Computer Vision
Papers
Fresh from arXiv, typeset properly. Highlighted words trade on the market.
Wednesday 21 January
Culverts and sewer pipes are critical components of drainage systems, and their failure can lead to serious risks to public safety and the environment. In this thesis, we explore methods to improve automated defect segmentation in culverts and sewer pipes. Collecting and annotating data in this field is cumbersome and requires domain knowledge. Having a large dataset for structural defect detection is therefore not feasible. Our proposed methods are tested under conditions with limited annotated data to demonstrate applicability to real-world scenarios. Overall, this thesis proposes three methods to significantly enhance defect segmentation and handle data scarcity. This can be addressed either by enhancing the training data or by adjusting a models architecture. First, we evaluate preprocessing strategies, including traditional data augmentation and dynamic label injection. These techniques significantly improve segmentation performance, increasing both Intersection over Union (IoU) and F1 score. Second, we introduce FORTRESS, a novel architecture that combines depthwise separable convolutions, adaptive Kolmogorov-Arnold Networks (KAN), and multi-scale attention mechanisms. FORTRESS achieves state-of-the-art performance on the culvert sewer pipe defect dataset, while significantly reducing the number of trainable parameters, as well as its computational cost. Finally, we investigate few-shot semantic segmentation and its applicability to defect detection. Few-shot learning aims to train models with only limited data available. By employing a bidirectional prototypical network with attention mechanisms, the model achieves richer feature representations and achieves satisfactory results across evaluation metrics.
Computer Vision · Cross-listed from eess.IV
High-Fidelity 3D Tooth Reconstruction by Fusing Intraoral Scans and CBCT Data via a Deep Implicit Representation
High-fidelity 3D tooth models are essential for digital dentistry, but must capture both the detailed crown and the complete root. Clinical imaging modalities are limited: Cone-Beam Computed Tomography (CBCT) captures the root but has a noisy, low-resolution crown, while Intraoral Scanners (IOS) provide a high-fidelity crown but no root information. A naive fusion of these sources results in unnatural seams and artifacts. We propose a novel, fully-automated pipeline that fuses CBCT and IOS data using a deep implicit representation. Our method first segments and robustly registers the tooth instances, then creates a hybrid proxy mesh combining the IOS crown and the CBCT root. The core of our approach is to use this noisy proxy to guide a class-specific DeepSDF network. This optimization process projects the input onto a learned manifold of ideal tooth shapes, generating a seamless, watertight, and anatomically coherent model. Qualitative and quantitative evaluations show our method uniquely preserves both the high-fidelity crown from IOS and the patient-specific root morphology from CBCT, overcoming the limitations of each modality and naive stitching.
Read the full abstract
Computer Vision
APPLE: Attribute-Preserving Pseudo-Labeling for Diffusion-Based Face Swapping
Face swapping aims to transfer the identity of a source face onto a target face while preserving target-specific attributes such as pose, expression, lighting, skin tone, and makeup. However, since real ground truth for face swapping is unavailable, achieving both accurate identity transfer and high-quality attribute preservation remains challenging. Recent diffusion-based approaches attempt to improve visual fidelity through conditional inpainting on masked target images, but the masked condition removes crucial appearance cues, resulting in plausible yet misaligned attributes. To address this limitation, we propose APPLE (Attribute-Preserving Pseudo-Labeling), a fully diffusion-based teacher-student framework for attribute-preserving face swapping. Our approach introduces a teacher design to produce pseudo-labels aligned with the target attributes through (1) a conditional deblurring formulation that improves the preservation of global attributes such as skin tone and illumination, and (2) an attribute-aware inversion scheme that further enhances fine-grained attribute preservation such as makeup. APPLE conditions the student on clean pseudo-labels rather than degraded masked inputs, enabling more faithful attribute preservation. As a result, APPLE achieves state-of-the-art performance in attribute preservation while maintaining competitive identity transferability.
Read the full abstract
Computer Vision
Towards Understanding Best Practices for Quantization of Vision-Language Models
Large language models (LLMs) deliver impressive results for a variety of tasks, but state-of-the-art systems require fast GPUs with large amounts of memory. To reduce both the memory and latency of these systems, practitioners quantize their learned parameters, typically at half precision. A growing body of research focuses on preserving the model performance with more aggressive bit widths, and some work has been done to apply these strategies to other models, like vision transformers. In our study we investigate how a variety of quantization methods, including state-of-the-art GPTQ and AWQ, can be applied effectively to multimodal pipelines comprised of vision models, language models, and their connectors. We address how performance on captioning, retrieval, and question answering can be affected by bit width, quantization method, and which portion of the pipeline the quantization is used for. Results reveal that ViT and LLM exhibit comparable importance in model performance, despite significant differences in parameter size, and that lower-bit quantization of the LLM achieves high accuracy at reduced bits per weight (bpw). These findings provide practical insights for efficient deployment of MLLMs and highlight the value of exploration for understanding component sensitivities in multimodal models. Our code is available at https://github.com/gautomdas/mmq.
Read the full abstract
Computer Vision
Iterative Refinement Improves Compositional Image Generation
Text-to-image (T2I) models have achieved remarkable progress, yet they continue to struggle with complex prompts that require simultaneously handling multiple objects, relations, and attributes. Existing inference-time strategies, such as parallel sampling with verifiers or simply increasing denoising steps, can improve prompt alignment but remain inadequate for richly compositional settings where many constraints must be satisfied. Inspired by the success of chain-of-thought reasoning in large language models, we propose an iterative test-time strategy in which a T2I model progressively refines its generations across multiple steps, guided by feedback from a vision-language model as the critic in the loop. Our approach is simple, requires no external tools or priors, and can be flexibly applied to a wide range of image generators and vision-language models. Empirically, we demonstrate consistent gains on image generation across benchmarks: a 16.9% improvement in all-correct rate on ConceptMix (k=7), a 13.8% improvement on T2I-CompBench (3D-Spatial category) and a 12.5% improvement on Visual Jenga scene decomposition compared to compute-matched parallel sampling. Beyond quantitative gains, iterative refinement produces more faithful generations by decomposing complex prompts into sequential corrections, with human evaluators preferring our method 58.7% of the time over 41.3% for the parallel baseline. Together, these findings highlight iterative self-correction as a broadly applicable principle for compositional image generation. Results and visualizations are available at https://iterative-img-gen.github.io/
Read the full abstract
Computer Vision
Walk through Paintings: Egocentric World Models from Internet Priors
What if a video generation model could not only imagine a plausible future, but the correct one – accurately reflecting how the world changes with each action? We answer this by presenting the Egocentric World Model (EgoWM), a simple, architecture-agnostic method that transforms any pre-trained video diffusion model into an action-conditioned world model, enabling precisely controllable future prediction. Rather than training from scratch, we repurpose the rich world priors of Internet-scale video models by injecting appropriately compressed motor commands through lightweight conditioning layers. This allows our model to follow actions faithfully while preserving generalization and realism. Our approach scales naturally across embodiments and action spaces – from 3-DoF mobile robots to 25-DoF humanoids, where predicting egocentric joint-angle-driven dynamics is substantially more challenging. The model produces coherent rollouts for both navigation and manipulation, requiring only modest fine-tuning. To evaluate physical correctness independent of appearance, we introduce the Structural Consistency Score (SCS), which measures whether stable scene elements evolve consistently with the provided actions. Our method improves SCS by up to 65% over the prior state of the art, Navigation World Models; applies seamlessly to three different video diffusion model architectures; and effectively utilizes Internet priors to generalize to unseen environments, including navigation and manipulation inside paintings. Finally, we demonstrate the applicability of EgoWM to robotic planning.
Read the full abstract
Computer Vision
LuxRemix: Lighting Decomposition and Remixing for Indoor Scenes
We present a novel approach for interactive light editing in indoor scenes from a single multi-view scene capture. Our method leverages a generative image-based light decomposition model that factorizes complex indoor scene illumination into its constituent light sources. This factorization enables independent manipulation of individual light sources, specifically allowing control over their state (on/off), chromaticity, and intensity. We further introduce multi-view lighting harmonization to ensure consistent propagation of the lighting decomposition across all scene views. This is integrated into a relightable 3D Gaussian splatting representation, providing real-time interactive control over the individual light sources. Our results demonstrate highly photorealistic lighting decomposition and relighting outcomes across diverse indoor scenes. We evaluate our method on both synthetic and real-world datasets and provide a quantitative and qualitative comparison to state-of-the-art techniques. For video results and interactive demos, see https://luxremix.github.io.
Read the full abstract
Computer Vision
Rethinking Video Generation Model for the Embodied World
Video generation models have significantly advanced embodied intelligence, unlocking new possibilities for generating diverse robot data that capture perception, reasoning, and action in the physical world. However, synthesizing high-quality videos that accurately reflect real-world robotic interactions remains challenging, and the lack of a standardized benchmark limits fair comparisons and progress. To address this gap, we introduce a comprehensive robotics benchmark, RBench, designed to evaluate robot-oriented video generation across five task domains and four distinct embodiments. It assesses both task-level correctness and visual fidelity through reproducible sub-metrics, including structural consistency, physical plausibility, and action completeness. Evaluation of 25 representative models highlights significant deficiencies in generating physically realistic robot behaviors. Furthermore, the benchmark achieves a Spearman correlation coefficient of 0.96 with human evaluations, validating its effectiveness. While RBench provides the necessary lens to identify these deficiencies, achieving physical realism requires moving beyond evaluation to address the critical shortage of high-quality training data. Driven by these insights, we introduce a refined four-stage data pipeline, resulting in RoVid-X, the largest open-source robotic dataset for video generation with 4 million annotated video clips, covering thousands of tasks and enriched with comprehensive physical property annotations. Collectively, this synergistic ecosystem of evaluation and data establishes a robust foundation for rigorous assessment and scalable training of video models, accelerating the evolution of embodied AI toward general intelligence.
Read the full abstract
Computer Vision
StableWorld: Towards Stable and Consistent Long Interactive Video Generation
In this paper, we explore the overlooked challenge of stability and temporal consistency in interactive video generation, which synthesizes dynamic and controllable video worlds through interactive behaviors such as camera movements and text prompts. Despite remarkable progress in world modeling, current methods still suffer from severe instability and temporal degradation, often leading to spatial drift and scene collapse during long-horizon interactions. To better understand this issue, we initially investigate the underlying causes of instability and identify that the major source of error accumulation originates from the same scene, where generated frames gradually deviate from the initial clean state and propagate errors to subsequent frames. Building upon this observation, we propose a simple yet effective method, StableWorld, a Dynamic Frame Eviction Mechanism. By continuously filtering out degraded frames while retaining geometrically consistent ones, StableWorld effectively prevents cumulative drift at its source, leading to more stable and temporal consistency of interactive generation. Promising results on multiple interactive video models, \eg, Matrix-Game, Open-Oasis, and Hunyuan-GameCraft, demonstrate that StableWorld is model-agnostic and can be applied to different interactive video generation frameworks to substantially improve stability, temporal consistency, and generalization across diverse interactive scenarios.
Read the full abstract
Computer Vision
RayRoPE: Projective Ray Positional Encoding for Multi-view Attention
We study positional encodings for multi-view transformers that process tokens from a set of posed input images, and seek a mechanism that encodes patches uniquely, allows SE(3)-invariant attention with multi-frequency similarity, and can adapt to the geometry of the underlying 3D scene. We find that prior (absolute or relative) encoding schemes for multi-view attention do not meet these desiderata, and present RayRoPE to address this gap. RayRoPE represents patch positions based on associated rays and computes query-frame projective coordinates to ensure SE(3) invariance. To adapt to scene geometry, RayRoPE predicts (without direct supervision) a per-token depth to obtain its position along the corresponding ray, while also modeling uncertainty and analytically computing the expected positional encoding. We validate our method on the tasks of novel-view synthesis, stereo depth estimation, and feed-forward 3DGS reconstruction. While remaining efficient, RayRoPE consistently improves over alternate position encoding schemes (e.g., 24% relative improvement on LPIPS in RE10K).
Read the full abstract
Computer Vision
DrivIng: A Large-Scale Multimodal Driving Dataset with Full Digital Twin Integration
Perception is a cornerstone of autonomous driving, enabling vehicles to understand their surroundings and make safe, reliable decisions. Developing robust perception algorithms requires large-scale, high-quality datasets that cover diverse driving conditions and support thorough evaluation. Existing datasets often lack a high-fidelity digital twin, limiting systematic testing, edge-case simulation, sensor modification, and sim-to-real evaluations. To address this gap, we present DrivIng, a large-scale multimodal dataset with a complete geo-referenced digital twin of a ~18 km route spanning urban, suburban, and highway segments. Our dataset provides continuous recordings from six RGB cameras, one LiDAR, and high-precision ADMA-based localization, captured across day, dusk, and night. All sequences are annotated at 10 Hz with 3D bounding boxes and track IDs across 12 classes, yielding ~1.2 million annotated instances. Alongside the benefits of a digital twin, DrivIng enables a 1-to-1 transfer of real traffic into simulation, preserving agent interactions while enabling realistic and flexible scenario testing. To support reproducible research and robust validation, we benchmark DrivIng with state-of-the-art perception models and publicly release the dataset, digital twin, HD map, and codebase.
Read the full abstract
Computer Vision
FlowSSC: Universal Generative Monocular Semantic Scene Completion via One-Step Latent Diffusion
Semantic Scene Completion (SSC) from monocular RGB images is a fundamental yet challenging task due to the inherent ambiguity of inferring occluded 3D geometry from a single view. While feed-forward methods have made progress, they often struggle to generate plausible details in occluded regions and preserve the fundamental spatial relationships of objects. Such accurate generative reasoning capability for the entire 3D space is critical in real-world applications. In this paper, we present FlowSSC, the first generative framework applied directly to monocular semantic scene completion. FlowSSC treats the SSC task as a conditional generation problem and can seamlessly integrate with existing feed-forward SSC methods to significantly boost their performance. To achieve real-time inference without compromising quality, we introduce Shortcut Flow-matching that operates in a compact triplane latent space. Unlike standard diffusion models that require hundreds of steps, our method utilizes a shortcut mechanism to achieve high-fidelity generation in a single step, enabling practical deployment in autonomous systems. Extensive experiments on SemanticKITTI demonstrate that FlowSSC achieves state-of-the-art performance, significantly outperforming existing baselines.
Read the full abstract
Computer Vision
Tracing 3D Anatomy in 2D Strokes: A Multi-Stage Projection Driven Approach to Cervical Spine Fracture Identification
Cervical spine fractures require rapid and accurate diagnosis, yet automatic CT interpretation remains challenging as subtle injuries must be assessed across large 3D volumes. We ask whether full 3D vertebra segmentation is necessary for automated fracture recognition, or whether vertebra masks approximated from 2D projections can preserve sufficient diagnostic context. We propose an end-to-end pipeline that localizes the cervical spine, estimates C1-C7 vertebra masks from optimized 2D projections, and uses the resulting vertebra-level volumes for downstream fracture classification. A YOLOv8 detector first localizes spine regions of interest from multi-view variance projections, achieving a 3D mean Intersection over Union of 94.45%. Multi-label vertebra segmentation is then performed with a DenseNet121-Unet on energy-based sagittal and coronal projections, attaining a mean Dice score of 87.86%. The predicted 2D masks are back-projected and fused into approximate 3D masks for each vertebra to extract volumes of interest from the original CT. These volumes are analyzed by an ensemble of 2.5D spatio-sequential CNN-Transformer models, yielding vertebra-level and patient-level F1 scores of 68.15 and 82.26, area under the receiver operating characteristic curve of 91.62 and 90.95, and area under the precision-recall curve of 75.60 and 92.00, respectively. The projection-derived volumes achieved fracture-recognition performance comparable to a full 3D-segmentation baseline, while shifting the vertebra segmentation stage into a lower-dimensional domain. Saliency-based explainability and interobserver variability analysis further examine interpretability and reliability. Overall, the results indicate that projection-based mask approximation is a viable proxy for full 3D vertebra segmentation in cervical fracture recognition.
Read the full abstract
Computer Vision
PROGRESSLM: Towards Progress Reasoning in Vision-Language Models
Estimating task progress requires reasoning over long-horizon dynamics rather than recognizing static visual content. While modern Vision-Language Models (VLMs) excel at describing what is visible, it remains unclear whether they can infer how far a task has progressed from partial observations. To this end, we introduce Progress-Bench, a benchmark for systematically evaluating progress reasoning in VLMs. Beyond benchmarking, we further explore a human-inspired two-stage progress reasoning paradigm through both training-free prompting and training-based approach based on curated dataset ProgressLM-45K. Experiments on 14 VLMs show that most models are not yet ready for task progress estimation, exhibiting sensitivity to demonstration modality and viewpoint changes, as well as poor handling of unanswerable cases. While training-free prompting that enforces structured progress reasoning yields limited and model-dependent gains, the training-based ProgressLM-3B achieves consistent improvements even at a small model scale, despite being trained on a task set fully disjoint from the evaluation tasks. Further analyses reveal characteristic error patterns and clarify when and why progress reasoning succeeds or fails. Website: https://progresslm.github.io/ProgressLM/
Read the full abstract
Computer Vision
ScenDi: 3D-to-2D Scene Diffusion Cascades for Urban Generation
Recent advancements in 3D object generation using diffusion models have achieved remarkable success, but generating realistic 3D urban scenes remains challenging. Existing methods relying solely on 3D diffusion models tend to suffer a degradation in appearance details, while those utilizing only 2D diffusion models typically compromise camera controllability. To overcome this limitation, we propose ScenDi, a method for urban scene generation that integrates both 3D and 2D diffusion models. We first train a 3D latent diffusion model to generate 3D Gaussians, enabling the rendering of images at a relatively low resolution. To enable controllable synthesis, this 3DGS generation process can be optionally conditioned by specifying inputs such as 3d bounding boxes, road maps, or text prompts. Then, we train a 2D video diffusion model to enhance appearance details conditioned on rendered images from the 3D Gaussians. By leveraging the coarse 3D scene as guidance for 2D video diffusion, ScenDi generates desired scenes based on input conditions and successfully adheres to accurate camera trajectories. Experiments on two challenging real-world datasets, Waymo and KITTI-360, demonstrate the effectiveness of our approach.
Read the full abstract
Computer Vision · Cross-listed from cs.LG
ZENITH: Automated Gradient Norm Informed Stochastic Optimization
Training deep computer vision models requires manual oversight or hyperparameter tuning of the learning rate (LR) schedule. While existing adaptive optimizers schedule the LR automatically, they suffer from computational and memory overhead, incompatibility with regularization, and suboptimal LR choices. In this work, we introduce the ZENITH (Zero-overhead Evolution using Norm-Informed Training History) optimizer, which adapts the LR using the temporal evolution of the gradient norm. Image classification experiments spanning 6 CNN architectures and 6 benchmarks demonstrate that ZENITH achieves higher test accuracy in lower wall-clock time than baselines. It also yielded superior mAP in object detection, keypoint detection, and instance segmentation on MS COCO using the R-CNN family of models. Furthermore, its compatibility with regularization enables even better generalization.
Read the full abstract
Computer Vision
A Computer Vision Hybrid Approach: CNN and Transformer Models for Accurate Alzheimer's Detection from Brain MRI Scans
Early and accurate classification of Alzheimers disease (AD) from brain MRI scans is essential for timely clinical intervention and improved patient outcomes. This study presents a comprehensive comparative analysis of five CNN architectures (EfficientNetB0, ResNet50, DenseNet201, MobileNetV3, VGG16), five Transformer-based models (ViT, ConvTransformer, PatchTransformer, MLP-Mixer, SimpleTransformer), and a proposed hybrid model named Evan_V2. All models were evaluated on a four-class AD classification task comprising Mild Dementia, Moderate Dementia, Non-Demented, and Very Mild Dementia categories. Experimental findings show that CNN architectures consistently achieved strong performance, with ResNet50 attaining 98.83% accuracy. Transformer models demonstrated competitive generalization capabilities, with ViT achieving the highest accuracy among them at 95.38%. However, individual Transformer variants exhibited greater class-specific instability. The proposed Evan_V2 hybrid model, which integrates outputs from ten CNN and Transformer architectures through feature-level fusion, achieved the best overall performance with 99.99% accuracy, 0.9989 F1-score, and 0.9968 ROC AUC. Confusion matrix analysis further confirmed that Evan_V2 substantially reduced misclassification across all dementia stages, outperforming every standalone model. These findings highlight the potential of hybrid ensemble strategies in producing highly reliable and clinically meaningful diagnostic tools for Alzheimers disease classification.
Read the full abstract
Computer Vision
BBoxMaskPose v2: Expanding Mutual Conditioning to 3D
Most 2D human pose estimation benchmarks are nearly saturated, with the exception of crowded scenes. We introduce PMPose, a top-down 2D pose estimator that incorporates the probabilistic formulation and the mask-conditioning. PMPose improves crowded pose estimation without sacrificing performance on standard scenes. Building on this, we present BBoxMaskPose v2 (BMPv2) integrating PMPose and an enhanced SAM-based mask refinement module. BMPv2 surpasses state-of-the-art by 1.5 average precision (AP) points on COCO and 6 AP points on OCHuman, becoming the first method to exceed 50 AP on OCHuman. We demonstrate that BMP's 2D prompting of 3D model improves 3D pose estimation in crowded scenes and that advances in 2D pose quality directly benefit 3D estimation. Results on the new OCHuman-Pose dataset show that multi-person performance is more affected by pose prediction accuracy than by detection. The code, models, and data are available on https://MiraPurkrabek.github.io/BBox-Mask-Pose/.
Read the full abstract
Computer Vision · Cross-listed from cs.AI
LangForce: Bayesian Decomposition of Vision Language Action Models via Latent Action Queries
Vision-Language-Action (VLA) models have shown promise in robot manipulation but often struggle to generalize to new instructions or complex multi-task scenarios. We identify a critical pathology in current training paradigms where goal-driven data collection creates a dataset bias. In such datasets, language instructions are highly predictable from visual observations alone, causing the conditional mutual information between instructions and actions to vanish, a phenomenon we term Information Collapse. Consequently, models degenerate into vision-only policies that ignore language constraints and fail in out-of-distribution (OOD) settings. To address this, we propose LangForce, a novel framework that enforces instruction following via Bayesian decomposition. By introducing learnable Latent Action Queries, we construct a dual-branch architecture to estimate both a vision-only prior $p(a \mid v)$ and a language-conditioned posterior $\pi(a \mid v, \ell)$. We then optimize the policy to maximize the conditional Pointwise Mutual Information (PMI) between actions and instructions. This objective effectively penalizes the vision shortcut and rewards actions that explicitly explain the language command. Without requiring new data, LangForce significantly improves generalization. Extensive experiments across on SimplerEnv and RoboCasa demonstrate substantial gains, including an 11.3% improvement on the challenging OOD SimplerEnv benchmark, validating the ability of our approach to robustly ground language in action.
Read the full abstract
Computer Vision
Multi-Dimensional Knowledge Profiling with Large-Scale Literature Database and Hierarchical Retrieval
The rapid expansion of research across machine learning, vision, and language has produced a volume of publications that is increasingly difficult to synthesize. Traditional bibliometric tools rely mainly on metadata and offer limited visibility into the semantic content of papers, making it hard to track how research themes evolve over time or how different areas influence one another.To obtain a clearer picture of recent developments, we compile a unified corpus of more than 100,000 papers from 22 major conferences between 2020 and 2025 and construct a multidimensional profiling pipeline to organize and analyze their textual content. By combining topic clustering, LLM-assisted parsing, and structured retrieval, we derive a comprehensive representation of research activity that supports the study of topic lifecycles, methodological transitions, dataset and model usage patterns, and institutional research directions.Our analysis highlights several notable shifts, including the growth of safety, multimodal reasoning, and agent-oriented studies, as well as the gradual stabilization of areas such as neural machine translation and graph-based methods. These findings provide an evidence-based view of how AI research is evolving and offer a resource for understanding broader trends and identifying emerging directions.
Read the full abstract
Computer Vision
Building Deep Graph Predictors with Graph Imitation Learning
Recent years have seen substantial progress in neural generation of text, images, and audio, supported by mature training pipelines and large-scale optimization. For graphs, however, comparable progress has been more limited. We attribute this gap to graph-specific optimization and representation challenges that undermine the effectiveness of training neural networks with backpropagation and gradient descent. We argue that representing graphs on a fixed-size Euclidean grid, as is common in recently proposed models for supervised graph prediction, may not be the optimal choice in these settings. To support our view, we provide an analysis of neural graph generation methods and identify theoretical challenges that lead to pitfalls when training neural networks to produce graphs as their output. Motivated by this analysis, we introduce GRAph~Imitation~Learning~(GRAIL), a framework for training neural networks in supervised settings in which the supervision signal is a graph. GRAIL generates graphs sequentially through a Markov decision process over embeddings of partial graphs, thereby avoiding the representation issues associated with fixed-size grid graph representations. We empirically show that GRAIL achieves competitive results on supervised graph prediction across a comprehensive suite of 18 benchmarks, matching or surpassing state-of-the-art methods in several settings.
Read the full abstract
Computer Vision · Cross-listed from cs.LG
DeepFedNAS: Efficient Hardware-Aware Architecture Adaptation for Heterogeneous IoT Federations via Pareto-Guided Supernet Training
Deploying federated learning across heterogeneous IoT device fleets requires tailored neural network architectures for each device class, yet existing Federated Neural Architecture Search (FedNAS) methods suffer from unguided supernet training and prohibitively costly post-training search pipelines that validate thousands of subnets to construct learned accuracy predictors. We introduce DeepFedNAS, a two-phase framework built on a multi-objective fitness function that synthesizes information-theoretic network metrics with architectural heuristics. In the first phase, Federated Pareto Optimal Supernet Training replaces random subnet sampling with a pre-computed cache of elite, high-fitness architectures, yielding a superior supernet. In the second phase, a Predictor-Free Search uses the structural fitness function as an accuracy proxy without constructing a learned subnet-accuracy predictor. In our CIFAR-10 benchmark, preparing the baseline predictor requires evaluating 10,000 subnets over the 5,000-image validation split, totaling 50 million image-level forward evaluations. DeepFedNAS eliminates these evaluations and selects a hardware-optimized architecture in $\sim$20 seconds on a CPU. Experiments on CIFAR-10, CIFAR-100, and CINIC-10 demonstrate state-of-the-art accuracy and robust performance under extreme non-IID conditions ($\alpha=0.1$). On CIFAR-100, DeepFedNAS provides an average 2.12-percentage-point gain across the four computation-budget intervals. Under the lowest evaluated computation budget, its mean result exceeds SuperFedNAS's best mean accuracy while using $2.95\times$ fewer parameters. These results make DeepFedNAS practical for scalable, communication-constrained IoT federations. Source code: https://github.com/bostankhan6/DeepFedNAS
Read the full abstract
Computer Vision
BREPS: Bounding-Box Robustness Evaluation of Promptable Segmentation
Promptable segmentation models such as SAM have established a powerful paradigm, enabling strong generalization to unseen objects and domains with minimal user input, including points, bounding boxes, and text prompts. Among these, bounding boxes stand out as particularly effective, often outperforming points while significantly reducing annotation costs. However, current training and evaluation protocols typically rely on synthetic prompts generated through simple heuristics, offering limited insight into real-world robustness. In this paper, we investigate the robustness of promptable segmentation models to natural variations in bounding box prompts. First, we conduct a controlled user study and collect thousands of real bounding box annotations. Our analysis reveals substantial variability in segmentation quality across users for the same model and instance, indicating that SAM-like models are highly sensitive to natural prompt noise. Then, since exhaustive testing of all possible user inputs is computationally prohibitive, we reformulate robustness evaluation as a white-box optimization problem over the bounding box prompt space. We introduce BREPS, a method for generating adversarial bounding boxes that minimize or maximize segmentation error while adhering to naturalness constraints. Finally, we benchmark state-of-the-art models across 10 datasets, spanning everyday scenes to medical imaging. Code - https://github.com/emb-ai/BREPS.
Read the full abstract
Computer Vision · Cross-listed from eess.IV
Vision Models for Medical Imaging: A Hybrid Approach for PCOS Detection from Ultrasound Scans
Polycystic Ovary Syndrome (PCOS) is the most familiar endocrine illness in women of reproductive age. Many Bangladeshi women suffer from PCOS disease in their older age. The aim of our research is to identify effective vision-based medical image analysis techniques and evaluate hybrid models for the accurate detection of PCOS. We introduced two novel hybrid models combining convolutional and transformer-based approaches. The training and testing data were organized into two categories: "infected" (PCOS-positive) and "noninfected" (healthy ovaries). In the initial stage, our first hybrid model, 'DenConST' (integrating DenseNet121, Swin Transformer, and ConvNeXt), achieved 85.69% accuracy. The final optimized model, 'DenConREST' (incorporating Swin Transformer, ConvNeXt, DenseNet121, ResNet18, and EfficientNetV2), demonstrated superior performance with 98.23% accuracy. Among all evaluated models, DenConREST showed the best performance. This research highlights an efficient solution for PCOS detection from ultrasound images, significantly improving diagnostic accuracy while reducing detection errors.
Read the full abstract
Computer Vision
Training-Free and Interpretable Hateful Video Detection via Multi-stage Adversarial Reasoning
Hateful videos pose serious risks by amplifying discrimination, inciting violence, and undermining online safety. Existing training-based hateful video detection methods are constrained by limited training data and lack of interpretability, while directly prompting large vision-language models often struggle to deliver reliable hate detection. To address these challenges, this paper introduces MARS, a training-free Multi-stage Adversarial ReaSoning framework that enables reliable and interpretable hateful content detection. MARS begins with the objective description of video content, establishing a neutral foundation for subsequent analysis. Building on this, it develops evidence-based reasoning that supports potential hateful interpretations, while in parallel incorporating counter-evidence reasoning to capture plausible non-hateful perspectives. Finally, these perspectives are synthesized into a conclusive and explainable decision. Extensive evaluation on two real-world datasets shows that MARS achieves up to 10% improvement under certain backbones and settings compared to other training-free approaches and outperforms state-of-the-art training-based methods on one dataset. In addition, MARS produces human-understandable justifications, thereby supporting compliance oversight and enhancing the transparency of content moderation workflows. The code is available at https://github.com/Multimodal-Intelligence-Lab-MIL/MARS.
Read the full abstract
Computer Vision
Pb4U-GNet: Resolution-Adaptive Garment Simulation via Propagation-before-Update Graph Network
Garment simulation is fundamental to various applications in computer vision and graphics, from virtual try-on to digital human modelling. However, conventional physics-based methods remain computationally expensive, hindering their application in time-sensitive scenarios. While graph neural networks (GNNs) offer promising acceleration, existing approaches exhibit poor cross-resolution generalisation, demonstrating significant performance degradation on higher-resolution meshes beyond the training distribution. This stems from two key factors: (1) existing GNNs employ fixed message-passing depth that fails to adapt information aggregation to mesh density variation, and (2) vertex-wise displacement magnitudes are inherently resolution-dependent in garment simulation. To address these issues, we introduce Propagation-before-Update Graph Network (Pb4U-GNet), a resolution-adaptive framework that decouples message propagation from feature updates. Pb4U-GNet incorporates two key mechanisms: (1) dynamic propagation depth control, adjusting message-passing iterations based on mesh resolution, and (2) geometry-aware update scaling, which scales predictions according to local mesh characteristics. Extensive experiments show that even trained solely on low-resolution meshes, Pb4U-GNet exhibits strong generalisability across diverse mesh resolutions, addressing a fundamental challenge in neural garment simulation.
Read the full abstract
Computer Vision
Three-dimensional visualization of X-ray micro-CT with large-scale datasets: Efficiency and accuracy for real-time interaction
As Micro-CT technology continues to refine its characterization of material microstructures, industrial CT ultra-precision inspection is generating increasingly large datasets, necessitating solutions to the trade-off between accuracy and efficiency in the 3D characterization of defects during ultra-precise detection. This article provides a unique perspective on recent advances in accurate and efficient 3D visualization using Micro-CT, tracing its evolution from medical imaging to industrial non-destructive testing (NDT). Among the numerous CT reconstruction and volume rendering methods, this article selectively reviews and analyzes approaches that balance accuracy and efficiency, offering a comprehensive analysis to help researchers quickly grasp highly efficient and accurate 3D reconstruction methods for microscopic features. By comparing the principles of computed tomography with advancements in microstructural technology, this article examines the evolution of CT reconstruction algorithms from analytical methods to deep learning techniques, as well as improvements in volume rendering algorithms, acceleration, and data reduction. Additionally, it explores advanced lighting models for high-accuracy, photorealistic, and efficient volume rendering. Furthermore, this article envisions potential directions in CT reconstruction and volume rendering. It aims to guide future research in quickly selecting efficient and precise methods and developing new ideas and approaches for real-time online monitoring of internal material defects through virtual-physical interaction, for applying digital twin model to structural health monitoring (SHM).
Read the full abstract
Computer Vision
The Pictorial Cortex: Zero-Shot Cross-Subject fMRI-to-Image Reconstruction via Compositional Latent Modeling
Decoding visual experiences from human brain activity remains a central challenge at the intersection of neuroscience, neuroimaging, and artificial intelligence. A critical obstacle is the inherent variability of cortical responses: neural activity elicited by the same visual stimulus differs across individuals and trials due to anatomical, functional, cognitive, and experimental factors, making fMRI-to-image reconstruction non-injective. In this paper, we tackle a challenging yet practically meaningful problem: zero-shot cross-subject fMRI-to-image reconstruction, where the visual experience of a previously unseen individual must be reconstructed without subject-specific training. To enable principled evaluation, we present a unified cortical-surface dataset – UniCortex-fMRI, assembled from multiple visual-stimulus fMRI datasets to provide broad coverage of subjects and stimuli. Our UniCortex-fMRI is particularly processed by standardized data formats to make it possible to explore this possibility in the zero-shot scenario of cross-subject fMRI-to-image reconstruction. To tackle the modeling challenge, we propose PictorialCortex, which models fMRI activity using a compositional latent formulation that structures stimulus-driven representations under subject-, dataset-, and trial-related variability. PictorialCortex operates in a universal cortical latent space and implements this formulation through a latent factorization-composition module, reinforced by paired factorization and re-factorizing consistency regularization. During inference, surrogate latents synthesized under multiple seen-subject conditions are aggregated to guide diffusion-based image synthesis for unseen subjects. Extensive experiments show that PictorialCortex improves zero-shot cross-subject visual reconstruction, highlighting the benefits of compositional latent modeling and multi-dataset training.
Read the full abstract
Computer Vision
Enhancing Few-Shot Out-of-Distribution Detection via the Refinement of Foreground and Background
CLIP-based foreground-background (FG-BG) decomposition methods have demonstrated remarkable effectiveness in improving few-shot out-of-distribution (OOD) detection performance. However, existing approaches still suffer from several limitations. For background regions obtained from decomposition, existing methods adopt a uniform suppression strategy for all patches, overlooking the varying contributions of different patches to the prediction. For foreground regions, existing methods fail to adequately consider that some local patches may exhibit appearance or semantic similarity to other classes, which may mislead the training process. To address these issues, we propose a new plug-and-play framework. This framework consists of three core components: (1) a Foreground-Background Decomposition module, which follows previous FG-BG methods to separate an image into foreground and background regions; (2) an Adaptive Background Suppression module, which adaptively weights patch classification entropy; and (3) a Confusable Foreground Rectification module, which identifies and rectifies confusable foreground patches. Extensive experimental results demonstrate that the proposed plug-and-play framework significantly improves the performance of existing FG-BG decomposition methods. Code is available at: https://github.com/lounwb/FoBoR.
Read the full abstract
Computer Vision
Differential Privacy Image Generation with Reconstruction Loss and Noise Injection Using an Error Feedback SGD
Traditional data masking techniques such as anonymization cannot achieve the expected privacy protection while ensuring data utility for privacy-preserving machine learning. Synthetic data plays an increasingly important role as it generates a large number of training samples and prevents information leakage in real data. The existing methods suffer from the repeating trade-off processes between privacy and utility. We propose a novel framework for differential privacy generation, which employs an Error Feedback Stochastic Gradient Descent(EFSGD) method and introduces a reconstruction loss and noise injection mechanism into the training process. We generate images with higher quality and usability under the same privacy budget as the related work. Extensive experiments demonstrate the effectiveness and generalization of our proposed framework for both grayscale and RGB images. We achieve state-of-the-art results over almost all metrics on three benchmarks: MNIST, Fashion-MNIST, and CelebA.