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Computer Science Robotics

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Monday 9 March

Robotics

EquiBim: Learning Symmetry-Equivariant Policy for Bimanual Manipulation

Robotic imitation learning has achieved impressive success in learning complex manipulation behaviors from demonstrations. However, many existing robot learning methods do not explicitly account for the physical symmetries of robotic systems, often resulting in asymmetric or inconsistent behaviors under symmetric observations. This limitation is particularly pronounced in dual-arm manipulation, where bilateral symmetry is inherent to both the robot morphology and the structure of many tasks. In this paper, we introduce EquiBim, a symmetry-equivariant policy learning framework for bimanual manipulation that enforces bilateral equivariance between observations and actions during training. Our approach formulates physical symmetry as a group action on both observation and action spaces, and imposes an equivariance constraint on policy predictions under symmetric transformations. The framework is model-agnostic and can be seamlessly integrated into a wide range of imitation learning pipelines with diverse observation modalities and action representations, including point cloud-based and image-based policies, as well as both end-effector-space and joint-space parameterizations. We evaluate EquiBim on RoboTwin, a dual-arm robotic platform with symmetric kinematics, and evaluate it across diverse observation and action configurations in simulation. We further validate the approach on a real-world dual-arm system. Across both simulation and physical experiments, our method consistently improves performance and robustness under distribution shifts. These results suggest that explicitly enforcing physical symmetry provides a simple yet effective inductive bias for bimanual robot learning.
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All authors Zhiyuan Zhang, Aditya Mohan, Seungho Han, Wan Shou, Dongyi Wang, Yu She

Robotics

CRED: Counterfactual Reasoning and Environment Design for Active Preference Learning

As a robot's operational environment and tasks to perform within it grow in complexity, the explicit specification and balancing of optimization objectives to achieve a preferred behavior profile moves increasingly farther out of reach. These systems benefit strongly by being able to align their behavior to reflect human preferences and respond to corrections, but manually encoding this feedback is infeasible. Active preference learning (APL) learns human reward functions by presenting trajectories for ranking. However, existing methods sample from fixed trajectory sets or replay buffers that limit query diversity and often fail to identify informative comparisons. We propose CRED, a novel trajectory generation method for APL that improves reward inference by jointly optimizing environment design and trajectory selection to efficiently query and extract preferences from users. CRED "imagines" new scenarios through environment design and leverages counterfactual reasoning – by sampling possible rewards from its current belief and asking "What if this were the true preference?" – to generate trajectory pairs that expose differences between competing reward functions. Comprehensive experiments and a user study show that CRED significantly outperforms state-of-the-art methods in reward accuracy and sample efficiency and receives higher user ratings.
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All authors Yi-Shiuan Tung, Gyanig Kumar, Wei Jiang, Bradley Hayes, Alessandro Roncone

Robotics · Cross-listed from cs.CV

OccTrack360: 4D Panoptic Occupancy Tracking from Surround-View Fisheye Cameras

Understanding dynamic 3D environments in a spatially continuous and temporally consistent manner is fundamental for robotics and autonomous driving. While recent advances in occupancy prediction provide a unified representation of scene geometry and semantics, progress in 4D panoptic occupancy tracking remains limited by the lack of benchmarks that support surround-view fisheye sensing, long temporal sequences, and instance-level voxel tracking. To address this gap, we present OccTrack360, a new benchmark for 4D panoptic occupancy tracking from surround-view fisheye cameras. OccTrack360 provides substantially longer and more diverse sequences (174~2234 frames) than prior benchmarks, together with principled voxel visibility annotations, including an all-direction occlusion mask and an MEI-based fisheye field-of-view mask. To establish a strong fisheye-oriented baseline, we further propose Focus on Sphere Occ (FoSOcc), a framework that addresses two core challenges in fisheye occupancy tracking: distorted spherical projection and inaccurate voxel-space localization. FoSOcc includes a Center Focusing Module (CFM) to enhance instance-aware spatial localization through supervised focus guidance, and a Fisheye-based Enhanced Lifting (FEL) that extends perspective lifting to fisheye imaging under the Unified Projection Model. Extensive experiments on Occ3D-Waymo and OccTrack360 show that our method improves occupancy tracking quality with notable gains on geometrically regular categories, and establishes a strong baseline for future research on surround-view fisheye 4D occupancy tracking. The benchmark and source code will be made publicly available at https://github.com/YouthZest-Lin/OccTrack360.
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All authors Yongzhi Lin, Kai Luo, Yuanfan Zheng, Hao Shi, Mengfei Duan, Yang Liu, Kailun Yang

Robotics

AtomVLA: Scalable Post-Training for Robotic Manipulation via Predictive Latent World Models

Vision-Language-Action (VLA) models demonstrate remarkable potential for generalizable robotic manipulation. The execution of complex multi-step behaviors in VLA models can be improved by robust instruction grounding, a critical component for effective control. However, current paradigms predominantly rely on coarse, high-level task instructions during supervised fine-tuning. This instruction grounding gap leaves models without explicit intermediate guidance, leading to severe compounding errors in long-horizon tasks. Therefore, bridging this instruction gap and providing scalable post-training for VLA models is urgent. To tackle this problem, we propose \method, the first subtask-aware VLA framework integrated with a scalable offline post-training pipeline. Our framework leverages a large language model to decompose high-level demonstrations into fine-grained atomic subtasks. This approach utilizes a pretrained predictive world model to score candidate action chunks against subtask goals in the latent space, mitigating error accumulation while significantly improving long-horizon robustness. Furthermore, this approach enables highly efficient Group Relative Policy Optimization without the prohibitive expenses associated with online rollouts on physical robots. Extensive simulations validate that our AtomVLA maintains strong robustness under perturbations. When evaluated against fundamental baseline models, it achieves an average success rate of 97.0% on the LIBERO benchmark and 48.0% on the LIBERO-PRO benchmark. Finally, experiments conducted in the real world using the Galaxea R1 Lite platform confirm its broad applicability across diverse tasks, especially long-horizon tasks. All datasets, checkpoints, and code will be released to the public domain following the acceptance of this work for future research.
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All authors Xiaoquan Sun, Zetian Xu, Chen Cao, Zonghe Liu, Yihan Sun, Jingrui Pang, Ruijian Zhang, Zhen Yang, Kang Pang, Dingxin He, Mingqi Yuan, Jiayu Chen

Robotics

Rethinking the semantic classification of indoor places by mobile robots

A significant challenge in service robots is the semantic understanding of their surrounding areas. Traditional approaches addressed this problem by segmenting the floor plan into regions corresponding to full rooms that are assigned labels consistent with human perception, e.g. office or kitchen. However, different areas inside the same room can be used in different ways: Could the table and the chair in my kitchen become my office? What is the category of that area now? office or kitchen? To adapt to these circumstances we propose a new paradigm where we intentionally relax the resulting labeling of semantic classifiers by allowing confusions inside rooms. Our hypothesis is that those confusions can be beneficial to a service robot. We present a proof of concept in the task of searching for objects.
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All authors Oscar Martinez Mozos, Alejandra C. Hernandez, Clara Gomez, Ramon Barber

Robotics · Cross-listed from cs.CV

Spherical-GOF: Geometry-Aware Panoramic Gaussian Opacity Fields for 3D Scene Reconstruction

Omnidirectional images are increasingly used in robotics and vision due to their wide field of view. However, extending 3D Gaussian Splatting (3DGS) to panoramic camera models remains challenging, as existing formulations are designed for perspective projections and naive adaptations often introduce distortion and geometric inconsistencies. We present Spherical-GOF, an omnidirectional Gaussian rendering framework built upon Gaussian Opacity Fields (GOF). Unlike projection-based rasterization, Spherical-GOF performs GOF ray sampling directly on the unit sphere in spherical ray space, enabling consistent ray-Gaussian interactions for panoramic rendering. To make the spherical ray casting efficient and robust, we derive a conservative spherical bounding rule for fast ray-Gaussian culling and introduce a spherical filtering scheme that adapts Gaussian footprints to distortion-varying panoramic pixel sampling. Extensive experiments on standard panoramic benchmarks (OmniBlender and OmniPhotos) demonstrate competitive photometric quality and substantially improved geometric consistency. Compared with the strongest baseline, Spherical-GOF reduces depth reprojection error by 57% and improves cycle inlier ratio by 21%. Qualitative results show cleaner depth and more coherent normal maps, with strong robustness to global panorama rotations. We further validate generalization on OmniRob, a real-world robotic omnidirectional dataset introduced in this work, featuring UAV and quadruped platforms. The source code and the OmniRob dataset will be released at https://github.com/1170632760/Spherical-GOF.
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All authors Zhe Yang, Guoqiang Zhao, Sheng Wu, Kai Luo, Kailun Yang

Robotics

An Open-Source Robotics Research Platform for Autonomous Laparoscopic Surgery

Autonomous robot-assisted surgery demands reliable, high-precision platforms that strictly adhere to the safety and kinematic constraints of minimally invasive procedures. Existing research platforms, primarily based on the da Vinci Research Kit, suffer from cable-driven mechanical limitations that degrade state-space consistency and hinder the downstream training of reliable autonomous policies. We present an open-source, robot-agnostic Remote Center of Motion (RCM) controller based on a closed-form analytical velocity solver that enforces the trocar constraint deterministically without iterative optimization. The controller operates in Cartesian space, enabling any industrial manipulator to function as a surgical robot. We provide implementations for the UR5e and Franka Emika Panda manipulators, and integrate stereoscopic 3D perception. We integrate the robot control into a full-stack ROS-based surgical robotics platform supporting teleoperation, demonstration recording, and deployment of learned policies via a decoupled server-client architecture. We validate the system on a bowel grasping and retraction task across phantom, ex vivo, and in vivo porcine laparoscopic procedures. RCM deviations remain sub-millimeter across all conditions, and trajectory smoothness metrics (SPARC, LDLJ) are comparable to expert demonstrations from the JIGSAWS benchmark recorded on the da Vinci system. These results demonstrate that the platform provides the precision and robustness required for teleoperation, data collection and autonomous policy deployment in realistic surgical scenarios.
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All authors Ariel Rodriguez, Lorenzo Mazza, Martin Lelis, Rayan Younis, Sebastian Bodenstedt, Martin Wagner, Stefanie Speidel

Robotics

3PoinTr: From Human Videos to Robot Policies with 3D Point-Track Plans

Human videos could reduce the reliance on expensive robot demonstrations, but extracting task-relevant features remains challenging. We introduce 3PoinTr, a method that provides robot policies with a global 3D point-track plan predicted from human videos. Given an initial point cloud, 3PoinTr predicts dense 3D point tracks spanning the full task and compresses them into a small set of tokens that remain fixed throughout execution. At each policy query, the policy combines these plan tokens with the current observation to predict robot actions. This formulation enables the policy to extract useful motion cues from human videos. We find this formulation transfers exceptionally well, even when human demonstration motions are infeasible for robots. In controlled simulation and real-world evaluations, 3PoinTr achieves an average success rate 25.0 percentage points higher than the strongest behavior-cloning and video-pretraining baselines on real-world tasks, and an improvement of 29.6 percentage points in simulation. Ablations establish the benefits of our method, including predicting non-embodiment 3D tracks once as a global plan, Perceiver-IO compression, and a residual cross-attention mechanism. Our point-track prediction network also outperforms a strong 3D-flow baseline by retaining supervision for temporarily occluded points. Project page: https://adamhung60.github.io/3PoinTr/
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Robotics

STRIDE: Structured Lagrangian and Stochastic Residual Dynamics via Flow Matching

Robotic systems operating in unstructured environments must operate under significant uncertainty arising from intermittent contacts, frictional variability, and unmodeled compliance. While recent model-free approaches have demonstrated impressive performance, many deployment settings still require predictive models that support planning, constraint handling, and online adaptation. Analytical rigid-body models provide strong physical structure but often fail to capture complex interaction effects, whereas purely data-driven models may violate physical consistency, exhibit data bias, and accumulate long-horizon drift. In this work, we propose STRIDE, a dynamics learning framework that explicitly separates conservative rigid-body mechanics from uncertain, effectively stochastic non-conservative interaction effects. The structured component is modeled using a Lagrangian Neural Network (LNN) to preserve energy-consistent inertial dynamics, while residual interaction forces are represented using Conditional Flow Matching (CFM) to capture multi-modal interaction phenomena. The two components are trained jointly end-to-end, enabling the model to retain physical structure while representing complex stochastic behavior. We evaluate STRIDE on systems of increasing complexity, including a pendulum, the Unitree Go1 quadruped, and the Unitree G1 humanoid. Results show 20% reduction in long-horizon prediction error and 30% reduction in contact force prediction error compared to deterministic residual baselines, supporting more reliable model-based control in uncertain robotic environments.
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Robotics

LAR-MoE: Latent-Aligned Routing for Mixture of Experts in Robotic Imitation Learning

Imitation learning enables robots to acquire manipulation skills from demonstrations, yet deploying a policy across tasks with heterogeneous dynamics remains challenging, as models tend to average over distinct behavioral modes present in the demonstrations. Mixture-of-Experts (MoE) architectures address this by activating specialized subnetworks, but requires meaningful skill decompositions for expert routing. We introduce Latent-Aligned Routing for Mixture of Experts (LAR-MoE), a two-stage framework that decouples unsupervised skill discovery from policy learning. In pre-training, we learn a joint latent representation between observations and future actions through student-teacher co-training. In a post-training stage, the expert routing is regularized to follow the structure of the learned latent space, preventing expert collapse while maintaining parameter efficiency. We evaluate LAR-MoE in simulation and on hardware. On the LIBERO benchmark, our method achieves a 95.2% average success rate with 150M parameters. On a surgical bowel grasping and retraction task, LAR-MoE matches a supervised MoE baseline without requiring any phase annotations, and transfers zero-shot to ex vivo porcine tissue. Our findings suggest that latent-aligned routing provides a principled alternative to supervised skill decomposition, enabling structured expert specialization from unlabeled demonstrations.
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All authors Ariel Rodriguez, Chenpan Li, Lorenzo Mazza, Rayan Younis, Ortrun Hellig, Sebastian Bodenstedt, Martin Wagner, Stefanie Speidel

Robotics

R2F: Repurposing Ray Frontiers for LLM-free Object Navigation

Zero-shot open-vocabulary object navigation has progressed rapidly with the emergence of large Vision-Language Models (VLMs) and Large Language Models (LLMs), now widely used as high-level decision-makers instead of end-to-end policies. Although effective, such systems often rely on iterative large-model queries at inference time, introducing latency and computational overhead that limit real-time deployment. To address this problem, we repurpose ray frontiers (R2F), a recently proposed frontier-based exploration paradigm, to develop an LLM-free framework for indoor open-vocabulary object navigation. While ray frontiers were originally used to bias exploration using semantic cues carried along rays, we reinterpret frontier regions as explicit, direction-conditioned semantic hypotheses that serve as navigation goals. Language-aligned features accumulated along out-of-range rays are stored sparsely at frontiers, where each region maintains multiple directional embeddings encoding plausible unseen content. In this way, navigation then reduces to embedding-based frontier scoring and goal tracking within a classical mapping and planning pipeline, eliminating iterative large-model reasoning. We further introduce R2F-VLN, a lightweight extension for free-form language instructions using syntactic parsing and relational verification without additional VLM or LLM components. Experiments in Habitat-sim and on a real robotic platform demonstrate competitive state-of-the-art zero-shot performance with real-time execution, achieving up to 6 times faster runtime than VLM-based alternatives.
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All authors Francesco Argenziano, John Mark Alexis Marcelo, Michele Brienza, Abdel Hakim Drid, Emanuele Musumeci, Daniele Nardi, Domenico D. Bloisi, Vincenzo Suriani

Robotics

Adaptive Entropy-Driven Sensor Selection in a Camera-LiDAR Particle Filter for Single-Vessel Tracking

Robust single-vessel tracking from fixed coastal platforms is hindered by modality-specific degradations: cameras suffer from illumination and visual clutter, while LiDAR performance drops with range and intermittent returns. We present a particle-filter tracker that supports sequential measurement-level camera-LiDAR fusion and an information-gain (entropy-reduction) adaptive sensing policy that selects the most informative sensing modality at each fusion time bin. The approach is validated in a real maritime deployment at the Cyprus Marine and Maritime Institute Smart Marina Testbed (Ayia Napa Marina, Cyprus), using a shore-mounted 3D LiDAR and an elevated fixed camera to track a rigid inflatable boat with onboard GNSS ground truth. We compare LiDAR-only, camera-only, All sensors, and adaptive configurations. Results show LiDAR dominates near-field accuracy, the camera sustains longer-range coverage when LiDAR becomes unavailable, and the adaptive policy achieves a favorable accuracy-continuity trade-off by switching modalities based on information gain. The adaptive configuration therefore provides a practical sensor-selection baseline for resilient and resource-aware maritime surveillance.
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All authors Andrei Starodubov, Yaqub Aris Prabowo, Andreas Hadjipieris, Ioannis Kyriakides, Roberto Galeazzi

Robotics

FoMo: A Multi-Season Dataset for Robot Navigation in Forêt Montmorency

The Forêt Montmorency (FoMo) dataset is a comprehensive multi-season data collection, recorded over the span of one year in a boreal forest. Featuring a unique combination of on- and off-pavement environments with significant environmental changes, the dataset challenges established odometry and SLAM pipelines. Some highlights of the data include the accumulation of snow exceeding 1 m, significant vegetation growth in front of sensors, and operations at the traction limits of the platform. In total, the FoMo dataset includes over 64 km of six diverse trajectories, repeated during 12 deployments throughout the year. The dataset features data from one rotating and one hybrid solid-state lidar, a Frequency Modulated Continuous Wave (FMCW) radar, full-HD images from a stereo camera and a wide lens monocular camera, as well as data from two IMUs. Ground Truth is calculated by post-processing three GNSS receivers mounted on the Uncrewed Ground Vehicle (UGV) and a static GNSS base station. Additional metadata, such as one measurement per minute from an on-site weather station, camera calibration intrinsics, and vehicle power consumption, is available for all sequences. To highlight the relevance of the dataset, we performed a preliminary evaluation of the robustness of a lidar-inertial, radar-gyro, and a visual-inertial localization and mapping techniques to seasonal changes. We show that seasonal changes have serious effects on the re-localization capabilities of the state-of-the-art methods. The dataset and development kit are available at https://fomo.norlab.ulaval.ca.
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All authors Matěj Boxan, Gabriel Jeanson, Alexander Krawciw, Effie Daum, Xinyuan Qiao, Sven Lilge, Timothy D. Barfoot, François Pomerleau

Robotics

Tactile Recognition of Both Shapes and Materials with Automatic Feature Optimization-Enabled Meta Learning

Tactile perception is indispensable for robots to implement various manipulations dexterously, especially in contact-rich scenarios. However, alongside the development of deep learning techniques, it meanwhile suffers from training data scarcity and a time-consuming learning process in practical applications since the collection of a large amount of tactile data is costly and sometimes even impossible. Hence, we propose an automatic feature optimization-enabled prototypical network to realize meta-learning, i.e., AFOP-ML framework. As a “learn to learn" network, it not only adapts to new unseen classes rapidly with few-shot, but also learns how to determine the optimal feature space automatically. Based on the four-channel signals acquired from a tactile finger, both shapes and materials are recognized. On a 36-category benchmark, it outperforms several existing approaches by attaining an accuracy of 96.08% in 5-way-1-shot scenario, where only 1 example is available for training. It still remains 88.7% in the extreme 36-way-1-shot case. The generalization ability is further validated through three groups of experiment involving unseen shapes, materials and force/speed perturbations. More insights are additionally provided by this work for the interpretation of recognition tasks and improved design of tactile sensors.
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All authors Hongliang Zhao, Wenhui Yang, Yang Chen, Zhuorui Wang, Baiheng Liu, Longhui Qin

Robotics

Human-Aware Robot Behaviour in Self-Driving Labs

Self-driving laboratories (SDLs) are rapidly transforming research in chemistry and materials science to accelerate new discoveries. Mobile robot chemists (MRCs) play a pivotal role by autonomously navigating the lab to transport samples, effectively connecting synthesis, analysis, and characterisation equipment. The instruments within an SDL are typically designed or retrofitted to be accessed by both human and robotic chemists, ensuring operational flexibility and integration between manual and automated workflows. In many scenarios, human and robotic chemists may need to use the same equipment simultaneously. Currently, MRCs rely on simple LiDAR-based obstruction detection, which forces the robot to passively wait if a human is present. This lack of situational awareness leads to unnecessary delays and inefficient coordination in time-critical automated workflows in human-robot shared labs. To address this, we present an initial study of an embodied, AI-driven perception method that facilitates proactive human-robot interaction in shared-access scenarios. Our method features a hierarchical human intention prediction model that allows the robot to distinguish between preparatory actions (waiting) and transient interactions (accessing the instrument). Our results demonstrate that the proposed approach enhances efficiency by enabling proactive human-robot interaction, streamlining coordination, and potentially increasing the efficiency of autonomous scientific labs.
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All authors Satheeshkumar Veeramani, Anna Kisil, Abigail Bentley, Hatem Fakhruldeen, Gabriella Pizzuto, Andrew I. Cooper

Robotics · Cross-listed from cs.LG

A Recipe for Stable Offline Multi-agent Reinforcement Learning

Despite remarkable achievements in single-agent offline reinforcement learning (RL), multi-agent RL (MARL) has struggled to adopt this paradigm, largely persisting with on-policy training and self-play from scratch. One reason for this gap comes from the instability of non-linear value decomposition, leading prior works to avoid complex mixing networks in favor of linear value decomposition (e.g., VDN) with value regularization used in single-agent setups. In this work, we analyze the source of instability in non-linear value decomposition within the offline MARL setting. Our observations confirm that they induce value-scale amplification and unstable optimization. To alleviate this, we propose a simple technique, scale-invariant value normalization (SVN), that stabilizes actor-critic training without altering the Bellman fixed point. Empirically, we examine the interaction among key components of offline MARL (e.g., value decomposition, value learning, and policy extraction) and derive a practical recipe that unlocks its full potential.
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Robotics

DuetHOI: Language-Guided Bimanual Hand–Object Motion Generation with Articulation Planning and Contact Refinement

Bimanual articulated-object interaction generation requires a model to capture the evolution of object articulation, coordination between the two hands, and fine-grained hand–object contact. Existing methods typically encode object and hand motion as a unified high-dimensional sequence, making it difficult to explicitly accommodate the different scales of manipulation progress, relative bimanual motion, and local hand pose. We propose DuetHOI, a structured framework for bimanual articulated-object interaction generation. DuetHOI first uses ContactVAE to predict contact intent on the object surface from language and object geometry. Conditioned on this spatial intent, ArtPlanner provides a trajectory-level articulation reference, and DualFormer generates the global interaction using object states, object-centered hand positions, and compact hand-pose tokens learned by ManiVAE. After global generation, ProxiRefine fixes the object trajectory and residually corrects the two hands using current hand–object proximity, improving local surface alignment. Experiments across articulated and rigid objects and single- and bimanual settings show that DuetHOI outperforms three adapted baselines on most contact and hand–object consistency metrics, with particularly strong results in bimanual articulated interaction generation.
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All authors Zhi Wang, Yuyan Liu, Liu liu, Ruonan Liu, Ruixuan Liu

Robotics

MoMaStage: Skill-State Graph Guided Planning and Closed-Loop Execution for Long-Horizon Indoor Mobile Manipulation

Long-horizon indoor mobile manipulation (MoMa) requires robots to execute extended navigation-manipulation sequences whose feasibility depends on state changes induced by preceding skills. Vision-language models (VLMs) can decompose instructions into plausible skill sequences, but they do not reliably track such cumulative embodiment constraints or revise a plan when execution deviates from expectation. We present MoMaStage, a map-light framework for state-consistent planning and closed-loop execution in long-horizon indoor MoMa. MoMaStage couples a frozen VLM with robot execution through three mechanisms: (i) a hierarchical library of grounded, executable skills and a topology-only projection of a Skill-State Graph (SSG) that constrains the VLM's planning space; (ii) an SSG verifier that propagates scene-region and gripper-occupancy state to reject infeasible plans before execution; and (iii) an event-driven monitor that triggers graph-grounded repair only when an observed outcome invalidates the remaining plan. The SSG captures the compact embodiment state needed for skill sequencing without requiring a dense scene map, while geometric and contact-level conditions remain within the underlying controllers. Experiments in physics-rich simulation and on a real mobile manipulator show that MoMaStage improves planning validity and long-horizon execution survival over the evaluated baselines, while reducing latency and model token consumption.
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All authors Chenxu Li, Zixuan Chen, Yetao Li, Jiapeng Xu, Hongyu Ding, Jieqi Shi, Jing Huo, Yang Gao

Robotics

Perception-Aware Communication-Free Multi-UAV Coordination in the Wild

We present a communication-free method for safe multi-robot coordination in complex environments such as forests with dense canopy cover, where GNSS is unavailable. Our approach relies on an onboard anisotropic 3D LiDAR sensor used for SLAM as well as for detecting obstacles and neighboring robots. We develop a novel perception-aware 3D navigation framework that enables robots to safely and effectively progress toward a goal region despite limited sensor field-of-view. The approach is evaluated through extensive simulations across diverse scenarios and validated in real-world field experiments, demonstrating its scalability, robustness, and reliability.
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All authors Manuel Boldrer, Michal Kamler, Afzal Ahmad, Martin Saska

Robotics

PhaForce: Phase-Scheduled Visual-Force Policy Learning with Slow Planning and Fast Correction for Contact-Rich Manipulation

Contact-rich manipulation requires not only vision-dominant task semantics but also closed-loop reactions to force/torque (F/T) transients. Yet, generative visuomotor policies are typically constrained to low-frequency updates due to inference latency and action chunking, underutilizing F/T for control-rate feedback. Furthermore, existing force-aware methods often inject force continuously and indiscriminately, lacking an explicit mechanism to schedule when / how much / where to apply force across different task phases. We propose PhaForce, a phase-scheduled visual–force policy that coordinates low-rate chunk-level planning and high-rate residual correction via a unified contact/phase schedule. PhaForce comprises (i) a contact-aware phase predictor (CAP) that estimates contact probability and phase belief, (ii) a Slow diffusion planner that performs dual-gated visual–force fusion with orthogonal residual injection to preserve vision semantics while conditioning on force, and (iii) a Fast corrector that applies control-rate phase-routed residuals in interpretable corrective subspaces for within-chunk micro-adjustments. Across multiple real-robot contact-rich tasks, PhaForce achieves an average success rate of 86% (+40 pp over baselines), while also substantially improving contact quality by regulating interaction forces and exhibiting robust adaptability to OOD geometric shifts.
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All authors Mingxin Wang, Zhirun Yue, Renhao Lu, Yizhe Li, Zihan Wang, Guoping Pan, Kangkang Dong, Jun Cheng, Yi Cheng, Houde Liu

Robotics

Hierarchical Multi-Modal Planning for Fixed-Altitude Sparse Target Search and Sampling

Efficient monitoring of sparse benthic phenomena, such as coral colonies, presents a great challenge for Autonomous Underwater Vehicles. Traditional exhaustive coverage strategies are energy-inefficient, while recent adaptive sampling approaches rely on costly vertical maneuvers. To address these limitations, we propose HIMoS (Hierarchical Informative Multi-Modal Search), a fixed-altitude framework for sparse coral search-and-sample missions. The system integrates a heterogeneous sensor suite within a two-layer planning architecture. At the strategic level, a Global Planner optimizes topological routes to maximize potential discovery. At the tactical level, a receding-horizon Local Planner leverages differentiable belief propagation to generate kinematically feasible trajectories that balance acoustic substrate exploration, visual coral search, and close-range sampling. Validated in high-fidelity simulations derived from real-world coral reef benthic surveys, our approach demonstrates superior mission efficiency compared to state-of-the-art baselines.
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All authors Lingpeng Chen, Yuchen Zheng, Apple Pui-Yi Chui, Junfeng Wu, Ziyang Hong

Robotics

EndoSERV: A Vision-based Endoluminal Robot Navigation System

Robot-assisted endoluminal procedures are increasingly used for early cancer intervention. However, the intricate, narrow and tortuous pathways within the luminal anatomy pose substantial difficulties for robot navigation. Vision-based navigation offers a promising solution, but existing localization approaches are error-prone due to tissue deformation, in vivo artifacts and a lack of distinctive landmarks for consistent localization. This paper presents a novel EndoSERV localization method to address these challenges. It includes two main parts, i.e., SEgment-to-structure and Real-to-Virtual mapping, and hence the name. For long-range and complex luminal structures, we divide them into smaller sub-segments and estimate the odometry independently. To cater for label insufficiency, an efficient transfer technique maps real image features to the virtual domain to use virtual pose ground truth. The training phases of EndoSERV include an offline pretraining to extract texture-agnostic features, and an online phase that adapts to real-world conditions. Extensive experiments based on both public and clinical datasets have been performed to demonstrate the effectiveness of the method even without any real pose labels.
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All authors Junyang Wu, Fangfang Xie, Minghui Zhang, Hanxiao Zhang, Jiayuan Sun, Yun Gu, Guang-Zhong Yang

Robotics

Less is More: Robust Zero-Communication 3D Pursuit-Evasion via Representational Parsimony

Asymmetric 3D pursuit-evasion in cluttered voxel environments is difficult under communication latency, partial observability, and nonholonomic maneuver limits. While many MARL methods rely on richer inter-agent coupling or centralized signals, these dependencies can become fragility sources when communication is delayed or noisy. Building on an inherited path-guided decentralized pursuit scaffold, we study a robustness-oriented question: can representational parsimony improve communication-free coordination? We instantiate this principle with (i) a parsimonious actor observation interface that removes team-coupled channels (83-D to 50-D), and (ii) Contribution-Gated Credit Assignment (CGCA), a locality-aware credit structure for communication-denied cooperation. In Stage-5 evaluation (4 pursuers vs. 1 evader), our configuration reaches 0.753 +/- 0.091 success and 0.223 +/- 0.066 collision, outperforming the 83-D FULL OBS counterpart (0.721 +/- 0.071, 0.253 +/- 0.089). It further shows graceful degradation under speed/yaw/noise/delay stress tests and resilient zero-shot transfer on urban-canyon maps (about 61% success at density 0.24). These results support a practical paradigm shift: explicitly severing redundant cross-agent channels can suppress compounding error cascades and improve robustness in latency-prone deployment.
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All authors Jialin Ying, Zhihao Li, Zicheng Dong, Guohua Wu, Yihuan Liao

Robotics

SAIL: Test-Time Scaling for In-Context Imitation Learning with VLM

In-context imitation learning allows robots to acquire skills from demonstrations, yet one-shot trajectory generation remains fragile under environmental variation. We propose SAIL, a framework that reframes robot imitation as an iterative refinement problem capable of scaling with test-time compute. SAIL utilizes Monte Carlo Tree Search, where each node is a complete trajectory and edges correspond to trajectory refinements. The process is guided by three core components: an automated archive of successful trajectories for contextually relevant retrieval, a vision language model-based scoring mechanism for trajectory evaluation, and a step-level feedback that provides trajectory-aligned scores for iterative refinement. Experiments across six diverse manipulation tasks in simulation and real-world validation clearly demonstrate that increasing test-time compute consistently improves success rates, achieving up to 95% on complex tasks. Our results suggest that trajectory-level test-time scaling is a robust path toward more generalizable robotic agents.
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All authors Makoto Sato, Yusuke Iwasawa, Yujin Tang, So Kuroki

Robotics

Seed2Scale: A Self-Evolving Data Engine with Parallel Worlds Expansion for Scalable Robot Learning

Existing data generation methods for robot learning suffer from limited exploration, embodiment gaps, low signal-to-noise ratios, and domain shifts, leading to performance degradation during self-iteration and poor generalization to unseen scenes. To address these challenges, we propose Seed2Scale, a self-evolving data engine with parallel worlds expansion. Starting with as few as four seed demonstrations, Seed2Scale first executes a self-evolution stage driven by a heterogeneous synergy of "small-model collection, large-model evaluation, and target-model learning". Specifically, the lightweight Vision-Language-Action (VLA) model, SuperTiny, serves as a dedicated data collector for robust exploration. Concurrently, a pretrained Vision-Language Model (VLM) functions as a verifier to autonomously score and filter trajectories, supporting stable self-evolution in the evaluated tasks without performance collapse. Furthermore, Seed2Scale introduces a parallel worlds stage, projecting self-evolved trajectories into different environments of the same task to generate more diverse data and enhance adaptability to unseen scenes, including real-world environments. Experimental results demonstrate that Seed2Scale exhibits significant scaling potential: as iterations progress, the success rate of the target model shows a consistent upward trend, significantly outperforming the seed baseline. Notably, Seed2Scale achieves a remarkable 75.38% success rate in zero-shot real-world evaluations, where baseline methods fail completely (0%). Project page: https://terminators2025.github.io/Seed2Scale.github.io
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All authors Cong Tai, Zhaoyu Zheng, Haixu Long, Hansheng Wu, Jialiang Wang, Zhengbin Long, Haodong Xiang, Shuyuan Wang, Rong Shi, Zhuo Cui, Shizhuang Zhang, He Wang, Biao Liu, Zhenzhe Sun, Tao Shen

Robotics

FlowTouch: View-Invariant Visuo-Tactile Prediction

Tactile sensation is essential for contact-rich manipulation tasks. It provides direct feedback on object geometry, surface properties, and interaction forces, enhancing perception and enabling fine-grained control. An inherent limitation of tactile sensors is that readings are available only when an object is touched. This precludes their use during planning and the initial execution phase of a task. Predicting tactile information from visual information can bridge this gap. A common approach is to learn a direct mapping from camera images to the output of vision-based tactile sensors. However, the resulting model will depend strongly on the specific setup and on how well the camera can capture the area where an object is touched. In this work, we introduce FlowTouch, a novel model for view-invariant visuo-tactile prediction. Our key idea is to use an object's local 3D mesh to encode rich information for predicting tactile patterns while abstracting away from scene-dependent details. FlowTouch integrates scene reconstruction and Flow Matching-based models for image generation. Our results show that FlowTouch is able to bridge the sim-to-real gap and generalize to new sensor instances. We further show that the resulting tactile images can be used for downstream grasp stability prediction. Our code, datasets and videos are available at https://flowtouch.github.io/
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All authors Seongjin Bien, Carlo Kneissl, Tobias Jülg, Frank Fundel, Thomas Ressler-Antal, Florian Walter, Björn Ommer, Gitta Kutyniok, Wolfram Burgard

Robotics

A General Lie-Group Framework for Continuum Soft Robot Modeling

This paper introduces a general Lie group framework for modeling continuum soft robots, employing Cosserat rod theory combined with cumulative parameterization on the Lie group SE(3). This novel approach addresses limitations present in current strain-based and configuration-based methods by providing geometric local control and eliminating unit quaternion constraints. The paper derives unified analytical expressions for kinematics, statics, and dynamics, including recursive Jacobian computations and an energy-conserving integrator suitable for real-time simulation and control. Additionally, the framework is extended to handle complex robotic structures, including segmented, branched, nested, and rigid-soft composite configurations, facilitating a modular and unified modeling strategy. The effectiveness, generality, and computational efficiency of the proposed methodology are demonstrated through various scenarios, including large-deformation rods, concentric tube robots, parallel robots, cable-driven robots, and articulated fingers. This work enhances modeling flexibility and numerical performance, providing an improved toolset for designing, simulating, and controlling soft robotic systems.
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All authors Lingxiao Xun, Benoît Rosa, Jérôme Szewczyk, Brahim Tamadazte

Robotics · Cross-listed from cs.CV

Fusion-Poly: A Polyhedral Framework Based on Spatial-Temporal Fusion for 3D Multi-Object Tracking

LiDAR-camera 3D multi-object tracking (MOT) combines rich visual semantics with accurate depth cues to improve trajectory consistency and tracking reliability. In practice, however, LiDAR and cameras operate at different sampling rates. To maintain temporal alignment, existing data pipelines usually synchronize heterogeneous sensor streams and annotate them at a reduced shared frequency, forcing most prior methods to perform spatial fusion only at synchronized timestamps through projection-based or learnable cross-sensor association. As a result, abundant asynchronous observations remain underexploited, despite their potential to support more frequent association and more robust trajectory estimation over short temporal intervals. To address this limitation, we propose Fusion-Poly, a spatial-temporal fusion framework for 3D MOT that integrates asynchronous LiDAR and camera data. Fusion-Poly associates trajectories with multi-modal observations at synchronized timestamps and with single-modal observations at asynchronous timestamps, enabling higher-frequency updates of motion and existence states. The framework contains three key components: a frequency-aware cascade matching module that adapts to synchronized and asynchronous frames according to available detection modalities; a frequency-aware trajectory estimation module that maintains trajectories through high-frequency motion prediction, differential updates, and confidence-calibrated lifecycle management; and a full-state observation alignment module that improves cross-modal consistency at synchronized timestamps by optimizing image-projection errors. On the nuScenes test set, Fusion-Poly achieves 76.5% AMOTA, establishing a new state of the art among tracking-by-detection 3D MOT methods. Extensive ablation studies further validate the effectiveness of each component. Code will be released.
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All authors Xian Wu, Yitao Wu, Xiaoyu Li, Zijia Li, Lijun Zhao, Lining Sun

Robotics · Cross-listed from cs.CV

Edged USLAM: Edge-Aware Event-Based SLAM with Learning-Based Depth Priors

Conventional visual simultaneous localization and mapping (SLAM) algorithms often fail under rapid motion, low illumination, or abrupt lighting transitions due to motion blur and limited dynamic range. Event cameras mitigate these issues with high temporal resolution and high dynamic range (HDR), but their sparse, asynchronous outputs complicate feature extraction and integration with other sensors; e.g. inertial measurement units (IMUs) and standard cameras. We present Edged USLAM, a hybrid visual-inertial system that extends Ultimate SLAM (USLAM) with an edge-aware front-end and a lightweight depth module. The frontend enhances event frames for robust feature tracking and nonlinear motion compensation, while the depth module provides coarse, region-of-interest (ROI)-based scene depth to improve motion compensation and scale consistency. Evaluations across public benchmarks and real-world unmanned air vehicle (UAV) flights demonstrate that performance varies significantly by scenario. For instance, event-only methods like point-line event-based visual-inertial odometry (PL-EVIO) or learning-based pipelines such as deep event-based visual odometry (DEVO) excel in highly aggressive or extreme HDR conditions. In contrast, Edged USLAM provides superior stability and minimal drift in slow or structured trajectories, ensuring consistently accurate localization on real flights under challenging illumination. These findings highlight the complementary strengths of event-only, learning-based, and hybrid approaches, while positioning Edged USLAM as a robust solution for diverse aerial navigation tasks.
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All authors Şebnem Sar{\i}özkan, Hürkan Şahin, Olaya Álvarez-Tuñón, Erdal Kayacan

Robotics

Multifingered force-aware control for humanoid robots

In this paper, we address force-aware control and force distribution in robotic platforms with multi-fingered hands. Given a target goal and force estimates from tactile sensors, we design a controller that adapts the motion of the torso, arm, wrist, and fingers, redistributing forces to maintain stable contact with objects of varying mass distribution or unstable contacts. To estimate forces, we collect a dataset of tactile signals and ground-truth force measurements using five Xela magnetic sensors interacting with indenters, and train force estimators. We then introduce a model-based control scheme that minimizes the distance between the Center of Pressure (CoP) and the centroid of the fingertips contact polygon. Since our method relies on estimated forces rather than raw tactile signals, it has the potential to be applied to any sensor capable of force estimation. We validate our framework on a balancing task with five objects, achieving a $82.7\%$ success rate, and further evaluate it in multi-object scenarios, achieving $80\%$ accuracy. Code and data can be found here https://github.com/hsp-iit/multifingered-force-aware-control.
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All authors Pasquale Marra, Gabriele M. Caddeo, Ugo Pattacini, Lorenzo Natale