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Computer Science Robotics

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Wednesday 30 September

Robotics · Cross-listed from cs.LG

Game-Guided Skill Discovery through Self-Play for Playable Agent Control

We present Game-Guided Skill Discovery (GGSD), a framework that uses self-play in games to discover motor skills that are directly playable by humans. Playable skills provide a compact abstraction for controlling embodied agents through a small set of learned behaviors rather than low-level actions. To be effective, these skills should be semantically distinct, interpretable, and expressive; properties that existing unsupervised skill-discovery methods often fail to achieve simultaneously. GGSD achieves these desiderata by grounding skill discovery in competitive gameplay. A hierarchical agent competes against its past selves, with a high-level policy selecting from a small discrete skill set and a skill-conditioned low-level policy learning the corresponding behaviors. After training, a human can replace the high-level policy and directly control the agent through the same discrete skills. Despite the small number of high-level actions, skill transitions give rise to emergent combo behaviors, expanding expressivity beyond individual primitives. Across Ant, Franka-arm, and Unitree G1 environments, we show that GGSD produces human-playable skills that humans can compose to solve unseen tasks, such as Maze and CubePush, without additional training. An interactive demo is available at https://ggsd-demo.github.io.
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All authors Seungeun Rho, Jeonghwan Kim, Xue Bin Peng, Sehoon Ha

Robotics

Tactile Curiosity Drives Robot Interaction

Mastering robot manipulation skills via reinforcement learning (RL) remains largely sample-inefficient. The most common RL algorithms rely on random action sampling to discover new strategies, resulting in agents that allocate most of their training budget to motions in free space, away from the contacts from which manipulation skills emerge. Existing intrinsic motivation methods based on model disagreement or epistemic uncertainty improve on isotropic noise, but they can also reward uncertainty in functionally irrelevant transitions, such as erratic motions in free space. In this work, we argue that tactile feedback provides a natural signal for exploration, and introduce TacEx, a framework that incorporates touch into epistemic uncertainty-driven exploration by decomposing model uncertainty across sensory modalities and directing curiosity toward the tactile channel. By anchoring curiosity to the sense of touch, TacEx drives the robot to discover complex contact dynamics, learning to manipulate and grasp objects without task rewards or expert demonstrations during exploration. The interaction-dense dataset collected through this tactile-driven curiosity supports offline learning of downstream pick-and-place policies without additional environment interaction. We further use tactile-driven exploration to post-train vision-language-action (VLA) models. Although the VLAs are initially pre-trained without tactile feedback, post-training with TacEx substantially improves downstream performance while remaining highly sample-efficient.
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All authors Klemens Iten, Alexander Proshkin, Bhavya Sukhija, Stelian Coros, Andreas Krause, Pieter Abbeel, Carmelo Sferrazza

Robotics

Passive Stiffness Shaping in Cable-Suspended Aerial Manipulation via Movable Compliant Anchors

Cable-suspended aerial manipulation offers a lightweight architecture for cooperative transportation and physical interaction, yet the passive mechanical response perceived at the load remains insufficiently understood and systematically exploited. This work interprets aerial vehicles as movable compliant anchors and develops a gravity-aware quasi-static theory for predicting and shaping the passive Cartesian stiffness of a suspended load. The formulation applies to an arbitrary number of aerial vehicles connected to a point load by taut, straight, inextensible cables. At a selected gravity-loaded equilibrium, aerial-anchor compliance and transverse cable geometric compliance combine in series within each leg, while the leg stiffnesses act in parallel on the load. For isotropic aerial-anchor behavior, each leg is exactly equivalent to a virtual unilateral elastic cable, revealing an axial–transverse stiffness decomposition governed by the equilibrium tension. These results define a nonlinear map from commanded-anchor configuration to passive load stiffness, whose differential enables local constraint-preserving shaping through anchor repositioning. A dynamic rigid-body validation framework with nonlinear vehicle control, elastic-damped tendons, and environmental contact is defined to assess when and to what extent the derived stiffness remains predictive beyond the assumptions of the analytical model.
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Robotics

BatSLAM 2.0: Sequence-Verified Sonar Place Recognition in a Robust Pose Graph

Echolocating bats can navigate dark and cluttered spaces using echolocation. Over a decade ago, BatSLAM showed that a robot with a biomimetic binaural sonar can build a topological map of the environment, by recognizing places from the received acoustic signals. Sonar place recognition, however, is ambiguous by nature: corridors produce nearly identical echo trains, and wrong loop closure can collapse the topological map. In this paper, we introduce BatSLAM 2.0, a novel sonar-only SLAM system built from three elements: an updated acoustic front-end, a sequence verifier that tracks and verifies loop closure candidates and a pose graph implemented on a high performance factor graph framework. The system was thoroughly evaluated both in simulated as well as real world recordings. In both cases, the BatSLAM2.0 algorithm shows the capability of robust topological map creation, countering map collapse, and robust scaling of map size.
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Robotics

Identifiable Decomposition of Submovements in Human Hand Trajectories

Voluntary movements have long been hypothesised to be comprised of discrete primitives called submovements, as a descriptive model of human motor behaviour. However, existing methods scale poorly, and no principled method exists to determine whether a decomposition is informative. We propose a spatiotemporal kernel correlation between primitive pairs as an identifiability criterion. Submovement-Identifiable Decomposition (Sub-ID) embeds this criterion in its adaptive-ridge regularisation, biasing the optimiser toward low-correlation solutions. Identifiability is lost when primitives become collinear and recovered when they diverge spatially. On synthetic data, Sub-ID recovers ground-truth parameter distributions where existing methods fail; furthermore, when primitives overlap too heavily to be distinguished, the method explicitly detects this ambiguity rather than outputting misleading results. Sub-ID extracts submovements from real three-dimensional, long-horizon movements, a regime no prior method addresses. This method has the potential to identify physiologically grounded primitives for motor control research and imitation learning.
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All authors Adrian Prados, James Hermus, Ramon Barber, Sylvain Calinon

Robotics

Multi-Link Safety Filtering for VLA Policies Around Moving Hazards

A vision-language-action (VLA) policy can finish a manipulation task while knocking over objects unrelated to it, so task success alone does not show that the policy is safe to deploy in clutter. We study how to keep a pretrained VLA policy clear of such hazards at run time without retraining it, which requires guarding more of the arm than the end effector, following the hazard as it moves, and sharing onboard compute with the policy. Our training-free shield covers the gripper, wrist, and forearm with five ellipsoids and filters every commanded motion through one barrier program against a keep-out ellipsoid fitted from RGB-D perception at reset. Sparse optical flow then carries that ellipsoid's center along with the hazard, with no repeated detection or refitting. Over six simulated hazard-motion conditions, the shield lowers collision from $65.62\%$ to $27.27\%$ and raises safe-success, task completion without collision, from $29.35\%$ to $50.43\%$. Ablations show that guarding the arm links protects beyond end-effector shielding, and that tracking recovers most of the protection lost when the hazard estimate is frozen at reset. On heterogeneous edge hardware, the five-ellipsoid barrier runs on the CPU in $2.2$~ms at the 99th percentile, and trimming the vision–language prefix and taking fewer flow-matching steps shortens each $\pi_{0.5}$ policy call on the integrated GPU from $343$ to $177.3$~ms. On a physical SO-101 arm across four tasks, the arm touched the hazard in 3 of 16 shielded episodes versus 11 of 16 unshielded ones. Project page: https://yathag.github.io/multilink-safety-filter/
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Robotics

EWAM: Emergent Depth-Wise Specialization in a Unified Embodied Model – From Semantic Understanding through Visual Foresight to Action

Vision-language-action (VLA) policies emphasize semantic understanding, whereas world-action models (WAMs) learn predictive representations of environment dynamics. Systems that expose a policy to both sources often still concentrate action computation on a single expert. We present EWAM, an action-centric unified embodied model whose asymmetric joint attention lets action tokens read semantic, current-visual, predicted-future, and action information at every layer while the perceptual experts retain their distinct roles. Without layer-wise supervision, EWAM develops an emergent depth-wise specialization: action queries attend mainly to vision-language features in shallow layers, to predicted future frames in intermediate layers, and to action tokens themselves in deep layers. This handoff replicates across tasks and is stable across denoising steps. Checkpoint tracking and causal interventions show that it is learned and that action generation depends on it. EWAM is pretrained in two separate regimes, one on cross-embodiment robot trajectories and one on human egocentric video. In simulation and real-robot experiments, it surpasses existing VLA, WAM, and hybrid baselines. Human egocentric data improve both cross-embodiment transfer and real-robot robustness, and subtask-phase supervision improves long-horizon completion. Together, these results suggest that unified embodied learning can induce an ordered internal progression from semantic understanding, through visual foresight, to action formation.
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All authors Hao Wang, Jiajun Wen, Jingzhi Liu, Shuoshuo Xue, Zhiliang Chen, Min Lin, Yicheng Chang, Xiaoyu Guo, Yukang Zhuo, Zheng Chong, Yunshuang Nie, Jian Zhang, Weijia Liufu, Qingman Wu, Heming Xu, Bingchang Song, Dantong Wu, Zhiyuan Wang, Hang Xu, Jianhua Han, Bokui Chen, Shen Zhao, Rui Li, Xiaodan Liang

Robotics

When Instructions Retrieve Trajectories: Diagnosing and Mitigating Generalization Failures in VLA Models

Vision-language-action (VLA) models can exceed 90% success on in-distribution tasks and withstand nuisance changes that preserve the required action, yet fail under counterfactual changes that demand a different action. Aggregate robustness scores can therefore conceal a more specific failure, in which a policy responds to both language and vision yet does not combine them to select the action the task requires. We call this failure instruction-action binding. Instructions cue familiar trajectory families, and visual feedback adjusts their execution. Behavioral analyses of fine-tuned $\pi_{0.5}$ and GR00T-N1.7 policies reveal that failed rollouts often retain the source behavior or switch to another demonstrated task. These switches show that language is not simply ignored. Readouts and interventions connect these choices to task-conditioned internal states. Our analysis of the imitation objective shows how narrow conditional action support can leave grounded and instruction-keyed solutions indistinguishable on the demonstrations. This motivates Equivariant Counterfactual Training (ECT), which acts at two levels. ECT data supply valid demonstrations in which the same instruction requires different actions in distinguishable scenes, while the ECT loss trains each demonstration with its counterpart in the same update. In a controlled LIBERO-PRO comparison, full ECT raises $\pi_{0.5}$'s mean position-swap success from 36% to 59%. On CALVIN, where counterparts already occur in the original data, the ECT loss improves five-task completion without new demonstrations. On a real UR5e under a fixed demonstration budget, full ECT raises unseen-position success from 8% to 88%.
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All authors Hung-Jen Chen, Yu-Hsun Hou, Yan-Hong Chen, Yan-Fu Chen, Binghua Cai, Min Sun, Chun-Yi Lee

Robotics

PhasePlan: Ordered Future-Phase Planning for Robot Brain Models

Robot brain models integrate vision, language, and robot state to generate actions for complex manipulation tasks. Most predict fixed-length action chunks that may span multiple task phases. This can obscure phase transitions and favor frequent action patterns, compromising action timing in dynamic environments. We propose \method, an ordered future-phase planning method for robot brain models. From current multimodal observations, it predicts the task phase at each future action position. The resulting planning representations condition the corresponding actions, preserving temporal alignment between task progress and action generation. Training first learns the planner, then freezes it during action-model adaptation to maintain stable phase representations. We instantiate \method on pretrained $\pi_{0.5}$ and AcrossWAM1.0 robot brain models. Detailed quantitative evaluation uses the $\pi_{0.5}$ implementation. On conveyor-belt manipulation, \method reduces offline joint-action error by approximately 22.5% relative to the original $\pi_{0.5}$ model. It also improves phase-transition modeling and cross-phase action prediction. These results demonstrate the value of ordered future-phase planning for continuous action generation.
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All authors Xiaoyu Yang, Yafei Zhang, Wensheng Li, Qing Zhan, Nan Wu

Robotics

TACTIC: Temporal and Context-Aware LLM Tactical Planning for Roadside LiDAR Attacks

Physical LiDAR attacks are often evaluated using fixed primitives and manually selected parameters, despite their strong dependence on surrounding traffic. We present TACTIC, a scene-aware framework that uses a multimodal large language model (MLLM) to coordinate state-adaptive roadside LiDAR attacks. Under a gray-box threat model, TACTIC relies only on an attacker-operated roadside perception stack, without accessing the victim LiDAR's native point clouds or internal processing. Local perception provides metric vehicle states, while the MLLM combines these measurements with roadside imagery to infer relational traffic context and construct a semantic scene graph. Based on this representation, TACTIC selects and configures two complementary primitives: push-away, which shifts the perceived range of a lead vehicle, and phantom-obstacle braking, which triggers emergency braking through obstacle injection. Measured traffic states and empirically calibrated constraints ground the generated tactics in physically feasible operating regions. To accommodate MLLM latency, TACTIC overlaps reasoning and execution asynchronously while high-rate local perception detects scene changes and triggers replanning. Across 280 randomized CARLA trials, the full policy achieves a 100% collision rate, compared with 35% for a fixed rule, 60% for random selection, and 75% for a restricted LLM using mode selection with default parameters. Joint physical-and-image input achieves 100% success, versus 65% with physical measurements alone and 75% with imagery alone, while asynchronous $\Delta$ refresh reduces scene-mutation response from 7.4 s to 2.0 s. These results show that scene-dependent tactical planning can expose context-sensitive LiDAR failure modes that fixed attack policies may miss.
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Robotics

Magnetic based In-situ Self 3D Pose Estimation for a Modular Soft Tendon-Driven Continuum Robot via IMU-Fusion

Continuum robots are well suited for gentle manipulation because of their inherent compliance and ability to adapt to complex environments. However, their continuously deformable structure makes accurate configuration estimation challenging, particularly when external vision systems are unavailable or obstructed. In this work, we present an embedded pose sensing framework that combines inertial measurement units (IMUs) and active magnetic fields to estimate the robot configuration without relying on external cameras. The angular measurements from the IMU and magnetic-field references are fused to improve local orientation estimation and reduce accumulated orientation error during operation. This pose sensing scheme achieves an update rate of 16.7~Hz, allowing real-time feedback. The proposed system is experimentally validated through closed-loop control, where the estimated robot configuration is used to maintain the end-effector at a desired position while interacting with an object. These results demonstrate the potential of distributed magnetic–inertial sensing for real-time pose estimation and closed-loop control of continuum robots.
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All authors Zheng Cao, Guo Ning Sue, Xiangyun Bu, David Quinn, Junzhe Hu, Carmel Majidi

Robotics · Cross-listed from cs.CV

NavHarness: Adaptive Goals for Agentic Vision-Language Navigation

Vision-Language Navigation (VLN) requires embodied agents to generate actions based on instructions and observations. General-purpose multimodal agents offer a promising basis for this task, but selecting plausible local actions does not ensure that execution remains consistent with the intended route, particularly in long-horizon tasks. Moreover, the accumulated interaction history increases the input required for subsequent decisions, resulting in a significant inference overhead. To this end, we introduce \method, an Agentic VLN framework that includes a Goal Agent that sets adaptive goals for local actions, a Verify Agent that dynamically verifies whether a goal has been completed, a Memory Agent for multimodal context compression, and a Visuomotor Agent to execute adaptive goals. Specifically, the Goal Agent formulates adaptive goals based on the instruction, current observation, and execution history. Then the Visuomotor Agent executes navigation actions to achieve each goal, while the Verify Agent uses a goal-specific verification question to dynamically assess whether the observed outcomes satisfy the intended completion condition. Verified goal completion then marks a boundary for the Memory Agent to compress the corresponding multimodal interaction history while preserving information needed for subsequent navigation. We evaluate navigation on R2R-CE and RxR-CE, examine framework variants across three model backbones, and study context evolution during execution. For Real-World evaluation, \method achieves 83.3% success and 1.51\,m navigation error across eight challenging routes evaluated three times each.
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All authors Haoxiang Shi, Zaijing Li, Muhe Ding, Xiang Deng, Yaowei Wang, Liqiang Nie

Robotics

Active Mapping of Underwater Litter Using Camera-Sonar Fusion

Marine litter is a growing threat to the underwater ecosystem, driving demand for autonomous survey methods that can locate debris efficiently over large areas. Existing survey methods typically follow predefined paths or operate with a single sensing modality, typically a camera (with image quality suffering in poor-visibility conditions) or sonar (usually noisy and low-resolution). We present an active mapping framework in which a forward-looking sonar and a camera both feed into a shared Bayesian occupancy map, and an optimization problem is solved at each step to decide on the next best view. Candidate viewpoints are scored by a two-term utility that balances exploration of uncertain regions via voxel entropy against exploitation of likely objects. Each sensor is characterized by range- and bearing-dependent detection and false-alarm probability tables determined from data. We evaluate the approach in a realistic underwater simulator, demonstrating that active mapping finds objects faster than a lawnmower coverage pattern, and that the dual-sensor approach works better than using either of the individual sensors.
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Robotics · Cross-listed from cs.LG

Markovian Dynamics Enforcer: Feasibility Preserving Correction on Learned Dynamics Manifolds

Neural trajectory predictors can reach low prediction error while violating dynamics, actuator limits, or state constraints, especially when controls are unobserved and dynamics are partially specified. We introduce the Markovian Dynamics Enforcer (MaDE), a time-invariant post-hoc operator mapping state-transition proposals onto a learned feasible dynamics manifold, trained on feasible states without ground-truth controls. For each transition it infers a control and recomputes the state through a completion model of known physics plus a learned residual. It then corrects that control by gradient-based inequality reduction, so inequality satisfaction is best-effort within an iteration budget. Since every correction iterate re-enters the completion model, the returned state is dynamically consistent by construction relative to that model and the supplied previous-state anchor. MaDE drives dynamics residuals to essentially zero on fully specified simulated systems, and on an underspecified system leaves a smaller true-dynamics residual than the baselines. Designed to attach to arbitrary predictors, the frozen operator is evaluated downstream of recurrent, structured state-space, and transformer predictors. On recorded vehicle trajectories the one-step residual against a kinematic bicycle model is 0.0071 to 0.0072 for MaDE and 0.1703 to 0.1714 for raw predictors. MaDE raises average displacement error by a factor of 1.57 to 1.83.
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All authors Kevin Yu, Tao Guo, Constantinos Antoniou, Panagiotis Angeloudis

Robotics

SplineWAM: Adaptive Action Horizons for World Action Models via B-Spline Representations

World action models (WAMs) are large embodied policies that jointly predict future video and the actions to execute, emitting a fixed-length action chunk per inference call. Such a policy allocates its computational budget uniformly in time, unable to execute for longer over free-space motion or to spend more inference on contact-rich manipulation, which limits the throughput a WAM can reach when served in the cloud. We present SplineWAM, which adaptively compresses the action trajectory into a fixed-size window of cubic B-spline parameters, fitting the knot times to the characteristics of the motion. One parameter budget then decodes into chunks of varying temporal resolution and duration, and both the executed span and the interval until the next policy call follow from the prediction itself. Aligning the video supervision to the fitted knot times of the demonstration rather than to a uniform grid concentrates the supervised frames where the action trajectory is complex. For asynchronous deployment we introduce Jacobian-Pullback Real-Time Chunking (JP-RTC), which imposes chunk continuity on the decoded raw actions the robot executes rather than on the spline parameters, and corrects the parameters through the decoder so that the executed prefix agrees with the actions already committed. On LIBERO-Plus and RoboCasa, SplineWAM improves success rate over an action chunking WAM by $8.2$ and $4.4$ points while cutting policy calls per episode by 22% and 26%. On three bimanual real-robot tasks under asynchronous execution, it leads or matches the baseline while decoding 1.2 to 1.6 times as much executed motion per call.
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All authors Jun Guo, Xiaoshen Han, Qiwei Li, Nan Sun, Peiyan Li, Heyun Wang, Hang Lai, Weinan Zhang, Xinghang Li, Huaping Liu

Robotics

Magic-W0: A Structured World-Action Foundation Model for Physical Intelligence

World-action models (WAMs) augment robot policies with action-conditioned environment dynamics, yet existing approaches largely rely on future observation reconstruction or generic latent prediction and lack structured, control-oriented world representations tightly coupled with action generation. We introduce Magic-W0, a world-action foundation model that jointly models structured physical state evolution and continuous actions. Magic-W0 represents interaction as a Structured World Transition consisting of Current State, Transition, and Future State. Current State combines vision-language context with Current 3D Geometry; Transition is represented by 3D Motion capturing action-induced three-dimensional changes; and Future State is represented by Future Semantics describing task-relevant outcomes. To couple prediction and control, we propose a layer-aligned world-action interaction architecture in which evolving action hypotheses condition world-transition prediction, while predicted world representations continuously inform action generation. Magic-W0 is pre-trained on large-scale egocentric human manipulation, UMI, real-robot, and simulation data, with latent supervision for geometry, 3D motion, and future semantics from pre-trained visual models. Inference-time interventions show that structured world representations respond systematically to changes in candidate actions and that action-related information propagates through shared 3D representations into future semantic predictions. On RoboDojo-Sim, Magic-W0 achieves an average Score of 27.10, the highest among the compared WAMs. Across multiple real-robot tasks, it also demonstrates strong downstream performance after fine-tuning with limited downstream data, supporting generalization and rapid adaptation.
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All authors Xuhua Chen, Zhenhan Yin, Yuan Zhang, Lingfeng Zhang, He Zheng, Tong Mu, Shun Zuo, Dian Zhou, Di Wu, Xuan Zhou, Shaojie Wan, Rongtian Shen, Qiulong Xu, Yiduo Li, Yinglong Wang, Yanqian Wang, Kun Wang, Tao Zhang

Robotics

RL-Guided PAC-NMPC for Probabilistically-Safe Perception-Based Navigation in Unknown Environments

In this paper, we present an approach for combining stochastic nonlinear model predictive control (SNMPC) and reinforcement learning (RL) to enable probabilistically-safe perception-based navigation in unknown environments. Our method first uses RL to train probabilistic actor-critic and sensor prediction models. We then leverage these probabilistic models in a sampling-based SNMPC framework known as Probably Approximately Correct (PAC)-NMPC, which uses hard constraints to enforce finite-time statistical guarantees on the probability of collision and value function improvement. By ensuring that our finite-horizon SNMPC policies decrease the value function in expectation, we can approach the long-horizon performance of the RL approach while satisfying probabilistic safety constraints. Through simulation experiments, we show that our approach can improve the safety of perception-based RL navigation policies and scale to high dimensional systems with large sensor input spaces and complex nonlinear dynamics. We also demonstrate our approach through hardware experiments, showing improved performance for vision-based navigation with an agile fixed-wing aerial vehicle in unknown environments.
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All authors Adam Polevoy, Dillon Capalongo, Katherine Tang, Mark Gonzales, Marin Kobilarov, Joseph Moore

Robotics

Toward Real-Time VLAs: Stage-Aware Two-Step Flow Denoising and System-Level Evaluation

Vision-language-action (VLA) models face a timing gap between low-rate inference and high-rate robot execution. We characterize this gap through end-to-end latency measurements of model inference and the robot execution chain. Repeated Flow Matching denoising contributes substantially to inference cost, while robot-side delays mainly arise from perception acquisition, communication scheduling, and physical response. Analysis of the velocity field shows relatively stable magnitude and direction in early integration, followed by stronger directional correction near the terminal steps. Based on this stage heterogeneity, we propose two-stage non-uniform denoising, reducing the number of steps from 10 to 2 and model-inference time from 61.557 ms to 21.956 ms. We also develop a distributed real-time VLA framework with independent inference, action-publication, and robot-control rates, modular observation acquisition, and action-provenance logging. Using {\pi}0.5 as the baseline, we evaluate six real-time execution methods on a long-horizon physical garment-folding task. Legato performs best overall among training-based methods, while Temporal Smoothing leads among training-free methods; both perform strongly in task success, completion time, action continuity, and acceleration smoothness. Combining two-step denoising with representative execution methods substantially reduces inference cost with a small reduction in task performance. These results motivate joint optimization of model-inference efficiency and robot-system timing.
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All authors Di Wu, Rongtian Shen, Ping Liu, Yan Shen, Zhenhan Yin, Shun Zuo, Xuhua Chen, He Zheng, Lingfeng Zhang, Jianglin Zhang, Tao Zhang

Robotics

Learning from Runtime Feedback through Failure-Bank Self-Evolution for Vision-Language-Action Models

Vision-language-action (VLA) models generalize broadly across robotic manipulation tasks, but complex environments require balancing task success with unintended contact. Runtime shields can correct individual actions, but they leave the underlying policy unchanged, so repeated disagreements may create a persistent policy-shield mismatch that blocks task progress. To address this challenge, we introduce FailBank, a four-stage self-evolving framework that converts runtime feedback into persistent policy improvement. During collection, a fixed CBF-based safety module serves as an observe-only teacher, producing counterfactual corrections while the policy remains in control. Outcome-aware admission then converts useful proposals into corrective targets and retains successful uncorrected actions as quiet anchors for guarded LoRA updates. We evaluate FailBank on the VLA-Arena benchmark across two difficulty levels and two VLA backbones. Compared with the base policies, FailBank improves the joint success-cost operating point. Across the two backbones, FailBank improves task success rate by 8.5 and 6.9 percentage points, while reducing policy-induced cumulative cost by 35.6% and 23.8%, respectively. Compared with runtime shielding, FailBank raises task success rate by 25.4 and 9.5 percentage points, while maintaining comparable policy-induced cumulative cost. These results show that runtime feedback can serve as persistent policy supervision rather than only as a temporary action constraint.
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All authors Mingyue Cui, Zheyuan Liu, Yihan Zhu, Zheyuan Zhang, Meng Jiang

Robotics

Tool-Policy Co-Design for Powder Weighing in Laboratory Automation

Autonomous powder weighing is one of many bottlenecks in laboratory automation due to the complex, non-linear dynamics of heterogeneous materials. Robot chemists performing this task utilise standard tools shaped for the dexterity of human hands, whose fixed geometry sets the dynamics that the control policy needs to regulate. This work introduces a tool-policy co-design framework that concurrently optimises the morphology of a dispensing tool and its control policy for use by robots in chemistry laboratories, formulated as a bi-level optimisation that minimises dispensing error over a target distribution of powder flowabilities. The outer loop varies tool-design parameters such as tool depth, width and rim spike topology using Bayesian optimisation and hyperband, while an inner loop optimises a control policy for each candidate morphology. We also introduce a geometric similarity metric that warm-starts policy training from cached policies of structurally similar designs, exploring 28% more configurations under the same compute budget. The proposed framework is evaluated on a robotic powder weighing task across seven materials with distinct physical dynamics in a flowability-informed robot-material simulation framework. Experimental results demonstrate that our co-designed tool morphology reduces real-world weighing errors by 45% relative to a standard tool, including on previously unseen materials. These results demonstrate our method can adapt both the control policy and the physical tool to the dynamics of the target material, bringing a new paradigm for material manipulation to the field of laboratory automation.
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All authors Nikola Radulov, Xin Yang, Kevin S. Luck, Gabriella Pizzuto

Robotics · Cross-listed from cs.CV

Inline Memory Meets Reusable Skills: Memory-centric Framework for Vision-Language-Action Model

Vision-Language-Action (VLA) models have shown strong promise for general-purpose robotic manipulation, yet adapting them to new tasks and domains remains inefficient: existing methods often rely on parameter tuning, incurring substantial costs and risking catastrophic forgetting of previously learned tasks. To address this, we propose Optimus-R, a memory-centric VLA framework that formulates robotic adaptation as explicit query-skill memory tuning. Optimus-R introduces: (i) An Inline Memory Interface for skill extraction. It inserts learnable memory tokens into the VLA prefix stream, allowing the backbone to derive control-aware query and skill representations within the native action-conditioning pathway. (ii) A Query-Skill Memory Bank for skill learning. It externalizes skills into query prototypes for deciding what to retrieve and skill values for specifying how to act, supporting skill reuse and expansion with limited parameter updates. (iii) A lightweight Bridge-and-Adapt mechanism for skill updating. It aligns target-domain queries and skills with the existing memory space through a lightweight adapter and residual memory updates. Experiments on in-domain adaptation, cross-domain adaptation, and lifelong learning show that Optimus-R enables data-efficient skill learning while mitigating catastrophic forgetting.
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All authors Zaijing Li, Rui Shao, Bing Hu, Haoyu Zhang, Dongmei Jiang, Liqiang Nie

Robotics

DiffWAM: A Fast and Efficient Navigation World Action Model

Pretrained video foundation models encode rich semantic and spatiotemporal priors for embodied navigation, yet converting these priors into UAV motion typically requires expensive future-video synthesis and geometric reconstruction. We investigate whether the motion implicit in future visual prediction can instead be recovered directly from the predictive representations of a frozen video model. To this end, we present DiffWAM, a geometry-conditioned navigation world-action model that directly transforms multi-level predictive features into continuous camera trajectories. Its Grid-Motion module preserves spatial-temporal motion associations, while Latent2Pose grounds them with first-frame geometry to recover metrically meaningful 3D motion. Complete video rollouts and geometric reconstruction are required only for offline supervision, eliminating future-video decoding and multi-frame reconstruction during deployment. We further introduce FastDreamer, which overlaps predictive and geometric computation with ongoing flight and performs timestamp-aware asynchronous trajectory handoff for continuous UAV execution. DiffWAM achieves a trajectory RMSE of 0.3492 m and an endpoint success rate of 74.40% on the 1,000-sample DiffWAM-1000 benchmark, while representative real-world experiments demonstrate complex behaviors including constrained traversal, orbiting, S-shaped flight, and multi-stage navigation. An onboard DiffWAM-Flash implementation further reaches 1.08 s model-pipeline latency on NVIDIA Jetson AGX Thor. These results demonstrate that predictive video representations can be efficiently grounded into continuous 3D motion, providing a direct alternative to generate-then-reconstruct navigation pipelines. Project page: https://zzmmzzm.github.io/diffwam.github.io/.
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All authors Mo Zhu, Yuze Wu, Xijie Huang, Xiao Cui, Fei Gao, Xin Zhou

Robotics

Experience-Driven Continual Learning of Terrain Traversability for Quadruped Robots

Safe and efficient quadruped navigation over unfamiliar terrain requires predicting terrain-robot interaction before contact: geometry and visual appearance alone cannot reveal how the robot will slip, load its feet, or expend energy. This paper presents a continual learning pipeline that uses locomotion experience to learn these interaction outcomes from pre-contact images and continually updates the predictions as new contacts are observed. Pre-contact descriptors, produced by a DINOv3 backbone model frozen during training, are mapped to five proprioceptive indicators weighted according to measurement reliability: planar foot slip, mean normal ground-reaction force, traction index, cost of transport, and touchdown loading rate. A compact evidential regressor allows us to predict these indicators together with aleatoric and epistemic uncertainty from the visual descriptors. Continual adaptation combines bounded experience replay with a validation gate: candidate models replace the deployed predictor only when they improve performance on recent held-out data while keeping degradation on historical held-out data within a prescribed tolerance. Predictions and epistemic uncertainty are projected into a local multilayer map and combined into a conservative traversability score map whose property weights can be adjusted without retraining. The resulting map is used for downstream navigation tests. The ROS2 implementation supports evaluation on a Unitree Go2 in simulation and on hardware, with models trained separately in each domain. On a sequential hardware stream over three previously unseen terrains, gated replay reduces final anchor negative log-likelihood (NLL) degradation by 23.1% relative to replay without the gate while attaining similar new-terrain adaptation.
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All authors Luca Bricarello, João Carlos Virgolino Soares, Alberto Sanchez-Delgado, Fulvio Mastrogiovanni, Claudio Semini

Robotics

ChunkTrust: Adapting Execution Horizons for Robot Policies with Action-Expert Evidence

Robot foundation policies predict action chunks, but how many actions to execute before replanning depends on the current task phase. We introduce ChunkTrust, which treats the execution horizon as a latent variable inferred from action-expert evidence rather than a fixed hyperparameter. Its training-free Action-aware Horizon Selector (AHS) combines intra-chunk spectral stability of generation traces with inter-chunk continuity between executed history and predicted actions. An online Beta posterior with kernel forgetting tracks horizon preferences across replans. A lightweight Query-based Horizon Adapter (QHA) optionally learns a context-conditioned dense prior from complementary evidence, fused with current evidence and episode-local Beta memory while the base policy remains frozen. Across RoboTwin2.0 and RoboCasa GR1 Tabletop, AHS improves overall task-averaged success for each evaluated base-policy configuration, including gains of +6.80 percentage points on $\pi_{0.5}$ over all 50 RoboTwin2.0 tasks and +9.67 percentage points on Qwen3GR00T in RoboCasa. AHS+QHA raises the gain over Base to +9.44 percentage points on the eight-task $\pi_{0.5}$ evaluation. On four real-world household tasks, AHS improves the equal-task mean normalized process score from 50.4% to 57.5%. Ablations examine the contributions of both evidence terms, temporal memory, and the learned prior. Project page is https://hf618.github.io/ChunkTrust.github.io/
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All authors Fanding Huang, Jingyan Jiang, Shifeng Bao, Mingkang Pu, Shiwei Li, Jing Xu, Shijia Xu, Guanbo Huang, Chenghao Gu, Yuzhi Huang, Chenxin Li, Faisal Nadeem Khan, Huan Yang, Yan Wang, Cheng Chi, Zhi Wang

Robotics

Beyond Policy Alignment: Closing the Planning-Learning Loop for Robot Control with Learned World Models

Planning with learned world models combines online trajectory optimization with learned value and policy functions for high-dimensional control. Because the planner determines the experience used for learning, while the learned critic and actor in turn score and propose future plans, planning and learning form a closed feedback loop. TD-MPC is a prominent instance of this design. Recent policy-constrained variants strengthen one part of the loop by aligning the learned policy with planner behavior. We introduce PL-MPC (Planning-Learning MPC), which additionally modifies critic supervision and planner terminal-value estimation. Hybrid multi-step TD targets expose critic updates to more realized rewards before bootstrapping; disagreement-aware terminal estimates reduce the influence of uncertain critic values during MPPI planning; and return-weighted actor distillation emphasizes planner-executed actions from high-return episodes. The world-model architecture and MPPI optimizer are otherwise unchanged. On HumanoidBench, the largest gains occur on balance-hard, where Total Average Return (TAR) increases from $98\pm18$ to $387\pm255$, and hurdle, from $199\pm13$ to $466\pm200$; performance across the broader benchmark remains task dependent, and PL-MPC remains competitive on DMControl. Controlled ablations show different component interactions across the two tasks. We further demonstrate zero-shot sim-to-real transfer on wrench-nut alignment with a 7-DoF KUKA IIWA14, obtaining higher observed success than TD-M(PC)^2 on the training object size and two unseen sizes. Code and data will be available at: https://pl-mpc-humanoid.github.io.
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Robotics

RoboCoach: World Models as Active Coaches for Compositional Robot Skills

Long-horizon robot manipulation reuses skills across many task compositions, but improving these compositions with additional end-to-end demonstrations is costly. A practical self-improving system must decide both what to teach next and where to apply that supervision. We present ROBOCOACH, a world-model-guided coaching framework that uses imagined failures to guide demonstration requests and expert updates. Its Route-Imagine-Diagnose-Improve (RIDI) loop executes reusable skill experts inside COACHWORLD, our shared action-conditioned world model, and uses a progress judge to record the first subtask that fails to complete. Aggregated records select which subtask demonstrations to acquire and which expert adapters to update. Across two simulation suites and two real-robot platforms, imagined and deployed success correlate over 22 task-policy pairs (rho = 0.840). Controlled comparisons show that our coaching method outperforms matched baselines under matched data budgets and update schedules. With only 150 additional subtask demonstrations, success rises from 13.3% to 75.0% on Franka and from 40.0% to 83.8% on AgileX. The coached experts also transfer to four held-out compositions, achieving an average success of 35.0%, compared with 0% for a shared-policy baseline updated with uniformly acquired demonstrations. Together, these results show that world models can serve as active coaches, turning imagined failures into targeted supervision for modular policy improvement. Project Page: https://robocoach-ai.github.io/
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All authors Jiajun Liu, Yifan Chen, Yichao Liu, Jiayi Zhang, Ruoqu Chen, Shaoxuan Xie, Guocai Yao, Mengdi Xu, Sen Cui, Changshui Zhang

Robotics

From Local Whole-Body VLA Behaviors to Scene-Scale Aerial Manipulation

Vision-language-action (VLA) models enable task-conditioned interaction, but extending them to scene-scale aerial manipulation remains challenging due to costly whole-body demonstrations, latency-induced action-state misalignment, and cross-site behavior composition. We present a unified framework for synthetic policy training and scene-scale execution on articulated uncrewed aerial manipulators (UAMs). A scene-reconfigurable pipeline synthesizes task-conditioned, kinodynamically feasible trajectories and synchronized multiview observations for VLA training without physical-platform demonstrations. Measured-progress-aligned realization (MPAR) aligns asynchronously returned action chunks with measured execution progress and realizes them as continuous, dynamically feasible trajectories. A relational Scene Graph grounds language goals to object instances and feasible interaction regions, while topology-guided transfer connects local behaviors across sites. Local VLA skills achieve 39/60 successes (65.0%) in simulation under oracle target and feasible-handoff conditions. Under 500-ms added latency, with and without a transient command-update stall, MPAR reduces median takeover phase error by 0.212 s over nominal-time alignment. The complete system completes 21/50 simulated multi-site missions (42.0%) and is further validated on a physical articulated UAM.
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All authors Weixiang Guo, Rui Jin, Haotian Jin, Xinhang Xu, Ruiyang Liu, Haoran Zhao, Yi Wang, Weiqi Gai, Kun Cao, Lihua Xie

Robotics

Making Waves: A Membrane-Coupled Delta Array for Manipulating Objects Below the Actuator Spacing

Distributed manipulator systems manipulate objects through the coordinated motion of many actuators. However, an object must be supported by several actuators at once, so the centre-to-centre actuator spacing imposes a hard lower bound on manipulable object size. We remove this bound by coupling the end-effectors of an 8 x 8 array of three degrees-of-freedom delta robots with a stretchable fabric, turning 64 discrete contacts into a continuous surface capable of manipulating objects smaller than the actuator spacing. Viewing the array as a displacement field over that surface, we investigate local quasi-static and cyclic fields as manipulation primitives. These primitives can be applied globally across the array or locally confined around each tracked object to independently manipulate several objects in parallel. We then train a policy acting on low-order discrete cosine transform coefficients: at equal action dimension, commanding a nineteen-delta neighbourhood halves the placement error of commanding the whole array. The policy transfers to hardware without adaptation at 76% success. The platform manipulates objects from 15mm-90mm, a six-fold range spanning both sides of the actuator spacing, 43.3mm, on a single surface.
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All authors Bailey Dacre, Andrés Faíña, Oliver Kroemer, Zeynep Temel

Robotics

Prediction is Better than Detection: Traffic Congestion Control using Drones

A central question in deploying teams of mobile robots for persistent monitoring is how task performance scales with fleet size, and whether this scaling holds once sensing drives downstream action rather than mere observation. We study this question for a team of drones performing traffic-jam detection and prediction in a simulated road network, whose reports drive an adaptive traffic-signal controller in closed loop. We build a multi-agent simulation, with vehicles following Nagel-Schreckenberg cellular-automaton dynamics and drones patrolling junctions via a round-robin policy, and sweep fleet size, traffic level, and network size to evaluate detection rate, detection delay, and prediction rate. We show how performance plateaus for fleet size approximating the number of junctions being monitored, and offer a general fleet-provisioning rule for persistent-monitoring deployments. More significantly, adapting the signal on a predicted jam, rather than a detected one, roughly doubles the resulting reduction in jam duration, showing that the value of onboard prediction in a sensing-to-action pipeline can exceed the value of adding more robots. Prediction accuracy, not sensing coverage, is now the binding constraint on further improvement, pointing to onboard inference, not fleet size, as the more promising direction for future work.
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Robotics

TO-mdiSPAs: Topology Optimization of multi-directional Soft Pneumatic Actuators

Soft pneumatic actuators (SPAs) are highly promising and have been extensively explored within the field of soft robotics. Under pneumatic pressure loads, an SPA undergoes bending deformation to perform specific tasks. A multi- or omni-directional SPA can bend and move in any direction within a 3D space, leveraging its multiple degrees of freedom to realize various mechanical functions. This work presents a systematic methodology using topology optimization (TO) to achieve an optimized design for a multi-directional SPAs. To ensure manufacturing robustness, a three-field TO formulation considering blueprint, dilated, and eroded designs is implemented. Additionally, Darcy's law, incorporating a drainage term, is used to model the design-dependent nature of the pneumatic loading. A min-max optimization problem is formulated based on the target output deformations of the SPA unit and solved using the Method of Moving Asymptotes. The optimization yields a high-performing, unconventional geometric design. Finally, numerical simulations demonstrate that the optimized SPA successfully achieves versatile multi-directional movements.
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