Robotics · Cross-listed from cs.CV
Papers
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Tuesday 14 October
In this paper, we propose UniGS, a unified map representation and differentiable framework for high-fidelity multimodal 3D reconstruction based on 3D Gaussian Splatting. Our framework integrates a CUDA-accelerated rasterization pipeline capable of rendering photo-realistic RGB images, geometrically accurate depth maps, consistent surface normals, and semantic logits simultaneously. We redesign the rasterization to render depth via differentiable ray-ellipsoid intersection rather than using Gaussian centers, enabling effective optimization of rotation and scale attribute through analytic depth gradients. Furthermore, we derive the analytic gradient formulation for surface normal rendering, ensuring geometric consistency among reconstructed 3D scenes. To improve computational and storage efficiency, we introduce a learnable attribute that enables differentiable pruning of Gaussians with minimal contribution during training. Quantitative and qualitative experiments demonstrate state-of-the-art reconstruction accuracy across all modalities, validating the efficacy of our geometry-aware paradigm. Source code and multimodal viewer will be available on GitHub.
Robotics
Hybrid Terrain-Aware Path Planning: Integrating VD-RRT* Exploration and VD-D* Lite Repair
Autonomous ground vehicles operating off-road must plan curvature-feasible paths while accounting for spatially varying soil strength and slope hazards in real time. We present a continuous state–cost metric that combines a Bekker pressure–sinkage model with elevation-derived slope and attitude penalties. The resulting terrain cost field is analytic, bounded, and monotonic in soil modulus and slope, ensuring well-posed discretization and stable updates under sensor noise. This metric is evaluated on a lattice with exact steering primitives: Dubins and Reeds–Shepp motions for differential drive and time-parameterized bicycle arcs for Ackermann steering. Global exploration is performed using Vehicle-Dynamics RRT\(^{*}\), while local repair is managed by Vehicle-Dynamics D\(^{*}\) Lite, enabling millisecond-scale replanning without heuristic smoothing. By separating the terrain–vehicle model from the planner, the framework provides a reusable basis for deterministic, sampling-based, or learning-driven planning in deformable terrain. Hardware trials on an off-road platform demonstrate real-time navigation across soft soil and slope transitions, supporting reliable autonomy in unstructured environments.
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Robotics
Gaussian Semantic Field for One-shot LiDAR Global Localization
We present a one-shot LiDAR global localization algorithm featuring semantic disambiguation ability based on a lightweight tri-layered scene graph. While landmark semantic registration-based methods have shown promising performance improvements in global localization compared with geometric-only methods, landmarks can be repetitive and misleading for correspondence establishment. We propose to mitigate this problem by modeling semantic distributions with continuous functions learned from a population of Gaussian processes. Compared with discrete semantic labels, the continuous functions capture finer-grained geo-semantic information and also provide more detailed metric information for correspondence establishment. We insert this continuous function as the middle layer between the object layer and the metric-semantic layer, forming a tri-layered 3D scene graph, serving as a light-weight yet performant backend for one-shot localization. We term our global localization pipeline Outram-GSF (Gaussian semantic field) and conduct a wide range of experiments on publicly available data sets, validating the superior performance against the current state-of-the-art.
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Robotics
Translating Milli/Microrobots with A Value-Centered Readiness Framework
Untethered mobile milli/microrobots hold transformative potential for interventional medicine by enabling more precise and entirely non-invasive diagnosis and therapy. Realizing this promise requires bridging the gap between groundbreaking laboratory demonstrations and successful clinical integration. Despite remarkable technical progress over the past two decades, most millirobots and microrobots remain confined to laboratory proof-of-concept demonstrations, with limited real-world feasibility. In this Review, we identify key factors that slow translation from bench to bedside, focusing on the disconnect between technical innovation and real-world application. We argue that the long-term impact and sustainability of the field depend on aligning development with unmet medical needs, ensuring applied feasibility, and integrating seamlessly into existing clinical workflows, which are essential pillars for delivering meaningful patient outcomes. To support this shift, we introduce a strategic milli/microrobot Technology Readiness Level framework (mTRL), which maps system development from initial conceptualization to clinical adoption through clearly defined milestones and their associated stepwise activities. The mTRL model provides a structured gauge of technological maturity, a common language for cross-disciplinary collaboration and actionable guidance to accelerate translational development toward new, safer and more efficient interventions.
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Robotics · Cross-listed from cs.AI
EmboMatrix: A Scalable Training-Ground for Embodied Decision-Making
Embodied decision-making enables agents to translate high-level goals into executable actions through continuous interactions within the physical world, forming a cornerstone of general-purpose embodied intelligence. Large language models (LLMs), with their general decision-making capabilities, offer a promising path to realize this potential; however, LLMs trained solely on language lack exposure to physical environments, limiting their true embodied understanding. To bridge this gap, we propose the concept of a training ground: a comprehensive infrastructure that provides task and scene simulation, embodied interaction, and feedback signals, offering a one-stop solution for LLM acquire genuine embodied decision-making skills. In this work, we present EmboMatrix, the first training ground of its kind, providing massive and diverse tasks with efficient simulation and precise rewards. EmboMatrix incorporates a series of novel techniques: a multi-agent data engine for large-scale task and scene generation, a distributed heterogeneous-hardware system for scalable simulation, and a multi-level reward architecture for precise supervision. Leveraging EmboMatrix, we cultivate EmboBrain, an LLM whose embodied decision-making abilities emerge from extensive embodied interactions. Experiments show that EmboBrain-7B surpasses the 671B DeepSeek-R1 baseline by 9.5% on two challenging embodied decision-making benchmarks, demonstrating the power of interactive, environment-grounded learning for building truly intelligent embodied agents.
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Monday 13 October
Robotics
J-ORA: A Framework and Multimodal Dataset for Japanese Object Identification, Reference, Action Prediction in Robot Perception
We introduce J-ORA, a novel multimodal dataset that bridges the gap in robot perception by providing detailed object attribute annotations within Japanese human-robot dialogue scenarios. J-ORA is designed to support three critical perception tasks, object identification, reference resolution, and next-action prediction, by leveraging a comprehensive template of attributes (e.g., category, color, shape, size, material, and spatial relations). Extensive evaluations with both proprietary and open-source Vision Language Models (VLMs) reveal that incorporating detailed object attributes substantially improves multimodal perception performance compared to without object attributes. Despite the improvement, we find that there still exists a gap between proprietary and open-source VLMs. In addition, our analysis of object affordances demonstrates varying abilities in understanding object functionality and contextual relationships across different VLMs. These findings underscore the importance of rich, context-sensitive attribute annotations in advancing robot perception in dynamic environments. See project page at https://jatuhurrra.github.io/J-ORA/.
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Robotics
Phys2Real: Fusing VLM Priors with Interactive Online Adaptation for Uncertainty-Aware Sim-to-Real Manipulation
Learning robotic manipulation policies directly in the real world can be expensive and time-consuming. While reinforcement learning (RL) policies trained in simulation present a scalable alternative, effective sim-to-real transfer remains challenging, particularly for tasks that require precise dynamics. To address this, we propose Phys2Real, a real-to-sim-to-real RL pipeline that combines vision-language model (VLM)-inferred physical parameter estimates with interactive adaptation through uncertainty-aware fusion. Our approach consists of three core components: (1) high-fidelity geometric reconstruction with 3D Gaussian splatting, (2) VLM-inferred prior distributions over physical parameters, and (3) online physical parameter estimation from interaction data. Phys2Real conditions policies on interpretable physical parameters, refining VLM predictions with online estimates via ensemble-based uncertainty quantification. On planar pushing tasks of a T-block with varying center of mass (CoM) and a hammer with an off-center mass distribution, Phys2Real achieves substantial improvements over a domain randomization baseline: 100% vs 79% success rate for the bottom-weighted T-block, 57% vs 23% in the challenging top-weighted T-block, and 15% faster average task completion for hammer pushing. Ablation studies indicate that the combination of VLM and interaction information is essential for success. Project website: https://phys2real.github.io/.
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Robotics
Ego-Vision World Model for Humanoid Contact Planning
Enabling humanoid robots to exploit physical contact, rather than simply avoid collisions, is crucial for autonomy in unstructured environments. Traditional optimization-based planners struggle with contact complexity, while on-policy reinforcement learning (RL) is sample-inefficient and has limited multi-task ability. We propose a framework combining a learned world model with sampling-based Model Predictive Control (MPC), trained on a demonstration-free offline dataset to predict future outcomes in a compressed latent space. To address sparse contact rewards and sensor noise, the MPC uses a learned surrogate value function for dense, robust planning. Our single, scalable model supports contact-aware tasks, including wall support after perturbation, blocking incoming objects, and traversing height-limited arches, with improved sample efficiency and multi-task capability over on-policy RL. Deployed on a physical humanoid, our system achieves robust, real-time contact planning from proprioception and ego-centric depth images. Code and dataset are available at our website: https://ego-vcp.github.io/
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Robotics
ManiAgent: An Agentic Framework for General Robotic Manipulation
While Vision-Language-Action (VLA) models have demonstrated impressive capabilities in robotic manipulation, their performance in complex reasoning and long-horizon task planning is limited by data scarcity and model capacity. To address this, we introduce ManiAgent, an agentic architecture for general manipulation tasks that achieves end-to-end output from task descriptions and environmental inputs to robotic manipulation actions. In this framework, multiple agents involve inter-agent communication to perform environmental perception, sub-task decomposition and action generation, enabling efficient handling of complex manipulation scenarios. Evaluations show ManiAgent achieves an 86.8% success rate on the SimplerEnv benchmark and 95.8% on real-world pick-and-place tasks, enabling efficient data collection that yields VLA models with performance comparable to those trained on human-annotated datasets. The project webpage is available at https://yi-yang929.github.io/ManiAgent/.
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Robotics · Cross-listed from eess.SY
Smooth Spatiotemporal Tube Synthesis for Prescribed-Time Reach-Avoid-Stay Control
In this work, we address the issue of controller synthesis for a control-affine nonlinear system to meet prescribed time reach-avoid-stay specifications. Our goal is to improve upon previous methods based on spatiotemporal tubes (STTs) by eliminating the need for circumvent functions, which often lead to abrupt tube modifications and high control effort. We propose an adaptive framework that constructs smooth STTs around static unsafe sets, enabling continuous avoidance while guiding the system toward the target within the prescribed time. A closed-form, approximation-free control law is derived to ensure the system trajectory remains within the tube and satisfies the RAS task. The effectiveness of the proposed approach is demonstrated through a case study, showing a significant reduction in control effort compared to prior methods.
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Robotics
Calibrated Dynamic Modeling for Force and Payload Estimation in Hydraulic Machinery
Accurate real-time estimation of end effector interaction forces in hydraulic excavators is a key enabler for advanced automation in heavy machinery. Accurate knowledge of these forces allows improved, precise grading and digging maneuvers. To address these challenges, we introduce a high-accuracy, retrofittable 2D force- and payload estimation algorithm that does not impose additional requirements on the operator regarding trajectory, acceleration or the use of the slew joint. The approach is designed for retrofittability, requires minimal calibration and no prior knowledge of machine-specific dynamic characteristics. Specifically, we propose a method for identifying a dynamic model, necessary to estimate both end effector interaction forces and bucket payload during normal operation. Our optimization-based payload estimation achieves a full-scale payload accuracy of 1%. On a standard 25 t excavator, the online force measurement from pressure and inertial measurements achieves a direction accuracy of 13 degree and a magnitude accuracy of 383 N. The method's accuracy and generalization capability are validated on two excavator platforms of different type and weight classes. We benchmark our payload estimation against a classical quasistatic method and a commercially available system. Our system outperforms both in accuracy and precision.
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Robotics
SCOOP'D: Learning Mixed-Liquid-Solid Scooping via Sim2Real Generative Policy
Scooping items with tools such as spoons and ladles is common in daily life, ranging from assistive feeding to retrieving items from environmental disaster sites. However, developing a general and autonomous robotic scooping policy is challenging since it requires reasoning about complex tool-object interactions. Furthermore, scooping often involves manipulating deformable objects, such as granular media or liquids, which is challenging due to their infinite-dimensional configuration spaces and complex dynamics. We propose a method, SCOOP'D, which uses simulation from OmniGibson (built on NVIDIA Omniverse) to collect scooping demonstrations using algorithmic procedures that rely on privileged state information. Then, we use generative policies via diffusion to imitate demonstrations from observational input. We directly apply the learned policy in diverse real-world scenarios, testing its performance on various item quantities, item characteristics, and container types. In zero-shot deployment, our method demonstrates promising results across 465 trials in diverse scenarios, including objects of different difficulty levels that we categorize as "Level 1" and "Level 2." SCOOP'D outperforms all baselines and ablations, suggesting that this is a promising approach to acquiring robotic scooping skills. Project page is at https://scoopdiff.github.io/.
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Robotics
Robot Soccer Kit: Omniwheel Tracked Soccer Robots for Education
Recent developments of low cost off-the-shelf programmable components, their modularity, and also rapid prototyping made educational robotics flourish, as it is accessible in most schools today. They allow to illustrate and embody theoretical problems in practical and tangible applications, and gather multidisciplinary skills. They also give a rich natural context for project-oriented pedagogy. However, most current robot kits all are limited to egocentric aspect of the robots perception. This makes it difficult to access more high-level problems involving e.g. coordinates or navigation. In this paper we introduce an educational holonomous robot kit that comes with an external tracking system, which lightens the constraint on embedded systems, but allows in the same time to discover high-level aspects of robotics, otherwise unreachable.
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Robotics
NaviGait: Navigating Dynamically Feasible Gait Libraries using Deep Reinforcement Learning
Reinforcement learning (RL) has emerged as a powerful method to learn robust control policies for bipedal locomotion. Yet, it can be difficult to tune desired robot behaviors due to unintuitive and complex reward design. In comparison, trajectory optimization-based methods offer more tuneable, interpretable, and mathematically grounded motion plans for high-dimensional legged systems. However, these methods often remain brittle to real-world disturbances like external perturbations. In this work, we present NaviGait, a hierarchical framework that combines the structure of trajectory optimization with the adaptability of RL for robust and intuitive locomotion control. NaviGait leverages RL to synthesize new motions by selecting, minimally morphing, and stabilizing gaits taken from an offline-generated gait library. NaviGait results in walking policies that match the reference motion well while maintaining robustness comparable to other locomotion controllers. Additionally, the structure imposed by NaviGait drastically simplifies the RL reward composition. Our experimental results demonstrate that NaviGait enables faster training compared to conventional and imitation-based RL, and produces motions that remain closest to the original reference. Overall, by decoupling high-level motion generation from low-level correction, NaviGait offers a more scalable and generalizable approach for achieving dynamic and robust locomotion. Videos and the full framework are publicly available at https://dynamicmobility.github.io/navigait/
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Robotics
Simultaneous Calibration of Noise Covariance and Kinematics for State Estimation of Legged Robots via Bi-level Optimization
Accurate state estimation is critical for legged and aerial robots operating in dynamic, uncertain environments. A key challenge lies in specifying process and measurement noise covariances, which are typically unknown or manually tuned. In this work, we introduce a bi-level optimization framework that jointly calibrates covariance matrices and kinematic parameters in an estimator-in-the-loop manner. The upper level treats noise covariances and model parameters as optimization variables, while the lower level executes a full-information estimator. Differentiating through the estimator allows direct optimization of trajectory-level objectives, resulting in accurate and consistent state estimates. We validate our approach on quadrupedal and humanoid robots, demonstrating significantly improved estimation accuracy and uncertainty calibration compared to hand-tuned baselines. Our method unifies state estimation, sensor, and kinematics calibration into a principled, data-driven framework applicable across diverse robotic platforms.
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Robotics
IntersectioNDE: Learning Complex Urban Traffic Dynamics based on Interaction Decoupling Strategy
Realistic traffic simulation is critical for ensuring the safety and reliability of autonomous vehicles (AVs), especially in complex and diverse urban traffic environments. However, existing data-driven simulators face two key challenges: a limited focus on modeling dense, heterogeneous interactions at urban intersections - which are prevalent, crucial, and practically significant in countries like China, featuring diverse agents including motorized vehicles (MVs), non-motorized vehicles (NMVs), and pedestrians - and the inherent difficulty in robustly learning high-dimensional joint distributions for such high-density scenes, often leading to mode collapse and long-term simulation instability. We introduce City Crossings Dataset (CiCross), a large-scale dataset collected from a real-world urban intersection, uniquely capturing dense, heterogeneous multi-agent interactions, particularly with a substantial proportion of MVs, NMVs and pedestrians. Based on this dataset, we propose IntersectioNDE (Intersection Naturalistic Driving Environment), a data-driven simulator tailored for complex urban intersection scenarios. Its core component is the Interaction Decoupling Strategy (IDS), a training paradigm that learns compositional dynamics from agent subsets, enabling the marginal-to-joint simulation. Integrated into a scene-aware Transformer network with specialized training techniques, IDS significantly enhances simulation robustness and long-term stability for modeling heterogeneous interactions. Experiments on CiCross show that IntersectioNDE outperforms baseline methods in simulation fidelity, stability, and its ability to replicate complex, distribution-level urban traffic dynamics.
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Robotics
DQ-NMPC: Dual-Quaternion NMPC for Quadrotor Flight
MAVs have great potential to assist humans in complex tasks, with applications ranging from logistics to emergency response. Their agility makes them ideal for operations in complex and dynamic environments. However, achieving precise control in agile flights remains a significant challenge, particularly due to the underactuated nature of quadrotors and the strong coupling between their translational and rotational dynamics. In this work, we propose a novel NMPC framework based on dual-quaternions (DQ-NMPC) for quadrotor flight. By representing both quadrotor dynamics and the pose error directly on the dual-quaternion manifold, our approach enables a compact and globally non-singular formulation that captures the quadrotor coupled dynamics. We validate our approach through simulations and real-world experiments, demonstrating better numerical conditioning and significantly improved tracking performance, with reductions in position and orientation errors of up to 56.11% and 56.77%, compared to a conventional baseline NMPC method. Furthermore, our controller successfully handles aggressive trajectories, reaching maximum speeds up to 13.66 m/s and accelerations reaching 4.2 g within confined space conditions of dimensions 11m x 4.5m x 3.65m under which the baseline controller fails.
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Robotics · Cross-listed from cs.LG
Context-Aware Model-Based Reinforcement Learning for Autonomous Racing
Autonomous vehicles have shown promising potential to be a groundbreaking technology for improving the safety of road users. For these vehicles, as well as many other safety-critical robotic technologies, to be deployed in real-world applications, we require algorithms that can generalize well to unseen scenarios and data. Model-based reinforcement learning algorithms (MBRL) have demonstrated state-of-the-art performance and data efficiency across a diverse set of domains. However, these algorithms have also shown susceptibility to changes in the environment and its transition dynamics. In this work, we explore the performance and generalization capabilities of MBRL algorithms for autonomous driving, specifically in the simulated autonomous racing environment, Roboracer (formerly F1Tenth). We frame the head-to-head racing task as a learning problem using contextual Markov decision processes and parameterize the driving behavior of the adversaries using the context of the episode, thereby also parameterizing the transition and reward dynamics. We benchmark the behavior of MBRL algorithms in this environment and propose a novel context-aware extension of the existing literature, cMask. We demonstrate that context-aware MBRL algorithms generalize better to out-of-distribution adversary behaviors relative to context-free approaches. We also demonstrate that cMask displays strong generalization capabilities, as well as further performance improvement relative to other context-aware MBRL approaches when racing against adversaries with in-distribution behaviors.
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Robotics
Constraint-Aware Reinforcement Learning via Adaptive Action Scaling
Safe reinforcement learning (RL) seeks to mitigate unsafe behaviors that arise from exploration during training by reducing constraint violations while maintaining task performance. Existing approaches typically rely on a single policy to jointly optimize reward and safety, which can cause instability due to conflicting objectives, or they use external safety filters that override actions and require prior system knowledge. In this paper, we propose a modular cost-aware regulator that scales the agent's actions based on predicted constraint violations, preserving exploration through smooth action modulation rather than overriding the policy. The regulator is trained to minimize constraint violations while avoiding degenerate suppression of actions. Our approach integrates seamlessly with off-policy RL methods such as SAC and TD3, and achieves state-of-the-art return-to-cost ratios on Safety Gym locomotion tasks with sparse costs, reducing constraint violations by up to 126 times while increasing returns by over an order of magnitude compared to prior methods.
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Robotics
Coordinated Strategies in Realistic Air Combat by Hierarchical Multi-Agent Reinforcement Learning
Achieving mission objectives in a realistic simulation of aerial combat is highly challenging due to imperfect situational awareness and nonlinear flight dynamics. In this work, we introduce a novel 3D multi-agent air combat environment and a Hierarchical Multi-Agent Reinforcement Learning framework to tackle these challenges. Our approach combines heterogeneous agent dynamics, curriculum learning, league-play, and a newly adapted training algorithm. To this end, the decision-making process is organized into two abstraction levels: low-level policies learn precise control maneuvers, while high-level policies issue tactical commands based on mission objectives. Empirical results show that our hierarchical approach improves both learning efficiency and combat performance in complex dogfight scenarios.
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Robotics
A Faster and More Reliable Middleware for Autonomous Driving Systems
Ensuring safety in high-speed autonomous vehicles requires rapid control loops and tightly bounded delays from perception to actuation. Many open-source autonomy systems rely on ROS 2 middleware; when multiple sensor and control nodes share one compute unit, ROS 2 and its DDS transports add significant (de)serialization, copying, and discovery overheads, shrinking the available time budget. We present Sensor-in-Memory (SIM), a shared-memory transport designed for intra-host pipelines in autonomous vehicles. SIM keeps sensor data in native memory layouts (e.g., cv::Mat, PCL), uses lock-free bounded double buffers that overwrite old data to prioritize freshness, and integrates into ROS 2 nodes with four lines of code. Unlike traditional middleware, SIM operates beside ROS 2 and is optimized for applications where data freshness and minimal latency outweigh guaranteed completeness. SIM provides sequence numbers, a writer heartbeat, and optional checksums to ensure ordering, liveness, and basic integrity. On an NVIDIA Jetson Orin Nano, SIM reduces data-transport latency by up to 98% compared to ROS 2 zero-copy transports such as FastRTPS and Zenoh, lowers mean latency by about 95%, and narrows 95th/99th-percentile tail latencies by around 96%. In tests on a production-ready Level 4 vehicle running Autoware.Universe, SIM increased localization frequency from 7.5 Hz to 9.5 Hz. Applied across all latency-critical modules, SIM cut average perception-to-decision latency from 521.91 ms to 290.26 ms, reducing emergency braking distance at 40 mph (64 km/h) on dry concrete by 13.6 ft (4.14 m).
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Robotics
A Modular AIoT Framework for Low-Latency Real-Time Robotic Teleoperation in Smart Cities
This paper presents an AI-driven IoT robotic teleoperation system designed for real-time remote manipulation and intelligent visual monitoring, tailored for smart city applications. The architecture integrates a Flutter-based cross-platform mobile interface with MQTT-based control signaling and WebRTC video streaming via the LiveKit framework. A YOLOv11-nano model is deployed for lightweight object detection, enabling real-time perception with annotated visual overlays delivered to the user interface. Control commands are transmitted via MQTT to an ESP8266-based actuator node, which coordinates multi-axis robotic arm motion through an Arduino Mega2560 controller. The backend infrastructure is hosted on DigitalOcean, ensuring scalable cloud orchestration and stable global communication. Latency evaluations conducted under both local and international VPN scenarios (including Hong Kong, Japan, and Belgium) demonstrate actuator response times as low as 0.2 seconds and total video latency under 1.2 seconds, even across high-latency networks. This low-latency dual-protocol design ensures responsive closed-loop interaction and robust performance in distributed environments. Unlike conventional teleoperation platforms, the proposed system emphasizes modular deployment, real-time AI sensing, and adaptable communication strategies, making it well-suited for smart city scenarios such as remote infrastructure inspection, public equipment servicing, and urban automation. Future enhancements will focus on edge-device deployment, adaptive routing, and integration with city-scale IoT networks to enhance resilience and scalability.
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Robotics
Path and Motion Optimization for Efficient Multi-Location Inspection with Humanoid Robots
This paper proposes a novel framework for humanoid robots to execute inspection tasks with high efficiency and millimeter-level precision. The approach combines hierarchical planning, time-optimal standing position generation, and integrated \ac{mpc} to achieve high speed and precision. A hierarchical planning strategy, leveraging \ac{ik} and \ac{mip}, reduces computational complexity by decoupling the high-dimensional planning problem. A novel MIP formulation optimizes standing position selection and trajectory length, minimizing task completion time. Furthermore, an MPC system with simplified kinematics and single-step position correction ensures millimeter-level end-effector tracking accuracy. Validated through simulations and experiments on the Kuavo 4Pro humanoid platform, the framework demonstrates low time cost and a high success rate in multi-location tasks, enabling efficient and precise execution of complex industrial operations.
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Robotics · Cross-listed from cs.CV
REACT3D: Recovering Articulations for Interactive Physical 3D Scenes
Interactive 3D scenes are increasingly vital for embodied intelligence, yet existing datasets remain limited due to the labor-intensive process of annotating part segmentation, kinematic types, and motion trajectories. We present REACT3D, a scalable zero-shot framework that converts static 3D scenes into simulation-ready interactive replicas with consistent geometry, enabling direct use in diverse downstream tasks. Our contributions include: (i) openable-object detection and segmentation to extract candidate movable parts from static scenes, (ii) articulation estimation that infers joint types and motion parameters, (iii) hidden-geometry completion followed by interactive object assembly, and (iv) interactive scene integration in widely supported formats to ensure compatibility with standard simulation platforms. We achieve state-of-the-art performance on detection/segmentation and articulation metrics across diverse indoor scenes, demonstrating the effectiveness of our framework and providing a practical foundation for scalable interactive scene generation, thereby lowering the barrier to large-scale research on articulated scene understanding. Our project page is https://react3d.github.io/
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Robotics
HiMaCon: Discovering Hierarchical Manipulation Concepts from Unlabeled Multi-Modal Data
Effective generalization in robotic manipulation requires representations that capture invariant patterns of interaction across environments and tasks. We present a self-supervised framework for learning hierarchical manipulation concepts that encode these invariant patterns through cross-modal sensory correlations and multi-level temporal abstractions without requiring human annotation. Our approach combines a cross-modal correlation network that identifies persistent patterns across sensory modalities with a multi-horizon predictor that organizes representations hierarchically across temporal scales. Manipulation concepts learned through this dual structure enable policies to focus on transferable relational patterns while maintaining awareness of both immediate actions and longer-term goals. Empirical evaluation across simulated benchmarks and real-world deployments demonstrates significant performance improvements with our concept-enhanced policies. Analysis reveals that the learned concepts resemble human-interpretable manipulation primitives despite receiving no semantic supervision. This work advances both the understanding of representation learning for manipulation and provides a practical approach to enhancing robotic performance in complex scenarios.
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Robotics
Adap-RPF: Adaptive Trajectory Sampling for Robot Person Following in Dynamic Crowded Environments
Robot person following (RPF) is a core capability in human-robot interaction, enabling robots to assist users in daily activities, collaborative work, and other service scenarios. However, achieving practical RPF remains challenging due to frequent occlusions, particularly in dynamic and crowded environments. Existing approaches often rely on fixed-point following or sparse candidate-point selection with oversimplified heuristics, which cannot adequately handle complex occlusions caused by moving obstacles such as pedestrians. To address these limitations, we propose an adaptive trajectory sampling method that generates dense candidate points within socially aware zones and evaluates them using a multi-objective cost function. Based on the optimal point, a person-following trajectory is estimated relative to the predicted motion of the target. We further design a prediction-aware model predictive path integral (MPPI) controller that simultaneously tracks this trajectory and proactively avoids collisions using predicted pedestrian motions. Extensive experiments show that our method outperforms state-of-the-art baselines in smoothness, safety, robustness, and human comfort, with its effectiveness further demonstrated on a mobile robot in real-world scenarios.
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Robotics
Rotor-Failure-Aware Quadrotors Flight in Unknown Environments
Rotor failures in quadrotors may result in high-speed rotation and vibration due to rotor imbalance, which introduces significant challenges for autonomous flight in unknown environments. The mainstream approaches against rotor failures rely on fault-tolerant control (FTC) and predefined trajectory tracking. To the best of our knowledge, online failure detection and diagnosis (FDD), trajectory planning, and FTC of the post-failure quadrotors in unknown and complex environments have not yet been achieved. This paper presents a rotor-failure-aware quadrotor navigation system designed to mitigate the impacts of rotor imbalance. First, a composite FDD-based nonlinear model predictive controller (NMPC), incorporating motor dynamics, is designed to ensure fast failure detection and flight stability. Second, a rotor-failure-aware planner is designed to leverage FDD results and spatial-temporal joint optimization, while a LiDAR-based quadrotor platform with four anti-torque plates is designed to enable reliable perception under high-speed rotation. Lastly, extensive benchmarks against state-of-the-art methods highlight the superior performance of the proposed approach in addressing rotor failures, including propeller unloading and motor stoppage. The experimental results demonstrate, for the first time, that our approach enables autonomous quadrotor flight with rotor failures in challenging environments, including cluttered rooms and unknown forests.
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Robotics
DemoHLM: From One Demonstration to Generalizable Humanoid Loco-Manipulation
Loco-manipulation is a fundamental challenge for humanoid robots to achieve versatile interactions in human environments. Although recent studies have made significant progress in humanoid whole-body control, loco-manipulation remains underexplored and often relies on hard-coded task definitions or costly real-world data collection, which limits autonomy and generalization. We present DemoHLM, a framework for humanoid loco-manipulation that enables generalizable loco-manipulation on a real humanoid robot from a single demonstration in simulation. DemoHLM adopts a hierarchy that integrates a low-level universal whole-body controller with high-level manipulation policies for multiple tasks. The whole-body controller maps whole-body motion commands to joint torques and provides omnidirectional mobility for the humanoid robot. The manipulation policies, learned in simulation via our data generation and imitation learning pipeline, command the whole-body controller with closed-loop visual feedback to execute challenging loco-manipulation tasks. Experiments show a positive correlation between the amount of synthetic data and policy performance, underscoring the effectiveness of our data generation pipeline and the data efficiency of our approach. Real-world experiments on a Unitree G1 robot equipped with an RGB-D camera validate the sim-to-real transferability of DemoHLM, demonstrating robust performance under spatial variations across ten loco-manipulation tasks.
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Robotics
A Primer on SO(3) Action Representations in Deep Reinforcement Learning
Many robotic control tasks require policies to act on orientations, yet the geometry of SO(3) makes this nontrivial. Because SO(3) admits no global, smooth, minimal parameterization, common representations such as Euler angles, quaternions, rotation matrices, and Lie algebra coordinates introduce distinct constraints and failure modes. While these trade-offs are well studied for supervised learning, their implications for actions in reinforcement learning remain unclear. We systematically evaluate SO(3) action representations across three standard continuous control algorithms, PPO, SAC, and TD3, under dense and sparse rewards. We compare how representations shape exploration, interact with entropy regularization, and affect training stability through empirical studies and analyze the implications of different projections for obtaining valid rotations from Euclidean network outputs. Across a suite of robotics benchmarks, we quantify the practical impact of these choices and distill simple, implementation-ready guidelines for selecting and using rotation actions. Our results highlight that representation-induced geometry strongly influences exploration and optimization and show that representing actions as tangent vectors in the local frame yields the most reliable results across algorithms. The project webpage and code are available at amacati.github.io/so3_primer.
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Robotics
Koopman Model Predictive Control of An Origami-Inspired Soft Exoskeleton for Knee Rehabilitation
Knee rehabilitation plays a critical role in restoring patients' mobility and functional independence. Traditional rigid rehabilitation exoskeletons are often bulky and cumbersome to wear, whereas soft pneumatic exoskeletons offer lightweight, wearable, and intrinsically compliant solutions that are better suited for human–robot interaction. However, achieving precise motion control for soft exoskeletons remains challenging due to the difficulty of accurately modeling pneumatic actuators and the patient-specific human–robot coupled dynamics during rehabilitation training. To address these challenges, this paper proposes a Koopman-based Model Predictive Control (KMPC) framework for soft knee rehabilitation exoskeletons. The nonlinear human–robot coupled system is represented through a lifted linear Koopman model, enabling predictive control with explicit handling of constraints. In addition to actuation commands used to control valves and pumps, electromyography (EMG) signals are incorporated as system inputs, allowing the Koopman model to capture voluntary neuromuscular contribution and individual neuromuscular characteristics. Experimental results on both healthy participants and patients demonstrate that the proposed framework improves model prediction accuracy and effectively captures subject-specific behaviors, thereby supporting EMG-informed subject-specific assistance within the tested seated knee-rehabilitation setting. Compared with conventional Proportional–Integral–Derivative (PID) control, the proposed KMPC approach achieves lower tracking errors and reduced actuation effort in both passive and active rehabilitation modes. Additional comparisons with Iterative Learning Control (ILC) further validate the tracking performance of the proposed controller.