Robotics
Papers
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Tuesday 2 June
Accurate and robust localization remains a fundamental challenge for autonomous ground vehicles. In this work, we propose a hybrid neural inertial navigation framework that integrates a wheel-mounted inertial sensors, enforced periodic trajectories, and a simple, efficient neural network capable of regressing vehicle displacement with GNSS position updates in an error-state extended Kalman filter. The periodic trajectories increase the inertial signal-to-noise ratio, allowing the network to use only inertial readings to estimate displacement. The approach is validated through real-world experiments using multiple wheel-mounted inertial sensors. Experimental results demonstrate that the proposed method achieves a significant improvement in positioning accuracy, reducing the position root mean squared error by approximately 46 % compared to standard wheel-mounted inertial sensor fusion with GNSS updates.
Robotics
AirDreamer: Generalist Drone Navigation with World Models
Navigating a drone in unseen and cluttered environments requires reliable generalization to unseen scene layouts and understanding of environmental structure relative to the robot's capabilities. Previous methods, which assume the same environment configuration, often rely heavily on human-designed perception pipelines and predefined rules to guide the robot toward the target. This process is environment-dependent and generalizes poorly across environments. Inspired by animal navigation behavior, we design a navigation framework that navigates with a reinforcement-learning-based policy on top of a world-model-based environment understanding to overcome these issues. In addition, a sparse reward function without hand-crafted shaping terms is designed to avoid local minima traps and encourage yaw control behaviors. In simulation and on real drones, our method exhibits emergent capabilities for navigating complex, unseen environments and escaping local optima where other methods fail. In challenging maps, it achieves a 5.3% higher navigation success rate than best baseline. Furthermore, the proposed framework achieves effective sim-to-real transfer without any tuning during deployment. The code will be publicly available.
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Robotics
GeoAlign: Beyond Semantics with State-Guided Spatial Alignment in VLA Models
Current Vision-Language-Action (VLA) models often optimize for semantic grounding, whereas executable manipulation requires geometry-aware spatial alignment. We introduce GeoAlign, a state-guided spatial alignment architecture for VLA policy learning. Offline robot-domain RGB-D supervision post-trains an RGB geometry branch to produce Geometry-Enhanced Post-Trained (GEP) features; the depth head is then discarded, so policy training and rollout use RGB, language, and proprioceptive state. State-generated queries attend to the GEP grid to produce eight compact geometry tokens for action prediction. GeoAlign achieves 99.0% on LIBERO, 85.3% across three SimplerEnv-Fractal task families, and 78.8% on eight real-world ALOHA tasks, with ablations supporting the combined recipe of geometry post-training and state-guided querying on Isaac-GR00T N1.6-3B. Project website: https://chenyizhi123.github.io/geoalign-project/.
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Robotics
BotDirector: Robot Storytelling Across the Symmetrical Reality with Multi-modal Interactions
Robot storytelling offers a unique blend of technological innovation and creative expression that engages children in unprecedented ways. However, the technical aspects are often too complicated for children. We propose an interactive system that facilitates robot storytelling with tangible and natural language interactions. Children arrange the playground with their own stuff and create narratives with an LLM agent. The created narratives are transformed into a motion sequence based on the map and characters, and the motions are executed by self-navigating swarm robots. This system enhances robot storytelling with flexible scenarios, enabling young children to create robot dramas with everyday objects.
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Robotics
Toward Gripper-Integrated Active Electrosense for Pre-Contact Sensing in Underwater Soft Grippers
Underwater manipulation often occurs under degraded visibility due to turbidity, glare, and gripper occlusion, limiting the reliability of vision-based perception during approach and grasping. In such settings, soft grippers are well suited for compliant interaction, but they typically lack an onboard pre-contact cue that can guide approach and closure when vision is unreliable. This extended abstract explores active electrosense as a lightweight sensing modality that can provide a proximity-like signal prior to contact by measuring perturbations of an applied electric field in conductive media. We instrument an octopus-inspired gripper with a discrete electrode layout and record multi-channel sensing voltages using off-the-shelf hardware. Simulation and tank experiments with a suspended conductive sphere show structured, object-dependent changes in the multi-electrode voltage readout relative to empty-water baselines, with detectability varying across excitation of 5 to 20 V and frequencies from 1 mHz to 1 kHz. These findings motivate systematic investigation of gripper-integrated electrosense as a complementary pre-contact cue for underwater soft manipulation.
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Robotics
GeoSem-WAM: Geometry- and Semantic-Aware World Action Models
Recent World Action Models (WAMs) have demonstrated impressive capabilities in embodied decision-making. However, whether their effectiveness stems from explicit future imagination during inference or representation learning induced by predictive training remains an open question. Emerging evidence suggests the primary advantage lies in learning robust latent representations rather than generating future observations at test time. Nevertheless, existing WAMs mainly rely on RGB-based future prediction, which provides limited structural and spatial understanding of complex environments. To address this, we propose a structured world modeling framework that enhances latent representations through geometric and semantic supervision. Alongside future RGB prediction, our model introduces two auxiliary prediction branches for future geometry and semantic representations, enabling it to jointly capture scene dynamics, spatial geometry, and semantic context within a unified latent space. Crucially, our approach preserves efficient inference by avoiding explicit future rollout or video generation at test time. Extensive experiments show that incorporating structured world supervision consistently improves action prediction accuracy, scene understanding, and robustness under challenging embodied scenarios, highlighting its potential for advancing scalable and efficient WAMs.
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Robotics
ConTrack: Constrained Hand Motion Tracking with Adaptive Trade-off Control
Human demonstrations provide strong priors for robot manipulation, yet it is non-trivial to transfer them to execute on real robots due to the kinematic gap. In dexterous manipulation, it remains challenging to track long-horizon, contact-rich sequences even in simulators: a reference-tracking policy must keep objects on their target trajectories while preserving demonstrated joint motion and contact timing. Existing approaches often rely on hand-crafted reward tuning that require per-sequence tuning and break under limited interaction budgets. We introduce ConTrack, a reinforcement learning (RL) framework that scales with tracking data. ConTrack treats object tracking as a constraint and allocates remaining control authority to motion fidelity, which allows it to adapt task–style trade-offs online using a dual-variable update. In addition, ConTrack also stabilizes long-horizon learning with an adaptive mid-trajectory reset library that reuses policy-reachable simulator states. Our qualitative and quantitative results in simulation tracking and real robot demonstrate that ConTrack improves success and object pose accuracy significantly over prior arts while preserving joint and contact fidelity. Website: https://www.lyt0112.com/projects/ConTrack.
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Robotics · Cross-listed from cs.CV
Ask When It Pays: Cost-Aware Open-Ended Interaction for Instance Goal Navigation
Instance Goal Navigation (IGN) requires an embodied agent to find a specific object instance among distractors from an under-specified natural-language description. Such ambiguity often cannot be resolved from perception and language alone, making interaction with an oracle a natural mechanism for disambiguation. Prior interactive methods allow oracle queries but treat lightweight clarification and route-level guidance alike, letting agents boost success rate through repeated high-information questions rather than by resolving the underlying ambiguity efficiently. We recast interactive IGN as a cost-sensitive uncertainty-reduction problem, where the agent should ask the question whose answer provides the largest reduction in navigation uncertainty relative to its penalty. To this end, we apply an information-gain analysis on existing navigation corpora to identify which cues reduce navigation uncertainty, yielding a compact set of question types and data-derived weights. However, existing interactive navigation benchmarks do not model the cost of different question types or evaluate how efficiently agents use interaction, making them unsuitable for studying cost-sensitive interaction. Based on this taxonomy, we construct a benchmark for diagnosing interaction behavior and efficiency, together with a Weighted Success Rate metric that penalizes each query by its derived cost. We further propose a zero-shot MLLM navigator that selectively queries at each decision step only when the expected uncertainty reduction justifies the interaction cost.
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Robotics · Cross-listed from cs.CV
NVIDIA OmniDreams: Real-Time Generative World Model for Closed-Loop Autonomous Vehicle Simulation
As autonomous vehicle capabilities advance, the safe evaluation of driving policies in long-tail scenarios remains a critical bottleneck. In closed-loop simulation, the driving policy model actively interacts with the environment, where its actions dynamically update the simulator state and directly influence the next set of generated sensor observations. While recent reconstruction-based neural simulators offer photorealism, they are fundamentally constrained by their initial captured data and struggle to generalize to highly dynamic or novel scenes. To overcome these limitations, we introduce OmniDreams, a foundation generative world model mid- and post-trained from the Cosmos diffusion model to autoregressively generate action-conditioned videos in real time. By leveraging the rich visual priors of Cosmos and mid- and post-training on 21k hours of driving scenarios, OmniDreams synthesizes complex, unobserved phenomena that are hard for traditional simulators to capture, such as extreme weather and unpredictable dynamic agent behaviors. Crucially, it autoregressively conditions its photorealistic sensor generation on past frames, the current simulator state, and immediate driving actions. Deployed in a closed-loop system with the Alpamayo 1 policy model and AlpaSim orchestrator, OmniDreams acts as a highly responsive, reactive environment, providing a scalable and comprehensive solution for training and evaluating next-generation autonomous driving policies. We additionally show preliminary results indicating that a world-action model (WAM) post-trained from OmniDreams achieves strong performance on the Physical AI Autonomous Vehicles NuRec dataset, surpassing the VLA-based Alpamayo 1.5 research policy model while using only 1/5 the total parameters. These results highlight the potential for a real-time world model like OmniDreams to also serve as a backbone for policy architectures.
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Robotics
How Visible Are Silent Manipulation Failures? An Observability Study of False-Success Detection in Simulated Robot Episodes
Imitation-learning policies for robot manipulation inherit the quality of the success labels attached to their training episodes, and those labels are usually produced by the robot's own success check. A particularly damaging error is the false success: an episode the robot logs as a success when the task outcome was actually wrong. We ask a narrow but practical question about these episodes. Once an episode has already been flagged as a success, how much of the information needed to overturn that label is present in proprioception, and how much requires vision? We build a simulated testbed on two bimanual ALOHA tasks, induce failures through environment perturbations rather than label edits, label every episode by privileged simulator state that the detector never sees, and keep only episodes the robot flagged as successful. We then compare detectors restricted to proprioception against a vision-based detector. We find that recoverability spans a wide range: in cube transfer the false successes are almost fully recoverable from joint data alone, while in peg insertion proprioception recovers only part of them and a vision detector closes most of the gap. We also show that the proprioceptive separability we measure rests on velocity differences far below any realistic sensor noise floor, so it is best read as an optimistic upper bound that a noiseless simulator inflates. We release the generation and evaluation pipeline.
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Robotics
TTT-VLA: Test-Time Latent Prompt Optimization for Vision-Language-Action Models
Vision-Language-Action (VLA) models trained on large-scale data have made remarkable progress, but they remain vulnerable to distribution shifts at deployment time. Recent VLA models suggest that prompts can serve as an efficient interface for steering policy behavior, but existing prompt-based steering typically relies on external guidance. This raises a natural question: can test-time training (TTT) for VLA be achieved by optimizing a prompt, so that the steering interface itself can be learned and adapted from interaction? We address this question with TTT-VLA, a test-time training framework based on Latent Prompt Optimization (LPO). During training, the latent prompt is learned with an additional proxy task, providing an extra learned conditioning signal for policy learning. At test time, TTT is performed by collecting interaction data from the current environment and optimizing only the latent prompt on those data using the proxy task's self-supervised signal, without modifying the policy itself. Experiments on SimplerEnv demonstrate that the proposed method consistently improves task success rates in both single- and multi-embodiment settings. Further analysis shows that the gains arise primarily from correcting a small number of critical decisions rather than globally altering policy behavior. These results suggest that LPO provides an effective and practical pathway for deployment-time improvement of foundation manipulation policies.
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Robotics
ModuLoop : Low-Level Code Generation using Modular Synthesizer and Closed-Loop Debugger for Robotic Control
Large Language Models (LLMs) have demonstrated impressive performance across various domains, including code generation and problem solving. However, their application in robotic control, particularly in low-level tasks that require precise manipulation, real-time feedback, and environment-dependent execution, remains limited. To address this challenge, we propose the Closed-Loop Modular Code Synthesizer framework. This framework leverages a pre-trained LLM without any task-specific fine-tuning to perform modular code planning and generation, and iteratively executes the generated code while inserting debugging probes to observe its behavior. This closed-loop structure facilitates systematic debugging and refinement, ultimately producing executable control programs. We apply the proposed framework to the calibration of an RGB-D camera and a robotic arm, validating its effectiveness in real-world settings. Furthermore, through a subsequent pick-and-place task, we demonstrate not only the accuracy of the calibration but also the potential extensibility of the framework. Across both tasks, the framework achieved high execution accuracy and autonomy, illustrating the practicality and scalability of LLM-based robotic control using our framework.
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Robotics · Cross-listed from cs.LG
ConTraIRL: Factorized Contrastive Abstractions for Transferable IRL
Reward transfer in Inverse Reinforcement Learning (IRL) is unreliable when policies must generalize to unseen combinations of environment dynamics and task goals. We propose Factorized Contrastive Abstractions for Transferable IRL (ConTraIRL), a framework that enables compositional reward transfer by learning decoupled latent representations of these two factors. ConTraIRL uses a dual-encoder architecture that maps observations into separate dynamics and goal latent spaces, trained with a dual contrastive objective. Temporal alignment encourages the dynamics encoder to learn goal-invariant structure, while the goal encoder captures dynamics-invariant features. This factorization supports reward inference under recombined dynamics-goal settings. Experiments on continuous control benchmarks demonstrate effective few-shot transfer to unseen dynamics-goal pairings, improving sample efficiency and reward recovery over transfer IRL baselines.
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Robotics · Cross-listed from cs.LG
Exact equivariance, kept through training, buys zero-shot generalisation across the symmetry group
A latent world model built from an equivariant encoder and predictor inherits a provable symmetry of its training loss: when the dynamics carries a group $G$ acting on latents by an orthogonal representation $\rho(g)$, the one-step prediction relMSE is exactly invariant across the whole group, so fitting a restricted slice of orientations mathematically determines it on the entire orbit. The symmetry survives a real Muon/AdamW+EMA+VICReg run – composed residual $\sim 10^{-6}$ after training, under any optimiser (intrinsic Vector-Neuron/e3nn parametrisation) – and one-step error is flat across the group (5-seed medians: equivariant $\times 1.00$ vs a higher-capacity non-equivariant baseline $\times 12.7$ in 2D, $\times 17.2$ in 3D), while that baseline fits the slice but breaks out-of-distribution. The flatness is not a synthetic artefact: on real-robot DROID end-effector trajectories the equivariant model stays flat across the orbit ($\times 1.000$, rotation residual $1.5\times 10^{-16}$) while a $4.5\times$-larger baseline degrades $\times 11$. One caution is load-bearing: flatness is necessary, not sufficient – the theorem transports the in-distribution error level unchanged but does not lower it (3D relMSE $\approx 0.43$): across-group error is constant, not low. The same isometry lifts to a closed-loop corollary: under a matching equivariant planner the control error is invariant across the group – float-floor-exact in 2D/SO(2), statistically flat in 3D/SE(3). Stress-tested against Sutton's Bitter Lesson (augmentation, scale, soft-equivariance), each closes at most the across-group task metric, never the float-floor exactness. This is the generalisation-side foundation of a certified-world-models programme (arXiv:2606.13092, 2606.24945, 2606.24946): flatness transports competence, and the trust bounds built on it are downstream products.
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Robotics
MARIO: Motion-Augmented Real-Time Multi-Sensor Inertial Odometry
Inertial odometry (IO) using only Inertial Measurement Units (IMUs) provides a lightweight solution for human motion tracking in augmented reality (AR) and wearable devices. Recent learning-based IO methods have improved the generalizability of inertial localization through large-scale pretraining on human motion datasets. However, these approaches remain prone to drift and noise because they do not explicitly capture human motion dynamics, especially on daily activity datasets such as Nymeria. In this work, we propose to ground inertial odometry in human kinematics through a learned IMU-inferred pose prior, which promotes physically consistent motion constraints. We integrate this pose prior into existing IO architectures and reduce positional drift by up to 36% on the challenging Nymeria dataset, which is 5x larger than datasets used in prior work. We further improve long-term performance with a sensor-fusion framework that incorporates auxiliary signals from lightweight sensors already available on commercial AR glasses, including magnetometers, barometers, and secondary IMUs. With this fusion strategy, positional drift is reduced by up to 42%, improving robustness and generalization across diverse motion conditions. Together, our results introduce a new paradigm for inertial and lightweight odometry by unifying human motion kinematics with multimodal sensing, setting a new benchmark for accurate and robust camera-less human tracking. Our website is available at https://spice-lab.org/projects/MARIO/.
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Robotics · Cross-listed from cs.CV
Towards Compact Autonomous Driving Perception with Balanced Learning and Multi-sensor Fusion
We present a novel compact deep multi-task learning model to handle various autonomous driving perception tasks in one forward pass. The model performs multiple views of semantic segmentation, depth estimation, light detection and ranging (LiDAR) segmentation, and bird's eye view projection simultaneously without being supported by other models. We also provide an adaptive loss weighting algorithm to tackle the imbalanced learning issue that occurred due to plenty of given tasks. Through data pre-processing and intermediate sensor fusion techniques, the model can process and combine multiple input modalities retrieved from RGB cameras, dynamic vision sensors (DVS), and LiDAR placed at several positions on the ego vehicle. Therefore, a better understanding of a dynamically changing environment can be achieved. Based on the ablation study, the model variant trained with our proposed method achieves a better performance. Furthermore, a comparative study is also conducted to clarify its performance and effectiveness against the combination of some recent models. As a result, our model maintains better performance even with much fewer parameters. Hence, the model can inference faster with less GPU memory utilization. Moreover, the result tends to be consistent in 3 different CARLA simulation datasets and 1 real-world nuScenes-lidarseg dataset. To support future research, we share codes and other files publicly at https://github.com/oskarnatan/compact-perception.
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Robotics
Hybrid Dynamics Modeling for a Flexible 2-DoF Robotic Arm
This paper examines three approaches for modeling the dynamics of a flexible-link 2-DoF robotic arm to address unmodeled dynamics not captured by rigid-body models. Two physics informed models combine rigid-body dynamics (RBD) formulations with a Gaussian Mixture Model (GMM) to capture residual model errors and linkage flexibility. A kinematics-based regression model serves as a purely data-driven baseline. Using an open-source dataset, torque predictions are first estimated using Ridge regression on kinematic features, while the physicsbased baseline is constructed from published specifications, and ordinary least-squares regression is subsequently used to estimate the same parameter set directly from data. Results show that the physics-based parameters yield the poorest accuracy, while regularized and least-squares estimators align more closely with measured torques. Residual analysis and error metrics highlight the limitations of purely parametric models for flexible-link systems and underscore the value of regularization and data-driven identification, supporting developments of semi-parametric residual learning methods.
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Monday 1 June
Robotics · Cross-listed from cs.CV
The Road Ahead in Autonomous Driving: The KITScenes Multimodal Dataset
Existing autonomous driving datasets have enabled major progress, but fall short in sensor fidelity, map completeness, or geographic diversity. We present KITScenes Multimodal, a European dataset built around high-fidelity sensors and maps. Our fully synchronized sensor suite combines high-resolution global-shutter cameras, long-range lidar beyond 400m, 4D imaging radar, and redundant GNSS/INS localization. Our HD maps are, to our knowledge, the most complete of any sensor dataset, validated through autonomous driving trials on open-source software. For the first time in a public dataset, all driving-relevant traffic elements, such as traffic lights, are mapped in 3D to a reprojection-accurate level with full topological connectivity. Recorded in cities with irregular street layouts and mixed traffic modes, our dataset complements existing datasets by broadening the available geographic diversity. We also introduce four benchmarks, each advancing spatial learning for embodied AI: online HD map construction, long-range depth estimation, novel view synthesis, and end-to-end driving. Project page: https://kitscenes.com/
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Robotics
SCOPE: Real-Time Natural Language Camera Agent at the Edge
Deploying language-driven agents in robotics requires evaluations that reflect real-world task demands: natural-language instructions with reproducible outcomes. Such agents must connect language models to callable perception and control tools, and be assessed using deployment-critical metrics including latency, accuracy, and error modes. We present SCOPE (Simulation and Camera Operations for Perception and Evaluation), a modular agent for natural-language, open-vocabulary pan-tilt-zoom (PTZ) camera control and visual scene understanding, designed explicitly for edge deployment. SCOPE operates both in a Blender-based simulation environment and on a physical PTZ camera, executing all perception, planning, and control locally at the deployment site using edge-accessible compute. We release a 536-task benchmark spanning QA, single- and multi-step commands, counting, spatial reasoning, descriptions, and optical character recognition in a Blender-based simulation environment that exposes realistic PTZ control affordances. Execution traces are combined with an LM-as-Judge to evaluate latency, accuracy, and error modes. We evaluate 19 planner-perception model combinations pairing Qwen3 small language models (SLMs) with Moondream and Qwen vision-language models (VLMs). Stronger SLMs substantially reduce hallucinations and improve tool routing, leading to more reliable closed-loop behavior. Once a sufficiently capable SLM is used, perception becomes the dominant performance bottleneck. Mixture-of-Experts models on both the planning and perception side consistently match or exceed dense alternatives at latencies and memory footprints comparable to much smaller networks. Quantization provides additional efficiency gains with minimal accuracy degradation, identifying a practical, sim-to-real validated design point for real-time, edge-feasible language-driven PTZ control.
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Robotics
Improved Postural Stability Using a Lightweight Semi-Active Soft Back Support Device Under Standing Perturbations
Older adults are particularly susceptible to falls following perturbations during standing, such as forward loss of balance. Back support devices that assist trunk extension may help mitigate fall risk by preventing excessive trunk flexion. Previous studies have investigated heavy back support devices; however, these systems often introduced adverse effects on stability due to their added mass, which shifted the body's natural center of mass unfavorably. In contrast, lightweight passive devices have shown limited benefits, as they can generate only modest assistive forces during the relatively small trunk flexion associated with forward balance loss. In this study, we evaluated the effects of a lightweight semi-active soft back support device on postural stability following standing perturbations. Our device combines an active element (a pneumatic artificial muscle) in parallel with a passive elastic band. The active element rapidly provides assistive force following a perturbation, overcoming the limitations of passive devices. Experiments conducted with five healthy individuals demonstrated that the semi-active device significantly reduced whole-body angular momentum and increased the margin of stability, indicating improved balance recovery performance. These results highlight the promise of semi-active soft wearable robots as an effective and lightweight strategy for fall prevention during standing perturbations.
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Robotics
Impact of a Soft Wearable Back-Support Device on Postural Stability during Trip-Like Perturbations
The effectiveness of a soft wearable back-support device in enhancing postural stability was investigated under trip-like perturbations using two experimental paradigms: perturbed standing and perturbed walking. Healthy subjects completed trials under three different back-support conditions: no device, device worn with low stiffness, and device activated with high stiffness. Whole-body stability was quantified using the minimum Margin of Stability (MOS) at the point of maximal instability. Results demonstrated increased MOS during device use, indicating enhanced postural stability. In standing, MOS increased significantly with device stiffness, whereas in walking, both device conditions improved MOS relative to no device but did not differ significantly from each other. These findings highlight the potential of soft wearable back-support devices with adjustable stiffness to improve reactive balance control against external perturbations, with important implications for fall prevention. Future research should explore personalized stiffness optimization and evaluate efficacy in populations at elevated risk of falls.
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Robotics
Direct Informed Sampling on Riemannian Manifolds via Loewner Order Lower Bounds
Informed sampling techniques accelerate sampling-based motion planners by focusing the search on promising regions of the state space, yet most existing methods rely on Euclidean heuristics that become inadmissible under configuration-dependent Riemannian metrics. While scalar eigenvalue bounds restore admissibility by uniformly scaling the Euclidean distance, they discard the directional structure of the metric, producing overly conservative informed sets. We propose a matrix-valued admissible heuristic that exploits the Loewner order on symmetric positive definite matrices to compute the tightest constant lower bound on the metric tensor while preserving its full directional structure. The Cholesky factorization of this bound defines a linear map to an isotropic Euclidean space in which the Riemannian informed set reduces to a standard prolate hyperspheroid, enabling direct, rejection-free sampling using existing algorithms. Experiments on manipulation tasks with a 6-DoF UR5, 7-DoF Franka, and 14-DoF PR2 under three distinct Riemannian metrics show that our heuristic produces consistently tighter informed sets than both the Euclidean and scalar eigenvalue bounds, accelerating convergence across multiple state-of-the-art asymptotically optimal planners.
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Robotics · Cross-listed from eess.SY
Terminal Time and Angle-Constrained Nonlinear Intercept Guidance
This paper considers the problem of simultaneously controlling an interceptor's impact time and impact angle using its lateral acceleration as the sole control input. With a single control input, the nonlinear engagement kinematics is inherently underactuated, which complicates guidance law synthesis. To overcome this challenge, a hierarchical sliding mode-based guidance law is developed to concurrently regulate the two terminal constraints. The proposed architecture consists of a two-layer sliding manifold. The first layer comprises two sub-sliding surfaces corresponding to the impact time and impact angle error dynamics, respectively, while the second layer introduces a composite sliding manifold that combines the two individual sub-surfaces. Then, a variable-gain adaptive guidance law is designed to ensure time and angle-constrained interception against a stationary target, which is further extended to intercept a constant velocity target. Simulations are conducted for various engagement scenarios to attest to the efficacy of the proposed approach.
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Robotics · Cross-listed from cs.CV
Cosmos 3: Omnimodal World Models for Physical AI
We introduce Cosmos 3, a family of omnimodal world models designed to jointly process and generate language, image, video, audio, and action sequences within a unified mixture-of-transformers architecture. By supporting highly flexible input-output configurations, Cosmos 3 seamlessly unifies critical modalities for Physical AI – effectively subsuming vision-language models, video generators, world simulators, and world-action models into a single framework. Our evaluation demonstrates that Cosmos 3 establishes a new state-of-the-art across a diverse suite of understanding and generation tasks, demonstrating omnimodal world models as scalable, general-purpose backbones for embodied agents. Our post-trained Cosmos 3 models were ranked as the best open-source Text-to-Image and Image-to-Video models by Artificial Analysis, and the best policy model by RoboArena at the time the technical report was written. To accelerate open research and deployment in Physical AI, we make our code, model checkpoints, curated synthetic datasets, and evaluation benchmark available under the Linux Foundation's OpenMDW-1.1 License at https://github.com/nvidia/cosmos and https://huggingface.co/collections/nvidia/cosmos3. The project website is available at https://research.nvidia.com/labs/cosmos-lab/cosmos3.
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Robotics
A Measurement-Driven Digital Twin Architecture for Plant-Level Biomass Estimation and Growth Forecasting in Hydroponic Systems
Alternatives to soil-based horticulture, such as hydroponics, have been developed to respond to food distribution concerns for dense urban centers. A new system was developed to track an individual lettuce plant's growth in a hydroponic environment, utilizing streams of measured information and available models to continuously update the growth trajectory estimates for a plant. These "digital twin" models were integrated into an operating hydroponic greenhouse, with custom horticultural and sensor hardware to grow and measure relevant information. To aid in updating model parameters, plant yield was continuously measured with a custom neural network, using RGB-D images of the plants as an input. The network, trained on a collected dataset of 1300 images, was able to estimate mass within 1.5 g of the ground-truth value. After integration into the custom system, digital twin growth projections could approximate future yield between one and four days in the future, maintaining around a 2 g forecasting error.
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Robotics · Cross-listed from cs.AI
AURA: Action-Gated Memory for Robot Policies at Constant VRAM
The KV-cache is the right memory for datacenters but the wrong memory for robots. Datacenter inference batches many short requests and resets them, amortizing an attention cache across a crowd. Embodied agents instead run one long, non-resetting episode on bandwidth-limited edge hardware, where high-bandwidth memory and flash are scarce, flash has finite write endurance, and memory writes rather than compute can become the binding constraint. AURA-Mem (Action-Utility Recurrent Adaptive Memory) targets this regime. It wraps a frozen vision-language-action backbone with a constant-size recurrent memory and a learned gate that writes only when the current observation would change the next action: memory that knows when to stay silent. Unlike reconstruction-based memory, the gate is trained directly against a closed-loop action-error signal. Its inference state is fixed at 4,224 bytes regardless of horizon, while a KV-cache grows to 6,061 times larger at 100,000 steps. On a controlled synthetic benchmark, AURA-Mem matches the best O(1) baseline in accuracy while using 5.19-6.13 times fewer writes, and up to 9.19 times fewer writes on easier configurations. Budget-matched random and periodic schedules do not recover this gain, isolating the benefit to the action-surprise signal. On a trained closed-loop OpenVLA-OFT 7B panel on LIBERO-Long (n=60 episodes per arm), the gate does not hurt success: AURA-Mem matches the ungated base policy (0.233) and slightly exceeds an always-write KV arm (0.217), while using 7.0 times fewer writes and constant memory. We also instantiate an approximate-information-state value-loss bound as a methodology demonstration; at this scale, the bound is vacuous rather than a guarantee.
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Robotics
Hybrid Adaptive Kalman Filtering for Data-Efficient Joint Tracking and Classification
Kalman filtering performance is highly sensitive to model mismatch and noise covariance tuning. Learning-based approaches address these limitations but typically rely on supervised training with large datasets and do not produce consistent uncertainty estimates. In this paper, we propose a self-supervised Hybrid Adaptive Kalman Filter that learns structured corrections to system dynamics and process noise covariance from measurements alone while preserving the probabilistic structure of the filter. This allows the innovation likelihood to be computed and subsequently used for model classification via generalized Bayesian inference. Experimental results on real-world and simulated datasets demonstrate improved estimation accuracy and statistical consistency as well as robust classification performance across both low-data and large-data scenarios.
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Robotics
SeeTraceAct: Visibility-Aware Latent Planning from Cross-Embodiment Demonstration Videos
Vision-language-action models (VLAs) are promising general-purpose robot policies, but adapting them to new tasks typically requires costly task-specific teleoperation data. As an alternative, we study one-shot demo-conditioned VLAs, where a robot policy is conditioned on a single demonstration video of an unseen task. We find that existing end-to-end approaches often struggle when successful execution requires precisely localizing small target regions. To address this limitation, we propose SeeTraceAct, a demo-conditioned VLA framework that encourages precise spatial grounding through visibility-aware prediction of future end-effector traces. To enable reproducible evaluation with cross-embodiment demonstrations, we introduce and release RoboCasa-DC, a demo-conditioned extension of RoboCasa that pairs its robot trajectories with newly collected humanoid demonstrations. Experiments on RoboCasa-DC and a real-world benchmark, where a Franka Panda arm is conditioned on human demonstrations, show that SeeTraceAct outperforms baselines, achieving the best success rate across all four RoboCasa-DC settings and improving real-world average success by 9.5 percentage points.
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Robotics
See Less, Specify More: Visual Evidence Budgets for Generalizable VLAs
Generalization remains a central bottleneck for vision-language-action (VLA) models: under distractors, appearance shifts, and semantically similar tasks, the policy must often infer local execution details from coarse instructions while also deciding which parts of the image matter for control. We present S2 (See Less, Specify More), a framework for improving VLA generalization by training the executor under a cleaner interface. Specify More preserves the original instruction as a stable high-level goal while relabeling each trajectory into refined trajectory- and subtask-level language that disambiguates the current execution mode. Unlike native attention, See Less imposes an explicit visual evidence budget, training the executor to act from task-sufficient evidence rather than unconstrained visual context, without any region or mask annotation. This interface lets the executor follow detailed guidance without relying on distracting visual patches or resolving avoidable ambiguity on its own, and it remains compatible with off-the-shelf VLM planners through in-context learning. Across our main evaluation settings, S2 improves overall generalization metrics by changing the executor's learning problem: coarse instructions induce avoidable supervision aliasing, goal-preserving local guidance outperforms instruction replacement in our main ablations, and explicit evidence budgeting reduces dependence on broad visual context beyond efficiency considerations. Across eight real-robot tasks on TX-G2 (an AgiBot G2-compatible variant) and HSR, S2 raises mean subtask success from 54.2% to 79.0% over pi0.5. Together, these results suggest that VLA generalization improves when the executor is trained to act from informative local guidance and task-sufficient visual evidence, rather than recovering both from weak supervision.
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Robotics
Motion Planning in Dynamic Environments: A Survey from Classical to Modern Methods
Motion planning in dynamic environments requires robots to continuously adapt their paths in response to environmental changes for safe and uninterrupted navigation. While many surveys have reviewed planning in static settings, systematic reviews focused on dynamic environments remain limited. This paper presents a comprehensive survey of 138 works, primarily published between 2015 and 2025, spanning both classical and learning-based approaches. The motion planning methods are grouped into five categories based on the concepts of sampling, graph search, model predictive control, learning, and additional classical local planning approaches, including velocity obstacles, potential fields and dynamic windows. The learning techniques include supervised learning and reinforcement learning. We also discuss the role of dynamic perception in motion planning, covering techniques for detecting and modeling moving obstacles using cameras, LiDAR, and event-based sensors. The survey analyzes the principles, strengths, and limitations of each method, with particular attention to challenges unique to dynamic environments, such as prediction uncertainty, human-robot interaction, and the freezing robot problem. The survey provides researchers with a structured understanding of motion planning methods in dynamic environments.