Robotics
Papers
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Wednesday 3 December
Active suspension systems are critical for enhancing vehicle comfort, safety, and stability, yet their performance is often limited by fixed hardware designs and control strategies that cannot adapt to uncertain and dynamic operating conditions. Recent advances in digital twins (DTs) and deep reinforcement learning (DRL) offer new opportunities for real-time, data-driven optimization across a vehicle's lifecycle. However, integrating these technologies into a unified framework remains an open challenge. This work presents a DT-based control co-design (CCD) framework for full-vehicle active suspensions using multi-generation design concepts. By integrating automatic differentiation into DRL, we jointly optimize physical suspension components and control policies under varying driver behaviors and environmental uncertainties. DRL also addresses the challenge of partial observability, where only limited states can be sensed and fed back to the controller, by learning optimal control actions directly from available sensor information. The framework incorporates model updating with quantile learning to capture data uncertainty, enabling real-time decision-making and adaptive learning from digital-physical interactions. The approach demonstrates personalized optimization of suspension systems under two distinct driving settings (mild and aggressive). Results show that the optimized systems achieve smoother trajectories and reduce control efforts by approximately 43% and 52% for mild and aggressive, respectively, while maintaining ride comfort and stability. Contributions include: developing a DT-enabled CCD framework integrating DRL and uncertainty-aware model updating for full-vehicle active suspensions, introducing a multi-generation design strategy for self-improving systems, and demonstrating personalized optimization of active suspension systems for distinct driver types.
Robotics
A Modular Architecture Design for Autonomous Driving Racing in Controlled Environments
This paper presents a modular autonomous driving architecture for Formula Student Driverless competition vehicles operating in closed-circuit environments. The perception module employs YOLOv11 for real-time traffic cone detection, achieving 0.93 mAP@0.5 on the FSOCO dataset, combined with neural stereo depth estimation from a ZED 2i camera for 3D cone localization with sub-0.5 m median error at distances up to 7 m. State estimation fuses RTK-GNSS positioning and IMU measurements through an Extended Kalman Filter (EKF) based on a kinematic bicycle model, achieving centimeter-level localization accuracy with a 12 cm improvement over raw GNSS. Path planning computes the racing line via cubic spline interpolation on ordered track boundaries and assigns speed profiles constrained by curvature and vehicle dynamics. A regulated pure pursuit controller tracks the planned trajectory with a dynamic lookahead parameterized by speed error. The complete pipeline is implemented as a modular ROS 2 architecture on an NVIDIA Jetson Orin NX platform, with each subsystem deployed as independent nodes communicating through a dual-computer configuration. Experimental validation combines real-world sensor evaluation with simulation-based end-to-end testing, where realistic sensor error distributions are injected to assess system-level performance under representative conditions.
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Robotics
OmniDexVLG: Learning Dexterous Grasp Generation from Vision Language Model-Guided Grasp Semantics, Taxonomy and Functional Affordance
Dexterous grasp generation aims to produce grasp poses that align with task requirements and human interpretable grasp semantics. However, achieving semantically controllable dexterous grasp synthesis remains highly challenging due to the lack of unified modeling of multiple semantic dimensions, including grasp taxonomy, contact semantics, and functional affordance. To address these limitations, we present OmniDexVLG, a multimodal, semantics aware grasp generation framework capable of producing structurally diverse and semantically coherent dexterous grasps under joint language and visual guidance. Our approach begins with OmniDexDataGen, a semantic rich dexterous grasp dataset generation pipeline that integrates grasp taxonomy guided configuration sampling, functional affordance contact point sampling, taxonomy aware differential force closure grasp sampling, and physics based optimization and validation, enabling systematic coverage of diverse grasp types. We further introduce OmniDexReasoner, a multimodal grasp type semantic reasoning module that leverages multi agent collaboration, retrieval augmented generation, and chain of thought reasoning to infer grasp related semantics and generate high quality annotations that align language instructions with task specific grasp intent. Building upon these components, we develop a unified Vision Language Grasping generation model that explicitly incorporates grasp taxonomy, contact structure, and functional affordance semantics, enabling fine grained control over grasp synthesis from natural language instructions. Extensive experiments in simulation and real world object grasping and ablation studies demonstrate that our method substantially outperforms state of the art approaches in terms of grasp diversity, contact semantic diversity, functional affordance diversity, and semantic consistency.
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Robotics
IM HERE: Interaction Model for Human Effort Based Robot Engagement
The effectiveness of human-robot interaction often hinges on the ability to cultivate engagement - a dynamic process of cognitive involvement that supports meaningful exchanges. Many existing definitions and models of engagement are either too vague or lack the ability to generalize across different contexts. We introduce IM HERE, a novel framework that models engagement effectively in human-human, human-robot, and robot-robot interactions. By employing an effort-based description of bilateral relationships between entities, we provide an accurate breakdown of relationship patterns, simplifying them to focus placement and four key states. This framework captures mutual relationships, group behaviors, and actions conforming to social norms, translating them into specific directives for autonomous systems. By integrating both subjective perceptions and objective states, the model precisely identifies and describes miscommunication. The primary objective of this paper is to automate the analysis, modeling, and description of social behavior, and to determine how autonomous systems can behave in accordance with social norms for full social integration while simultaneously pursuing their own social goals.
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Robotics
MPCFormer: A physics-informed data-driven approach for explainable socially-aware autonomous driving
Autonomous Driving (AD) vehicles still struggle to exhibit human-like behavior in highly dynamic and interactive traffic scenarios. The key challenge lies in AD's limited ability to interact with surrounding vehicles, largely due to a lack of understanding the underlying mechanisms of social interaction. To address this issue, we introduce MPCFormer, an explainable socially-aware autonomous driving approach with physics-informed and data-driven coupled social interaction dynamics. In this model, the dynamics are formulated into a discrete space-state representation, which embeds physics priors to enhance modeling explainability. The dynamics coefficients are learned from naturalistic driving data via a Transformer-based encoder-decoder architecture. To the best of our knowledge, MPCFormer is the first approach to explicitly model the dynamics of multi-vehicle social interactions. The learned social interaction dynamics enable the planner to generate manifold, human-like behaviors when interacting with surrounding traffic. By leveraging the MPC framework, the approach mitigates the potential safety risks typically associated with purely learning-based methods. Open-looped evaluation on NGSIM dataset demonstrates that MPCFormer achieves superior social interaction awareness, yielding the lowest trajectory prediction errors compared with other state-of-the-art approaches. The prediction achieves an ADE as low as 0.86 m over a long prediction horizon of 5 seconds. Close-looped experiments in highly intense interaction scenarios, where consecutive lane changes are required to exit an off-ramp, further validate the effectiveness of MPCFormer. Results show that MPCFormer achieves the highest planning success rate of 94.67%, improves driving efficiency by 15.75%, and reduces the collision rate from 21.25% to 0.5%, outperforming a frontier Reinforcement Learning (RL) based planner.
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Robotics
Safety Reinforced Model Predictive Control (SRMPC): Improving MPC with Reinforcement Learning for Motion Planning in Autonomous Driving
Model predictive control (MPC) is widely used for motion planning, particularly in autonomous driving. Real-time capability of the planner requires utilizing convex approximation of optimal control problems (OCPs) for the planner. However, such approximations confine the solution to a subspace, which might not contain the global optimum. To address this, we propose using safe reinforcement learning (SRL) to obtain a new and safe reference trajectory within MPC. By employing a learning-based approach, the MPC can explore solutions beyond the close neighborhood of the previous one, potentially finding global optima. We incorporate constrained reinforcement learning (CRL) to ensure safety in automated driving, using a handcrafted energy function-based safety index as the constraint objective to model safe and unsafe regions. Our approach utilizes a state-dependent Lagrangian multiplier, learned concurrently with the safe policy, to solve the CRL problem. Through experimentation in a highway scenario, we demonstrate the superiority of our approach over both MPC and SRL in terms of safety and performance measures.
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Robotics
Bayesian Optimization for Automatic Tuning of Torque-Level Nonlinear Model Predictive Control
This paper presents an auto-tuning framework for torque-based Nonlinear Model Predictive Control (nMPC), where the MPC serves as a real-time controller for optimal joint torque commands. The MPC parameters, including cost function weights and low-level controller gains, are optimized using high-dimensional Bayesian Optimization (BO) techniques, specifically Sparse Axis-Aligned Subspace (SAASBO) with a digital twin (DT) to achieve precise end-effector trajectory real-time tracking on an UR10e robot arm. The simulation model allows efficient exploration of the high-dimensional parameter space, and it ensures safe transfer to hardware. Our simulation results demonstrate significant improvements in tracking performance (+41.9%) and reduction in solve times (-2.5%) compared to manually-tuned parameters. Moreover, experimental validation on the real robot follows the trend (with a +25.8% improvement), emphasizing the importance of digital twin-enabled automated parameter optimization for robotic operations.
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Robotics
Prediction-Driven Motion Planning: Route Integration Strategies in Attention-Based Prediction Models
Combining motion prediction and motion planning offers a promising framework for enhancing interactions between automated vehicles and other traffic participants. However, this introduces challenges in conditioning predictions on navigation goals and ensuring stable, kinematically feasible trajectories. Addressing the former challenge, this paper investigates the extension of attention-based motion prediction models with navigation information. By integrating the ego vehicle's intended route and goal pose into the model architecture, we bridge the gap between multi-agent motion prediction and goal-based motion planning. We propose and evaluate several architectural navigation integration strategies to our model on the nuPlan dataset. Our results demonstrate the potential of prediction-driven motion planning, highlighting how navigation information can enhance both prediction and planning tasks. Our implementation is at: https://github.com/KIT-MRT/future-motion.
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Robotics
House of Dextra: Cross-embodied Co-design for Dexterous Hands
Dexterous manipulation is limited by both control and design, without consensus as to what makes manipulators best for performing dexterous tasks. This raises a fundamental challenge: how should we design and control robot manipulators that are optimized for dexterity? We present a co-design framework that learns task-specific hand morphology and complementary dexterous control policies. The framework supports 1) an expansive morphology search space including joint, finger, and palm generation, 2) scalable evaluation across the wide design space via morphology-conditioned cross-embodied control, and 3) real-world fabrication with accessible components. We evaluate the approach across multiple dexterous tasks, including in-hand rotation with simulation and real deployment. Our framework enables an end-to-end pipeline that can design, train, fabricate, and deploy a new robotic hand in under 24 hours. The full framework and generated robot hands are open-sourced and available on our website.
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Robotics
Crossing the Sim2Real Gap Between Simulation and Ground Testing to Space Deployment of Autonomous Free-flyer Control
Reinforcement learning (RL) offers transformative potential for robotic control in space. We present the first on-orbit demonstration of RL-based autonomous control of a free-flying robot, the NASA Astrobee, aboard the International Space Station (ISS). Using NVIDIA's Omniverse physics simulator and curriculum learning, we trained a deep neural network to replace Astrobee's standard attitude and translation control, enabling it to navigate in microgravity. Our results validate a novel training pipeline that bridges the simulation-to-reality (Sim2Real) gap, utilizing a GPU-accelerated, scientific-grade simulation environment for efficient Monte Carlo RL training. This successful deployment demonstrates the feasibility of training RL policies terrestrially and transferring them to space-based applications. This paves the way for future work in In-Space Servicing, Assembly, and Manufacturing (ISAM), enabling rapid on-orbit adaptation to dynamic mission requirements.
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Robotics
Autonomous Planning In-space Assembly Reinforcement-learning free-flYer (APIARY) International Space Station Astrobee Testing
The US Naval Research Laboratory's (NRL's) Autonomous Planning In-space Assembly Reinforcement-learning free-flYer (APIARY) experiment pioneers the use of reinforcement learning (RL) for control of free-flying robots in the zero-gravity (zero-G) environment of space. On Tuesday, May 27th 2025 the APIARY team conducted the first ever, to our knowledge, RL control of a free-flyer in space using the NASA Astrobee robot on-board the International Space Station (ISS). A robust 6-degrees of freedom (DOF) control policy was trained using an actor-critic Proximal Policy Optimization (PPO) network within the NVIDIA Isaac Lab simulation environment, randomizing over goal poses and mass distributions to enhance robustness. This paper details the simulation testing, ground testing, and flight validation of this experiment. This on-orbit demonstration validates the transformative potential of RL for improving robotic autonomy, enabling rapid development and deployment (in minutes to hours) of tailored behaviors for space exploration, logistics, and real-time mission needs.
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Robotics · Cross-listed from cs.CV
PosA-VLA: Enhancing Action Generation via Pose-Conditioned Anchor Attention
The Vision-Language-Action (VLA) models have demonstrated remarkable performance on embodied tasks and shown promising potential for real-world applications. However, current VLAs still struggle to produce consistent and precise target-oriented actions, as they often generate redundant or unstable motions along trajectories, limiting their applicability in time-sensitive scenarios.In this work, we attribute these redundant actions to the spatially uniform perception field of existing VLAs, which causes them to be distracted by target-irrelevant objects, especially in complex environments.To address this issue, we propose an efficient PosA-VLA framework that anchors visual attention via pose-conditioned supervision, consistently guiding the model's perception toward task-relevant regions. The pose-conditioned anchor attention mechanism enables the model to better align instruction semantics with actionable visual cues, thereby improving action generation precision and efficiency. Moreover, our framework adopts a lightweight architecture and requires no auxiliary perception modules (e.g., segmentation or grounding networks), ensuring efficient inference. Extensive experiments verify that our method executes embodied tasks with precise and time-efficient behavior across diverse robotic manipulation benchmarks and shows robust generalization in a variety of challenging environments.
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Robotics
ContactRL: Safe Reinforcement Learning based Motion Planning for Contact based Human Robot Collaboration
In collaborative human-robot tasks, safety requires not only avoiding collisions but also ensuring safe, intentional physical contact. We present ContactRL, a reinforcement learning (RL) based framework that directly incorporates contact safety into the reward function through force feedback. This enables a robot to learn adaptive motion profiles that minimize human-robot contact forces while maintaining task efficiency. In simulation, ContactRL achieves a low safety violation rate of 0.2% with a high task success rate of 87.7%, outperforming state-of-the-art constrained RL baselines. In order to guarantee deployment safety, we augment the learned policy with a kinetic energy based Control Barrier Function (eCBF) shield. Real-world experiments on an UR3e robotic platform performing small object handovers from a human hand across 360 trials confirm safe contact, with measured normal forces consistently below 10N. These results demonstrate that ContactRL enables safe and efficient physical collaboration, thereby advancing the deployment of collaborative robots in contact-rich tasks.
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Robotics
A Novel Approach to Tomato Harvesting Using a Hybrid Gripper with Semantic Segmentation and Keypoint Detection
This paper presents an autonomous tomato-harvesting system built around a hybrid robotic gripper that combines six soft auxetic fingers with a rigid exoskeleton and a latex basket to achieve gentle, cage-like grasping. The gripper is driven by a servo-actuated Scotch–yoke mechanism, and includes separator leaves that form a conical frustum for fruit isolation, with an integrated micro-servo cutter for pedicel cutting. For perception, an RGB–D camera and a Detectron2-based pipeline perform semantic segmentation of ripe/unripe tomatoes and keypoint localization of the pedicel and fruit center under occlusion and variable illumination. An analytical model derived using the principle of virtual work relates servo torque to grasp force, enabling design-level reasoning about actuation requirements. During execution, closed-loop grasp-force regulation is achieved using a proportional–integral–derivative controller with feedback from force-sensitive resistors mounted on selected fingers to prevent slip and bruising. Motion execution is supported by Particle Swarm Optimization (PSO)–based trajectory planning for a 5-DOF manipulator. Experiments demonstrate complete picking cycles (approach, separation, cutting, grasping, transport, release) with an average cycle time of 24.34~s and an overall success rate of approximately 80%, while maintaining low grasp forces (0.20–0.50~N). These results validate the proposed hybrid gripper and integrated vision–control pipeline for reliable harvesting in cluttered environments.
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Robotics
Context-Triggered Contingency Games for Strategic Multi-Agent Interaction
We address the challenge of reliable and efficient interaction in autonomous multi-agent systems, where agents must balance long-term strategic objectives with short-term dynamic adaptation. We propose context-triggered contingency games, a novel integration of strategic games derived from temporal logic specifications with dynamic contingency games solved in real time. Our two-layered architecture leverages strategy templates to guarantee satisfaction of high-level objectives, while a new factor-graph-based solver enables scalable, real-time model predictive control of dynamic interactions. The resulting framework ensures both safety and progress in uncertain, interactive environments. We validate our approach through simulations and hardware experiments in autonomous driving and robotic navigation, demonstrating efficient, reliable, and adaptive multi-agent interaction.
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Robotics
Multimodal Control of Manipulators: Coupling Kinematics and Vision for Self-Driving Laboratory Operations
Motion planning schemes are used for planning motions of a manipulator from an initial pose to a final pose during a task execution. A motion planning scheme generally comprises of a trajectory planning method and an inverse kinematic solver to determine trajectories and joints solutions respectively. In this paper, 3 motion planning schemes developed based on Jacobian methods are implemented to traverse a redundant manipulator with a coupled finger gripper through given trajectories. RRT* algorithm is used for planning trajectories and screw theory based forward kinematic equations are solved for determining joint solutions of the manipulator and gripper. Inverse solutions are computed separately using 3 Jacobian based methods such as Jacobian Transpose (JT), Pseudo Inverse (PI), and Damped Least Square (DLS) methods. Space Jacobian and manipulability measurements of the manipulator and gripper are obtained using screw theory formulations. Smoothness and RMSE error of generated trajectories and velocity continuity, acceleration profile, jerk, and snap values of joint motions are analysed for determining an efficient motion planning method for a given task. Advantages and disadvantages of the proposed motion planning schemes mentioned above are analysed using simulation studies to determine a suitable inverse solution technique for the tasks.
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Robotics
RoboScape-R: Unified Reward-Observation World Models for Generalizable Robotics Training via RL
Achieving generalizable embodied policies remains a key challenge. Traditional policy learning paradigms, including both Imitation Learning (IL) and Reinforcement Learning (RL), struggle to cultivate generalizability across diverse scenarios. While IL policies often overfit to specific expert trajectories, RL suffers from the inherent lack of a unified and general reward signal necessary for effective multi-scene generalization. We posit that the world model is uniquely capable of serving as a universal environment proxy to address this limitation. However, current world models primarily focus on their ability to predict observations and still rely on task-specific, handcrafted reward functions, thereby failing to provide a truly general training environment. Toward this problem, we propose RoboScape-R, a framework leveraging the world model to serve as a versatile, general-purpose proxy for the embodied environment within the RL paradigm. We introduce a novel world model-based general reward mechanism that generates ”endogenous” rewards derived from the model's intrinsic understanding of real-world state transition dynamics. Extensive experiments demonstrate that RoboScape-R effectively addresses the limitations of traditional RL methods by providing an efficient and general training environment that substantially enhances the generalization capability of embodied policies. Our approach offers critical insights into utilizing the world model as an online training strategy and achieves an average 37.5% performance improvement over baselines under out-of-domain scenarios.
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Robotics
A Learning-based Control Methodology for Transitioning VTOL UAVs
Transition control poses a critical challenge in Vertical Take-Off and Landing Unmanned Aerial Vehicle (VTOL UAV) development due to the tilting rotor mechanism, which shifts the center of gravity and thrust direction during transitions. Current control methods' decoupled control of altitude and position leads to significant vibration, and limits interaction consideration and adaptability. In this study, we propose a novel coupled transition control methodology based on reinforcement learning (RL) driven controller. Besides, contrasting to the conventional phase-transition approach, the ST3M method demonstrates a new perspective by treating cruise mode as a special case of hover. We validate the feasibility of applying our method in simulation and real-world environments, demonstrating efficient controller development and migration while accurately controlling UAV position and attitude, exhibiting outstanding trajectory tracking and reduced vibrations during the transition process.
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Robotics
AdaPower: Specializing World Foundation Models for Predictive Manipulation
World Foundation Models (WFMs) offer remarkable visual dynamics simulation capabilities, yet their application to precise robotic control remains limited by the gap between generative realism and control-oriented precision. While existing approaches use WFMs as synthetic data generators, they suffer from high computational costs and underutilization of pre-trained VLA policies. We introduce AdaPower (Adapt and Empower), a lightweight adaptation framework that transforms general-purpose WFMs into specialist world models through two novel components: Temporal-Spatial Test-Time Training (TS-TTT) for inference-time adaptation and Memory Persistence (MP) for long-horizon consistency. Integrated within a Model Predictive Control framework, our adapted world model empowers pre-trained VLAs, achieving over 41% improvement in task success rates on LIBERO benchmarks without policy retraining, while preserving computational efficiency and generalist capabilities.
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Robotics · Cross-listed from cs.NI
Mobility Induced Sensitivity of UAV based Nodes to Jamming in Private 5G Airfield Networks An Experimental Study
This work presents an experimental performance evaluation of a private 5G airfield network under controlled directional SDR jamming attacks targeting UAV-based UE nodes. Using a QualiPoc Android UE, mounted as a payload on a quadcopter UAV, we conducted a series of experiments to evaluate signal degradation, handover performance, and ser-vice stability in the presence of constant directional jamming. The conducted experiments aimed to examine the effects of varying travel speeds, altitudes, and moving patterns of a UAV-based UE to record and analyze the key physical-layer and network-layer metrics such as CQI, MCS, RSRP, SINR, BLER, Net PDSCH Throughput and RLF. The re-sults of this work describe the link stability and signal degradation dependencies, caused by the level of mobility of the UAV-based UE nodes during autonomous and automatic operation in private 5G Airfield networks
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Robotics
MSG-Loc: Multi-Label Likelihood-based Semantic Graph Matching for Object-Level Global Localization
Robots are often required to localize in environments with unknown object classes and semantic ambiguity. However, when performing global localization using semantic objects, high semantic ambiguity intensifies object misclassification and increases the likelihood of incorrect associations, which in turn can cause significant errors in the estimated pose. Thus, in this letter, we propose a multi-label likelihood-based semantic graph matching framework for object-level global localization. The key idea is to exploit multi-label graph representations, rather than single-label alternatives, to capture and leverage the inherent semantic context of object observations. Based on these representations, our approach enhances semantic correspondence across graphs by combining the likelihood of each node with the maximum likelihood of its neighbors via context-aware likelihood propagation. For rigorous validation, data association and pose estimation performance are evaluated under both closed-set and open-set detection configurations. In addition, we demonstrate the scalability of our approach to large-vocabulary object categories in both real-world indoor scenes and synthetic environments. Project Page: https://sparolab.github.io/research/msg-loc/.
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Robotics · Cross-listed from cs.CV
CSMapping: Scalable Crowdsourced Semantic Mapping and Topology Inference for Autonomous Driving
Crowdsourcing enables scalable autonomous driving map construction, but low-cost sensor noise hinders quality from improving with data volume. We propose CSMapping, a system that produces accurate semantic maps and topological road centerlines whose quality consistently increases with more crowdsourced data. For semantic mapping, we train a latent diffusion model on HD maps (optionally conditioned on SD maps) to learn a generative prior of real-world map structure, without requiring paired crowdsourced/HD-map supervision. This prior is incorporated via constrained MAP optimization in latent space, ensuring robustness to severe noise and plausible completion in unobserved areas. Initialization uses a robust vectorized mapping module followed by diffusion inversion; optimization employs efficient Gaussian-basis reparameterization, projected gradient descent zobracket multi-start, and latent-space factor-graph for global consistency. For topological mapping, we apply confidence-weighted k-medoids clustering and kinematic refinement to trajectories, yielding smooth, human-like centerlines robust to trajectory variation. Experiments on nuScenes, Argoverse 2, and a large proprietary dataset achieve state-of-the-art semantic and topological mapping performance, with thorough ablation and scalability studies.
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Robotics · Cross-listed from eess.SY
Variable-Impedance Muscle Coordination under Slow-Rate Control Frequencies and Limited Observation Conditions Evaluated through Legged Locomotion
Human motor control remains agile and robust despite limited sensory information for feedback, a property attributed to the body's ability to perform morphological computation through muscle coordination with variable impedance. However, it remains unclear how such low-level mechanical computation reduces the control requirements of the high-level controller. In this study, we implement a hierarchical controller consisting of a high-level neural network trained by reinforcement learning and a low-level variable-impedance muscle coor dination model with mono- and biarticular muscles in monoped locomotion task. We systematically restrict the high-level controller by varying the control frequency and by introducing biologically inspired observation conditions: delayed, partial, and substituted observation. Under these conditions, we evaluate how the low-level variable-impedance muscle coordination contributes to learning process of high-level neural network. The results show that variable-impedance muscle coordination enables stable locomotion even under slow-rate control frequency and limited observation conditions. These findings demonstrate that the morphological computation of muscle coordination effectively offloads high-frequency feedback of the high-level controller and provide a design principle for the controller in motor control.
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Robotics
PerFACT: Motion Policy with LLM-Powered Dataset Synthesis and Fusion Action-Chunking Transformers
Deep learning methods have significantly enhanced motion planning for robotic manipulators by leveraging prior experiences within planning datasets. However, state-of-the-art neural motion planners are primarily trained on small datasets collected in manually generated workspaces, limiting their deployment in various everyday scenarios. Additionally, these planners often rely on monolithic network architectures that struggle to encode critical planning information. To address these challenges, we introduce Motion Policy with Dataset Synthesis powered by large language models (LLMs) and Fusion Action-Chunking Transformers (PerFACT), which incorporates two key components. Firstly, a novel workspace generation method, PerFACT, enables large-scale planning data collection by leveraging procedural primitive generation, and LLM-powered primitive suggestion and placement. Secondly, we introduce Fusion Motion Policy Networks (M$\pi$NetsFusion), an end-to-end, open-loop neural motion planner that uses a fusion action-chunking transformer to better encode planning signals and attend to multiple feature modalities. Leveraging PerFACT, we collect a dataset of 3.5M trajectories to train and evaluate M$\pi$NetsFusion against state-of-the-art planners. Results show that M$\pi$NetsFusion achieves consistently low planning time with sub-second inference, while maintaining competitive performance compared to both sampling-based and end-to-end neural benchmark planners. Project website: \href{https://davoodsz.github.io/perfact.github.io/}{https://davoodsz.github.io/perfact.github.io/}
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Robotics
World Models for Autonomous Navigation of Terrestrial Robots from LIDAR Observations
Autonomous navigation of terrestrial robots using Reinforcement Learning (RL) from LIDAR observations remains challenging due to the high dimensionality of sensor data and the sample inefficiency of model-free approaches. Conventional policy networks struggle to process full-resolution LIDAR inputs, forcing prior works to rely on simplified observations that reduce spatial awareness and navigation robustness. This paper presents a novel model-based RL framework built on top of the DreamerV3 algorithm, integrating a Multi-Layer Perceptron Variational Autoencoder (MLP-VAE) within a world model to encode high-dimensional LIDAR readings into compact latent representations. These latent features, combined with a learned dynamics predictor, enable efficient imagination-based policy optimization. Experiments on simulated TurtleBot3 navigation tasks demonstrate that the proposed architecture achieves faster convergence and higher success rate compared to model-free baselines such as SAC, DDPG, and TD3. It is worth emphasizing that the DreamerV3-based agent attains a 100% success rate across all evaluated environments when using the full dataset of the Turtlebot3 LIDAR (360 readings), while model-free methods plateaued below 85%. These findings demonstrate that integrating predictive world models with learned latent representations enables more efficient and robust navigation from high-dimensional sensory data.
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Robotics
What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models
In this paper, we provide a comprehensive overview of existing scene representation methods for robotics, covering traditional representations such as point clouds, voxels, signed distance functions (SDF), and scene graphs, as well as more recent neural representations like Neural Radiance Fields (NeRF), 3D Gaussian Splatting (3DGS), and the emerging Foundation Models. While current SLAM and localization systems predominantly rely on sparse representations like point clouds and voxels, dense scene representations are expected to play a critical role in downstream tasks such as navigation and obstacle avoidance. Moreover, neural representations such as NeRF, 3DGS, and foundation models are well-suited for integrating high-level semantic features and language-based priors, enabling more comprehensive 3D scene understanding and embodied intelligence. In this paper, we categorized the core modules of robotics into five parts (Perception, Mapping, Localization, Navigation, Manipulation). We start by presenting the standard formulation of different scene representation methods and comparing the advantages and disadvantages of scene representation across different modules. This survey is centered around the question: What is the best 3D scene representation for robotics? We then discuss the future development trends of 3D scene representations, with a particular focus on how the 3D Foundation Model could replace current methods as the unified solution for future robotic applications. The remaining challenges in fully realizing this model are also explored. We aim to offer a valuable resource for both newcomers and experienced researchers to explore the future of 3D scene representations and their application in robotics. We have published an open-source project on GitHub and will continue to add new works and technologies to this project.
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Robotics
Surfel-LIO: Fast LiDAR-Inertial Odometry with Pre-computed Surfels and Hierarchical Z-order Voxel Hashing
LiDAR-inertial odometry (LIO) is an active research area, as it enables accurate real-time state estimation in GPS-denied environments. Recent advances in map data structures and spatial indexing have significantly improved the efficiency of LIO systems. Nevertheless, we observe that two aspects may still leave room for improvement: (1) nearest neighbor search often requires examining multiple spatial units to gather sufficient points for plane fitting, and (2) plane parameters are typically recomputed at every iteration despite unchanged map geometry. Motivated by these observations, we propose Surfel-LIO, which employs a hierarchical voxel structure (hVox) with pre-computed surfel representation. This design enables O(1) correspondence retrieval without runtime neighbor enumeration or plane fitting, combined with Z-order curve encoding for cache-friendly spatial indexing. Experimental results on the M3DGR dataset demonstrate that our method achieves significantly faster processing speed compared to recent state-of-the-art methods while maintaining comparable state estimation accuracy. Our implementation is publicly available at https://github.com/93won/lidar_inertial_odometry.
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Robotics
GrOMP: Grasped Object Manifold Projection for Multimodal Imitation Learning of Manipulation
Imitation Learning (IL) holds great potential for learning repetitive manipulation tasks, such as those in industrial assembly. However, its effectiveness is often limited by insufficient trajectory precision due to compounding errors. In this paper, we introduce Grasped Object Manifold Projection (GrOMP), an interactive method that mitigates these errors by constraining a non-rigidly grasped object to a lower-dimensional manifold. GrOMP assumes a precise task in which a manipulator holds an object that may shift within the grasp in an observable manner and must be mated with a grounded part. Crucially, all GrOMP enhancements are learned from the same expert dataset used to train the base IL policy, and are adjusted with an n-arm bandit-based interactive component. We propose a theoretical basis for GrOMP's improvement upon the well-known compounding error bound in IL literature. We demonstrate the framework on four precise assembly tasks using tactile feedback, and note that the approach remains modality-agnostic. Data and videos are available at williamvdb.github.io/GrOMPsite.
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Robotics · Cross-listed from cs.CV
NavMapFusion: Diffusion-based Fusion of Navigation Maps for Online Vectorized HD Map Construction
Accurate environmental representations are essential for autonomous driving, providing the foundation for safe and efficient navigation. Traditionally, high-definition (HD) maps are providing this representation of the static road infrastructure to the autonomous system a priori. However, because the real world is constantly changing, such maps must be constructed online from on-board sensor data. Navigation-grade standard-definition (SD) maps are widely available, but their resolution is insufficient for direct deployment. Instead, they can be used as coarse prior to guide the online map construction process. We propose NavMapFusion, a diffusion-based framework that performs iterative denoising conditioned on high-fidelity sensor data and on low-fidelity navigation maps. This paper strives to answer: (1) How can coarse, potentially outdated navigation maps guide online map construction? (2) What advantages do diffusion models offer for map fusion? We demonstrate that diffusion-based map construction provides a robust framework for map fusion. Our key insight is that discrepancies between the prior map and online perception naturally correspond to noise within the diffusion process; consistent regions reinforce the map construction, whereas outdated segments are suppressed. On the nuScenes benchmark, NavMapFusion conditioned on coarse road lines from OpenStreetMap data reaches a 21.4% relative improvement on 100 m, and even stronger improvements on larger perception ranges, while maintaining real-time capabilities. By fusing low-fidelity priors with high-fidelity sensor data, the proposed method generates accurate and up-to-date environment representations, guiding towards safer and more reliable autonomous driving. The code is available at https://github.com/tmonnin/navmapfusion
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Tuesday 2 December
Robotics · Cross-listed from cs.HC
Affective Translation: Material and Virtual Embodiments of Kinetic Textile Robots
This study presents a comparative framework for evaluating emotional engagement with textile soft robots and their augmented-reality (AR) counterparts. Four robotic sculptures were developed, each embodying nature-inspired dynamic behaviors such as breathing and gradual deformation. Using a between-subjects design, two independent groups, one experiencing the physical installations and one engaging with their virtual (AR) twins, follow identical protocols and complete the same self-assessment survey on affective and perceptual responses. This approach minimizes carryover and novelty effects while enabling a direct comparison of sensations such as calmness, curiosity, and discomfort across modalities. The analysis explores how motion, form, and material behavior shape emotional interpretation in physical versus digital contexts, informing the design of hybrid systems that evoke meaningful, emotionally legible interactions between humans, robots, and digital twins.