Machine Learning
Papers
Fresh from arXiv, typeset properly. Highlighted words trade on the market.
Tuesday 6 October
Automated research systems increasingly run LLM agents over long horizons, but more inference does not by itself produce more progress: agents replay growing histories, duplicate one another's work, or stop experimenting while token consumption continues. Yet most evaluations use short budgets or benchmarks that saturate early, leaving these failure modes untested. We trace these failures to two choices: where research state lives and who decides what to try next. We introduce Stateless Language Agents (SLAs), built on the principle of stateful search with stateless agents: no agent carries its conversation across invocations; instead, the harness owns the research state (candidate solutions and measured outcomes) and reconstructs a fresh and role-specific context for every invocation. What each agent sees becomes an explicit design choice rather than a history that grows with the run. We implement this principle in the SLA framework, where a stateless Advisor reads harness-summarized evidence across search directions and assigns concrete experiments to parallel Workers. We evaluate SLA against three recent frameworks on software engineering, kernel optimization, and algorithm design at budgets of up to one billion tokens. SLA achieves the best final result on every task and reaches the strongest kernel baseline's final performance with over 84% fewer tokens. Ablations from shared checkpoints show that focused contexts and explicit assignments each contribute to SLA's progress, with effects that can compound over full runs, while the Advisor consumes less than 0.6% of tokens. These results argue for SLAs, which keep durable research state out of agent conversations, and show that short evaluation horizons can misjudge research systems and their components.
Data Structures and Algorithms · Cross-listed from stat.ML
Explicit Asymptotic Bounds for Sequential Calibration Beyond $T^{2/3}$
Probability forecasts are calibrated when predicted probabilities match empirical outcome frequencies: among events assigned a probability $p$, we'd hope that the fraction of positive outcomes is close to $p$. We study the problem of sequential forecasting of binary outcomes. The classical $O(T^{2/3})$ bound on expected cumulative $\ell_1$-calibration error established by Foster and Vohra stood for over two decades until Dagan et al. reduced the exponent $2/3$ by an unspecified constant. We establish a new two-phase recursive labeling strategy for the sign-preservation-with-reuse game that yields the bound $O(n^{\alpha}t^\beta)$ for all choices of space and time. We then sharpen the reduction from upper bounds on sign preservation to calibration by modifying the equivalence of Dagan et al. to use only $O(\log T)$ instances of the sign-preservation-with-reuse game. This lets us establish an explicit bound of $O(T^{0.662942288})$, the first explicit exponent below $2/3$ for sequential calibration, by combining both improvements and choosing explicit feasible parameters.
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Information Retrieval
DBRAG: Multi-Table Retrieval-Augmented Generation for Complex Database Queries
Recent advancements in large language models have introduced new capabilities for reasoning over structured data, particularly through program-aided tools that can analyze tables. However, many existing methods address single-table scenarios or assume that the relevant tables are already provided. In practice, users often issue complex data exploration queries over entire databases, where relevant information may be distributed across multiple relations. In this work, we introduce DBRAG, a retrieval-augmented generation framework tailored for multi-table question answering. DBRAG first retrieves candidate tables using an offline table index, enriches their summaries with query-relevant rows, and uses an LLM to rerank the candidates. A program-aided reasoner then selects the required tables and executes operations over their full contents, keeping the initial prompt context compact. Experiments on the Spider, GeoQuery, and ATIS datasets used in this study demonstrate improvements in table retrieval and multi-table question answering.
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Robotics
TacZero: Training-Free Peg Insertion Using a General-Purpose Vision-Language Model with Tactile Feedback
Robots that autonomously determine their actions from language instructions and sensory observations could perform new contact-rich manipulation tasks without task-specific training or hand-designed rules. To perform these tasks, robots must infer how objects contact one another and move as a result, then select actions. For contact inference and action selection, prior approaches involve designing estimation models and tactile feedback control laws, or learning models for object-motion estimation, action-outcome prediction, and action selection from tactile data. Instead, we propose TacZero, which uses a pretrained general-purpose vision-language model (VLM) to interpret visual and tactile observations and select robot actions without additional tactile or manipulation training or task-specific rules for contact interpretation or action selection. TacZero provides the VLM with camera images, robot state, and three-axis tactile responses represented as numerical values or vectors overlaid on the images. From these observations and interaction history, the VLM generates commands specifying target end-effector positions and gripper opening or closing, which a low-level controller executes. In real-world cylindrical-peg insertion experiments, TacZero succeeded in 15 of 20 trials with numerical tactile input, compared with 10 of 20 without tactile input. This study provides a concrete starting point for further research on contact-rich manipulation using general-purpose VLMs and highlights challenges in pursuing this direction.
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Artificial Intelligence
Explore, Then Commit: Measurement-Efficient Scientific Law Discovery with Language Models
Scientific law discovery requires selecting measurements and converting evidence into a governing equation. We evaluate an explore-then-commit protocol in which a large language model proposes hypotheses, a programmatic planner gathers measurements, and a fresh prompt synthesizes the final law from fixed observations. The protocol combines structured probes, automatic numerical diagnostics, restricted measurement batches, and optional interpreter access. Across 576 NewtonBench trials, we compare eight configurations on 12 physics modules using GPT-4.1-mini and a medium-difficulty GPT-4.1 replication. On medium tasks, interpreter-enabled planners use 8.6 versus 22.5 measurements per trial for GPT-4.1-mini and 8.9 versus 43.0 for GPT-4.1. Their mean magnitude-based root-mean-squared logarithmic error falls from 2.514 to 0.202 and from 0.626 to 0.149, respectively. An additional audit retains incomplete and invalid submissions in a coverage-sensitive analysis. Observed symbolic-accuracy gains are less consistent across modules, and random acquisition is competitive with disagreement scoring. Measurement savings occur in every module, but unequal batch constraints prevent attributing them solely to acquisition quality. These results support the complete protocol as a promising measurement-efficient configuration, while leaving its causal components and generalization beyond noiseless direct-equation tasks unresolved.
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Human-Computer Interaction
Beyond screen time: Explaining cross-national differences in digital literacy through socioeconomic and psychological mechanisms
This study provides a structural explanation for cross-national variation in the relationship between screen time and digital outcomes. While prior research and large-scale assessments such as ICILS have documented inconsistent associations between screen time and digital competence, the mechanisms underlying these differences remain unclear. Using ICILS 2023 data, this study employs multigroup structural equation modeling to examine the relationships among socioeconomic status, screen time regulation, ICT self-efficacy, and digital literacy outcomes. Results reveal substantial cross-country differences in the effects of screen time regulation. In contrast, ICT self-efficacy emerges as a consistent and robust predictor across all countries. Moreover, screen time regulation influences outcomes indirectly through self-efficacy in some contexts but not others. These findings challenge the use of screen time as a standalone indicator of digital engagement and highlight the importance of psychological mechanisms. By integrating socioeconomic, behavioral, and psychological factors, this study advances a more nuanced understanding of digital competence and moves beyond quantity-based approaches to digital learning.
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Information Theory
Joint Beamforming for Continuous Transmissive RIS-Enabled Multiuser Communications
This paper studies continuous transmissive reconfigurable intelligent surface (CT-RIS)-enabled multiuser downlink communications, where passive beamforming is characterized by a phase function defined over the continuous aperture. We employ a distance-dependent spherical-wave model for the base station (BS)-to-CT-RIS link and introduce a finite-path model based on field-response vectors for the CT-RIS-to-user links. The resulting weighted sum rate maximization problem jointly optimizes the finite-dimensional BS precoders and the infinite-dimensional CT-RIS phase function, giving rise to a mixed finite- and infinite-dimensional non-convex optimization problem. To address this problem, we develop an alternating optimization algorithm that combines a closed-form BS precoder update with a functional phase update derived using the calculus of variations and minorization-maximization. Numerical results demonstrate that the proposed CT-RIS consistently outperforms the considered benchmarks, with the performance gains attributed to spatially continuous phase control and a larger effective receiving area.
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Robotics
Nine Trials to Recover: A Reproducible Benchmark for Repertoire-Free Soft-Robot Damage Adaptation
We present a repertoire-free benchmark for soft-robot damage recovery under nine online trials. The protocol pairs damage masks within each morphology, retains a measured nominal fallback, and separates method development from evaluation on new bodies. A Gaussian-process expected-improvement (GP-EI) reference controller adapts actuator phases using three initialization probes and six feedback-selected rollouts. Across two disjoint 75-body cohorts, it outperforms random search, Sobol, CEM, and CMA-ES under equal budgets. GP-EI improves the worst-mask gain on 69/75 confirmation bodies and exceeds these four baselines by 0.235-0.310 mean worst-mask reward. A TuRBO-style local GP is the closest comparator; the paired confidence interval includes zero. Post-confirmation fixed-controller replay finds 5.06 voxel widths of mean recovery together with a 0.0031 increase in worst-mask p99 geometric edge strain; a strict no-added-demand deployment gate retains 48.7% of mean gain. In a frozen development stress test that physically removes 10% of occupied voxels, GP-EI improves 71/75 bodies and exceeds official BoTorch TuRBO by 0.356 mean worst-mask gain. Together, the replayable controllers, body-level inference, and frozen-cohort evaluation provide a reference for measuring the added value of learned damage priors and future adaptation methods.
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Machine Learning
AFA-BANDIT: Provably Near-Optimal Online Multi-Feature Classification Under Budget Constraints
Active Feature Acquisition (AFA) is a classification problem in which an agent decides which costly features to acquire before predicting each sample's label. Unlike batch AFA, which trains a fixed policy and classifier offline on fully observed data, online AFA updates its predictor from revealed labels as samples arrive. Existing online methods either use deep reinforcement learning (RL) without performance guarantees or maximize cost-adjusted reward rather than enforce a global budget. We formulate online AFA as a combinatorial Bandits with Knapsacks (BwK) problem that couples acquisition and prediction. Unlike prior bandit-based AFA and classical BwK, our setting has combinatorial complexity, evolving rewards, a global budget, and structured side information. We obtain an improved regret upper bound over standard BwK bounds in this framework, leveraging a cardinality-aware confidence bound and the subset update structure. To avoid an exponentially large action space, we propose LP-Chain, a variant that searches a cost-aware chain of feature subsets with a size that grows linearly with the number of features. While the regret upper bound is specific to the combinatorial framework, LP-Chain empirically achieves comparable predictive performance. On synthetic data, LP-Chain outperforms HEDGE-based BwK and deep RL-based online AFA baselines and scales favorably to more features.
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Artificial Intelligence
BioStudyBench: Evaluating Agents on Post-Cutoff Biomedical Studies
We evaluate whether AI agents can match the reported findings of published biomedical studies using public data. Existing evaluations do not consistently separate analysis from prior knowledge or retrieval of the published answer. We introduce BioStudyBench, a benchmark of 25 long-horizon analysis tasks drawn from studies first published between July and September 2026, after the developer-reported knowledge cutoffs of the models we evaluate, semi-automatically filtered down from 404,019 PubMed records. In each task, the agent receives a neutral research question but no data files, so it must find and download the relevant public data, search the literature through tools that return only records dated before its cutoff, and report findings through data analysis. To measure gains over prior knowledge, we run every task both with and without access to data and tools. Across eight models, access to data and tools raises the pass rate by 47 percentage points on average over the no-data baseline. Open-weight models across sizes trail closed-weight models, with the best open-weight model passing 81.3% of tasks against 94.7% for the best closed-weight model.
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Robotics
Learning Grasp Targeting from Point Clouds for Log Pile Clearing on a Hydraulic Crane
In mill yards, log loaders clear dense piles by a sequence of bundle grasps: hundreds of logs rest in contact, and each removal changes the pile available to the next grasp. A learned policy chooses where to place and orient the grapple from unsegmented point clouds and runs on a trailer-mounted hydraulic forestry crane. The policy classifies at which observed point to grasp and predicts depth and grapple orientation there. The same network outputs support behavior cloning (BC), reinforcement learning (RL), and deployment. BC learns from successful top-of-pile demonstrations; RL explores for improvements by fine-tuning the cloned policy (BC$\to$RL) or by training from scratch. In simulation, BC clears 98 of 100 piles of 200 logs, while BC$\to$RL improves load stability. Twelve field trials compare a geometric heuristic, RL from scratch, BC, and BC$\to$RL through complete grasp-transport-deposit cycles. BC and BC$\to$RL deposit 93.8% and 88.9% of pooled inventory, against 80.4% for the heuristic. BC$\to$RL deposits logs on 83.6% of its cycles, against 79.6% for the heuristic and 65.7% for BC, while its simulated stability gain does not carry over to the crane testbed. Trained entirely in simulation and run unchanged on the crane, the learned policies clear more than the hand-filtered heuristic while observing unfiltered clouds that still contain the storage rack's rails and poles.
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Numerical Analysis
Endpoint-Stable Interval Inverse Inequalities for Multiscale Kernels with Positive Exponential Spectra
Inverse inequalities are essential for controlling derivative growth and ensuring stable sampling in kernel approximation. Existing whole-space and single-scale estimates provide an established analytical basis, but their extension to multiscale analytic spaces on finite intervals requires uniform control of boundary effects and cross-scale cancellation. This paper establishes unweighted interval \(L^2\) inverse inequalities for spaces generated by primitives of kernels with positive exponential spectra. By retaining exterior diagonal energy and controlling off-diagonal interactions through one-sided estimates with endpoint-distance weights, we derive uniform coefficient bounds for normalized high derivatives. A synthesis-operator perturbation argument extends these bounds to positive spectral mixtures, while adjacent-derivative comparison and interval interpolation yield an inverse bound of order \(h_*^{-1}\), where \(h_*\) is the smallest scale. Under geometric scale separation and within-scale centre separation, the constant is independent of the number of scales and centres and their distances from the endpoints, allowing endpoint centres and coincident centres across scales. The coefficient lower bound approaches the optimal limit \(1/2\). Two-centre constructions establish the sharpness of the scale exponent for every fixed kernel in the class and, for a single exponential spectrum, a sharp deficit of order \(q^{-1/2}\) from \(1/2\) for the best uniform coefficient lower bound, where \(q\) is the derivative order. Numerical illustrations for Cauchy and logistic kernels demonstrate coefficient stability in several multiscale configurations. These results extend interval inverse estimates to multiscale analytic kernel spaces with endpoint centres and provide quantitative conditions for deterministic sampling stability.
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Machine Learning
Hub for Outliers, Spokes for Inliers: Uniform Latent Space Construction for Dual-Mismatched Semi-Supervised Learning
Semi-supervised learning typically assumes that labeled and unlabeled data share an identical class distribution and label space. However, this setting is often violated: unlabeled data may be imbalanced and contain unknown class samples, causing mismatches in both class distribution and label space. Such dual mismatch leads to majority classes dominating the latent space and unknown class samples being overconfidently misclassified, degrading feature discriminability and pseudo-label quality. To address this, we propose a hub-spoke latent geometry, where known classes are uniformly distributed around a central hub and each class forms compact clusters around its prototype, while the hub provides an anchor for a low-evidence region specifically designed for high-uncertainty unknown class samples. Integrated with an evidence-based classifier, this geometry ultimately enhances feature discriminability and uncertainty separation by mitigating majority-class domination through structured feature organization and guiding high-uncertainty unknown class samples toward the hub. Extensive experiments show that our method outperforms state-of-the-art methods, with a maximum improvement of 3.25% across various settings.
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Computer Vision
PhysLDM: Latent Diffusion for High-Fidelity Deformable Simulation
Neural simulation of high-fidelity deformable bodies is a foundational challenge in computer graphics and physical AI. Long-horizon prediction for high-resolution 3D volumetric meshes is hard: autoregressive methods are prone to error accumulation, while direct multi-frame prediction at native resolution is computationally prohibitive. This motivates a compact spatiotemporal latent representation, which is largely unexplored for mesh-based volumetric physics. Meanwhile, it remains unclear whether deterministic regression or generative diffusion is the more suitable predictive paradigm. To address these coupled challenges, we introduce PhysLDM, a unified latent-diffusion paradigm for one-shot deformable simulation. Its core is a holistic spatiotemporal VAE that avoids the "staircase" artifacts of standard temporal compression (e.g., video VAEs), achieving ~2.48 mm reconstruction precision on meter-scale scenes at up to 78x token compression. Based on this reliable latent space, we systematically compare regression and diffusion methods. Our experiments uncover a key modeling insight: complex deformable dynamics are often chaotic, and in this regime deterministic regression tends to produce non-physical averages, whereas diffusion better models their distribution. Accordingly, we employ a latent diffusion model that effectively learns from chaotic data to generate physically plausible trajectories. Trained purely kinematically on an Objaverse-scale dataset, a single PhysLDM generalizes zero-shot to unseen OOD datasets. Its differentiability further enables efficient solution of inverse problems and higher-order design optimization. To our knowledge, PhysLDM is the first high-fidelity spatiotemporal autoencoder and latent-diffusion paradigm for volumetric deformable dynamics, offering a scalable and robust approach to neural simulation. Project Page: https://yucrazing.github.io/physldm/
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Artificial Intelligence · Cross-listed from q-bio.QM
Linear Fitness Subspace in Protein Language Models Enables Sample-Efficient Directed Evolution
Model-guided directed evolution seeks to identify high-fitness protein variants under limited oracle budgets. Protein language models (PLMs) provide rich representations for this task, but task-agnostic zero-shot scores can be misaligned with a target assay, while supervised search in high-dimensional embedding spaces can make surrogate modeling and uncertainty estimation sample-inefficient. We propose the Linear Fitness Subspace (LFS) hypothesis: within mutation-induced residue-level representation changes, a compact, assay-specific set of directions makes fitness variation linearly accessible from few labeled variants. This is a local, supervision-recoverable statement rather than a claim that protein fitness landscapes or global PLM geometry are universally linear. Building on this observation, we introduce Subspace-Guided Evolutionary Search (SGES), which estimates an LFS from a small initial sample and performs surrogate modeling, uncertainty estimation, and acquisition in the learned subspace. Across 10 core ProteinGym assays, 87 extended static-validation assays, and an 18-assay budgeted-search evaluation, SGES improves fitness prediction and search efficiency over zero-shot PLMs and recent ML-guided protein optimization baselines. Controlled comparisons with PCA, random projections, label-shuffled PLS, classical mutation features, and acquisition ablations further isolate the benefit of a fitness-aligned site-delta coordinate.
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Artificial Intelligence
VALSE: Vertical Adaptive Layer Skipping for Efficient Inference in Large Language Models
This paper establishes a theoretical framework for vertical adaptive layer skipping, proving three foundational results: (i) an Expected FLOPs formula (theorem 2) giving a closed-form expression for the computational cost of arbitrary per-sample skip schedules as a function of layer-wise skip probabilities; (ii) function-space superset (theorem 10) and strict inclusion (theorem 11) theorems showing that skip-layer models are strictly contained in—yet meaningfully approximate—the full-layer function space, with an explicit separating example; and (iii) a structural duality between VALSE and Mixture-of-Experts architectures (proposition 6), positioning vertical depth-wise sparsity as the orthogonal counterpart to horizontal width-wise sparsity. Building on this theory, we propose VALSE (Vertical Adaptive Layer Skipping for Efficiency), a per-sample, non-contiguous layer skipping method: a lightweight difficulty estimator scores each input from the first few layers, and per-layer gates selectively skip redundant layers—including arbitrary middle layers while retaining deeper ones—so that only the necessary depth is activated for each input, whose feasibility is preliminarily assessed at prototype scale.
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Human-Computer Interaction
Emoception: Selective Affective Layer Fine-Tuning of Video Vision Transformers for Player Arousal Change Recognition From Gameplay Footage
This article proposes Selective Affective Layer Fine-Tuning (SALFT), an efficient adaptation framework for Video Vision Transformers in player arousal recognition from gameplay. To bypass computationally expensive full fine-tuning, SALFT introduces a selection criterion based on the L2-norm change in layer parameters after brief adaptation, directly measuring representational shifts and providing a more stable basis than gradient-based alternatives. Evaluated via five-fold cross-validation on the Arousal Video Game AnnotatIoN dataset, SALFT achieves performance comparable to full fine-tuning across all games without statistically significant degradation ($p>0.05$), while updating only $\approx$8% of parameters (over 92% reduction). Notably, in one game, SALFT consistently outperforms both full fine-tuning and the best baseline across all metrics and folds, reaching the theoretical minimum p-value (p=0.0625, exact two-sided Wilcoxon signed-rank test). In addition, we introduce an interpretability method to trace attention patterns, enhancing model transparency. These results establish SALFT as an effective and efficient approach for affective game computing.
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Numerical Analysis
A Neural JKO Scheme for Hellinger-Kantorovich Gradient Flows via Monge-Growth Pairs
We develop a mesh-free neural JKO scheme for advection-reaction-diffusion equations with a gradient-flow structure in the Hellinger-Kantorovich (HK) geometry of unbalanced optimal transport. Each update is parametrized by a spatial map and a mass-changing factor, allowing spatial redistribution and local mass creation or loss to be treated jointly within a single variational step. Their cone action bounds the squared HK distance from above, yielding a sufficient condition for discrete energy dissipation through comparison with the identity pair. Minimizing the pair objective over all admissible pairs recovers the exact JKO minimum when the source and a minimizer have positive densities. We establish existence and mass bounds for JKO minimizers and, under additional assumptions, obtain positivity and regularity together with a discrete Euler-Lagrange equation and a metric-dissipation identity. The self-consistent chemical potential is then nonincreasing along an optimal map. There exist parametric pairs whose endpoint densities and objective values converge to those of an exact JKO minimizer, provided a regular-pair approximation hypothesis holds. Finally, we show that a primal-dual gap controls objective suboptimality and, for Boltzmann entropy, the $L^1$ density error, assuming exact-step regularity, positive-semidefinite interactions, and global dual feasibility. Numerical experiments examine pointwise agreement with the PDE, energy dissipation, and the roles of transport, reaction, and fully implicit interactions.
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Artificial Intelligence
Beyond Scalar IoU: Structured Verification from Rollout Groups for Video Temporal Grounding
Reinforcement learning with verifiable rewards (RLVR) provides a natural framework for adapting pretrained models to video temporal grounding, where generated temporal intervals can be scored directly against ground truth intervals. Yet existing overlap verifiers typically score each rollout independently, leaving the joint structure of the rollout group unused. We introduce SUTURE, which conditions verification on the rollout group and exploits its structure at two complementary scales: disagreement across rollouts controls how strongly the target is reweighted, while coverage at each position determines where reward mass is redistributed. We show that the resulting verifier admits an exact decomposition into the standard IoU term and a covariance correction determined by the rollout group. A local gradient diagnostic finds a preference for responses covering relatively less supported target regions in the analyzed groups. Across five temporal grounding benchmarks, SUTURE improves grounding performance at every reported IoU threshold. Its trained policy also shows less video-start anchoring in reasoning traces: for later events, the first temporal mention more often overlaps the annotated target. Together, these results show that the joint structure of a rollout group can support a more informative temporal verifier.
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Hardware Architecture
Beyond No-Good Benders Cuts: Exact Realizability for Discretely Tunable Clock Trees
Useful-skew schedules can satisfy timing constraints yet remain unrealizable by a fixed clock tree with discrete tuning choices. We formulate this mismatch as exact membership in a finite relative-latency set and develop a checkable feedback interface between the scheduler and the tree model. Arithmetic certificates explain unrealizable targets, while tree-specific contraction reduces the structural size of the exact relations projected onto selected sinks. These relations become realizability cuts that can exclude more candidates than a no-good on the same certificate support, including discrete holes that linear inequalities cannot separate. Controlled experiments confirm fewer oracle calls and faster projection construction. They also expose important limits: globally minimum certificates can cost more than they save, compact arithmetic feedback can fail on non-parity obstructions, and direct monolithic optimization remains faster on the tested additive models. The contribution is an exact, independently verifiable scheduler–tree interface, rather than a claim of universal solver acceleration or physical signoff.
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Robotics
Modeling Latent Disturbances for Robust Decision-Making in World Models
In this paper, we study robust decision-making in the latent space of world models (WMs). Robust optimization is a mathematical framework where, given explicitly specified dynamics and physically meaningful disturbances, a robot can select actions that remain effective even under worst-case disturbances. However, applying this principle to the learned latent space of WMs introduces a fundamental challenge: because WMs have fully learned state spaces and dynamics inferred from high-dimensional observations, it is unclear how to define latent-space disturbances that faithfully represent uncertainty in the underlying system. Our key idea is to model a latent-space disturbance as a perturbation to the learned latent dynamics that induces pessimistic but plausible transitions. Specifically, we construct a set of plausible latent dynamics by combining a dynamics-aware similarity metric that captures plausible transitions with out-of-distribution detection that excludes implausible latent states. We calibrate this uncertainty set over latent dynamics using conformal prediction, ensuring that WM imaginations induced by the latent disturbance remain plausible without becoming overly pessimistic. We then jointly optimize robust robot actions and the worst-case latent disturbances through game-theoretic optimization. We leverage this latent-space robust optimization to robustify policy steering, considering two paradigms: latent safety filtering and sample-and-verify steering of a generative control policy. Our controlled simulation experiments show that our latent disturbance enables robust decision-making directly in WM latent spaces, and hardware experiments with a Franka manipulator show that modeling latent disturbances enables robust policy steering, reducing failures by 70% in safety filtering and 54% in sampling-based policy steering. Project website: https://junwon.me/LatentDisturbance/.
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Robotics
The Robot Is Not Its Description: GaugeBench for Representation Robustness in Morphology-Aware Policies
A robot description does more than specify a physical mechanism: it also encodes arbitrary conventions, such as joint-axis direction, joint-angle zero, and the order and names of links and joints. Morphology-aware policies consume interfaces built from these descriptions, yet cross-embodiment evaluation typically changes the robot while keeping those conventions fixed. This leaves a simple question unanswered: does behavior survive when the robot stays fixed but its description changes? GaugeBench isolates this case by rewriting a fixed mechanism under physically equivalent conventions, verifying that its physics and policy interface are preserved, and then evaluating the same policy weights. The result is stark: three MetaMorph policies score 4030.6 on 80 familiar robots, but only 51.6 when those same robots are equivalently re-described, while 98 genuinely held-out robots score 1489.6. A new description can therefore be more damaging than a new robot. Tracing the failure reveals that axis reversal alone reproduces the collapse, joint-angle zero changes are nearly harmless, and reordering lies between them; moreover, changing joint-state and torque coordinates alone is sufficient to cause the failure, while changing description-derived features alone is not. The same phenomenon appears in ModuMorph and an unrelated PyBullet framework. Yet it is not irreversible: exact two-description transport restores the original controller, and training across equivalent axis conventions raises retained return under axis reversal from 3.6% to 80.6%. Together, these results separate mechanism robustness from representation robustness and show that cross-embodiment evaluation should test both.
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Robotics
BiGym 2.0: Benchmarking Learned and Agent-Developed Policies for Humanoid Household Manipulation
Humanoid household manipulation requires the arms to act while the body balances, steps and changes posture. We present BiGym 2.0, an adaptation of BiGym for the Unitree G1 across 20 household tasks using a unified whole-body controller for demonstration and evaluation. The suite provides 60 native human virtual-reality demonstrations per task with synchronised multi-camera views and full-body execution records. We benchmark vision-language-action fine-tuning, imitation learning, demo-driven reinforcement learning, and cold-start coding agents given the interaction budget of online reinforcement learning. With the same onboard views, proprioception and whole-body controller for every method, vision-language-action fine-tuning has the highest nine-task mean, and agent-developed programs outperform every demo-driven reinforcement learning baseline on this mean and lead on bimanual reaching. Cross-workspace stacking remains open, $\pi_{0.5}$ stays low on pick-box, and multi-object transport is hard for imitation learning, demo-driven reinforcement learning and coding agents. All environments, human demonstrations, and evaluation traces are open-sourced at https://github.com/swirl-uk/BiGym2.
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Distributed Computing
TRANSIT: Transparent Scale-in for Multi-Node LLM Training
TRANSIT is a transparent scale-in framework to enable multi-node model training on fewer GPUs while maintaining training efficiency by transparently leveraging CPU DRAM as an extension of GPU memory during distributed training. It achieves this through a user-space interposition layer, requiring no modifications to the application, training framework, cluster scheduler, device driver, or operating system. Furthermore, TRANSIT achieves higher efficiency by leveraging a zero-copy data path for CPU-GPU transfers. We evaluate TRANSIT on dense and MoE models across scales up to 64 NVIDIA H100 GPUs and multiple parallelism configurations over a RoCE network. Our evaluation shows that TRANSIT can: (a) outperform state-of-the-art framework-managed offloading techniques, achieving up to 68%, 59%, and 42% higher per-GPU throughput than TorchTitan, ZeRO-Offload, and ZeRO-Infinity, respectively, (b) enables training with 50% fewer GPUs while maintaining over 90% of baseline per-GPU throughput, (c) lower per-node network traffic by up to 33%, and (d) improve per-GPU throughput by up to 35% in communication-bound settings.
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Artificial Intelligence
LSC-DPO: Learning-Signal-Controlled Direct Preference Optimization
Direct Preference Optimization (DPO) has become a standard reward-model-free approach for aligning language models with preference data. However, as the scaled preference margin grows during training, the logistic DPO loss becomes progressively less sensitive to further changes. We study DPO from a loss-level geometric perspective and identify the sigmoid factor as a learning signal that characterizes the local sensitivity of the objective. Based on this view, we propose Learning-Signal-Controlled Direct Preference Optimization (LSC-DPO), which dynamically regulates the learning signal near a target regime. A log-space analysis establishes conditions for stable tracking of the target learning-signal regime. Experiments on AlpacaEval 2, MT-Bench, and Anthropic-HH show that LSC-DPO consistently improves over DPO and strong preference-optimization baselines. We further find that different coefficient initializations induce distinct transient learning-signal trajectories even when their later signal levels become similar. Based on this observation, we derive a signal-budget compensation rule that adjusts the target learning signal to compensate for these transient differences. The resulting compensation substantially reduces performance variation across coefficient initializations.
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Computation and Language
Recurrent Looped Transformer
State tracking requires an update at every input, but the depth a Transformer applies to each token is fixed regardless of sequence length. We introduce the Recurrent Looped Transformer (RLT), which splits its layers between a parallel causal encoder and a recurrent decoder. At each token, the decoder merges the encoder output with the previous token's final decoder state, so the computation path grows with sequence length at a fixed per-token cost. On six algorithmic tasks, we compare five splits of eight layers with an eight-layer Transformer over three seeds. Trained on at most 40 bits, two RLT splits generalize parity to 256 bits with 100% accuracy in every seed, while the Transformer stays at chance. On swap-based $S_5$ permutation tracking at eight times the training length, RLT reaches 97% final-state accuracy versus under 1% for the Transformer, and accuracy increases with decoder depth. On modular arithmetic beyond the training lengths, RLT reaches up to 93% versus 33% for the Transformer. Ablations show that these gains depend on the feedback: removing it drops parity and swap-based $S_5$ to chance at every split. Updating the feedback once per four-token chunk lets known tokens in a chunk run in parallel and keeps 64-bit parity at 99%, while permutation tracking depends on per-token feedback: chunking lowers length-64 swap-based $S_5$ from 100% to 20%.
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Systems and Control
Portfolio Design and Pricing for Multimodal Mobility-on-Demand Services Considering Traveler Responses
Mobility-on-demand (MoD) platforms can offer exclusive, pooled, and transit-connected services to accommodate different passenger needs. However, determining which services to offer and at what prices is challenging because profitability depends on both passenger choices and operational feasibility. This paper proposes a real-time framework that jointly optimizes service menus, fares, and vehicle trip plans for individual MoD requests. Passenger choices are modeled using a generalized nested logit (GNL) model that captures correlated substitution among service options based on vehicle sharing and transit use. To solve the resulting nonlinear fare-optimization problem, we use Fenchel duality to transform the nonlinear objective from the fare domain to the choice-probability domain, yielding a concave maximization involving a generalized entropy term. We evaluate the framework through operational simulations using real-world New York City trip records. Joint portfolio design and pricing improve operator service margins by 28.4% and 8.5% compared with optimizing only service menus and only fares, respectively. Furthermore, the proposed reformulation is up to 18.8 times faster than solving the original pricing problem directly in fare space, improving computational efficiency for real-time MoD operations.
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Artificial Intelligence
Personal-Agent Mediated Recommendation with Cross-Platform User History
Modern recommendation is shifting from platform-centric personalization toward user-governed personalization, where a personal LLM agent can act on the user's behalf across services. We formalize this emerging paradigm as Personal-Agent Mediated Recommendation: a platform recommender ranks a candidate set using platform-local information, and a personal agent uses user-authorized cross-platform history to mediate the resulting ranking and produce the final top-K slate. Such mediation is nontrivial: the platform ranking can encode strong population evidence that the personal agent cannot observe, so effective mediation must therefore balance beneficial rescues against harmful overrides. To study this trade-off, we introduce MediateRec, a benchmark that includes scalable proxy cross-platform environments and a real cross-platform test under a controlled platform-agent information boundary. To train the agent to use cross-platform history effectively, we further propose Personal Attribution Mediation Optimization (PAMO), which counterfactually masks that history to estimate personal mediation support and reallocates rank-aware advantage mass under a platform-relative value floor. We theoretically prove that PAMO preserves cutoff-level advantage mass and is locally optimal among first-order reallocations that preserve this mass without lowering average platform-relative value. Experiments on MediateRec show that personal-agent mediation enables meaningful platform corrections, yet even strong proprietary LLMs introduce non-negligible harmful overrides. PAMO consistently improves over matched outcome-only RL across seen and unseen target platforms and on the real cross-platform test, while achieving a better rescue-harm balance.
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Computation and Language
Large Language Model Orchestration under Heterogeneous Preferences via Explicit Persona Inference
LLM orchestration investigates how an orchestrator coordinates a group of autonomous agents to achieve common goals or maximize collective welfare. The agents are typically heterogeneous, each holding a private preference that it pursues but does not reveal. Inferring such hidden preferences from behavior has been a subject of long-standing research in game theory and multi-agent systems. The core challenge lies in maintaining a belief over every agent's preference and updating it from the agents' observed actions. Existing LLM orchestrators carry that belief as prompt text with no explicit update rule. This lets early errors persist and propagate rather than be corrected. We therefore propose HARP (Heterogeneous-preference Agent oRchestration via Preference inference), a novel framework that moves the belief out of the prompt. Specifically, HARP maintains one numeric posterior per agent over a finite set of candidate preferences and updates it in closed form by Bayes' rule. The language model supplies only actions and per-candidate likelihoods, so estimation is decoupled from its reasoning. We prove that HARP attains the same $\tilde O(\sqrt K)$ Bayesian regret as explicit joint inference when the factorization is exact. Furthermore, HARP\textsuperscript{+} augments planning with a bonus for actions that distinguish the candidates, so inference continues even when the optimal action is uninformative. Empirical results on three substrates, ranging from payoffs the preferences fully determine, through payoffs that depend on more than them, to scales where explicit joint inference is infeasible, demonstrate that HARP\textsuperscript{+} is the strongest non-oracle method across the class our theory identifies.
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Computer Vision
REViT-v2: Hierarchical Windowed Roto-reflection Equivariant ViT for Equivariant Feature Extraction
We propose a scalable roto-reflection-group-equivariant vision transformer based on windowed group-convolutional self-attention and a hierarchical feature architecture. We demonstrate that our approach can be scaled to group-equivariant vision transformers (ViTs) with millions of parameters and large datasets with practically sized images, i.e., ImageNet. The code and pretrained weights for the proposed Hierarchical Windowed Roto-reflection Equivariant ViTs (REViT-v2) are available at https://github.com/kc-ml2/revit.