Robotics · Cross-listed from cs.CV
Papers
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Tuesday 24 February
Event-based cameras are bio-inspired sensors with pixels that independently and asynchronously respond to brightness changes at microsecond resolution, offering the potential to handle visual tasks in challenging scenarios. However, due to the sparse information content in individual events, directly processing the raw event data to solve vision tasks is highly inefficient, which severely limits the applicability of state-of-the-art methods in real-time tasks, such as motion segmentation, a fundamental task for dynamic scene understanding. Incorporating normal flow as an intermediate representation to compress motion information from event clusters within a localized region provides a more effective solution. In this work, we propose a normal flow-based motion segmentation framework for event-based vision. Leveraging the dense normal flow directly learned from event neighborhoods as input, we formulate the motion segmentation task as an energy minimization problem solved via graph cuts, and optimize it iteratively with normal flow clustering and motion model fitting. By using a normal flow-based motion model initialization and fitting method, the proposed system is able to efficiently estimate the motion models of independently moving objects with only a limited number of candidate models, which significantly reduces the computational complexity and ensures real-time performance, achieving nearly a 800x speedup in comparison to the open-source state-of-the-art method. Extensive evaluations on multiple public datasets fully demonstrate the accuracy and efficiency of our framework.
Robotics
Visual Cooperative Drone Tracking for Open-Path Gas Measurements
Open-path Tunable Diode Laser Absorption Spectroscopy offers an effective method for measuring, mapping, and monitoring gas concentrations, such as leaking CO2 or methane. Compared to spatial sampling of gas distributions using in-situ sensors, open-path sensors in combination with gas tomography algorithms can cover large outdoor environments faster in a non-invasive way. However, the requirement of a dedicated reflection surface for the open-path laser makes automating the spatial sampling process challenging. This publication presents a robotic system for collecting open-path measurements, making use of a sensor mounted on a ground-based pan-tilt unit and a small drone carrying a reflector. By means of a zoom camera, the ground unit visually tracks red LED markers mounted on the drone and aligns the sensor's laser beam with the reflector. Incorporating GNSS position information provided by the drone's flight controller further improves the tracking approach. Outdoor experiments validated the system's performance, demonstrating successful autonomous tracking and valid CO2 measurements at distances up to 60 meters. Furthermore, the system successfully measured a CO2 plume without interference from the drone's propulsion system, demonstrating its superiority compared to flying in-situ sensors.
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Robotics
IG-RFT: An Interaction-Guided RL Framework for VLA Models in Long-Horizon Robotic Manipulation
Vision-Language-Action (VLA) models have demonstrated significant potential for generalist robotic policies; however, they struggle to generalize to long-horizon complex tasks in novel real-world domains due to distribution shifts and the scarcity of high-quality demonstrations. Although reinforcement learning (RL) offers a promising avenue for policy improvement, applying it to real-world VLA fine-tuning faces challenges regarding exploration efficiency, training stability, and sample cost. To address these issues, we propose IG-RFT, a novel Interaction-Guided Reinforced Fine-Tuning system designed for flow-based VLA models. Firstly, to facilitate effective policy optimization, we introduce Interaction-Guided Advantage Weighted Regression (IG-AWR), an RL algorithm that dynamically modulates exploration intensity based on the robot's interaction status. Furthermore, to address the limitations of sparse or task-specific rewards, we design a novel hybrid dense reward function that integrates the trajectory-level reward and the subtask-level reward. Finally, we construct a three-stage RL system comprising SFT, Offline RL, and Human-in-the-Loop RL for fine-tuning VLA models. Extensive real-world experiments on four challenging long-horizon tasks demonstrate that IG-RFT achieves an average success rate of 85.0%, significantly outperforming SFT (18.8%) and standard Offline RL baselines (40.0%). Ablation studies confirm the critical contributions of IG-AWR and hybrid reward shaping. In summary, our work establishes and validates a novel reinforced fine-tuning system for VLA models in real-world robotic manipulation.
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Robotics
Robot Local Planner: A Periodic Sampling-Based Motion Planner with Minimal Waypoints for Home Environments
The objective of this study is to enable fast and safe manipulation tasks in home environments. Specifically, we aim to develop a system that can recognize its surroundings and identify target objects while in motion, enabling it to plan and execute actions accordingly. We propose a periodic sampling-based whole-body trajectory planning method, called the "Robot Local Planner (RLP)." This method leverages unique features of home environments to enhance computational efficiency, motion optimality, and robustness against recognition and control errors, all while ensuring safety. The RLP minimizes computation time by planning with minimal waypoints and generating safe trajectories. Furthermore, overall motion optimality is improved by periodically executing trajectory planning to select more optimal motions. This approach incorporates inverse kinematics that are robust to base position errors, further enhancing robustness. Evaluation experiments demonstrated that the RLP outperformed existing methods in terms of motion planning time, motion duration, and robustness, confirming its effectiveness in home environments. Moreover, application experiments using a tidy-up task achieved high success rates and short operation times, thereby underscoring its practical feasibility.
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Robotics · Cross-listed from cs.CV
Object-Scene-Camera Decomposition and Recomposition for Data-Efficient Monocular 3D Object Detection
Monocular 3D object detection (M3OD) is intrinsically ill-posed, hence training a high-performance deep learning based M3OD model requires a humongous amount of labeled data with complicated visual variation from diverse scenes, variety of objects and camera poses.However, we observe that, due to strong human bias, the three independent entities, i.e., object, scene, and camera pose, are always tightly entangled when an image is captured to construct training data. More specifically, specific 3D objects are always captured in particular scenes with fixed camera poses, and hence lacks necessary diversity. Such tight entanglement induces the challenging issues of insufficient utilization and overfitting to uniform training data. To mitigate this, we propose an online object-scene-camera decomposition and recomposition data manipulation scheme to more efficiently exploit the training data. We first fully decompose training images into textured 3D object point models and background scenes in an efficient computation and storage manner. We then continuously recompose new training images in each epoch by inserting the 3D objects into the freespace of the background scenes, and rendering them with perturbed camera poses from textured 3D point representation. In this way, the refreshed training data in all epochs can cover the full spectrum of independent object, scene, and camera pose combinations. This scheme can serve as a plug-and-play component to boost M3OD models, working flexibly with both fully and sparsely supervised settings. In the sparsely-supervised setting, objects closest to the ego-camera for all instances are sparsely annotated. We then can flexibly increase the annotated objects to control annotation cost. For validation, our method is widely applied to five representative M3OD models and evaluated on both the KITTI and the more complicated Waymo datasets.
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Robotics
Acoustic Feedback for Closed-Loop Force Control in Robotic Grinding
Acoustic feedback is a critical indicator for assessing the contact condition between the tool and the workpiece when humans perform grinding tasks with rotary tools. In contrast, robotic grinding systems typically rely on force sensing, with acoustic information largely ignored. This reliance on force sensors is costly and difficult to adapt to different grinding tools, whereas audio sensors (microphones) are low-cost and can be mounted on any medium that conducts grinding sound. This paper introduces a low-cost Acoustic Feedback Robotic Grinding System (AFRG) that captures audio signals with a contact microphone, estimates grinding force from the audio in real time, and enables closed-loop force control of the grinding process. Compared with conventional force-sensing approaches, AFRG achieves a 4-fold improvement in consistency across different grinding disc conditions. AFRG relies solely on a low-cost microphone, which is approximately 200-fold cheaper than conventional force sensors, as the sensing modality, providing an easily deployable, cost-effective robotic grinding solution.
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Robotics · Cross-listed from cs.CV
Long-Term Multi-Session 3D Reconstruction Under Substantial Appearance Change
Long-term environmental monitoring requires the ability to reconstruct and align 3D models across repeated site visits separated by months or years. However, existing Structure-from-Motion (SfM) pipelines implicitly assume near-simultaneous image capture and limited appearance change, and therefore fail when applied to long-term monitoring scenarios such as coral reef surveys, where substantial visual and structural change is common. In this paper, we show that the primary limitation of current approaches lies in their reliance on post-hoc alignment of independently reconstructed sessions, which is insufficient under large temporal appearance change. We address this limitation by enforcing cross-session correspondences directly within a joint SfM reconstruction. Our approach combines complementary handcrafted and learned visual features to robustly establish correspondences across large temporal gaps, enabling the reconstruction of a single coherent 3D model from imagery captured years apart, where standard independent and joint SfM pipelines break down. We evaluate our method on long-term coral reef datasets exhibiting significant real-world change, and demonstrate consistent joint reconstruction across sessions in cases where existing methods fail to produce coherent reconstructions. To ensure scalability to large datasets, we further restrict expensive learned feature matching to a small set of likely cross-session image pairs identified via visual place recognition, which reduces computational cost and improves alignment robustness.
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Robotics
BFA++: Hierarchical Best-Feature-Aware Token Prune for Multi-View Vision Language Action Model
Vision-Language-Action (VLA) models have achieved significant breakthroughs by leveraging Large Vision Language Models (VLMs) to jointly interpret instructions and visual inputs. However, the substantial increase in visual tokens, particularly from multi-view inputs, poses serious challenges to real-time robotic manipulation. Existing acceleration techniques for VLMs, such as token pruning, often result in degraded performance when directly applied to VLA models, as they overlook the relationships between different views and fail to account for the dynamic and task-specific characteristics of robotic operation. To address this, we propose BFA++, a dynamic token pruning framework designed specifically for VLA models. BFA++ introduces a hierarchical pruning strategy guided by two-level importance predictors: an intra-view predictor highlights task-relevant regions within each image to suppress spatial noise, while an inter-view predictor identifies critical camera views throughout different manipulation phases to reduce cross-view redundancy. This design enables efficient token selection while preserving essential visual cues, resulting in improved computational efficiency and higher manipulation success rates. Evaluations on the RoboTwin benchmark and real-world robotic tasks demonstrate that BFA++ consistently outperforms existing methods. BFA++ improves the success rate by about 10% on both the {\pi}0 and RDT models, achieving speedup of 1.8X and 1.5X, respectively. Our results highlight that context-sensitive and task-aware token pruning serves as a more effective strategy than full visual processing, enabling faster inference and improved manipulation accuracy in real-world robotic systems.
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Robotics
Conflict-Based Search for Multi-Agent Path Finding with Elevators
This paper investigates a problem called Multi-Agent Path Finding with Elevators (MAPF-E), which seeks conflict-free paths for multiple agents from their start to goal locations that may locate on different floors, and the agents can use elevators to travel between floors. The existence of elevators complicates the interaction among the agents and introduces new challenges to the planning. On the one hand, elevators can cause many conflicts among the agents due to its relatively long traversal time across floors, especially when many agents need to reach a different floor. On the other hand, the planner has to reason in a larger state space including the states of the elevators, besides the locations of the agents.
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Robotics
Strategy-Supervised Autonomous Laparoscopic Camera Control via Event-Driven Graph Mining
Autonomous laparoscopic camera control must maintain a stable and safe surgical view under rapid tool-tissue interactions while remaining interpretable to surgeons. We present a strategy-grounded framework that couples high-level vision-language inference with low-level closed-loop control. Offline, raw surgical videos are parsed into camera-relevant temporal events (e.g., interaction, working-distance deviation, and view-quality degradation) and structured as attributed event graphs. Mining these graphs yields a compact set of reusable camera-handling strategy primitives, which provide structured supervision for learning. Online, a fine-tuned Vision-Language Model (VLM) processes the live laparoscopic view to predict the dominant strategy and discrete image-based motion commands, executed by an IBVS-RCM controller under strict safety constraints; optional speech input enables intuitive human-in-the-loop conditioning. On a surgeon-annotated dataset, event parsing achieves reliable temporal localization (F1-score 0.86), and the mined strategies show strong semantic alignment with expert interpretation (cluster purity 0.81). Extensive ex vivo experiments on silicone phantoms and porcine tissues demonstrate that the proposed system outperforms junior surgeons in standardized camera-handling evaluations, reducing field-of-view centering error by 35.26% and image shaking by 62.33%, while preserving smooth motion and stable working-distance regulation.
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Robotics
Grasp to Act: Dexterous Grasping for Tool Use in Dynamic Settings
Achieving robust grasping with dexterous hands remains challenging, especially when manipulation involves dynamic forces such as impacts, torques, and continuous resistance–situations common in real-world tool use. Existing methods largely optimize grasps for static geometric stability and often fail once external forces arise during manipulation. We present Grasp-to-Act, a hybrid system that combines physics-based grasp optimization with reinforcement-learning-based grasp adaptation to maintain stable grasps throughout functional manipulation tasks. Our method synthesizes robust grasp configurations informed by human demonstrations and employs an adaptive controller that residually issues joint corrections to prevent in-hand slip while tracking the object trajectory. Grasp-to-Act enables robust zero-shot sim-to-real transfer across five dynamic tool-use tasks–hammering, sawing, cutting, stirring, and scooping–consistently outperforming baselines. Across simulation and real-world hardware trials with a 16-DoF dexterous hand, our method reduces translational and rotational in-hand slip and achieves the highest task completion rates, demonstrating stable functional grasps under dynamic, contact-rich conditions.
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Monday 23 February
Robotics
Cross domain Persistent Monitoring for Hybrid Aerial Underwater Vehicles
Hybrid Unmanned Aerial Underwater Vehicles (HUAUVs) have emerged as platforms capable of operating in both aerial and underwater environments, enabling applications such as inspection, mapping, search, and rescue in challenging scenarios. However, the development of novel methodologies poses significant challenges due to the distinct dynamics and constraints of the air and water domains. In this work, we present persistent monitoring tasks for HUAUVs by combining Deep Reinforcement Learning (DRL) and Transfer Learning to enable cross-domain adaptability. Our approach employs a shared DRL architecture trained on Lidar sensor data (on air) and Sonar data (underwater), demonstrating the feasibility of a unified policy for both environments. We further show that the methodology presents promising results, taking into account the uncertainty of the environment and the dynamics of multiple mobile targets. The proposed framework lays the groundwork for scalable autonomous persistent monitoring solutions based on DRL for hybrid aerial-underwater vehicles.
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Robotics
Generalizing from References using a Multi-Task Reference and Goal-Driven RL Framework
Learning agile humanoid behaviors from human motion offers a powerful route to natural, coordinated control, but existing approaches face a persistent trade-off: reference-tracking policies are often brittle outside the demonstration dataset, while purely task-driven Reinforcement Learning (RL) can achieve adaptability at the cost of motion quality. We introduce a unified multi-task RL framework that bridges this gap by treating reference motion as a prior for behavioral shaping rather than a deployment-time constraint. A single goal-conditioned policy is trained jointly on two tasks that share the same observation and action spaces, but differ in their initialization schemes, command spaces, and reward structures: (i) a reference-guided imitation task in which reference trajectories define dense imitation rewards but are not provided as policy inputs, and (ii) a goal-conditioned generalization task in which goals are sampled independently of any reference and where rewards reflect only task success. By co-optimizing these objectives within a shared formulation, the policy acquires structured, human-like motor skills from dense reference supervision while learning to adapt these skills to novel goals and initial conditions. This is achieved without adversarial objectives, explicit trajectory tracking, phase variables, or reference-dependent inference. We evaluate the method on a challenging box-based parkour playground that demands diverse athletic behaviors (e.g., jumping and climbing), and show that the learned controller transfers beyond the reference distribution while preserving motion naturalness. Finally, we demonstrate long-horizon behavior generation by composing multiple learned skills, illustrating the flexibility of the learned polices in complex scenarios.
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Robotics
Energy-Based Injury Protection Database: Including Shearing Contact Thresholds for Hand and Finger Using Porcine Surrogates
While robotics research continues to propose strategies for collision avoidance in human-robot interaction, the reality of constrained environments and future humanoid systems makes contact inevitable. To mitigate injury risks, energy-constraining control approaches are commonly used, often relying on safety thresholds derived from blunt impact data in EN ISO 10218-2:2025. However, this dataset does not extend to edged or pointed collisions. Without scalable, clinically grounded datasets covering diverse contact scenarios, safety validation remains limited. Previous studies have laid the groundwork by assessing surrogate-based velocity and mass limits across various geometries, focusing on perpendicular impacts. This study expands those datasets by including shearing contact scenarios in unconstrained collisions, revealing that collision angle significantly affects injury outcomes. Notably, unconstrained shearing contacts result in fewer injuries than perpendicular ones. By reevaluating all prior porcine surrogate data, we establish energy thresholds across geometries and contact types, forming the first energy-based Injury Protection Database. This enables the development of meaningful energy-limiting controllers that ensure safety across a wide range of realistic collision events.
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Robotics · Cross-listed from cs.CV
Large-scale Photorealistic Outdoor 3D Scene Reconstruction from UAV Imagery Using Gaussian Splatting Techniques
In this study, we present an end-to-end pipeline capable of converting drone-captured video streams into high-fidelity 3D reconstructions with minimal latency. Unmanned aerial vehicles (UAVs) are extensively used in aerial real-time perception applications. Moreover, recent advances in 3D Gaussian Splatting (3DGS) have demonstrated significant potential for real-time neural rendering. However, their integration into end-to-end UAV-based reconstruction and visualization systems remains underexplored. Our goal is to propose an efficient architecture that combines live video acquisition via RTMP streaming, synchronized sensor fusion, camera pose estimation, and 3DGS optimization, achieving continuous model updates and low-latency deployment within interactive visualization environments that supports immersive augmented and virtual reality (AR/VR) applications. Experimental results demonstrate that the proposed method achieves competitive visual fidelity, while delivering significantly higher rendering performance and substantially reduced end-to-end latency, compared to NeRF-based approaches. Reconstruction quality remains within 4-7% of high-fidelity offline references, confirming the suitability of the proposed system for real-time, scalable augmented perception from aerial platforms.
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Robotics · Cross-listed from cs.SE
UAMTERS: Uncertainty-Aware Mutation Analysis for DL-enabled Robotic Software
Self-adaptive robots adjust their behaviors in response to unpredictable environmental changes. These robots often incorporate deep learning (DL) components into their software to support functionality such as perception, decision-making, and control, enhancing autonomy and self-adaptability. However, the inherent uncertainty of DL-enabled software makes it challenging to ensure its dependability in dynamic environments. Consequently, test generation techniques have been developed to test robot software, and classical mutation analysis injects faults into the software to assess the test suite's effectiveness in detecting the resulting failures. However, there is a lack of mutation analysis techniques to assess the effectiveness under the uncertainty inherent to DL-enabled software. To this end, we propose UAMTERS, an uncertainty-aware mutation analysis framework that introduces uncertainty-aware mutation operators to explicitly inject stochastic uncertainty into DL-enabled robotic software, simulating uncertainty in its behavior. We further propose mutation score metrics to quantify a test suite's ability to detect failures under varying levels of uncertainty. We evaluate UAMTERS across three robotic case studies, demonstrating that UAMTERS more effectively distinguishes test suite quality and captures uncertainty-induced failures in DL-enabled software.
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Robotics
PhysMem: Scaling Test-Time Memory for Embodied Physical Reasoning
Reliable object manipulation requires understanding physical properties that vary across objects and environments. Vision-language model (VLM) planners can reason about friction and stability in general terms; however, they often cannot predict how a specific ball will roll on a particular surface or which stone will provide a stable foundation without direct experience. We present PhysMem, a memory framework that enables VLM robot planners to learn physical principles from interaction at test time, without updating model parameters. The system records experiences, generates candidate hypotheses, and verifies them through targeted interaction before promoting validated knowledge to guide future decisions. A central design choice is verification before application: the system tests hypotheses against new observations rather than applying retrieved experience directly, reducing rigid reliance on prior experience when physical conditions change. We evaluate PhysMem on three real-world manipulation tasks and simulation benchmarks across four VLM backbones. On a controlled brick insertion task, principled abstraction achieves 76% success compared to 23% for direct experience retrieval, and real-world experiments show consistent improvement over 30-minute deployment sessions.
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Robotics
Smoothly Differentiable and Efficiently Vectorizable Contact Manifold Generation
Simulating rigid-body dynamics with contact in a fast, massively vectorizable, and smoothly differentiable manner is highly desirable in robotics. An important bottleneck faced by existing differentiable simulation frameworks is contact manifold generation: representing the volume of intersection between two colliding geometries via a discrete set of properly distributed contact points. A major factor contributing to this bottleneck is that the related routines of commonly used robotics simulators were not designed with vectorization and differentiability as a primary concern, and thus rely on logic and control flow that hinder these goals. We instead propose a framework designed from the ground up with these goals in mind, by trying to strike a middle ground between: i) convex primitive based approaches used by common robotics simulators (efficient but not differentiable), and ii) mollified vertex-face and edge-edge unsigned distance-based approaches used by barrier methods (differentiable but inefficient). Concretely, we propose: i) a representative set of smooth analytical signed distance primitives to implement vertex-face collisions, and ii) a novel differentiable edge-edge collision routine that can provide signed distances and signed contact normals. The proposed framework is evaluated via a set of didactic experiments and benchmarked against the collision detection routine of the well-established Mujoco XLA framework, where we observe a significant speedup. Supplementary videos can be found at https://github.com/bekeronur/contax, where a reference implementation in JAX will also be made available at the conclusion of the review process.
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Robotics
UniLACT: Depth-Aware RGB Latent Action Learning for Vision-Language-Action Models
Latent action representations learned from unlabeled videos have recently emerged as a promising paradigm for pretraining vision-language-action (VLA) models without explicit robot action supervision. However, latent actions derived solely from RGB observations primarily encode appearance-driven dynamics and lack explicit 3D geometric structure, which is essential for precise and contact-rich manipulation. To address this limitation, we introduce UniLACT, a transformer-based VLA model that incorporates geometric structure through depth-aware latent pretraining, enabling downstream policies to inherit stronger spatial priors. To facilitate this process, we propose UniLARN, a unified latent action learning framework based on inverse and forward dynamics objectives that learns a shared embedding space for RGB and depth while explicitly modeling their cross-modal interactions. This formulation produces modality-specific and unified latent action representations that serve as pseudo-labels for the depth-aware pretraining of UniLACT. Extensive experiments in both simulation and real-world settings demonstrate the effectiveness of depth-aware unified latent action representations. UniLACT consistently outperforms RGB-based latent action baselines under in-domain and out-of-domain pretraining regimes, as well as on both seen and unseen manipulation tasks.The project page is at https://manishgovind.github.io/unilact-vla/
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Robotics
FACTO: Function-space Adaptive Constrained Trajectory Optimization for Robotic Manipulators
This paper introduces Function-space Adaptive Constrained Trajectory Optimization (FACTO), a new trajectory optimization algorithm for both single- and multi-arm manipulators. Trajectory representations are parameterized as linear combinations of orthogonal basis functions, and optimization is performed directly in the coefficient space. The constrained problem formulation consists of both an objective functional and a finite-dimensional objective defined over truncated coefficients. To address nonlinearity, FACTO uses a Gauss-Newton approximation with exponential moving averaging, yielding a smoothed quadratic subproblem. Trajectory-wide constraints are addressed using coefficient-space mappings, and an adaptive constrained update using the Levenberg-Marquardt algorithm is performed in the null space of active constraints. Comparisons with optimization-based planners (CHOMP, TrajOpt, GPMP2) and sampling-based planners (RRT-Connect, RRT*, PRM) show the improved solution quality and feasibility, especially in constrained single- and multi-arm scenarios. The experimental evaluation of FACTO on Franka robots verifies the feasibility of deployment.
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Robotics
What Matters for Simulation to Online Reinforcement Learning on Real Robots
We investigate what specific design choices enable successful online reinforcement learning (RL) on physical robots. Across 100 real-world training runs on three distinct robotic platforms, we systematically ablate algorithmic, systems, and experimental decisions that are typically left implicit in prior work. We find that some widely used defaults can be harmful, while a set of robust, readily adopted design choices within standard RL practice yield stable learning across tasks and hardware. These results provide the first large-sample empirical study of such design choices, enabling practitioners to deploy online RL with lower engineering effort.
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Robotics
An Approach to Combining Video and Speech with Large Language Models in Human-Robot Interaction
Interpreting human intent accurately is a central challenge in human-robot interaction (HRI) and a key requirement for achieving more natural and intuitive collaboration between humans and machines. This work presents a novel multimodal HRI framework that combines advanced vision-language models, speech processing, and fuzzy logic to enable precise and adaptive control of a Dobot Magician robotic arm. The proposed system integrates Florence-2 for object detection, Llama 3.1 for natural language understanding, and Whisper for speech recognition, providing users with a seamless and intuitive interface for object manipulation through spoken commands. By jointly addressing scene perception and action planning, the approach enhances the reliability of command interpretation and execution. Experimental evaluations conducted on consumer-grade hardware demonstrate a command execution accuracy of 75%, highlighting both the robustness and adaptability of the system. Beyond its current performance, the proposed architecture serves as a flexible and extensible foundation for future HRI research, offering a practical pathway toward more sophisticated and natural human-robot collaboration through tightly coupled speech and vision-language processing.
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Robotics
Sample-Efficient Learning with Online Expert Correction for Autonomous Catheter Steering in Endovascular Bifurcation Navigation
Robot-assisted endovascular intervention offers a safe and effective solution for remote catheter manipulation, reducing radiation exposure while enabling precise navigation. Reinforcement learning (RL) has recently emerged as a promising approach for autonomous catheter steering; however, conventional methods suffer from sparse reward design and reliance on static vascular models, limiting their sample efficiency and generalization to intraoperative variations. To overcome these challenges, this paper introduces a sample-efficient RL framework with online expert correction for autonomous catheter steering in endovascular bifurcation navigation. The proposed framework integrates three key components: (1) A segmentation-based pose estimation module for accurate real-time state feedback, (2) A fuzzy controller for bifurcation-aware orientation adjustment, and (3) A structured reward generator incorporating expert priors to guide policy learning. By leveraging online expert correction, the framework reduces exploration inefficiency and enhances policy robustness in complex vascular structures. Experimental validation on a robotic platform using a transparent vascular phantom demonstrates that the proposed approach achieves convergence in 123 training episodes – a 25.9% reduction compared to the baseline Soft Actor-Critic (SAC) algorithm – while reducing average positional error to 83.8% of the baseline. These results indicate that combining sample-efficient RL with online expert correction enables reliable and accurate catheter steering, particularly in anatomically challenging bifurcation scenarios critical for endovascular navigation.
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Robotics
Vision-Based Reasoning with Topology-Encoded Graphs for Anatomical Path Disambiguation in Robot-Assisted Endovascular Navigation
Robotic-assisted percutaneous coronary intervention (PCI) is constrained by the inherent limitations of 2D Digital Subtraction Angiography (DSA). Unlike physicians, who can directly manipulate guidewires and integrate tactile feedback with their prior anatomical knowledge, teleoperated robotic systems must rely solely on 2D projections. This mode of operation, simultaneously lacking spatial context and tactile sensation, may give rise to projection-induced ambiguities at vascular bifurcations. To address this challenge, we propose a two-stage framework (SCAR-UNet-GAT) for real-time robotic path planning. In the first stage, SCAR-UNet, a spatial-coordinate-attention-regularized U-Net, is employed for accurate coronary vessel segmentation. The integration of multi-level attention mechanisms enhances the delineation of thin, tortuous vessels and improves robustness against imaging noise. From the resulting binary masks, vessel centerlines and bifurcation points are extracted, and geometric descriptors (e.g., branch diameter, intersection angles) are fused with local DSA patches to construct node features. In the second stage, a Graph Attention Network (GAT) reasons over the vessel graph to identify anatomically consistent and clinically feasible trajectories, effectively distinguishing true bifurcations from projection-induced false crossings. On a clinical DSA dataset, SCAR-UNet achieved a Dice coefficient of 93.1%. For path disambiguation, the proposed GAT-based method attained a success rate of 95.0% and a target-arrival success rate of 90.0%, substantially outperforming conventional shortest-path planning (60.0% and 55.0%) and heuristic-based planning (75.0% and 70.0%). Validation on a robotic platform further confirmed the practical feasibility and robustness of the proposed framework.
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Robotics · Cross-listed from cs.CV
A Very Big Video Reasoning Suite
Rapid progress in video models has largely focused on visual quality, leaving their reasoning capabilities underexplored. Video reasoning grounds intelligence in spatiotemporally consistent visual environments that go beyond what text can naturally capture, enabling intuitive reasoning over spatiotemporal structure such as continuity, interaction, and causality. However, systematically studying video reasoning and its scaling behavior is hindered by the lack of large-scale training data. To address this gap, we introduce the Very Big Video Reasoning (VBVR) Dataset, an unprecedentedly large-scale resource spanning 200 curated reasoning tasks following a principled taxonomy and over one million video clips, approximately three orders of magnitude larger than existing datasets. We further present VBVR-Bench, a verifiable evaluation framework that moves beyond model-based judging by incorporating rule-based, human-aligned scorers, enabling reproducible and interpretable diagnosis of video reasoning capabilities. Leveraging the VBVR suite, we conduct one of the first large-scale scaling studies of video reasoning and observe early signs of emergent generalization to unseen reasoning tasks. Together, VBVR lays a foundation for the next stage of research in generalizable video reasoning. The data, benchmark toolkit, and models are publicly available at https://video-reason.com/?v=vbvr .
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Robotics
Simulation-Ready Cluttered Scene Estimation via Physics-aware Joint Shape and Pose Optimization
Estimating simulation-ready scenes from real-world observations is crucial for downstream planning and policy learning tasks. Regretfully, existing methods struggle in cluttered environments, often exhibiting prohibitive computational cost, poor robustness, and restricted generality when scaling to multiple interacting objects. We propose a unified optimization-based formulation for real-to-sim scene estimation that jointly recovers the shapes and poses of multiple rigid objects under physical constraints. Our method is built on two key technical innovations. First, we leverage the recently introduced shape-differentiable contact model, whose global differentiability permits joint optimization over object geometry and pose while modeling inter-object contacts. Second, we exploit the structured sparsity of the augmented Lagrangian Hessian to derive an efficient linear system solver whose computational cost scales favorably with scene complexity. Building on this formulation, we develop an end-to-end Simulation-ready Physics-Aware Reconstruction for Cluttered Scenes (SPARCS) pipeline, which integrates learning-based object initialization, physics-constrained joint shape-pose optimization, and differentiable texture refinement. Experiments on cluttered scenes with up to 5 objects and 22 convex hulls demonstrate that our approach robustly reconstructs physically valid, simulation-ready object shapes and poses. Project webpage: https://rory-weicheng.github.io/SPARCS/.
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Robotics
NovaPlan: Zero-Shot Long-Horizon Manipulation via Closed-Loop Video Language Planning
Solving complex long-horizon robotic tasks requires joint reasoning over abstract task structure and low-level physical interaction. While combining Vision-Language Models (VLMs) and video generation models offers a promising path for zero-shot planning, their individual tendencies to hallucinate physics or violate geometric consistency often compound over time, preventing reliable real-world execution. We introduce NovaPlan, a hierarchical framework that enables robust, zero-shot long-horizon manipulation by systematically proposing, verifying, and repairing visual plans. At the high level, a VLM planner decomposes tasks and filters out dynamically inconsistent futures by verifying multiple candidate video rollouts. To translate these imagined futures into reliable physical actions, NovaPlan utilizes a hybrid geometric representation that adaptively switches between object-centric flow and human hand flow. Finally, NovaPlan closes the loop by continuously monitoring execution to verify outcomes and synthesize local, non-prehensile corrective behaviors, such as fingertip poking, when failures occur. Across diverse multi-stage tasks, NovaPlan substantially outperforms prior zero-shot systems, achieving complex assembly and dexterous error recovery entirely without task-specific training or demonstrations. Please visit our project website for additional results: https://nova-plan.github.io/
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Robotics · Cross-listed from eess.SY
Robust Taylor-Lagrange Control for Safety-Critical Systems
Solving safety-critical control problem has widely adopted the Control Barrier Function (CBF) method. However, the existence of a CBF is only a sufficient condition for system safety. The recently proposed Taylor-Lagrange Control (TLC) method addresses this limitation, but is vulnerable to the feasibility preservation problem (e.g., inter-sampling effect). In this paper, we propose a robust TLC (rTLC) method to address the feasibility preservation problem. Specifically, the rTLC method expands the safety function at an order higher than the relative degree of the function using Taylor's expansion with Lagrange remainder, which allows the control to explicitly show up at the current time instead of the future time in the TLC method. The rTLC method naturally addresses the feasibility preservation problem with only one hyper-parameter (the discretization time interval size during implementation), which is much less than its counterparts. Finally, we illustrate the effectiveness of the proposed rTLC method through an adaptive cruise control problem, and compare it with existing safety-critical control methods.
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Robotics · Cross-listed from cs.CV
MeanFuser: Fast One-Step Multi-Modal Trajectory Generation and Adaptive Reconstruction via MeanFlow for End-to-End Autonomous Driving
Generative models have shown great potential in trajectory planning. Recent studies demonstrate that anchor-guided generative models are effective in modeling the uncertainty of driving behaviors and improving overall performance. However, these methods rely on discrete anchor vocabularies that must sufficiently cover the trajectory distribution during testing to ensure robustness, inducing an inherent trade-off between vocabulary size and model performance. To overcome this limitation, we propose MeanFuser, an end-to-end autonomous driving method that enhances both efficiency and robustness through three key designs. (1) We introduce Gaussian Mixture Noise (GMN) to guide generative sampling, enabling a continuous representation of the trajectory space and eliminating the dependency on discrete anchor vocabularies. (2) We adapt “MeanFlow Identity" to end-to-end planning, which models the mean velocity field between GMN and trajectory distribution instead of the instantaneous velocity field used in vanilla flow matching methods, effectively eliminating numerical errors from ODE solvers and significantly accelerating inference. (3) We design a lightweight Adaptive Reconstruction Module (ARM) that enables the model to implicitly select from all sampled proposals or reconstruct a new trajectory when none is satisfactory via attention weights.Experiments on the NAVSIM closed-loop benchmark demonstrate that MeanFuser achieves outstanding performance without the supervision of the PDM Score and exceptional inference efficiency, offering a robust and efficient solution for end-to-end autonomous driving. Our code and model are available at https://github.com/wjl2244/MeanFuser.
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Robotics
AdaWorldPolicy: World-Model-Driven Diffusion Policy with Online Adaptive Learning for Robotic Manipulation
Effective robotic manipulation requires policies that can anticipate physical outcomes and adapt to real-world environments. Effective robotic manipulation requires policies that can anticipate physical outcomes and adapt to real-world environments. In this work, we introduce a unified framework, World-Model-Driven Diffusion Policy with Online Adaptive Learning (AdaWorldPolicy) to enhance robotic manipulation under dynamic conditions with minimal human involvement. Our core insight is that world models provide strong supervision signals, enabling online adaptive learning in dynamic environments, which can be complemented by force-torque feedback to mitigate dynamic force shifts. Our AdaWorldPolicy integrates a world model, an action expert, and a force predictor-all implemented as interconnected Flow Matching Diffusion Transformers (DiT). They are interconnected via the multi-modal self-attention layers, enabling deep feature exchange for joint learning while preserving their distinct modularity characteristics. We further propose a novel Online Adaptive Learning (AdaOL) strategy that dynamically switches between an Action Generation mode and a Future Imagination mode to drive reactive updates across all three modules. This creates a powerful closed-loop mechanism that adapts to both visual and physical domain shifts with minimal overhead. Across a suite of simulated and real-robot benchmarks, our AdaWorldPolicy achieves state-of-the-art performance, with dynamical adaptive capacity to out-of-distribution scenarios.