Robotics
Papers
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Thursday 17 September
Vision-language-action (VLA) models have demonstrated strong capabilities in robotic manipulation, yet their reliance on visual perception limits robustness in contact-rich environments, where critical physical interaction states may not be visually observable. Existing tactile-enhanced VLA methods improve physical grounding using observed tactile feedback, but most remain largely reactive rather than explicitly modeling how contact may evolve. Therefore, we propose ForeTac-VLA, a forecasting-based tactile-vision-language fusion model that predicts future tactile states to guide action generation. Specifically, ForeTac-VLA encodes recent tactile observations into temporal representations and integrates them with vision-language features through bidirectional cross-attention. Further, a transformer-based forecasting module predicts multi-step future tactile states, enabling the model to reason jointly over observed and anticipated contact. Finally, the fused multimodal representations and predicted future tactile states are fed into the VLA backbone to condition action generation. To stabilize training, a ground-truth-to-prediction curriculum is employed when early forecasts are unreliable. Across four real-world contact-rich manipulation tasks, ForeTac-VLA achieves an average success rate of 95%, outperforming the fine-tuned VLA model by 36.25 percentage points and state-of-the-art tactile-enhanced VLA baselines by over 22 percentage points. ForeTac-VLA also maintains strong performance under low-illumination and visually cluttered conditions. Video demonstrations can be found on https://foretac-vla.github.io/
Robotics
Shake to Learn: Dynamic Interrogation of Hidden Object Physics for Robotic Manipulation with Physical Reservoir Computing
Many physical properties relevant to robotic manipulation are hidden from vision. A sealed object, for example, may reveal little about its center of mass (COM) or internal contents until it is lifted, shaken, or otherwise dynamically perturbed. This study shows that such interactions can enable a new modality of robotic perception and learning, in which interaction-induced dynamic responses are used to infer object physics that is inaccessible to conventional sensing. We implement this idea using an origami-inspired soft robotic arm that functions as a physical reservoir computer. After grasping an object, the arm is excited by a fixed shaking input at its base, and the resulting ringdown response is recorded through either camera tracking or embedded sensors. Because the input is held constant across trials, hidden object properties, such as the COM position, are encoded through their effect on the dynamics of the coupled robot-object system. A lightweight linear readout can then decode these dynamics to recover interpretable information about the hidden object physics. Using this framework, the soft robotic arm reservoir completed three tasks of increasing difficulty: inferring the orientation of the object's hidden COM, inferring the COM distance from the grasp point, and using the inferred COM information to guide a subsequent regrasp. We further develop a dynamic summary representation of the ringdown response that improves prediction accuracy. Together, these results establish shake-to-learn mechanical interrogation as a promising strategy for robotic systems to convert brief physical interactions into actionable cues about hidden object properties for downstream manipulation.
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Robotics
AeRove: A Compact Bimodal Aerial-Terrestrial Drone with Rapid Bistable Reconfiguration for Close-Range Pipeline Inspection
Close-proximity pipeline inspection is challenging for standard drones due to high hovering power consumption, airflow sensitivity, and propeller wash interference with gas sensing. To address this, we present AeRove, a compact bimodal aerial-terrestrial robot. AeRove uses its propeller guards as wheels to roll along pipes and employs a spring-loaded bistable mechanism to reconfigure between ground and flight modes in 200 ms without continuous actuator power to maintain either state. The converging propeller-guard geometry also improves measured thrust efficiency. By reserving flight for obstacle hopping and using ground rolling for continuous traversal, current draw is reduced 14x compared to continuous flight (0.7 A vs. 10 A), extending estimated travel distance from 144 m to 2057 m. Autonomous trials on a 51 cm diameter steel pipe demonstrated navigation on straight and curved sections, obstacle jumping, and leak detection of simulated inspection markers. Separate CO2 sensing experiments evaluated gas-detection performance under perched and aerial operating conditions. Perched inspection produced a substantially larger concentration response than hovering under the tested conditions. During flight, an underbody propeller-intake configuration produced a faster and stronger gas-detection response than an extended probe by leveraging propeller-induced airflow. Code and designs are released under the CC-BY license.
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Robotics
WM-VS: Progress-Aligned World Models for Closed-Loop Visual Servoing
Closed-loop visual servoing requires predictions that indicate whether an action reduces task error, not only whether the action is plausible. We call this gap the prediction-control mismatch and introduce WM-VS, a target-centric progress-aligned world-model framework for closed-loop visual servoing. Offline target-region DINOv2 correspondences define a signed four-dimensional servo coordinate for translation, scale, and in-plane rotation. Stage 1 aligns action-conditioned latent transitions with this coordinate; Stage 2 freezes the world model and trains a reactive joint-velocity policy with action imitation, consequence supervision, and short imagined rollouts that favor error contraction. Deployment is RGB-only and reactive, without online trajectory optimization. On a real 7-DoF eye-to-hand system, WM-VS reaches a corner RMSE no larger than 10 percent of its initial value in 30/30 trials and retains this criterion at the final valid frame in 25/30 (83.33 percent). Removing future-error alignment reduces retention to 26.67 percent. The learned progress signal agrees with an external AprilTag corner error not used for training or control (mean Spearman rho = 0.8778). Without retraining, two unseen 3D targets achieve translation-error reductions of 86.48 percent and 90.27 percent and rotation-error reductions of 70.01 percent and 65.70 percent. These results link progress-aligned action consequences to repeated closed-loop correction and transfer. Code and data will be released as open source.
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Robotics
Coding Agents with Harness for Safe Robot Control
Coding agents have emerged as a promising paradigm for robot manipulation: a language model writes the robot controller as a program, and agents built in this way now operate robots without robot-specific training. Whether this paradigm is also safe, however, has not been asked. We evaluate coding agents under a safety constraint, where each task pairs a manipulation goal with an obstacle the robot must not touch. The agent pursues the goal but collides with the obstacle in most cases, treating task completion as its sole objective. The agent reasons about the obstacle in its traces, and the prompt already forbids touching it, so neither perception nor instruction is at fault; the fault lies in the planning, where the stated constraint never becomes a priority. By decomposing manipulation into a route phase and a contact-rich moment, we locate the source of the failure. Along the route, the model cannot prioritize the safety constraint, having no notion of a clearing route and none of replanning once a chosen route becomes infeasible. At the contact, it is unaware that contact execution is bounded by the same constraint. To close this gap, we present SafeHarness, which equips the model with two obstacle-aware harnesses. Obstacle-aware route planning grounds the objects as bounding boxes and draws candidate routes over them as sequences of waypoints. The agent then plans a route in advance, verifies it, replans when necessary, and only then executes it. Obstacle-aware contact execution instead selects the contact position so that the contact itself avoids the obstacle. SafeHarness attains 81.2% task success and 91.9% collision avoidance with GPT-6-Astra, surpassing the previous SOTA by 13.7 and 23.0 points, and the same agent without harnesses by 31.2 and 57.5 points, respectively.
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Robotics
Workspace Models: Lightweight Robotic Memory via Saliency-Driven Supervision
Complex robotic manipulation tasks frequently require a long-term memory of past events and actions. As conditioning on full histories renders policies prone to spurious correlations and degrades performance, many approaches to policy memory involve compressing historical information through expensive VLM queries in-the-loop to process only task-salient information. In this paper, we propose an alternative approach in which computationally intensive VLM queries are made during train-time to learn a lightweight latent memory that can be efficiently queried at deployment time. Our representation, which we call the workspace token, is trained by (1) using a VLM to identify current and historical information necessary for completing a task, then (2) distilling these into the workspace token using a set-reconstruction decoder loss. In both simulation and hardware, we show that the workspace token can be used as a drop-in replacement for observations during deployment, enabling policies to solve memory-intensive tasks without the need for VLM reasoning in-the-loop, in effect serving as a latent harness for distilling a stronger reasoning models ability to solve long-horizon tasks to a reactive robotic policy. We further demonstrate that the workspace tokens are not only more lightweight, but also lead to better policy performance compared to conditioning policies on explicit modalities like curated past image frames, motivating a latent approach to history curation and reasoning model harnesses more broadly.
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Robotics · Cross-listed from cs.CV
FAMOS: Feed-Forward 3D Articulation Modeling from Sparse Observations
Modeling articulated objects from sparse monocular views is challenging because each observation reveals only partial geometry and motion evidence. Most feed-forward methods infer articulation from a single observation and therefore rely heavily on learned category-level shape priors. We present FAMOS, a feed-forward model that predicts movable-part segmentation and joint parameters from a sparse, unordered set of partial point clouds. Our model jointly reasons over multiple observations and naturally supports a variable number of inputs, including a single view. To aggregate articulation cues across observations, we introduce a Multi-state Articulation Transformer with alternating state-wise and global attention. We further propose an observed articulation span objective that supervises the motion range each part exhibits across the input observations, encouraging the model to leverage the full observation set. To overcome the limited scale and diversity of existing datasets, we introduce a procedural data generator that synthesizes self-annotated assets during training. Experiments on PartNet-Mobility, ACD, and ArtiCraft-10K demonstrate consistent improvements over both feed-forward and optimization-based baselines. Project page: https://kevinqu7.github.io/famos
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Robotics
StageGuard: Learning Stage Transitions for Long-Horizon Robot Tasks via Agentic Distillation
Hierarchical planning frameworks combine skills from multiple robot control policies for long-horizon task execution, where determining when to terminate the current skill and advance to the next subtask is essential. Existing approaches often rely on pre-designed completion signal checkers that are hard to obtain in real-world execution. Large-scale vision-language models (VLMs) offer strong reasoning capabilities, but their decision boundaries are not inherently aligned with task completion criteria, while cloud deployment and lengthy reasoning introduce substantial latency, limiting real-time monitoring. We propose StageGuard, an agentic distillation framework for accurate and efficient stage-transition decisions. StageGuard combines teacher-model reasoning with demonstration trajectories to generate structured explanations of subtask completion and policy switching. A lightweight student VLM uses these explanations to generate compact self-explanations, which are used for supervised fine-tuning. We evaluate stage-transition prediction on trajectories from two benchmarks and assess closed-loop task success through integration into hierarchical robot control on BEHAVIOR-1K, with further validation on real robots. Results show substantial improvements in stage-transition prediction while supporting efficient online monitoring.
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Robotics
GeoAAC: Geometry-Based Adaptive Action Chunking from Denoising Trajectories in VLA Policies
Action chunking is widely used for action generation and execution in Vision-Language-Action (VLA) policies, yet existing approaches commonly use a fixed action horizon. During a rollout, different task stages may require different levels of action continuity, control precision, and closed-loop feedback, making a fixed horizon unable to accommodate changing control requirements. We propose GeoAAC, a geometry-based adaptive action chunking method for flow-based VLA policies that adjusts the action horizon according to the reliability of the current action prediction. We show that the geometry of Flow Matching denoising trajectories provides process-level information for characterizing prediction reliability, with geometric variation across action prefixes remaining positively correlated with predictive uncertainty. GeoAAC uses this prefix-wise geometry to construct a horizon-wise geometric profile and adaptively determine the action horizon from a single generation without additional training. Experiments with GR00T N1.5 and {\pi}0.5 on LIBERO, LIBERO-Pro, RoboCasa365, and real-world manipulation tasks show consistent improvements over fixed-action-horizon baselines and existing adaptive methods, including up to 8.7 percentage points in simulation and an increase in average real-world success rate from 53.3% to 74.4%.
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Robotics
Agile-WAM: An Agile Tactile World Action Model for Contact-Rich Robot Control
World Action Models (WAMs) advance beyond conventional visuomotor policies by jointly predicting future world states and robot actions, enabling the policy to learn phys- ical dynamics that support effective control. However, recent tactile WAMs often rely on large-scale pretrained generative backbones to capture contact-rich physical dynamics, which limit their inference efficiency and flexible deployment. In this paper, we present Agile-WAM, an agile tactile World Action Model for contact-rich robot control. Agile-WAM encodes visual and tactile observations into a shared latent that serves as the source of a direct vision-tactile-to-action flow-matching process, which can jointly generate latent representations of action chunks and future visual/tactile latents. A key observation is that vision and tactile signals evolve at inherently different timescales: adjacent visual frames are often highly similar, whereas tactile signals can change abruptly upon contact. We therefore introduce multi-horizon multimodal prediction in Agile-WAM, which provides supervision for visual latent at a larger temporal offset while predicting the tactile latent in the next frame to capture fine-grained contact dynamics. Across nine simulated and five real-world contact-rich ma- nipulation tasks, Agile-WAM demonstrates strong and robust performance, outperforming the strongest baseline in success rate while maintaining low inference latency. In particular, in five real-world experiments, Agile-WAM yields a relative gain of 29.4% in overall success rates while achieving inference latency of 11.9 ms. These results demonstrate that multimodal WAM can be achieved with an agile architecture suitable for precise and high-frequency robot control. More details are available on our project page.
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Robotics
OPTED: On-Policy Fine-Tuning for End-to-End Driving using a Render-Free Teacher
As scaling pre-training data alone yields diminishing returns, post-training is becoming increasingly important across physical AI domains such as autonomous driving. End-to-end driving policies are pre-trained in open loop with behavior cloning on human demonstrations. However, compounding errors during closed-loop deployment can take the vehicle outside the training data distribution, increasing the risk of safety-critical incidents. Closed-loop post-training can mitigate this risk but requires costly simulation for sensor-based policies. We propose OPTED (on-policy fine-tuning for end-to-end driving) which decouples reinforcement learning from the post-training of the end-to-end policy: a privileged teacher is trained using RL on vectorized inputs (HD-map and bounding boxes). This teacher then provides supervision to the pre-trained student during closed-loop post-training. We apply OPTED to two camera-based models, TransFuser and VaVAM, and fine-tune them in AlpaSim, using neural reconstructions (3DGS) of real driving logs. Driving scores increase by factors of 1.6$\times$ and 9.5$\times$, respectively. In controlled experiments OPTED matches closed-loop performance with approximately three orders of magnitude fewer simulator interactions than direct RL post-training, while staying closer to the human prior. Project page: https://01dami23.github.io/opted/
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Robotics
MILER: Semantic Mid-Level Representation for Sim-to-Real Reinforcement Learning in Unstructured Autonomous Driving
Reinforcement learning constitutes a promising approach owing to its potential for superhuman performance and self-learned policies. However, its application to real-world autonomous driving remains scarce, particularly in unstructured environments, because of the challenges associated with sim-to-real transfer for unstructured environments. In this work, we present MILER, an end-to-end policy framework with zero-shot sim-to-real transfer. During offline training, we employ a custom semantic mid-level representation (MLR) simulator and train the policy network using reinforcement learning, with its control outputs applied directly to a bicycle model. During deployment on the real vehicle, camera and LiDAR data are processed by BEVFusion to generate a semantic bird's-eye-view representation consistent with that of the MLR simulator. The actions generated by the policy network are not applied directly to the real vehicle. Instead, we employ a trajectory-alignment strategy that enables zero-shot sim-to-real transfer of both perception and control. We extensively evaluate the proposed framework on a diverse test track comprising numerous challenges, including various obstacles, hairpin curves, velocities of up to 33.6 km/h, and off-road sections. In total, we drove 17.3 km with two different vehicles on a 3.0 km test track without human intervention, thereby demonstrating the effectiveness of our approach. Furthermore, the entire software stack runs on a Jetson AGX Orin.
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Robotics
Underwater Visual Target Tracking with Target-Specific Depth Estimation and Adaptive Model-Fusion Predictive Control
Vision-based underwater target tracking is challenged by unreliable depth measurements and unknown target motion. This paper proposes a stereo visual-servoing framework for an autonomous underwater vehicle (AUV). For perception, the framework derives a stable 3D relative state from stereo images through target-specific depth extraction and Kalman filtering. It constructs a target-depth mask from color, disparity, and temporal cues to select reliable target pixels, and then filters the resulting depth measurement and detected image center separately. For control, the framework decouples yaw regulation from translational control, avoiding computationally expensive coupled multi-DOF optimization and enabling real-time translational MPC. The translational controller employs adaptive model-fusion predictive control, combining constant-velocity and zero-velocity target models to accommodate different target-motion patterns. It updates the model weights using historical prediction errors and computes translational commands subject to actuation, following-distance, and field-of-view constraints. Through simulations and real-world experiments, we validate the effectiveness of the proposed framework and show it has better performance than existing frameworks.
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Robotics
MoWAM: Explicit Future Motion Prediction for Efficient World Action Models
World Action Models (WAMs) improve robot policy learning by incorporating future dynamics, yet explicitly generating future videos at inference introduces substantial computational overhead. Removing future generation improves efficiency, but leaves future dynamics only implicitly encoded in observation features, which can limit robustness under distribution shifts. We propose MoWAM, an efficient WAM that replaces future video generation with explicit future motion prediction. Instead of reconstructing the complete future scene, MoWAM models structured robot motion as a compact abstraction of the future, capturing how the robot is expected to evolve under the current scene and interaction constraints. A Mixture-of-Transformer architecture learns future visual dynamics during training while jointly predicting motion and action, allowing video generation to be removed entirely at inference while retaining an explicit representation of the future. The compact motion representation further enables efficient inference-time scaling by sampling multiple candidates of motion and action pairs and selecting among them with a motion-aware task-progress verifier. Experiments on LIBERO, LIBERO-Plus, and real-world manipulation tasks demonstrate that MoWAM achieves strong in-distribution performance, improved out-of-distribution robustness, and higher average real-world success than representative WAM baselines. In addition, performance improves as more candidates are explored, demonstrating that explicit future motion provides an effective and efficient basis for inference-time scaling.
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Robotics
HOPHY: A Hierarchical Hypergraph Representation for Off-Road Path and Mission Planning
Mission-level autonomy for disaster response, search and rescue, and tactical UGV operations requires repeated path and mission planning as terrain conditions, agent types, and objectives change. Pixel-grid search is costly for repeated kilometer-scale queries, while semantic abstractions must maintain valid costs and connectivity as conditions change. We present HOPHY (Hierarchical Off-Road Planning using Hypergraphs), a reusable hierarchical terrain representation that organizes map-scale terrain into geometrically connected semantic regions (GSNodes), connectivity-preserving critical regions (Coarse Regions), and typed hyperedges for terrain, agent, and weather context. Hyperedge intersections select affected regions and incident edges for state updates without rebuilding the hierarchy. Across real off-road maps spanning kilometer-scale areas, HOPHY achieves 100% planning success and less than 0.01% median cost deviation from the oracle (pixel A*), with substantially lower query and replanning latency than the evaluated pixel and abstraction baselines. Applied to a multi-robot task-allocation (MRTA) problem, these gains reduce total computation by 79x over pixel A* and 7.2x over the fastest abstraction baseline, with mission makespan comparable to pixel A*. Finally, we demonstrate HOPHY on a physical Clearpath Jackal that successfully executes a 1.5-km, eight-task mission across mixed-surface outdoor terrain and a blockage-triggered replanned route.
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Robotics
Custom PX4 firmware for autonomous hybrid aerial-marine missions
Mapping and monitoring aquatic environments can benefit from hybrid aerial-amphibious drones able to combine flight and water-surface navigation within the same mission. This paper presents a PX4 firmware extension for such platforms, introducing manual and autonomous marine navigation modes integrated with the standard PX4 mission pipeline and QGroundControl interface. The proposed framework preserves existing flight functionalities and safety mechanisms while enabling unified planning and execution of hybrid aerial-marine missions with differentiated aerial and marine waypoints. Simulated case studies validate the implementation and demonstrate stable surface navigation under calm and wavy conditions.
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Robotics
Towards Scaling Marine Perception with Synthetic Data
Scalable machine learning in challenging underwater environments is strongly limited by the lack of labeled real-world training data. This data is often expensive and laborious to gather, making large-scale real-world data challenging to gather and curate. However, simulated data can help close the gap, enabling many learning-based tasks for underwater perception. In this work, we extend OceanSim, an IsaacSim-based underwater perception simulator, with a Synthetic Data Generation (SDG) pipeline for training models to be used in underwater scenarios. The proposed pipeline enables users to generate large, automatically labeled, photorealistic datasets with configurable scene appearance, structure, and sensor settings. We evaluate the pipeline on a real-world sea urchin detection task and study how different forms of synthetic scene variation affect sim-to-real performance. Based on these experiments, we discuss findings on our results, main limitations of the current pipeline and identify future directions for improving underwater rendering fidelity, scene diversity, and the evaluation of sim-to-real generalization. The open-source code can be found at https://github.com/umfieldrobotics/OceanSim.
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Robotics · Cross-listed from cs.CV
FunArt: Decoding Functional Structure and Articulation from Generative 3D Latents
To operate effectively in human environments, robots must identify articulated objects, segment their movable and interactive parts, and estimate their kinematic models. Existing articulated scene representations typically recover kinematics from observed interactions, while methods operating on static scans often decouple articulation from functional interactive elements. We present FunArt, a framework that constructs articulation-aware functional 3D scene graphs from posed RGB-D observations captured in a single static configuration. FunArt reconstructs object instances, converts their fused geometry directly into the O-Voxel representation of TRELLIS.2, and exploits its frozen, sparse-compression VAE as a structural prior. A lightweight query-based decoder combines compact object-level latents with dense, surface-aligned features to jointly segment movable parts and functional interactive elements while estimating motion type, axis, origin, and range. On the Articulate3D dataset, FunArt achieves state-of-the-art performance across movable-part segmentation, articulation estimation, and functional-element segmentation, both with and without ground-truth object input. In the end-to-end setting, it outperforms the strongest baselines by 1.5 AP_{50} points for movable parts, 2.8 AP_{50} points under joint origin-and-axis constraints, and 6.7 AP_{50} points for functional elements. These results demonstrate that generative 3D latents encode actionable structural cues that can initialize robotic perception and planning before physical interaction.
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Robotics
MAGNETAR: Multipath-Guided Spatial Posteriors for Transmitter Pose Inference in the Upper Mid-Band
Robots that localize a radio transmitter need more than a point estimate: in cluttered rooms, one measurement is often consistent with several transmitter locations and, because upper-mid-band antennas are directional, several headings. We present MAGNETAR, which infers a joint posterior over planar transmitter position and heading from a single asynchronous radio-frequency (RF) multipath snapshot, represented by angle-of-arrival and signal-to-noise-ratio estimates, given the room layout and receiver pose. Among our five neural scorers, MAGNETAR adopts a shared 2D U-Net conditioned on each candidate heading, jointly normalizing scores over a discretized position-heading grid. Training uses real-to-sim-calibrated 10 GHz simulations and a small measured subset. Grid-based joint posteriors outperform parametric ones on held-out simulations, the heading-conditioned scorer transfers best to robotic measurements, and fusing joint posteriors improves on fusing position-only marginals.
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Robotics
Learning Foresight without Explicit Trajectories for 3D Diffusion Policies
3D diffusion policies are strong at generating geometrically grounded actions from current observations, but successful manipulation requires not only knowing what motion is feasible now, but also anticipating where the interaction is heading. Existing policies largely leave such foresight to emerge implicitly from action learning. We introduce Movement Trend Guidance, a simple but effective way to provide this foresight without introducing an explicit plan. From a short observation history, the policy learns a compact latent representation of interaction evolution. During training, sparse future gripper states supervise this representation; at inference, only the latent is retained as future-oriented conditioning alongside the current observation. The latent provides global conditioning for action generation, while an additional gated FiLM branch is used only at the UNet bottleneck. Despite adding only 3.52% more parameters to DP3, our method preserves the original dense-action and receding-horizon formulation and consistently improves upon DP3 across RoboTwin2.0, LIBERO-40, and DexArt. It reaches 62.8% vs. 56.1% in 50-task RoboTwin2.0 mixed training, 71.93% vs. 37.08% on LIBERO-40, and 72.0% vs. 49.0% on five real-robot tasks. These results show that a diffusion policy can benefit substantially from knowing where an interaction is heading, without being told exactly where to move.
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Robotics
HIL-UMI: Bringing Human-in-the-Loop Post-Training of Vision-Language-Action Models to Universal Manipulation Interface
Large-scale vision-language-action (VLA) models provide powerful priors for robot manipulation, yet adapting them to a specific deployment remains challenging. Supervised fine-tuning (SFT) on task-specific demonstrations provides a step toward deployment, but faces two persistent limitations: static data provide limited coverage of out-of-distribution states, and standard imitation objectives do not distinguish progressing behavior from less useful data. Interactive post-training can address these limitations, but typically requires repeated policy execution and human intervention on a physical robot. We introduce HIL-UMI, a policy-guided Universal Manipulation Interface (UMI) framework for robot-free human-in-the-loop VLA post-training. During handheld UMI demonstrations, HIL-UMI queries the current policy on the same observation stream without executing its predictions. The Energy Score compares the human action trajectory with policy inference and triggers collection when their discrepancy indicates an out-of-distribution region. In a separate feedback loop, low online advantage predictions identify essential segments for refining a progress-based advantage estimator. The updated estimator then guides advantage-conditioned behavioral cloning using a balanced mixture of base demonstrations and new policy data. This design preserves the iterative and policy-aware nature of human-in-the-loop learning while decoupling data collection from robot deployment. Experiments on four real-world tasks spanning long-horizon and precise manipulation show that HIL-UMI achieves consistent improvement over SFT and benefits from both targeted collection and advantage refinement. Moreover, HIL-UMI outperforms HG-DAgger on Clean Up Table with lower per-frame collection time, suggesting a scalable path for VLA post-training across operators and locations.
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Robotics
DexTouch-WM: Learning Action-Conditioned Tactile World Models from Human Touch for Dexterous Robot Manipulation
Learning predictive models of contact-rich dexterous manipulation requires dense tactile interaction, but such data are costly to scale on real robots and remain tied to embodiment-specific sensors. We introduce DexTouch-WM, an action-conditioned world model that learns from scalable human touch to jointly predict future RGB observations and bilateral tactile dynamics. Our insight is that human and robot manipulation share transferable contact dynamics when their tactile observations and action spaces are made compatible. We deploy flexible piezoresistive arrays with a shared sensing layout on both human and dexterous robot hands, and retarget human motion into the robot action space so that human interaction can supervise the same dynamics model used for real-robot prediction. DexTouch-WM couples a pretrained video expert with a lightweight tactile expert using anatomy-aware tactile tokens and aligned action conditioning. In human-to-robot scaling experiments, we keep five hours of real-robot supervision fixed while increasing human interaction from 0 to 100 hours, and observe substantial improvements in held-out robot-domain visual, geometric, and contact prediction despite disjoint human and robot task sets. Beyond prediction, we evaluate the world models as surrogate environments for policy evaluation and as generators of synthetic trajectories for real-robot policy learning, showing that scalable human interaction provides a complementary data axis for learning dexterous robot world models.
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Robotics
SkipVLA: Skipping VLA Steps with Classical Planning for Fast Robot Manipulation
Vision-Language-Action (VLA) models are a class of generalist robot policies that map camera images and language instructions directly to robot actions. While promising, these models remain slow at test time, particularly for long-horizon tasks that require many queries to the policy. Recent efforts reduce VLA latency by distilling smaller models, overlapping asynchronous action chunks, or pairing the VLA with a fast low-level policy, but still run a learned policy for the entire task. In contrast to VLA, classical motion planners quickly find collision-free motions, but require an explicit goal and have no semantic understanding of the task. In this work, we present SkipVLA, a hybrid policy that combines a pretrained VLA with a classical motion planner, using the planner for free-space motion and querying the VLA only for contact-rich skills such as grasping and placing. SkipVLA reuses the frozen vision-language backbone of the VLA to predict a target pose for each planned motion, and learns this predictor without additional demonstrations introduced into the system by using what was already learnt by the large VLA. We evaluate SkipVLA with three VLAs on 13 LIBERO tasks in simulation and three pick-and-place tasks on a physical 6-DoF YAM arm, demonstrating up to 2.5x faster task completion and significantly lower energy consumption while achieving the same task success rate.
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Robotics
TraceFlow: Guiding Frozen Flow-Matching Robot Policies with Success and Failure Traces
A vision-language-action (VLA) policy with a flow-matching action expert generates each action chunk (a short command sequence) by integrating a learned velocity field; once its weights are fixed, the success or failure of an earlier rollout cannot change the chunk generated now. Concurrent test-time methods give a frozen policy such an input from retrieved successes, a learned critic, a verifier, or a dynamics model, but none uses the robot's own failed rollouts as negative evidence with nothing but a terminal outcome bit. We introduce TraceFlow, a progress-aligned guidance field that turns the action densities of retrieved successful and failed rollouts into a bounded correction to a frozen flow-matching action expert, using one terminal outcome bit per rollout and no other label. Its TraceBank stores traces, time-ordered state-action records with a terminal label, starts from the target-task training traces, and later admits the deployed robot's own rollouts. On an ordered real-robot packing task the base completes 21 of 50 trials in order, TraceFlow 39, and one stacking round without any weight update 47, with wrong-sequence episodes falling from 20 to 0. In simulation the gain is selective: with per-suite selected settings, TraceFlow raises RoboMemArena Sequence from 78.92% to 91.50% task success and Transferring from 54.41% to 62.00% at stacking round 2, leaves the 26-task aggregate unchanged, lowers Counting and Occlusion by 1.12 and 1.42 points, and changes LIBERO-Plus (Long) by +1.27 points (p = 0.0733). Stacking gains are finite, every branch peaking before round ten, and the bank's success-to-failure ratio predicts no retrieval allocation. Project page: https://zhangjiaxuan-xuan.github.io/TraceFlow/
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Robotics
RTK-Vision PPO for Autonomous Micro UAV Recovery on an Airborne Carrier
Autonomous recovery of a micro unmanned aerial vehicle (UAV) onto a moving airborne carrier enables reusable deploy-mission-recover operation, but couples long-range rendezvous, close-range perception, carrier motion, aerodynamic interaction, and a discontinuous contact event. This paper presents an RTK-vision-guided reinforcement-learning framework in which a child UAV is physically transported by a larger carrier, takes off from the carrier while airborne, executes an independent sortie, returns to the carrier's current position, redocks, and subsequently descends with the carrier. Both vehicles carry RTK-GNSS, and the carrier continuously shares its navigation state with the child. Near the recovery deck, RTK remains active while a downward-facing camera with a fiducial marker detector provides marker-relative alignment cues. A proximal policy optimization (PPO) policy governing the terminal recovery phase is trained in a physics-based MuJoCo simulation environment with explicit sensor noise models, an aerodynamic disturbance surrogate, and marker-latency randomization, then transferred to hardware. PX4 retains low-level stabilization, and a deterministic safety gate authorizes descent independently of the learned policy. The PPO checkpoint achieves 99.55% success over 2,000 held-out randomized terminal episodes, compared with 78.4% for a tuned PD baseline under identical conditions, with a median planar terminal error of 6.62 cm. Across 14 outdoor trials, the full mission succeeds in 13 trials (92.9%), spanning both near-region recovery and recovery after the carrier translates away from the release point. The results demonstrate a complete autonomous aerial deployment-and-recovery cycle rather than an isolated landing maneuver, establishing a practical basis for reusable carrier-child operation in inspection, surveillance, and mobile-logistics applications.
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Robotics
SmellDiffusion: Diffusion-Based Quadruped Navigation with Olfactory Scene Graphs
A robot sent to a named gas leak must preserve gas identity, estimate the source, and navigate to the resulting goal. We present SmellDiffusion, a simulation pipeline that represents species-specific gas zones in an open-vocabulary olfactory scene graph and shares the selected goal between classical and diffusion planners. Its key components are a peak-local geometric gate for selective source correction and diffusion-based, gas-guided trajectory generation. Among 424 unique source-wind configurations in solved flow, 28 have a concentration peak displaced more than 0.5m from the source. A source-independent geometric gate, calibrated only on the training split and evaluated at the observed peak, detects 9 of 10 held-out displacements at 0.64 precision. Gating a precomputed forward-matching correction reduces mean error on the displaced cases from 1.468m to 0.592m (60%), using matching for only 14/204 cases. All-case mean error falls from 0.205m to 0.180m. All planners receive the same scene-graph source estimate as their goal. In a controlled comparison, best-of-ten diffusion achieves mean gas exposure comparable to gas-guided A* (0.0476 versus 0.0455). A single diffusion proposal takes 41.7ms, compared with 72.3ms for gas-guided A*, although best-of-ten sequential sampling increases total runtime. Plain A* also reaches the same goal and remains the fastest and shortest-path method. Six matched Gazebo runs give mean robot-to-source errors of 0.39m for A* and 0.31m for diffusion.
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Robotics
A Simulation Platform for AUV Fault Recovery: Exploring LLM-Based Diagnostic Strategies
Autonomous underwater vehicles (AUVs) operating beyond reliable communications must recover from failures without human intervention. We investigate an architecture in which conventional deterministic layered control autonomy manages normal operations, while an invokable large language model (LLM) serves as a diagnostic and recovery planner when onboard anomaly detection identifies performance outside expected limits. Because language models are stochastic, rigorous evaluation requires ensemble testing rather than individual demonstrations. We present a closed-loop simulation architecture that couples real-time C vehicle software with a higher-level orchestration layer for physics-based fault injection, structured prompting, language-model interaction, mission file generation, validation, execution, and LLM-judge scoring. The framework, which we call SPAR (Simulation Platform for AUV Recovery), supports evaluation across fault realizations, prompt structures, reasoning models, and mission conditions. We vary these for a mass-shift fault over 480 SPAR trials, evaluating a frontier model and three off-the-shelf locally deployable LLMs. Model choice dominates diagnosis: the frontier model places the CG-shift mechanism in its top three hypotheses in 85-90% of trials, versus 60-78% for the best local model. Reasoning analysis indicates that local-model success is associated with following the complete diagnostic procedure, whereas weaker models often commit prematurely to elevator failure even though the actuator tracks its command. Diagnosis and operational decision performance do not appear to be coupled in this dataset. The contributions are an architecture extending unanticipated-fault recovery from detection to mitigation and an ensemble methodology for evaluating LLM-assisted mission management on low-power AUVs.
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Robotics
INSPECT: Learning Robot View Selection from Assistant Use
Robots inspecting an assembly must determine which parts are present and whether they are correctly installed. During egocentric assembly assistance, head motion and workpiece handling reveal evidence for these checks, while spoken state confirmations link observations to procedural outcomes. We introduce INSPECT, which learns robot view preferences from records of a smart-glasses assistant that answers part queries and provides next-step guidance. Presence-Invariant TwinSwap (PI-TwinSwap) calibrates object evidence through paired identity interventions. Claim-indexed supervision separates evidence requirements from camera-reproducible observation changes. Object-centered calibration adapts relative view preferences to robot poses, while clause-level screening checks predicted evidence. The robot selects views using only its current observation and known poses, without candidate images. Evaluation uses annotated assistant-video replay to simulate state feedback, without target-domain view labels for policy training. On images of physical gearbox assemblies, INSPECT achieves the highest view utility among the compared non-oracle policies and raises human-rated full verifiability from 34.8% to 41.7% compared with keeping the current view. On commercial angle-grinder recordings in IMPACT, the transferred relative-view selector increases the correct decision rate from 50.6% to 54.3% with a frozen perception head. The source code is available at https://github.com/Kratos-Wen/INSPECT.
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Robotics
Bayesian Continuum Robot Dynamics and State Estimation
Recent factor graph approaches to continuum robot state estimation have been successful for quasi-static applications and spatiotemporal estimation using white-noise kinematic motion priors. However, when inertial effects are significant, these approximations may fail to capture the underlying physics, limiting accuracy during dynamic motions. In contrast, our approach approximates the Cosserat rod dynamics of continuum robots. We write inertia and damping as equivalent applied loads, so that the dynamic balance retains the algebraic form of the static one from prior work with quasi-static robots. Without backbone observations, the framework reduces to a stochastic forward simulation of the robot's motion. Given observations, it jointly refines kinematic and dynamic states and infers external loads, among other states. We validate the approach through simulation and experiments, demonstrating stochastic forward simulation as well as state estimation on tendon-driven continuum robots.
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Robotics
Semantic SLAM in Precision Agriculture using Bayesian Inference
This paper presents a real-time semantic world modeling framework specialized for precision agriculture using autonomous robots. The framework combines probabilistic mapping of objects and their semantic attributes, updated through Bayesian inference, with a graph-based Simultaneous Localization and Mapping (SLAM) approach implemented using $g^2o$, a general framework for graph optimization. This integration enables accurate mapping and localization without relying solely on GPS. By leveraging semantic information such as plant type, size, and health, the robot can perform tasks while mapping and localizing itself within a field of crops. The proposed framework was validated through Gazebo simulations and physical experiments on an indoor field with artificial plants using Boston Dynamics' robot dog Spot. A YOLOv8n object detection model was trained to extract object and semantic data from depth camera observations. These simulations and experiments demonstrate that the system can successfully perform real-time mapping of up to at least 400 plants.