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Computer Science Robotics

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Friday 10 April

Robotics

ProGAL-VLA: Grounded Alignment through Prospective Reasoning in Vision-Language-Action Models

Vision language action (VLA) models enable generalist robotic agents but often exhibit language ignorance, relying on visual shortcuts and remaining insensitive to instruction changes. We present Prospective Grounding and Alignment VLA (ProGAL-VLA), which constructs a 3D entity-centric graph (GSM), uses a slow planner to produce symbolic sub-goals, and aligns them with grounded entities via a Grounding Alignment Contrastive (GAC) loss. All actions are conditioned on a verified goal embedding $g_t$, whose attention entropy provides an intrinsic ambiguity signal. On LIBERO-Plus, ProGAL-VLA increases robustness under robot perturbations from 30.3 to 71.5 percent, reduces language ignorance by 3x-4x, and improves entity retrieval from 0.41 to 0.71 Recall@1. On the Custom Ambiguity Benchmark, it reaches AUROC 0.81 (vs. 0.52), AUPR 0.79, and raises clarification on ambiguous inputs from 0.09 to 0.81 without harming unambiguous success. The verification bottleneck increases mutual information of language-actions, the GAC loss imposes an entity-level InfoNCE bound, and attention entropy yields calibrated selective prediction, indicating that explicit verified grounding is an effective path toward instruction-sensitive, ambiguity-aware agents.
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Robotics

Kinematics of continuum planar grasping

This paper presents an analytical framework to study the geometry arising when a soft continuum arm grasps a planar object. Both the arm centerline and the object boundary are modeled as smooth curves. The grasping problem is formulated as a kinematic boundary following problem, in which the object boundary acts as the arm's 'shadow curve'. This formulation leads to a set of reduced kinematic equations expressed in terms of relative geometric shape variables, with the arm curvature serving as the control input. An optimal control problem is formulated to determine feasible arm shapes that achieve optimal grasping configurations, and its solution is obtained using Pontryagin's Maximum Principle. Based on the resulting optimal grasp kinematics, a class of continuum grasp quality metrics is proposed using the algebraic properties of the associated continuum grasp map. Feedback control aspects in the dynamic setting are also discussed. The proposed methodology is illustrated through systematic numerical simulations.
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Robotics · Cross-listed from eess.SY

On Feedback Speed Control for a Planar Tracking

This paper investigates a planar tracking problem between a leader and follower agent. We propose a novel feedback speed control law, paired with a constant bearing steering strategy, to maintain an abreast formation between the two agents. We prove that the proposed control yields asymptotic stability of the closed-loop system when the steering of the leader is known. For the case when the leader's steering is unavailable to the follower, we show that the system is still input-to-state stable with respect to the leader's steering viewed as an input. Furthermore, we demonstrate that if the leader's steering is periodic, the follower will asymptotically converge to a periodic orbit with the same period. We validate these results through numerical simulations and experimental implementations on mobile robots. Finally, we demonstrate the scalability of the proposed approach by extending the two-agent control law to an N-agent chain network, illustrating its implications for directional information propagation in biological and engineered flocks.
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Robotics

Spectral Kernel Dynamics via Maximum Caliber: Fixed Points, Geodesics, and Phase Transitions

We derive a closed-form geometric functional for kernel dynamics on finite graphs by applying the Maximum Caliber (MaxCal) variational principle to the spectral transfer function h(lambda) of the graph Laplacian eigenbasis. The main result is that the MaxCal stationarity condition decouples into N one-dimensional problems with explicit solution: h*(lambda_l) = h_0(lambda_l) exp(-1 - T_l[h*]), yielding self-consistent (fixed-point) kernels via exponential tilting (Corollary 1), log-linear Fisher-Rao geodesics (Corollary 2), a diagonal Hessian stability criterion (Corollary 3), and an l^2_+ isometry for the spectral kernel space (Proposition 3). The spectral entropy H[h_t] provides a computable O(N) early-warning signal for network-structural phase transitions (Remark 7). All claims are numerically verified on the path graph P_8 with a Gaussian mutual-information source, using the open-source kernelcal library. The framework is grounded in a structural analogy with Einstein's field equations, used as a guiding template rather than an established equivalence; explicit limits are stated in Section 6.
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Robotics

Physics-Informed Reinforcement Learning of Spatial Density Velocity Potentials for Map-Free Racing

Autonomous racing without prebuilt maps is a grand challenge for embedded robotics that requires kinodynamic planning from instantaneous sensor data at the acceleration and tire friction limits. Out-Of-Distribution (OOD) generalization to various racetrack configurations utilizes Machine Learning (ML) to encode the mathematical relation between sensor data and vehicle actuation for end-to-end control, with implicit localization. These comprise Behavioral Cloning (BC) that is capped to human reaction times and Deep Reinforcement Learning (DRL) which requires large-scale collisions for comprehensive training that can be infeasible without simulation but is arduous to transfer to reality, thus exhibiting greater performance than BC in simulation, but actuation instability on hardware. This paper presents a DRL method that parameterizes nonlinear vehicle dynamics from the spectral distribution of depth measurements with a non-geometric, physics-informed reward, to infer vehicle time-optimal and overtaking racing controls with an Artificial Neural Network (ANN) that utilizes less than 1% of the computation of BC and model-based DRL. Slaloming from simulation to reality transfer and variance-induced conservatism are eliminated with the combination of a physics engine exploit-aware reward and the replacement of an explicit collision penalty with an implicit truncation of the value horizon. The policy outperforms human demonstrations by 12% in OOD tracks on proportionally scaled hardware, by maximizing the friction circle with tire dynamics that resemble an empirical Pacejka tire model. System identification illuminates a functional bifurcation where the first layer compresses spatial observations to extract digitized track features with higher resolution in corner apexes, and the second encodes nonlinear dynamics.
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All authors Shathushan Sivashangaran, Apoorva Khairnar, Sepideh Gohari, Vihaan Dutta, Azim Eskandarian

Robotics

Sim-to-Real Transfer for Muscle-Actuated Robots via Generalized Actuator Networks

Tendon drives paired with soft muscle actuation enable faster and safer robots while potentially accelerating skill acquisition. Still, these systems are rarely used in practice due to inherent nonlinearities, friction, and hysteresis, which complicate modeling and control. So far, these challenges have hindered policy transfer from simulation to real systems. To bridge this gap, we propose a sim-to-real pipeline that learns a neural network model of this complex actuation and leverages established rigid body simulation for the arm dynamics and interactions with the environment. Our method, called Generalized Actuator Network (GenAN), enables actuation model identification across a wide range of robots by learning directly from joint position trajectories rather than requiring torque sensors. Using GenAN on PAMY2, a tendon-driven robot powered by pneumatic artificial muscles, we successfully deploy dynamic but precise goal-reaching, ball-in-a-cup, and table tennis policies, trained entirely in simulation. To the best of our knowledge, this result constitutes the first successful sim-to-real transfer for a four-degrees-of-freedom muscle-actuated robot arm.
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All authors Jan Schneider, Mridul Mahajan, Le Chen, Simon Guist, Bernhard Schölkopf, Ingmar Posner, Dieter Büchler

Robotics · Cross-listed from cs.CV

Incremental Semantics-Aided Meshing from LiDAR-Inertial Odometry and RGB Direct Label Transfer

Geometric high-fidelity mesh reconstruction from LiDAR-inertial scans remains challenging in large, complex indoor environments – such as cultural buildings – where point cloud sparsity, geometric drift, and fixed fusion parameters produce holes, over-smoothing, and spurious surfaces at structural boundaries. We propose a modular, incremental RGB+LiDAR pipeline that generates incremental semantics-aided high-quality meshes from indoor scans through scan frame-based direct label transfer. A vision foundation model labels each incoming RGB frame; labels are incrementally projected and fused onto a LiDAR-inertial odometry map; and an incremental semantics-aware Truncated Signed Distance Function (TSDF) fusion step produces the final mesh via marching cubes. This frame-level fusion strategy preserves the geometric fidelity of LiDAR while leveraging rich visual semantics to resolve geometric ambiguities at reconstruction boundaries caused by LiDAR point-cloud sparsity and geometric drift. We demonstrate that semantic guidance improves geometric reconstruction quality; quantitative evaluation is therefore performed using geometric metrics on the Oxford Spires dataset, while results from the NTU VIRAL dataset are analyzed qualitatively. The proposed method outperforms state-of-the-art geometric baselines ImMesh and Voxblox, demonstrating the benefit of semantics-aided fusion for geometric mesh quality. The resulting semantically labelled meshes are of value when reconstructing Universal Scene Description (USD) assets, offering a path from indoor LiDAR scanning to XR and digital modeling.
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Robotics

SafeMind: A Risk-Aware Differentiable Control Framework for Adaptive and Safe Quadruped Locomotion

Learning-based quadruped controllers achieve impressive agility but typically lack formal safety guarantees under model uncertainty, perception noise, and unstructured contact conditions. We introduce SafeMind, a differentiable stochastic safety-control framework that unifies probabilistic Control Barrier Functions with semantic context understanding and meta-adaptive risk calibration. SafeMind explicitly models epistemic and aleatoric uncertainty through a variance-aware barrier constraint embedded in a differentiable quadratic program, thereby preserving gradient flow for end-to-end training. A semantics-to-constraint encoder modulates safety margins using perceptual or language cues, while a meta-adaptive learner continuously adjusts risk sensitivity across environments. We provide theoretical conditions for probabilistic forward invariance, feasibility, and stability under stochastic dynamics. SafeMind is deployed on Unitree A1 and ANYmal C at 200~Hz and validated across 12 terrain types, dynamic obstacles, morphology perturbations, and semantically defined tasks. Experiments show that SafeMind reduces safety violations by 3–10x and energy consumption by 10–15% relative to state-of-the-art CBF, MPC, and hybrid RL baselines, while maintaining real-time control performance.
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Robotics

Adaptor: Advancing Assistive Teleoperation with Few-Shot Learning and Cross-Operator Generalization

Assistive teleoperation enhances efficiency via shared control, yet inter-operator variability, stemming from diverse habits and expertise, induces highly heterogeneous trajectory distributions that undermine intent recognition stability. We present Adaptor, a few-shot framework for robust cross-operator intent recognition. The Adaptor bridges the domain gap through two stages: (i) preprocessing, which models intent uncertainty by synthesizing trajectory perturbations via noise injection and performs geometry-aware keyframe extraction; and (ii) policy learning, which encodes the processed trajectories with an Intention Expert and fuses them with the pre-trained vision-language model context to condition an Action Expert for action generation. Experiments on real-world and simulated benchmarks demonstrate that Adaptor achieves state-of-the-art performance, improving success rates and efficiency over baselines. Moreover, the method exhibits low variance across operators with varying expertise, demonstrating robust cross-operator generalization.
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All authors Yu Liu, Yihang Yin, Tianlv Huang, Fei Yan, Yuan Xu, Weinan Hong, Wei Han, Yue Cao, Xiangyu Chen, Zipei Fan, Xuan Song

Robotics

Musculoskeletal Motion Imitation for Learning Personalized Exoskeleton Control Policy in Impaired Gait

Designing generalizable control policies for lower-limb exoskeletons remains fundamentally constrained by exhaustive data collection or iterative optimization procedures, which limit accessibility to clinical populations. To address this challenge, we introduce a device-agnostic framework that combines physiologically plausible musculoskeletal simulation with reinforcement learning to enable scalable personalized exoskeleton assistance for both able-bodied and clinical populations. Our control policies not only generate physiologically plausible locomotion dynamics but also capture clinically observed compensatory strategies under targeted muscular deficits, providing a unified computational model of both healthy and pathological gait. Without task-specific tuning, the resulting exoskeleton control policies produce assistive torque profiles at the hip and ankle that align with state-of-the-art profiles validated in human experiments, while consistently reducing metabolic cost across walking speeds. For simulated impaired-gait models, the learned control policies yield asymmetric, deficit-specific exoskeleton assistance that improves both energetic efficiency and bilateral kinematic symmetry without explicit prescription of the target gait pattern. These results demonstrate that physiologically plausible musculoskeletal simulation via reinforcement learning can serve as a scalable foundation for personalized exoskeleton control across both able-bodied and clinical populations, eliminating the need for extensive physical trials.
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All authors Itak Choi, Ilseung Park, Eni Halilaj, Inseung Kang

Robotics · Cross-listed from cs.CV

PhysInOne: Visual Physics Learning and Reasoning in One Suite

We present PhysInOne, a large-scale synthetic dataset addressing the critical scarcity of physically-grounded training data for AI systems. Unlike existing datasets limited to merely hundreds or thousands of examples, PhysInOne provides 2 million videos across 153,810 dynamic 3D scenes, covering 71 basic physical phenomena in mechanics, optics, fluid dynamics, and magnetism. Distinct from previous works, our scenes feature multiobject interactions against complex backgrounds, with comprehensive ground-truth annotations including 3D geometry, semantics, dynamic motion, physical properties, and text descriptions. We demonstrate PhysInOne's efficacy across four emerging applications: physics-aware video generation, long-/short-term future frame prediction, physical property estimation, and motion transfer. Experiments show that fine-tuning foundation models on PhysInOne significantly enhances physical plausibility, while also exposing critical gaps in modeling complex physical dynamics and estimating intrinsic properties. As the largest dataset of its kind, orders of magnitude beyond prior works, PhysInOne establishes a new benchmark for advancing physics-grounded world models in generation, simulation, and embodied AI.
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All authors Siyuan Zhou, Hejun Wang, Hu Cheng, Jinxi Li, Dongsheng Wang, Junwei Jiang, Yixiao Jin, Jiayue Huang, Shiwei Mao, Shangjia Liu, Yafei Yang, Hongkang Song, Shenxing Wei, Zihui Zhang, Peng Huang, Shijie Liu, Zhengli Hao, Hao Li, Yitian Li, Wenqi Zhou, Zhihan Zhao, Zongqi He, Hongtao Wen, Shouwang Huang, Peng Yun, Bowen Cheng, Pok Kazaf Fu, Wai Kit Lai, Jiahao Chen, Kaiyuan Wang, Zhixuan Sun, Ziqi Li, Haochen Hu, Di Zhang, Chun Ho Yuen, Bing Wang, Zhihua Wang, Chuhang Zou, Bo Yang

Robotics · Cross-listed from eess.SY

Decentralized Opinion-Integrated Decision making at Unsignalized Intersections via Signed Networks

In this letter, we consider the problem of decentralized decision making among connected autonomous vehicles at unsignalized intersections, where existing centralized approaches do not scale gracefully under mixed maneuver intentions and coordinator failure. We propose a closed-loop opinion-dynamic decision model for intersection coordination, where vehicles exchange intent through dual signed networks: a conflict topology based communication network and a commitment-driven belief network that enable cooperation without a centralized coordinator. Continuous opinion states modulate velocity optimizer weights prior to commitment; a closed-form predictive feasibility gate then freezes each vehicle's decision into a GO or YIELD commitment, which propagates back through the belief network to pre-condition neighbor behavior ahead of physical conflicts. Crossing order emerges from geometric feasibility and arrival priority without the use of joint optimization or a solver. The approach is validated across three scenarios spanning fully competitive, merge, and mixed conflict topologies. The results demonstrate collision-free coordination and lower last-vehicle exit times compared to first come first served (FCFS) in all conflict non-trivial configurations.
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All authors Bhaskar Varma, Ying Shuai Quan, Karl D. von Ellenrieder, Paolo Falcone

Robotics

VAG: Dual-Stream Video-Action Generation for Embodied Data Synthesis

Recent advances in robot foundation models trained on large-scale human teleoperation data have enabled robots to perform increasingly complex real-world tasks. However, scaling these systems remains difficult because collecting task-specific demonstrations is expensive and labor-intensive. Synthetic data, especially generated videos, offer a promising direction, but existing World Models (WMs) are not directly suitable for policy learning since they do not provide paired action trajectories. World-Action (WA) models partially address this by predicting actions with visual outputs, yet often lack strong video-action alignment, while two-stage pipelines that generate video first and then infer actions introduce inefficiency and error accumulation. To address these limitations, we propose VAG, a unified flow-matching-based dual-stream framework that jointly generates video and action under visual and language conditioning. By synchronizing denoising in both branches and using an adaptive 3D pooling mechanism to transfer compact global video context to the action branch, VAG improves cross-modal consistency during generation. Across both simulated and real-world settings, VAG produces aligned video-action pairs with competitive prediction quality, supports executable trajectory replay, and provides useful synthetic pretraining data that improves downstream policy generalization, indicating its potential as a practical world-action model for embodied data synthesis.
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All authors Xiaolei Lang, Yang Wang, Yukun Zhou, Chaojun Ni, Kerui Li, Jiagang Zhu, Tianze Liu, Jiajun Lv, Xingxing Zuo, Yun Ye, Guan Huang, Xiaofeng Wang, Zheng Zhu

Robotics

Multimodal Anomaly Detection for Human-Robot Interaction

Ensuring safety and reliability in human-robot interaction (HRI) requires the timely detection of unexpected events that could lead to system failures or unsafe behaviours. Anomaly detection thus plays a critical role in enabling robots to recognize and respond to deviations from normal operation during collaborative tasks. While reconstruction models have been actively explored in HRI, approaches that operate directly on feature vectors remain largely unexplored. In this work, we propose MADRI, a framework that first transforms video streams into semantically meaningful feature vectors before performing reconstruction-based anomaly detection. Additionally, we augment these visual feature vectors with the robot's internal sensors' readings and a Scene Graph, enabling the model to capture both external anomalies in the visual environment and internal failures within the robot itself. To evaluate our approach, we collected a custom dataset consisting of a simple pick-and-place robotic task under normal and anomalous conditions. Experimental results demonstrate that reconstruction on vision-based feature vectors alone is effective for detecting anomalies, while incorporating other modalities further improves detection performance, highlighting the benefits of multimodal feature reconstruction for robust anomaly detection in human-robot collaboration.
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All authors Guilherme Ribeiro, Iordanis Antypas, Leonardo Bizzaro, João Bimbo, Nuno Cruz Garcia

Robotics

Robust Adaptive Backstepping Impedance Control of Robots in Unknown Environments

This paper presents a Robust Adaptive Backstepping Impedance Control (RABIC) strategy for robots operating in contact-rich and uncertain environments. The proposed control strategy considers the complete coupled dynamics of the system and explicitly accounts for key sources of uncertainty, including external disturbances and unmodeled dynamics, while not requiring the robot's dynamic parameters in implementation. We propose a backstepping-based adaptive impedance control scheme for the inner loop to track the reference impedance model. To handle uncertainties, we employ a Taylor series-based estimator for system dynamics and an adaptive estimator for determining the upper bound of external forces. Stability analysis demonstrates the semi-global practical finite-time stability of the overall system. To demonstrate the effectiveness of the proposed method, a simulated mobile manipulator scenario and experimental evaluations on a real Franka Emika Panda robot were conducted. The proposed approach exhibits safer performance compared to PD control while ensuring trajectory tracking and force monitoring. Overall, the RABIC framework provides a solid basis for future research on adaptive and learning-based impedance control for coupled mobile and fixed serially linked manipulators.
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All authors Reza Nazmara, Alap Kshirsagar, Jan Peters, A. Pedro Aguiar

Robotics

Online Intention Prediction via Control-Informed Learning

This paper presents an online intention prediction framework for estimating the goal state of autonomous systems in real time, even when intention is time-varying, and system dynamics or objectives include unknown parameters. The problem is formulated as an inverse optimal control / inverse reinforcement learning task, with the intention treated as a parameter in the objective. A shifting horizon strategy discounts outdated information, while online control-informed learning enables efficient gradient computation and online parameter updates. Simulations under varying noise levels and hardware experiments on a quadrotor drone demonstrate that the proposed approach achieves accurate, adaptive intention prediction in complex environments.
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All authors Tianyu Zhou, Zihao Liang, Zehui Lu, Shaoshuai Mou

Robotics

A Benchmark of Dexterity for Anthropomorphic Robotic Hands

Dexterity is a central yet ambiguously defined concept in the design and evaluation of anthropomorphic robotic hands. In practice, the term is often used inconsistently, with different systems evaluated under disparate criteria, making meaningful comparisons across designs difficult. This highlights the need for a unified, performance-based definition of dexterity grounded in measurable outcomes rather than proxy metrics. In this work, we introduce POMDAR, a comprehensive dexterity benchmark that formalizes dexterity as task performance across a structured set of manipulation and grasping motions. The benchmark was systematically derived from established taxonomies in human motor control. It is implemented in both real-world and simulation and includes four manipulation configurations: vertical and horizontal configurations, continuous rotation, and pure grasping. The task designs contain mechanical scaffolding to constrain task motion, suppress compensatory strategies, and enable metrics to be measured unambiguously. We define a quantitative scoring metric combining task correctness and execution speed, effectively measuring dexterity as throughput. This enables objective, reproducible, and interpretable evaluation across different hand designs. POMDAR provides an open-source, standardized, and taxonomy-grounded benchmark for consistent comparison and evaluation of anthropomorphic robot hands to facilitate a systematic advancement of dexterous manipulation platforms. CAD, simulation files, and evaluation videos are publicly available at https://srl-ethz.github.io/POMDAR/.
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All authors Davide Liconti, Yuning Zhou, Yasunori Toshimitsu, Ronan Hinchet, Robert K. Katzschmann

Robotics

Characterizing Lidar Range-Measurement Ambiguity due to Multiple Returns

Reliable position and attitude sensing is critical for highly automated vehicles that operate on conventional roadways. Lidar sensors are increasingly incorporated into pose-estimation systems. Despite its great utility, lidar is a complex sensor, and its performance in roadway environments is not yet well understood. For instance, it is often assumed in lidar-localization algorithms that a lidar will always identify a unique surface along a given raypath. However, this assumption is not always true, as ample prior evidence exists to suggest that lidar units may generate measurements probabilistically when more than one scattering surface appears within the lidar's conical beam. In this paper, we analyze lidar datasets to characterize cases with probabilistic returns along particular raypaths. Our contribution is to present representative cumulative distribution functions (CDFs) for raypaths observed by two different mechanically rotating lidar units with stationary bases. In subsequent discussion, we outline a qualitative methodology to assess the effect of probabilistic multi-return cases on lidar-based localization.
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Robotics

Soft Electroadhesive Feet for Micro Aerial Robots Perching on Smooth and Curved Surfaces

Electroadhesion (EA) provides electrically switchable adhesion and is a promising mechanism for perching micro aerial robots on smooth surfaces. However, practical implementations of soft and stretchable EA pads for aerial perching remain limited. This work presents (i) an efficient workflow for fabricating soft, stretchable electroadhesive pads with sinusoidal wave and concentric-circle electrodes in multiple sizes, (ii) a controlled experimental comparison of normal and shear adhesion under inactive (0 kV) and active (4.8 kV) conditions using an Instron-based setup, and (iii) a perching demonstration using a Crazyflie quadrotor equipped with electroadhesive feet on flat and curved substrates. Experimental results show that shear adhesion dominates, reaching forces on the order of 3 N with partial pad contact, while normal adhesion is comparatively small and strongly dependent on substrate properties. The Crazyflie prototype demonstrates repeatable attachment on smooth plastic surfaces, including curved geometries, as well as rapid detachment when the voltage is removed. These results highlight the potential of soft electroadhesive feet for lightweight and reliable perching in micro aerial vehicles (MAVs).
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Robotics · Cross-listed from cs.MM

2D or 3D: Who Governs Salience in VLA Models? – Tri-Stage Token Pruning Framework with Modality Salience Awareness

Vision-Language-Action (VLA) models have emerged as the mainstream of embodied intelligence. Recent VLA models have expanded their input modalities from 2D-only to 2D+3D paradigms, forming multi-visual-modal VLA (MVLA) models. Despite achieving improved spatial perception, MVLA faces a greater acceleration demand due to the increased number of input tokens caused by modal expansion. Token pruning is an effective optimization methods tailored to MVLA models. However, existing token pruning schemes are designed for 2D-only VLA models, ignoring 2D/3D modality salience differences. In this paper, we follow the application process of multi-modal data in MVLA models and develop a tri-stage analysis to capture the discrepancy and dynamics of 2D/3D modality salience. Based on these, we propose a corresponding tri-stage token pruning framework for MVLA models to achieve optimal 2D/3D token selection and efficient pruning. Experiments show that our framework achieves up to a 2.55x inference speedup with minimal accuracy loss, while only costing 5.8% overhead. Our Code is coming soon.
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All authors Zihao Zheng, Sicheng Tian, Zhihao Mao, Lingyue Zhang, Chenyue Li, Ziyun Zhang, Hong Gao, Yuchen Huang, Yutong Xu, Guojie Luo, Xiang Chen

Robotics

On the Terminology and Geometric Aspects of Redundant Parallel Manipulators

Parallel kinematics machines (PKM) can exhibit kinematic as well as actuation redundancy. While the meaning of kinematic redundancy has been clarified already for serial manipulators, actuation redundancy, that is only possible in PKM, is differently classified in the literature. In this paper a consistent terminology for general redundant PKM is proposed. A kinematic model is introduced with the configuration space (c-space) as central part. The notion of kinematic redundancy is recalled for PKM. C-space, output, and input singularities are distinguished. The significance of the c-space geometry is emphasized, and it is pointed out geometrically that input singularities can be avoided by redundant actuation schemes. In order to distinguish different actuation schemes of PKM a non-linear control system is introduced whose dynamics evolves on the c-space. The degree of actuation (DOA) is introduced as the number of independent control vector fields, and PKM are classified as full-actuated and underactuated. Relating this DOA to the degree of freedom (DOF) allows to classify the actuation redundancy.
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Robotics · Cross-listed from cs.NI

"Take Me Home, Wi-Fi Drone": A Drone-based Wireless System for Wilderness Search and Rescue

Wilderness Search and Rescue (WiSAR) represents a longstanding and critical societal challenge, demanding innovative and automatic technological solutions. In this paper, we introduce Wi2SAR, a novel autonomous drone-based wireless system for long-range, through-occlusion WiSAR operations, without relying on existing infrastructure. Our basic insight is to leverage the automatic reconnection behavior of modern Wi-Fi devices to known networks. By mimicking these networks via on-drone Wi-Fi, Wi2SAR uniquely facilitates the discovery and localization of victims through their accompanying mobile devices. Translating this simple idea into a practical system poses substantial technical challenges. Wi2SAR overcomes these challenges via three distinct innovations: (1) a rapid and energy-efficient device discovery mechanism to discover and identify the target victim, (2) a novel RSS-only, long-range direction finding approach using a 3D-printed Luneburg Lens, amplifying the directional signal strength differences and significantly extending the operational range, and (3) an adaptive drone navigation scheme that guides the drone toward the target efficiently. We implement an end-to-end prototype and evaluate Wi2SAR across various mobile devices and real-world wilderness scenarios. Experimental results demonstrate Wi2SAR's high performance, efficiency, and practicality, highlighting its potential to advance autonomous WiSAR solutions. Wi2SAR is open-sourced at https://aiot-lab.github.io/Wi2SAR to facilitate further research and real-world deployment.
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Robotics · Cross-listed from cs.CV

Physically Grounded 3D Generative Reconstruction under Hand Occlusion using Proprioception and Multi-Contact Touch

We propose a multimodal, physically grounded approach for metric-scale amodal object reconstruction and pose estimation under severe hand occlusion. Unlike prior occlusion-aware 3D generation methods that rely only on vision, we leverage physical interaction signals: proprioception provides the posed hand geometry, and multi-contact touch constrains where the object surface must lie, reducing ambiguity in occluded regions. We represent object structure as a pose-aware, camera-aligned signed distance field (SDF) and learn a compact latent space with a Structure-VAE. In this latent space, we train a conditional flow-matching diffusion model, pretraining on vision-only images and finetuning on occluded manipulation scenes while conditioning on visible RGB evidence, occluder/visibility masks, the hand latent representation, and tactile information. Crucially, we incorporate physics-based objectives and differentiable decoder-guidance during finetuning and inference to reduce hand–object interpenetration and to align the reconstructed surface with contact observations. Because our method produces a metric, physically consistent structure estimate, it integrates naturally into existing two-stage reconstruction pipelines, where a downstream module refines geometry and predicts appearance. Experiments in simulation show that adding proprioception and touch substantially improves completion under occlusion and yields physically plausible reconstructions at correct real-world scale compared to vision-only baselines; we further validate transfer by deploying the model on a real humanoid robot with an end-effector different from those used during training.
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Robotics · Cross-listed from cs.CV

Fine-Grained Action Segmentation for Renorrhaphy in Robot-Assisted Partial Nephrectomy

Fine-grained action segmentation during renorrhaphy in robot-assisted partial nephrectomy requires frame-level recognition of visually similar suturing gestures with variable duration and substantial class imbalance. The SIA-RAPN benchmark defines this problem on 50 clinical videos acquired with the da Vinci Xi system and annotated with 12 frame-level labels. The benchmark compares four temporal models built on I3D features: MS-TCN++, AsFormer, TUT, and DiffAct. Evaluation uses balanced accuracy, edit score, segmental F1 at overlap thresholds of 10, 25, and 50, frame-wise accuracy, and frame-wise mean average precision. In addition to the primary evaluation across five released split configurations on SIA-RAPN, the benchmark reports cross-domain results on a separate single-port RAPN dataset. Across the strongest reported values over those five runs on the primary dataset, DiffAct achieves the highest F1, frame-wise accuracy, edit score, and frame mAP, while MS-TCN++ attains the highest balanced accuracy.
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All authors Jiaheng Dai, Huanrong Liu, Tailai Zhou, Tongyu Jia, Qin Liu, Yutong Ban, Zeju Li, Yu Gao, Xin Ma, Qingbiao Li

Robotics

TriDeliver: Cooperative Air-Ground Instant Delivery with UAVs, Couriers, and Crowdsourced Ground Vehicles

Instant delivery, shipping items before critical deadlines, is essential in daily life. While multiple delivery agents, such as couriers, Unmanned Aerial Vehicles (UAVs), and crowdsourced agents, have been widely employed, each of them faces inherent limitations (e.g., low efficiency/labor shortages, flight control, and dynamic capabilities, respectively), preventing them from meeting the surging demands alone. This paper proposes TriDeliver, the first hierarchical cooperative framework, integrating human couriers, UAVs, and crowdsourced ground vehicles (GVs) for efficient instant delivery. To obtain the initial scheduling knowledge for GVs and UAVs as well as improve the cooperative delivery performance, we design a Transfer Learning (TL)-based algorithm to extract delivery knowledge from couriers' behavioral history and transfer their knowledge to UAVs and GVs with fine-tunings, which is then used to dispatch parcels for efficient delivery. Evaluated on one-month real-world trajectory and delivery datasets, it has been demonstrated that 1) by integrating couriers, UAVs, and crowdsourced GVs, TriDeliver reduces the delivery cost by $65.8\%$ versus state-of-the-art cooperative delivery by UAVs and couriers; 2) TriDeliver achieves further improvements in terms of delivery time ($-17.7\%$), delivery cost ($-9.8\%$), and impacts on original tasks of crowdsourced GVs ($-43.6\%$), even with the representation of the transferred knowledge by simple neural networks, respectively.
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All authors Junhui Gao, Yan Pan, Qianru Wang, Wenzhe Hou, Yiqin Deng, Liangliang Jiang, Yuguang Fang

Robotics

Towards Lifelong Aerial Autonomy: Geometric Memory Management for Continual Visual Place Recognition in Dynamic Environments

Robust geo-localization under changing environmental and operational conditions is critical for long-term aerial autonomy. Aerial visual place recognition (VPR) commonly uses pre-acquired remote-sensing imagery of the intended operating area, so the geographic label space can remain fixed while successive airborne missions introduce substantial visual distribution shifts. Continual adaptation to these shifts can cause catastrophic forgetting. We therefore formulate aerial VPR as a mission-based domain-incremental learning (DIL) problem and develop a heterogeneous memory framework. Before sequential adaptation, the satellite reference dataset is used once to train the initial model and construct a static satellite exemplar memory; a bounded replay buffer then retains selected airborne observations across missions. For replay management, we compare loss- and diversity-based selection criteria and introduce DBS-Hybrid, which combines prototype-based diversity trimming with representative-first feature-space coverage. Experiments on 21 visible and infrared UAV missions evaluate generalization to held-out missions, immediate adaptation, and knowledge retention. Under the primary Forward mission order, DBS-Hybrid achieves the highest mean final average accuracy, generalization, and knowledge retention among the evaluated methods, improving over the Random baseline by $5.06$, $5.32$, and $6.33$ percentage points, respectively, and improving backward transfer from -6.41% to 1.07%. Across five additional random mission orders, DBS-Hybrid ranks second in mean final average accuracy, backward transfer, generalization, and knowledge retention. Overall, heterogeneous memory and diversity-aware replay provide an effective basis for continual aerial VPR in mapped operating areas.
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All authors Xingyu Shao, Zhiqiang Yan, Liangzheng Sun, Mengfan He, Chao Chen, Jinhui Zhang, Chunyu Li, Ziyang Meng

Robotics

V-CAGE: Vision-Closed-Loop Agentic Generation Engine for Robotic Manipulation

Scaling Vision-Language-Action (VLA) models requires massive datasets that are both semantically coherent and physically feasible. However, existing scene generation methods often lack context-awareness, making it difficult to synthesize high-fidelity environments embedded with rich semantic information, frequently resulting in unreachable target positions that cause tasks to fail prematurely. We present V-CAGE (Vision-Closed-loop Agentic Generation Engine), an agentic framework for autonomous robotic data synthesis. Unlike traditional scripted pipelines, V-CAGE operates as an embodied agentic system, leveraging foundation models to bridge high-level semantic reasoning with low-level physical interaction. Specifically, we introduce Inpainting-Guided Scene Construction to systematically arrange context-aware layouts, ensuring that the generated scenes are both semantically structured and kinematically reachable. To ensure trajectory correctness, we integrate functional metadata with a Vision-Language Model based closed-loop verification mechanism, acting as a visual critic to rigorously filter out silent failures and sever the error propagation chain. Finally, to overcome the storage bottleneck of massive video datasets, we implement a perceptually-driven compression algorithm that achieves over 90% filesize reduction without compromising downstream VLA training efficacy. By centralizing semantic layout planning and visual self-verification, V-CAGE automates the end-to-end pipeline, enabling the highly scalable synthesis of diverse, high-quality robotic manipulation datasets.
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Robotics

AssemLM: A Spatial Reasoning Multimodal Large Language Model for Robotic Assembly

Spatial reasoning is a fundamental capability for embodied intelligence, especially for fine-grained manipulation tasks such as robotic assembly. Recent methods based on vision-language models (VLMs) largely rely on coarse 2D perception and struggle to perform accurate reasoning over complex 3D geometry. To address this limitation, we propose AssemLM, a spatial multimodal large language model for robotic assembly that integrates assembly manuals, point clouds, and textual instructions to predict task-critical 6D assembly poses with explicit geometric understanding. To bridge raw 3D perception and high-level linguistic reasoning, AssemLM employs a specialized point cloud encoder to extract fine-grained geometric and rotational features for accurate 3D spatial reasoning in assembly tasks. In addition, we introduce AssemBench, a large-scale benchmark for assembly-oriented spatial reasoning with over 900K multimodal samples and precise 6D pose annotations, extending evaluation from 2D grounding to full 3D geometric inference. Extensive experiments and real-robot evaluations demonstrate that AssemLM achieves state-of-the-art 6D pose reasoning performance and effectively supports fine-grained, multi-step assembly tasks in real-world settings. Code, models, and the AssemBench dataset will be made publicly available.
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All authors Zhi Jing, Jinbin Qiao, Ouyang Lu, Jicong Ao, Shuang Qiu, Huazhe Xu, Yu-Gang Jiang, Chenjia Bai

Robotics · Cross-listed from cs.LG

WOMBET: World Model-Based Experience Transfer for Robust and Sample-efficient Reinforcement Learning

Reinforcement learning (RL) in robotics is often limited by the cost and risk of data collection, motivating experience transfer from a source task to a target task. Offline-to-online RL leverages prior data but typically assumes a given fixed dataset and does not address how to generate reliable data for transfer. We propose World Model-Based Experience Transfer (WOMBET), a framework that jointly generates and utilizes prior data. WOMBET learns a world model in the source task and generates offline data via uncertainty-penalized planning, followed by filtering trajectories with high return and low epistemic uncertainty. It then performs online fine-tuning in the target task using adaptive sampling between offline and online data, enabling a stable transition from prior-driven initialization to task-specific adaptation. We show that the uncertainty-penalized objective provides a lower bound on the true return and derive a finite-sample error decomposition capturing distribution mismatch and approximation error. Empirically, WOMBET improves sample efficiency and final performance over strong baselines on continuous control benchmarks, demonstrating the benefit of jointly optimizing data generation and transfer.
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Robotics · Cross-listed from cs.CV

TouchAnything: Diffusion-Guided 3D Reconstruction from Sparse Robot Touches

Accurate object geometry estimation is essential for many downstream tasks, including robotic manipulation and physical interaction. Although vision is the dominant modality for shape perception, it becomes unreliable under occlusions or challenging lighting conditions. In such scenarios, tactile sensing provides direct geometric information through physical contact. However, reconstructing global 3D geometry from sparse local touches alone is fundamentally underconstrained. We present TouchAnything, a framework that leverages a pretrained large-scale 2D vision diffusion model as a semantic and geometric prior for 3D reconstruction from sparse tactile measurements. Unlike prior work that trains category-specific reconstruction networks or learns diffusion models directly from tactile data, we transfer the geometric knowledge encoded in pretrained visual diffusion models to the tactile domain. Given sparse contact constraints and a coarse class-level description of the object, we formulate reconstruction as an optimization problem that enforces tactile consistency while guiding solutions toward shapes consistent with the diffusion prior. Our method reconstructs accurate geometries from only a few touches, outperforms existing baselines, and enables open-world 3D reconstruction of previously unseen object instances. Our project page is https://grange007.github.io/touchanything .
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All authors Langzhe Gu, Hung-Jui Huang, Mohamad Qadri, Michael Kaess, Wenzhen Yuan