Computer Vision · Cross-listed from cs.LG
Papers
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Thursday 7 May
Foundation models (FMs) are increasingly deployed in open-world settings where distribution shift is the rule rather than the exception. The out-of-distribution (OOD) phenomena they face – knowledge boundaries, capability ceilings, compositional shifts, and open-ended task variation – differ in kind from the settings that have shaped prior OOD research, and are further complicated because the pretraining and post-training distributions of modern FMs are often only partially observed. Our position is that OOD for foundation models is a structurally distinct problem that cannot be solved within the prevailing model-centric paradigm, and that agentic systems constitute the missing paradigm required to address it. We defend this claim through four steps. First, we give a stage-aware formalization of OOD that accommodates partially observed multi-stage training distributions. Second, we prove a parameter coverage ceiling: there exist practically relevant inputs that no model-centric method (training-time or test-time) can handle within tolerance $\varepsilon$, for reasons intrinsic to parameter-based representation. Third, we characterize agentic OOD systems by four structural properties – perception, strategy selection, external action, and closed-loop verification – and show that they strictly extend the reachable set beyond the ceiling. Fourth, we respond to seven counterarguments, conceding two, and outline a research agenda. We do not claim that agentic methods subsume model-centric ones; we argue that the two are complementary, and that progress on FM-OOD requires explicit recognition of the agentic paradigm as a first-class research direction.
Computer Vision
DCR: Counterfactual Attractor Guidance for Rare Compositional Generation
Diffusion models generate realistic visual content, yet often fail to produce rare but plausible compositions. When prompted with combinations that are valid but underrepresented in training data, such as a snowy beach or a rainbow at night, the generation process frequently collapses toward more common alternatives. We identify this failure mode as default completion bias, where denoising trajectories are implicitly attracted toward high-frequency semantic configurations. Existing guidance mechanisms do not explicitly model this competing tendency and therefore struggle to prevent such collapse. We introduce Default Completion Repulsion (DCR), a training-free framework that explicitly models and suppresses default completion behavior. DCR constructs a counterfactual attractor by relaxing the rare compositional factor while preserving surrounding semantics, inducing an alternative denoising trajectory reflecting the model's preferred completion. We define the discrepancy between target and attractor trajectories as a counterfactual drift, and propose a projection-based repulsion mechanism that removes guidance components aligned with this drift direction. This suppresses undesired frequent completions while preserving other semantic components. DCR operates entirely within the standard diffusion sampling process without retraining or architectural modification. Experiments on rare compositional prompts show that DCR improves compositional fidelity while maintaining visual quality. Our analysis further shows that the framework exposes and counteracts intrinsic model biases, offering a new perspective on controllable generation beyond explicit constraint enforcement.
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Computer Vision
FreeSpec: Training-Free Long Video Generation via Singular-Spectrum Reconstruction
Video diffusion models perform well in short-video synthesis, but their training-free extension to long videos often suffers from content drift, temporal inconsistency, and over-smoothed dynamics. Existing methods improve temporal consistency by combining a global branch with a local branch, but they often further decompose appearance consistency and temporal dynamics within each branch using predefined criteria. This assignment is unreliable when appearance and action progression are tightly coupled, such as in camera motion and sequential motion. We analyze the video temporal extension issue from a singular-spectrum perspective and show that enlarged self-attention windows induce spectral concentration: spectral energy becomes dominated by a few low-rank singular directions, preserving coarse structure but suppressing high-rank spatial details and motion-rich temporal variations. To mitigate this problem, we propose FreeSpec, a training-free spectral reconstruction framework for long-video generation. FreeSpec decomposes global and local features with singular value decomposition, and uses the global branch as low-rank spectral guidance and the local branch as a high-rank reconstruction basis. This spectrum-level fusion avoids the rigid feature partitioning of previous decomposition rules, preserving long-range consistency while better retaining spatial details and temporal dynamics. Experiments on Wan2.1 and LTX-Video demonstrate that FreeSpec improves long-video generation, especially for temporal dynamics, while maintaining strong visual quality and temporal consistency. Project demo: https://fdchen24.github.io/FreeSpec-Website/.
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Computer Vision
MARBLE: Multi-Aspect Reward Balance for Diffusion RL
Reinforcement learning fine-tuning has become the dominant approach for aligning diffusion models with human preferences. However, assessing images is intrinsically a multi-dimensional task, and multiple evaluation criteria need to be optimized simultaneously. Existing practice deal with multiple rewards by training one specialist model per reward, optimizing a weighted-sum reward $R(x)=\sum_k w_k R_k(x)$, or sequentially fine-tuning with a hand-crafted stage schedule. These approaches either fail to produce a unified model that can be jointly trained on all rewards or necessitates heavy manually tuned sequential training. We find that the failure stems from using a naive weighted-sum reward aggregation. This approach suffers from a sample-level mismatch because most rollouts are specialist samples, highly informative for certain reward dimensions but irrelevant for others; consequently, weighted summation dilutes their supervision. To address this issue, we propose MARBLE (Multi-Aspect Reward BaLancE), a gradient-space optimization framework that maintains independent advantage estimators for each reward, computes per-reward policy gradients, and harmonizes them into a single update direction without manually-tuned reward weighting, by solving a Quadratic Programming problem. We further propose an amortized formulation that exploits the affine structure of the loss used in DiffusionNFT, to reduce the per-step cost from K+1 backward passes to near single-reward baseline cost, together with EMA smoothing on the balancing coefficients to stabilize updates against transient single-batch fluctuations. On SD3.5 Medium with five rewards, MARBLE improves all five reward dimensions simultaneously, turns the worst-aligned reward's gradient cosine from negative under weighted summation in 80% of mini-batches to consistently positive, and runs at 0.97X the training speed of baseline training.
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Computer Vision
3D MRI Image Pretraining via Controllable 2D Slice Navigation Task
Self-supervised pretraining has become the mainstream approach for learning MRI representations from unlabeled scans. However, most existing objectives still treat each scan primarily as static aggregations of slices, patches or volumes. We ask whether there exists an intrinsic form of self-supervision signal that is different from reconstructing the masked patches, through transforming the 3D volumes into controllable 2D rendered sequences: by rendering slices at continuous positions, orientations, and scales, a 3D volume can be converted into dense video-action sequences whose controls are the action trajectories. We study this formulation with an action-conditioned pretraining objective, where a tokenizer encodes slice observations and a latent dynamics model predicts the evolution of latent features. Across representative anatomical and spatial downstream tasks, the proposed pretraining is evaluated against standard static-volume baselines, tokenizer-only pretraining, and dynamics variants without aligned actions. These results suggest that controllable MRI slice navigation provides a useful complementary pretraining interface for learning anatomical and spatial representations from large unlabeled MRI collections.
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Computer Vision
GeoStack: A Framework for Quasi-Abelian Knowledge Composition in VLMs
We address the challenge of knowledge composition in Vision-Language Models (VLMs), where accumulating expertise across multiple domains or tasks typically leads to catastrophic forgetting. We introduce GeoStack (Geometric Stacking), a modular framework that allows independently trained domain experts to be composed into a unified model. By imposing geometric and structural constraints on the adapter manifold, GeoStack ensures the foundational knowledge of the base model is preserved. Furthermore, we mathematically demonstrate a weight-folding property that achieves constant-time inference complexity ($O(1)$), regardless of the number of integrated experts. Experimental results across multi-domain adaptation and class-incremental learning show that GeoStack provides an efficient mechanism for long-term knowledge composition while significantly mitigating catastrophic forgetting. Code is available at https://github.com/QuantitativeImagingLaboratory/GeoStack.
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Computer Vision · Cross-listed from cs.AI
Probabilistic Dating of Historical Manuscripts via Evidential Deep Regression on Visual Script Features
We introduce a probabilistic approach for dating historical manuscript pages from visual features alone. Instead of aggregating centuries into classes as is standard in the previous literature, we pose dating as an evidential deep regression problem over a continuous year axis, allowing our neural network to output a full predictive distribution with decomposed aleatoric and epistemic uncertainty in a single forward pass. Our architecture combines an EfficientNet-B2 backbone with a Normal-Inverse-Gamma (NIG) output head trained with a joint negative-log-likelihood and evidence-regularization objective. On the DIVA-HisDB benchmark (150 pages, 3 medieval codices, 151,936 patches), our model scores a test MAE of 5.4 years, well below the 50-year century-label supervision granularity, with 93% of patches within 5 years and 97% within 10 years. Our approach achieves PICP=92.6%, the best calibration among all compared methods, in a single forward pass, outperforming MC Dropout (PICP=88.2%, 50 passes) and Deep Ensembles (PICP=79.7%, 5 models) at $5\times$ lower inference cost. Uncertainty decomposition shows aleatoric uncertainty is a strong predictor of dating error (Spearman $\rho=0.729$), and a selective prediction about the most certain 20% of patches can provide 0.5 years MAE. We show that predicted uncertainty increases as image degradation worsens, spatial decomposition maps explain which script regions cause aleatoric uncertainty, and page-level aggregation reduces MAE to 4.5 years with $\rho=0.905$ between uncertainty and page-level error.
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Computer Vision · Cross-listed from cs.LG
Hyperbolic Concept Bottleneck Models
Concept Bottleneck Models (CBMs) have become a popular approach to enable interpretability in neural networks by constraining classifier inputs to a set of human-understandable concepts. While effective, current models embed concepts in flat Euclidean space, treating them as independent, orthogonal dimensions. Concepts, however, are highly structured and organized in semantic hierarchies. To resolve this mismatch, we propose Hyperbolic Concept Bottleneck Models (HypCBM), a post-hoc framework that grounds the bottleneck in this structure by reformulating concept activation as asymmetric geometric containment in hyperbolic space. Rather than treating entailment cones as a pre-training penalty, we show they encode a natural test-time activation signal: the margin of inclusion within a concept's entailment cone yields sparse, hierarchy-aware activations without any additional supervision or learned modules. We further introduce an adaptive scaling law for hierarchically faithful interventions, propagating user corrections coherently through the concept tree. Empirically, HypCBM rivals post-hoc Euclidean models trained on 20$\times$ more data in sparse regimes required for human interpretability, with stronger hierarchical consistency and improved robustness to input corruptions.
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Computer Vision · Cross-listed from cs.CY
From Review to Design: Ethical Multimodal Driver Monitoring Systems for Risk Mitigation, Incident Response, and Accountability in Automated Vehicles
As vehicles transition toward higher levels of automation, Driver Monitoring Systems (DMS) have become essential for ensuring human oversight, safety, and regulatory compliance in a vehicle. These systems rely on multimodal sensing and AI-driven inference to assess driver attention, cognitive state, and readiness to take control. While technologically promising, their deployment introduces a complex set of ethical and legal challenges - ranging from privacy and consent to data ownership and algorithmic fairness. While overarching frameworks such as the GDPR, EU AI Act, and IEEE standards offer important guidance, they lack the specificity required for addressing the unique risks posed by in-cabin sensing technologies. This paper adopts a review-to-design perspective, critically examining existing regulatory instruments and ethical frameworks – such as the GDPR, the EU AI Act, and IEEE guidelines – and identifying gaps in their applicability to the distinctive risks posed by multimodal, AI-enabled in-cabin monitoring. Building on this review, we propose a modular ethical design framework tailored specifically to Driver Monitoring Systems. The framework translates high-level principles into actionable design and deployment guidance, including user-configurable consent mechanisms, fairness-aware model development, transparency and explainability tools, and safeguards for driver emotional well-being. Finally, the paper outlines a risk analysis and failure mitigation strategy, emphasizing proactive incident response and accountability mechanisms tailored to the DMS context. Together, these contributions aim to inform the development of transparent, trustworthy, and human-centered driver monitoring systems for next-generation autonomous vehicles.
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Computer Vision
FREPix: Frequency-Heterogeneous Flow Matching for Pixel-Space Image Generation
Pixel-space diffusion has re-emerged as a promising alternative to latent-space generation because it avoids the representation bottleneck introduced by VAEs. Yet most existing methods still treat image generation as a frequency-homogeneous process, overlooking the distinct roles and learning dynamics of low- and high-frequency components. To address this, we propose FREPix, a FREquency-heterogeneous flow matching framework for Pixel-space image generation. FREPix explicitly decomposes generation into low- and high-frequency components, assigns them separate transport paths, predicts them with a factorized network, and trains them with a frequency-aware objective. In this way, coarse-to-fine generation becomes an explicit design principle rather than an implicit behavior. On ImageNet class-to-image generation, FREPix achieves competitive results among pixel-space generation models, reaching 1.91 FID at $256\times256$ and 2.38 FID at $512\times512$, with particularly strong performance in the early stages of training and in the low-NFE regime.
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Computer Vision · Cross-listed from cs.LG
E = T*H/(O+B): A Dimensionless Control Parameter for Mixture-of-Experts Ecology
We introduce E = T*H/(O+B), a dimensionless control parameter that predicts whether Mixture-of-Experts (MoE) models will develop a healthy expert ecology or collapse into dead experts. E combines four hyperparameters – routing temperature T, routing entropy weight H, oracle weight O, and balance weight B – into a single quantity. Through 12 controlled experiments (8 vision, 4 language) totaling over 11,000 training epochs, we establish that E >= 0.5 alone is sufficient to guarantee zero dead experts, removing the necessity for handcrafted load-balancing auxiliary losses. We validate this cross-modally on CIFAR-10, CIFAR-100, TinyImageNet-200, WikiText-2, and WikiText-103. Six additional findings emerge: (1) dead experts can resuscitate – triggered by balance loss driving router re-exploration; (2) ortho toxicity is dataset-dependent, not universal; (3) task complexity shifts the critical E threshold; (4) model overfitting is decoupled from expert ecological health; (5) three-tier MoE spontaneously collapses into a two-tier functional structure; (6) ecological structure is temperature-invariant across a 50x range. We propose that E serves as a unified diagnostic for MoE training, analogous to the Reynolds number in fluid dynamics.
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Computer Vision
Reconstruction or Semantics? What Makes a Latent Space Useful for Robotic World Models
World model-based policy evaluation is a practical proxy for testing real-world robot control by rolling out candidate actions in action-conditioned video diffusion models. As these models increasingly adopt latent diffusion modeling (LDM), choosing the right latent space becomes critical. While the status quo uses autoencoding latent spaces like VAEs that are primarily trained for pixel reconstruction, recent work suggests benefits from pretrained encoders with representation-aligned semantic latent spaces. We systematically evaluate these latent spaces for action-conditioned LDM by comparing six reconstruction and semantic encoders to train world model variants under a fixed protocol on BridgeV2 dataset, and show effective world model training in high-dimensional representation spaces with and without dimension compression. We then propose three axes to assess robotic world model performance: visual fidelity, planning and downstream policy performance, and latent representation quality. Our results show visual fidelity alone is insufficient for world model selection. While reconstruction encoders like VAE and Cosmos achieve strong pixel-level scores, semantic encoders such as V-JEPA 2.1 (strongest overall on policy), Web-DINO, and SigLIP 2 generally excel across the other two axes at all model scales. Our study advocates semantic latent space as stronger foundation for policy-relevant robotics diffusion world models.
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Computer Vision
Empirical Evidence for Simply Connected Decision Regions in Image Classifiers
The topology of a classifier's decision regions determines how inputs with the same predicted label can be connected and deformed without changing that prediction. Prior empirical work constructed paths between same-label images within a single region, but did not examine whether loops bound surfaces within that region. We investigate this question using adaptive quadrilateral meshes with targeted repair of off-label interior vertices, while holding the same-label boundary loop fixed. A finite-resolution acceptance criterion distinguishes completed constructions from those left unresolved at the refinement ceiling. Across the pretrained classifiers studied, every tested loop admits an accepted filling. Construction effort varies by orders of magnitude within classes and is greater for mean-score-adjusted randomly initialised classifiers than for trained classifiers. An analytic control with a known hole leaves winding loops unresolved at the tested hole radii at or above the resolution threshold. These results provide empirical evidence consistent with simply connected decision regions at the tested resolution.
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Computer Vision
Continuous-Time Distribution Matching for Few-Step Diffusion Distillation
Step distillation has become a leading technique for accelerating diffusion models, among which Distribution Matching Distillation (DMD) and Consistency Distillation are two representative paradigms. While consistency methods enforce self-consistency along the full PF-ODE trajectory to steer it toward the clean data manifold, vanilla DMD relies on sparse supervision at a few predefined discrete timesteps. This restricted discrete-time formulation and mode-seeking nature of the reverse KL divergence tends to exhibit visual artifacts and over-smoothed outputs, often necessitating complex auxiliary modules – such as GANs or reward models – to restore visual fidelity. In this work, we introduce Continuous-Time Distribution Matching (CDM), migrating the DMD framework from discrete anchoring to continuous optimization for the first time. CDM achieves this through two continuous-time designs. First, we replace the fixed discrete schedule with a dynamic continuous schedule of random length, so that distribution matching is enforced at arbitrary points along sampling trajectories rather than only at a few fixed anchors. Second, we propose a continuous-time alignment objective that performs active off-trajectory matching on latents extrapolated via the student's velocity field, improving generalization and preserving fine visual details. Extensive experiments on different architectures, including SD3-Medium and Longcat-Image, demonstrate that CDM provides highly competitive visual fidelity for few-step image generation without relying on complex auxiliary objectives. Code is available at https://github.com/byliutao/cdm.
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Computer Vision
eXplaining to Learn (eX2L): Regularization Using Contrastive Visual Explanation Pairs for Distribution Shifts
Despite extensive research into mitigating distribution shifts, many existing algorithms yield inconsistent performance, often failing to outperform baseline Empirical Risk Minimization (ERM) across diverse scenarios and necessitating newer algorithms which can handle scenarios where existing algorithms currently underperform. Furthermore, high algorithmic complexity frequently limits interpretability and offers only an indirect means of addressing spurious correlations. We propose eXplaining to Learn (eX2L): an interpretable, explanation-based framework that decorrelates confounding features from a classifier's latent representations during training. eX2L achieves this by penalizing the similarity between Grad-CAM activation maps generated by a primary label classifier and those from a concurrently trained confounder classifier. On the rigorous Spawrious Many-to-Many Hard Challenge synthetic data benchmark, eX2L achieves an average accuracy (AA) of 82.24% +/- 3.87% and a worst-group accuracy (WGA) of 66.31% +/- 8.73%, outperforming the current state-of-the-art (SOTA) by 5.49% and 10.90%, respectively. Beyond its competitive performance, eX2L demonstrates that functional domain invariance can be enforced by explicitly decoupling label and nuisance attributes at the group level.
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Computer Vision · Cross-listed from eess.SP
The frame-level leakage trap: rethinking evaluation protocols for intrinsic image decomposition, with source-separable uncertainty as a case study
Evaluation protocols for learned intrinsic image decomposition on MPI Sintel have been inconsistent. Several prior works split the dataset by frames, which allows spatially similar frames of the same scene to appear in both train and test partitions. We quantify this leakage effect for the first time, across three architectures: a frame-level split inflates test R_PSNR by 1.6 to 2.0 dB (p less than 0.01 for all three, paired t-test across 3 seeds) relative to a scene-level split, confirming an architecture-independent protocol effect. A three-point gradient (random/temporal/scene) shows the gap is continuous, and under extended training the frame-level inflation exceeds 10 dB. We advocate scene-level splits as the community standard and provide reference numbers for six representative models under this protocol. As a case study within the corrected protocol, we present a physics-informed decomposition I = R composed with S + N with a source-separable three-way heteroscedastic uncertainty head. We empirically verify channel specialization: the non-Lambertian uncertainty channel shows r = 0.67 cross-correlation with non-Lambertian residual error, more than 4 times the texture channel's correlation. We further demonstrate downstream utility: filtering out the 75% highest-uncertainty pixels reduces reconstruction MSE by 77% on retained pixels, whereas random filtering produces no improvement. The specialization also holds on out-of-distribution real photographs. We report negative results for a more elaborate variant combining frequency decomposition, cross-task supervision, evidential learning, contrastive loss, and test-time adaptation. Our method reaches 15.98 plus or minus 0.41 dB R_PSNR, within 0.8 dB of a 5-member Deep Ensemble at one-fifth the cost, with the unique capability of source-separated uncertainty.
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Computer Vision · Cross-listed from cs.LG
Memory Efficient Full-gradient Attacks (MEFA) Framework for Adversarial Defense Evaluations
This work studies the robust evaluation of iterative stochastic purification defenses under white-box adversarial attacks. Our key technical insight is that gradient checkpointing makes exact end-to-end gradient computation through long purification trajectories practical by trading additional recomputation for substantially lower memory usage. This enables full-gradient adaptive attacks against diffusion- and Langevin-based purification defenses, where prior evaluations often resort to approximate backpropagation due to memory constraints. These approximations can weaken the attack signal and risk overestimating robustness. In parallel, stochasticity in iterative purification is frequently under-controlled, even though different purification trajectories can substantially change reported robustness metrics. Building on this insight, we introduce a memory-efficient full-gradient evaluation framework for stochastic purification defenses. The framework combines checkpointed backpropagation with evaluation protocols that control stochastic variability, thereby reducing memory bottlenecks while preserving exact gradients. We evaluate diffusion-based purification and Langevin sampling with Energy-Based Models (EBMs), demonstrating that full-gradient attacks uncover vulnerabilities missed by approximate-gradient evaluations. Our framework yields stronger state-of-the-art $\ell_{\infty}$ and $\ell_{2}$ white-box attacks and further supports probing out-of-distribution robustness. Overall, our results show that exact-gradient evaluation is essential for reliable benchmarking of iterative stochastic defenses.
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Computer Vision
SwiftI2V: Efficient High-Resolution Image-to-Video Generation via Conditional Segment-wise Generation
High-resolution image-to-video (I2V) generation aims to synthesize realistic temporal dynamics while preserving fine-grained appearance details of the input image. At 2K resolution, it becomes extremely challenging, and existing solutions suffer from various weaknesses: 1) end-to-end models are often prohibitively expensive in memory and latency; 2) cascading low-resolution generation with a generic video super-resolution tends to hallucinate details and drift from input-specific local structures, since the super-resolution stage is not explicitly conditioned on the input image. To this end, we propose SwiftI2V, an efficient framework tailored for high-resolution I2V. Following the widely used two-stage design, it addresses the efficiency–fidelity dilemma by first generating a low-resolution motion reference to reduce token costs and ease the modeling burden, then performing a strongly image-conditioned 2K synthesis guided by the motion to recover input-faithful details with controlled overhead. Specifically, to make generation more scalable, SwiftI2V introduces Conditional Segment-wise Generation (CSG) to synthesize videos segment-by-segment with a bounded per-step token budget, and adopts bidirectional contextual interaction within each segment to improve cross-segment coherence and input fidelity. On VBench-I2V at 2K resolution, SwiftI2V achieves performance comparable to end-to-end baselines while reducing total GPU-time by 202x. Particularly, it enables practical 2K I2V generation on a single datacenter GPU (e.g., H800) or consumer GPU (e.g., RTX 4090).
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Computer Vision
Earth-o1: A Grid-free Observation-native Atmospheric World Model
Despite the unprecedented volume of multimodal data provided by modern Earth observation systems, our ability to model atmospheric dynamics remains constrained. Traditional modeling frameworks force heterogeneous measurements into predefined spatial grids, inherently limiting the full exploitation of raw sensor data and creating severe computational bottlenecks. Here we present Earth-o1, an observation-native atmospheric world model that overcomes these structural limitations. Rather than relying on conventional atmospheric dynamical modeling systems or traditional data assimilation, Earth-o1 directly learns the continuous, three-dimensional physical evolution of the Earth system from ungridded observational data. By integrating diverse sensor inputs into a unified, grid-free dynamical field, the model autonomously advances the atmospheric state in space and time. We show that this fundamentally distinct paradigm enables direct, real-time forecasting and cross-sensor inference without the overhead of explicit numerical solvers. In hindcast evaluations, Earth-o1 achieves surface forecast skill comparable to the operational Integrated Forecasting System (IFS). These results establish that continuous, observation-driven world models – a new class of fully observation-native geophysical simulators – can match the fidelity of established physical frameworks, providing a scalable data-driven foundation for a digital twin of the Earth.
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Computer Vision
TinyBayes: Closed-Form Bayesian Inference via Jacobi Prior for Real-Time Image Classification on Edge Devices
Cocoa (Theobroma cacao) is a critical cash crop for millions of smallholder farmers in West Africa, where Cocoa Swollen Shoot Virus Disease (CSSVD) and anthracnose cause devastating yield losses. Automated disease detection from leaf images is essential for early intervention, yet deploying such systems in resource-constrained settings demands models that are small, fast, and require no internet connectivity. Existing edge-deployable plant disease systems rely on end-to-end deep learning without uncertainty quantification, while Bayesian methods for edge devices focus on hardware-level inference architectures rather than agricultural applications. We bridge this gap with TinyBayes, the first framework to combine a closed-form Bayesian classifier with a mobile-grade computer vision pipeline for crop disease detection. Our pipeline uses YOLOv8-Nano (5.9 MB) for lesion localisation, MobileNetV3-Small (3.5 MB) for feature extraction, and the Jacobi prior; a Bayesian method that provides a closed form non-iterative estimators via projection, for the classification. The Jacobi-DMR (Distributed Multinomial Regression) classifier adds only 13.5 KB to the pipeline, bringing the total model size within 9.5 MB, while achieving 78.7% accuracy on the Amini Cocoa Contamination Challenge dataset and enabling end-to-end CPU inference under 150 ms per image. We benchmark against seven classifiers including Random Forest, SVM, Ridge, Lasso, Elastic Net, XGBoost, and Jacobi-GP, and demonstrate that the Jacobi-DMR offers the best trade-off between accuracy, model size, and inference speed for edge deployment. We have proved the asymptotic equivalence and consistency, asymptotic normality and the bias correction of Jacobi-DMR. All data and codes are available here: https://github.com/shouvik-sardar/TinyBayes
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Computer Vision
NavOne: One-Step Global Planning for Vision-Language Navigation on Top-Down Maps
Existing Vision-Language Navigation (VLN) methods typically adopt an egocentric, step-by-step paradigm, which struggles with error accumulation and limits efficiency. While recent approaches attempt to leverage pre-built environment maps, they often rely on incrementally updating memory graphs or scoring discrete path proposals, which restricts continuous spatial reasoning and creates discrete bottlenecks. We propose Top-Down VLN (TD-VLN), reformulating navigation as a one-step global path planning problem on pre-built top-down maps, supported by our newly constructed R2R-TopDown dataset. To solve this, we introduce NavOne, a unified framework that directly predicts dense path probabilities over multi-modal maps in a single end-to-end forward pass. NavOne features a Top-Down Map Fuser for joint multi-modal map representation, and extends Attention Residuals for spatial-aware depth mixing. Extensive experiments on R2R-TopDown show that NavOne achieves state-of-the-art performance among map-based VLN methods, with a planning-stage speedup of 8x over existing map-based baselines and 80x over egocentric methods, enabling highly efficient global navigation.
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Computer Vision
Render, Don't Decode: Weight-Space World Models with Latent Structural Disentanglement
Training world models on vast quantities of unlabelled videos is a critical step toward fully autonomous intelligence. However, the prevailing paradigm of encoding raw pixels into opaque latent spaces and relying on heavy decoders for reconstruction leaves these models computationally expensive and uninterpretable. We address this problem by introducing NOVA, a world modelling framework that represents the system state as the weights and biases of an auxiliary coordinate-based implicit neural representation (INR). This structured representation is analytically rendered, which eliminates the decoder bottleneck while conferring compactness, portability, and zero-shot super-resolution. Furthermore, like most latent action models, NOVA can be distilled into a context-dependent video generator via an action-matching objective. Surprisingly, without resorting to auxiliary losses or adversarial objectives, NOVA can disentangle structural scene components such as background, foreground, and inter-frame motion, enabling users to edit either content or dynamics without compromising the other. We validate our framework on several challenging datasets, achieving strong controllable forecasting while operating on a single consumer GPU at $\sim$40M parameters. Ultimately, structured representations like INRs not only enhance our understanding of latent dynamics but also pave the way for immersive and customisable virtual experiences.
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Computer Vision
Eulerian Motion Guidance: Robust Image Animation via Bidirectional Geometric Consistency
Recent advancements in image animation have utilized diffusion models to breathe life into static images. However, existing controllable frameworks typically rely on Lagrangian motion guidance, where optical flow is estimated relative to the initial frame. This paper revisits the same optical-flow primitive through a more local supervision design: we use adjacent-frame Eulerian motion fields to guide generation, where the motion signal always describes a short temporal hop. This shift enables parallelized training and provides bounded-error supervision throughout the generation process. To mitigate the drift artifacts common in adjacent frame generation, we introduce a Bidirectional Geometric Consistency mechanism, which computes a forward-backward cycle check to mathematically identify and mask occluded regions, preventing the model from learning incorrect warping objectives. Extensive experiments demonstrate that our approach accelerates training, preserves temporal coherence, and reduces dynamic artifacts compared to reference-based baselines. The code, model, and data have been made available at https://nguyentthong.github.io/eulerian/
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Computer Vision · Cross-listed from cs.LG
When Labels Have Structure: Improving Image Classification with Hierarchy-Aware Cross-Entropy
Standard cross-entropy is the default classification loss across virtually all of machine learning, yet it treats all misclassifications equally, ignoring the semantic distances that a class hierarchy encodes. We propose Hierarchy-Aware Cross-Entropy (HACE), a drop-in replacement for standard cross-entropy that incorporates a known class hierarchy directly into the loss. HACE combines two components: prediction aggregation, which propagates the model's probability mass upward through the class hierarchy to ensure that parent nodes accumulate the confidence of their children; and ancestral label smoothing, which distributes the ground-truth signal along the path from the true class to the root. We evaluate HACE on CIFAR-100, FGVC Aircraft, and NABirds in two regimes: end-to-end training across six architectures spanning convolutional and attention-based designs, and linear probing on frozen DINOv2-Large features. In end-to-end training, HACE improves accuracy over standard cross-entropy in 15 out of 18 architecture–dataset pairs, with a mean gain of 4.66%. In linear probing on frozen DINOv2-Large features, HACE outperforms all competing methods on all three datasets, with a mean improvement of 2.18% over the next best baseline.
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Computer Vision
On-Orbit Real-Time Wildfire Detection Under On-Board Constraints
We present a deployed system for on-orbit wildfire detection aboard a nine-satellite commercial thermal infrared constellation, operating under demanding joint constraints: sub-megabyte model footprint, sub-150 ms per-batch TensorRT FP16 inference on an NVIDIA Jetson Xavier NX, and an end-to-end alert pipeline targeting under 10 minutes from satellite overpass to fire event communication. The system operates on uncalibrated mid-wave infrared (MWIR) single-band imagery at 200 m ground sampling distance, where fires frequently appear as sub-pixel or single-pixel thermal anomalies under extreme class imbalance – challenges not addressed by the contextual thermal-thresholding pipelines (MODIS, VIIRS) that currently dominate operational fire monitoring. We present an empirical study of lightweight dense representation learning for this regime using a proprietary nine-satellite MWIR dataset. We compare dense masked autoencoding (DenseMAE) and a hybrid DenseMAE+EMA (exponential moving average) distillation variant, and evaluate representations via linear probing and full-distribution pixel-level average precision (AP) under extreme class imbalance. DenseMAE pretraining enables compact downstream models on the latency-accuracy Pareto frontier: our fastest SSL-pretrained model achieves 0.640 test AP and 0.69 event-level Fire-F1 with 65.34 ms latency per batch and a 0.52 MB engine, without pruning or compression. The best configuration reaches 0.699 AP and 0.744 Fire-F1 below 1 MB, outperforming a supervised baseline (0.650 AP) under comparable constraints.
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Computer Vision
Spark3R: Asymmetric Token Reduction Makes Fast Feed-Forward 3D Reconstruction
Feed-forward 3D reconstruction models based on Vision Transformers can directly estimate scene geometry and camera poses from a small set of input images, but scaling them to video inputs with hundreds or thousands of frames remains challenging due to the quadratic cost of global attention layers. Recent token-merging methods accelerate these models by compressing the token sequence within the global attention layers, but they apply a uniform reduction to query tokens and key-value tokens, ignoring their functionally distinct roles in 3D reconstruction. In this work, we identify a key property of feed-forward 3D reconstruction models: query tokens encode view-specific geometric requests and are sensitive to compression, while key-value tokens represent shared scene context and tolerate aggressive compression. Guided by this insight, we propose Spark3R, a training-free acceleration framework that decouples the compression of query tokens and key-value tokens by assigning distinct reduction factors, with intra-group token merging applied to query tokens and lightweight token pruning to key-value tokens. Additionally, Spark3R adaptively adjusts the key-value reduction factor across layers, further improving the quality-efficiency trade-off. As a plug-and-play framework requiring no retraining, Spark3R integrates directly into multiple pretrained feed-forward 3D reconstruction models, including VGGT, $\pi^3$, Depth-Anything-3, and VGGT-$\Omega$, and achieves up to $28\times$ speedup on 1,000-frame inputs while maintaining competitive reconstruction quality.
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Computer Vision
ZScribbleSeg: A comprehensive segmentation framework with modeling of efficient annotation and maximization of scribble supervision
Curating fully annotated datasets for medical image segmentation is labour-intensive and expertise-demanding. To alleviate this problem, prior studies have explored scribble annotations for weakly supervised segmentation. Existing solutions mainly compute losses on annotated areas and generate pseudo labels by propagating annotations to adjacent regions. However, these methods often suffer from inaccurate and unrealistic segmentations due to insufficient supervision and incomplete shape information. In contrast, we first investigate the principle of good scribble annotations, which leads to efficient scribble forms via supervision maximization and randomness simulation. We further introduce regularization terms to encode the spatial relationship and the shape constraints, where the EM algorithm is utilized to estimate the mixture ratios of label classes. These ratios are critical in identifying the unlabeled pixels for each class and correcting erroneous predictions, thus the accurate estimation lays the foundation for the incorporation of spatial prior. Finally, we integrate the efficient scribble supervision with the prior into a framework, referred to as ZScribbleSeg, and apply it to multiple scenarios. Leveraging only scribble annotations, ZScribbleSeg achieves competitive performance on six segmentation tasks including ACDC, MSCMRseg, BTCV, MyoPS, Decathlon-BrainTumor and Decathlon-Prostate. Our code will be released via https://github.com/DLwbm123/ZScribbleSeg.
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Computer Vision
Look Beyond Saliency: Low-Attention Guided Dual Encoding for Video Semantic Search
Video semantic search in densely crowded scenes remains a challenging task due to visual encoders tendency to prioritize salient foreground regions while neglecting contextually important, background areas. We propose an Inverse Attention Embedding mechanism that explicitly captures and highlights these overlooked regions. By combining inverse attention embeddings with traditional visual embeddings, our method significantly enhances semantic retrieval performance without additional training. Initial experiments and ablation studies demonstrate promising improvements over existing approaches in recall for video semantic search in crowded environments.
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Computer Vision
Differentiable Adaptive 4D Structured Illumination for Joint Capture of Shape and Reflectance
We present a differentiable framework to adaptively compute 4D illumination conditions with respect to an object, for efficient, high-quality simultaneous acquisition of its shape and reflectance, with a unified spatial-angular structured light and a single camera. Using a simple histogram-based pixel-level probability model for depth and reflectance, we differentiably link the next illumination condition(s) with a loss that encourages the reduction in depth uncertainty. As new structured illumination is cast, corresponding image measurements are used to update the uncertainty at each pixel. Finally, a fine-tuning-based approach reconstructs the depth map and reflectance parameter maps, by minimizing the differences between all physical measurements and their simulated counterparts. The effectiveness of our framework is demonstrated on physical objects with wide variations in shape and appearance. Our depth results compare favorably with state-of-the-art techniques, while our reflectance results are comparable when validated against photographs.
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Computer Vision · Cross-listed from cs.LG
Playing the network backward: A Game Theoretic Attribution Framework
Attribution methods explain which input features drive a model's prediction, making them central to model debugging and mechanistic interpretability. Yet backward attribution methods, including gradients, LRP, and transformer-specific rules, lack a shared framework in which to compare the underlying backward calculations. We introduce such a framework by recasting backward attribution as a two-player game on an extended network graph, building on Gaubert and Vlassopoulos' ReLU Net Game. Gradients and the full alpha-beta-LRP family arise as integrals over game trajectories under specific equilibria, so attribution maps become projections of trajectory distributions rather than the primary object. Desired explanation properties, such as localisation focus, robustness to input noise, or stable attention routing, can be specified as game-theoretic concepts, including policy regularization, risk aversion, and extended action sets, and translate directly into novel adaptations of the well-known backward rules. On ViT-B/16, one such selected adaptation of alpha-beta-LRP outperforms prior transformer-specific backward methods across all considered localisation metrics.