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Friday 27 March

Robotics

Adapt as You Say: Online Interactive Bimanual Skill Adaptation via Human Language Feedback

Developing general-purpose robots capable of autonomously operating in human living environments requires the ability to adapt to continuously evolving task conditions. However, adapting high-dimensional coordinated bimanual skills to novel task variations at deployment remains a fundamental challenge. In this work, we present BiSAIL (Bimanual Skill Adaptation via Interactive Language), a novel framework that enables zero-shot online adaptation of offline-learned bimanual skills through interactive language feedback. The key idea of BiSAIL is to adopt a hierarchical reason-then-modulate paradigm, which first infers generalized adaptation objectives from multimodal task variations, and then adapts bimanual motions via diffusion modulation to achieve the inferred objectives. Extensive real-robot experiments across six bimanual tasks and two dual-arm platforms demonstrate that BiSAIL significantly outperforms existing methods in human-in-the-loop adaptability, task generalization and cross-embodiment scalability. This work enables the development of adaptive bimanual assistants that can be flexibly customized by non-expert users via intuitive verbal corrections. Experimental videos and code are available at https://rip4kobe.github.io/BiSAIL/.
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All authors Zhuo Li, Dianxi Li, Tao Teng, Quentin Rouxel, Zhipeng Dong, Dennis Hong, Darwin Caldwell, Fei Chen

Robotics

DTP-Attack: A decision-based black-box adversarial attack on trajectory prediction

Trajectory prediction systems are critical for autonomous vehicle safety, yet remain vulnerable to adversarial attacks that can cause catastrophic traffic behavior misinterpretations. Existing attack methods require white-box access with gradient information and rely on rigid physical constraints, limiting real-world applicability. We propose DTP-Attack, a decision-based black-box adversarial attack framework tailored for trajectory prediction systems. Our method operates exclusively on binary decision outputs without requiring model internals or gradients, making it practical for real-world scenarios. DTP-Attack employs a novel boundary walking algorithm that navigates adversarial regions without fixed constraints, naturally maintaining trajectory realism through proximity preservation. Unlike existing approaches, our method supports both intention misclassification attacks and prediction accuracy degradation. Extensive evaluation on nuScenes and Apolloscape datasets across state-of-the-art models including Trajectron++ and Grip++ demonstrates superior performance. DTP-Attack achieves 41 - 81% attack success rates for intention misclassification attacks that manipulate perceived driving maneuvers with perturbations below 0.45 m, and increases prediction errors by 1.9 - 4.2 for accuracy degradation. Our method consistently outperforms existing black-box approaches while maintaining high controllability and reliability across diverse scenarios. These results reveal fundamental vulnerabilities in current trajectory prediction systems, highlighting urgent needs for robust defenses in safety-critical autonomous driving applications.
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All authors Jiaxiang Li, Jun Yan, Daniel Watzenig, Huilin Yin

Robotics

120 Minutes and a Laptop: Minimalist Image-goal Navigation via Unsupervised Exploration and Offline RL

The prevailing paradigm for image-goal visual navigation often assumes access to large-scale datasets, substantial pretraining, and significant computational resources. In this work, we challenge this assumption. We show that we can collect a dataset, train an in-domain policy, and deploy it to the real world (1) in less than 120 minutes, (2) on a consumer laptop, (3) without any human intervention. Our method, MINav, formulates image-goal navigation as an offline goal-conditioned reinforcement learning problem, combining unsupervised data collection with hindsight goal relabeling and offline policy learning. Experiments in simulation and the real world show that MINav improves exploration efficiency, outperforms zero-shot navigation baselines in target environments, and scales favorably with dataset size. These results suggest that effective real-world robotic learning can be achieved with high computational efficiency, lowering the barrier to rapid policy prototyping and deployment.
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All authors Xiaoming Liu, Borong Zhang, Qingbiao Li, Steven Morad

Robotics

Generalizable task-oriented object grasping through LLM-guided ontology and similarity-based planning

Task-oriented grasping (TOG) is more challenging than simple object grasping because it requires precise identification of object parts and careful selection of grasping areas to ensure effective and robust manipulation. While recent approaches have trained large-scale vision-language models to integrate part-level object segmentation with task-aware grasp planning, their instability in part recognition and grasp inference limits their ability to generalize across diverse objects and tasks. To address this issue, we introduce a novel, geometry-centric strategy for more generalizable TOG that does not rely on semantic features from visual recognition, effectively overcoming the viewpoint sensitivity of model-based approaches. Our main proposals include: 1) an object-part-task ontology for functional part selection based on intuitive human commands, constructed using a Large Language Model (LLM); 2) a sampling-based geometric analysis method for identifying the selected object part from observed point clouds, incorporating multiple point distribution and distance metrics; and 3) a similarity matching framework for imitative grasp planning, utilizing similar known objects with pre-existing segmentation and grasping knowledge as references to guide the planning for unknown targets. We validate the high accuracy of our approach in functional part selection, identification, and grasp generation through real-world experiments. Additionally, we demonstrate the method's generalization capabilities to novel-category objects by extending existing ontological knowledge, showcasing its adaptability to a broad range of objects and tasks.
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All authors Hao Chen, Takuya Kiyokawa, Weiwei Wan, Kensuke Harada

Robotics

T-800: An 800 Hz Data Glove for Precise Hand Gesture Tracking

Human dexterity relies on rapid, sub-second motor adjustments, yet capturing these high-frequency dynamics remains an enduring challenge in biomechanics and robotics. Existing motion capture paradigms are compromised by a trade-off between temporal resolution and visual occlusion, failing to record the fine-grained hand motion of fast, contact-rich manipulation. Here we introduce T-800, a high-bandwidth data glove system that achieves synchronized, full-hand motion tracking at 800 Hz. By integrating a novel broadcast-based synchronization mechanism with a mechanical stress isolation architecture, our system maintains sub-frame temporal alignment across 18 distributed inertial measurement units (IMUs) during extended, vigorous movements. We demonstrate that T-800 recovers fine-grained manipulation details previously lost to temporal undersampling. Our analysis reveals that human dexterity exhibits significantly high-frequency motion energy (>100 Hz) that was fundamentally inaccessible due to the Nyquist sampling limit imposed by previous hardware constraints. To validate the system's utility for robotic manipulation, we implement a kinematic retargeting algorithm that maps T-800's high-fidelity human gestures onto dexterous robotic hand models. This demonstrates that the high-frequency motion data can be accurately translated while respecting the kinematic constraints of robotic hands, providing the rich behavioral data necessary for training robust control policies in the future.
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All authors Haoyang Luo, Zihang Zhao, Leiyao Cui, Saiyao Zhang, Liu Yang, Zhi Han, Xiyuan Tang, Yixin Zhu

Robotics

Realtime-VLA V2: Learning to Run VLAs Fast, Smooth, and Accurate

In deployment of the VLA models to real-world robotic tasks, execution speed matters. In previous work arXiv:2510.26742 we analyze how to make neural computation of VLAs on GPU fast. However, we leave the question of how to actually deploy the VLA system on the real robots open. In this report we describe a set of practical techniques to achieve the end-to-end result of running a VLA-driven robot at an impressive speed in real world tasks that require both accuracy and dexterity. The stack of technology ranges across calibration, planning & control, and learning based method to identify optimal execution speed. In the tasks we show, the robot even executes in a speed on par with casual human operation and approaching the hardware limit of our lightweight arm. The unaccelerated videos and inference traces are provided in https://dexmal.github.io/realtime-vla-v2/.
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All authors Chen Yang, Yucheng Hu, Yunchao Ma, Yunhuan Yang, Jing Tan, Haoqiang Fan

Robotics

Optimal Prioritized Dissipation and Closed-Form Damping Limitation under Actuator Constraints for Haptic Interfaces

In haptics, guaranteeing stability is essential to ensure safe interaction with remote or virtual environments. One of the most relevant methods at the state-of-the-art is the Time Domain Passivity Approach (TDPA). However, its high conservatism leads to a significant degradation of transparency. Moreover, the stabilizing action may conflict with the device's physical limitations. State-of-the-art solutions have attempted to address these actuator limits, but they still fail to account simultaneously for the power limits of each actuator while maximizing transparency. This work proposes a new damping limitation method based on prioritized dissipation actions. It prioritizes an optimal dissipation direction that minimizes actuator load, while any excess dissipation is allocated to the orthogonal hyperplane. The solution provides a closed-form formulation and is robust in multi-DoF scenarios, even in the presence of actuator and motion anisotropies. The method is experimentally validated using a parallel haptic interface interacting with a virtual environment and tested under different operating conditions.
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All authors Camilla Celli, Andrea Bini, Valerio Novelli, Alessandro Filippeschi, Francesco Porcini, Antonio Frisoli

Robotics · Cross-listed from cs.LG

Curvature-aware Expected Free Energy as an Acquisition Function for Bayesian Optimization

We propose an Expected Free Energy-based acquisition function for Bayesian optimization to solve the joint learning and optimization problem, i.e., optimize and learn the underlying function simultaneously. We show that, under specific assumptions, Expected Free Energy reduces to Upper Confidence Bound, Lower Confidence Bound, and Expected Information Gain. We prove that Expected Free Energy has unbiased convergence guarantees for concave functions. Using the results from these derivations, we introduce a curvature-aware update law for Expected Free Energy and show its proof of concept using a system identification problem on a Van der Pol oscillator. On a two-dimensional benchmark with an oscillatory landscape, our adaptive Expected Free Energy acquisition achieves competitive performance in both regret and mean squared error, unlike the typical acquisition functions that perform well in only one metric.
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Robotics

DiffusionAnything: End-to-End In-context Diffusion Learning for Unified Navigation and Pre-Grasp Motion

Efficiently predicting motion plans directly from vision remains a fundamental challenge in robotics, where planning typically requires explicit goal specification and task-specific design. Recent vision-language-action (VLA) models infer actions directly from visual input but demand massive computational resources, extensive training data, and fail zero-shot in novel scenes. We present a unified image-space diffusion policy handling both meter-scale navigation and centimeter-scale manipulation via multi-scale feature modulation, with only 5 minutes of self-supervised data per task. Three key innovations drive the framework: (1) Multi-scale FiLM conditioning on task mode, depth scale, and spatial attention enables task-appropriate behavior in a single model; (2) trajectory-aligned depth prediction focuses metric 3D reasoning along generated waypoints; (3) self-supervised attention from AnyTraverse enables goal-directed inference without vision-language models and depth sensors. Operating purely from RGB input (2.0 GB memory, 10 Hz), the model achieves robust zero-shot generalization to novel scenes while remaining suitable for onboard deployment.
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All authors Iana Zhura, Yara Mahmoud, Jeffrin Sam, Hung Khang Nguyen, Didar Seyidov, Miguel Altamirano Cabrera, Dzmitry Tsetserukou

Robotics

DFM-VLA: Iterative Action Refinement for Robot Manipulation via Discrete Flow Matching

Vision-Language-Action (VLA) models that encode actions using a discrete tokenization scheme have been widely adopted for robotic manipulation, but existing decoding paradigms remain fundamentally limited. Whether actions are decoded sequentially by autoregressive VLAs or in parallel by discrete diffusion VLAs, once a token is generated, it is typically fixed and cannot be revised in subsequent iterations. Consequently, early token errors cannot be effectively corrected later. We propose DFM-VLA, a discrete flow matching VLA that iteratively refines action tokens. DFM-VLA models a token-level probability velocity field that dynamically updates the full action sequence across refinement iterations. We investigate two approaches to constructing the velocity field: an auxiliary velocity-head formulation and an embedding-guided formulation. To further improve prediction accuracy, we introduce a metric-aligned action tokenizer (MAAT) tailored to the coarse-to-fine nature of DFM, together with a two-stage decoding strategy. Extensive experiments on CALVIN, LIBERO, LIBERO-Plus, and real-world manipulation tasks demonstrate the effectiveness of our approach. Our project is available at https://chris1220313648.github.io/DFM-VLA/.
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All authors Jiayi Chen, Wenxuan Song, Jiaxin Fang, Ruiqing Yin, Jingbo Wang, Shuai Chen, Jieyuan Pei, Yikai Qin, Feifan Chen, Haodong Yan, Zhide Zhong, Wen Chen, Yan Wang, Yuxiang Gao, Haoang Li

Robotics

Line-of-Sight-Constrained Multi-Robot Mapless Navigation via Polygonal Visible Regions

Multi-robot systems rely on underlying connectivity to ensure reliable communication and timely coordination. This paper studies the line-of-sight (LoS) connectivity maintenance problem in multi-robot navigation with unknown obstacles. Prior works typically assume known environment maps to formulate LoS constraints between robots, which hinders their practical deployment. To overcome this limitation, we propose an inherently distributed approach where each robot only constructs an egocentric visible region based on its real-time LiDAR scans, instead of endeavoring to build a global map online. The individual visible regions are shared through distributed communication to establish inter-robot LoS constraints, which are then incorporated into a multi-robot navigation framework to ensure LoS-connectivity. Moreover, we enhance the robustness of connectivity maintenance by proposing a more accurate LoS-distance metric, which further enables flexible topology optimization that eliminates redundant and effort-demanding connections. The proposed framework is evaluated through extensive multi-robot navigation and exploration tasks in both simulation and real-world experiments. Results show that it reliably maintains LoS-connectivity between robots in challenging environments cluttered with obstacles, even under large visible ranges and fragile minimal topologies, where existing methods consistently fail. Ablation studies also reveal that topology optimization boosts navigation efficiency by around $20\%$, demonstrating the framework's potential for efficient navigation under connectivity constraints.
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All authors Ruofei Bai, Shenghai Yuan, Xinhang Xu, Xingyu Ji, Xiaowei Li, Hongliang Guo, Wei-Yun Yau, Lihua Xie

Robotics · Cross-listed from cs.CV

DRUM: Diffusion-based Raydrop-aware Unpaired Mapping for Sim2Real LiDAR Segmentation

LiDAR-based semantic segmentation is a key component for autonomous mobile robots, yet large-scale annotation of LiDAR point clouds is prohibitively expensive and time-consuming. Although simulators can provide labeled synthetic data, models trained on synthetic data often underperform on real-world data due to a data-level domain gap. To address this issue, we propose DRUM, a novel Sim2Real translation framework. We leverage a diffusion model pre-trained on unlabeled real-world data as a generative prior and translate synthetic data by reproducing two key measurement characteristics: reflectance intensity and raydrop noise. To improve sample fidelity, we introduce a raydrop-aware masked guidance mechanism that selectively enforces consistency with the input synthetic data while preserving realistic raydrop noise induced by the diffusion prior. Experimental results demonstrate that DRUM consistently improves Sim2Real performance across multiple representations of LiDAR data. The project page is available at https://miya-tomoya.github.io/drum.
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All authors Tomoya Miyawaki, Kazuto Nakashima, Yumi Iwashita, Ryo Kurazume

Robotics

SwarmCoDe: A Scalable Co-Design Framework for Heterogeneous Robot Swarms via Dynamic Speciation

Robot swarms offer inherent robustness and the capacity to execute complex, collaborative tasks surpassing the capabilities of single-agent systems. Co-designing these systems is critical, as marginal improvements in individual performance or unit cost compound significantly at scale. However, under traditional frameworks, this scale renders co-design intractable due to exponentially large, non-intuitive design spaces. To address this, we propose SwarmCoDe, a novel Collaborative Co-Evolutionary Algorithm (CCEA) that utilizes dynamic speciation to automatically scale swarm heterogeneity to match task complexity. Inspired by biological signaling mechanisms for inter-species cooperation, the algorithm uses evolved genetic tags and a selectivity gene to facilitate the emergent identification of symbiotically beneficial partners without predefined species boundaries. Additionally, an evolved dominance gene dictates the relative swarm composition, decoupling the physical swarm size from the evolutionary population. We apply SwarmCoDe to simultaneously optimize task planning and hardware morphology under fabrication budgets, successfully evolving specialized swarms of up to 200 agents – four times the size of the evolutionary population. This framework provides a scalable, computationally viable pathway for the holistic co-design of large-scale, heterogeneous robot swarms.
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Robotics · Cross-listed from cs.CV

4DRaL: Bridging 4D Radar with LiDAR for Place Recognition using Knowledge Distillation

Place recognition is crucial for loop closure detection and global localization in robotics. Although mainstream algorithms typically rely on cameras and LiDAR, these sensors are susceptible to adverse weather conditions. Fortunately, the recently developed 4D millimeter-wave radar (4D radar) offers a promising solution for all-weather place recognition. However, the inherent noise and sparsity in 4D radar data significantly limit its performance. Thus, in this paper, we propose a novel framework called 4DRaL that leverages knowledge distillation (KD) to enhance the place recognition performance of 4D radar. Its core is to adopt a high-performance LiDAR-to-LiDAR (L2L) place recognition model as a teacher to guide the training of a 4D radar-to-4D radar (R2R) place recognition model. 4DRaL comprises three key KD modules: a local image enhancement module to handle the sparsity of raw 4D radar points, a feature distribution distillation module that ensures the student model generates more discriminative features, and a response distillation module to maintain consistency in feature space between the teacher and student models. More importantly, 4DRaL can also be trained for 4D radar-to-LiDAR (R2L) place recognition through different module configurations. Experimental results prove that 4DRaL achieves state-of-the-art performance in both R2R and R2L tasks regardless of normal or adverse weather.
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Robotics · Cross-listed from cs.CV

GeoReFormer: Geometry-Aware Refinement for Lane Segment Detection and Topology Reasoning

Accurate 3D lane segment detection and topology reasoning are critical for structured online map construction in autonomous driving. Recent transformer-based approaches formulate this task as query-based set prediction, yet largely inherit decoder designs originally developed for compact object detection. However, lane segments are continuous polylines embedded in directed graphs, and generic query initialization and unconstrained refinement do not explicitly encode this geometric and relational structure. We propose GeoReFormer (Geometry-aware Refinement Transformer), a unified query-based architecture that embeds geometry- and topology-aware inductive biases directly within the transformer decoder. GeoReFormer introduces data-driven geometric priors for structured query initialization, bounded coordinate-space refinement for stable polyline deformation, and per-query gated topology propagation to selectively integrate relational context. On the OpenLane-V2 benchmark, GeoReFormer achieves state-of-the-art performance with 34.5% mAP while improving topology consistency over strong transformer baselines, demonstrating the utility of explicit geometric and relational structure encoding.
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All authors Danny Abraham, Nikhil Kamalkumar Advani, Arun Das, Nikil Dutt

Thursday 26 March

Robotics

RHINO-AR: An Augmented Reality Exhibit for Teaching Mobile Robotics Concepts in Museums

Understanding autonomous mobile robots is challenging for people without robotics expertise, because key processes such as sensing, mapping, and planning are invisible. We present RHINO-AR, an interactive Augmented Reality (AR) museum exhibit that reintroduces the historical mobile robot RHINO into its original exhibition environment at the Deutsches Museum Bonn. To make the autonomous behavior that once made RHINO historically significant accessible again, our previous work, RHINO-VR, reconstructed the robot and its environment in a fully virtual museum scene. While engaging, this fully virtual presentation separated visitors from the real exhibition space and from the physical robot on display. RHINO-AR closes this reality gap by placing a virtual reconstruction of RHINO directly into the real museum space. Implemented on a Magic Leap 2 headset using Unity, our system combines real-time environment meshing with interactive visualizations of LiDAR sensing, traversability, and path planning to make otherwise invisible robotics processes understandable to non-expert visitors. We evaluated RHINO-AR in a two-day museum study with 22 participants, assessing usability, technical performance, satisfaction, conceptual understanding, and preference compared to RHINO-VR. The results indicate that RHINO-AR was well received, conveyed the targeted navigation concepts to a non-expert audience, and was generally preferred over the VR exhibit due to its stronger physical grounding and increased realism.
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All authors Nils Dengler, Tim Graf, Leif Van Holland, Patrick Stotko, Reinhard Klein, Maren Bennewitz

Robotics · Cross-listed from cs.CV

arg-VU: Affordance Reasoning with Physics-Aware 3D Geometry for Visual Understanding in Robotic Surgery

Affordance reasoning provides a principled link between perception and action, yet remains underexplored in surgical robotics, where tissues are highly deformable, compliant, and dynamically coupled with tool motion. We present arg-VU, a physics-aware affordance reasoning framework that integrates temporally consistent geometry tracking with constraint-induced mechanical modeling for surgical visual understanding. Surgical scenes are reconstructed using 3D Gaussian Splatting (3DGS) and converted into a temporally tracked surface representation. Extended Position-Based Dynamics (XPBD) embeds local deformation constraints and produces representative geometry points (RGPs) whose constraint sensitivities define anisotropic stiffness metrics capturing the local constraint-manifold geometry. Robotic tool poses in SE(3) are incorporated to compute rigidly induced displacements at RGPs, from which we derive two complementary measures: a physics-aware compliance energy that evaluates mechanical feasibility with respect to local deformation constraints, and a positional agreement score that captures motion alignment (as kinematic motion baseline). Experiments on surgical video datasets show that arg-VU yields more stable, physically consistent, and interpretable affordance predictions than kinematic baselines. These results demonstrate that physics-aware geometric representations enable reliable affordance reasoning for deformable surgical environments and support embodied robotic interaction.
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All authors Nan Xiao, Yunxin Fan, Farong Wang, Fei Liu

Robotics · Cross-listed from cs.CV

Deep Learning Aided Vision System for Planetary Rovers

This study presents a vision system for planetary rovers, combining real-time perception with offline terrain reconstruction. The real-time module integrates CLAHE enhanced stereo imagery, YOLOv11n based object detection, and a neural network to estimate object distances. The offline module uses the Depth Anything V2 metric monocular depth estimation model to generate depth maps from captured images, which are fused into dense point clouds using Open3D. Real world distance estimates from the real time pipeline provide reliable metric context alongside the qualitative reconstructions. Evaluation on Chandrayaan 3 NavCam stereo imagery, benchmarked against a CAHV based utility, shows that the neural network achieves a median depth error of 2.26 cm within a 1 to 10 meter range. The object detection model maintains a balanced precision recall tradeoff on grayscale lunar scenes. This architecture offers a scalable, compute-efficient vision solution for autonomous planetary exploration.
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All authors Lomash Relia, Jai G Singla, Amitabh, Nitant Dube

Robotics

Policy-Guided World Model Planning for Language-Conditioned Visual Navigation

Navigating to a visually specified goal given natural language instructions remains a fundamental challenge in embodied AI. Existing approaches either rely on reactive policies that struggle with long-horizon planning, or employ world models that suffer from poor action initialization in high-dimensional spaces. We present PiJEPA, a two-stage framework that combines the strengths of learned navigation policies with latent world model planning for instruction-conditioned visual navigation. In the first stage, we finetune an Octo-based generalist policy, augmented with a frozen pretrained vision encoder (DINOv2 or V-JEPA-2), on the CAST navigation dataset to produce an informed action distribution conditioned on the current observation and language instruction. In the second stage, we use this policy-derived distribution to warm-start Model Predictive Path Integral (MPPI) planning over a separately trained JEPA world model, which predicts future latent states in the embedding space of the same frozen encoder. By initializing the MPPI sampling distribution from the policy prior rather than from an uninformed Gaussian, our planner converges faster to high-quality action sequences that reach the goal. We systematically study the effect of the vision encoder backbone, comparing DINOv2 and V-JEPA-2, across both the policy and world model components. Experiments on real-world navigation tasks demonstrate that PiJEPA significantly outperforms both standalone policy execution and uninformed world model planning, achieving improved goal-reaching accuracy and instruction-following fidelity.
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Robotics

Can Vision Foundation Models Navigate? Zero-Shot Real-World Evaluation and Lessons Learned

Visual Navigation Models (VNMs) promise generalizable, robot navigation by learning from large-scale visual demonstrations. Despite growing real-world deployment, existing evaluations rely almost exclusively on success rate, whether the robot reaches its goal, which conceals trajectory quality, collision behavior, and robustness to environmental change. We present a real-world evaluation of five state-of-the-art VNMs (GNM, ViNT, NoMaD, NaviBridger, and CrossFormer) across two robot platforms and five environments spanning indoor and outdoor settings. Beyond success rate, we combine path-based metrics with vision-based goal-recognition scores and assess robustness through controlled image perturbations (motion blur, sunflare). Our analysis uncovers three systematic limitations: (a) even architecturally sophisticated diffusion and transformer-based models exhibit frequent collisions, indicating limited geometric understanding; (b) models fail to discriminate between different locations that are perceptually similar, however some semantics differences are present, causing goal prediction errors in repetitive environments; and (c) performance degrades under distribution shift. We will publicly release our evaluation codebase and dataset to facilitate reproducible benchmarking of VNMs.
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All authors Maeva Guerrier, Karthik Soma, Jana Pavlasek, Giovanni Beltrame

Robotics

Emergent Neural Automaton Policies: Learning Symbolic Structure from Visuomotor Trajectories

Scaling robot learning to long-horizon tasks remains a formidable challenge. While end-to-end policies often lack the structural priors needed for effective long-term reasoning, traditional neuro-symbolic methods rely heavily on hand-crafted symbolic priors. We introduce ENAP (Emergent Neural Automaton Policy), a neuro-symbolic imitation learning framework in which a bi-level policy adaptively emerges from visuomotor demonstrations. Specifically, we employ adaptive clustering and an extension of the L* algorithm to learn the task structure from demonstrations as a Mealy state machine, which serves as an interpretable high-level planner capturing latent task modes. This discrete structure then guides a low-level reactive residual network to learn precise continuous control via behavior cloning (BC). By explicitly modeling discrete transitions and continuous residuals, ENAP achieves sample efficiency and interpretability without task-specific labels. Experiments on complex manipulation and long-horizon tasks show that ENAP outperforms state-of-the-art end-to-end vision-language-action (VLA) policies by up to 27% in low-data regimes. ENAP can also distill task structure from the latent space of a pre-trained VLA, surpassing it on CALVIN benchmark with 39% fewer parameters (Fig. 1).
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All authors Yiyuan Pan, Xusheng Luo, Hanjiang Hu, Peiqi Yu, Changliu Liu

Robotics

Chasing Autonomy: Dynamic Retargeting and Control Guided RL for Performant and Controllable Humanoid Running

Humanoid robots have the promise of locomoting like humans, including fast and dynamic running. Recently, reinforcement learning (RL) controllers that can mimic human motions have become popular as they can generate very dynamic behaviors, but they are often restricted to single motion play-back which hinders their deployment in long duration and autonomous locomotion. In this paper, we present a pipeline to dynamically retarget human motions through an optimization routine with hard constraints to generate improved periodic reference libraries from a single human demonstration. We then study the effect of both the reference motion and the reward structure on the reference and commanded velocity tracking, concluding that a goal-conditioned and control-guided reward which tracks dynamically optimized human data results in the best performance. We deploy the policy on hardware, demonstrating its speed and endurance by achieving running speeds of up to 3.3 m/s on a Unitree G1 robot and traversing hundreds of meters in real-world environments. Additionally, to demonstrate the controllability of the locomotion, we use the controller in a full perception and planning autonomy stack for obstacle avoidance while running outdoors.
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All authors Zachary Olkin, William D. Compton, Ryan M. Bena, Aaron D. Ames

Robotics

Massive Parallel Deep Reinforcement Learning for Active SLAM

Recent advances in parallel computing and GPU acceleration have created new opportunities for computation-intensive learning problems such as Active SLAM – where actions are selected to reduce uncertainty and improve joint mapping and localization. However, existing DRL-based approaches remain constrained by the lack of scalable parallel training. In this work, we address this challenge by proposing a scalable end-to-end DRL framework for Active SLAM that enables massively parallel training. Compared with the state of the art, our method significantly reduces training time, supports continuous action spaces and facilitates the exploration of more realistic scenarios. It is released as an open-source framework to promote reproducibility and community adoption.
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All authors Martín Arce Llobera, Julio A. Placed, Mariano De Paula, Pablo De Cristóforis

Robotics

ETA-VLA: Efficient Token Adaptation via Temporal Fusion and Intra-LLM Sparsification for Vision-Language-Action Models

The integration of Vision-Language-Action (VLA) models into autonomous driving systems offers a unified framework for interpreting complex scenes and executing control commands. However, the necessity to incorporate historical multi-view frames for accurate temporal reasoning imposes a severe computational burden, primarily driven by the quadratic complexity of self-attention mechanisms in Large Language Models (LLMs). To alleviate this bottleneck, we propose ETA-VLA, an Efficient Token Adaptation framework for VLA models. ETA-VLA processes the past $n$ frames of multi-view images and introduces a novel Intra-LLM Sparse Aggregator (ILSA). Drawing inspiration from human driver attention allocation, ILSA dynamically identifies and prunes redundant visual tokens guided by textual queries and temporal consistency. Specifically, we utilize a text-guided scoring mechanism alongside a diversity-preserving sparsification strategy to select a sparse subset of critical tokens, ensuring comprehensive awareness of the driving scene. Extensive experiments on the NAVSIM v2 demonstrate that ETA-VLA achieves driving performance comparable to state-of-the-art baselines while reducing computational FLOPs by approximately 32%. Notably, our method prunes 85% of visual tokens and reduces inference FLOPs by 61%, but still retaining 94% of the original accuracy on the NAVSIM v2 benchmark.
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All authors Yiru Wang, Anqing Jiang, Shuo Wang, Yuwen Heng, Zichong Gu, Hao Sun

Robotics · Cross-listed from cs.CV

Vega: Learning to Drive with Natural Language Instructions

Vision-language-action models have reshaped autonomous driving to incorporate languages into the decision-making process. However, most existing pipelines only utilize the language modality for scene descriptions or reasoning and lack the flexibility to follow diverse user instructions for personalized driving. To address this, we first construct a large-scale driving dataset (InstructScene) containing around 100,000 scenes annotated with diverse driving instructions with the corresponding trajectories. We then propose a unified Vision-Language-World-Action model, Vega, for instruction-based generation and planning. We employ the autoregressive paradigm to process visual inputs (vision) and language instructions (language) and the diffusion paradigm to generate future predictions (world modeling) and trajectories (action). We perform joint attention to enable interactions between the modalities and use individual projection layers for different modalities for more capabilities. Extensive experiments demonstrate that our method not only achieves superior planning performance but also exhibits strong instruction-following abilities, paving the way for more intelligent and personalized driving systems.
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All authors Sicheng Zuo, Yuxuan Li, Wenzhao Zheng, Zheng Zhu, Jie Zhou, Jiwen Lu

Robotics

Drive My Way: Preference Alignment of Vision-Language-Action Model for Personalized Driving

Human driving behavior is inherently personal, which is shaped by long-term habits and influenced by short-term intentions. Individuals differ in how they accelerate, brake, merge, yield, and overtake across diverse situations. However, existing end-to-end autonomous driving systems either optimize for generic objectives or rely on fixed driving modes, lacking the ability to adapt to individual preferences or interpret natural language intent. To address this gap, we propose Drive My Way (DMW), a personalized Vision-Language-Action (VLA) driving framework that aligns with users' long-term driving habits and adapts to real-time user instructions. DMW learns a user embedding from our personalized driving dataset collected across multiple real drivers and conditions the policy on this embedding during planning, while natural language instructions provide additional short-term guidance. Closed-loop evaluation on the Bench2Drive benchmark demonstrates that DMW improves style instruction adaptation, and user studies show that its generated behaviors are recognizable as each driver's own style, highlighting personalization as a key capability for human-centered autonomous driving. Our data and code are available at https://dmw-cvpr.github.io/.
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All authors Zehao Wang, Huaide Jiang, Shuaiwu Dong, Yuping Wang, Hang Qiu, Jiachen Li

Robotics

SoftMimicGen: A Data Generation System for Scalable Robot Learning in Deformable Object Manipulation

Large-scale robot datasets have facilitated the learning of a wide range of robot manipulation skills, but these datasets remain difficult to collect and scale further, owing to the intractable amount of human time, effort, and cost required. Simulation and synthetic data generation have proven to be an effective alternative to fuel this need for data, especially with the advent of recent work showing that such synthetic datasets can dramatically reduce real-world data requirements and facilitate generalization to novel scenarios unseen in real-world demonstrations. However, this paradigm has been limited to rigid-body tasks, which are easy to simulate. Deformable object manipulation encompasses a large portion of real-world manipulation and remains a crucial gap to address towards increasing adoption of the synthetic simulation data paradigm. In this paper, we introduce SoftMimicGen, an automated data generation pipeline for deformable object manipulation tasks. We introduce a suite of high-fidelity simulation environments that encompasses a wide range of deformable objects (stuffed animal, rope, tissue, towel) and manipulation behaviors (high-precision threading, dynamic whipping, folding, pick-and-place), across four robot embodiments: a single-arm manipulator, bimanual arms, a humanoid, and a surgical robot. We apply SoftMimicGen to generate datasets across the task suite, train high-performing policies from the data, and systematically analyze the data generation system. Project website: \href{https://softmimicgen.github.io}{softmimicgen.github.io}.
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All authors Masoud Moghani, Mahdi Azizian, Animesh Garg, Yuke Zhu, Sean Huver, Ajay Mandlekar

Robotics

Intelligent Navigation and Obstacle-Aware Fabrication for Mobile Additive Manufacturing Systems

As the demand for mass customization increases, manufacturing systems must become more flexible and adaptable to produce personalized products efficiently. Additive manufacturing (AM) enhances production adaptability by enabling on-demand fabrication of customized components directly from digital models, but its flexibility remains constrained by fixed equipment layouts. Integrating mobile robots addresses this limitation by allowing manufacturing resources to move and adapt to changing production requirements. Mobile AM Robots (MAMbots) combine AM with mobile robotics to produce and transport components within dynamic manufacturing environments. However, the dynamic manufacturing environments introduce challenges for MAMbots. Disturbances such as obstacles and uneven terrain can disrupt navigation stability, which in turn affects printing accuracy and surface quality. This work proposes a universal mobile printing-and-delivery platform that couples navigation and material deposition, addressing the limitations of earlier frameworks that treated these processes separately. A real-time control framework is developed to plan and control the robot's navigation, ensuring safe motion, obstacle avoidance, and path stability while maintaining print quality. The closed-loop integration of sensing, mobility, and manufacturing provides real-time feedback for motion and process control, enabling MAMbots to make autonomous decisions in dynamic environments. The framework is validated through simulations and real-world experiments that test its adaptability to trajectory variations and external disturbances. Coupled navigation and printing together enable MAMbots to plan safe, adaptive trajectories, improving flexibility and adaptability in manufacturing.
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All authors Yifei Li, Ruizhe Fu, Huihang Liu, Guha Manogharan, Feng Ju, Ilya Kovalenko

Robotics

Persistent Robot World Models: Stabilizing Multi-Step Rollouts via Reinforcement Learning

Action-conditioned robot world models generate future video frames of the manipulated scene given a robot action sequence, offering a promising alternative for simulating tasks that are difficult to model with traditional physics engines. However, these models are optimized for short-term prediction and break down when deployed autoregressively: each predicted clip feeds back as context for the next, causing errors to compound and visual quality to rapidly degrade. We address this through the following contributions. First, we introduce a reinforcement learning (RL) post-training scheme that trains the world model on its own autoregressive rollouts rather than on ground-truth histories. We achieve this by adapting a recent contrastive RL objective for diffusion models to our setting and show that its convergence guarantees carry over exactly. Second, we design a training protocol that generates and compares multiple candidate variable-length futures from the same rollout state, reinforcing higher-fidelity predictions over lower-fidelity ones. Third, we develop efficient, multi-view visual fidelity rewards that combine complementary perceptual metrics across camera views and are aggregated at the clip level for dense, low-variance training signal. Fourth, we show that our approach establishes a new state-of-the-art for rollout fidelity on the DROID dataset, outperforming the strongest baseline on all metrics (e.g., LPIPS reduced by 14% on external cameras, SSIM improved by 9.1% on the wrist camera), winning 98% of paired comparisons, and achieving an 80% preference rate in a blind human study.
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All authors Jai Bardhan, Patrik Drozdik, Josef Sivic, Vladimir Petrik

Robotics

Can Users Specify Driving Speed? Bench2Drive-Speed: Benchmark and Baselines for Desired-Speed Conditioned Autonomous Driving

End-to-end autonomous driving (E2E-AD) has achieved remarkable progress. However, one practical and useful function has been long overlooked: users may wish to customize the desired speed of the policy or specify whether to allow the autonomous vehicle to overtake. To bridge this gap, we present Bench2Drive-Speed, a benchmark with metrics, dataset, and baselines for desired-speed conditioned autonomous driving. We introduce explicit inputs of users' desired target-speed and overtake/follow instructions to driving policy models. We design quantitative metrics, including Speed-Adherence Score and Overtake Score, to measure how faithfully policies follow user specifications, while remaining compatible with standard autonomous driving metrics. To enable training of speed-conditioned policies, one approach is to collect expert demonstrations that strictly follow speed requirements, an expensive and unscalable process in the real world. An alternative is to adapt existing regular driving data by treating the speed observed in future frames as the target speed for training. To investigate this, we construct CustomizedSpeedDataset, composed of 2,100 clips annotated with experts demonstrations, enabling systematic investigation of supervision strategies. Our experiments show that, under proper re-annotation, models trained on regular driving data perform comparably to on expert demonstrations, suggesting that speed supervision can be introduced without additional complex real-world data collection. Furthermore, we find that while target-speed following can be achieved without degrading regular driving performance, executing overtaking commands remains challenging due to the inherent difficulty of interactive behaviors. All code, datasets and baselines are available at https://github.com/Thinklab-SJTU/Bench2Drive-Speed
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All authors Yuqian Shao, Xiaosong Jia, Langechuan Liu, Junchi Yan