Robotics
Papers
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Friday 24 April
Predicting future trajectories of surrounding traffic agents is critical for safe autonomous navigation and collision avoidance. Despite all advances in the trajectory forecasting realm, the prediction models remains vulnerable to uncertainty caused by occlusions, limited sensing range, and perception errors. Collaborative vehicle-to-vehicle (V2V) approaches help reduce this uncertainty by sharing complementary information. Existing collaborative trajectory prediction methods typically fuse feature maps at the perception stage to construct a holistic scene view. Further this holistic representation is decoded into the future trajectories. Such design incurs substantial communication overhead due to the exchange of high-dimensional feature representations and often assumes idealized bandwidth and synchronization, limiting practical deployment. We address these limitations by shifting collaboration from perception to the prediction module and introducing a late-fusion framework for shared forecasts. The framework is model-agnostic and treats collaborating vehicles as independent asynchronous agents. We evaluate the approach on the OPV2V, V2V4Real, and DeepAccident datasets, comparing individual and collaborative forecasting. Across all datasets, late fusion consistently reduces miss rate and improves trajectory success rate ($\mathrm{TSR}_{0.5}$), defined as the fraction of ground-truth agents with final displacement error below 0.5 m. On the real-world V2V4Real dataset, collaborative prediction improves the success rate by $1.69\%$ and $1.22\%$ for both intelligent vehicles, respectively, compared with individual forecasting.
Robotics
RecoverFormer: End-to-End Contact-Aware Recovery for Humanoid Robots
Humanoid robots operating in unstructured environments must recover from unexpected disturbances-a capability that remains challenging for end-to-end control policies. We present RECOVERFORMER, a fully end-to-end humanoid recovery policy that learns when and how to switch among recovery behaviors-including compensatory stepping, hand-environment contact, and center-of-mass reshaping-while maintaining robust performance under model mismatch. The architecture combines a causal transformer over a 50-step observation history with two novel heads: a latent recovery mode that enables smooth transitions among distinct recovery strategies, and a contact affordance head that predicts which environmental surfaces (walls, railings, table edges) are beneficial for stabilization. We evaluate RECOVERFORMER on the Unitree G1 humanoid in MuJoCo. Trained only on open floor, RECOVERFORMER transfers zero shot to walled environments, achieving 100% recovery success across 100-300 N pushes and across wall distances from 0.25-1.4m. Under zero-shot dynamics mismatch, RECOVERFORMER reaches 75.5% at plus +25% mass, 89% under 30 ms latency, 91.5% at low friction, and 99% under compound friction, latency and mass perturbation. The learned latent modes specialize across force regimes without mode-level supervision, validated by t-SNE analysis of 300 episodes. Taken together, these results show that a single end-to-end policy can deliver multi-modal, contact aware humanoid recovery that generalizes across perturbation magnitude, contact geometry, and dynamics shift.
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Robotics
Magnetic Indoor Localization through CNN Regression and Rotation Invariance
Indoor positioning is an essential technology for a wide range of applications in GNSS-denied environments, including indoor navigation and IoT systems. Combining convolutional neural networks (CNNs) and magnetic field-based features offers a low-cost, infrastructure-free solution for precise positioning. While magnetic fingerprints are a promising approach for indoor positioning, models trained on raw 3D magnetometer data are highly sensitive to device orientation. We address this by using two rotation invariant features derived from the 3D magnetic field: the norm (Mn) and the projection onto the gravity axis (Mg). We train a lightweight 7-layer dilated CNN (MagNetS/XL) on magnetic sequences to directly regress (x, y) positions. Using the MagPie dataset (three buildings, handheld trajectories), we systematically evaluate fixed and random rotations of test and/or train data. Raw 3D inputs (Mx, My , Mz) exhibit isotropic error increases under fixed 90{\deg} rotations and further degrade with growing random rotations. In contrast, 2D (Mn, Mg) inputs maintain rotation invariant accuracy and surpass the 3D inputs once rotation exceeds building-specific thresholds for three reference buildings: 0{\deg} for Loomis (large), 5{\deg} for Talbot (medium), and 6{\deg} for CSL (small). MagNetXL achieves or exceeds state-of-the-art accuracy on the MagPie dataset, and MagNetS delivers similar performance with roughly one third of the parameters, favoring mobile deployment. These results show that the robustness gained from rotation invariant inputs outweighs the loss of input dimensionality in realistic usage, allowing mapping and localization without orientation alignment or added infrastructure.
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Robotics
GCImOpt: Learning efficient goal-conditioned policies by imitating optimal trajectories
Imitation learning is a well-established approach for machine-learning-based control. However, its applicability depends on having access to demonstrations, which are often expensive to collect and/or suboptimal for solving the task. In this work, we present GCImOpt, an approach to learn efficient goal-conditioned policies by training on datasets generated by trajectory optimization. Our approach for dataset generation is computationally efficient, can generate thousands of optimal trajectories in minutes on a laptop computer, and produces high-quality demonstrations. Further, by means of a data augmentation scheme that treats intermediate states as goals, we are able to increase the training dataset size by an order of magnitude. Using our generated datasets, we train goal-conditioned neural network policies that can control the system towards arbitrary goals. To demonstrate the generality of our approach, we generate datasets and then train policies for various control tasks, namely cart-pole stabilization, planar and three-dimensional quadcopter stabilization, and point reaching using a 6-DoF robot arm. We show that our trained policies can achieve high success rates and near-optimal control profiles, all while being small (less than 80,000 neural network parameters) and fast enough (up to more than 6,000 times faster than a trajectory optimization solver) that they could be deployed onboard resource-constrained controllers. We provide videos, code, datasets and pre-trained policies under a free software license; see our project website https://jongoiko.github.io/gcimopt/.
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Robotics
ATRS: Adaptive Trajectory Re-splitting via a Shared Neural Policy for Parallel Optimization
Parallel trajectory optimization via the Alternating Direction Method of Multipliers (ADMM) has emerged as a scalable approach to long-horizon motion planning. However, existing frameworks typically decompose the problem into parallel subproblems based on a predefined fixed structure. Such structural rigidity often causes optimization stagnation in highly constrained regions, where a few lagging subproblems delay global convergence. A natural remedy is to adaptively re-split these stagnating segments online. Yet, deciding when, where, and how to split exceeds the capability of rule-based heuristics. To this end, we propose ATRS, a novel framework that embeds a shared Deep Reinforcement Learning policy into the parallel ADMM loop. We formulate this adaptive adjustment as a Multi-Agent Shared-Policy Markov Decision Process, where all trajectory segments act as homogeneous agents and share a unified neural policy network. This parameter-sharing architecture endows the system with size invariance, enabling it to handle dynamically changing segment counts during re-splitting and generalize to arbitrary trajectory lengths. Furthermore, our formulation inherently supports zero-shot generalization to unseen environments, as our network relies solely on the internal states of the numerical solver rather than on the geometric features of the environment. To ensure solver stability, a Confidence-Based Election mechanism selects only the most stagnating segment for re-splitting at each step. Extensive simulations demonstrate that ATRS accelerates convergence, reducing the number of iterations by up to 26.0% and the computation time by up to 19.1%. Real-world experiments further confirm its applicability to both large-scale offline global planning and real-time onboard replanning within 35 ms per cycle, with no sim-to-real degradation.
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Robotics
GazeVLA: Learning Human Intention for Robotic Manipulation
Embodied foundation models have achieved significant breakthroughs in robotic manipulation, yet they still depend heavily on large-scale robot demonstrations. Although recent works have explored leveraging human data to alleviate this dependency, effectively extracting transferable knowledge remains a significant challenge due to the inherent embodiment gap between human and robot. We argue that the intention underlying human actions can serve as a powerful intermediate representation for bridging this gap. In this paper, we introduce a novel framework that explicitly learns and transfers human intention to facilitate robotic manipulation. Specifically, we model intention through gaze, as it naturally precedes physical actions and serves as an observable proxy for human intent. Our model is first pretrained on a large-scale egocentric human dataset to capture human intention and its synergy with action, followed by finetuning on a small set of robot and human data. During inference, the model adopts a Chain-of-Thought reasoning paradigm, sequentially predicting intention before executing the action. Extensive evaluations in simulation and real-world settings, across long-horizon and fine-grained tasks, and under few-shot and robustness benchmarks, show that our method consistently outperforms strong baselines, generalizes better, and achieves state-of-the-art performance. Project page: https://gazevla.github.io .
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Robotics
RedVLA: Physical Red Teaming for Vision-Language-Action Models
The real-world deployment of Vision-Language-Action (VLA) models remains limited by the risk of unpredictable and irreversible physical harm. However, we currently lack effective mechanisms to proactively detect these physical safety risks before deployment. To address this gap, we propose RedVLA, the first red teaming framework for physical safety in VLA models. We systematically uncover unsafe behaviors through a two-stage process: (I) Risk Scenario Synthesis constructs a valid and task-feasible initial risk scene. Specifically, it identifies critical interaction regions from benign trajectories and positions the risk factor within these regions, aiming to entangle it with the VLA's execution flow and elicit a target unsafe behavior. (II) Risk Amplification ensures stable elicitation across heterogeneous models. It iteratively refines the risk factor state through gradient-free optimization guided by trajectory features. Experiments on six representative VLA models show that RedVLA uncovers diverse unsafe behaviors and achieves the ASR up to 95.5% within 10 optimization iterations. To mitigate these risks, we further propose SimpleVLA-Guard, a lightweight safety guard built from RedVLA-generated data. Our data, assets, and code are available \href{https://redvla.github.io}{here}.
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Robotics
QDTraj: Exploration of Diverse Trajectory Primitives for Articulated Objects Robotic Manipulation
Thanks to the latest advances in learning and robotics, domestic robots are beginning to enter homes, aiming to execute household chores autonomously. However, robots still struggle to perform autonomous manipulation tasks in open-ended environments. In this context, this paper presents a method that enables a robot to manipulate a wide spectrum of articulated objects. In this paper, we automatically generate different robot low-level trajectory primitives to manipulate given object articulations. A very important point when it comes to generating expert trajectories is to consider the diversity of solutions to achieve the same goal. Indeed, knowing diverse low-level primitives to accomplish the same task enables the robot to choose the optimal solution in its real-world environment, with live constraints and unexpected changes. To do so, we propose a method based on Quality-Diversity algorithms that leverages sparse reward exploration in order to generate a set of diverse and high-performing trajectory primitives for a given manipulation task. We validated our method, QDTraj, by generating diverse trajectories in simulation and deploying them in the real world. QDTraj generates at least 5 times more diverse trajectories for both hinge and slider activation tasks, outperforming the other methods we compared against. We assessed the generalization of our method over 30 articulations of the PartNetMobility articulated object dataset, with an average of 704 different trajectories by task. Code is publicly available at: https://kappel.web.isir.upmc.fr/trajectory_primitive_website
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Robotics
Information-Theoretic Geometry Optimization and Physics-Aware Learning for Calibration-Free Magnetic Localization
Wireless localization of permanent magnets enables occlusion-free guidance for medical interventions, yet its practical accuracy is fundamentally limited by two coupled challenges: the poor observability of conventional planar sensor arrays and the simulation-to-reality (Sim-to-Real) gap of learning-based estimators. To address these issues, this article presents a unified framework that combines information-theoretic sensor geometry optimization with physics-aware deep learning. First, a rigorous Fisher Information Matrix (FIM)-based evaluation framework is established to quantify geometry-induced observability limitations. The results show that a staggered split-array topology provides a substantially stronger observability foundation for localization while remaining compatible with practical external deployment. Second, building on this optimized sensing configuration, we propose Phy-GAANet, a calibration-free estimator trained entirely on hardware-aware synthetic data. By incorporating Physics-Informed Features (PIF) for saturation modeling and Geometry-Aware Attention (GAA) for preserving cross-layer vector structure, the network effectively bridges the Sim-to-Real gap. Extensive real-world experiments demonstrate state-of-the-art performance, achieving a position error of 1.84 mm and an orientation error of 3.18 degrees at a refresh rate exceeding 270 Hz. The proposed method consistently outperforms classical Levenberg–Marquardt solvers and generic convolutional baselines, particularly in suppressing catastrophic outliers and maintaining robustness in challenging near-field boundary regions. Beyond the proposed network, the FIM-guided analysis also provides a framework for sensor geometry design in magnetic localization systems under practical deployment constraints.
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Robotics · Cross-listed from cs.LG
Decoding High-Dimensional Finger Motion from EMG Using Riemannian Features and RNNs
Continuous estimation of high-dimensional finger kinematics from forearm surface electromyography (EMG) could enable natural control for hand prostheses, AR/XR interfaces, and teleoperation. However, the complexity of human hand gestures and the entanglement of forearm muscles make accurate recognition intrinsically challenging. Existing approaches typically reduce task complexity by relying on classification-based machine learning, limiting the controllable degrees of freedom and compromising on natural interaction. We present an end-to-end framework for continuous EMG-to-kinematics regression using only consumer-grade hardware. The framework combines an 8-channel EMG armband, a single webcam, and an automatic synchronization procedure, enabling the collection of the EMG Finger-Kinematics dataset (EMG-FK), a 10-h dataset of synchronized EMG and 15 finger joint angles from 20 participants performing rich, unconstrained right-hand motions. We also introduce the Temporal Riemannian Regressor (TRR), a lightweight GRU-based model that uses sequences of multi-band Riemannian covariance features to decode finger motion. Across EMG-FK and the public emg2pose benchmark, TRR outperforms state-of-the-art methods in both intra- and cross-subject evaluation. On EMG-FK, it reaches an average absolute error of $9.79 \deg \pm 1.48$ in intra-subject and $16.71 \deg \pm 3.97$ in cross-subject. Finally, we demonstrate real-time deployment on a Raspberry Pi 5 and intuitive control of a robotic hand; TRR runs at nearly 10 predictions/s and is roughly an order of magnitude faster than state-of-the-art approaches. Together, these contributions lower the barrier to reproducible, real-time EMG-based decoding of high-dimensional finger motion, and pave the way toward more natural and intuitive control of embedded EMG-based systems.
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Robotics · Cross-listed from cs.HC
Point & Grasp: Flexible Selection of Out-of-Reach Objects Through Probabilistic Cue Integration
Selecting out-of-reach objects is a fundamental task in mixed reality (MR). Existing methods rely on a single cue or deterministically fuse multiple cues, leading to performance degradation when the dominant cue becomes unreliable. In this work, we introduce a probabilistic cue integration framework that enables flexible combination of multiple user-generated cues for intent inference. Inspired by natural grasping behavior, we instantiate the framework with pointing direction and grasp gestures as a new interaction technique, Point&Grasp. To this end, we collect the Out-of-Reach Grasping (ORG) dataset to train a robust likelihood model of the gestural cue, which captures grasping patterns not present in existing in-reach datasets. User studies demonstrate that our selection method with cue integration not only improves accuracy and speed over single-cue baselines, but also remains practically effective compared to state-of-the-art methods across various sources of ambiguity. The dataset and code are available at https://github.com/drlxj/point-and-grasp.
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Robotics
Adaptive vs. Static Robot-to-Human Handover: A Study on Orientation and Approach Direction
Robot-to-human handovers often rely on static, open-loop strategies (or, at best, approaches that adapt only the position), which generally do not consider how the object will be grasped by the human, thus requiring the user to adapt. This work presents a novel adaptive framework that dynamically adjusts the object's delivery pose in real time based on the user's hand pose and the intended downstream task. By integrating AI-based hand pose estimation with smooth, kinematically constrained trajectories, the system ensures a safe approach and an optimal handover orientation. A comprehensive user study compares the proposed adaptive approach against a static baseline across multiple tasks, evaluating both subjective metrics (NASA-TLX, Human-Robot Trust Scale) and objective physiological data (blink rate measured via wearable eye-trackers). The results demonstrate that dynamic alignment significantly reduces users' cognitive workload and physiological stress, while improving their confidence in the robot's reliability. These findings highlight the potential of task- and pose-aware systems for enabling fluid and ergonomic human-robot collaboration.
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Robotics
LeHome: A Simulation Environment for Deformable Object Manipulation in Household Scenarios
Household environments present one of the most common, impactful yet challenging application domains for robotics. Within household scenarios, manipulating deformable objects is particularly difficult, both in simulation and real-world execution, due to varied categories and shapes, complex dynamics, and diverse material properties, as well as the lack of reliable deformable-object support in existing simulations. We introduce LeHome, a comprehensive simulation environment designed for deformable object manipulation in household scenarios. LeHome covers a wide spectrum of deformable objects, such as garments and food items, offering high-fidelity dynamics and realistic interactions that existing simulators struggle to simulate accurately. Moreover, LeHome supports multiple robotic embodiments and emphasizes low-cost robots as a core focus, enabling end-to-end evaluation of household tasks on resource-constrained hardware. By bridging the gap between realistic deformable object simulation and practical robotic platforms, LeHome provides a scalable testbed for advancing household robotics. Webpage: https://lehome-web.github.io/ .
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Robotics · Cross-listed from math.GR
Closed Form Relations and Higher-Order Approximations of First and Second Derivatives of the Tangent Operator on SE(3)
The Lie group SE(3) of isometric orientation preserving transformation is used for modeling multibody systems, robots, and Cosserat continua. The use of these models in numerical simulation and optimization schemes necessitates the exponential map, its right-trivialized differential (often referred to as tangent operator), as well as higher derivatives in closed form. The $6\times 6$ matrix representation of the differential, $\mathbf{dexp}_{\mathbf{X}}:se\left( 3\right) \rightarrow se\left( 3\right) $ , and its first derivative were reported using a $3\times 3$ block partitioning. In this paper, the differential, its first and second derivative, as well as the Jacobian and Hessian of the evaluation maps, $\mathbf{dexp}_{\mathbf{X}}\mathbf{Z}$ and $\mathbf{dexp}_{\mathbf{X}}^{T}% \mathbf{Z}$, are reported avoiding the block partitioning. For all of them, higher-order approximations are derived. Besides the compactness, the advantage of the presented closed form relations is their numerical robustness when combined with the local approximation. The formulations are demonstrated for computation of the deformation field and the strain rates of an elastic Cosserat-Simo-Reissner rod.
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Robotics
A Kinematic Analysis of Palm Degrees of Freedom for Enhancing Thumb Opposability in Robotic Hands
This study investigates the kinematic role of palm degrees of freedom (DoF) in enhancing thumb opposability in a five-finger robotic hand. A hand model consisting of a five DoF thumb and four fingers with three to four DoF is analyzed, where palm motion is introduced between adjacent fingers. To quantitatively evaluate thumb-finger interaction, the overlap workspace volume is defined based on voxelized fingertip reachable regions. Seven cases are considered, including configurations with increased total DoF and configurations in which the total DoF is maintained by redistributing DoF from the fingers to the palm. The results show that palm DoF significantly improves opposability, particularly for the ring and little fingers, by repositioning their base locations rather than simply extending their reachable range. However, when the total DoF is constrained, redistributing DoF to the palm leads to trade-offs between overlap workspace expansion and kinematic redundancy. These findings indicate that palm DoF and finger DoF play distinct roles in hand kinematics and should be considered jointly in design. This study provides a quantitative framework for evaluating palm-induced opposability without relying on object or contact models and offers practical design guidelines for incorporating palm motion in robotic hands.
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Robotics
False Feasibility in Variable Impedance MPC for Legged Locomotion
Variable impedance model predictive control (MPC) formulations often treat joint stiffness as an instantaneous decision variable. The resulting feasible set strictly contains the physically realizable set under first-order actuator dynamics. We identify this as a formulation error rather than a modeling approximation, formalize the distinction between the parameter-based feasible set F_param and the realizable set F_real, and characterize the regime of mismatch via the dimensionless parameter {\alpha} = {\omega}sT (actuator bandwidth times task timescale). For the 1D hopping monoped, we prove that below an analytical threshold {\alpha}_crit derived in closed form from task physics, no admissible stiffness command realizes the parameter-based prediction. Numerical validation in 1D shows monotonic deviation growth as {\alpha} decreases, with the predicted scaling holding across ten parameter combinations (log-log R2 = 0.986). Mechanism transfer to planar spring-loaded inverted pendulum dynamics confirms center-of-mass and stance-timing deviation as the primary consequence, with regime-dependent friction effects as a tertiary observable. A second threshold {\alpha}_infeas < {\alpha}_crit establishes a floor below which restricting the admissible stiffness range cannot repair realizability, closing the conservative-tuning objection. Augmenting the prediction state with stiffness closes the mismatch by construction.
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Robotics
Learning Control Policies to Provably Satisfy Hard Affine Constraints for Black-Box Hybrid Dynamical Systems
Ensuring safety for black-box hybrid dynamical systems presents significant challenges due to their instantaneous state jumps and unknown explicit nonlinear dynamics. Existing solutions for strict safety constraint satisfaction, like control barrier functions (CBFs) and reachability analysis, rely on direct knowledge of the dynamics. Similarly, safe reinforcement learning (RL) approaches often rely on known system dynamics or merely discourage safety violations through reward shaping. In this work, we want to learn RL policies which provably satisfy affine state constraints in closed loop for black-box hybrid dynamical systems with affine reset maps. Our key insight is forcing the RL policy to be affine and repulsive near the constraint boundaries for the unknown nonlinear dynamics of the system, providing guarantees that the trajectories will not violate the constraint. We further account for constraint violation due to instantaneous state jumps that occur due to impacts or reset maps in the hybrid system by introducing a second repulsive affine region before the reset that prevents post-reset states from violating the constraint. We derive sufficient conditions under which these policies satisfy safety constraints in closed loop. We also compare our approach with state-of-the-art reward shaping and learned-CBF methods on hybrid dynamical systems like the constrained pendulum and paddle juggler environments. In both scenarios, we show that our methodology learns higher quality policies while always satisfying the safety constraints.
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Robotics
CodeGraphVLP: Code-as-Planner Meets Semantic-Graph State for Non-Markovian Vision-Language-Action Models
Vision-Language-Action (VLA) models promise generalist robot manipulation, but are typically trained and deployed as short-horizon policies that assume the latest observation is sufficient for action reasoning. This assumption breaks in non-Markovian long-horizon tasks, where task-relevant evidence can be occluded or appear only earlier in the trajectory, and where clutter and distractors make fine-grained visual grounding brittle. We present CodeGraphVLP, a hierarchical framework that enables reliable long-horizon manipulation by combining a persistent semantic-graph state with an executable code-based planner and progress-guided visual-language prompting. The semantic-graph maintains task-relevant entities and relations under partial observability. The synthesized planner executes over this semantic-graph to perform efficient progress checks and outputs a subtask instruction together with subtask-relevant objects. We use these outputs to construct clutter-suppressed observations that focus the VLA executor on critical evidence. On real-world non-Markovian tasks, CodeGraphVLP improves task completion over strong VLA baselines and history-enabled variants while substantially lowering planning latency compared to VLM-in-the-loop planning. We also conduct extensive ablation studies to confirm the contributions of each component.
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Robotics
Learning-augmented robotic automation for real-world manufacturing
Industrial robots are widely used in manufacturing, yet most manipulation still depends on fixed waypoint scripts that are brittle to environmental changes. Learning-based control offers a more adaptive alternative, but it remains unclear whether such methods, still mostly confined to laboratory demonstrations, can sustain hours of reliable operation, deliver consistent quality, and behave safely around people on a live production line. Here we present Learning-Augmented Robotic Automation, a hybrid system that integrates learned task controllers and a neural 3D safety monitor into conventional industrial workflows. We deployed the system on an electric-motor production line to automate deformable cable insertion and soldering under real manufacturing constraints, a step previously performed manually by human workers. With less than 20 min of real-world data per task, the system operated continuously for 5 h 10 min, producing 108 motors without physical fencing and achieving a 99.4% pass rate on product-level quality-control tests. It maintained near-human takt time while reducing variability in solder-joint quality and cycle time. These results establish a practical pathway for extending industrial automation with learning-based methods.
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Robotics
An LLM-Driven Closed-Loop Autonomous Learning Framework for Robots Facing Uncovered Tasks in Open Environments
Autonomous robots operating in open environments need the ability to continuously handle tasks that are not covered by predefined local methods. However, existing approaches often rely on repeated large-language-model (LLM) interaction for uncovered tasks, and even successful executions or observed successful external behaviors are not always autonomously transformed into reusable local knowledge. In this paper, we propose an LLM-driven closed-loop autonomous learning framework for robots facing uncovered tasks in open environments. The proposed framework first retrieves the local method library to determine whether a reusable solution already exists for the current task or observed event. If no suitable method is found, it triggers an autonomous learning process in which the LLM serves as a high-level reasoning component for task analysis, candidate model selection, data collection planning, and execution or observation strategy organization. The robot then learns from both self-execution and active observation, performs quasi-real-time training and adjustment, and consolidates the validated result into the local method library for future reuse. Through this recurring closed-loop process, the robot gradually converts both execution-derived and observation-derived experience into reusable local capability while reducing future dependence on repeated external LLM interaction. Results show that the proposed framework reduces execution time and LLM dependence in both repeated-task self-execution and observation-driven settings, for example reducing the average total execution time from 7.7772s to 6.7779s and the average number of LLM calls per task from 1.0 to 0.2 in the repeated-task self-execution experiments.
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Robotics
V-STC: A Time-Efficient Multi-Vehicle Coordinated Trajectory Planning Approach
Coordinating the motions of multiple autonomous vehicles (AVs) requires planning frameworks that ensure safety while making efficient use of space and time. This paper presents a new approach, termed variable-time-step spatio-temporal corridor (V-STC), that enhances the temporal efficiency of multi-vehicle coordination. An optimization model is formulated to construct a V-STC for each AV, in which both the spatial configuration of the corridor cubes and their time durations are treated as decision variables. By allowing the corridor's spatial position and time step to vary, the constructed V-STC reduces the overall temporal occupancy of each AV while maintaining collision-free separation in the spatio-temporal domain. Based on the generated V-STC, a dynamically feasible trajectory is then planned independently for each AV. Simulation studies demonstrate that the proposed method achieves safe multi-vehicle coordination and yields more time-efficient motion compared with existing STC approaches.
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Robotics
Energy-Efficient Multi-Robot Coverage Path Planning of Non-Convex Regions of Interests
This letter presents an energy-efficient multi-robot coverage path planning (MRCPP) framework for large, nonconvex Regions of Interest (ROI) containing obstacles and no-fly zones (NFZ). Existing minimum-energy coverage planning algorithms utilize meta-heuristic boustrophedon workspace decomposition. Therefore, even with minimum energy objectives and energy consumption constraints, they cannot achieve optimal energy efficiency. Moreover, most existing frameworks support only a single type of robotic platform. MRCPP overcomes these limitations by: generating globally-informed swath generation, creating parallel sweeping paths with minimal turns, calculating safety buffers to ensure safe turning clearance, using an efficient mTSP solver to balance workloads and minimize mission time, and connecting disjoint segments via a modified visibility graph that tracks heading angles while maintaining transitions within safe regions. The efficacy of the proposed MRCPP framework is demonstrated through real-world experiments involving autonomous aerial vehicles (AAVs) and autonomous surface vehicles (ASVs). Evaluations demonstrate that the proposed MRCPP consistently outperforms state-of-the-art planners, reducing average total energy consumption by 3% to 40% for a team of 3 robots and computation time by an order of magnitude, while maintaining balanced workload distribution and strong scalability across increasing fleet sizes. The MRCPP framework is released as an open-source package and videos of real-world and simulated experiments are available at https://mrc-pp.github.io.
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Robotics
dWorldEval: Scalable Robotic Policy Evaluation via Discrete Diffusion World Model
Evaluating robotics policies across thousands of environments and thousands of tasks is infeasible with existing approaches. This motivates the need for a new methodology for scalable robotics policy evaluation. In this paper, we propose dWorldEval, which uses a discrete diffusion world model as a scalable evaluation proxy for robotics policies. Specifically, dWorldEval maps all modalities - including vision, language, and robotic actions - into a unified token space, modeling them via a single transformer-based denoising network. In this paper, we propose dWorldEval, using a discrete diffusion world model as a scalable evaluation proxy for robotics policy. Specifically, it maps all modalities, including vision, language, and robotics action into a unified token space, then denoises them with a single transformer network. Building on this architecture, we employ a sparse keyframe memory to maintain spatiotemporal consistency. We also introduce a progress token that indicates the degree of task completion. At inference, the model jointly predicts future observations and progress token, allowing automatically determine success when the progress reaches 1. Extensive experiments demonstrate that dWorldEval significantly outperforms previous approaches, i.e., WorldEval, Ctrl-World, and WorldGym, on LIBERO, RoboTwin, and multiple real-robot tasks. It paves the way for a new architectural paradigm in building world simulators for robotics evaluation at scale.
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Robotics · Cross-listed from cs.CV
PAGaS: Pixel-Aligned 1DoF Gaussian Splatting for Depth Refinement
Gaussian Splatting (GS) has emerged as an efficient approach for high-quality novel view synthesis. While early GS variants struggled to accurately model the scene's geometry, recent advancements constraining the Gaussians' spread and shapes, such as 2D Gaussian Splatting, have significantly improved geometric fidelity. In this paper, we present Pixel-Aligned 1DoF Gaussian Splatting (PAGaS) that adapts the GS representation from novel view synthesis to the multi-view stereo depth task. Our key contribution is modeling a pixel's depth using one-degree-of-freedom (1DoF) Gaussians that remain tightly constrained during optimization. Unlike existing approaches, our Gaussians' positions and sizes are restricted by the back-projected pixel volumes, leaving depth as the sole degree of freedom to optimize. PAGaS produces highly detailed depths, as illustrated in Figure 1. We quantitatively validate these improvements on top of reference geometric and learning-based multi-view stereo baselines on challenging 3D reconstruction benchmarks. Code: davidrecasens.github.io/pagas
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Thursday 23 April
Robotics · Cross-listed from eess.SY
Characterizing pitch and roll torque coupling in insect-sized flapping-wing robots using a microfabricated gimbal
Sub-gram flapping-wing flying insect robots (FIRs) are challenging to model because of mechanical complexity in their wings, unsteady aerodynamic flow, and the difficulty of making precise measurements at a small scale. Coupling effects between roll and pitch torque actuation have not previously been measured because a two-axis sensor that is sensitive enough has not been realized. To address this shortcoming, we introduce a microfabricated gimbal design capable of precisely and simultaneously measuring roll and pitch torques as well as thrust. We then used it to measure the extent to which a pitch torque command affects roll torque and vice versa on a 180 mg piezo-actuated flapping-wing flying platform. Our results show a high coefficient of determination in the linear regression for both pitch (0.95) and roll (0.98) and low cross-correlation coefficients (-0.001 and -0.085, respectively) across the full range of simultaneous torque commands, indicating negligible cross-axis coupling. Similarly, thrust force deviates by a maximum of only 5.8% from the mean thrust value. These results validate the assumption that pitch and toll can be considered independently in control and will inform future models of how inputs affect the aerodynamics of resonant flapping-wing systems.
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Robotics
Dynamic Coupling and Indirect Control of Jointed Robots Rolling Atop A Moving Platform
An asymmetric two-link robot supported atop a flat platform by wheels that roll and pivot freely, but do not slip laterally, will develop forward momentum if the joint between the links is actuated internally. In particular, oscillations in the joint angle will generate undulatory locomotion suggesting fishlike swimming. If two such robots surmount a common platform that's free to translate with its own inertial dynamics, then the individual robots' dynamics will be coupled so that the locomotion of either robot is affected by that of the other. We develop a mathematical model for this system and present simulations demonstrating its behavior. We then consider a single robot with an unactuated joint rolling atop a platform that moves under control, and show that actuation of the platform is sufficient to dictate the robot's behavior. In particular, with the acceleration of the platform as an input, the robot's heading can be made to track a chosen function of time. This is sufficient to guarantee that the robot can be induced to orbit a fixed point on the platform or to locomote persistently in a desired direction.
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Robotics
Wiggle and Go! System Identification for Zero-Shot Dynamic Rope Manipulation
Many robotic tasks are unforgiving; a single mistake in a dynamic throw can lead to unacceptable delays or unrecoverable failure. We introduce Wiggle and Go!, a two-stage framework for zero-shot rope manipulation: a brief, safe wiggle action is observed to predict descriptive rope parameters, which then conditions a trajectory optimizer for zero-shot goal-conditioned execution. Unlike prior dynamic rope manipulation methods that require large real-world datasets or iterative real-world refinement, our identification module is task-agnostic, supporting diverse manipulation policies without retraining. We achieve a 3.55\,cm average accuracy on 3D target striking in real using rope system parameters in comparison to 15.29\,cm for uninformed baselines, and over 50% success on multi-objective lobbing and draping tasks. Predicted parameters transfer to unseen motions with 0.95 Pearson correlation between simulated and real rope dynamics, indicating that the identification module generalizes across the task corpus. Project website: https://wiggleandgo.github.io/
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Robotics · Cross-listed from cs.SE
TRACE: Topology-aware Reconstruction of Accidents in CARLA for AV Evaluation
Validating Autonomous Vehicles (AVs) requires exposure to rare, safety-critical scenarios, infrequent in routine driving data. Existing benchmarks address this by generating synthetic conflicts or mapping accident descriptions to abstract road geometries, failing to capture the topological complexity of real-world crashes. We introduce TRACE , a pipeline that automates the reconstruction of NHTSA crash reports into high-fidelity CARLA simulations by (1) retrieving site-specific OpenStreetMap data to preserve exact road topology, (2) leveraging Large Language Models to infer vehicles' initial state from road geometry and pre-crash maneuvers, and (3) generating simulation trajectories from semi-structured report data. Using this pipeline, we curated a benchmark of 52 diverse accident scenarios covering varied collision types, road topologies, and pre-crash maneuvers, providing a challenging open source resource for testing AV systems against real-world failures.
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Robotics
SNGR: Selective Non-Gaussian Refinement for Ambiguous SLAM Factor Graphs
We present Selective Non-Gaussian Refinement (SNGR), a SLAM framework that augments iSAM2 with targeted nested sampling on windows where Gaussian approximations are likely to fail. We detect such regions using the condition number of joint marginal covariances and selectively refine them using the full nonlinear factor graph likelihood, with a gating mechanism to avoid degradation in multimodal cases. Experiments on range-only SLAM with wrong data association show that SNGR achieves high-precision failure detection and consistent local likelihood improvements while reducing computational cost relative to exhaustive non-Gaussian inference. These results highlight both the promise and the limitations of selective refinement for approximate SLAM posteriors.
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Robotics
Robust Localization for Autonomous Vehicles in Highway Scenes
Localization for autonomous vehicles on highways remains under-explored compared to urban roads, and state-of-the-art methods for urban scenes degrade when directly applied to highways. We identify key challenges including environment changes under information homogeneity, heavy occlusion, degraded GNSS signals, and stringent downstream requirements on accuracy and latency. We propose a robust localization system to address highway challenges, which uses a dual-likelihood LiDAR front end that decouples 3D geometric structures and 2D road-texture cues to handle environment changes; a Control-EKF further leverages steering and acceleration commands to reduce lag and improve closed-loop behavior. An automated offline mapping and ground-truth pipeline keep maps fresh at high cadence for optimal localization performance. To catalyze progress, we release a public dataset covering both urban roads and highways while focusing on representative challenging highway clips, totaling 163 km; benchmarking is standardized using product-oriented accuracy metrics and certified ground truth. Compared to Apollo and Autoware, our system performs similarly on urban roads but shows superior robustness on challenging highway scenarios. The system has been validated by more than one million kilometers of road testing.