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Computer Science Robotics

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Thursday 14 May

Robotics

DSSP: Diffusion State Space Policy with Full-History Encoding

Diffusion-based imitation learning has shown strong promise for robot manipulation. However, most existing policies condition only on the current observation or a short window of recent observations, limiting their ability to resolve history-dependent ambiguities in long-horizon tasks. To address this, we introduce DSSP, a history-conditioned Diffusion State Space Policy that enables efficient, full-history conditioning for robot manipulation. Leveraging the continuous sequence modeling properties of State Space Models (SSMs), our history encoder effectively compresses the entire observation stream into a compact context representation. To ensure this context preserves critical information regarding future state evolution, the encoder is optimized with a dynamics-aware auxiliary training objective. This high-level context representation is then seamlessly fused with recent state observations to form a hierarchical conditioning mechanism for action generation. Furthermore, to maintain architectural consistency and minimize GPU memory overhead, we also instantiate the diffusion backbone itself using an SSM. Extensive experiments across simulation benchmarks and real-world manipulation tasks show that DSSP achieves state-of-the-art performance with a significantly smaller model size, demonstrating superior efficiency of the hierarchical conditioning in capturing crucial information as the history length increases.
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All authors Zhiyuan Guan, Jianshu Hu, Han Fang, Yunpeng Jiang, Yize Huang, Shujia Li, Xiao Li, Yutong Ban

Robotics

Let Robots Feel Your Touch: Visuo-Tactile Cortical Alignment for Embodied Mirror Resonance

Observing touch on another's body can elicit corresponding tactile sensations in the observer, a phenomenon termed mirror touch that supports empathy and social perception. This visuo-tactile resonance is thought to rely on structural correspondence between visual and somatosensory cortices, yet robotic systems lack computational frameworks that instantiate this principle. Here we demonstrate that cortical correspondence can be operationalized to endow robots with mirror touch. We introduce Mirror Touch Net, which imposes semantic, distributional and geometric alignment between visual and tactile representations through multi-level constraints, enabling prediction of millimetre-scale tactile signals across 1,140 taxels on a robotic hand from RGB images. Manifold analysis reveals that these constraints reshape visual representations into geometry consistent with the tactile manifold, reducing the complexity of cross-modal mapping. Extending this alignment framework to cross-domain observations of human hands enables tactile prediction and reflexive responses to observed human touch. Our results link a neural principle of visuo-tactile resonance to robotic perception, providing an explainable route towards anticipatory touch and empathic human-robot interaction. Code is available at https://github.com/fun0515/Mirror-Touch-Net.
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All authors Tianfang Zhu, Ning An, Rui Wang, Jiasi Gao, Qingming Luo, Anan Li, Guyue Zhou

Robotics · Cross-listed from cs.GR

DiffPhD: A Unified Differentiable Solver for Projective Heterogeneous Materials in Elastodynamics with Contact-Rich GPU-Acceleration

Differentiable simulation of soft bodies is a foundation for system identification, trajectory optimization, and Real2Sim transfer. Yet, existing methods such as the differentiable Projective Dynamics (DiffPD) struggle when faced with heterogeneous materials with extreme stiffness contrasts, hyperelasticity under large deformations, and contact-rich interactions, which are common scenarios in the real world. We present DiffPhD, a unified GPU-accelerated differentiable Projective Dynamics framework for heterogeneous materials that tackles these intertwined challenges simultaneously. Our key insight is a careful integration of: (i) stiffness-aware projective weights to embed heterogeneity into the global system; (ii) trust-region eigenvalue filtering lifted to the backward pass for stable hyperelastic gradients and a type-II Anderson Acceleration scheme with dual-gate convergence to stabilize forward iteration under large stiffness contrasts; and (iii) a unified GPU pipeline that reuses a single sparse factor across forward, backward, and contact computations, with stiffness-amplified Rayleigh damping folded into the same factor for heterogeneity-aware dissipation at zero recurring cost. DiffPhD achieves strict gradient accuracy while delivering up to an order-of-magnitude speedup over prior differentiable solvers on heterogeneous, hyperelastic, contact-rich benchmarks. Crucially, this speedup does not come at the cost of stability: DiffPhD remains convergent on stiffness contrasts up to 100x where prior PD solvers degrade. This unlocks end-to-end gradient-based optimization on regimes previously bottlenecked by either solver fragility or per-iteration cost – shell–joint composite creatures, soft characters wielding stiff weapons, and soft-gripper robotic manipulation – all handled within a single forward–backward pass.
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All authors Shih-Yu Lai, Sung-Han Tien, Jui-I Huang, Yen-Chen Tseng, Yi-Ting Chiu, Siyuan Luo, Ziqiu Zeng, Fan Shi, Peter Yichen Chen, Tiantian Liu, Yu-Lun Liu, Bing-Yu Chen

Robotics

Before the Body Moves: Learning Anticipatory Joint Intent for Language-Conditioned Humanoid Control

Natural language is an intuitive interface for humanoid robots, yet streaming whole-body control requires control representations that are executable now and anticipatory of future physical transitions. Existing language-conditioned humanoid systems typically generate kinematic references that a low-level tracker must repair reactively, or use latent/action policies whose outputs do not explicitly encode upcoming contact changes, support transfers, and balance preparation. We propose DAJI (Dynamics-Aligned Joint Intent), a hierarchical framework that learns an anticipatory joint-intent interface between language generation and closed-loop control. DAJI-Act distills a future-aware teacher into a deployable diffusion action policy through student-driven rollouts, while DAJI-Flow autoregressively generates future intent chunks from language and intent history. Experiments show that DAJI achieves strong results in anticipatory latent learning, single-instruction generation, and streaming instruction following, reaching 94.42% rollout success on HumanML3D-style generation and 0.152 subsequence FID on BABEL.
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All authors Haozhe Jia, Honglei Jin, Yuan Zhang, Youcheng Fan, Shaofeng Liang, Lei Wang, Shuxu Jin, Kuimou Yu, Zinuo Zhang, Jianfei Song, Wenshuo Chen, Yutao Yue

Robotics

Energy-Efficient Quadruped Locomotion with Compliant Feet

Quadruped robots are often designed with rigid feet to simplify control and maintain stable contact during locomotion. While this approach is straightforward, it limits the ability of the legs to absorb impact forces and reuse stored elastic energy, leading to higher energy expenditure during locomotion. To explore whether compliant feet can provide an advantage, we integrate foot compliance into a reinforcement learning (RL) locomotion controller and study its effect on walking efficiency. In simulation, we train eight policies corresponding to eight different spring stiffness values and then cross-evaluate their performance by measuring mechanical energy consumed per meter traveled. In experiments done on a developed quadruped, the energy consumption for the intermediate stiffness spring is lower by ~ 17% when compared to a very stiff or a very flexible spring incorporated in the feet, with similar trends appearing in the simulation results. These results indicate that selecting an appropriate foot compliance can improve locomotion efficiency without destabilizing the robot during motion.
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Robotics · Cross-listed from cs.CV

Systematic Discovery of Semantic Attacks in Online Map Construction through Conditional Diffusion

Autonomous vehicles depend on online HD map construction to perceive lane boundaries, dividers, and pedestrian crossings – safety-critical road elements that directly govern motion planning. While existing pixel perturbation attacks can disrupt the mapping, they can be neutralized by standard adversarial defenses. We present MIRAGE, a framework for systematic discovery of semantic attacks that bypass adversarial defenses and degrade mapping predictions by finding plausible environmental variation (e.g. shadows, wet roads). MIRAGE exploits the latent manifold of real-world data learned by diffusion models, and searches for semantically mutated scenes neighboring the ground truth with the same road topology yet mislead the mapping predictions. We evaluate MIRAGE on nuScenes and demonstrate two attacks: (1) boundary removal, suppressing 57.7% of detections and corrupting 96% of planned trajectories; and (2) boundary injection, the only method that successfully injects fictitious boundaries, while pixel PGD and AdvPatch fail entirely. Both attacks remain potent under various adversarial defenses. We use two independent VLM judges to quantify realism, where MIRAGE passes as realistic 80–84% of the time (vs. 97–99% for clean nuScenes), while AdvPatch only 0–9%. Our findings expose a categorical gap in current adversarial defenses: semantic-level perturbations that manifest as legitimate environmental variation are substantially harder to mitigate than pixel-level perturbations.
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All authors Chenyi Wang, Ruoyu Song, Raymond Muller, Jean-Philippe Monteuuis, Jonathan Petit, Z. Berkay Celik, Ryan Gerdes, Ming F. Li

Robotics

Distill: Uncovering the True Intent behind Human-Robot Communication

As robots become increasingly integrated into everyday environments, intuitive communication paradigms such as natural language and end-user programming have become indispensable for specifying autonomous robot behavior. However, these mechanisms are ineffective at fully capturing user intent: natural language is imprecise and ambiguous, whereas end-user programming can be overly specific. As a result, understanding what users truly mean when they interact with robots remains a central challenge for human-AI communication systems. To address this issue, we propose the Distill approach for human-robot communication interfaces. Given a task specification provided by the user, Distill (1) removes unnecessary steps; (2) generalizes the meaning behind individual steps; and (3) relaxes ordering constraints between steps. We implemented Distill on a web interface and, through a crowdsourcing study, demonstrated its ability to elicit and refine user intent from initial task specifications.
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Robotics

Reactive Planning based Control for Mobile Robots in Obstacle-Cluttered Environments

This paper addresses the motion control problem for mobile robots in obstacle-cluttered environments. The mobile robot has partial environment information only, and aims to move from an initial position to a target position without collisions. For this purpose, a reactive planning based control strategy (RPCS) is proposed. First, the initial and target positions are connected as a reference trajectory. Then, a reactive planning strategy (RPS) is developed to ensure the collision avoidance by modifying the reference trajectory locally based on the partial environment information. Next, an adaptive tracking control strategy (ATCS) is proposed to track the reference trajectory with potentially local modifications via the discretization techniques. Finally, the RPS and ATCS are combined to establish the RPCS, whose efficacy and advantages are illustrated by numerical examples.
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All authors Li Tan, Junlin Xiong, Yan Wang, Wei Ren

Wednesday 13 May

Robotics · Cross-listed from cs.AI

Why We Need World Models for AGI: Where LLMs Fail and How World Models May Outperform

Large language models achieve strong performance in language generation and knowledge-intensive tasks, yet remain limited in settings requiring causal reasoning, persistent state tracking, and long-horizon planning. We argue that these limitations may arise from an objective-level mismatch between sequence prediction and reasoning over latent environment dynamics. To formalize this distinction, we introduce Latent Dynamics Inference (LDI), a conceptual perspective that interprets language and multimodal observations as partial evidence of underlying transition dynamics. To empirically investigate this perspective, we introduce Flux, a sequential reasoning environment specified entirely through natural-language rules. As a proof-of-concept case study, the rules are first compiled into an explicit state-transition simulator, illustrating that structured latent transition dynamics can, in some cases, be operationally extracted from textual rule descriptions. This enables a controlled comparison between the LLMs operating purely over textual observations and reinforcement-learning agents trained directly within the extracted latent state space. Within this case study, agents operating with explicit access to the latent state space exhibit substantially more stable behavior in long-horizon gameplay, achieving an aggregate win rate of approximately 79% versus 11% for LLMs. Qualitative analysis further reveals failure modes consistent with unstable persistent state tracking, including invalid actions, state-tracking errors, and short-horizon reasoning failures. The complete implementation of the Flux environment available at https://github.com/FeisalAlaswad/FLUX-RL-Agent Within the evaluated setting, these results suggest that strong sequence prediction alone may struggle to support robust long-horizon dynamic reasoning without mechanisms for persistent state tracking and transition modeling
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All authors Feisal Alaswad, Batoul Aljaddouh, Maher Alrahhal, Poovammal E, Talal Bonny

Robotics

SCAR: Self-Supervised Continuous Action Representation Learning

Despite the central role of action in embodied intelligence, learning transferable action representations from visual transitions remains a fundamental challenge, particularly when world models must generalize across embodiments under limited data. We argue that action is not merely an auxiliary conditioning signal, but a distinct representational factor that decouples the controllable change from embodiment-specific actuation. In this work, we propose SCAR, a joint inverse-forward dynamics framework for learning unified action representations across embodiments from visual transitions. Built on a pretrained generative backbone, SCAR uses an inverse dynamics model (IDM) to infer latent actions from latent observation pairs and a forward dynamics model (FDM) to predict future dynamics conditioned on them. To make the latent space transferable rather than a generic visual bottleneck, we regularize the latent action posterior toward a standard Gaussian prior to limit arbitrary visual encoding, and introduce adversarial invariance to suppress embodiment- and environment-specific nuisance factors. Experiments on the Procgen and Robotwin dataset show that the learned unified latent action representation serves as a stronger conditioning interface for world modeling than embodiment-specific raw actions, yielding improved cross-embodiment low-data adaptation and cross-task transfer. Taken together, these results suggest that action can be learned as a shared representation of controllable change across embodiments, providing an interface for more transferable and generalizable world models.
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All authors Hongjia Liu, Fan Feng, Minghao Fu, Xinyue Wang, Haofei Lu, Biwei Huang

Robotics · Cross-listed from cs.AI

NIMO Controller: a self-driving laboratory orchestrator based on the Model Context Protocol

Self-driving laboratories (SDLs) are attracting increasing attention as a means of accelerating scientific discovery; however, developing SDL software remains technically demanding. To improve accessibility, orchestration software frameworks have been proposed to coordinate SDL components, but many existing frameworks are primarily designed for human interaction and lack standardized interfaces for direct integration with AI agents. In this work, we propose an SDL software architecture based on the Model Context Protocol (MCP), in which all SDL functionalities are exposed through MCP servers. Following this design principle, we introduce NIMO Controller, an MCP-based SDL orchestrator that integrates the experimental planning software NIMO. It provides a visual programming interface automatically generated through MCP-based tool discovery, allowing human users to design experimental workflows without writing code. The same MCP backend is also accessible to AI agents, providing a unified interface through which both human users and AI agents can interact with SDL components. AI agents can invoke MCP tools directly or generate NIMO workflows from natural language instructions. We evaluated the agentic workflow generation performance of various LLMs and conducted a user study using a color-matching SDL.
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Robotics

MAPLE: Latent Multi-Agent Play for End-to-End Autonomous Driving

Vision-language-action (VLA) models are effective as end-to-end motion planners, but can be brittle when evaluated in closed-loop settings due to being trained under traditional imitation learning framework. Existing closed-loop supervision approaches lack scalability and fail to completely model a reactive environment. We propose MAPLE, a novel framework for reactive, multi-agent rollout of a dynamic driving scenario in the latent space of the VLA model. The ego vehicle and nearby traffic agents are independently controlled over multi-step horizons, while being reactive to other agents in the scene, enabling closed-loop training. MAPLE consists of two training stages: (1) supervised fine-tuning on the latent rollouts based on ground-truth trajectories, followed by (2) reinforcement learning with global and agent -specific rewards that encourage safety, progress, and interaction realism. We further propose diversity rewards that encourage the model to generate planning behaviors that may not be present in logged driving data. Notably, our closed-loop training framework is scalable and does not require external simulators, which can be computationally expensive to run and have limited visual fidelity to the real-world. MAPLE achieves state-of-the-art driving performance on Bench2Drive and demonstrates scalable, closed-loop multi-agent play for robust E2E autonomous driving systems.
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All authors Rajeev Yasarla, Deepti Hegde, Hsin-Pai Cheng, Shizhong Han, Yunxiao Shi, Meysam Sadeghigooghari, Hanno Ackermann, Litian Liu, Pranav Desai, Fatih Porikli, Mohammad Ghavamzadeh, Hong Cai

Robotics

Motion Planning for Autonomous Vehicles using Optimization over Graphs of Convex Sets

Motion planning for autonomous vehicles requires generating collision-free and dynamically feasible trajectories in complex environments under real-time constraints. While nonlinear optimal control formulations provide high-fidelity solutions, they are computationally demanding and sensitive to initialization, whereas geometric planning methods scale well but often decouple path selection from trajectory optimization. This paper studies the extent to which optimization over Graphs of Convex Sets (GCS) can approximate solutions of nonlinear optimal control problems in the context of autonomous driving. The free space is represented as a finite union of convex regions organized as a directed graph, allowing nonconvex geometry to be handled through discrete connectivity decisions while maintaining convex trajectory constraints within each region. Vehicle motion is parameterized using Bezier curves for the spatial path and a polynomial time-scaling function for temporal evolution. Under small-slip and linear tire assumptions, a simplified dynamic bicycle model enables approximate enforcement of dynamic feasibility through convex constraints on trajectory derivatives. The approach is evaluated in CommonRoad scenarios involving static obstacle avoidance and lane-changing maneuvers, and is compared against a nonlinear discrete-time optimal control formulation. The results indicate that the GCS-based method generates collision-free and dynamically consistent trajectories that closely match those obtained from the nonlinear program, while exhibiting improved computational efficiency and reduced sensitivity to initialization. These findings suggest that GCS provides a structured approximation of nonlinear motion planning problems, capturing dominant geometric and dynamic effects while preserving convexity in the continuous relaxation.
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Robotics

Safety-Constrained Reinforcement Learning with Post-Training Reachability Verification for Robot Navigation

Safe navigation for mobile robots demands policies that remain reliable under the high-consequence perception uncertainty of cluttered environments. Yet most existing safe reinforcement learning (RL) methods assess safety through average cumulative cost. Such metrics can mask dangerous tail-risk behaviors. To address this, we propose a framework that trains risk-sensitive policies through Conditional Value-at-Risk (CVaR) constrained optimization on an off-policy TD3 backbone and evaluates their safety margins post-training through neural network reachability verification. During training, the policy is optimized under CVaR constraints on cumulative costs, promoting sensitivity to high-cost tail outcomes rather than average behavior alone. After training, we compute action reachable sets under bounded observation uncertainty using Taylor Model analysis, yielding a safety rate metric that quantifies the proportion of evaluated states at which the policy's reachable action set remains within prescribed safety margins. A key finding is that policies trained with CVaR constraints maintain larger safety margins from obstacles across evaluated states. This makes them significantly more amenable to formal reachability verification. Experiments across ten navigation scenarios and six baselines show that our method achieves a 98.3% success rate, the highest safety verification rate among all compared methods, while revealing that average cost rankings and reachability-based safety rankings can diverge. This indicates that reachability verification captures risks which are missed by empirical cost metrics alone. We further validate our approach on a physical Clearpath Jackal robot, demonstrating successful sim-to-real transfer.
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All authors Qisong He, Xinmiao Huang, Jinwei Hu, Zhuoyun Li, Yi Dong, Changshun Wu, Xiaowei Huang

Robotics · Cross-listed from cs.CV

SToRe3D: Sparse Token Relevance in ViTs for Efficient Multi-View 3D Object Detection

Vision Transformers (ViTs) enable strong multi-view 3D detection but are limited by high inference latency from dense token and query processing across multiple views and large 3D regions. Existing sparsity methods, designed mainly for 2D vision, prune or merge image tokens but do not extend to full-model sparsity or address 3D object queries. We introduce SToRe3D, a relevance-aligned sparsity framework that jointly selects 2D image tokens and 3D object queries while storing filtered features for reactivation. Mutual 2D-3D relevance heads allocate compute to driving-critical content and preserve other embeddings. Evaluated on nuScenes and our new nuScenes-Relevance benchmark, SToRe3D achieves up to 3x faster inference with marginal accuracy loss, establishing real-time large-scale ViT-based 3D detection while maintaining accuracy on planning-critical agents.
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All authors Sandro Papais, Lezhou Feng, Charles Cossette, Lingting Ge

Robotics

Behavior Cloning for Active Perception with Low-Resolution Egocentric Vision

We investigate whether behavior cloning is sufficient to produce active perception in a structured object-finding task. A low-cost robot arm equipped with a wrist-mounted egocentric RGB camera must reposition to center a partially visible plant before triggering a grasp signal, requiring actions that improve future observations. The model predicts joint commands directly from low-resolution RGB images under closed-loop control. We show that low-resolution egocentric vision is sufficient for reliable task completion and that predicting relative joint deltas substantially outperforms absolute joint position prediction in our setting. These results demonstrate that visually grounded active perception can emerge from behavior cloning in a reproducible setting.
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Robotics

Ergodic Imitation for Adaptive Exploration around Demonstrations

In robotics, a common challenge in imitation learning is the mismatch between training and deployment conditions, caused, for example, by environmental changes or imperfect observation and control. When a robot follows a nominal trajectory under such mismatch, it may become stuck and fail to complete the task. This calls for adaptive online exploration strategies that remain grounded in demonstrations. To this end, we propose an adaptive ergodic imitation approach that constructs a target distribution from the geometry of the retrieved demonstrations and uses it to generate trajectories that adaptively interpolate between tracking and exploration. Our method extends ergodic control beyond its traditional role in area-coverage and search by incorporating demonstrations into a retrieval-based receding-horizon framework for adaptive imitation.
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All authors Ziyi Xu, Cem Bilaloglu, Yiming Li, Sylvain Calinon

Robotics · Cross-listed from cs.LG

WarmPrior: Straightening Flow-Matching Policies with Temporal Priors

Generative policies based on diffusion and flow matching have become a dominant paradigm for visuomotor robotic control. We show that replacing the standard Gaussian source distribution with WarmPrior, a simple temporally grounded prior constructed from readily available recent action history, consistently improves success rates on robotic manipulation tasks. We trace this gain to markedly straighter probability paths, echoing the effect of optimal-transport couplings in Rectified Flow. Beyond standard behavior cloning, WarmPrior also reshapes the exploration distribution in prior-space reinforcement learning, improving both sample efficiency and final performance. Collectively, these results identify the source distribution as an important and underexplored design axis in generative robot control.
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All authors Sinjae Kang, Chanyoung Kim, Kaixin Wang, Li Zhao, Kimin Lee

Robotics

Towards Robotic Dexterous Hand Intelligence: A Survey

Robotic dexterous hands are central to contact-rich manipulation, with rapid progress driven by advances in hardware, sensing, control, simulation, and data generation. However, existing studies are often developed under different assumptions regarding hand embodiments, sensory configurations, task settings, training data, and evaluation protocols, making systematic comparison difficult and obscuring the developmental trajectory of the field. This survey provides a holistic review of dexterous hand research from four complementary aspects. First, we present a hardware-level analysis covering actuation, transmission, perception, and representative hand designs, highlighting the key trade-offs in force capability, compliance, bandwidth, integration, and system complexity. Furthermore, we review control and learning methods for dexterous manipulation from a methodological perspective, grouping representative works by major paradigms and tracing their evolution in chronological order. In addition, we consolidate datasets, modality design, and evaluation practices, which enables methodological progress to be interpreted together with the ways in which it is trained, benchmarked, and assessed. Finally, we discuss the major limitations of current dexterous hand research and summarize the corresponding future directions. By connecting hardware analysis, methodological development, data resources, and evaluation, this survey aims to provide a structured understanding of dexterous hand research and to clarify the most important open challenges for future study.
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All authors Weiguang Zhao, Tian Liang, Xihao Guo, Rui Zhang, Irwin King, Kaizhu Huang

Robotics · Cross-listed from cs.LG

Vision-Based Runtime Monitoring under Varying Specifications using Semantic Latent Representations

We study certified runtime monitoring of past-time signal temporal logic (ptSTL) from visual observations under partial observability. The monitor must infer safety-relevant quantities from images and provide finite-sample guarantees, while being reusable: once trained and calibrated, it should certify any formula in a target fragment without per-formula retraining. For fragments induced by a finite dictionary of temporal atoms, we prove that the semantic basis, the vector of atom robustness scores, is the minimum prediction target within the class of monotone, 1-Lipschitz reusable interfaces: any formula is evaluated by a deterministic decoder derived from the parse tree, and a single conformal calibration pass certifies the entire fragment with no union bound. We also introduce a rolling prediction monitor that predicts only current predicate values and reconstructs temporal history online; this is easier to learn but grows conservative at long horizons. On a pedestrian-crossroad benchmark, rolling achieves tighter certified bounds at short horizons while the semantic-basis monitor is up to 4-times tighter at long horizons. We validate the presented monitors on real-world Waymo driving data, where both monitors satisfy the conformal coverage guarantee empirically.
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All authors Bardh Hoxha, Oliver Schön, Hideki Okamoto, Lars Lindemann, Georgios Fainekos

Robotics

Loiter UAV Reinsertion Guidance for Fixed-wing UAV Corridors

This paper considers fixed-wing unmanned aerial vehicle (UAV) corridors comprising a main lane, a circular loiter lane for managing traffic congestion, and transit lanes connecting the two. In particular, we address the problem of conflict-free reinsertion of UAVs from the loiter lane back into the main lane. The loiter lane contains a fixed number of equidistant virtual slots that UAVs can occupy. Reinsertion of loiter UAVs into the main lane becomes essential either due to reduced traffic in the main lane or due to a loiter UAV needing to reach its destination urgently. Given the total number of loiter slots, UAV speed limits, and the minimum safety distance, a guidance algorithm is developed to compute the required speed of a loiter UAV in the transit lane to ensure safe reinsertion. The proposed guidance and automation strategies are validated through numerical simulations.
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Robotics · Cross-listed from cs.CV

OmniLiDAR: A Unified Diffusion Framework for Multi-Domain 3D LiDAR Generation

LiDAR scene generation is increasingly important for scalable simulation and synthetic data creation, especially under diverse sensing conditions that are costly to capture at scale. Typically, diffusion-based LiDAR generators are developed under single-domain settings, requiring separate models for different datasets or sensing conditions and hindering unified, controllable synthesis under heterogeneous distribution shifts. To this end, we present OmniLiDAR, a unified text-conditioned diffusion framework that generates LiDAR scans in a shared range-image representation across eight representative domains spanning three shift types: adverse weather, sensor-configuration changes (e.g., reduced beams), and cross-platform acquisition (vehicle, drone, and quadruped). To enable training a single model over heterogeneous domains without isolating optimization by domain, we introduce a Cross-Domain Training Strategy (CDTS) that mixes domains within each mini-batch and leverages conditioning to steer generation. We further propose Cross-Domain Feature Modeling (CDFM), which captures directional dependencies along azimuth and elevation axes to reflect the anisotropic scanning structure of range images, and Domain-Adaptive Feature Scaling (DAFS) as a lightweight modulation to account for structured domain-dependent feature shifts during denoising. In the absence of a public consolidated benchmark, we construct an 8-domain dataset by combining real-world scans with physically based weather simulation and systematic beam reduction while following official splits. Extensive experiments demonstrate strong generation fidelity and consistent gains in downstream use cases, including generative data augmentation for LiDAR semantic segmentation and 3D object detection, as well as robustness evaluation under corruptions, with consistent benefits in limited-label regimes.
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All authors Youquan Liu, Weidong Yang, Ao Liang, Xiang Xu, Lingdong Kong, Yang Wu, Dekai Zhu, Xin Li, Runnan Chen, Ben Fei, Tongliang Liu, Wanli Ouyang

Robotics

LMPath: Language-Mediated Priors and Path Generation for Aerial Exploration

Traditional autonomous UAV search missions rely on geometric coverage patterns that ignore the semantic context of the target, leading to significant time waste in large-scale environments. In this paper we present LMPath, a pipeline for generating language-mediated exploration priors for Unmanned Aerial Vehicle (UAV) search missions that leverages semantics. Given a basic geofence and an object of interest prompt, LMPath uses generative language models to determine what regions of the environment should contain that object and a foundation vision model ran over satellite imagery to segment sub-regions that form the exploration prior. This prior can then be used to generate UAV paths with various objectives, such as minimizing the expected time to locate the object of interest, maximizing the probability that the object is found given a limited travel distance, or narrowing down the search space to sub-regions that are most likely to contain the object. To demonstrate it's capabilities, we used LMPath to generate various UAV paths and ran them using a real UAV over large-scale environments. We also ran simulations to demonstrate how paths generated using LMPath outperform traditional path planning approaches for search missions.
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All authors Jonathan A. Diller, Fernando Cladera, Camillo J. Taylor, Vijay Kumar

Robotics

Realtime-VLA FLASH: Speculative Inference Framework for Diffusion-based VLAs

Diffusion-based vision-language-action models (dVLAs) are promising for embodied intelligence but are fundamentally limited in real-time deployment by the high latency of full inference. We propose Realtime-VLA FLASH, a speculative inference framework that eliminates most full inference calls during replanning by introducing a lightweight draft model with parallel verification via the main model's Action Expert and a phase-aware fallback mechanism that reverts to the full inference pipeline when needed. This design enables low-latency, high-frequency replanning without sacrificing reliability. Experiments show that on LIBERO, FLASH largely preserves task performance by replacing many 58.0 ms full-inference rounds with speculative rounds as fast as 7.8 ms, lowering task-level average inference latency to 19.1 ms (3.04x speedup). We additionally demonstrate effectiveness on real-world conveyor-belt sorting, highlighting its practical impact for latency-critical embodied tasks.
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All authors Jiahui Niu, Kefan Gu, Yucheng Zhao, Shengwen Liang, Tiancai Wang, Xing Hu, Ying Wang, Huawei Li

Robotics

RoboEvolve: Co-Evolving Planner-Simulator for Robotic Manipulation with Limited Data

The scalability of robotic manipulation is fundamentally bottlenecked by the scarcity of task-aligned physical interaction data. While vision-language models (VLMs) and video generation models (VGMs) hold promise for autonomous data synthesis, they suffer from semantic-spatial misalignment and physical hallucinations, respectively. To bridge this gap, we introduce RoboEvolve, a novel framework that couples a VLM planner and a VGM simulator into a mutually reinforcing co-evolutionary loop. Operating purely on unlabeled seed images, RoboEvolve leverages a cognitive-inspired dual-phase mechanism: (i) daytime exploration fosters physically grounded behavioral discovery through a semantic-controlled multi-granular reward, and (ii) nighttime consolidation mines "near-miss" failures to stabilize policy optimization. Guided by an autonomous progressive curriculum, the system naturally scales from simple atomic actions to complex tasks. Extensive experiments demonstrate that RoboEvolve (I) achieves superior effectiveness, elevating base planners by 30 absolute points and amplifying simulator success by 48% on average; (II) exhibits extreme data efficiency, surpassing fully supervised baselines with merely 500 unlabeled seeds–a 50x reduction; and (III) demonstrates robust continual learning without catastrophic forgetting.
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All authors Harold Haodong Chen, Sirui Chen, Yingjie Xu, Wenhang Ge, Ying-Cong Chen

Robotics

FrameSkip: Learning from Fewer but More Informative Frames in VLA Training

Vision-Language-Action (VLA) policies are commonly trained from dense robot demonstration trajectories, often collected through teleoperation, by sampling every recorded frame as if it provided equally useful supervision. We argue that this convention creates a temporal supervision imbalance: long low-change segments dominate the training stream, while manipulation-critical transitions such as alignment, contact, grasping, and release appear only sparsely. We introduce FrameSkip, a data-layer frame selection framework that scores trajectory frames using action variation, visual-action coherence, task-progress priors, and gripper-transition preservation, then remaps training samples toward high-importance frames under a target retention ratio. Because FrameSkip operates only in the dataloader, it leaves the VLA architecture, action head, training objective, and inference procedure unchanged. Across RoboCasa-GR1, SimplerEnv, and LIBERO, FrameSkip improves the success-retention trade-off over full-frame training and simpler frame selection variants, achieving a macro-average success rate of 76.15% across the three benchmarks compared with 66.50% for full-frame training while using a compressed trajectory view that retains 20% of unique frames in the main setting.
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All authors Bin Yu, Shijie Lian, Xiaopeng Lin, Zhaolong Shen, Yuliang Wei, Changti Wu, Hang Yuan, Haishan Liu, Bailing Wang, Cong Huang, Kai Chen

Robotics

Manipulation Planning for Construction Activities with Repetitive Tasks

In this paper, we study the problem of manipulation skill acquisition for performing construction activities consisting of repetitive tasks (e.g., building a wall or installing ceiling tiles). Our approach involves setting up a simulated construction activity in a Virtual Reality (VR) environment, where the user can provide demonstrations of the object manipulation skills needed to perform the construction activity. We then exploit the screw geometry of motion to approximate the demonstrated motion as a sequence of constant screw motions. For performing the construction activity, we generate the sequence of manipulation task instances and then compute the joint space motion plan corresponding to each instance using Screw Linear Interpolation (ScLERP) and Resolved Motion Rate Control (RMRC). We evaluate our framework by executing two representative construction tasks: constructing brick walls and installing multiple ceiling tiles. Each task is performed using only a single demonstration, a pick-and-place action for the bricks, and a single ceiling tile installation. Our experiments with a 7-DoF robot in both simulation and hardware demonstrate that the approach generalizes robustly to arbitrarily long construction activities that involve repetitive motions and demand precision, even when provided with just one demonstration. For instance, we can construct walls of arbitrary layout and length by leveraging a single demonstration of placing one brick on top of another.
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All authors Wangyi Liu, Dasharadhan Mahalingam, Fanru Gao, Ci-Jyun Liang, Nilanjan Chakraborty

Robotics

Learning Responsibility-Attributed Adversarial Scenarios for Testing Autonomous Vehicles

Establishing trustworthy safety assurance for autonomous driving systems (ADSs) requires evidence that failures arise from avoidable system deficiencies rather than unavoidable traffic conflicts. Current adversarial simulation methods can efficiently expose collisions, but generally lack mechanisms to distinguish these fundamentally different failure modes. Here we present CARS (Context-Aware, Responsibility-attributed Scenario generation), a framework that integrates responsibility attribution directly into adversarial scenario generation. CARS combines context-aware adversary selection with a generative adversarial policy optimized in closed-loop simulation to construct collision scenarios that are both physically feasible and diagnostically attributable. Across benchmark datasets spanning heterogeneous national traffic environments, CARS consistently discovers feasible collision scenarios with high attribution rates under multiple regulation-prescribed careful and competent driver models. By coupling adversarial generation with normative responsibility assessment, CARS moves simulation testing beyond collision discovery toward the construction of interpretable, regulation-aligned safety evidence for scalable ADS validation.
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All authors Yizhuo Xiao, Haotian Yan, Ying Wang, Zhongpan Zhu, Yuxin Zhang, Xintao Yan, Mustafa Suphi Erden, Cheng Wang

Robotics

TinySDP: Real Time Semidefinite Optimization for Certifiable and Agile Edge Robotics

Semidefinite programming (SDP) provides a principled framework for convex relaxations of nonconvex geometric constraints in motion planning, yet existing solvers are too computationally expensive for real-time control, particularly on resource-constrained embedded systems. To address this gap, we introduce TinySDP, the first semidefinite programming solver designed for embedded systems, enabling real-time model-predictive control (MPC) on microcontrollers for problems with nonconvex obstacle constraints. Our approach integrates positive-semidefinite cone projections into a cached-Riccati-based ADMM solver, leveraging computational structure for embedded tractability. We pair this solver with an a posteriori rank-1 certificate that converts relaxed solutions into explicit geometric guarantees at each timestep. On challenging benchmarks, e.g., cul-de-sac and dynamic obstacle avoidance scenarios that induce failures in local methods, TinySDP achieves collision-free navigation with up to 73% shorter paths than state-of-the-art baselines. We validate our approach on a Crazyflie quadrotor, demonstrating that semidefinite constraints can be enforced at real-time rates for agile embedded robotics.
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All authors Ishaan Mahajan, Jon Arrizabalaga, Andrea Grillo, Fausto Vega, James Anderson, Zachary Manchester, Brian Plancher

Robotics

LEXI-SG: Monocular 3D Scene Graph Mapping with Room-Guided Feed-Forward Reconstruction

Scene graphs are becoming a standard representation for robot navigation, providing hierarchical geometric and semantic scene understanding. However, most scene graph mapping methods rely on depth cameras or LiDAR sensors. In this work, we present LEXI-SG, the first dense monocular visual mapping system for open-vocabulary 3D scene graphs using only RGB camera input. Our approach exploits the semantic priors of open-vocabulary foundation models to partition the scene into rooms, deferring feed-forward reconstruction to when each room is fully observed – enabling scalable dense mapping without sliding-window scale inconsistencies. We propose a room-based factor graph formulation to globally align room reconstructions while preserving local map consistency and naturally imposing the semantic scene graph hierarchy. Within each room, we further support open-vocabulary object segmentation and tracking. We validate LEXI-SG on indoor scenes from the Habitat-Matterport 3D and self-collected egocentric office sequences. We evaluate its performance against existing feed-forward SLAM methods, as well as established scene graphs baselines. We demonstrate improved trajectory estimation and dense reconstruction, as well as, competitive performance in open-vocabulary segmentation. LEXI-SG shows that accurate, scalable, open-vocabulary 3D scene graphs can be achieved from monocular RGB alone. Our project page and office sequences are available here: https://ori-drs.github.io/lexisg-web/.
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All authors Christina Kassab, Hyeonjae Gil, Matías Mattamala, Ayoung Kim, Maurice Fallon