. Geometric fidelity is validated at an Intersection over Union (IoU) of 0.9538 against the source survey map, and surface texture similarity scores 79.4% across six structural dimensions. A single-agent PPO baseline trained via RLlib across five independent random seeds achieves a best rolling coverage of 88.89% (3 of 5 seeds reaching the 90% coverage target), confirming that MineXplore supports stable and reproducible policy learning under realistic underground sensing and topology.
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Robotics

MAD: Mapping-Aware World Models for Agile Quadrotor Flight

Agile quadrotor flight in cluttered scenes requires more than a reactive mapping from a depth image to a control command: the vehicle must remember which regions have been observed, infer nearby occupied space, and act under partial visibility and tight latency. In this paper, we present Mapping-Aware Dreamer (MAD), a geometry-aware world model for vision-based quadrotor flight. Instead of using raw-image reconstruction as the main self-supervised objective, MAD learns recurrent latent dynamics that reconstruct robocentric occupancy and visibility grid maps together with proprioceptive states. This design forces the latent state to encode local geometry, visibility history, and ego-motion in a form that is directly relevant to collision avoidance. MAD is trained in DiffAero using a GPU-parallel map-construction module that provides high-throughput supervision for occupancy and visibility. The learned representation is used in three policy-learning modes: imagination-based MAD-Dreamer and feature-extractor variants based on PPO and SHAC. Across visual navigation and racing tasks, MAD-based agents achieve higher success rates, faster flight, and better cross-task transfer than corresponding vision-only baselines. The model also produces interpretable map predictions and accurate ego-motion estimates from depth observations. We further deploy the learned policy on a physical quadrotor with an Intel RealSense D435i and demonstrate safe indoor and outdoor flight under limited sensing, reaching 9.66 m/s in simulation and 5.05 m/s in real-world forest experiments. These results show that mapping-aware world models provide a practical middle ground between modular aerial navigation and end-to-end learning.
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All authors Xinhong Zhang, Runqing Wang, Yunfan Ren, Ding Yu, Boyu Zhou, Jian Sun, Fang Deng, Jie Chen, Gang Wang

Robotics

Cooperative Circumnavigation for Multiple Unmanned Surface Vehicles Without External Localization

This paper proposes a cooperative target circumnavigation framework for multiple unmanned surface vehicles (USVs) operating without external localization. The objective is to maintain a uniform circular formation of a specified radius around a target using only limited onboard sensing. The framework adopts a heterogeneous perception strategy that distinguishes between the asymmetric sensing relationships with the target and among the USVs. Specifically, the USVs obtain relative range and displacement measurements through active perception and inter-vehicle communication, while bearing measurements to a non-cooperative target are acquired via passive sensors. To estimate relative positions–both among USVs and between each USV and the target–we employ a Maximum Correntropy Kalman Filter and a Pseudo-Linear Kalman Filter, respectively. A coupled oscillator-based formation controller is designed to ensure system observability while achieving circumnavigation. Theoretical analysis demonstrates that the controller ensures the relative motions between the USVs, as well as that between each USV and the target, satisfy the persistent excitation condition, thereby guaranteeing observability of the Kalman-based filters. The effectiveness of the proposed approach is validated through numerical simulations.
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All authors Xueming Liu, Lin Li, Xiang Zhou, Tianjiang Hu, Qingrui Zhang

Robotics

TransTac: Visuo-Tactile Modality Transition via Ultraviolet-Encoded Transparent Elastomers

Vision-based tactile sensors (VBTS) recover high-resolution contact geometry but typically rely on opaque elastomer layers that prevent visual transparency, while RGB-D cameras provide global depth perception yet degrade significantly at close range. To address this limitation, we present TransTac, a transparent ultraviolet (UV)-encoded binocular VBTS that integrates visual observation and marker-based tactile reconstruction within a single compact device. The system employs a transparent elastomer embedded with UV-reflective markers and a prior-guided Delaunay stereo matching algorithm for robust sparse triangulation. To reliably detect densely distributed semitransparent markers, we develop a lightweight detector that enables stable localization under contact and deformation. The proposed prior-guided Delaunay matching improves correspondence robustness by approximately 21% compared with global assignment baselines while maintaining high reconstruction accuracy. In semantic evaluation, TransTac achieves up to 83.3% zero-shot recognition accuracy on tactile images, exceeding opaque tactile baselines by approximately 50 percentage points. Embedding analysis further reveals substantially stronger cross-modal alignment with natural images, with class-center similarity increasing from around 0.2 to over 0.77. Controlled near-distance experiments quantify the degradation of RGB-D depth reliability and demonstrate extended geometric coverage enabled by visuo-tactile integration. Finally, a compact prototype is implemented with an approximate hardware cost of $70.
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Robotics

OSCAR: Omni-Embodiment Action-Conditioned World Model for Robotics

We present OSCAR, a precise action-conditioned video world model that generalizes across different robot embodiments and enables robot policy evaluation. Existing video world models face three main challenges for real-world robot evaluation: limited scenario diversity in current robot training datasets, imprecise action following, and poor generalization across embodiments for broad adoption. We tackle these challenges from two perspectives. At its core is a large-scale standardized data pipeline that curates, filters, and deduplicates broad robotics and egocentric human datasets, yielding a clean joint-training dataset that spans diverse tasks, scenarios, actions, and robot embodiments. To condition the video model, we adopt 2D kinematic skeleton rendering as a unified conditioning representation that generalizes across different robot arms or even human hands. We finetune the Cosmos-Predict2.5-2B model on a single GH200 GPU. Our model achieves significant improvement on action following, appearance quality, and motion consistency, compared to existing baselines, which either have a much larger model size or require more GPUs. We further deploy OSCAR to evaluate robot policies from RoboArena. Extensive experiments demonstrate the significant correlation between our virtual policy evaluation in OSCAR and real-world evaluation, paving the way for the future where robot policies can be purely evaluated in virtual generated worlds.
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Robotics · Cross-listed from cs.CV

3DThinkVLA: Endowing Vision-Language-Action Models with Latent 3D Priors via 3D-Thinking-Guided Co-training

We propose a 3D-thinking-guided co-training framework that enables vision-language-action (VLA) models to perform 3D spatial reasoning implicitly during action prediction. Our core insight is that 3D geometry perception and 3D spatial reasoning are distinct capabilities that can be disentangled and injected at different feature hierarchies. During training, three tightly coupled components work in concert primarily within the latent space: (1) To gain geometric priors, a latent 3D geometry perception module aligns intermediate visual features with a 3D foundation model, acquiring low-level geometric cues without architectural modifications to the VLM backbone. (2) Complementing this, an online 3D reasoning distillation module mitigates the prompt-induced reasoning gap via a shared reasoning anchor token. During 3D VLM co-training, this anchor is emitted as the first output token to robustly encode spatial priors. During VLA training, it serves as an input token inserted between the task and action instructions, transferring high-level spatial thinking from explicit teacher reasoning prompts to student action prompts without chain-of-thought text generation. (3) These disentangled geometric and reasoning features are then united by a spatially augmented action integration, which jointly injects them into the action-query tokens as hierarchical spatial conditions to prevent action shortcuts. At deployment, our method retains only its lightweight adapters to perform implicit 3D reasoning, discarding the 3D foundation model and the teacher branch used for supervision. Consequently, it operates purely on 2D images without 3D sensors, external models, or explicit text generation while preventing catastrophic forgetting of the pretrained VLM, achieving state-of-the-art performance on LIBERO, LIBERO-PLUS, SimplerEnv, and real-world manipulation tasks.
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All authors Jiaxin Shi, Xidong Zhang, Fucai Zhu, Zhe Li, Siyu Zhu, Weihao Yuan

Robotics · Cross-listed from eess.SY

When Mean Age Is Not Enough: Distribution-Aware Scheduling for Networked LQR Control

Age of Information (AoI) has become a central metric for the design of wireless update systems, especially in applications where fresh measurements support tracking, estimation, and control. Despite its popularity, the use of mean AoI or peak AoI as a surrogate for closed-loop performance is often motivated by intuition rather than by a control-theoretic derivation. This paper examines whether minimizing the mean AoI is in fact optimal for networked control systems. For scalar linear time-invariant systems with delayed intermittent updates, we show that, under state-independent scheduling policies, the infinite-horizon LQR tracking problem reduces to an optimization over the distribution of inter-scheduling intervals. The resulting objective depends on higher-order statistical moments, and in unstable or correlated regimes on exponential moments, of the inter-scheduling process rather than only on its mean. Consequently, policies with identical mean AoI can induce substantially different tracking costs. We further extend the analysis to disturbances with exponentially decaying autocorrelation and derive equivalent cost formulations that expose the role of the full interval distribution. Finally, we evaluate the theory using real vehicle trajectories from the NGSIM US-101 dataset. The empirical results match the predicted performance trends, demonstrating that mean AoI alone is insufficient for control-oriented network design.
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Robotics

Think Fast and Far: Long-Horizon Online POMDP Planning via Rapid State Sampling

Partially Observable Markov Decision Processes (POMDPs) are a general and principled framework for motion planning under uncertainty. Despite tremendous improvement in the scalability of POMDP solvers, long-horizon POMDPs remain difficult to solve. To alleviate the difficulty, this paper proposes a new approximate online POMDP solver, called Reference-Based Online POMDP Planning via Rapid State Space Sampling (ROP-RAS3). ROP-RAS3 uses novel extremely fast sampling-based motion planning techniques to sample the state space and generate a diverse set of macro actions online, which are then used to bias belief-space sampling and infer high-quality policies without requiring exhaustive enumeration of the action space – a fundamental constraint for modern online POMDP solvers. ROP-RAS3 converges to a near-optimal reference-based solution at a rate that depends on the number of sampled actions, rather than the size of the action space. ROP-RAS3 is evaluated on various long-horizon POMDPs with up to 3000 lookahead steps and 35-dimensional state spaces, where the state, action and observation spaces can be continuous, discrete, or a hybrid of discrete and continuous. Although the reference-based optimal solution may not be the same as the optimal POMDP solution, empirical results indicate that in all of these problems, in terms of success rate, ROP-RAS3 outperforms other state-of-the-art methods by up to multiple folds. We also demonstrate the capability of our approach on a physical robot demonstration. This work extends the theory and empirical results of our ISRR24 paper. Code can be found at https://github.com/RDLLab/ROPRAS3.
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All authors Yuanchu Liang, Edward Kim, J. Arden Knoll, Wil Thomason, Zachary Kingston, Lydia E. Kavraki, Hanna Kurniawati

2606.04355 · 3 Jun · @inproceedings{Liang2026Thinking, title = {Think Fast and Far: Long-Horizon Online POMDP Planning via Rapid State Sampling}, author = {Yuanchu Liang and Edward Kim and J.Arden Knoll and Wil Thomason and Zachary Kingston and Lydia E. Kavraki and Hanna Kurniawati}, year = 2026, booktitle = {International Journal of Robotics Research (to appear)} }

Tuesday 2 June

Robotics

Auditing LLM-Governed Social Robots with Culture-Specific Moral Gradients

LLM-governed social robots increasingly decide who receives real-world assistance first. As prioritization norms vary across cultures by age, status, and group size, failure to calibrate pluralistically can scale into unequal access. Yet LLM moral audits remain English-centered, rarely test embodied contexts, leaving pluralistic calibration as an urgent diagnostic gap amid intensifying LLM-robot deployment. We introduce a gradient-based audit framework for multilingual evaluation of LLM moral trade-off behavior against cultural preference gradients. Grounded in nine cross-domain social robotics reviews (>8,000 papers), we derive symmetry-controlled scenarios across care, education, and services, translating the Moral Machine Experiment's "whom to spare" into "whom to assist first" dilemmas with preserved identity trade-offs (many vs. few; young vs. old; higher vs. lower status). We audit four LLMs across four country-language pairs in four prompting regimes (57,600 decisions), benchmarked against country-specific MME preference gradients. Ordinal concordance tests whether models differentiate cultural contexts; a governance typology maps vulnerabilities in gradient differentiation, directional tendency, and deliberation. We find persistent, culturally asymmetric gradient tracking failures that prompting alone cannot reliably correct: quality calibration is nearly twice as strong for Western-language decisions as for Chinese and Japanese; high determinism in majority-first trade-offs often erases cross-cultural gradients; partial sensitivity to age- and status-based norms risks sidelining minorities. Prompting effects are uneven; only contrastive exemplars yield consistent gains, while reasoning-only prompts can worsen tracking. Our results motivate multilingual, pluralistic audits as an LLM-robot pre-deployment gate and suggest model factors are a more robust lever than prompting alone.
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Robotics

MAGNIFIED: RL Fine-tuning of Multimodal Large Language Models for Motion Planning

Multi-modal Large Language Models (MLLMs) have demonstrated remarkable capabilities in semantic understanding and common sense reasoning, making them promising candidates for solving planning problems in autonomous driving. However, the next-token text prediction objectives traditionally used in pre-training and supervised fine-tuning (SFT) of MLLMs may fall short of fulfilling the planning objectives for autonomous vehicles. The next-token prediction objective merely encourages per-token imitation in text, often irrespective of multi-step consequences and the alignment with crucial planning considerations such as giving space to other road actors. To overcome these limitations, we propose a reinforcement learning fine-tuning (RLFT) approach, MAGNIFIED, that aligns the MLLM-based driving agent with planning objectives by learning from token-level rewards. By mapping a sequence of predicted tokens to corresponding vehicle trajectories and learning from planning rewards, MAGNIFIED optimizes for the true planning objectives rather than focusing solely on token prediction accuracy, enabling the model to refine its understanding of the planning task beyond simple imitation. We validate our approach on the Waymo Open Motion Dataset with a novel setup incorporating rasterized birds-eye views and tokenized trajectories as inputs and planning-oriented outputs. An initial SFT phase establishes a strong baseline in outputting plan trajectories as sequences of X-Y coordinates in text, while subsequent RL fine-tuning substantially enhances planning performance relative to the SFT baseline (demonstrating over a 10.5% reduction in overlap rate and a 38.9% reduction in off-road rate), underscoring the potential of RLFT on MLLMs to achieve vehicle planning that is better aligned with compliant, comfortable, and efficient driving.
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All authors Letian Chen, Yiren Lu, Justin Fu, Yichen Xie, Runsheng Xu, Jyh-Jing Hwang, Ben Sapp, Drago Anguelov

Robotics

WorkBenchMark: A LEGO-Based Assembly Benchmark with an Assembly-by-Disassembly Baseline for the Smart Manufacturing League

We introduceWorkBenchMark, a LEGO Duplo-based robotic assembly benchmark motivated by the RoboCup Smart Manufacturing League. Robotic assembly couples low-level manipulation with task-level symbolic reasoning under physical constraints, a combination that current end-to-end learning methods do not yet solve reliably. The benchmark provides 400 tasks across four complexity tiers. We provide an open-vocabulary perception, Assembly-by-Disassembly baseline solution. Our planning-based pipeline outperforms a modern vision-language-action approach across all tiers. The benchmark, simulation environment, and baseline implementation will be released openly to support the broader robotic assembly community.
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All authors Wenbo Ma, Daniel Swoboda, Matteo Tschesche, Till Hofmann

Robotics

Instant-Fold: In-Context Imitation Learning for Deformable Object Manipulation

Deformable object manipulation (DOM) is challenging due to high-dimensional, partially observable states that evolve through long-horizon, topology-changing interactions with multiple valid manipulation modes. We introduce Instant-Fold, an in-context imitation learning framework for DOM. Given a single human demonstration, our policy infers and executes diverse manipulation modes directly from the demonstration, including variations in spatial execution and ordering, without requiring gradient updates. Our approach first learns deformation-aware visual representations via temporal contrastive pretraining, after which a flow-matching transformer policy conditioned on the demonstration predicts actions to execute the intended manipulation mode. Trained entirely in simulation, Instant-Fold generalizes across diverse folding modes and transfers zero-shot to real-world settings without additional data collection or finetuning. Videos are available at https://instant-fold.github.io.
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