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Computer Science Robotics

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Wednesday 21 January

Robotics · Cross-listed from cs.LG

From Observation to Prediction: LSTM for Vehicle Lane Change Forecasting on Highway On/Off-Ramps

On and off-ramps are understudied road sections even though they introduce a higher level of variation in highway interactions. Predicting vehicles' behavior in these areas can decrease the impact of uncertainty and increase road safety. In this paper, the difference between this Area of Interest (AoI) and a straight highway section is studied. Multi-layered LSTM architecture to train the AoI model with ExiD drone dataset is utilized. In the process, different prediction horizons and different models' workflow are tested. The results show great promise on horizons up to 4 seconds with prediction accuracy starting from about 76% for the AoI and 94% for the general highway scenarios on the maximum horizon.
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Robotics · Cross-listed from cs.AI

Implementing Knowledge Representation and Reasoning with Object Oriented Design

This paper introduces KRROOD, a framework designed to bridge the integration gap between modern software engineering and Knowledge Representation & Reasoning (KR&R) systems. While Object-Oriented Programming (OOP) is the standard for developing complex applications, existing KR&R frameworks often rely on external ontologies and specialized languages that are difficult to integrate with imperative code. KRROOD addresses this by treating knowledge as a first-class programming abstraction using native class structures, bridging the gap between the logic programming and OOP paradigms. We evaluate the system on the OWL2Bench benchmark and a human-robot task learning scenario. Experimental results show that KRROOD achieves strong performance while supporting the expressive reasoning required for real-world autonomous systems.
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All authors Abdelrhman Bassiouny, Tom Schierenbeck, Sorin Arion, Benjamin Alt, Naren Vasantakumaar, Giang Nguyen, Michael Beetz

Robotics

Moving Beyond Compliance in Soft-Robotic Catheters Through Modularity for Precision Therapies

Soft robotic instruments could navigate delicate, tortuous anatomy more safely than rigid tools, but clinical adoption is limited by insufficient tip functionalization and real-time feedback at the tissue interface. Few sensing and therapeutic modules are compact, robust, and adaptable enough to measure, and respond to, subtle physiological cues during intraluminal procedures. We present a 1.47 mm diameter modular soft robotic catheter that integrates sensing, actuation, and therapy while retaining the compliance needed for safe endoluminal navigation. Validated across multiple in vivo settings, we emphasize its utility in endoscopic retrograde cholangiopancreatography (ERCP), a highly technical procedure and a key access route to the pancreas, an organ that is fragile, difficult to instrument, and central to diseases such as pancreatic cancer. Our architecture supports up to four independently controlled functional units, allowing customizable combinations of anchoring, manipulation, sensing, and targeted drug delivery. In a live porcine model, we demonstrate semi-autonomous deployment into the pancreatic duct and 7.5 cm of endoscopic navigation within it, a region currently inaccessible with standard catheters. A closed-loop autonomous/shared-control system that combines a learned model, magnetic actuation, onboard shape sensing, and visual marker tracking further improves cannulation accuracy. Together, these results establish a scalable platform for multifunctional soft robotic catheters and a new paradigm for complex endoluminal interventions, with potential to reduce radiation exposure, shorten training, and accelerate clinical translation of soft robotic technologies.
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All authors B. Calmé, N. J. Greenidge, A. Metcalf, A. Bacchetti, G. Loza, D. Kpeglo, P. Lloyd, V. Pensabene, J. H. Chandler, P. Valdastri

Robotics

Stochastic Decision-Making Framework for Human-Robot Collaboration in Industrial Applications

Collaborative robots, or cobots, are increasingly integrated into various industrial and service settings to work efficiently and safely alongside humans. However, for effective human-robot collaboration, robots must reason based on human factors such as motivation level and aggression level. This paper proposes an approach for decision-making in human-robot collaborative (HRC) environments utilizing stochastic modeling. By leveraging probabilistic models and control strategies, the proposed method aims to anticipate human actions and emotions, enabling cobots to adapt their behavior accordingly. So far, most of the research has been done to detect the intentions of human co-workers. This paper discusses the theoretical framework, implementation strategies, simulation results, and potential applications of the bilateral collaboration approach for safety and efficiency in collaborative robotics.
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Robotics · Cross-listed from cs.AI

Drive-P2D: A Progressive Perception-to-Decision Benchmark for VLMs in Autonomous Driving

Autonomous driving requires reliable perception and safe decision-making in complex scenarios. Recent vision-language models (VLMs) demonstrate reasoning and generalization abilities, opening new possibilities for autonomous driving; however, existing benchmarks often evaluate perception and decision-making separately, limit failure analysis with choice-only formats, or introduce evaluation bias through LLM-scored long-form outputs. To address these issues, we present Drive-P2D, a progressive perception-to-decision benchmark with 6,650 questions across Object, Scene, and Decision levels. Drive-P2D adopts a separated reasoning-and-answer protocol: final answers are scored objectively, while reasoning is analyzed to identify error modes exposed along the progressive perception-to-decision chain. We evaluate mainstream VLMs across all and high-risk scenarios, and further characterize the perception-to-decision capability boundary through correlation analysis and similar-scene robustness testing. Reasoning further exposes failure modes such as logical reasoning errors and semantic feature omissions, and we train a lightweight analyzer model to automate large-scale error-mode annotation of reasoning. Together, these designs provide practical insights for building safer and more reliable VLMs for real-world autonomous driving.
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All authors Zecong Tang, Zixu Wang, Yifei Wang, Weitong Lian, Tianjian Gao, Haoran Li, Tengju Ru, Lingyi Meng, Zhejun Cui, Yichen Zhu, Qi Kang, Kaixuan Wang, Yu Zhang

Robotics

FARE: Fast-Slow Agentic Robotic Exploration

This work advances autonomous robot exploration by integrating agent-level semantic reasoning with fast local control. We introduce FARE, a hierarchical autonomous exploration framework that integrates a large language model (LLM) for global reasoning with a reinforcement learning (RL) policy for local decision making. FARE follows a fast-slow thinking paradigm. The slow-thinking LLM module interprets a concise textual description of the unknown environment and synthesizes an agent-level exploration strategy, which is then grounded into a sequence of global waypoints through a topological graph. To further improve reasoning efficiency, this module employs a modularity-based pruning mechanism that reduces redundant graph structures. The fast-thinking RL module executes exploration by reacting to local observations while being guided by the LLM-generated global waypoints. The RL policy is additionally shaped by a reward term that encourages adherence to the global waypoints, enabling coherent and robust closed-loop behavior. This architecture decouples semantic reasoning from geometric decision, allowing each module to operate in its appropriate temporal and spatial scale. In challenging simulated environments, our results show that FARE achieves substantial improvements in exploration efficiency over state-of-the-art baselines. We further deploy FARE on hardware and validate it in complex, large scale $200m\times130m$ building environment.
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All authors Shuhao Liao, Xuxin Lv, Jeric Lew, Shizhe Zhang, Jingsong Liang, Peizhuo Li, Yuhong Cao, Wenjun Wu, Guillaume Sartoretti

Robotics

Spatially Generalizable Mobile Manipulation via Adaptive Experience Selection and Dynamic Imagination

Mobile Manipulation (MM) involves long-horizon decision-making over multi-stage compositions of heterogeneous skills, such as navigation and picking up objects. Despite recent progress, existing MM methods still face two key limitations: (i) low sample efficiency, due to ineffective use of redundant data generated during long-term MM interactions; and (ii) poor spatial generalization, as policies trained on specific tasks struggle to transfer to new spatial layouts without additional training. In this paper, we address these challenges through Adaptive Experience Selection (AES) and model-based dynamic imagination. In particular, AES makes MM agents pay more attention to critical experience fragments in long trajectories that affect task success, improving skill chain learning and mitigating skill forgetting. Based on AES, a Recurrent State-Space Model (RSSM) is introduced for Model-Predictive Forward Planning (MPFP) by capturing the coupled dynamics between the mobile base and the manipulator and imagining the dynamics of future manipulations. RSSM-based MPFP can reinforce MM skill learning on the current task while enabling effective generalization to new spatial layouts. Comparative studies across different experimental configurations demonstrate that our method significantly outperforms existing MM policies. Real-world experiments further validate the feasibility and practicality of our method.
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All authors Ping Zhong, Liangbai Liu, Bolei Chen, Tao Wu, Jiazhi Xia, Chaoxu Mu, Jianxin Wang

Robotics

Landing-Induced Viscoelastic Changes in an Anthropomimetic Foot Joint Structure are Modulated by Foot Structure and Posture

How skeletal architecture and landing posture shape the immediate post-impact viscoelastic response of the foot remains incompletely understood, in part because cadaveric specimens are ill-suited to repeated impact testing across postures. In this study, we developed an anthropomimetic foot joint structure aimed at replicating the skeletal geometry of the human foot. Using a vertical drop apparatus that simulates landing and a viscoelastic system-identification model, we investigated how skeletal structure and posture modulate the apparent post-impact viscoelastic response. The results show that the multi-jointed anthropomimetic structure exhibited a higher damping ratio than simplified flat and rigid feet. Moreover, ankle dorsiflexion and toe extension systematically shifted the identified parameters, reducing the damping ratio under the tested conditions. Taken together, these findings indicate that an arch-like, multi-jointed skeletal architecture can enhance impact attenuation in an anthropomimetic mechanical foot, and that morphology and passive posture alone can tune the trade-off between attenuation and rebound. The observed trends are qualitatively consistent with reported differences in human landing strategies, and highlight the engineering advantage of anatomically informed skeletal design for achieving tunable impact attenuation through postural adjustment.
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All authors Satoru Hashimoto, Yinlai Jiang, Hiroshi Yokoi, Shunta Togo

Robotics

NeuroVLA: A Brain-inspired Embodied Intelligence for Fluid and Fast Reflexive Robotics Control

Vision-language-action (VLA) models inherit powerful semantic representations from large language models, but carrying over their design priorities can leave the demands of physical control under-specified. Stable manipulation requires high-frequency proprioceptive feedback and persistent motor state, in addition to instruction understanding. Here we introduce Neuromorphic Vision-Language-Action (NeuroVLA), a brain-inspired architecture that couples a cortical vision-language planner to recurrent cerebellar modulation and a stateful spiking spinal controller. These components translate semantic intent into actions while incorporating high-frequency proprioceptive and force feedback, maintaining short-term motor memory, and enabling local responses to unexpected contact. In simulated and physical manipulation tasks, the cerebellar module reduces mean commanded jerk by 75.6%, and NeuroVLA achieves a 54.8% collision-recovery rate compared with 0.0% for the evaluated VLA baselines. The spinal controller implemented on an FPGA-based neuromorphic processor achieves 2.19 ms inference latency and 0.87 mJ per inference, corresponding to approximately 0.4 W during inference. These results motivate moving beyond inherited language-model design priorities toward embodied architectures that explicitly integrate semantic planning, high-frequency bodily feedback, motor memory, and local correction.
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All authors Weiyu Guo, He Zhang, Pengteng Li, Tiefu Cai, Ziyang Chen, Yandong Guo, Xiao He, Yongkui Yang, Ying Sun, Hui Xiong

Robotics

Probing Prompt Design for Socially Compliant Robot Navigation with Vision Language Models

Language models are increasingly used for social robot navigation, yet existing benchmarks largely overlook principled prompt design for socially compliant behavior. This limitation is particularly relevant in practice, as many systems rely on small vision language models (VLMs) for efficiency. Compared to large language models, small VLMs exhibit weaker decision-making capabilities, making effective prompt design critical for accurate navigation. Inspired by cognitive theories of human learning and motivation, we study prompt design along two dimensions: system guidance (action-focused, reasoning-oriented, and perception-reasoning prompts) and motivational framing, where models compete against humans, other AI systems, or their past selves. Experiments on two socially compliant navigation datasets reveal three key findings. First, for non-finetuned GPT-4o, competition against humans achieves the best performance, while competition against other AI systems performs worst. For finetuned models, competition against the model's past self yields the strongest results, followed by competition against humans, with performance further influenced by coupling effects among prompt design, model choice, and dataset characteristics. Second, inappropriate system prompt design can significantly degrade performance, even compared to direct finetuning. Third, while direct finetuning substantially improves semantic-level metrics such as perception, prediction, and reasoning, it yields limited gains in action accuracy. In contrast, our system prompts produce a disproportionately larger improvement in action accuracy, indicating that the proposed prompt design primarily acts as a decision-level constraint rather than a representational enhancement.
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Robotics

UniCon: A Unified System for Efficient Robot Learning Transfers

Deploying learning-based controllers across heterogeneous robots is challenging due to platform differences, inconsistent interfaces, and inefficient middleware. To address these issues, we present UniCon, a lightweight framework that standardizes states, control flow, and instrumentation across platforms. It decomposes workflows into execution graphs with reusable components, separating system states from control logic to enable plug-and-play deployment across various robot morphologies. Unlike traditional middleware, it prioritizes efficiency through batched, vectorized data flow, minimizing communication overhead and improving inference latency. This modular, data-oriented approach enables seamless sim-to-real transfer with minimal re-engineering. We demonstrate that UniCon reduces code redundancy when transferring workflows and achieves higher inference efficiency compared to ROS-based systems. Deployed on over 12 robot models from 7 manufacturers, it has been successfully integrated into ongoing research projects, proving its effectiveness in real-world scenarios.
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All authors Yunfeng Lin, Li Xu, Yong Yu, Jiangmiao Pang, Weinan Zhang

Robotics · Cross-listed from cs.HC

Explainable OOHRI: Communicating Robot Capabilities and Limitations as Augmented Reality Affordances

Human interaction is essential for issuing personalized instructions and assisting robots when failure is likely. However, robots remain largely black boxes, offering users little insight into their evolving capabilities and limitations. To address this gap, we present explainable object-oriented HRI (X-OOHRI), an augmented reality (AR) interface that conveys robot action possibilities and constraints through visual signifiers, radial menus, color coding, and explanation tags. Our system encodes object properties and robot limits into object-oriented structures using a vision-language model, allowing explanation generation on the fly and direct manipulation of virtual twins spatially aligned within a simulated environment. We integrate the end-to-end pipeline with a physical robot and showcase diverse use cases ranging from low-level pick-and-place to high-level instructions. Finally, we evaluate X-OOHRI through a user study and find that participants effectively issue object-oriented commands, develop accurate mental models of robot limitations, and engage in mixed-initiative resolution.
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Robotics

TacUMI: A Multi-Modal Universal Manipulation Interface for Contact-Rich Tasks

Task decomposition is critical for understanding and learning complex long-horizon manipulation tasks. Especially for tasks involving rich physical interactions, relying solely on visual observations and robot proprioceptive information often fails to reveal the underlying event transitions. This raises the requirement for efficient collection of high-quality multi-modal data as well as robust segmentation method to decompose demonstrations into meaningful modules. Building on the idea of the handheld demonstration device Universal Manipulation Interface (UMI), we introduce TacUMI, a multi-modal data collection system that integrates additionally ViTac sensors, force-torque sensor, and pose tracker into a compact, robot-compatible gripper design, which enables synchronized acquisition of all these modalities during human demonstrations. We then propose a multi-modal segmentation framework that leverages temporal models to detect semantically meaningful event boundaries in sequential manipulations. Evaluation on a challenging cable mounting task shows more than 90 percent segmentation accuracy and highlights a remarkable improvement with more modalities, which validates that TacUMI establishes a practical foundation for both scalable collection and segmentation of multi-modal demonstrations in contact-rich tasks.
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All authors Tailai Cheng, Kejia Chen, Lingyun Chen, Liding Zhang, Yue Zhang, Yao Ling, Mahdi Hamad, Zhenshan Bing, Fan Wu, Karan Sharma, Alois Knoll

Tuesday 20 January

Robotics

A Decade of Human-Robot Interaction Through Immersive Lenses: Reviewing Extended Reality as a Research Instrument in Social Robotics

Over the past decade, Extended Reality (XR), including Virtual, Augmented, and Mixed Reality, gained attention as a research instrument in human-robot interaction studies, but remains underexplored in empirical investigations of social robotics. To map the field, we systematically reviewed empirical studies from 2015 to 2025. Of 6,527 peer-reviewed articles, only 33 met strict inclusion criteria. We examined (1) how XR and virtual social robots are used, focusing on the software and hardware employed and the application contexts in which they are deployed, (2) data collection and analysis methods, (3) demographics of the researchers and participants, and (4) the challenges and future directions. Our findings show that social XR-HRI research is still driven by laboratory simulations, while crucial specifications - such as the hardware, software, and robots used - are often not reported. Robots typically act as passive and hardly interactive visual stimulus, while the rich biosignal (e.g., eye-tracking) and logging (e.g. motion capturing) functions of modern head-mounted displays remain largely untapped. While there are gaps in demographic reporting, the research teams and samples are predominantly tech-centric, Western, young, and male. Key limitations include hardware delays, small homogeneous samples, and short study cycles. We propose a four-phase roadmap to establish social XR-HRI as a reliable research medium, which includes (1) strengthen application contexts, (2) more robust and testable technological iterations, (3) embedding diversity in samples and research teams, and (4) the need for reporting standards, e.g., in form of a suitable taxonomy. Advancing in these directions is essential for XR to mature from a lab prototype into an ecologically valid research instrument for social robotics.
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Robotics

UNCLE-Grasp: A Task-Adapted Framework for Uncertainty-Aware Grasping of Leaf-Occluded Strawberries

Robotic strawberry harvesting remains challenging under partial occlusion, where leaves obscure fruit geometry and make grasp decisions based on a single shape estimate unreliable. A partial observation may admit multiple plausible 3D completions, so a grasp feasible on one completion may fail on another. Existing uncertainty-aware grasping methods estimate uncertainty in pose, shape, or individual candidates, but do not aggregate grasp feasibility across completion hypotheses for an object-level attempt-or-abstain decision. We present UNCLE-Grasp, a task-adapted framework integrating learned shape completion, dropout-based variability estimation, physically grounded grasp evaluation, and risk-aware target-level decisions for leaf-occluded strawberries. Monte Carlo dropout generates multiple completion samples. For each sample, retained grasp candidates are combined into a wrench space to compute a completion-level force-closure score. Variability in this score across plausible completions, rather than geometric point variability alone, quantifies target-level grasp uncertainty. A conservative lower confidence bound determines whether to grasp or abstain. We evaluate the framework in simulation and on a physical robot under increasing synthetic and real leaf occlusion. At the highest simulated occlusion, UNCLE-Grasp raises success among attempted grasps from 0.780 for the strongest completed baseline to 0.870, with similar attempt rates of 0.860 and 0.880, respectively, and raises overall success from 0.680 to 0.740. On the physical robot at approximately 87% synthetic occlusion, it achieves 0.800 success among attempted grasps versus 0.483 for the strongest completed baseline, although at a lower attempt rate. These results show that UNCLE-Grasp enables more reliable risk-aware execution through selective abstention, with a trade-off between grasp reliability and harvesting yield.
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All authors Malak Mansour, Ali Abouzeid, Zezhou Sun, Qinbo Sun, Dezhen Song, Abdalla Swikir

Robotics

Learning-based Force Sensing and Impedance Matching for Safe Haptic Feedback in Robot-assisted Laparoscopic Surgery

Integrating accurate haptic feedback into robot-assisted minimally invasive surgery (RAMIS) remains challenging due to difficulties in precise force rendering and ensuring system safety during teleoperation. We present a Nonlinear Impedance Matching Approach (NIMA) that extends our previously validated Impedance Matching Approach (IMA) by incorporating nonlinear dynamics to accurately model and render complex tool-tissue interactions in real-time. NIMA achieves a mean absolute error of 0.01 (std 0.02 N), representing a 95% reduction compared to IMA. Additionally, NIMA eliminates haptic "kickback" by ensuring zero force is applied to the user's hand when they release the handle, enhancing both patient safety and operator comfort. By accounting for nonlinearities in tool-tissue interactions, NIMA significantly improves force fidelity, responsiveness, and precision across various surgical conditions, advancing haptic feedback systems for reliable robot-assisted surgical procedures.
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All authors Aiden Mazidi, Majid Roshanfar, Amir Sayadi, Javad Dargahi, Jake Barralet, Liane S. Feldman, Amir Hooshiar

Robotics

Agentic AI Meets Edge Computing in Autonomous UAV Swarms

The integration of agentic AI, powered by large language models (LLMs) with autonomous reasoning, planning, and execution, into unmanned aerial vehicle (UAV) swarms opens new operational possibilities and brings the vision of the Internet of Drones closer to reality. However, infrastructure constraints, dynamic environments, and the computational demands of multi-agent coordination limit real-world deployment in high-risk scenarios such as wildfires and disaster response. This paper investigates the integration of LLM-based agentic AI and edge computing to realize scalable and resilient autonomy in UAV swarms. We first discuss three architectures for supporting UAV swarms - standalone, edge-enabled, and edge-cloud hybrid deployment - each optimized for varying autonomy and connectivity levels. Then, a use case for wildfire search and rescue (SAR) is designed to demonstrate the efficiency of the edge-enabled architecture, enabling high SAR coverage, reduced mission completion times, and a higher level of autonomy compared to traditional approaches. Finally, we highlight open challenges in integrating LLMs and edge computing for mission-critical UAV-swarm applications.
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Robotics

RoboBrain 2.5: Depth in Sight, Time in Mind

We introduce RoboBrain 2.5, a next-generation embodied AI foundation model that advances general perception, spatial reasoning, and temporal modeling through extensive training on high-quality spatiotemporal supervision. Building upon its predecessor, RoboBrain 2.5 introduces two major capability upgrades. Specifically, it unlocks Precise 3D Spatial Reasoning by shifting from 2D pixel-relative grounding to depth-aware coordinate prediction and absolute metric constraint comprehension, generating complete 3D manipulation traces as ordered keypoint sequences under physical constraints. Complementing this spatial precision, the model establishes Dense Temporal Value Estimation that provides dense, step-aware progress prediction and execution state understanding across varying viewpoints, producing stable feedback signals for downstream learning. Together, these upgrades extend the framework toward more physically grounded and execution-aware embodied intelligence for complex, fine-grained manipulation. The code and checkpoints are available at project website: https://superrobobrain.github.io
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All authors Huajie Tan, Enshen Zhou, Zhiyu Li, Yijie Xu, Yuheng Ji, Xiansheng Chen, Cheng Chi, Pengwei Wang, Huizhu Jia, Yulong Ao, Mingyu Cao, Sixiang Chen, Zhe Li, Mengzhen Liu, Zixiao Wang, Shanyu Rong, Yaoxu Lyu, Zhongxia Zhao, Peterson Co, Yibo Li, Yi Han, Shaoxuan Xie, Guocai Yao, Songjing Wang, Leiduo Zhang, Xi Yang, Yance Jiao, Donghai Shi, Kunchang Xie, Shaokai Nie, Chunlei Men, Yonghua Lin, Zhongyuan Wang, Tiejun Huang, Shanghang Zhang

Robotics · Cross-listed from cs.CR

SilentDrift: Exploiting Action Chunking for Stealthy Backdoor Attacks on Vision-Language-Action Models

Vision-Language-Action (VLA) models are increasingly deployed in safety-critical robotic applications, yet their security vulnerabilities remain underexplored. We identify a fundamental security flaw in modern VLA systems: the combination of action chunking and delta pose representations creates an intra-chunk visual open-loop. This mechanism forces the robot to execute K-step action sequences, allowing per-step perturbations to accumulate through integration. We propose SILENTDRIFT, a stealthy black-box backdoor attack exploiting this vulnerability. Our method employs the Smootherstep function to construct perturbations with guaranteed C2 continuity, ensuring zero velocity and acceleration at trajectory boundaries to satisfy strict kinematic consistency constraints. Furthermore, our keyframe attack strategy selectively poisons only the critical approach phase, maximizing impact while minimizing trigger exposure. The resulting poisoned trajectories are visually indistinguishable from successful demonstrations. Evaluated on the LIBERO, SILENTDRIFT achieves a 93.2% Attack Success Rate with a poisoning rate under 2%, while maintaining a 95.3% Clean Task Success Rate.
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All authors Bingxin Xu, Yuzhang Shang, Binghui Wang, Emilio Ferrara

Robotics · Cross-listed from cs.LG

Q-learning with Adjoint Matching

We propose Q-learning with Adjoint Matching (QAM), a novel TD-based reinforcement learning (RL) algorithm that tackles a long-standing challenge in continuous-action RL: efficient optimization of an expressive diffusion or flow-matching policy with respect to a parameterized Q-function. Effective optimization requires exploiting the first-order information of the critic, but it is challenging to do so for flow or diffusion policies because direct gradient-based optimization via backpropagation through their multi-step denoising process is numerically unstable. Existing methods work around this either by only using the value and discarding the gradient information, or by relying on approximations that sacrifice policy expressivity or bias the learned policy. QAM sidesteps both of these challenges by leveraging adjoint matching, a recently proposed technique in generative modeling, which transforms the critic's action gradient to form a step-wise objective function that is free from unstable backpropagation, while providing an unbiased, expressive policy at the optimum. Combined with temporal-difference backup for critic learning, QAM consistently outperforms prior approaches on hard, sparse reward tasks in both offline and offline-to-online RL.
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Robotics

TwinBrainVLA: Unleashing the Potential of Generalist VLMs for Embodied Tasks via Asymmetric Mixture-of-Transformers

The fundamental premise of Vision-Language-Action (VLA) models is to harness the extensive general capabilities of pre-trained Vision-Language Models (VLMs) for generalized embodied intelligence. However, standard robotic fine-tuning inevitably disrupts the pre-trained feature space, leading to "catastrophic forgetting" that compromises the general visual understanding we aim to leverage. To effectively utilize the uncorrupted general capabilities of VLMs for robotic tasks, we propose TwinBrainVLA, which coordinates two isomorphic VLM pathways: a frozen generalist (also called "Left Brain") and a trainable specialist (also called "Right Brain"). Our architecture utilizes a Asymmetric Mixture-of-Transformers (AsyMoT) mechanism, enabling the Right Brain to dynamically query and fuse intact semantic knowledge from the Left Brain with proprioceptive states. This fused representation conditions a flow-matching action expert for precise continuous control. Empirical results on SimplerEnv and RoboCasa benchmarks demonstrate that by explicitly retaining general capabilities, TwinBrainVLA achieves substantial performance gains over baseline models in complex manipulation tasks.
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All authors Bin Yu, Shijie Lian, Xiaopeng Lin, Yuliang Wei, Zhaolong Shen, Changti Wu, Yuzhuo Miao, Xinming Wang, Bailing Wang, Cong Huang, Kai Chen

Robotics

SandWorm: Event-based Visuotactile Perception with Active Vibration for Screw-Actuated Robot in Granular Media

Perception in granular media remains challenging due to unpredictable particle dynamics. To address this challenge, we present SandWorm, a biomimetic screw-actuated robot augmented by peristaltic motion to enhance locomotion, and SWTac, a novel event-based visuotactile sensor with an actively vibrated elastomer. The event camera is mechanically decoupled from vibrations by a spring isolation mechanism, enabling high-quality tactile imaging of both dynamic and stationary objects. For algorithm design, we propose an IMU-guided temporal filter to enhance imaging consistency, improving MSNR by 24%. Moreover, we systematically optimize SWTac with vibration parameters, event camera settings and elastomer properties. Motivated by asymmetric edge features, we also implement contact surface estimation by U-Net. Experimental validation demonstrates SWTac's 0.2 mm texture resolution, 98% stone classification accuracy, and 0.15 N force estimation error, while SandWorm demonstrates versatile locomotion (up to 12.5 mm/s) in challenging terrains, successfully executes pipeline dredging and subsurface exploration in complex granular media (observed 90% success rate). Field experiments further confirm the system's practical performance.
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All authors Shoujie Li, Changqing Guo, Junhao Gong, Chenxin Liang, Wenhua Ding, Wenbo Ding

Robotics

When Backdoors Meet Partial Observability: Attacking Real-World Reinforcement Learning

Backdoor attacks can cause reinforcement learning (RL) policies to behave normally under clean inputs while executing malicious behaviors when triggers are present. Existing RL backdoor attacks are primarily studied in simulation and often assume that attackers can reliably manipulate the observations driving policy decisions. This assumption becomes fragile in real-world deployment, where RL policies commonly rely on multimodal observations. Attackers can manipulate visual inputs through physical triggers, but auxiliary states such as LiDAR and odometry signals remain uncontrollable and vary across trajectories. We study this overlooked challenge and propose a diffusion-guided backdoor attack framework (DGBA) for real-world RL. DGBA uses small printable visual patches as triggers and learns a stochastic trigger distribution via conditional diffusion to maintain consistent attack activation under varying uncontrollable states. We further introduce an advantage-based poisoning strategy that injects triggers only at decision-critical training states. Experiments on a physical TurtleBot3 platform show that DGBA consistently outperforms prior RL backdoor attacks while preserving normal task performance. Demo videos and code are available in the supplementary material.
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All authors Tairan Huang, Qingqing Ye, Yulin Jin, Jiawei Lian, Yaxin Xiao, Yi Wang, Haibo Hu

Robotics

Zero-shot adaptable task planning for autonomous construction robots: a comparative study of lightweight single and multi-AI agent systems

Robots are expected to play a major role in the future construction industry but face challenges due to high costs and difficulty adapting to dynamic tasks. This study explores the potential of foundation models to enhance the adaptability and generalizability of task planning in construction robots. Four models are proposed and implemented using lightweight, open-source large language models (LLMs) and vision language models (VLMs). These models include one single agent and three multi-agent teams that collaborate to create robot action plans. The models are evaluated across three construction roles: Painter, Safety Inspector, and Floor Tiling. Results show that the four-agent team outperforms the state-of-the-art GPT-4o in most metrics while being ten times more cost-effective. Additionally, teams with three and four agents demonstrate the improved generalizability. By discussing how agent behaviors influence outputs, this study enhances the understanding of AI teams and supports future research in diverse unstructured environments beyond construction.
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All authors Hossein Naderi, Alireza Shojaei, Lifu Huang, Philip Agee, Kereshmeh Afsari, Abiola Akanmu

Robotics

Group-Invariant Unsupervised Skill Discovery: Symmetry-aware Skill Representations for Generalizable Behavior

Unsupervised skill discovery aims to acquire behavior primitives that improve exploration and accelerate downstream task learning. However, existing approaches often ignore the geometric symmetries of physical environments, leading to redundant behaviors and sample inefficiency. To address this, we introduce Group-Invariant Skill Discovery (GISD), a framework that explicitly embeds group structure into the skill discovery objective. Our approach is grounded in a theoretical guarantee: we prove that in group-symmetric environments, the standard Wasserstein dependency measure admits a globally optimal solution comprised of an equivariant policy and a group-invariant scoring function. Motivated by this, we formulate the Group-Invariant Wasserstein dependency measure, which restricts the optimization to this symmetry-aware subspace without loss of optimality. Practically, we parameterize the scoring function using a group Fourier representation and define the intrinsic reward via the alignment of equivariant latent features, ensuring that the discovered skills generalize systematically under group transformations. Experiments on state-based and pixel-based locomotion benchmarks demonstrate that GISD achieves broader state-space coverage and improved efficiency in downstream task learning compared to a strong baseline.
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All authors Junwoo Chang, Joseph Park, Roberto Horowitz, Jongmin Lee, Jongeun Choi

Robotics

Active Cross-Modal Visuo-Tactile Perception of Deformable Linear Objects

This paper presents a novel cross-modal visuo-tactile perception framework for the 3D shape reconstruction of deformable linear objects (DLOs), with a specific focus on cables subject to severe visual occlusions. Unlike existing methods relying predominantly on vision, whose performance degrades under varying illumination, background clutter, or partial visibility, the proposed approach integrates foundation-model-based visual perception with adaptive tactile exploration. The visual pipeline exploits SAM for instance segmentation and Florence for semantic refinement, followed by skeletonization, endpoint detection, and point-cloud extraction. Occluded cable segments are autonomously identified and explored with a tactile sensor, which provides local point clouds that are merged with the visual data through Euclidean clustering and topology-preserving fusion. A B-spline interpolation driven by endpoint-guided point sorting yields a smooth and complete reconstruction of the cable shape. Experimental validation using a robotic manipulator equipped with an RGB-D camera and a tactile pad demonstrates that the proposed framework accurately reconstructs both simple and highly curved single or multiple cable configurations, even when large portions are occluded. These results highlight the potential of foundation-model-enhanced cross-modal perception for advancing robotic manipulation of deformable objects.
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Robotics · Cross-listed from cs.CV

FantasyVLN: Unified Multimodal Chain-of-Thought Reasoning for Vision-Language Navigation

Achieving human-level performance in Vision-and-Language Navigation (VLN) requires an embodied agent to jointly understand multimodal instructions and visual-spatial context while reasoning over long action sequences. Recent works, such as NavCoT and NavGPT-2, demonstrate the potential of Chain-of-Thought (CoT) reasoning for improving interpretability and long-horizon planning. Moreover, multimodal extensions like OctoNav-R1 and CoT-VLA further validate CoT as a promising pathway toward human-like navigation reasoning. However, existing approaches face critical drawbacks: purely textual CoTs lack spatial grounding and easily overfit to sparse annotated reasoning steps, while multimodal CoTs incur severe token inflation by generating imagined visual observations, making real-time navigation impractical. In this work, we propose FantasyVLN, a unified implicit reasoning framework that preserves the benefits of CoT reasoning without explicit token overhead. Specifically, imagined visual tokens are encoded into a compact latent space using a pretrained Visual AutoRegressor (VAR) during CoT reasoning training, and the model jointly learns from textual, visual, and multimodal CoT modes under a unified multi-CoT strategy. At inference, our model performs direct instruction-to-action mapping while still enjoying reasoning-aware representations. Extensive experiments on LH-VLN show that our approach achieves reasoning-aware yet real-time navigation, improving success rates and efficiency while reducing inference latency by an order of magnitude compared to explicit CoT methods.
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All authors Jing Zuo, Lingzhou Mu, Fan Jiang, Chengcheng Ma, Mu Xu, Yonggang Qi

Robotics

Efficient Coordination with the System-Level Shared State: An Embodied-AI Native Modular Framework

As Embodied AI systems move from research prototypes to real world deployments, they tend to evolve rapidly while remaining reliable under workload changes and partial failures. In practice, many deployments are only partially decoupled: middleware moves messages, but shared context and feedback semantics are implicit, causing interface drift, cross-module interference, and brittle recovery at scale. We present ANCHOR, a modular framework that makes decoupling and robustness explicit system-level primitives. ANCHOR separates (i) Canonical Records, an evolvable contract for the standardized shared state, from (ii) a communication bus for many-to-many dissemination and feedback-oriented coordination, forming an inspectable end-to-end loop. We validate closed-loop feasibility on a de-identified workflow instantiation, characterize latency distributions under varying payload sizes and publish rates, and demonstrate automatic stream resumption after hard crashes and restarts even with shared-memory loss. Overall, ANCHOR turns ad-hoc integration glue into explicit contracts, enabling controlled degradation under load and self-healing recovery for scalable deployment of closed-loop AI systems.
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All authors Yixuan Deng, Tongrun Wu, Donghao Wu, Zeyu Wei, Jiayuan Wang, Zhenglong Sun, Yuqing Tang, Xiaoqiang Ji

Robotics

GuideTouch: An Obstacle Avoidance Device with Tactile Feedback for Visually Impaired

Safe navigation for the visually impaired individuals remains a critical challenge, especially concerning head-level obstacles, which traditional mobility aids often fail to detect. We introduce GuideTouch, a compact, affordable, standalone wearable device designed for autonomous obstacle avoidance. The system integrates two vertically aligned Time-of-Flight (ToF) sensors, enabling three-dimensional environmental perception, and four vibrotactile actuators that provide directional haptic feedback. Proximity and direction information is communicated via an intuitive 4-point vibrotactile feedback system located across the user's shoulders and upper chest. For real-world robustness, the device includes a unique centrifugal self-cleaning optical cover mechanism and a sound alarm system for location if the device is dropped. We evaluated the haptic perception accuracy across 22 participants (17 male and 5 female, aged 21-48, mean 25.7, sd 6.1). Statistical analysis confirmed a significant difference between the perception accuracy of different patterns. The system demonstrated high recognition accuracy, achieving an average of 92.9% for single and double motor (primary directional) patterns. Furthermore, preliminary experiments with 14 visually impaired users validated this interface, showing a recognition accuracy of 93.75% for primary directional cues. The results demonstrate that GuideTouch enables intuitive spatial perception and could significantly improve the safety, confidence, and autonomy of users with visual impairments during independent navigation.
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All authors Timofei Kozlov, Artem Trandofilov, Georgii Gazaryan, Issatay Tokmurziyev, Miguel Altamirano Cabrera, Dzmitry Tsetserukou

Robotics

DroneVLA: VLA based Aerial Manipulation

As aerial platforms evolve from passive observers to active manipulators, the challenge shifts toward designing intuitive interfaces that allow non-expert users to command these systems naturally. This work introduces a novel concept of autonomous aerial manipulation system capable of interpreting high-level natural language commands to retrieve objects and deliver them to a human user. The system is intended to integrate a MediaPipe based on Grounding DINO and a Vision-Language-Action (VLA) model with a custom-built drone equipped with a 1-DOF gripper and an Intel RealSense RGB-D camera. VLA performs semantic reasoning to interpret the intent of a user prompt and generates a prioritized task queue for grasping of relevant objects in the scene. Grounding DINO and dynamic A* planning algorithm are used to navigate and safely relocate the object. To ensure safe and natural interaction during the handover phase, the system employs a human-centric controller driven by MediaPipe. This module provides real-time human pose estimation, allowing the drone to employ visual servoing to maintain a stable, distinct position directly in front of the user, facilitating a comfortable handover. We demonstrate the system's efficacy through real-world experiments for localization and navigation, which resulted in a 0.164m, 0.070m, and 0.084m of max, mean euclidean, and root-mean squared errors, respectively, highlighting the feasibility of VLA for aerial manipulation operations.
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All authors Fawad Mehboob, Monijesu James, Amir Habel, Jeffrin Sam, Miguel Altamirano Cabrera, Dzmitry Tsetserukou