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Computer Science Robotics

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Tuesday 14 July

Robotics

Instance-Enriched Semantic Maps for Visual Language Navigation

Visual Language Navigation (VLN) aims to enable an embodied agent to navigate complex environments by following natural language instructions. Recent approaches build semantic spatial maps and leverage Large Language Models (LLMs) for reasoning and decision making. Despite these advances, existing systems lack instance-level object detail and robustness to diverse user queries, limiting reliable navigation in complex indoor environments. To address these limitations, we propose Instance-Enriched Semantic Maps, a unified framework with three key contributions: (1) Instance-level two-and-a-half-dimensional (2.5D) rich information mapping that constructs maps from color and depth observations via open-vocabulary panoptic segmentation, preserving vertical distinctions and capturing small objects, while storing diverse semantic attributes and natural language captions enriched with room-level context. (2) Robust query processing via LLM-based target selection, which dynamically routes queries across type-specialized experts and integrates their outputs through score-level fusion, enabling consistent goal selection across diverse query formulations. (3) Storage-efficient semantic representation that achieves approximately 96% reduction compared to three-dimensional (3D) scene-graph approaches while preserving sufficient spatial information for navigation. The proposed 2.5D representation outperforms the 3D baseline by over 27% in prediction-normalized Area Under the Curve (AUC). In navigation experiments, our method achieves over 17% improvement in object retrieval and over 23% in navigation success compared to the baseline across diverse query types. The project page is available at https://rcilab.github.io/iesm_vln.
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All authors Jiho Hong, Eunae Kang, Sanghyun Kim, Young-Sik Shin

Robotics

Streamlining stereo differentiable rendering for marker-free real-time tracking of surgical robots

Purpose: Marker-based tracking of surgical robots is occlusion-prone in cluttered operating rooms. We evaluate stereo differentiable rendering for marker-free, real-time robot pose tracking, potentially improving safety, reducing setup time, and enabling multi-robot interaction. Methods: We extend the markerless pose estimation framework roboreg to online dynamic tracking via (i) sequential optimisation that propagates pose estimates across frames with motion-adaptive hyperparameter tuning, and (ii) CUDA stream parallelisation of segmentation and optimisation, combined with CUDA-graph accelerated segmentation. We evaluate on 38 unobstructed and 5 occluded displacement sequences with static start/end ground-truth calibrations and dynamic marker-based reference tracking. Results: We achieve real-time 1080p tracking at 30 fps (up from 14 fps for vanilla roboreg), matching the camera frame rate. Accuracy reaches 1.7 cm / 0.6 deg against static ground truth and 1.2 cm mean 3D error over 27,460 frames against the marker-based reference (1.53 cm over 1,242 occluded frames). Our method outperforms FoundationPose by 11% in dynamic estimation (63% under occlusion) and 250% in static estimation, with 6x faster inference. Conclusions: Stereo differentiable rendering enables real-time, high-resolution marker-free surgical robot tracking, on par with marker-based approaches and surpassing foundation-model baselines.
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All authors Yanghe Hao, Martin Huber, Christos Bergeles, Tom Vercauteren

Robotics · Cross-listed from eess.IV

Improving Autonomous Nano-drones Performance via Automated End-to-End Optimization and Deployment of DNNs

The evolution of energy-efficient ultra-low-power (ULP) parallel processors and the diffusion of convolutional neural networks (CNNs) are fueling the advent of autonomous driving nano-sized unmanned aerial vehicles (UAVs). These sub-10 cm robotic platforms are envisioned as next-generation ubiquitous smart-sensors and unobtrusive robotic-helpers. However, the limited computational/memory resources available aboard nano-UAVs introduce the challenge of minimizing and optimizing vision-based CNNs – which to date require error-prone, labor-intensive iterative development flows. This work explores methodologies and software tools to streamline and automate all the deployment of vision-based CNN navigation on a ULP multicore system-on-chip acting as a mission computer on a Crazyflie 2.1 nano-UAV. We focus on the deployment of PULP-Dronet, a state-of-the-art CNN for autonomous navigation of nano-UAVs, from the initial training to the final closed-loop evaluation. Compared to the original hand-crafted CNN, our results show a 2x reduction of memory footprint and a speedup of 1.6x in inference time while guaranteeing the same prediction accuracy and significantly improving the behavior in the field, achieving: i) obstacle avoidance with a peak braking-speed of 1.65 m/s and improving the speed/braking-space ratio of the baseline, ii) free flight in a familiar environment up to 1.96 m/s (0.5 m/s for the baseline), and iii) lane following on a path featuring a 90 deg turn – all while using for computation less than 1.6% of the drone's power budget. To foster new applications and future research, we open-source all the software design in a ready-to-run project compatible with the Crazyflie 2.1
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All authors Vlad Niculescu, Lorenzo Lamberti, Francesco Conti, Luca Benini, Daniele Palossi

Robotics

TrustVLA: Mechanism-Guided Inference-Time Defense Against Vision-Language-Action Backdoors

Vision-Language-Action (VLA) models are deployed through pipelines that end users cannot audit, and a poisoned VLA can behave normally on clean observations while a small visual trigger redirects a long-horizon robot policy before any failure becomes observable. Existing vision or language defenses rarely explain what a triggered VLA representation looks like or how to recover behavior without retraining. We study this gap through two independently proposed VLA attacks from groups with distinct injection strategies, BadVLA and INFUSE; the latter persists after downstream clean adaptation. Across the evaluated poisoned models, we identify a recurring internal mechanism: a compact causal footprint, namely a small visual support that is attention-seeded, spatially compact, and causal in a precise sense – masking it returns a clean-calibrated evidence-evolution score to the normal operating region. This footprint motivates TrustVLA, a mechanism-guided inference-time defense that adapts the Dirichlet evidence framework from trusted classification to monitor per-token, per-layer epistemic uncertainty in VLA policies. With only a small clean calibration set, TrustVLA (i)~detects abnormal evidence evolution, (ii)~localizes the compact support by counterfactual mechanism-score drop, and (iii)~recovers the observation by localized inpainting. Across OpenVLA/LIBERO and $\pi_{0.5}$ transfer evaluations, TrustVLA reduces attack success while preserving clean-task performance, providing a retraining-free, mechanism-guided defense for visual-triggered VLA backdoors.
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All authors Pinhan Fu, Xianda Guo, Xuetao Li, Wenke Huang, Ruilin Wang, Weiheng Zhao, Wei Sui, Mang Ye

Robotics

Mind the Gap: Promises and Pitfalls of Hierarchical Planning in LeWorldModel

We investigate whether temporal hierarchy can improve LeWorldModel on long-horizon goal-conditioned control. We introduce Hi-LeWM, an extension that freezes the pretrained low-level LeWM and adds high-level planning over latent subgoals. We evaluate Hi-LeWM on PushT and Cube across increasing goal offsets. Hierarchy does not automatically improve performance: at short horizons, the best configuration uses a one-step high-level horizon, while longer horizons reveal a mismatch between the learned high-level action space and the inference-time search distribution. Experiments with true future latent subgoals show that the frozen low-level controller can execute well-aligned intermediate targets, indicating that high-level subgoal generation is the main bottleneck. Unconstrained search can select latent macro-actions that appear favorable under the learned model but produce poor control targets. Constraining search around macro-actions encoded from training trajectories, with appropriate subgoal execution timing, recovers useful hierarchical regimes, improving over flat LeWM by +11.3 percentage points at medium-range horizons and +14.7 percentage points at the longest PushT horizon. Overall, temporal abstraction can benefit compact frozen LeWM, but only when high-level search remains compatible with the low-level controller
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All authors Niccolò Caselli, Francesco Massafra, Samuele Punzo, Salvatore Lo Sardo, Ippokratis Pantelidis, Sathya Kamesh Bhethanabhotla

Robotics · Cross-listed from cs.CV

Edge-Aware Thermal Infrared UAV Swarm Tracking

Thermal infrared (TIR) imaging is essential for UAV swarm operations in visually degraded environments. However, tracking tiny UAVs remains challenging due to limited appearance cues, frequent occlusions, and rapid maneuvers. Despite significant progress driven by benchmarks such as the Anti-UAV challenge, existing methods primarily prioritize accuracy while overlooking the computational constraints of real-time edge deployment. The standard Kalman Filter (KF) offers the efficiency required for edge devices, yet its constant-velocity assumption often breaks down under highly dynamic UAV motion and thermal sensor jitter. More sophisticated nonlinear estimators can improve robustness but often introduce additional computational costs. To address this gap, we propose an edge-aware online tracking pipeline centered on the Adaptive Kinematic Kalman Filter (AKKF), which augments the linear KF with state-dependent kinematic modeling while preserving real-time efficiency. Combined with transient false-positive suppression and kinematics-driven predictive coasting, the presented pipeline improves trajectory continuity under challenging TIR conditions. Experiments on the Beyond Strong Baseline (BSB) benchmark provide a starting point for edge-aware UAV tracking by jointly evaluating tracking performance and computational efficiency, offering insights toward future real-time deployment.
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Robotics

A Bearing-Strength Method for Motion Estimation of Unknown Energy Emitters

This paper studies motion estimation of moving energy emitters using passive sensors. The emitters may be light, acoustic, or radio sources. While the bearing vector pointing from the sensor to the emitter can be easily obtained, existing approaches mainly rely on the bearing-only motion estimation method. However, this method suffers from a fundamental limitation that the sensor must have lateral motion to ensure observability. Unfortunately, this lateral motion requirement often conflicts with the sensor's desired motion in many tasks. In this paper, we point out that the received signal strength, which can also be obtained easily in many ways, can greatly enhance motion estimation. Surprisingly, this strength information has not been well explored so far. Here, we propose a new bearing-strength method to fully exploit both the bearing and strength measurements. Our theoretical analysis shows that the system observability is significantly enhanced in the sense that the lateral motion condition is not required anymore. Real-world experimental results verify the proposed method and the theoretical analysis. It is notable that the benefit of the proposed method comes with no additional cost since it simply utilizes the received strength information that has not been fully exploited in the past.
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All authors Haoyu Chen, Zian Ning, Yin Zhang, Shiyu Zhao

Robotics

Infra-Swarm: Robust Vision-Based Multi-Robot Swarming via Near-Infrared Spectral Vision

Distributed swarms typically rely on either active wireless communication or passive vision, and they are frequently hindered by bandwidth constraints or environmental sensitivity. This paper proposes Infra-Swarm, a robust vision-based swarm. Each robot is equipped with a near-infrared light source and four ordinary gray-scale cameras. The Infra-Swarm system directly measures the centimeter-level 3D position of neighbors based on the position (bearing) and intensity (strength) of optical flares in the captured images. By utilizing 940 nm narrow-band filters to physically reject 99.2% of ambient light interference, the perception front-end achieves hardware-level robustness against illumination variations. Furthermore, its minimal computational overhead provides a resilient foundation for the massive scalability of robotic collectives on resource-constrained hardware.
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All authors Haoyu Chen, Qijin Li, Wanyu Xiang, Xiuxiu Lin, Zian Ning, Shiyu Zhao

Robotics

Deployable Human Preference Alignment in Robotics: Learning Representative Rewards from Diverse Human Preferences

Aligning robot policies with human preferences is essential for deployment to diverse end users. In per-user alignment approach, preference feedback is often sparse, so learning becomes unstable and vulnerable to human preference noise, and a growing number of individualized policies makes validation difficult before deployment. A single shared policy approach to user alignment avoids this cost but fails to capture heterogeneous preferences and often neglects minority preferences. To address these challenges, we introduce Preference-based REward Clustering (PREC), a novel framework that learns a compact set of policies from binary preference labels provided by diverse users. From a dataset of user trajectories and their preference labels, PREC first sets the labels aside and aggregates trajectories across users to learn a population-level shared trajectory encoder, alleviating limited per-user coverage and avoiding label noise during representation learning. Using this representation, PREC jointly assigns users to preference-coherent clusters and learns a representative reward model per cluster using preference labels, from which a policy is optimized for each cluster. Clustering similar users compensates for the limited number of labels available from each user and mitigates the effect of label noise. At the same time, maintaining a manageable number of reward models reduces the validation burden at deployment. Experiments across diverse simulated locomotion environments show that PREC groups users who label different trajectory subsets into preference-coherent clusters more accurately than baseline methods. Under sparse and noisy feedback, policies trained with PREC improve all three social welfare metrics over an existing single shared-policy user-alignment approach and even outperform per-user alignment approaches.
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All authors Taehyung Kim, Gwangmo Lee, Minjun Chang, Sunghyun Lim, Jongeun Choi

Robotics

Model-Based Diffusion Optimal Control for Multi-Robot Motion Planning

Multi-Robot Motion Planning in continuous environments, where robots must generate dynamically feasible, collision-free trajectories, is challenging due to the combinatorial growth of the joint trajectory space and the difficulty of enforcing dynamic feasibility and hard safety constraints. Recent approaches recast trajectory planning as probabilistic inference, sampling from a posterior over trajectories using diffusion models whose score functions are learned from demonstration data. While showing promising performance, these approaches are limited: they often rely on sizable demonstration datasets and struggle to rigorously enforce dynamics and hard safety constraints during sampling. To this end, we introduce Model-Based Diffusion Optimal Control (MDOC), a model-based diffusion planner that efficiently produces dynamically feasible trajectories without relying on data. Crucially, we show that MDOC's safety mechanism – combining known dynamics models with Control Barrier Function-constrained projections – naturally scales to multi-robot planning settings through Conflict-Based Search. Across simulation experiments, this integrated method consistently outperforms representative baseline planners in sample efficiency, geometric smoothness, and success rate, while reducing computation time and producing collision-free trajectories.
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Robotics · Cross-listed from cs.CV

Seeing Globally, Refining Locally: Global Visual Guidance and Local Ultrasound Cues for Robust Freehand 3-D Ultrasound Reconstruction

Freehand 3-D ultrasound (US) imaging has attracted increasing attention owing to its intuitive volumetric visualization, ease of use, and low cost. However, accurate 3-D reconstruction critically depends on stable probe pose estimation, yet existing trackerless methods remain susceptible to accumulated pose errors, particularly over long scanning trajectories. To address this limitation, we propose a global-to-local pose estimation framework that exploits external camera observations for globally stable localization and B-mode US images for anatomy-aware local refinement. Specifically, the framework comprises a dual-camera branch that performs contextual feature aggregation across camera views and temporal observations to estimate a globally consistent probe trajectory, and a B-mode branch that performs anatomical feature aggregation from sequential US images to capture tissue-dependent local motion cues. A cross-modal fusion module subsequently integrates the contextual camera features and anatomical US features to predict pose residuals and refine the camera-derived estimates in the transformation space. Furthermore, a multi-scale pose loss constrains relative motion over multiple temporal horizons to suppress accumulated drift during extended scans. The proposed framework is validated on phantom and in vivo datasets. On two in-house datasets (FUSION-J and FUSION-L) collected using different machines, the proposed US + Dual-Cam model reduces average trajectory drift to 1.67 mm and 1.29 mm, representing improvement of 16.50% and 27.12%, respectively, over a strong dual-camera baseline, while substantially outperforming US-only pose estimation (>13 mm drift). In in vivo forearm arteries reconstruction, it achieves Hausdorff distances of 1.58 mm, demonstrating the effectiveness of the proposed method on real clinical scenarios.
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All authors Yameng Zhang, Zhongyu Chen, Dianye Huang, Xiangyu Chu, K. W. Samuel Au, Zhongliang Jiang

Robotics

StratMamba: Strategic and Reactive Stream Partitioning for Path-Efficient LiDAR-Based Obstacle Avoidance

This paper proposes StratMamba, a dual-stream Mamba-based temporal modeling architecture, to more efficiently capture long-horizon temporal dependencies required for robot navigation in complex and obstacle-rich environments. StratMamba leverages a combination of fast-decay and slow-decay memory architectures, where the fast-decay component processes high-frequency LiDAR data for reactive obstacle avoidance, while the slow-decay component maintains longer-horizon goal information for strategic planning. We perform extensive evaluations of different obstacle avoidance scenarios in IsaacLab and Gazebo, while also validating successful sim-to-real deployment on a Unitree GO1 quadruped robot navigating in the presence of static/dynamic obstacles. Comparisons with other temporal RL baselines, such as LSTM, Transformer, and Vanilla-Mamba, show that our StratMamba achieves exceptional temporal reasoning efficiency with a lower timeout rate, while maintaining the fastest navigation speed (576 median steps, 5.0% better than Vanilla-Mamba). It also achieves the highest path optimality (0.915 path efficiency) across all baselines. Real-world evaluation reveals that StratMamba maintains more robust performance across extended LiDAR ranges compared to vanilla Mamba and the Transformer, demonstrating that dual-stream partitioning effectively balances reactive safety with strategic navigation under challenging sensing conditions.
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All authors Hung-Chieh Wu, Xiaopan Zhang, Kasra Sinaei, Ryan Abnavi, Kasun Weerakoon, Christopher Bradley, Seyed Fakoorian, Jiachen Li, Donald Ebeigbe

Robotics

VistaVLA: Geometry- and Semantic-Aware 3D Gaussian-Grounded VLA for Robotic Manipulation

Vision-Language-Action (VLA) models have emerged as a powerful end-to-end paradigm for robotic manipulation by mapping language instructions and 2D visual inputs directly to actions. However, these models lack an explicit, scene-level 3D representation, limiting their ability to reason over spatial layouts and geometric constraints. While recent efforts incorporate explicit 3D cues, such as depth maps or point clouds, to improve geometric awareness, they primarily capture low-level structures and lack high-level semantic grounding in 3D space. In human cognition, interaction with the physical world relies on a 3D semantic cognitive map - an internal mental model that integrates spatial layouts with semantic context to enable persistent, viewpoint-invariant reasoning. In light of this, we present VistaVLA, a novel two-stage framework that constructs a geometry- and semantics-aware 3D cognitive representation from 3D Gaussian primitives and grounds it as compact context tokens for VLA policy learning. Specifically, VistaVLA lifts multi-view vision-language features into 3D Gaussian primitives, forming geometry-anchored semantic tokens that align view-consistent spatial grounding with 2D visual feature spaces. To make this 3D representation computationally tractable for effective VLA control, we introduce Merge-then-Query (MtQ), a token summarization mechanism. MtQ compresses dense Gaussian primitives into a highly compact set of spatially informative tokens, achieving a 99% token reduction while preserving action-relevant 3D layouts and semantic context. Extensive evaluations in both simulated and real-world environments demonstrate the effectiveness of VistaVLA. Notably, in real-world scenarios, VistaVLA improves success rates by 22.8% across seven real-world tasks and by 30.0% over the VLA-Adapter baseline on challenging out-of-distribution tasks.
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All authors Mohan Liu, Zhihao Gu, Xuanyu Chen, Haitian Zhang, Kaimin Mao, Yan Wu, Wei-Yun Yau, Lin Wang

Robotics

Reducing Temporal Redundancy for Efficient Vision-Language-Action Inference

Vision-Language-Action (VLA) models exhibit strong generalization for robotic manipulation, yet their high inference latency limits real time deployment. We identify two primary sources of temporal redundancy in existing VLA pipelines: repeated visual encoding of highly similar consecutive frames and multi step iterative sampling in diffusion based policies. To address this, we propose a system level acceleration strategy that reduces computation in both perception and action generation. On the perception side, we incrementally update only tokens corresponding to dynamic scene regions instead of re-encoding entire frames. On the policy side, we compress diffusion sampling into a compact 2-step schedule through efficiency oriented training while preserving action precision. Experiments on Libero, RobotWin, and Real Robot Platforms demonstrate over 2 times speedup while maintaining high performance, achieving up to 98% success rate on general manipulation benchmarks. Our codes will be released on Github.
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All authors Yuzhou Wu, Yuxin Zheng, Muchun Niu, Yishan Yang, Tianhao Liu, hanwen kang, Jiajian Jing, Linfeng Zhang, Chuan Wen

Robotics

Flatness-Preserving Residual Learning for Real-Time Tight Quadrotor Formation Flight

Quadrotors flying in tight formations are severely affected by turbulent aerodynamic interactions, such as downwash, that can cause catastrophic collisions if left unmodeled. To compensate for these effects, we propose a physics-informed residual dynamics learning framework that captures complex aerodynamic interactions while ensuring the joint multi-quadrotor system remains differentially flat. We leverage this preserved flatness to design a computationally efficient feedback linearization controller that is easily tunable with linear control techniques and cancels aerodynamic disturbances via feedforward compensation. Hardware experiments demonstrate our framework reduces average tracking errors by 31% compared to nominal baselines. Crucially, our lightweight approach matches the tracking performance of state-of-the-art nonlinear model predictive control (NMPC) while requiring an order of magnitude less computation. We are the first to show that stable, tight formation flight can be achieved with under 30 seconds of training data and a 5ms loop rate, unlocking high-fidelity aerodynamic compensation for compute-constrained flight stacks. The video of our physical experiments can be found at https://www.youtube.com/watch?v=uF26IkRFQMk
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All authors Pei-An Hsieh, Fengjun Yang, Nikolai Matni, M. Ani Hsieh

Robotics

DiffRadar: Differentiable Physics-Aware Radar SLAM with Gaussian Fields

Radar sensing is increasingly used in mobile systems because it operates reliably under poor lighting, adverse weather, and privacy-sensitive settings where cameras and LiDAR often fail. However, most existing radar SLAM systems estimate motion through scan matching on discretized radar heatmaps, which breaks geometric continuity and fails to capture key radar sensing properties, often leading to unstable pose estimation and degraded mapping in regenerate or dynamically changing environments. We present DiffRadar, a real-time radar SLAM system that models radar observations as a differentiable, physics-aware Gaussian field rather than discrete scans. DiffRadar represents the scene as anisotropic Gaussian primitives and renders radar measurements in range-azimuth and Doppler-azimuth spaces through a differentiable radar forward model, enabling joint optimization of robot pose and scene structure directly from radar measurements. We implement DiffRadar on commodity FMCW radar hardware and evaluate it on both the public Radarize benchmark and a controlled stress-test suite that targets common radar SLAM failure modes, including corridor degeneracy, motion regime transitions, dynamic clutter, and long-horizon loop closures. DiffRadar achieves substantial reductions in trajectory error on the benchmark, with especially large gains under feature-poor corridor motion, while more than doubling map consistency and maintaining real-time performance at 70 FPS. These results show that modeling radar observations directly in the signal domain enables substantially more robust and consistent radar-only SLAM for mobile platforms.
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All authors Gaurav Bagwe, Xiaoyong Yuan, Yongji Wu, Lan Zhang

Monday 13 July

Robotics · Cross-listed from cs.LG

SevDiff: Severity-Conditioned Diffusion for Long-Tail Conflict Trajectory Generation

Trajectory datasets used in ADAS evaluation are heavily biased toward routine driving; genuine vehicle-to-vehicle conflict events are rare, and the rarer the event, the higher the cost when an ADAS system fails to handle it. Existing generative approaches address this imbalance by conditioning on scene-level properties - spatial goals, agent structure, or natural-language adversarial objectives - but none can accept a target Time-to-Collision (TTC) value as input and be held to producing it within a measurable error. This paper introduces SevDiff, a severity-conditioned denoising diffusion probabilistic model (DDPM) that accepts a requested minimum TTC value as a scalar conditioning signal and generates paired vehicle interaction trajectories whose realized conflict severity matches the request, evaluated through a hit-rate metric. Trained on 468 interaction windows extracted from the UTE SQM-W-1 expressway weaving-section dataset (1,041 vehicles, 822,691 observations after smoothing), SevDiff achieves 100% hit-rate within +/-0.5 s for TTC targets of 0.5-1.5 s and 97-99% at 2.0-2.5 s, with graceful degradation to 39% at TTC = 5.0 s. Generated kinematic features are physically plausible, with a maximum out-of-range rate of 4.7% across 12 features and no negative speed or gap values in more than 96.5% of samples. The hit-rate degradation pattern is physically interpretable as the strength of the conditioning signal relative to the training prior, making it a precision characterization of the generator rather than a pass/fail result.
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Robotics · Cross-listed from cs.HC

Algorithmic Accuracy as a Motivational Driver in Robot-Mediated Learning: A Comparative Study of Cross-Correlation and CNN-Based Sound Detection in an Interactive Quiz Game

In competitive learning activities, inaccurate robot decisions may reduce students' perceptions of fairness and competence, ultimately affecting their motivation. This paper investigates whether the accuracy of sound detection algorithms influences student motivation during a robot-mediated quiz game. A Pepper humanoid robot hosted an interactive buzzer-based quiz in which two sound detection approaches, a Convolutional Neural Network (CNN) and a Cross-Correlation algorithm, were evaluated using a controlled between-subjects experiment involving 40 university students. Participants were equally assigned to a CNN group (n = 20) and a Cross-Correlation group (n = 20). Both groups completed the same quiz under identical conditions, differing only in the sound detection algorithm used for first-responder identification. Student motivation was assessed using the Intrinsic Motivation Inventory (IMI), while algorithm performance was evaluated through real-time detection accuracy. The results indicate that the Cross-Correlation approach achieved more reliable sound detection under classroom conditions and produced significantly higher scores across all IMI subscales, demonstrating greater student interest, perceived competence, effort, perceived choice, and lower perceived pressure (after reverse coding). These findings provide empirical support for the proposed Algorithmic Precision-Motivation Relationship (APMR) model, demonstrating that algorithmic accuracy is not merely an engineering performance metric but an important factor influencing learner motivation in robot-assisted educational environments.
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Robotics

Contract-Grounded Behavior Tree Synthesis via Coding Agents

Synthesizing deployable robot behavior trees (BTs) from natural language (NL) requires grounding to ensure every generated BT references only skills a robot can actually execute. Existing LLM-based BT synthesis approaches often place this grounding responsibility on the prompt author. This makes deployment brittle when the author does not know which skills the robot can execute, how those skills are parameterized, or how the robot runtime software constrains valid BT structure. This paper proposes a contract-grounded BT synthesis architecture in which a coding agent queries a robot-side Model Context Protocol (MCP) server to retrieve an explicit contract consisting of a skill library, permitted BT operators, and optional BT composition templates, before synthesizing a BT for validation and execution. In our framework, non-expert operators issue NL commands without knowledge of robot implementation details, while a robot runtime validation gate enforces correctness before execution. We evaluate two LLMs, a closed model (Sonnet 4.6) and a smaller open-source model (Gemma4:31b), across 110 simulated tasks in PyRoboSim and 14 tasks on a physical Husarion Panther robot. Results show that contract grounding enables near-perfect BT validation and high task success, that BT composition templates substantially recover success on reactive control-flow tasks for the smaller model, and that the architecture transfers to physical hardware running a Nav2 stack opaque to both operator and agent.
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Robotics

Analysis of Mutual and Referential Human and Robot Gazes in a Collaborative Word Association Game

Robot gaze is a major component of human-robot dialogue coordination. Most studies of gaze in human-robot dialogue focus on face-to-face social conversations, but little is known about gaze in demanding task-focused interactions. In this paper, we investigate how the gaze of a robot game partner affects human visual attention and if humans tend to direct confirmation-seeking gazes towards the robot. In our study, we let participants play a collaborative word association game with a NAO robot acting as an embodied, LLM-driven conversational partner. Our experiments are conducted under two conditions, which implement mutual and referential gazes of the robot respectively. We record participants' gaze using eye tracking glasses and analyze the interactions using gaze coordinates, speech segments, key events and areas of interests. We find that robot gaze orientation does not affect the time to first fixation on words the robot proposed. We also find that participants gaze more often at the robot when their dialogue line contains confirmation requests, compared to when it does not. Our results indicate (likely also due to the cognitively demanding nature of the game) that the verbal aspect of this task overshadows the effects of referential robot gaze. These findings offer valuable insights for designing and validating robot gaze and turn-taking behavior in collaborative tasks which require coordination and efficient communication.
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All authors Jens V. Rüppel, Tim Schreiter, Andrey Rudenko, Achim J. Lilienthal

Robotics · Cross-listed from math.OC

LQG solution for POMDP without estimating states: A minimum variance approach

This paper investigates the control of discrete-time linear time-invariant (LTI) systems subject to incomplete and corrupted measurements. Specifically, we focus on designing a Linear Quadratic Gaussian (LQG) controller without relying on explicit state estimation. By leveraging minimum variance duality, our approach allows the current control input to be represented as a linear function of available measurements and previously applied inputs, successfully reducing the task to a tractable deterministic optimization problem. We provide theoretical justification for this framework and demonstrate its practical effectiveness through numerical experiments.
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Robotics

More than a Manipulator: Planning Propellant-Free Attitude Maneuvers for Free-Floating Spacecraft

Spacecraft attitude control is traditionally achieved using momentum exchange devices or propellant-consuming thrusters. Meanwhile, a growing number of missions require robotic manipulators, which are typically treated as disturbance sources to be rejected rather than as actuators for spacecraft reorientation. This work investigates the use of manipulator motions for propellant-free attitude control by formulating a trajectory optimization problem with critical joint and collision avoidance constraints. Using an interior-point solver for the resulting nonlinear program, complex slew and detumble trajectories are computed for a range of spacecraft-manipulator systems, demonstrating rest-to-rest slew maneuvers of up to 90$^\circ$ and detumble maneuvers with a 40% reduction in angular velocity. The achievable control authority is also compared directly with that of reaction wheel arrays via momentum and torque envelopes, demonstrating the potential for manipulators to serve as redundant or even primary attitude control systems. This work provides a framework for using manipulators as multipurpose attitude control actuators, with particularly promising applications in in-space assembly and manufacturing when grasping payloads with high relative mass fractions.
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Robotics

A Behavioral State Vocabulary in Sony ERS-111 R-CODE

This paper presents a corpus-level analysis of generated behavior diagrams derived from Sony's R-CODE sample distribution for the ERS-111 AIBO. Rather than reading each script in isolation, the study compares named states across the corpus to identify the recurring control vocabulary that structures the sample set. The resulting aggregate shows that many superficially different routines are built from a compact embodied grammar centered on initialization, sensing, iterative action, synchronization, and recovery. It further shows that this vocabulary supports a graded scale of rising behavioral complexity, from capability activation and startup regularization to monitored locomotion, environmental decision loops, and fuller mode-based control. In addition to historical analysis, the paper argues that this form of state-based abstraction is useful as an intermediate representation for constructing new encapsulated behavior routines, especially on constrained native robotic systems where deterministic control, direct hardware access, and modular behavioral composition remain important.
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Robotics

GaitSpan: Growing Humanoid Locomotion from Walking to Running

A humanoid that can walk should not relearn locomotion from scratch to jog or run. Yet current approaches often obtain gait diversity by prescribing gait schedules, imitating motion clips, training experts to switch between or distilling skills into one policy. These strategies can produce impressive behaviors, but offer limited flexibility across continuous speed commands, terrains, and morphologies. We study skill growth with GaitSpan, a framework that expands a pretrained, basic walking policy into faster locomotion. It treats walking as a seed skill: reusable motor structure for balance, support, body coordination, and contact transition that can be regenerated at new rhythms, extended into longer/higher strides, and corrected by residual adaptation. This expansion has three aspects: 1) rhythm generation, which modulates the frozen walking policy with multiple internal clocks and learns command-conditioned combinations of the resulting canonical actions; 2) stride shaping, which rewards dynamic locomotion patterns appropriate for higher commanded speeds using a physically grounded objective inspired by spring-loaded inverted pendulum dynamics; and 3) residual adaptation, which captures motion details not accounted for by rhythm generation or stride shaping. GaitSpan is the first to deliver a single command-conditioned humanoid policy that spans walking, jogging, and running-like regimes covering a continuous speed range, transfers across morphologies, and deploys zero-shot on unseen sim-to-sim, and real-world terrains. Compared with baselines either trained with multi-experts or imitation from humans, it learns faster and achieves stronger gait performance.
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All authors Kwan-Yee Lin, Zilin Wang, Janelle J. Liu, Stella X.Yu

Robotics

Robust In-Hand Manipulation via Priors in Reinforcement Learning and Mechanical Design

In-hand manipulation without external sensing is challenging due to uncertainties from finger-object contacts and disturbances by gravity. While reinforcement learning has shown promise in learning complex finger gaiting, existing approaches do not prioritize maintaining well-conditioned grasps for sustained manipulation. We introduce two complementary physics priors for robust in-hand rolling: a global grasp-quality prior derived from classical grasp analysis and a local contact-geometry prior based on fingertip curvature. The grasp-quality prior is used as a dense reward-shaping term that encourages well-distributed contacts with improved worst-case wrench resistance. The contact-geometry prior is expressed in the fingertip geometry that mechanically shapes the contact interface toward task-aligned rolling while reducing off-axis drift. We evaluate the effect of these priors on learning in-hand rolling manipulation for a multifingered robotic hand manipulating three different objects at four palm orientations. Results show significant improvement in rotation efficiency, grasp stability, and disturbance rejection, suggesting that physics priors embedded in both learning and fingertip morphology improve task robustness and sim-to-real transfer. An overview video can be found at https://youtu.be/pdd1wHxQnJM?si=dM-U5kiiPTYsk3Pk.
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All authors Yifei Chen, Shihan Lu, Ed Colgate, Kevin Lynch

Robotics

Enabling 24-hour Agricultural Robotics: Unsupervised Day-to-Night Cross-Modal Image Translation for Nighttime Visual Navigation

While visual navigation has been extensively studied in agricultural robotics, most existing systems assume daytime conditions. In fact, deploying autonomous robots at night offers significant advantages, including 24-hour crop and soil monitoring, fruit harvesting, and nocturnal pest detection. Modern vision-based systems, however, rely heavily on large-scale well-annotated image datasets, which remains challenging to obtain for nighttime operation scenarios. To address this, we propose an unsupervised image translation framework that converts daytime plant-row RGB images into near-infrared (NIR) nighttime counterparts without requiring pixel-to-pixel supervision. This enables the direct reuse of daytime semantic labels for training nighttime perception models. In particular, by incorporating a pre-trained Contrastive Language-Image Pre-training (CLIP) model, the proposed framework is designed to preserve semantic consistency during day-to-night translation. Additionally, a visibility mask is introduced to account for the limited effective range of NIR illumination in nighttime scenes. We conduct comparative evaluations with state-of-the-art image translation baselines and demonstrate higher image qualities, as supported by improved performance in downstream semantic segmentation for nighttime visual navigation. For evaluation, we utilize AgriNight–a novel dataset comprising 428 daytime and 549 nighttime images collected using night-vision-equipped mobile robots in agricultural fields and manually annotated with pixel-wise semantic labels–and introduce it as the first benchmark for nighttime agricultural visual navigation. We also perform real-time autonomous navigation experiments with a physical robot operating at night. The data and code are available at: https://github.com/mamorobel/AgriNight.
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All authors Robel Mamo, Rajitha de Silva, Grzegorz Cielniak, Taeyeong Choi

Robotics

EFLUX: Elastic Multi-Robot Formation Navigation and Adaptation with Agentic LLMs

Multi-robot teams operating in confined or cluttered environments must adapt both their formation geometry and group topology to navigate through complex obstacles. This adaptation requires two complementary behaviors: deformation, where the team continuously reshapes its geometry while remaining connected, and reconfiguration, where robots split into subgroups or merge back into a single formation. Existing methods often model these behaviors independently, connect them through handcrafted rules, or lack explicit geometric criteria for determining when each behavior should be invoked. However, challenging environments may require online changes in formation shape, connectivity, and effective team composition, making decoupled or rule-based approaches prone to suboptimal trajectories and deadlock. We propose EFLUX, a geometry-grounded LLM agentic framework for automatic and elastic multi-robot formation navigation. EFLUX extracts a structured scene representation and uses an LLM to reason jointly over both deformation actions, such as scaling and shearing, and reconfiguration actions, such as splitting and merging. These strategies are then translated into executable per-robot waypoints through a closed-loop generation, verification, and correction pipeline. Simulation and hardware experiments show that EFLUX enables safe, continuous, and elastic formation navigation in constrained environments, reducing deadlock and navigation failures compared with baselines while maintaining coherent multi-robot coordination.
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All authors Jinyuan Zhang, Yuwei Wu, Guangyao Shi, Jonathan Diller, Gaurav S. Sukhatme, Vijay Kumar

Robotics

Mixture of Frames Policy: Multi-Frame Action Denoising for Bimanual Mobile Manipulation

Robotic manipulation is inherently multi-frame: local actions may be simple in an end-effector frame, while transport, upright-object handling, and whole-body coordination are better represented in a base-aligned frame. However, modern diffusion-based visuomotor policies typically commit to a single predefined action frame, forcing one denoiser to model action distributions that are often unnecessarily complex in that frame. We propose Mixture of Frames Policy (MoF), a diffusion policy that performs synchronized action denoising across multiple coordinate frames. MoF maintains a single canonical diffusion state, re-expresses it in several task-relevant frames, applies frame-specialized denoisers, and fuses their noise predictions back in the canonical frame. To make this possible for intermediate noisy diffusion states, we introduce a column-based 6D rotation representation within an SE(3) action parameterization that supports exact, differentiable frame transformations without requiring noisy rotations to lie on the SO(3) manifold. Across nine simulated bimanual manipulation tasks, we show that the best action frame is task-dependent and that MoF improves over oracle frame selection and standard Mixture-of-Experts (MoE) baselines. We further evaluate MoF on two real-world bimanual mobile manipulation tasks, demonstrating that it outperforms all constituent single-frame baselines. Project homepage: https://mofpo.github.io
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All authors Dian Wang, Jisang Park, Xiaomeng Xu, Han Zhang, Shuran Song, Jeannette Bohg

Robotics

A Minimalist Retargeting-Guided Reinforcement Learning Recipe for Dexterous Manipulation

Recent work in humanoid whole-body control has found success with a simple recipe: retarget human motion to robot kinematic references, then train policies via reinforcement learning (RL) to track them. But how does this recipe transfer to dexterous manipulation? The answer is not obvious, as manipulation involves complex, contact-rich dynamics and requires delicate regulation of contact modes and forces. We present REGRIND, a minimalist retargeting-guided RL pipeline that learns dexterous manipulation policies from a single human demonstration. REGRIND retargets human hand-object motion to a robot reference that preserves hand-object spatial and contact relationships, trains a residual RL policy in simulation to track object-centric keypoints along that reference, and transfers the resulting policy zero-shot to hardware with careful system identification. The resulting policies produce fluid, human-like behavior on two different multi-fingered hands across contact-rich tool-use tasks, including operating a pair of scissors and turning a screwdriver. Through systematic hardware experiments, we identify and analyze the key factors that govern sim-to-real transfer in dexterous manipulation, offering practical guidance for retargeting-based learning in contact-rich settings. Videos and code are available at https://yunhaifeng.com/REGRIND.
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All authors Yunhai Feng, Natalie Leung, Jiaxuan Wang, Lujie Yang, Haozhi Qi, Preston Culbertson

Robotics

Robust bipedal locomotion on flowable slopes via foot-driven terrain manipulation

Bipedal robots are challenging to control because they operate close to instability, where small variations in foot-terrain contact can rapidly destabilize locomotion. On rigid terrain, bipedal robots mitigate this fragility by using well-established contact mechanics and control strategies. On flowable surfaces such as granular slopes, foot contact can induce large surface deformations and solid-fluid-like transitions, coupling terrain effects with robot dynamics, leading to underperformance or failure. This is partly due to the lack of reliable methods to represent the dynamics of flowable terrain, making it difficult to account for terrain effects in locomotion design. Here, we investigate how controlling terrain response can improve bipedal locomotion on granular slopes by studying the terradynamics of cleated feet, thin plates emanating from the foot soles. Systematic studies of a small-scale (1.4 kg) robophysical biped reveal that cleats with sparse and dense spacing lead to excessive terrain yielding and resistance, respectively, degrading performance and leading to failure. An intermediate cleat spacing distributes interaction forces to maintain substrate stresses near (or below) the yield threshold, enabling walking on granular slopes up to 30 degrees. Guided by these principles, we design a foot that actively adjusts cleat depth and accommodates both rigid and granular terrain. We also demonstrate that the principles of effective foot-terrain interaction translate to a larger (15 kg) autonomous biped. Our study presents an alternative to conventional body-centric robot control approaches, which regulate terrain-induced effects through body motion, by instead regulating terrain interactions through limb-centric approach.
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All authors Deniz Kerimoglu, Junnosuke Kamohara, Jiyeon Maeng, Ziwon Yoon, Seth Hutchinson, Ye Zhao, Daniel I. Goldman