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Computer Science Robotics

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Wednesday 5 November

Robotics

Multi-robot searching with limited sensing range for static and mobile intruders

We consider the problem of searching for an intruder in a geometric domain by utilizing multiple search robots. The domain is a simply connected orthogonal polygon with edges parallel to the cartesian coordinate axes. Each robot has a limited sensing capability. We study the problem for both static and mobile intruders. It turns out that the problem of finding an intruder is NP-hard, even for a stationary intruder. Given this intractability, we turn our attention towards developing efficient and robust algorithms, namely methods based on space-filling curves, random search, and cooperative random search. Moreover, for each proposed algorithm, we evaluate the trade-off between the number of search robots and the time required for the robots to complete the search process while considering the geometric properties of the connected orthogonal search area.
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All authors Swadhin Agrawal, Sujoy Bhore, Joseph S.B. Mitchell, P.B. Sujit, Aayush Gohil

Robotics

Manifold-constrained Hamilton-Jacobi Reachability Learning for Decentralized Multi-Agent Motion Planning

Safe multi-agent motion planning (MAMP) under task-induced constraints is a critical challenge in robotics. Many real-world scenarios require robots to navigate dynamic environments while adhering to manifold constraints imposed by tasks. For example, service robots must carry cups upright while avoiding collisions with humans or other robots. Despite recent advances in decentralized MAMP for high-dimensional systems, incorporating manifold constraints remains difficult. To address this, we propose a manifold-constrained Hamilton-Jacobi reachability (HJR) learning framework for decentralized MAMP. Our method solves HJR problems under manifold constraints to capture task-aware safety conditions, which are then integrated into a decentralized trajectory optimization planner. This enables robots to generate motion plans that are both safe and task-feasible without requiring assumptions about other agents' policies. Our approach generalizes across diverse manifold-constrained tasks and scales effectively to high-dimensional multi-agent manipulation problems. Experiments show that our method outperforms existing constrained motion planners and operates at speeds suitable for real-world applications. Video demonstrations are available at https://youtu.be/RYcEHMnPTH8 .
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All authors Qingyi Chen, Ruiqi Ni, Junyoung Kim, Ahmed H. Qureshi

Robotics

Multi-User Personalisation in Human-Robot Interaction: Resolving Preference Conflicts Using Gradual Argumentation

While personalisation in Human-Robot Interaction (HRI) has advanced significantly, most existing approaches focus on single-user adaptation, overlooking scenarios involving multiple stakeholders with potentially conflicting preferences. To address this, we propose the Multi-User Preferences Quantitative Bipolar Argumentation Framework (MUP-QBAF), a novel multi-user personalisation framework based on Quantitative Bipolar Argumentation Frameworks (QBAFs) that explicitly models and resolves multi-user preference conflicts. Unlike prior work in Argumentation Frameworks, which typically assumes static inputs, our approach is tailored to robotics: it incorporates both users' arguments and the robot's dynamic observations of the environment, allowing the system to adapt over time and respond to changing contexts. Preferences, both positive and negative, are represented as arguments whose strength is recalculated iteratively based on new information. The framework's properties and capabilities are presented and validated through a realistic case study, where an assistive robot mediates between the conflicting preferences of a caregiver and a care recipient during a frailty assessment task. This evaluation further includes a sensitivity analysis of argument base scores, demonstrating how preference outcomes can be shaped by user input and contextual observations. By offering a transparent, structured, and context-sensitive approach to resolving competing user preferences, this work advances the field of multi-user HRI. It provides a principled alternative to data-driven methods, enabling robots to navigate conflicts in real-world environments.
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All authors Aniol Civit, Antonio Andriella, Carles Sierra, Guillem Alenyà

Robotics

OneOcc: Semantic Occupancy Prediction for Legged Robots with a Single Panoramic Camera

Robust 3D semantic occupancy is crucial for legged/humanoid robots, yet most semantic scene completion (SSC) systems target wheeled platforms with forward-facing sensors. We present OneOcc, a vision-only panoramic SSC framework designed for gait-introduced body jitter and 360{\deg} continuity. OneOcc combines: (i) Dual-Projection fusion (DP-ER) to exploit the annular panorama and its equirectangular unfolding, preserving 360{\deg} continuity and grid alignment; (ii) Bi-Grid Voxelization (BGV) to reason in Cartesian and cylindrical-polar spaces, reducing discretization bias and sharpening free/occupied boundaries; (iii) a lightweight decoder with Hierarchical AMoE-3D for dynamic multi-scale fusion and better long-range/occlusion reasoning; and (iv) plug-and-play Gait Displacement Compensation (GDC) learning feature-level motion correction without extra sensors. We also release two panoramic occupancy benchmarks: QuadOcc (real quadruped, first-person 360{\deg}) and Human360Occ (H3O) (CARLA human-ego 360{\deg} with RGB, Depth, semantic occupancy; standardized within-/cross-city splits). OneOcc sets a new state of the art on QuadOcc, outperforming strong vision baselines and remaining competitive with classical LiDAR baselines; on H3O it gains +3.83 mIoU (within-city) and +8.08 (cross-city). Modules are lightweight, enabling deployable full-surround perception for legged/humanoid robots. Datasets and code will be publicly available at https://github.com/MasterHow/OneOcc.
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All authors Hao Shi, Ze Wang, Shangwei Guo, Mengfei Duan, Song Wang, Teng Chen, Kailun Yang, Lin Wang, Kaiwei Wang

Robotics

Indicating Robot Vision Capabilities with Augmented Reality

Research indicates that humans can mistakenly assume that robots and humans have the same field of view, possessing an inaccurate mental model of robots. This misperception may lead to failures during human-robot collaboration tasks where robots might be asked to complete impossible tasks about out-of-view objects. The issue is more severe when robots do not have a chance to scan the scene to update their world model while focusing on assigned tasks. To help align humans' mental models of robots' vision capabilities, we propose four field-of-view indicators in augmented reality and conducted a human-subjects experiment (N=41) to evaluate them in a collaborative assembly task regarding accuracy, confidence, task efficiency, and workload. These indicators span a spectrum of positions: two at robot's eye and head space – deepening eye socket and adding blocks to two sides of the eyes (i.e., egocentric), and two anchoring in the robot's task space – adding extended blocks from the sides of eyes to the table and placing blocks directly on the tables (i.e., allocentric). Results showed that, when placed directly in the task space, the allocentric indicator yields the highest accuracy, although with a delay in interpreting the robot's field of view. When placed at the robot's eyes, the egocentric indicator of deeper eye sockets, possible for physical alteration, also increased accuracy. In all indicators, participants' confidence was high while cognitive load remained low. Finally, we contribute six guidelines for practitioners to apply our augmented reality indicators or physical alterations to align humans' mental models with robots' vision capabilities.
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All authors Hong Wang, Ridhima Phatak, James Ocampo, Zhao Han

Robotics

ROSBag MCP Server: Analyzing Robot Data with LLMs for Agentic Embodied AI Applications

Agentic AI systems and Physical or Embodied AI systems have been two key research verticals at the forefront of Artificial Intelligence and Robotics, with Model Context Protocol (MCP) increasingly becoming a key component and enabler of agentic applications. However, the literature at the intersection of these verticals, i.e., Agentic Embodied AI, remains scarce. This paper introduces an MCP server for analyzing ROS and ROS 2 bags, allowing for analyzing, visualizing and processing robot data with natural language through LLMs and VLMs. We describe specific tooling built with robotics domain knowledge, with our initial release focused on mobile robotics and supporting natively the analysis of trajectories, laser scan data, transforms, or time series data. This is in addition to providing an interface to standard ROS 2 CLI tools ("ros2 bag list" or "ros2 bag info"), as well as the ability to filter bags with a subset of topics or trimmed in time. Coupled with the MCP server, we provide a lightweight UI that allows the benchmarking of the tooling with different LLMs, both proprietary (Anthropic, OpenAI) and open-source (through Groq). Our experimental results include the analysis of tool calling capabilities of eight different state-of-the-art LLM/VLM models, both proprietary and open-source, large and small. Our experiments indicate that there is a large divide in tool calling capabilities, with Kimi K2 and Claude Sonnet 4 demonstrating clearly superior performance. We also conclude that there are multiple factors affecting the success rates, from the tool description schema to the number of arguments, as well as the number of tools available to the models. The code is available with a permissive license at https://github.com/binabik-ai/mcp-rosbags.
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All authors Lei Fu, Sahar Salimpour, Leonardo Militano, Harry Edelman, Jorge Peña Queralta, Giovanni Toffetti

Robotics

Development of the Bioinspired Tendon-Driven DexHand 021 with Proprioceptive Compliance Control

The human hand plays a vital role in daily life and industrial applications, yet replicating its multifunctional capabilities-including motion, sensing, and coordinated manipulation with robotic systems remains a formidable challenge. Developing a dexterous robotic hand requires balancing human-like agility with engineering constraints such as complexity, size-to-weight ratio, durability, and force-sensing performance. This letter presents Dex-Hand 021, a high-performance, cable-driven five-finger robotic hand with 12 active and 7 passive degrees of freedom (DoFs), achieving 19 DoFs dexterity in a lightweight 1 kg design. We propose a proprioceptive force-sensing-based admittance control method to enhance manipulation. Experimental results demonstrate its superior performance: a single-finger load capacity exceeding 10 N, fingertip repeatability under 0.001 m, and force estimation errors below 0.2 N. Compared to PID control, joint torques in multi-object grasping are reduced by 31.19%, significantly improves force-sensing capability while preventing overload during collisions. The hand excels in both power and precision grasps, successfully executing 33 GRASP taxonomy motions and complex manipulation tasks. This work advances the design of lightweight, industrial-grade dexterous hands and enhances proprioceptive control, contributing to robotic manipulation and intelligent manufacturing.
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All authors Jianbo Yuan, Haohua Zhu, Jing Dai, Sheng Yi

Robotics

Value Elicitation for a Socially Assistive Robot Addressing Social Anxiety: A Participatory Design Approach

Social anxiety is a prevalent mental health condition that can significantly impact overall well-being and quality of life. Despite its widespread effects, adequate support or treatment for social anxiety is often insufficient. Advances in technology, particularly in social robotics, offer promising opportunities to complement traditional mental health. As an initial step toward developing effective solutions, it is essential to understand the values that shape what is considered meaningful, acceptable, and helpful. In this study, a participatory design workshop was conducted with mental health academic researchers to elicit the underlying values that should inform the design of socially assistive robots for social anxiety support. Through creative, reflective, and envisioning activities, participants explored scenarios and design possibilities, allowing for systematic elicitation of values, expectations, needs, and preferences related to robot-supported interventions. The findings reveal rich insights into design-relevant values-including adaptivity, acceptance, and efficacy-that are core to support for individuals with social anxiety. This study highlights the significance of a research-led approach to value elicitation, emphasising user-centred and context-aware design considerations in the development of socially assistive robots.
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All authors Vesna Poprcova, Iulia Lefter, Martijn Warnier, Frances Brazier

Robotics

GUIDES: Guidance Using Instructor-Distilled Embeddings for Pre-trained Robot Policy Enhancement

Pre-trained robot policies serve as the foundation of many validated robotic systems, which encapsulate extensive embodied knowledge. However, they often lack the semantic awareness characteristic of foundation models, and replacing them entirely is impractical in many situations due to high costs and the loss of accumulated knowledge. To address this gap, we introduce GUIDES, a lightweight framework that augments pre-trained policies with semantic guidance from foundation models without requiring architectural redesign. GUIDES employs a fine-tuned vision-language model (Instructor) to generate contextual instructions, which are encoded by an auxiliary module into guidance embeddings. These embeddings are injected into the policy's latent space, allowing the legacy model to adapt to this new semantic input through brief, targeted fine-tuning. For inference-time robustness, a large language model-based Reflector monitors the Instructor's confidence and, when confidence is low, initiates a reasoning loop that analyzes execution history, retrieves relevant examples, and augments the VLM's context to refine subsequent actions. Extensive validation in the RoboCasa simulation environment across diverse policy architectures shows consistent and substantial improvements in task success rates. Real-world deployment on a UR5 robot further demonstrates that GUIDES enhances motion precision for critical sub-tasks such as grasping. Overall, GUIDES offers a practical and resource-efficient pathway to upgrade, rather than replace, validated robot policies.
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All authors Minquan Gao, Xinyi Li, Qing Yan, Xiaojian Sun, Xiaopan Zhang, Chien-Ming Huang, Jiachen Li

Robotics

Collaborative Assembly Policy Learning of a Sightless Robot

This paper explores a physical human-robot collaboration (pHRC) task involving the joint insertion of a board into a frame by a sightless robot and a human operator. While admittance control is commonly used in pHRC tasks, it can be challenging to measure the force/torque applied by the human for accurate human intent estimation, limiting the robot's ability to assist in the collaborative task. Other methods that attempt to solve pHRC tasks using reinforcement learning (RL) are also unsuitable for the board-insertion task due to its safety constraints and sparse rewards. Therefore, we propose a novel RL approach that utilizes a human-designed admittance controller to facilitate more active robot behavior and reduce human effort. Through simulation and real-world experiments, we demonstrate that our approach outperforms admittance control in terms of success rate and task completion time. Additionally, we observed a significant reduction in measured force/torque when using our proposed approach compared to admittance control. The video of the experiments is available at https://youtu.be/va07Gw6YIog.
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All authors Zeqing Zhang, Weifeng Lu, Lei Yang, Wei Jing, Bowei Tang, Jia Pan

Robotics · Cross-listed from cs.LG

Periodic Skill Discovery

Unsupervised skill discovery in reinforcement learning (RL) aims to learn diverse behaviors without relying on external rewards. However, current methods often overlook the periodic nature of learned skills, focusing instead on increasing the mutual dependence between states and skills or maximizing the distance traveled in latent space. Considering that many robotic tasks - particularly those involving locomotion - require periodic behaviors across varying timescales, the ability to discover diverse periodic skills is essential. Motivated by this, we propose Periodic Skill Discovery (PSD), a framework that discovers periodic behaviors in an unsupervised manner. The key idea of PSD is to train an encoder that maps states to a circular latent space, thereby naturally encoding periodicity in the latent representation. By capturing temporal distance, PSD can effectively learn skills with diverse periods in complex robotic tasks, even with pixel-based observations. We further show that these learned skills achieve high performance on downstream tasks such as hurdling. Moreover, integrating PSD with an existing skill discovery method offers more diverse behaviors, thus broadening the agent's repertoire. Our code and demos are available at https://jonghaepark.github.io/psd/
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All authors Jonghae Park, Daesol Cho, Jusuk Lee, Dongseok Shim, Inkyu Jang, H. Jin Kim

Robotics

Learning-based Cooperative Robotic Paper Wrapping: A Unified Control Policy with Residual Force Control

Human-robot cooperation is essential in environments such as warehouses and retail stores, where workers frequently handle deformable objects like paper, bags, and fabrics. Coordinating robotic actions with human assistance remains difficult due to the unpredictable dynamics of deformable materials and the need for adaptive force control. To explore this challenge, we focus on the task of gift wrapping, which exemplifies a long-horizon manipulation problem involving precise folding, controlled creasing, and secure fixation of paper. Success is achieved when the robot completes the sequence to produce a neatly wrapped package with clean folds and no tears. We propose a learning-based framework that integrates a high-level task planner powered by a large language model (LLM) with a low-level hybrid imitation learning (IL) and reinforcement learning (RL) policy. At its core is a Sub-task Aware Robotic Transformer (START) that learns a unified policy from human demonstrations. The key novelty lies in capturing long-range temporal dependencies across the full wrapping sequence within a single model. Unlike vanilla Action Chunking with Transformer (ACT), typically applied to short tasks, our method introduces sub-task IDs that provide explicit temporal grounding. This enables robust performance across the entire wrapping process and supports flexible execution, as the policy learns sub-goals rather than merely replicating motion sequences. Our framework achieves a 97% success rate on real-world wrapping tasks. We show that the unified transformer-based policy reduces the need for specialized models, allows controlled human supervision, and effectively bridges high-level intent with the fine-grained force control required for deformable object manipulation.
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All authors Rewida Ali, Cristian C. Beltran-Hernandez, Weiwei Wan, Kensuke Harada

Robotics · Cross-listed from astro-ph.EP

Optimizing Earth-Moon Transfer and Cislunar Navigation: Integrating Low-Energy Trajectories, AI Techniques and GNSS-R Technologies

The rapid growth of cislunar activities, including lunar landings, the Lunar Gateway, and in-space refueling stations, requires advances in cost-efficient trajectory design and reliable integration of navigation and remote sensing. Traditional Earth-Moon transfers suffer from rigid launch windows and high propellant demands, while Earth-based GNSS systems provide little to no coverage beyond geostationary orbit. This limits autonomy and environmental awareness in cislunar space. This review compares four major transfer strategies by evaluating velocity requirements, flight durations, and fuel efficiency, and by identifying their suitability for both crewed and robotic missions. The emerging role of artificial intelligence and machine learning is highlighted: convolutional neural networks support automated crater recognition and digital terrain model generation, while deep reinforcement learning enables adaptive trajectory refinement during descent and landing to reduce risk and decision latency. The study also examines how GNSS-Reflectometry and advanced Positioning, Navigation, and Timing architectures can extend navigation capabilities beyond current limits. GNSS-R can act as a bistatic radar for mapping lunar ice, soil properties, and surface topography, while PNT systems support autonomous rendezvous, Lagrange point station-keeping, and coordinated satellite swarm operations. Combining these developments establishes a scalable framework for sustainable cislunar exploration and long-term human and robotic presence.
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All authors Arsalan Muhammad, Wasiu Akande Ahmed, Omada Friday Ojonugwa, Paul Puspendu Biswas

Robotics

Learning Natural and Robust Hexapod Locomotion over Complex Terrains via Motion Priors based on Deep Reinforcement Learning

Multi-legged robots offer enhanced stability to navigate complex terrains with their multiple legs interacting with the environment. However, how to effectively coordinate the multiple legs in a larger action exploration space to generate natural and robust movements is a key issue. In this paper, we introduce a motion prior-based approach, successfully applying deep reinforcement learning algorithms to a real hexapod robot. We generate a dataset of optimized motion priors, and train an adversarial discriminator based on the priors to guide the hexapod robot to learn natural gaits. The learned policy is then successfully transferred to a real hexapod robot, and demonstrate natural gait patterns and remarkable robustness without visual information in complex terrains. This is the first time that a reinforcement learning controller has been used to achieve complex terrain walking on a real hexapod robot.
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All authors Xin Liu, Jinze Wu, Yinghui Li, Chenkun Qi, Yufei Xue, Feng Gao

Robotics

SENT Map – Semantically Enhanced Topological Maps with Foundation Models

We introduce SENT-Map, a semantically enhanced topological map for representing indoor environments, designed to support autonomous navigation and manipulation by leveraging advancements in foundational models (FMs). Through representing the environment in a JSON text format, we enable semantic information to be added and edited in a format that both humans and FMs understand, while grounding the robot to existing nodes during planning to avoid infeasible states during deployment. Our proposed framework employs a two stage approach, first mapping the environment alongside an operator with a Vision-FM, then using the SENT-Map representation alongside a natural-language query within an FM for planning. Our experimental results show that semantic-enhancement enables even small locally-deployable FMs to successfully plan over indoor environments.
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All authors Raj Surya Rajendran Kathirvel, Zach A Chavis, Stephen J. Guy, Karthik Desingh

Tuesday 4 November

Robotics

3D Cal: An Open-Source Software Library for Depth Reconstruction on Vision-Based Tactile Sensors

Tactile sensing plays a key role in enabling dexterous and reliable robotic manipulation, but realizing this capability requires substantial calibration to convert raw sensor readings into physically meaningful quantities. Despite its near-universal necessity, the calibration process remains ad hoc and labor-intensive. Here, we introduce 3D Cal, an open-source library that transforms a low-cost 3D printer into an automated probing device capable of generating large volumes of labeled training data for calibrating vision-based tactile sensors. 3D Cal also provides an end-to-end, user-friendly pipeline for training custom convolutional networks to produce high-quality depth reconstructions. Using 3D Cal, we systematically explore the relationship between training data volume and spatial reconstruction performance on two commercially available sensors, DIGIT and GelSight Mini, and derive practical, empirically-grounded guidelines for calibrating these sensors. Finally, we demonstrate depth reconstruction performance on the DIGIT and GelSight Mini comparable to state-of-the-art methods, achieving average reconstruction errors of 156 $\mathrm{\mu m}$ and 205 $\mathrm{\mu m}$ on unseen objects, respectively. By automating tactile sensor calibration, 3D Cal can accelerate tactile sensing research, simplify sensor deployment, and facilitate the integration of tactile sensing in robotic platforms.
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All authors Rohan Kota, Kaival Shah, J. Edward Colgate, Gregory Reardon

Robotics

WorldPlanner: Monte Carlo Tree Search and MPC with Action-Conditioned Visual World Models

Robots must understand their environment from raw sensory inputs and reason about the consequences of their actions in it to solve complex tasks. Behavior Cloning (BC) leverages task-specific human demonstrations to learn this knowledge as end-to-end policies. However, these policies are difficult to transfer to new tasks, and generating training data is challenging because it requires careful demonstrations and frequent environment resets. In contrast to such policy-based view, in this paper we take a model-based approach where we collect a few hours of unstructured easy-to-collect play data to learn an action-conditioned visual world model, a diffusion-based action sampler, and optionally a reward model. The world model – in combination with the action sampler and a reward model – is then used to optimize long sequences of actions with a Monte Carlo Tree Search (MCTS) planner. The resulting plans are executed on the robot via a zeroth-order Model Predictive Controller (MPC). We show that the action sampler mitigates hallucinations of the world model during planning and validate our approach on 3 real-world robotic tasks with varying levels of planning and modeling complexity. Our experiments support the hypothesis that planning leads to a significant improvement over BC baselines on a standard manipulation test environment.
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All authors R. Khorrambakht, Joaquim Ortiz-Haro, Joseph Amigo, Omar Mostafa, Daniel Dugas, Franziska Meier, Ludovic Righetti

Robotics

A Collaborative Reasoning Framework for Anomaly Diagnostics in Underwater Robotics

The safe deployment of autonomous systems in safety-critical settings requires a paradigm that combines human expertise with AI-driven analysis, especially when anomalies are unforeseen. We introduce AURA (Autonomous Resilience Agent), a collaborative framework for anomaly and fault diagnostics in robotics. AURA integrates large language models (LLMs), a high-fidelity digital twin (DT), and human-in-the-loop interaction to detect and respond to anomalous behavior in real time. The architecture uses two agents with clear roles: (i) a low-level State Anomaly Characterization Agent that monitors telemetry and converts signals into a structured natural-language problem description, and (ii) a high-level Diagnostic Reasoning Agent that conducts a knowledge-grounded dialogue with an operator to identify root causes, drawing on external sources. Human-validated diagnoses are then converted into new training examples that refine the low-level perceptual model. This feedback loop progressively distills expert knowledge into the AI, transforming it from a static tool into an adaptive partner. We describe the framework's operating principles and provide a concrete implementation, establishing a pattern for trustworthy, continually improving human-robot teams.
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All authors Markus Buchholz, Niamh Ellis, Rahaf Abu Hara, Ignacio Carlucho, Yvan R. Petillot

Robotics

Comprehensive Assessment of LiDAR Evaluation Metrics: A Comparative Study Using Simulated and Real Data

For developing safe Autonomous Driving Systems (ADS), rigorous testing is required before they are deemed safe for road deployments. Since comprehensive conventional physical testing is impractical due to cost and safety concerns, Virtual Testing Environments (VTE) can be adopted as an alternative. Comparing VTE-generated sensor outputs against their real-world analogues can be a strong indication that the VTE accurately represents reality. Correspondingly, this work explores a comprehensive experimental approach to finding evaluation metrics suitable for comparing real-world and simulated LiDAR scans. The metrics were tested in terms of sensitivity and accuracy with different noise, density, distortion, sensor orientation, and channel settings. From comparing the metrics, we found that Density Aware Chamfer Distance (DCD) works best across all cases. In the second step of the research, a Virtual Testing Environment was generated using real LiDAR scan data. The data was collected in a controlled environment with only static objects using an instrumented vehicle equipped with LiDAR, IMU and cameras. Simulated LiDAR scans were generated from the VTEs using the same pose as real LiDAR scans. The simulated and LiDAR scans were compared in terms of model perception and geometric similarity. Actual and simulated LiDAR scans have a similar semantic segmentation output with a mIoU of 21% with corrected intensity and an average density aware chamfer distance (DCD) of 0.63. This indicates a slight difference in the geometric properties of simulated and real LiDAR scans and a significant difference between model outputs. During the comparison, density-aware chamfer distance was found to be the most correlated among the metrics with perception methods.
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All authors Syed Mostaquim Ali, Taufiq Rahman, Ghazal Farhani, Mohamed H. Zaki, Benoit Anctil, Dominique Charlebois

Robotics · Cross-listed from cs.CV

EvtSlowTV – A Large and Diverse Dataset for Event-Based Depth Estimation

Event cameras, with their high dynamic range (HDR) and low latency, offer a promising alternative for robust depth estimation in challenging environments. However, many event-based depth estimation approaches are constrained by small-scale annotated datasets, limiting their generalizability to real-world scenarios. To bridge this gap, we introduce EvtSlowTV, a large-scale event camera dataset curated from publicly available YouTube footage, which contains more than 13B events across various environmental conditions and motions, including seasonal hiking, flying, scenic driving, and underwater exploration. EvtSlowTV is an order of magnitude larger than existing event datasets, providing an unconstrained, naturalistic setting for event-based depth learning. This work shows the suitability of EvtSlowTV for a self-supervised learning framework to capitalise on the HDR potential of raw event streams. We further demonstrate that training with EvtSlowTV enhances the model's ability to generalise to complex scenes and motions. Our approach removes the need for frame-based annotations and preserves the asynchronous nature of event data.
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Robotics

Toward an Agricultural Operational Design Domain: A Framework

The agricultural sector increasingly relies on autonomous systems that operate in complex and variable environments. Unlike on-road applications, agricultural automation integrates driving and working processes, each of which imposes distinct operational constraints. Handling this complexity and ensuring consistency throughout the development and validation processes requires a structured, transparent, and verified description of the environment. However, existing Operational Design Domain (ODD) concepts do not yet address the unique challenges of agricultural applications. Therefore, this work introduces the Agricultural ODD (Ag-ODD) Framework, which can be used to describe and verify the operational boundaries of autonomous agricultural systems. The Ag-ODD Framework consists of three core elements. First, the Ag-ODD description concept, which provides a structured method for unambiguously defining environmental and operational parameters using concepts from ASAM Open ODD and CityGML. Second, the 7-Layer Model derived from the PEGASUS 6-Layer Model, has been extended to include a process layer to capture dynamic agricultural operations. Third, the iterative verification process verifies the Ag-ODD against its corresponding logical scenarios, derived from the 7-Layer Model, to ensure the Ag-ODD's completeness and consistency. Together, these elements provide a consistent approach for creating unambiguous and verifiable Ag-ODD. Demonstrative use cases show how the Ag-ODD Framework can support the standardization and scalability of environmental descriptions for autonomous agricultural systems.
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All authors Mirco Felske, Jannik Redenius, Georg Happich, Julius Schöning

Robotics

TWIST2: Scalable, Portable, and Holistic Humanoid Data Collection System

Large-scale data has driven breakthroughs in robotics, from language models to vision-language-action models in bimanual manipulation. However, humanoid robotics lacks equally effective data collection frameworks. Existing humanoid teleoperation systems either use decoupled control or depend on expensive motion capture setups. We introduce TWIST2, a portable, mocap-free humanoid teleoperation and data collection system that preserves full whole-body control while advancing scalability. Our system leverages PICO4U VR for obtaining real-time whole-body human motions, with a custom 2-DoF robot neck (cost around $250) for egocentric vision, enabling holistic human-to-humanoid control. We demonstrate long-horizon dexterous and mobile humanoid skills and we can collect 100 demonstrations in 15 minutes with an almost 100% success rate. Building on this pipeline, we propose a hierarchical visuomotor policy framework that autonomously controls the full humanoid body based on egocentric vision. Our visuomotor policy successfully demonstrates whole-body dexterous manipulation and dynamic kicking tasks. The entire system is fully reproducible and open-sourced at https://yanjieze.com/TWIST2 . Our collected dataset is also open-sourced at https://twist-data.github.io .
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All authors Yanjie Ze, Siheng Zhao, Weizhuo Wang, Angjoo Kanazawa, Rocky Duan, Pieter Abbeel, Guanya Shi, Jiajun Wu, C. Karen Liu

Robotics

XR-1: Towards Versatile Vision-Language-Action Models via Learning Unified Vision-Motion Representations

Recent progress in large-scale robotic datasets and vision-language models (VLMs) has advanced research on vision-language-action (VLA) models. However, existing VLA models still face two fundamental challenges: (i) producing precise low-level actions from high-dimensional observations, (ii) bridging domain gaps across heterogeneous data sources, including diverse robot embodiments and human demonstrations. Existing methods often encode latent variables from either visual dynamics or robotic actions to guide policy learning, but they fail to fully exploit the complementary multi-modal knowledge present in large-scale, heterogeneous datasets. In this work, we present X Robotic Model 1 (XR-1), a novel framework for versatile and scalable VLA learning across diverse robots, tasks, and environments. XR-1 introduces the Unified Vision-Motion Codes (UVMC), a discrete latent representation learned via a dual-branch VQ-VAE that jointly encodes visual dynamics and robotic motion. UVMC addresses these challenges by (i) serving as an intermediate representation between the observations and actions, and (ii) aligning multimodal dynamic information from heterogeneous data sources to capture complementary knowledge. To effectively exploit UVMC, we propose a three-stage training paradigm: (i) self-supervised UVMC learning, (ii) UVMC-guided pretraining on large-scale cross-embodiment robotic datasets, and (iii) task-specific post-training. We validate XR-1 through extensive real-world experiments with more than 14,000 rollouts on six different robot embodiments, spanning over 120 diverse manipulation tasks. XR-1 consistently outperforms state-of-the-art baselines such as $\pi_{0.5}$, $\pi_0$, RDT, UniVLA, and GR00T-N1.5 while demonstrating strong generalization to novel objects, background variations, distractors, and illumination changes. Our project is at https://xr-1-vla.github.io/.
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All authors Shichao Fan, Kun Wu, Zhengping Che, Xinhua Wang, Di Wu, Fei Liao, Ning Liu, Yixue Zhang, Zhen Zhao, Zhiyuan Xu, Meng Li, Qingjie Liu, Shanghang Zhang, Min Wan, Jian Tang

Robotics

Non-Contact Manipulation of Induced Magnetic Dipoles

Extending the field of magnetic manipulation to conductive, non-magnetic objects opens the door for a wide array of applications previously limited to hard or soft magnetic materials. Of particular interest is the recycling of space debris through the use of oscillating magnetic fields, which represent a cache of raw materials in an environment particularly suited to the low forces generated from inductive magnetic manipulation. Building upon previous work that demonstrated 3D open-loop position control by leveraging the opposing dipole moment created from induced eddy currents, this work demonstrates closed-loop position control of a semi-buoyant aluminum sphere in lab tests, and the efficacy of varying methods for force inversion is explored. The closed-loop methods represent a critical first step towards wider applications for 3-DOF position control of induced magnetic dipoles.
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All authors Seth Stewart, Joseph Pawelski, Steve Ward, Andrew J. Petruska

Robotics · Cross-listed from eess.SY

Many-vs-Many Missile Guidance via Virtual Targets

This paper presents a novel approach to many-vs-many missile guidance using virtual targets (VTs) generated by a Normalizing Flows-based trajectory predictor. Rather than assigning n interceptors directly to m physical targets through conventional weapon target assignment algorithms, we propose a centralized strategy that constructs n VT trajectories representing probabilistic predictions of maneuvering target behavior. Each interceptor is guided toward its assigned VT using Zero-Effort-Miss guidance during midcourse flight, transitioning to Proportional Navigation guidance for terminal interception. This approach treats many-vs-many engagements as many-vs-distribution scenarios, exploiting numerical superiority (n > m) by distributing interceptors across diverse trajectory hypotheses rather than pursuing identical deterministic predictions. Monte Carlo simulations across various target-interceptor configurations (1-6 targets, 1-8 interceptors) demonstrate that the VT method matches or exceeds baseline straight-line prediction performance by 0-4.1% when n = m, with improvements increasing to 5.8-14.4% when n > m. The results confirm that probabilistic VTs enable effective exploitation of numerical superiority, significantly increasing interception probability in many-vs-many scenarios.
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Robotics · Cross-listed from cs.CV

Keeping it Local, Tiny and Real: Automated Report Generation on Edge Computing Devices for Mechatronic-Based Cognitive Systems

Recent advancements in Deep Learning enable hardware-based cognitive systems, that is, mechatronic systems in general and robotics in particular with integrated Artificial Intelligence, to interact with dynamic and unstructured environments. While the results are impressive, the application of such systems to critical tasks like autonomous driving as well as service and care robotics necessitate the evaluation of large amount of heterogeneous data. Automated report generation for Mobile Robotics can play a crucial role in facilitating the evaluation and acceptance of such systems in various domains. In this paper, we propose a pipeline for generating automated reports in natural language utilizing various multi-modal sensors that solely relies on local models capable of being deployed on edge computing devices, thus preserving the privacy of all actors involved and eliminating the need for external services. In particular, we evaluate our implementation on a diverse dataset spanning multiple domains including indoor, outdoor and urban environments, providing quantitative as well as qualitative evaluation results. Various generated example reports and other supplementary materials are available via a public repository.
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Robotics

Dexterous Robotic Piano Playing at Scale

Endowing robot hands with human-level dexterity has been a long-standing goal in robotics. Bimanual robotic piano playing represents a particularly challenging task: it is high-dimensional, contact-rich, and requires fast, precise control. We present OmniPianist, the first agent capable of performing nearly one thousand music pieces via scalable, human-demonstration-free learning. Our approach is built on three core components. First, we introduce an automatic fingering strategy based on Optimal Transport (OT), allowing the agent to autonomously discover efficient piano-playing strategies from scratch without demonstrations. Second, we conduct large-scale Reinforcement Learning (RL) by training more than 2,000 agents, each specialized in distinct music pieces, and aggregate their experience into a dataset named RP1M++, consisting of over one million trajectories for robotic piano playing. Finally, we employ a Flow Matching Transformer to leverage RP1M++ through large-scale imitation learning, resulting in the OmniPianist agent capable of performing a wide range of musical pieces. Extensive experiments and ablation studies highlight the effectiveness and scalability of our approach, advancing dexterous robotic piano playing at scale.
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All authors Le Chen, Yi Zhao, Jan Schneider, Quankai Gao, Simon Guist, Cheng Qian, Juho Kannala, Bernhard Schölkopf, Joni Pajarinen, Dieter Büchler

Robotics · Cross-listed from cs.CV

From the Laboratory to Real-World Application: Evaluating Zero-Shot Scene Interpretation on Edge Devices for Mobile Robotics

Video Understanding, Scene Interpretation and Commonsense Reasoning are highly challenging tasks enabling the interpretation of visual information, allowing agents to perceive, interact with and make rational decisions in its environment. Large Language Models (LLMs) and Visual Language Models (VLMs) have shown remarkable advancements in these areas in recent years, enabling domain-specific applications as well as zero-shot open vocabulary tasks, combining multiple domains. However, the required computational complexity poses challenges for their application on edge devices and in the context of Mobile Robotics, especially considering the trade-off between accuracy and inference time. In this paper, we investigate the capabilities of state-of-the-art VLMs for the task of Scene Interpretation and Action Recognition, with special regard to small VLMs capable of being deployed to edge devices in the context of Mobile Robotics. The proposed pipeline is evaluated on a diverse dataset consisting of various real-world cityscape, on-campus and indoor scenarios. The experimental evaluation discusses the potential of these small models on edge devices, with particular emphasis on challenges, weaknesses, inherent model biases and the application of the gained information. Supplementary material is provided via the following repository: https://datahub.rz.rptu.de/hstr-csrl-public/publications/scene-interpretation-on-edge-devices/
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All authors Nicolas Schuler, Lea Dewald, Nick Baldig, Jürgen Graf

Robotics · Cross-listed from cs.CV

CropCraft: A Procedural World Generator for Robotic Simulation of Agricultural Tasks

The adoption of agroecological practices in modern agriculture requires robotic systems capable of operating in highly diverse and complex field environments. Developing and evaluating such systems relies heavily on simulation, yet generating realistic and configurable 3D environments representative of agroecological diversity remains a major challenge. This paper presents CropCraft, an open-source procedural world generator built on Blender and Python, designed to produce 3D simulation environments tailored to agricultural robotics. CropCraft generates crop fields from a simple YAML configuration file, supporting a wide range of scenarios including intercropping, vineyards, and weed-infested fields. The tool includes a library of 3D plant models (crops, grasses, and weeds) at multiple growth stages, and uses stochastic placement algorithms to realistically reproduce the spatial variability observed in real fields. Generated worlds are directly importable into the Gazebo simulator and include ground-truth annotations for all placed elements, supporting both perception and navigation algorithm development. To demonstrate the practical utility of CropCraft, we apply it to the task of crop-weed semantic segmentation using deep learning. A dataset of 10,000 synthetic images of maize fields with varying weed densities, growth stages, and lighting conditions was generated and used to train several segmentation architectures. Models trained exclusively on synthetic data achieve a sim-to-real gap of approximately 10% mean Intersection over Union (mIoU) on real field images, outperforming previous state-of-the-art synthetic generation approaches. We further show that combining even a few real images with synthetic data improves generalization across domains, providing new insights into the effective use of synthetic data for agricultural perception tasks.
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All authors Riccardo Bertoglio, Cyrille Pierre, Johann Laconte, Roland Lenain

Robotics

Whole-body motion planning and safety-critical control for aerial manipulation

Aerial manipulation combines the maneuverability of multirotors with the dexterity of robotic arms to perform complex tasks in cluttered spaces. Yet planning safe, dynamically feasible trajectories remains difficult due to whole-body collision avoidance and the conservativeness of common geometric abstractions such as bounding boxes or ellipsoids. We present a whole-body motion planning and safety-critical control framework for aerial manipulators built on superquadrics (SQs). Using an SQ-plus-proxy representation, we model both the vehicle and obstacles with differentiable, geometry-accurate surfaces. Leveraging this representation, we introduce a maximum-clearance planner that fuses Voronoi diagrams with an equilibrium-manifold formulation to generate smooth, collision-aware trajectories. We further design a safety-critical controller that jointly enforces thrust limits and collision avoidance via high-order control barrier functions. In simulation, our approach outperforms sampling-based planners in cluttered environments, producing faster, safer, and smoother trajectories and exceeding ellipsoid-based baselines in geometric fidelity. Actual experiments on a physical aerial-manipulation platform confirm feasibility and robustness, demonstrating consistent performance across simulation and hardware settings. The video can be found at https://youtu.be/hQYKwrWf1Ak.
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All authors Lin Yang, Jinwoo Lee, Domenico Campolo, H. Jin Kim, Jeonghyun Byun