Machine Learning
Papers
Fresh from arXiv, typeset properly. Highlighted words trade on the market.
Sunday 30 August
A company with a fixed artificial intelligence (AI) budget must decide which large language model (LLM) handles each recurring workload. What it lacks is the quality table, how well each model performs on each workload. Given that table, the decision is a multiple-choice knapsack problem and is routine to solve, so estimating it is the difficulty, and that estimation fails in two ways. Models are rarely compared on the same work, and the recorded score is usually a proxy rather than the outcome the company values. Causal and off-policy methods repair the first but condition on the second, while evaluator-validation methods estimate the second but stop short of the decision. Worse, buying more re-evaluation cannot settle the second: randomization governs which requests are scored, not how a score is produced, so the table stays uncertain however much evaluation is purchased. Yet the deployment decision may still be determined even when the table is not. We therefore ask whether one assignment stays optimal across every quality table consistent with the evidence. For the fixed-budget problem, this admits an exact two-solve certificate: solve once at the estimated table and once at a least-favourable table. Agreement certifies the assignment; disagreement identifies the model-workload pairs where further evidence can matter. We propose CASE (causal active sequential experimentation), which targets evaluation to those pairs and repeats the test as evidence accumulates. On a production log, the measurement failure is the larger of the two: correcting assignment exactly still leaves most of the loss, and randomized re-evaluation does not remove it. In our experiments, the available evidence often does not determine the assignment. On paid software tasks, better information about model quality yields more savings than further optimization of the assignment on the same estimates.
Systems and Control
Conformal Prediction Regions for Continuous-Time Trajectories under Random Sampling
Uncertainty quantification for continuous-time trajectories is a prerequisite in many safety-critical engineering domains. However, a major challenge in data-driven uncertainty quantification is that calibration trajectories are sampled only at discrete, often sparse, and random intervals. Standard conformal prediction methods typically fail to provide guarantees in between sampling times. In this work, we introduce a new technique to obtain valid conformal prediction regions for continuous-time trajectories that are sampled at discrete and possibly random times. To accomplish this goal, we make three contributions: (1) we provide an algorithm that leverages regularity properties of the underlying trajectories to obtain valid prediction regions in between samples, (2) we provide methods that estimate valid bounds on the aforementioned regularity properties from an additional high-frequency calibration dataset, and (3) we introduce and compare several algorithms to deal with random sampling times. Finally, we present experiments where we validate that our methods achieve valid coverage across the entire continuous trajectory.
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Machine Learning
BEACON: Behavioral and Semantic Enrichment of AlphaEarth Embeddings through Tri-Modal Contrastive Learning
Geospatial foundation models such as the AlphaEarth Foundation produce compact and globally consistent representations of the Earth's surface that transfer effectively to a wide range of downstream tasks. However, because these models are trained primarily on Earth-observation imagery, their embeddings mainly capture physical and spectral characteristics while encoding human activity and urban function only weakly. To address this limitation, we propose BEACON, a tri-modal contrastive learning framework that aligns three complementary views of urban space: physical representations from AE embeddings, semantic representations from point-of-interest (POI) text, and human behavioral representations from hourly POI visitation, while keeping the deployed representation image-only. Using the Houston Metropolitan Area as a case study area, we evaluated the performance of the BEACON framework on nine downstream tasks, including seven regression and two classification tasks against six baselines (raw coordinates, Space2Vec, SatCLIP, TESSERA, Clay and AlphaEarth), using frozen linear and MLP probes over five seeds. Under a linear probe, BEACON improves relative R^2 over AlphaEarth by up to 43% for obesity prevalence, 34% for poor mental health, and 22% for median household income, while remaining competitive in the prediction of physical and environmental variables. These findings highlight the value of augmenting geospatial foundation models with semantic and behavioral signals, extending their applicability from physical Earth observation to human-centered urban analytics.
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Human-Computer Interaction
Towards Effective Generation of Interactive Visualizations with Vibe Coding: An Empirical Study
Constructing interactive visualizations has traditionally required substantial human effort, involving both technical implementation and design decision-making. Recently, vibe coding, a programming paradigm leveraging Large Language Models to generate, interpret, and refactor code from natural language specifications, has emerged as a promising approach to reduce the burden. However, the capabilities and limitations of vibe coding in building interactive visualizations remain unexplored. To address this gap, we conducted a user study with 78 participants that were tasked with constructing interactive visualizations using vibe coding. We further collected users feedback through questionnaires, interviews, and case analyses. Based on this study, we examine (1) the capabilities and (2) user experience of vibe coding in generating interactive visualizations, and (3) the practical human-agent collaboration strategies adopted. Our findings provide the first systematic assessment of vibe coding for interactive visualization construction, revealing both its strengths and limitations, explaining the shift in developer labor and identifying the hybrid collaboration strategies participants adopted. Furthermore, our study offers insights for more intuitive and robust vibe coding practices.
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Sound
PhysWave: Physics-Guided Latent Diffusion Models for Controllable Spatial Audio Generation
Text-to-spatial audio generation, such as text-to-First-Order Ambisonics (FOA), provides a convenient way to create spatial audio for billion-dollar gaming and film industries. However, existing text-to-FOA methods are largely data-driven and may produce audio that violates acoustic relations between source direction and distance. They also separate descriptive and parametric control, forcing users to trade usability for precision. In this paper, we present PhysWave, a physics-guided latent diffusion model for controllable text-to-FOA generation. PhysWave unifies natural-language and trajectory control through a shared waypoint-caption representation, and augments diffusion training with two differentiable acoustic priors: spherical-harmonic direction consistency and inverse-square distance consistency. To support dynamic spatial generation, we further construct a 300K-clip FOA dataset with diverse sound categories and source trajectories. Extensive results show that the proposed priors help PhysWave generate spatially consistent FOA audio while maintaining competitive audio quality. Further analyses show that these physics priors improve spatial consistency during training and can also be used as inference-time guidance for training-free spatial refinement.
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Robotics
Module Number Adaptive Visual Shape Control for Serial Modular Soft Robots
Image based shape control provides a simple means of controlling the whole body configuration of soft robots. However, existing data driven approaches are typically developed for fixed robot structures and require new control data when the number of modules changes. This paper presents a module number adaptive visual shape control method for serial modular soft pneumatic robots. A controller trained only on single module actuation shape data is reused for robots with one to five modules by decomposing whole body camera images into local module patches. A single common module segmenter localizes individual modules across all tested configurations, while the same local controller is applied to every extracted patch. Geometric data augmentation improves transferability to downstream modules, and a lightweight mask reconstruction network reconstructs a synthetically removed actuator mask channel. Experiments on physical robots demonstrate shape control across varying numbers of modules and under environmental changes and payload loading. The results show that single module control learning enables scalable whole body control without configuration specific control data collection.
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Computational Geometry
Combinatorial maps for hierarchical splines
Hierarchical splines are an important part of multiscale and adaptive isogeometric analysis formulations. The Bézier meshes of these splines are an essential part of their definition and of several important hierarchical spline algorithms, such as adaptive refinement and Bézier extraction. Topological data associated with the Bézier mesh-such as adjacency information-can be used to improve the performance of many of these algorithms as well as downstream applications of the splines, but typical hierarchical spline formulations do not compute the topological data, storing instead just a list of elements. In this work we present algorithms to build a performant topological data structure, namely the combinatorial map, to represent Bézier meshes of hierarchical splines over cubical cell complexes where the refinement levels have conforming Bézier meshes. This includes hierarchical and truncated hierarchical B-splines, as well as subsets of other hierarchical spline formulations. We show the performance characteristics of the construction algorithms of these hierarchical combinatorial maps, as well as an example use case, showing that the topological information can provide up to an order of magnitude reduction in computation time in downstream applications of the splines.
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Systems and Control
Adaptive Finite-Time Position-Force Control of Teleoperation Systems With Time-Varying Delays Using a Liquid State Machine Uncertainty Estimator
Teleoperation systems are increasingly used in medical, rehabilitation, and remote manipulation applications, where accurate position/force tracking and stable interaction are essential. In such applications, the remote environment may exhibit viscoelasticity, frictional memory, contact transitions, and other dynamic interaction effects, causing the system response to depend not only on the current state but also on its previous evolution. This history dependence, together with communication delays and uncertain nonlinear dynamics, makes accurate uncertainty compensation particularly challenging. Conventional feedforward neural approximators do not inherently retain temporal information, while fully recurrent architectures may introduce additional computational and online training complexity. To address this limitation, this article introduces the first application of a liquid state machine (LSM) to bilateral teleoperation control. A finite-time adaptive controller is developed using a hybrid position/force auxiliary error system with velocity and force filters, while the LSM is employed to estimate uncertain dynamics by exploiting its intrinsic temporal processing and fading-memory capabilities with a simple adaptation mechanism. Closed-loop stability and finite-time convergence are established through a Lyapunov–Krasovskii framework. Simulations in spring–damper and generalized Maxwell viscoelastic environments demonstrate improved position and force tracking and lower mean execution time compared with an RBFNN-based controller.
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Computation and Language
Evaluating LLMs on Conversational Text-to-SQL under Chain Ambiguity and Intent Drift
Recent advances in large language models (LLMs) have established conversational text-to-SQL as a practical interface between users and databases, often involving multiple turns of clarification and revision. However, existing benchmarks primarily evaluate execution accuracy, leaving the unfolding and shifting of user intent across turns largely uncovered. To address this, we introduce TIDE-Bench, a benchmark for conversational text-to-SQL under chain ambiguity and intent drift evaluation, targeting two recurring patterns: chain ambiguity, where an underspecified question triggers layered clarification with conditional dependencies, and intent drift, where the user retracts and replaces a previously committed request element. Built on 514 anchor SQLs from BIRD, TIDE-Bench comprises 1,542 samples and introduces dedicated metrics for chain identification and drift recognition-resolution beyond execution accuracy. Evaluating 12 advanced LLMs reveals a persistent chain identification bottleneck unaffected by clarification frequency, a wide drift recognition-resolution gap, and overlap between failure modes when jointly activated. The corresponding code of TIDE-Bench is released for further research.
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Computer Vision
NepScript Genesis: Neural Architecture Search for Handwritten Devanagari Digit Synthesis
This paper introduces NepScript Genesis, a Neural Architecture Search (NAS) framework for automated Generative Adversarial Network (GAN) discovery, applied to conditional Devanagari handwritten digit synthesis. We compare five NAS strategies against a carefully constructed Deep Convolutional GAN (DCGAN) baseline (FID=332.28). Architecture selection utilizes a two-stage pipeline guided by a novel domain-aware evaluation metric (Enhanced Score). Results demonstrate that Adaptive Exploration achieves the optimal quality-efficiency trade-off, attaining an FID of 79.12 – a 76.19% improvement over the baseline – and the highest mode coverage among the NAS strategies (Recall=0.531) in under one GPU-hour. Furthermore, we demonstrate that incorporating script-specific structural heuristics into the search phase prevents early-stage mode collapse. In a downstream low-resource evaluation, augmenting 250 real training samples per class with GAN-generated digits from the best NAS model improves CNN classification accuracy from 91.0% to 96.5% (+5.5 percentage points), demonstrating that NAS-optimized synthesis produces digits of sufficient quality to benefit practical recognition pipelines when real data is scarce.
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Computation and Language
LoGo: Token-Level Dynamic Local-Global Attention
As context lengths scale, attention increasingly becomes a primary computational bottleneck in large language models. Standard Transformers remain powerful but computationally inefficient, as they allocate the same attention budget to every token regardless of its contextual demand. Existing local-global hybrids provide a more efficient alternative by mixing restricted- and full-context attention, but they typically allocate span statically across layers or heads. To address these limitations, we propose LoGo, a token-level dynamic local-global attention mechanism that uses attention span as a direct proxy for attention budget allocation. Each LoGo layer contains coupled local and global branches: all tokens receive efficient local attention over a restricted context window, while a learned gate activates global attention with full-context access only for tokens requiring long-range information. A threshold-based budget controller maintains a target global ratio without auxiliary losses, and a progressive masking schedule stabilizes training before sparse routing takes effect. We further implement query-sparse Triton kernels that convert reduced global-attention computation into practical speedups. Extensive experiments validate LoGo's effectiveness, showing that it preserves the scaling behavior of full-attention Transformers across model sizes. In controlled comparisons, LoGo improves over the full-attention Transformer and matched-budget static local-global hybrids, with clear gains on long-range retrieval. Analysis further shows that LoGo learns interpretable span allocation patterns. These results suggest that learned token-level span allocation is an effective and scalable way to improve the long-context performance-compute trade-off.
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Graphics
As-Rigid-As-Possible Deformation of Gaussian Radiance Fields
3D Gaussian Splatting (3DGS) models radiance fields as sparsely distributed 3D Gaussians, providing a compelling solution to novel view synthesis at high resolutions and real-time frame rates. However, deforming objects represented by 3D Gaussians remains a challenging task. Existing methods deform a 3DGS object by editing Gaussians geometrically. These approaches ignore the fact that it is the radiance field that rasterizes and renders the final image. The inconsistency between the deformed 3D Gaussians and the desired radiance field inevitably leads to artifacts in the final results. In this paper, we propose an interactive method for as-rigid-as-possible (ARAP) deformation of the Gaussian radiance fields. Specifically, after performing geometric edits on the Gaussians, we further optimize Gaussians to ensure its rasterization yields a similar result as the deformed radiance field. To facilitate this objective, we design radial features to mathematically describe the radial difference before and after the deformation, which are densely sampled across the radiance field. Additionally, we propose an adaptive anisotropic spatial low-pass filter to prevent aliasing issues during sampling and to preserve the field with the varying non-uniform sampling intervals. Users can interactively employ this tool to achieve large-scale ARAP deformations of the radiance field. Since our method maintains the consistency of the Gaussian radiance field before and after deformation, it avoids artifacts that are common in existing 3DGS deformation frameworks. Meanwhile, our method keeps the high quality and efficiency of 3DGS in rendering.
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Robotics
AGM: Achievement-Grounded Memory for Closed-Loop Agents with Frozen VLA Policies
Frozen vision-language-action (VLA) policies offer broad manipulation skills but execute open-loop action chunks without tracking task progress, so the agent cannot reliably decide whether to continue, retry, or terminate. External memory is a natural remedy, yet we find it can be harmful when attempted actions are recorded as completed progress: transient execution failures become persistent task-state errors, and such a memory can underperform no progress memory at all. We propose Achievement-Grounded Memory (AGM), a lightweight closed-loop framework for frozen VLA policies. AGM represents a task as a static subgoal sequence with a dynamic progress pointer and advances the pointer on physically verified achievement rather than on attempts. Proprioceptive gripper-load cues decide when to verify; coherent point tracking verifies grasps, and language-conditioned cross-view comparison, read by a single trained 2.43M-parameter verification head, verifies placements. The policy, tracker, and encoder remain frozen, the head is the only trained component, and deployment needs no auxiliary vision-language model. On the RoboMME Counting benchmark, AGM reaches 100.0% on PickXTimes and 84.0% on BinFill, surpassing the strongest memory-augmented baseline by 7.7 points on the four-task average, and the gains carry over to a physical robot, where AGM reaches 100.0% and 82.0%. These results suggest that reliable embodied memory depends more on disciplined state updates than on memory capacity.
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Artificial Intelligence · Cross-listed from physics.soc-ph
Integrating adaptive human behavior into epidemic models with large language models
Infectious disease transmission is shaped by patterns of human interaction, which adapt as epidemic conditions change. Capturing these context-dependent behaviors remains a fundamental challenge for epidemic models. Here, we recast this challenge by using large language models (LLMs) to represent adaptive human behavior within mechanistic epidemic models. We operationalize this idea through Generative Adaptive Behavioral Layer for Epidemics (GABLE), which adapts LLMs to infer behavioral responses to epidemic and policy conditions and translates them into age-structured contact matrices coupled to a mechanistic epidemic model. Applied to COVID-19 in France, GABLE reproduced responses in population mixing and age-specific contact structures that remained epidemiologically informative. In short-term forecasting, LLM-generated contact matrices outperformed mobility-driven matrices derived from real-world mobility data, with the largest gains at longer horizons. GABLE also extends beyond forecasting to prospective policy evaluation by projecting behavioral and epidemic responses to candidate interventions before implementation. When supplied with subsequently implemented policies, GABLE reproduced epidemic trajectories and generated distinct responses to alternative policy timing and composition. By leveraging LLMs as a flexible behavioral layer, GABLE provides a framework for coupling context-sensitive behavioral generation with epidemic dynamics.
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Numerical Analysis
Analysis and Approximation of Stochastic Multiscale Subdiffusion Driven by Fractional Gaussian Noise
This paper investigates a stochastic multiscale subdiffusion model driven by fractional Gaussian noise, where the multiscale Abel kernel with variable exponent $\alpha(t)\in(0,1)$ is used to capture multiscale and crossover behavior in anomalous diffusion. The main difficulties of this model lie in the complexity of the multiscale Abel kernel (e.g. non-monotonicity and non-coercivity) and the low regularity caused by the noise. Concerning these issues, we prove the well-posedness and regularity of the mild solutions by means of solution operator approach and a perturbation technique for multiscale Abel kernel. Then both the semidiscrete-in-time and fully-discrete numerical schemes are proposed and analyzed under the low-regularity numerical analysis framework, with proved temporal and spatial convergence rates. Numerical experiments are presented to substantiate the theoretical results.
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Cryptography and Security
Context or Digits? Balancing Memorability and Efficiency in Virtual Reality Authentication
We present Adaptive Direction-Based Authentication (ADBA), a knowledge-based authentication method for Virtual Reality that decouples users' needs temporally by enforcing password creation based on virtual environment context while supporting both context- and digit-based entries during authentication. This design prioritizes memorability for new passwords and offers both efficient and memorable options to support users' evolving needs. We conducted a remote longitudinal study with 66 participants comparing ADBA against 6-digit PINs over 2-3 weeks. The results demonstrated that ADBA achieved superior memorability and lower perceived task load. Interestingly, no participant chose to enter via digits in the study, yet they still perceived ADBA to be highly efficiency despite longer objective entry times. ADBA also provided security benefits through randomly-generated digit representations, though some degree of password homogeneity was observed in specific virtual environments. Our findings suggest that ADBA offers solid advantages to the traditional PINs, and successfully addresses the tradeoffs between efficiency, memorability, and security under the usage scenarios considered in the study.
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Computation and Language
The Emergent Symbolic Structure of Artificial Neural Networks
Modern systems in artificial intelligence (AI) somehow excel in domains for which they seem poorly suited. Intelligence has traditionally been modeled as operating over structured combinations of symbols, such as logical formulas. However, the strongest modern AI systems are based on neural networks, which instead represent information in continuous vectors. Vectors seem inadequate for capturing the structure of language, logic, and other cognitive domains, yet neural networks achieve impressive performance in these areas. How do they do it? In this work, we propose a potential answer: Despite appearances, perhaps the internal representations of neural networks implicitly realize symbolic structure. In support of this hypothesis, we show that the vector representations of a variety of neural networks can be closely approximated with symbolic structures: we can replace the network's entire representation-generating process with a closed-form equation instantiating a symbolic structure, and the network's behavior remains largely unchanged. This finding holds for both small-scale neural networks trained to manipulate lists as well as large language models (LLMs) operating in four domains that are central in symbolic traditions: arithmetic, logic, computer code, and language. Further, our symbolic approximation allows us to modify an LLM's behavior in targeted ways via precise interventions on its internal representations, showing that the LLM's behavior is reliant on the symbolic structures we have identified. This work provides a potential way to reconcile longstanding symbolic conceptions of intelligence with the vector-based nature of modern AI.
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Computation and Language
Argument-Aware Semantic Alignment of Normative Texts: A Toulmin-Based Neuro-Symbolic Approach
Semantic alignment between specialized normative texts is challenging when equivalent requirements use different terms, syntax, and levels of abstraction. Lexical overlap, distributional embeddings, and semantic similarity capture topical relatedness but often miss the argumentative structure by which normative claims are supported, qualified, and justified. This paper asks whether explicit argument structure adds information complementary to neural semantics for aligning requirements. We treat cross-standard control mapping as argument-aware semantic alignment and build a neuro-symbolic pipeline that combines neural text representations with Toulmin features. An LLM explicitation step identifies claims, grounds, warrants, qualifiers, and backing and reconstructs enthymemes. These feed an alignment model via argument-aware similarity and structural features. On a NERC-CIP to NIST-CSF mapping benchmark, argument-derived features improve alignment over a neuro-symbolic semantic baseline. Feature selection shows especially strong signal from warrant-related features, indicating that the link between a claim and its supporting reasoning is not captured by conventional similarity alone. A compact claim–grounds–warrant subset remains competitive with the full Toulmin feature set. The results give preliminary evidence that argument structure is a useful intermediate representation for aligning specialized normative texts. Cybersecurity standards are used as a controlled testbed, not as proof of domain-independent generalization. The argument graphs produced by LLM explicitation may also support later work on retrieval, reasoning, and explanation over normative text.
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Machine Learning
MedCache: Efficient and Temporally Valid Memory for Longitudinal Clinical Agents
Longitudinal clinical agents must maintain an evolving patient state from evidence distributed across visits, time points, and specialties. However, how agent memory should be designed for this setting remains unclear. We introduce a benchmark of multi-visit, multi-specialty patient records that evaluates long-context evidence retrieval, cross-time evidence aggregation, and cross-specialty clinical reasoning. Using this benchmark, we systematically study four memory design choices: curation, organization, retrieval, and memory-augmented reasoning. We find that temporal validity is more important than simply retaining more history; specialty-factorized memory reduces context but can hide shared evidence; and multiple agents help when specialists must reason together, not merely when evidence comes from multiple memories. Guided by these findings, we propose MedCache, a hybrid framework that constructs temporally valid patient memory, organizes evidence into overlapping specialty views, routes each query to relevant memories, and adaptively invokes one or multiple specialists. Experiments show that MedCache improves reasoning accuracy and memory efficiency over strong single-agent and multi-agent baselines, while generalizing across model backbones and external datasets.
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Computation and Language
Ontology-Guided Multi-Agent Extraction of Evaluation Objects from Academic Review Texts: Evidence from Chinese Library and Information Science
Academic reviews, scholarly commentaries, and book reviews serve as sources of evaluative statements about theories, methods, literature, institutions, and policies, providing valuable evidence for scholarly evaluation. Existing scientific entity extraction methods mainly target research articles and are less effective for evaluation objects, which are often abstract, context-dependent, and characterized by ambiguous type boundaries. This study proposes an ontology-guided multi-agent framework for evaluation object extraction. The framework combines candidate discovery, ontology-constrained classification, and domain review. Experimental results show that it achieves a Precision of 90.33%, Recall of 84.55%, Entity-level F1 of 87.34%, Strict Typed F1 of 79.78%, and Type Accuracy of 91.35%, substantially outperforming rule-based and zero-shot baselines. Ablation results indicate that the multi-agent workflow improves recall and stability, while ontology-based boundary constraints enhance fine-grained classification and reduce category confusion. The framework supports the structured utilization of evaluative scholarly texts and provides methodological support for evidence-based research evaluation and STI mining.
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Computer Vision
FuncRoom-Agent: Sequential Feed-Forward 3D Functional Indoor Scene Generation
We introduce Function-Room Generation, a new indoor 3D scene generation setting that creates rooms supporting explicit functional goals rather than merely visually plausible layouts. Existing agentic and executable methods improve controllability, but often depend on costly test-time generate–evaluate–revise loops, making functional room generation slow and computationally expensive. We address this challenge with three technical contributions. First, we design a recursive domain-specific language to effectively organize the hierarchical object compositions required by functional rooms, from room structure and major furniture to dense support-surface and nested small objects. It represents rooms as staged executable programs with explicit geometric and functional relations. Second, we propose a sequential feed-forward scene construction framework that distills recursive construction traces into a scene construction expert. At inference time, the expert writes executable DSL code stage by stage, and a deterministic executor directly instantiates each stage without teacher agents, online critics, or iterative repair. Third, we introduce ScenePRM, an execution-grounded process reward framework that improves the expert through reinforcement learning with functional, geometric, relational, and future-constructability feedback. We further establish a function-oriented benchmark and show state-of-the-art performance on both general indoor scene generation and function-room generation, achieving stronger functional completeness, relation correctness, geometric executability, and generation efficiency.
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Systems and Control
Stimulated Oscillations in Renewable Energy Integrated Power Systems - Part II: Methodology of Oscillation Mitigation
As presented in Part I of this series, closely located poles can produce high-amplitude oscillations even under small perturba-tions, which are referred to as stimulated oscillations. As the second installment of this series, this paper develops a method-ology for stimulated oscillation mitigation. Firstly, the logical relationship between system stability and oscillation risk is in-vestigated, clarifying that stability is neither a necessary nor a sufficient condition for oscillation risk. Secondly, the dominant factors affecting the pole and zero position on the complex plane, as well as their effectiveness and limitations are analyzed. For feedback control systems in particular, the influence of feedback paths on the pole-zero distribution of closed-loop systems is ana-lyzed. On this basis, a methodology for stimulated oscillation mitigation is proposed. Combined with the reduced-order trans-fer function of systems with closely separated poles, the order relation and configuration of poles and zeros for the feedback path transfer function, together with the criteria for gain selec-tion, are elaborated. Finally, a parameter tuning scheme for the poles, zeros and gain of the feedback path transfer function is presented. The proposed methodology for stimulated oscillation mitigation based on feedback control is not restricted to specific devices and can serve as a methodological reference for the design of diverse oscillation suppression schemes.
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Computation and Language
LLM Judges as Raters: A Pre-Registered Audit of Severity, Halo, Reliability, and Version Instability in LLM Essay Scoring on Public Corpora
Large language models (LLMs) are increasingly used as essay graders in learning analytics, evaluated almost exclusively with agreement statistics. Educational measurement warns that raters also differ in severity, show halo, and drift as instruments. We treat LLM judges as raters and run a pre-registered rater-effects battery (many-facet Rasch severity, residual halo, generalizability/decision studies, cross-version shifts, differential functioning) on public corpora in two languages (ENEM/Essay-BR; ASAP): 2,377 essays, 12 judges, 4 providers, 5 version contrasts, replicated cells, released as a score tensor. Judge severity spans 219 points on ENEM's 0-1000 scale; on ASAP the panel spread is 15-33% of the score range against a between-trained-human gap near 1%. Judge-human correlations sit in an undiscriminating .47-.56 band. All five version contrasts shift severity beyond a family-wise permutation null (up to 133 points), and one judge was deprecated mid-study, caught by identity canaries. Two pre-registered tests returned honest nulls: severity-adjusted leaderboard reversals did not survive a permutation null, and "silent drift" was refuted: agreement moved with severity in four of five contrasts. Replication yields self-consistency (phi>=.80 at k<=2) but not human-level accuracy, and a same-instrument check overturned our own halo comparison: matched on instrument and calibration, we find no credible evidence that judge halo exceeds the trained-human range.
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Robotics
Task-Relevant Feature-Dynamics Fidelity Enables Zero-Shot Sim-to-Real Transfer for Robotic Ultrasound Scanning
Robotic ultrasound policies operating directly on B-mode images require extensive interaction data, whereas real-robot data collection is costly and safety-constrained. Simulation provides a scalable alternative, but zero-shot transfer depends not only on single-frame realism but also on whether simulated observations reproduce task-relevant feature changes induced by probe motion. We term this cross-domain consistency task-relevant feature-dynamics fidelity (TR-FDF). Under local regularity assumptions, our contraction analysis shows that greater sensitivity of TR-FDF mismatch to probe motion reduces the effective closed-loop contraction margin, whereas motion-independent errors primarily enlarge the residual error bound. Guided by this analysis, we develop a TR-FDF-oriented ultrasound simulator that combines a shared structural intermediate domain, trajectory-level fixed noise, and few-step conditional flow generation. In phantom experiments, a policy trained exclusively in simulation succeeded in 390 of 400 zero-shot deployments across four target planes. The simulator achieved an FID of 29.66 and generated observations at 67.1 Hz. Controlled interventions, ablations, and baseline comparisons showed that TR-FDF sensitivity complements single-frame realism in predicting zero-shot transfer performance.
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Robotics
A Sliding Window Filter on the Galilean Group for Consistent Aided Inertial Navigation with Unknown Measurement Delays
We study aided inertial navigation when the aiding sensor measurements are subject to an unknown constant delay. The goal is to estimate the delay and navigation state jointly so that delayed measurements correct the trajectory at the appropriate times, yielding a more accurate navigation solution. We formulate the problem on the special Galilean group, which provides a natural state-space structure for aided navigation with uncertainty in both motion and timing. We then examine the observability of joint delay and state estimation and show that, for a single delayed measurement, the model admits an exact symmetry in which a change in the delay can be compensated by a change in the navigation state, leaving the measurement unchanged. Processing measurements individually allows spurious information to `leak' along the corresponding null direction of the measurement Jacobian, producing overconfident and inconsistent estimates. Applying measurements from multiple times together can eliminate this direction when the trajectory is informative enough. Motivated by this result, we develop a sliding window filter that retains a short history of navigation states and applies delayed aiding corrections jointly across the active window. We conduct a series of simulation studies to characterize estimator accuracy and consistency. The simulations demonstrate that an estimator that does not maintain an adequate window can rapidly become highly inconsistent, whereas even a short sliding window markedly improves consistency by providing the temporal support that observability requires.
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Machine Learning
On the Plasticity Collapse in Continual Machine Unlearning
Machine unlearning enables deep neural networks to selectively remove the influence of specific data in response to privacy and regulatory requirements. While prior work largely studies single-shot unlearning, real-world systems must accommodate continual unlearning, where multiple unlearning requests occur sequentially over time. In this work, we identify a fundamental limitation of this setting: plasticity collapse, a progressive breakdown in a model's ability to effectively forget. Through theoretical analysis of continual unlearning dynamics, we show that continual unlearning operations accumulate geometric constraints in parameter space, leading to saturated subspaces that restrict future updates. This structural effect induces two distinct failure modes: (1) Forward failure – diminishing forgetting quality for subsequent tasks, and (2) Backward failure – spontaneous re-memorization of previously forgotten information. Extensive experiments across multiple architectures, datasets, and methods in image classification confirm that plasticity collapse is not an artifact of specific implementations, but a pervasive phenomenon inherent to continual unlearning. Our findings reveal a critical barrier to the long-term reliability of machine unlearning systems and motivate the development of plasticity-preserving unlearning algorithms. Our code is available at https://github.com/TIML-Group/Continual-Machine-Unlearning-Plasticity-Collapse
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Information Theory
Linear Coding of LTI Sources Over Vector Gaussian Channels: A Majorization Approach
We study the design of linear time-invariant (LTI) encoder-decoder pairs for transmitting the state of a discrete-time LTI vector source over power-constrained parallel Gaussian channels with feedback. Two types of power constraints are considered. Under individual subchannel power constraints, a necessary and sufficient condition for designing an encoder-decoder pair that achieves bounded estimation error covariance (EEC) is established via two coupled majorization inequalities involving the subchannel signal-to-noise ratios and the antistable poles of the source. Under total channel power constraint, we derive the minimum total power required for a feasible encoder-decoder design by exploiting partial-order progamming under majorization order. An analytical optimal power allocation is obtained for the case of equal noise variances, which admits a water-filling interpretation; for general noise case, a sequential water-filling algorithm is developed. Our results reveal that the difficulty of transmitting a discrete-time LTI source via LTI coding is governed not only by its topological entropy, but also by the evenness of the log-magnitudes of its antistable poles. The design methods for feasible encoder-decoder pairs are also provided.
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Computer Vision
ARMOR: Manifold-Oriented Training for Adversarially Robust Aerial Object Detection under Data Scarcity
Aerial object detection is increasingly deployed in real-world applications, but models remain vulnerable to physical, universal adversarial patches that cause them to miss objects. Furthermore, defenders face the practical constraint of training data scarcity: aerial imagery is costly to collect and label, so a deployment site typically yields hundreds of images rather than the tens of thousands that adversarial robustness benchmarks assume. To tackle model vulnerability and training data scarcity, we propose Adversarial Robustness with Manifold-Oriented Training (ARMOR), a novel defense that realizes the core insights of on-manifold adversarial training (OMAT) in low-data regimes. ARMOR builds on the insight of OMAT to model the data manifold - the compact structure capturing the data's relevant features - to learn and robustify these features during training. While OMAT relies on the data-intensive operations of training large generative models and adversarial training to achieve this, ARMOR adopts a data-efficient approach that reuses labels the detection task already supplies: ARMOR (i) masks image backgrounds to retain object-relevant features, and (ii) injects randomized patches on objects to improve feature robustness. Our low-data experiments with physically-realizable adversarial patches evaluate both query-free transfer attacks and defense-aware attacks. ARMOR maintains strong clean performance of over 0.90 model confidence, while improving adversarial robustness by up to 0.32 in model confidence over state-of-the-art defenses. Physical experiments with printed patches confirm that these gains survive deployment. Overall, ARMOR translates insights from manifold-based training to defend object detectors amidst training data scarcity.
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Information Theory
Generalized Hamming Weights of AJ-Gorenstein One-Point Codes
We study generalized Hamming weights along the one-point code flag of an AJ-Gorenstein curve. We organize these weights in a graded array, the zero diagram, whose entries are generalized coweights: the largest numbers of evaluation points on which subcodes of prescribed dimensions vanish simultaneously. Twisted and Wei duality show that each row of the zero diagram determines both the generalized Hamming weights of a lower block of short codes and the missing weights of a reflected upper block of long codes in the GHW diagram of the complete flag. Our main quantitative result is a uniform coverage theorem. For an AJ-Gorenstein curve of genus $g$ and evaluation length $n>2g$, the proportion of generalized-weight positions determined exactly throughout the complete flag satisfies $\operatorname{Cov}_{\mathrm{full}} \ge \frac{n(n-1)+4g}{n(n+2g-1)}>\frac12$. Thus more than half of all generalized-weight positions in the complete flag are determined uniformly. For the smallest Suzuki curve, the general and Castle-specific mechanisms together determine $2{,}280$ of the $2{,}912$ positions, giving an exact coverage of $78.30\%$.
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Machine Learning
Denoising as Projection: Constrained Optimization with Gradient-Guided Diffusion
Diffusion models are increasingly used not only for sampling from learned data distributions, but also for generating samples that optimize task-specific objectives. A common approach is to guide the reverse diffusion process using gradients of an external objective. However, when the data distribution is supported on a structured feasible set, such as a manifold or a constraint set, gradient guidance can move samples away from the learned data geometry. In this paper, we study a simple projected-gradient-guided diffusion update based on the observation that the Stein denoising operator can act as an approximate projection onto the data geometry. The proposed update incorporates the objective gradient inside the denoising step, yielding an inference-time method that uses only a pretrained denoiser and gradient evaluations. We analyze this update as an inexact projected-gradient method for constrained optimization over learned feasible geometries. Our theory covers three settings: linear manifolds, compact convex feasible sets, and compact Riemannian submanifolds. In all these settings, we prove descent and finite-time convergence guarantees. Numerical experiments support the theoretical interpretation and illustrate how the proposed update balances objective descent with preservation of the learned geometry.