Computer Vision · Cross-listed from cs.RO
Papers
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Sunday 31 May
Active scene reconstruction enables robots/UAVs to autonomously plan trajectories and reconstruct environments without costly manual data acquisition. Unlike passive methods, active reconstruction requires real-time construction of high-confidence occupancy maps for collision-free navigation. Existing approaches rely on depth sensors for occupancy map updates, increasing platform cost and weight. To advance spatial intelligence, we aim for a vision-only monocular solution. However, current monocular scene reconstruction methods operate offline and fail to deliver globally consistent dense depth at the frame rates required for robots/UAVs navigation. To bridge this gap, we introduce ActMVS, the first framework for monocular active reconstruction. Our framework integrates a view factor graph construction for informed Multi-View Stereo depth prediction, along with a global depth optimization, to enable the online generation of high-quality, globally consistent dense depth maps. This enables monocular robots/UAVs to maintain reliable occupancy maps for safe trajectory planning during reconstruction. Experiments on Replica datasets demonstrate performance competitive with RGB-D methods. Our code and data are available at https://github.com/TrickyGo/ActMVS.
Computer Vision · Cross-listed from cs.GR
AlbedoEdit: Unified Instance-Level Video Editing with Albedo Guidance
Video generative models have achieved remarkable progress in synthesizing photorealistic video sequences. However, enabling broader and more creative downstream applications requires fine-grained instance-level video editing, including object insertion, object removal, and texture editing, which has emerged as a prominent yet challenging problem. Existing approaches either propose unified generative frameworks with only coarse semantic control, or design task-specific frameworks for individual editing tasks, limiting their flexibility and applicability across diverse real-world scenarios. To address these limitations, we propose AlbedoEdit, a unified generative video editing framework that jointly supports object insertion, object removal, and texture editing. Our key insight is that the intrinsic albedo map, which is invariant to lighting and contains no specularity, shadowing and inter-reflection effects, provides an effective and user-friendly mechanism for specifying fine-grained appearance edits. Built upon video foundation models, AlbedoEdit is fine-tuned to translate source RGB videos into edited RGB videos, conditioned on a user-edited first-frame albedo. Trained on a new paired synthetic dataset covering all three editing tasks, AlbedoEdit implicitly learns to harmonize edited contents and simulate complex real-world visual effects triggered by editing operations, including specular highlights, soft shadows, and mirror reflections. AlbedoEdit demonstrates superior performance over state-of-the-art video editing approaches, both qualitatively and quantitatively. Project webpage is https://vcai.mpi-inf.mpg.de/projects/AlbedoEdit/.
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Computer Vision
Diamonds in the Sky: Pareidolic Animals in Clouds
People often see animal shapes in clouds, a phenomenon known as pareidolia. We propose an AI-based method that aims to predict which animals people are likely to perceive in clouds, even though state-of-the-art recognition methods typically fail to detect such animals. Additionally, we introduce a method to assist individuals in perceiving specific pareidolic animals, even if they did not recognize them initially. Our approach uses a diffusion model to transform cloud segments into an animal shape that visually resemble the original cloud. This diffusion technique is inspired by the observation that the diffusion process succeeds only when the target animal resembles the shape of the cloud, and that subtle visual hints often suffice to help individuals recognize specific pareidolic animals. A generated image, successfully derived from the diffusion model, is then used to predict the pareidolic animal. Additionally, a short morphing video transitioning from the generated image back to the original cloud segment is employed to further enhance the human's perception of the pareidolic animals.
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Computer Vision
ChartArena: Benchmarking Chart Parsing across Languages, Scenarios, and Formats
Charts are a primary medium for conveying quantitative and relational information, yet systematically evaluating chart parsing models remains difficult. Existing benchmarks focus on narrow chart types and leave diagrammatic structures such as flowcharts and mind maps largely unaddressed, while models produce outputs in incompatible formats, and datasets rarely include the printed or hand-drawn images encountered in practice. To address these issues, we introduce ChartArena, a comprehensive bilingual benchmark covering eight chart families spanning both numeric charts and diagrammatic structures, each evaluated across three visual scenarios: digital renderings, printed photos, and hand-drawn photos. The dataset is built via a human-agent collaborative annotation pipeline with multi-stage human verification to ensure annotation reliability. To enable fair cross-model comparison, we further design a format-agnostic evaluation protocol that maps heterogeneous outputs into two canonical semantic spaces, a normalized triple view and a directed graph view, and scores them with structure-aware metrics. Through extensive evaluation of 26 leading MLLMs, we observe three consistent findings: (i) frontier proprietary models such as Gemini 3.1 Pro lead overall, yet the strongest open-source systems are rapidly closing the gap; (ii) document parsing models handle numeric charts reasonably but fall sharply behind on diagrammatic structures; and (iii) expert chart parsers remain limited to narrow chart families. Across all models, radar charts and hand-drawn scenarios stay especially challenging. These findings show that ChartArena exposes clear capability gaps and provides a unified foundation for future progress. ChartArena is publicly available at https://github.com/pspdada/ChartArena.
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Computer Vision · Cross-listed from cs.LG
FreqLite: A Lightweight Frequency-Decomposed Linear Model with Adaptive Reversible Normalization for Robust Long-Term Time-Series Forecasting
Long-term time-series forecasting needs models that are accurate yet efficient enough for commodity hardware. Lightweight linear forecasters are remarkably strong in this regime, yet they leave two openings: reversible instance normalization (RevIN) de-normalizes the entire horizon with a single lookback statistic, which is inaccurate under non-stationarity, and time-domain trend/seasonal decomposition relies on a fixed, non-adaptive filter. We present FreqLite, an ultra-lightweight, channel-independent frequency-decomposed linear forecaster: a learnable, lossless, partition-of-unity spectral filter splits the input into bands that are forecast by per-band linear heads and, unlike low-pass-truncation approaches, the high-frequency band is retained and modeled. FreqLite is the best lightweight model on the standard long-term forecasting benchmarks and, at long lookback (L=336), attains a lower average error than a PatchTST Transformer (0.3244 vs. 0.3587 MSE) while using 4x fewer parameters, 2.2x less memory, and 2.2x less time per epoch on a single 4 GB laptop GPU; although modest in magnitude, its improvements are statistically significant under paired Wilcoxon tests across all matched cells (p < 1e-5). We further introduce Adaptive Reversible Instance Normalization (A-RevIN), a regime-adaptive reversible normalization that strictly generalizes RevIN (recovered exactly when its gate is closed), engages under non-stationarity, and reduces to RevIN without harm on stationary data. We validate this on both a real strongly non-stationary dataset (ILI, up to ~5% MSE reduction) and a controlled synthetic drift sweep in which A-RevIN's benefit and its learned gate both rise monotonically with injected non-stationarity. Every component is independently ablatable (Linear and RLinear are special cases of FreqLite), and all results are reproducible on commodity hardware.
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Computer Vision
HOLA: Holistic Multi-Modal Alignment for Open-Set 3D Recognition
Open-set 3D recognition requires models that generalize to rare or unseen categories. Recent approaches address this by distilling language-vision knowledge into 3D encoders, typically relying on heavy 2D ViTs and aligning each point cloud with a single image or caption, thus anchoring representations to partial views. We propose aligning each point cloud with multiple images and textual descriptions to capture a more holistic understanding of 3D objects. To realize this idea, it is essential to design a loss function capable of jointly aligning a 3D instance with multiple matched signals, multi-view images and multiple texts, while separating positive aggregation from negative competition. We introduce such a function, termed the decoupled multi-positive contrastive loss. Our formulation enhances the loss's hardness-aware focus on challenging negatives, avoiding the "spotlight crowding" that occurs when many positives share the same softmax with all the negatives. Complementing this, we present a lightweight text adapter applied only to web captions, reducing the domain gap to curated annotations and enabling effective use of large-scale unsupervised text. Our model demonstrates state-of-the-art open-vocabulary performance on long-tail benchmarks, yielding substantial zero-shot improvements while sustaining high frame rates.
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Computer Vision
DeblurNVS: Geometric Latent Diffusion for Novel View Synthesis from Sparse Motion-Blurred Images
Novel view synthesis (NVS) is a fundamental problem in computer vision and graphics. Recent advances in neural radiance fields (NeRF), 3D Gaussian Splatting (3DGS), and generative view synthesis have substantially improved its quality. Yet most methods still rely on clean observations, where image structures and cross-view geometric cues are well preserved. Motion blur breaks this assumption by corrupting local details and weakening multi-view correspondences. Such blur commonly arises from camera shake, scene motion, or finite exposure in practical capture. Blur-aware NVS methods address this degradation by modeling image formation, but their reliance on costly per-scene optimization limits efficient and generalizable sparse-view synthesis. To address this, we propose DeblurNVS, a novel framework for synthesizing high-fidelity novel views directly from sparse motion-blurred images, without requiring per-scene optimization. DeblurNVS restores the intermediate geometric representations needed for multi-view reasoning, enabling blurred inputs to recover reliable structure and correspondence cues. The restored representations are then combined with target camera information to synthesize the target-view representation and reconstruct a sharp RGB novel view. To enable the large-scale training, we construct a motion-blurred NVS dataset from DL3DV-10K using interpolation-based finite-exposure blur synthesis. Extensive experiments demonstrate that DeblurNVS outperforms existing baselines on synthetic motion-blur benchmarks and generalizes to real motion-blurred scenes, producing perceptually sharper and structurally more stable novel views while avoiding costly per-scene optimization. Project page: https://github.com/PKU-YuanGroup/DeblurNVS.
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Computer Vision · Cross-listed from eess.IV
ResNet-34 with Lightweight Decoder for Accurate and Efficient Segmentation of Fetal Brain MRI
Accurate segmentation of fetal brain tissues in Magnetic Resonance Imaging (MRI) is critical for early diagnosis of congenital abnormalities and improving prenatal care. However, the task remains difficult because of fetal motion, low tissue contrast, and major anatomical variability throughout gestational ages, particularly in segmenting complex structures such as white matter, gray matter, lateral ventricles, deep gray matter, extra-cerebrospinal fluid, cerebellum, and brainstem. As a solution to these difficulties, this research introduces a novel deep learning model that combines a ResNet-34 encoder with a lightweight decoder leveraging multi-layer perceptron (MLP) modules for adaptive feature refinement. This design specifically enhances the model's ability to preserve anatomical boundaries and mitigate segmentation errors caused by motion artifacts and intensity inhomogeneities. Computational efficiency is achieved by reducing parameter count, employing bilinear upsampling instead of transposed convolutions, and optimizing the decoder for speed without sacrificing accuracy. Trained and validated on the FeTA 2021 dataset using 5-fold cross-validation, the proposed model outperforms baseline architectures such as UNet, UNet++, DeepLabV3, and DeepLabV3+, achieving an average Accuracy of 97.37% with a mean Dice Similarity Coefficient (DSC) of 90.33%, mean Intersection over Union (IoU) of 86.93%, and Precision of 90.83%. Additionally, its fast inference time and reduced computational load make it well-suited for integration into real-time clinical workflows.
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Computer Vision
Beyond Visual Memory: Mechanistic Diagnostics of Latent Visual Reasoning
Recent latent visual reasoning methods achieve substantial gains by inserting continuous latent tokens into multimodal language models. These gains are commonly attributed to the tokens encoding visual evidence; recent analyses, however, reveal a paradox: the tokens are loosely tied to the image and contribute little to the answer. Critically, these analyses treat latent tokens as a single unit, obscuring the source of the gains. We therefore decompose latent tokens into three testable components: latent slots, boundary markers, and format, and develop a state-of-the-art method as a probe under favorable conditions. Across six method-stage settings and four perception-heavy benchmarks, latent slots fail every prediction of the visual-memory account. Strikingly, retaining only the boundary markers preserves 78 to 100% of the gain in several settings, while the model attends to the image more narrowly at latent positions than at answer positions. These results do not support slot contents as recoverable visual memory; much of the benefit is instead associated with marker and format control, together with visual-attention routing. At matched accuracy, methods can still rely on markedly different mechanisms shaped by training supervision. Latent visual reasoning thus needs evaluation not only by accuracy but by what the model actually relies on.
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Computer Vision
Knowledge-Intensive Video Generation
Text-to-video generation has advanced rapidly in visual quality, but remains under-evaluated for factuality and practical usefulness. We introduce knowledge-intensive video generation (KIVI), where models generate videos from short information-seeking prompts that ask for explanations, procedures, or demonstrations. To evaluate this setting, we construct KIVI-Bench, a benchmark of 1,080 prompts, and propose automatic metrics for factuality and helpfulness. Human evaluation shows that our metrics significantly better align with human annotations than existing alternatives. Experiments on seven state-of-the-art video generation models show that current systems still lag behind human performance, especially on visual properties, procedural operations, and clear information presentation. These results highlight KIVI as a challenging direction for factual and instructionally useful video generation.
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Computer Vision
KG-FairDiff: Knowledge Graph-Guided Prompt Refinement for Demographically Fair Text-to-Image Generation
Text-to-Image (TTI) systems are now everyday infrastructure for journalism, education, advertising, and public communication, and the demographic and cultural stereotypes they inherit from training data (rendering women, people of colour, older adults, and non-Western cultures as under-represented or caricatured) become a population-level harm at deployment scale. Existing mitigations either require costly retraining, infeasible for the closed-source backbones that dominate consumer products, or rely on fixed demographic templates that ignore cultural context. We present KG-FairDiff, a model-agnostic, inference-time framework that formalises fairness-aware prompt refinement as a constrained optimisation problem and operationalises it as a closed-loop pipeline: a knowledge graph of ~1,200 culture- and bias-related triples retrieves structured context, an LLM rewriter proposes refinements, and a validator accepts only prompts that reduce a divergence-based fairness loss while preserving semantic fidelity to the user's original intent. We prove a finite-termination bound for the refinement loop, contribute a mathematically consistent evaluation suite linking Bias-P/Bias-W to divergence from target distributions and ENS to KL divergence, and audit eight widely-deployed backbone generators. KG-FairDiff substantially reduces gender, race, age, and intersectional disparities while preserving prompt semantics, offering a practical, deployment-ready route to more equitable generative AI.
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Computer Vision
Event-Based Vision in Space: Applications, Trends, and Future Directions
Earth Observation (EO) is undergoing a significant transformation driven by the deployment of novel sensing technologies. Traditional frame-based optical sensors often struggle with motion blur, high power consumption, and extreme data redundancy in challenging orbital environments. In contrast, event-based sensors, also known as neuromorphic cameras, offer a bio-inspired asynchronous approach. By capturing only local illumination changes, they provide microsecond temporal resolution, an extremely high dynamic range, and exceptional energy efficiency. Although the use of these sensors is rapidly expanding from terrestrial systems to orbital platforms, the scientific literature surrounding their space-based applications remains heavily fragmented. To bridge this gap, this article presents a comprehensive review of the state-of-the-art in event-based vision in the space domain. Based on the retrieved literature, we introduce a taxonomy structured around four primary domains: 1) atmospheric and high-speed observation; 2) environmental monitoring and change detection; 3) operational support and onboard processing; and 4) geospatial modeling and predictive analysis. As a result, this survey highlights that neuromorphic engineering is far more than a supplementary imaging technique; it is a paradigm shift that can be used to directly address critical bottlenecks in modern remote sensing and sustainable space exploration.
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Computer Vision · Cross-listed from cs.RO
DeepIPCv3: Event-Aware Multi-Modal Sensor Fusion for Sudden Pedestrian Crossing Avoidance
Current end-to-end autonomous driving systems predominantly rely on frame-based sensors, which suffer from inherent perception latency and motion blur during highly dynamic encounters, specifically sudden pedestrian crossings. To address this critical safety vulnerability, we propose DeepIPCv3, a novel multi-modal autonomous navigation framework that synergizes the dense 3D spatial geometry of LiDAR point clouds with the microsecond-level asynchronous event streams of a Dynamic Vision Sensor (DVS). We introduce a Transformer-inspired cross-modal attention mechanism to dynamically correlate these distinct modalities, allowing the network to instantaneously prioritize high-speed dynamic updates without sacrificing structural scene awareness. The fused latent representations are then mapped to safe local waypoints and executable control commands via a hybrid policy network that blends heuristic trajectory tracking with direct neural predictions. Due to the severe physical risks associated with live testing of these sudden crossing scenarios, the framework is rigorously evaluated offline using a custom multi-modal dataset collected across both well-illuminated noon and challenging evening conditions. Extensive comparative and ablation studies demonstrate that DeepIPCv3 achieves state-of-the-art predictive performance. By effectively eliminating exposure failures and motion blur, the proposed LiDAR and DVS fusion yields the lowest trajectory and control command errors, enabling highly reactive, mathematically bounded evasive maneuvers regardless of ambient illumination. To support future research, we will release the codes to our GitHub repo at https://github.com/oskarnatan/DeepIPCv3.
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Computer Vision
Exploiting In-Sensor Computing for Energy-Efficient Earth Observation
The rapid growth of the satellite industry has driven a significant increase in geospatial data acquisition, highlighting a critical bottleneck: the severe disparity between the volume of collected sensor data and the limited downlink bandwidth available to ground stations. While On-Board Computing (OBC) has helped address this by pre-processing data in orbit, this article further advances the paradigm by introducing an in-sensor computing framework. We present an optimized end-to-end Earth Observation (EO) pipeline tailored for strict computational constraints by integrating TinyML techniques with the Sony IMX500 Intelligent Vision Sensor. Specifically, our approach shifts processing directly to the sensor level, offloading the computation from the primary embedded device, and effectively mitigating the downlink transmission of noisy or irrelevant data. We evaluated several efficient Convolutional Neural Networks (ConvNets), i.e., SqueezeNet, ShuffleNetV2, and MCUNetV1, on the EuroSAT dataset. Experimental results show that, despite the optimizations required for deployment on the IMX500 platform, our models maintain a competitive 96.68% accuracy while operating within its 8 MB constraints. Specifically, the models reach an average processing throughput of 17.40 FPS with a latency of 27.43 ms. Furthermore, our system profile exhibits high energy efficiency, with a low energy footprint of 14.19 mJ per inference and an efficiency rating of 42.26 GMAC/J, demonstrating its viability for in-sensor deployment.
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Computer Vision
Where to Look: Can Foundation Models Reach a Target Viewpoint Through Active Exploration?
Humans can reproduce the viewpoint specified by a target image through active head and body motion, yet spatial intelligence in foundation models has largely been studied as passive understanding of pre-collected observations. We introduce Target Viewpoint Reproduction (TVR) – an active task where an agent adjusts its viewpoint in a 3D environment until its observation matches a given target image – and TVRBench, an indoor-simulation benchmark spanning scene scale and target-view visual richness. TVR is far from solved: on the evaluation split, the strongest open-source and closed-source models reach only 7.8% and 12.0% success. Fine-grained analysis identifies two consistent bottlenecks: off-the-shelf models struggle with multi-turn visual history, and performance drops sharply when viewpoint reproduction requires body translation rather than in-place rotation, exposing a gap in mapping spatial discrepancies to embodied movement. To study reducing this gap, we build a unified TVR post-training framework covering expert-trajectory SFT, rationale-supervised CoT-SFT, offline Single-turn GRPO, and on-policy Multi-turn GRPO from live simulator rollouts. Visual-action SFT supplies the main gain, raising a 9B open-source model to 50.8% success; Multi-turn GRPO provides targeted multi-room refinement and reaches 51.4% overall, while CoT supervision and Single-turn GRPO degrade closed-loop performance. These results establish TVRBench as a testbed for measuring and training foundation models that actively perceive and act in 3D environments. Our code, data, and models are available at https://github.com/aim-uofa/TVRBench.
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Computer Vision · Cross-listed from econ.GN
Differing Roles of Leisure and Productivity in GDP - A Machine Learning based comparative analysis of Germany and USA
The GDP of a country is modelled as the relative interaction between two agents - working hours, reflecting the social choice of a population, and Total Factor Productivity, reflecting the collective investment in productivity enhancers. It is shown that a Random Forest model can accu- rately predict the GDP from these two factors. The differences in the choices made by Germany and USA are analysed though Gini importance, SHAP plots and partial dependency. It is shown that the differences in the social structure of the countries are reflected in the relative contribution of working hours and productivity to the GDP.
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Computer Vision
Analysis of Ethnic Disparities in Autism Spectrum Disorder among Toddlers
Autism Spectrum Disorder (ASD) is a neurodevelopmental disorder characterized by challenges in communication and behavior. This study examines the relationship between ethnicity and ASD traits, along with behavioural scores, sex and neonatal jaundice across three ethnic groups: White Europeans, Asians, and Middle Eastern individuals. We perform a logistic regression and show that ethnicity has a significant effect on incidence of ASD. White Europeans are 81% increased risk of ASD and Middle Easterners are at 79% reduced risk of ASD compared to Asians. We also confirm earlier studied which show that neonatal jaundice is a significant predictor of ASD, while male children are at much higher risk of ASD compared to female children. These results suggest the need for diagnostic frameworks and interventions that account for ethnic in the presentation and assessment of ASD traits
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Computer Vision
Distilling Neuro-Symbolic Programs into 3D Multi-modal LLMs
Current 3D spatial reasoning methods face a fundamental trade-off: neuro-symbolic 3D (NS3D) concept learners achieve interpretable reasoning through compositional programs but are constrained to closed-set concept vocabularies and simple programs; end-to-end 3D multi-modal LLMs (3D MLLMs) could handle complex natural language and open-vocabulary concepts but suffer from black-box reasoning without explicit spatial verification. We introduce APEIRIA, a neuro-symbolic 3D MLLM to bridge two paradigms by distilling symbolic reasoning patterns into MLLMs with natural language chain-of-thought. Our three-stage curriculum progressively builds reasoning capabilities: a) 3D perception alignment grounds object visual-geometric features to the LLM, b) CoT-SFT teaches query decomposition and stepwise verification from symbolic program traces, and c) CoT-RL extends reasoning patterns to open-set concepts and deeply nested instructions. By transferring reasoning patterns rather than concept-specific knowledge, APEIRIA preserves key NS3D virtues: transparent reasoning and modular interchangeability of planning and perception components. Evaluations on grounding, question answering, and captioning show that APEIRIA surpasses prior NS3D methods and matches state-of-the-art 3D MLLMs on 3D spatial reasoning datasets, unifying symbolic methods' systematic reasoning with MLLMs' flexibility. Code is available at https://github.com/oceanflowlab/APEIRIA.
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Computer Vision
TECCI: Tricky Edits of Collected and Curated Images
Despite tremendous recent progress, current text-guided image editing methods still struggle with many aspects of editing involving instruction following, minimally editing the source image, and ensuring high visual quality. These problems are especially apparent when the requested edit is challenging, such as those that involve position, motion, viewpoint, scale and creative edits. To systematically test generative image editors, we propose a novel image editing benchmark – TECCI: Tricky Edits of Collected and Curated Images. TECCI consists of a completely new set of images we are releasing. The images in TECCI span 7 image categories. The images and these categories were curated intentionally to target weaknesses of existing methods. The edit instructions in TECCI are automatically generated by Gemini, covering 5 edit types per source image. We also curated a set of 530 images for which we created challenging manually written edit instructions. Overall, TECCI contains 7550 pairs of images and edit instructions. We conduct human evaluations of five leading image editing models on TECCI. Humans judge outputs along three dimensions: 1) instruction following, 2) minimality of the edits, and 3) visual quality. To scale-up the evaluation, we also build an auto-rater using Gemini that achieves 74.7% accuracy in matching human evaluations. Our evaluations reveal that: 1) none of the models exceed a 22% overall success rate, demonstrating the challenging nature of TECCI, 2) Nano Banana Pro is the best performing model overall, 3) models perform significantly better at instruction following compared to minimal edits and visual quality, 4) models struggle with editing architecture and nature images which require strong understanding of spatial layout and intricate visual details. 5) reasoning and creative edits are the most difficult, whereas color and appearance edits are the easiest.
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Computer Vision
Feature Alignment Determines Fusion Strategy: A Comparative Study of Cross-Attention and Concatenation in Multimodal Learning
The choice between cross-attention and concatenation for multimodal fusion remains governed by practitioner intuition rather than principled understanding. In this paper, we demonstrate that feature alignment quality, not data scale alone, is the primary determinant of which fusion strategy excels. Through controlled experiments on Flickr8k using two feature extraction backbones (ResNet18 and CLIP ViT-B/32), we show that concatenation outperforms cross-attention by 4.1-5.1 percentage points across all tested scales (2048-16384 samples) when features are pre-aligned by a vision-language pretraining objective. We provide a theoretical explanation grounded in sample complexity analysis: concatenation requires O(d_v + d_t) samples to learn its fusion projection, while cross-attention requires O(d_v * d_t) samples to learn bilinear attention weights, over 256 times as many for 512-dimensional CLIP features. When features are already aligned, the approximation error gap between the two methods vanishes, and concatenation's sample efficiency dominates at all practical dataset sizes. An alignment degradation study confirms a monotonic trend: as feature alignment degrades, concatenation's advantage grows from 1.3% to 2.8%. These findings provide a principled decision framework for fusion method selection in multimodal systems, with direct implications for the design of Multimodal Large Language Models.
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Computer Vision
PairedGTA: Generating Driving Datasets for Controlled Photometric Shift Analysis
Evaluating the performance of visual perception systems for autonomous driving is essential to ensure reliable operation across diverse environmental scenarios. Ideally, a balanced and fair analysis across different adverse conditions would require perfectly paired images of the same scene under different weather or illumination changes. This would allow evaluating the effect of photometric shifts independently of geometry and semantic changes. Unfortunately, real-world datasets rarely provide images of the same scene under different environmental conditions, because, normally, camera pose, traffic, and locations of dynamic objects (vehicles, pedestrians, etc.) vary over time, thus yielding only coarsely paired data. To address this challenge, this work introduces a data generation framework based on a high-fidelity game engine for extracting perfectly paired images. By leveraging software APIs that communicate with the GTA game engine, the framework modifies illumination and weather conditions while preserving scene geometry, camera pose, and the identity and placement of dynamic objects. For each sampled location, it procedurally instantiates dynamic entities and renders pixel-aligned images under diverse adverse conditions. The benefit of the proposed generation framework in driving scenarios is demonstrated through a systematic analysis of semantic segmentation models, whose output degradation can be attributed more directly to photometric shifts rather than to uncontrolled semantic or geometric factors.
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Computer Vision
Bridging Multimodal Fusion and Expert Routing via Spectral Reliability Descriptors for Robust Object Detection
RGB-infrared detectors typically discard the statistics generated during cross-modal fusion, leaving downstream modules unaware of whether the current interaction is reliable. We propose to extract a parameter-free, 7-dimensional spectral reliability descriptor – summarizing band energy, amplitude ratio, phase consistency, and cross-modal correlation – and to reuse it beyond the fusion stage. The descriptor drives both Spectral Reliability Fusion (SRF), which gates a spectral residual against a conservative spatial base, and Reliability-Conditioned Expert Routing (RCER), which combines the descriptor with pooled content to steer sparse post-fusion experts. Under matched ablations, descriptor-aware gating improves mAP50 over content-only adaptive gating; a $2{\times}2$ factorial analysis further shows that descriptor-conditioned routing provides the larger marginal gain over expert architecture alone at near-equal parameter count. Under six synthetic degradations on DroneVehicle, average retention rises to 95.0%, versus 92.0% for content-only MoE and 87.9% for concatenation, with the largest gain under modality drop; the same model also improves mAP50 by +5.2/+5.3 on the natural day/night split. These results suggest that preserving fusion-time reliability as an explicit signal benefits both adaptive fusion and post-fusion conditional computation.
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Computer Vision
Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends
With rapid development of large language models and diffusion-based content generation, world modeling has attracted increasing research attention, benefiting various downstream domains such as game engines, embodied AI, autonomous driving, etc. Through explicitly incorporating user actions into world state transition, recent literature empowers world modeling with interactivity in an action-conditioned video or 3D generation paradigm, further enhancing controllability over world evolutions and facilitating users to freely traverse, manipulate, navigate, and personalize the state evolution. In this paper, we aim to systematically review recent research trends, technical developments, evaluation benchmarks, and also propose future potential directions in interactive world modeling. Specifically, we first summarize recent efforts and trends in terms of application scenarios, world state evolution, and scene modality. Afterwards, we delve into three crucial technical challenges, including action-conditioned controllability, long-horizon interactions and memory, and action-following responsiveness for real-time interactivity. Furthermore, we also thoroughly compare existing benchmarks and metrics in four specific application fields: open-world exploration, game engine, autonomous driving, and robotics. Finally, we discuss several promising future directions in achieving next-generation interactive world modeling. The corresponding repository is publicly available at: https://github.com/liujiuming123/Awesome-Interactive-World-Model.
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Computer Vision
HiTokSR: A Coarse-to-Fine Tokenizer with Hierarchical Codebooks for High-Fidelity Real-World Image Super-Resolution
Vector-quantized (VQ) generative models have shown promising results in real-world image super-resolution (Real-ISR). However, existing methods typically rely on a monolithic latent space that entangles low-frequency structures with high-frequency textures. This entanglement forces a single codebook to capture a combinatorially complex set of structure-texture pairings, which constrains representational capacity and limits codebook utilization. To address this issue, we present HiTokSR, a hierarchical token prediction framework. Instead of using a single codebook, HiTokSR partitions the latent space along the channel dimension into frequency-aware groups, quantizing each with an independent sub-codebook. This coarse-to-fine design disentangles global structures from fine details, enhancing combinatorial expressiveness while circumventing the optimization instability of high-dimensional nearest-neighbor lookups. To further improve semantic consistency, our generator integrates priors from a vision foundation model via adaptive feature modulation, multi-scale class tokens, and a representation alignment loss. Additionally, we introduce an index-level perturbation strategy during decoder fine-tuning to bridge the train-test discrepancy in discrete token prediction. Extensive experiments on real-world benchmarks demonstrate that HiTokSR achieves state-of-the-art performance in both perceptual quality and reconstruction fidelity.
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Computer Vision
CoSTL: Comprehensive Spatial-Temporal Representation Learning for Moment Retrieval and Highlight Detection
Video Moment Retrieval (MR) and Highlight Detection (HD) are crucial tasks in video analysis that aim to localize specific moments and estimate clip-wise relevance based on a given text query. Recent approaches treat them as similar video grounding tasks and use the same architecture to solve them. These tasks require both fine-grained comprehension at the image level and high-level temporal understanding across the entire video. Existing approaches have primarily focused on temporal modeling using frame-level features, often neglecting the rich visual information related to the text query within individual frames. This oversight leads to inaccurate grounding results. To address this limitation, we propose a Comprehensive Spatial-Temporal Representation Learning Framework (CoSTL), which captures both fine-grained image-level information and temporal dynamics. Specifically, CoSTL incorporates a text-driven progressive fine-grained image encoder, performing a two-step text-driven knowledge extraction process to learn fine-grained spatial representations. Furthermore, a multi-scale temporal perception module captures comprehensive spatial-temporal representations, enhancing the model's ability to process temporal dynamics. We demonstrate state-of-the-art performance on four public benchmarks: QVHighlights, Charades-STA, TACoS, and TVSum.
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Computer Vision
HakushoBench: A Japanese Chart and Table VQA Benchmark from Governmental White Papers
Understanding chart and table images is essential for applying vision-language models (VLMs) to real-world document understanding. While English benchmarks have advanced rapidly, non-English counterparts remain scarce, leaving it unclear whether this progress generalizes across languages. A key obstacle is the difficulty of collecting realistic and diverse non-English chart and table images at scale. To address this, we leverage governmental white papers as a source for benchmark construction, as they contain naturally occurring charts and tables across diverse formats and domains and are freely accessible in many countries. As a first instantiation, we introduce HakushoBench, a Japanese chart and table VQA benchmark built from 33 governmental white papers. HakushoBench contains 2,053 images spanning over 10 image types, with manually annotated and independently verified QA pairs designed to assess holistic understanding of charts and tables rather than local visual cues alone. Experiments across a broad range of VLMs show that HakushoBench is substantially harder than the existing Japanese benchmark and remains challenging for open-weight models: sub-10B open-weight models reach at most 58.6% accuracy, and even the flagship open-weight model Qwen3.5-397B-A17B trails Gemini~3~Pro by 8.1 points (85.8% vs. 93.9%), highlighting substantial room for improvement in complex chart and table understanding. We release our dataset and code.
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Computer Vision · Cross-listed from cs.LG
STARFISH: faST Accuracy Recovery in pruned networks From Internal State Healing
Pruning is a process designed to reduce the number of weights in a large neural network. This can substantially speed up inference but might cause a considerable reduction in the model's accuracy, and thus it is usually followed by a healing process that regains some of the lost accuracy. In this paper, we propose a new healing method, STARFISH, that can recover (most of) the accuracy of any pruned network efficiently. The main idea of STARFISH is to optimize the pruned network to align with the original network's internal state representations using a tiny calibration set of unlabeled examples. For the common case of removing 50% of the weights, STARFISH healing improves the recovered accuracy by up to 22% over the state-of-the-art methods on ViT-based networks. Its advantage is even more pronounced under aggressive pruning. For example, after eliminating 75% of the weights in a DeiT-B network for ImageNet, STARFISH uses only 0.4% of the number of training images as a calibration set and recovers 82% of the original dense accuracy, whereas competing recovery techniques reach only 40% of the dense model accuracy.
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Computer Vision
Rank-Aware Quantile Activation for Motion-Robust Crop Segmentation in UAV Imagery
Motion blur from high-speed UAV acquisition de-grades semantic segmentation on rare texture-dependent classes with high agronomic value. Standard CNNs rely on high-frequency magnitude features that blur destroys, causing statistical erasure of minority signals. We propose Dual Quantile Activation (QAct), a rank-aware block replacing magnitude gating with instance-level rank normalization. Evaluated onAgriculture-Vision 2021 across zero-shot and blur-supervised regimes at multiple severities, QAct is the dominant architectural factor: it delivers consistent mIoU gains over ReLU across both regimes and all severities, with strongest gains on rare structural and texture-dependent classes. Some dominant classes (water,planter skip) show mixed per-class performance under distillation. At moderate blur, zero-shot QAct outperforms distillation-trained ReLU; across all severities, Distill-QAct achieves best performance, confirming rank aware activation and blur-domain training are complementary robustness sources.
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Computer Vision
R^3: Composed Video Retrieval via Reasoning-Guided Recalling and Re-ranking
The CoVR-R challenge evaluates composed video retrieval, where a system must retrieve a target video from a large gallery given a reference video and a textual edit instruction. This setting is not a standard video-text retrieval problem: the query is defined by both the visual evidence in the source video and the transformation implied by the edit. A strong embedding model can provide scalable candidate recall, but it may under-express target-side consequences such as state changes, action replacement, object preservation, or temporal consistency. A pairwise multimodal reranker can verify such details more directly, but exhaustive reranking over the full gallery is computationally infeasible. We present $\mathbb{R}^3$, a zero-shot composed video retrieval pipeline built around Reasoning-guided Recalling and Reranking. The core idea is to turn the source-edit query into a reasoning-grounded retrieval program rather than treating the edit text as a short caption. First, the model generates a reasoning trace that describes the expected target video after applying the edit. Then the trace is encoded together with the source video as a reasoning-augmented query, and its retrieval score is fused with the base composed query through an agreement-gated residual rule. At last, a re-ranker verifies the recalled candidates with direct source-candidate comparison. Experiments have demonstrated the effectiveness of our method in addressing this challenge. Codes are available on https://github.com/Lee-zixu/R-3.
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Computer Vision
Temporal Evidence Routing with Structured Visual Evidence for TimeLogicQA
TimeLogicQA evaluates whether video question answering systems can reason over temporal relations such as event existence, ordering, persistence, boundary conditions, and overlap. We address this task with a visual evidence routing pipeline that separates perception from symbolic temporal reasoning. The system first parses each question into event targets, answer mode, candidate options, and temporal operators. It then routes videos according to duration and operator difficulty, using ordered full-frame evidence for short clips and event-focused candidate windows for long videos. A multimodal large language model produces structured visual evidence for the relevant events, while programmatic verifiers recover dense action intervals and a deterministic reducer applies operator-specific temporal rules to produce the final answer. Conservative fusion accepts an answer only when the visual evidence, temporal program, and confidence checks agree, reducing noisy answer flips. On the official test evaluation, our final system achieves an AvgAcc of 81.8.