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Friday 30 January

Robotics

MTDrive: Multi-turn Interactive Reinforcement Learning for Autonomous Driving

Trajectory planning is a core task in autonomous driving, requiring the prediction of safe and comfortable paths across diverse scenarios. Integrating Multi-modal Large Language Models (MLLMs) with Reinforcement Learning (RL) has shown promise in addressing "long-tail" scenarios. However, existing methods are constrained to single-turn reasoning, limiting their ability to handle complex tasks requiring iterative refinement. To overcome this limitation, we present MTDrive, a multi-turn framework that enables MLLMs to iteratively refine trajectories based on environmental feedback. MTDrive introduces Multi-Turn Group Relative Policy Optimization (mtGRPO), which mitigates reward sparsity by computing relative advantages across turns. We further construct an interactive trajectory understanding dataset from closed-loop simulation to support multi-turn training. Experiments on the NAVSIM benchmark demonstrate superior performance compared to existing methods, validating the effectiveness of our multi-turn reasoning paradigm. Additionally, we implement system-level optimizations to reduce data transfer overhead caused by high-resolution images and multi-turn sequences, achieving 2.5x training throughput. Our data, models, and code will be made available soon.
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All authors Xidong Li, Mingyu Guo, Chenchao Xu, Bailin Li, Wenjing Zhu, Yangang Zou, Rui Chen, Zehuan Wang

Robotics

Toward Fully Autonomous Driving: AI, Challenges, Opportunities, and Needs

Automated driving (AD) is promising, but the transition to fully autonomous driving is, among other things, subject to the real, ever-changing open world and the resulting challenges. However, research in the field of AD demonstrates the ability of artificial intelligence (AI) to outperform classical approaches, handle higher complexities, and reach a new level of autonomy. At the same time, the use of AI raises further questions of safety and transferability. To identify the challenges and opportunities arising from AI concerning autonomous driving functionalities, we have analyzed the current state of AD, outlined limitations, and identified foreseeable technological possibilities. Thereby, various further challenges are examined in the context of prospective developments. In this way, this article reconsiders fully autonomous driving with respect to advancements in the field of AI and carves out the respective needs and resulting research questions.
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All authors Lars Ullrich, Michael Buchholz, Klaus Dietmayer, Knut Graichen

Robotics

Robust Rigid Body Assembly via Contact-Implicit Optimal Control with Exact Second-Order Derivatives

Efficient planning of assembly motions is a long standing challenge in the field of robotics that has been primarily tackled with reinforcement learning and sampling-based methods by using extensive physics simulations. This paper proposes a sample-efficient robust optimal control approach for the determination of assembly motions, which requires significantly less physics simulation steps during planning through the efficient use of derivative information. To this end, a differentiable physics simulation is constructed that provides second-order analytic derivatives to the numerical solver and allows one to traverse seamlessly from informative derivatives to accurate contact simulation. The solution of the physics simulation problem is made differentiable by using smoothing inspired by interior-point methods applied to both the collision detection as well as the contact resolution problem. We propose a modified variant of an optimization-based formulation of collision detection formulated as a linear program and present an efficient implementation for the nominal evaluation and corresponding first- and second-order derivatives. Moreover, a multi-scenario-based trajectory optimization problem that ensures robustness with respect to sim-to-real mismatches is derived. The capability of the considered formulation is illustrated by results where over 99% successful executions are achieved in real-world experiments. Thereby, we carefully investigate the effect of smooth approximations of the contact dynamics and robust modeling on the success rates. Furthermore, the method's capability is tested on different peg-in-hole problems in simulation to show the benefit of using exact Hessians over commonly used Hessian approximations.
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All authors Christian Dietz, Sebastian Albrecht, Gianluca Frison, Moritz Diehl, Armin Nurkanović

Robotics · Cross-listed from cs.CV

A Comparative Evaluation of Large Vision-Language Models for 2D Object Detection under SOTIF Conditions

Reliable environmental perception remains one of the main obstacles for safe operation of automated vehicles. Safety of the Intended Functionality (SOTIF) concerns safety risks from perception insufficiencies, particularly under adverse conditions where conventional detectors often falter. While Large Vision-Language Models (LVLMs) demonstrate promising semantic reasoning, their quantitative effectiveness for safety-critical 2D object detection is underexplored. This paper presents a systematic evaluation of ten representative LVLMs using the PeSOTIF dataset, a benchmark specifically curated for long-tail traffic scenarios and environmental degradations. Performance is quantitatively compared against two specialized detectors: the anchor-based YOLOv5 and the transformer-based RT-DETRv4. Experimental results reveal a critical trade-off: top-performing LVLMs (e.g., Gemini 3) surpass the YOLOv5 in recall by over 25% and closely match RT-DETRv4 under natural visual degradation, while specialized detectors retain an advantage in geometric precision for handcrafted perturbations. These findings highlight the complementary strengths of semantic reasoning versus geometric regression, supporting the use of LVLMs as high-level safety validators in SOTIF-oriented automated driving systems.
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All authors Ji Zhou, Yilin Ding, Yongqi Zhao, Jiachen Xu, Dong Bi, Johannes Betz, Arno Eichberger

Robotics · Cross-listed from cs.LG

Offline Reinforcement Learning of High-Quality Behaviors Under Robust Style Alignment

We study offline reinforcement learning of style-conditioned policies using explicit style supervision via subtrajectory labeling functions. In this setting, aligning style with high task performance is particularly challenging due to distribution shift and inherent conflicts between style and reward. Existing methods, despite introducing numerous definitions of style, often fail to reconcile these objectives effectively. To address these challenges, we propose a unified definition of behavior style and instantiate it into a practical framework. Building on this, we introduce Style-Conditioned Implicit Q-Learning (SCIQL), which leverages offline goal-conditioned RL techniques, such as hindsight relabeling and value learning, and combine it with a new Gated Advantage Weighted Regression mechanism to efficiently optimize task performance while preserving style alignment. Experiments demonstrate that SCIQL achieves superior performance on both objectives compared to prior offline methods. Code, datasets and visuals are available in: https://mathieu-petitbois.github.io/projects/sciql/.
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Robotics · Cross-listed from cs.HC

Assistive Robots and Reasonable Work Assignment Reduce Perceived Stigma toward Persons with Disabilities

Robots are becoming more prominent in assisting persons with disabilities (PwD). Whilst there is broad consensus that robots can assist in mitigating physical impairments, the extent to which they can facilitate social inclusion remains equivocal. In fact, the exposed status of assisted workers could likewise lead to reduced or increased perceived stigma by other workers. We present a vignette study on the perceived cognitive and behavioral stigma toward PwD in the workplace. We designed four experimental conditions depicting a coworker with an impairment in work scenarios: overburdened work, suitable work, and robot-assisted work only for the coworker, and an offer of robot-assisted work for everyone. Our results show that cognitive stigma is significantly reduced when the work task is adapted to the person's abilities or augmented by an assistive robot. In addition, offering robot-assisted work for everyone, in the sense of universal design, further reduces perceived cognitive stigma. Thus, we conclude that assistive robots reduce perceived cognitive stigma, thereby supporting the use of collaborative robots in work scenarios involving PwDs.
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All authors Stina Klein, Birgit Prodinger, Elisabeth André, Lars Mikelsons, Nils Mandischer

Robotics

FlyAware: Inertia-Aware Aerial Manipulation via Vision-Based Estimation and Post-Grasp Adaptation

Aerial manipulators (AMs) are gaining increasing attention in automated transportation and emergency services due to their superior dexterity compared to conventional multirotor drones. However, their practical deployment is challenged by the complexity of time-varying inertial parameters, which are highly sensitive to payload variations and manipulator configurations. Inspired by human strategies for interacting with unknown objects, this letter presents a novel onboard framework for robust aerial manipulation. The proposed system integrates a vision-based pre-grasp inertia estimation module with a post-grasp adaptation mechanism, enabling real-time estimation and adaptation of inertial dynamics. For control, we develop an inertia-aware adaptive control strategy based on gain scheduling, and assess its robustness via frequency-domain system identification. Our study provides new insights into post-grasp control for AMs, and real-world experiments validate the effectiveness and feasibility of the proposed framework.
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All authors Biyu Ye, Na Fan, Zhengping Fan, Weiliang Deng, Hongming Chen, Qifeng Chen, Ximin Lyu

Robotics

Postural Virtual Fixtures for Ergonomic Physical Interactions with Supernumerary Robotic Bodies

Conjoined collaborative robots, functioning as supernumerary robotic bodies (SRBs), can enhance human load tolerance abilities. However, in tasks involving physical interaction with humans, users may still adopt awkward, non-ergonomic postures, which can lead to discomfort or injury over time. In this paper, we propose a novel control framework that provides kinesthetic feedback to SRB users when a non-ergonomic posture is detected, offering resistance to discourage such behaviors. This approach aims to foster long-term learning of ergonomic habits and promote proper posture during physical interactions. To achieve this, a virtual fixture method is developed, integrated with a continuous, online ergonomic posture assessment framework. Additionally, to improve coordination between the operator and the SRB, which consists of a robotic arm mounted on a floating base, the position of the floating base is adjusted as needed. Experimental results demonstrate the functionality and efficacy of the ergonomics-driven control framework, including two user studies involving practical loco-manipulation tasks with 14 subjects, comparing the proposed framework with a baseline control framework that does not account for human ergonomics.
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Robotics

Exo-Plore: Exploring Exoskeleton Control Space through Human-aligned Simulation

Exoskeletons show great promise for enhancing mobility, but providing appropriate assistance remains challenging due to the complexity of human adaptation to external forces. Current state-of-the-art approaches for optimizing exoskeleton controllers require extensive human experiments in which participants must walk for hours, creating a paradox: those who could benefit most from exoskeleton assistance, such as individuals with mobility impairments, are rarely able to participate in such demanding procedures. We present Exo-plore, a simulation framework that combines neuromechanical simulation with deep reinforcement learning to optimize hip exoskeleton assistance without requiring real human experiments. Exo-plore can (1) generate realistic gait data that captures human adaptation to assistive forces, (2) produce reliable optimization results despite the stochastic nature of human gait, and (3) generalize to pathological gaits, showing strong linear relationships between pathology severity and optimal assistance.
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All authors Geonho Leem, Jaedong Lee, Jehee Lee, Seungmoon Song, Jungdam Won

Robotics

Adapting Reinforcement Learning for Path Planning in Constrained Parking Scenarios

Real-time path planning in constrained environments remains a fundamental challenge for autonomous systems. Traditional classical planners, while effective under perfect perception assumptions, are often sensitive to real-world perception constraints and rely on online search procedures that incur high computational costs. In complex surroundings, this renders real-time deployment prohibitive. To overcome these limitations, we introduce a Deep Reinforcement Learning (DRL) framework for real-time path planning in parking scenarios. In particular, we focus on challenging scenes with tight spaces that require a high number of reversal maneuvers and adjustments. Unlike classical planners, our solution does not require ideal and structured perception, and in principle, could avoid the need for additional modules such as localization and tracking, resulting in a simpler and more practical implementation. Also, at test time, the policy generates actions through a single forward pass at each step, which is lightweight enough for real-time deployment. The task is formulated as a sequential decision-making problem grounded in a bicycle model dynamics, enabling the agent to directly learn navigation policies that respect vehicle kinematics and environmental constraints in the closed-loop setting. A new benchmark is developed to support both training and evaluation, capturing diverse and challenging scenarios. Our approach achieves state-of-the-art success rates and efficiency, surpassing classical planner baselines by +96% in success rate and +52% in efficiency. Furthermore, we release our benchmark as an open-source resource for the community to foster future research in autonomous systems. The benchmark and accompanying tools are available at https://github.com/dqm5rtfg9b-collab/Constrained_Parking_Scenarios.
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All authors Feng Tao, Luca Paparusso, Chenyi Gu, Robin Koehler, Chenxu Wu, Xinyu Huang, Christian Juette, David Paz, Ren Liu

Robotics

RoboStriker: Hierarchical Decision-Making for Autonomous Humanoid Boxing

Achieving human-level competitive intelligence and physical agility in humanoid robots remains a major challenge, particularly in contact-rich and highly dynamic tasks such as boxing. While Multi-Agent Reinforcement Learning (MARL) offers a principled framework for strategic interaction, its direct application to humanoid control is hindered by high-dimensional contact dynamics and the absence of strong physical motion priors. We propose RoboStriker, a hierarchical three-stage framework that enables fully autonomous humanoid boxing by decoupling high-level strategic reasoning from low-level physical execution. The framework first learns a comprehensive repertoire of boxing skills by training a single-agent motion tracker on human motion capture data. These skills are subsequently distilled into a structured latent manifold, regularized by projecting the Gaussian-parameterized distribution onto a unit hypersphere. This topological constraint effectively confines exploration to the subspace of physically plausible motions. In the final stage, we introduce Latent-Space Neural Fictitious Self-Play (LS-NFSP), where competing agents learn competitive tactics by interacting within the latent action space rather than the raw motor space, significantly stabilizing multi-agent training. Experimental results demonstrate that RoboStriker achieves superior competitive performance in simulation and exhibits sim-to-real transfer. Our website is available at RoboStriker.
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All authors Kangning Yin, Zhe Cao, Wentao Dong, Weishuai Zeng, Tianyi Zhang, Qiang Zhang, Jingbo Wang, Jiangmiao Pang, Ming Zhou, Weinan Zhang

Robotics

CARE: Multi-Task Pretraining for Latent Continuous Action Representation in Robot Control

Recent advances in Vision-Language-Action (VLA) models have shown promise for robot control, but their dependence on action supervision limits scalability and generalization. To address this challenge, we introduce CARE, a novel framework designed to train VLA models for robotic task execution. Unlike existing methods that depend on action annotations during pretraining, CARE eliminates the need for explicit action labels by leveraging only video-text pairs. These weakly aligned data sources enable the model to learn continuous latent action representations through a newly designed multi-task pretraining objective. During fine-tuning, a small set of labeled data is used to train the action head for control. Experimental results across various simulation tasks demonstrate CARE's superior success rate, semantic interpretability, and ability to avoid shortcut learning. These results underscore CARE's scalability, interpretability, and effectiveness in robotic control with weak supervision.
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All authors Jiaqi Shi, Xulong Zhang, Xiaoyang Qu, Jianzong Wang

Robotics

High-Definition 5MP Stereo Vision Sensing for Robotics

High-resolution (5MP+) stereo vision systems are essential for advancing robotic capabilities, enabling operation over longer ranges and generating significantly denser and accurate 3D point clouds. However, realizing the full potential of high-angular-resolution sensors requires a commensurately higher level of calibration accuracy and faster processing – requirements often unmet by conventional methods. This study addresses that critical gap by processing 5MP camera imagery using a novel, advanced frame-to-frame calibration and stereo matching methodology designed to achieve both high accuracy and speed. Furthermore, we introduce a new approach to evaluate real-time performance by comparing real-time disparity maps with ground-truth disparity maps derived from more computationally intensive stereo matching algorithms. Crucially, the research demonstrates that high-pixel-count cameras yield high-quality point clouds only through the implementation of high-accuracy calibration.
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All authors Leaf Jiang, Matthew Holzel, Bernhard Kaplan, Hsiou-Yuan Liu, Sabyasachi Paul, Karen Rankin, Piotr Swierczynski

Thursday 29 January

Robotics

Admittance-Based Motion Planning with Vision-Guided Initialization for Robotic Manipulators in Self-Driving Laboratories

Self driving laboratories (SDLs) are highly automated research environments that leverage advanced technologies to conduct experiments and analyze data with minimal human involvement. These environments often involve delicate laboratory equipment, unpredictable environmental interactions, and occasional human intervention, making compliant and force aware control essential for ensuring safety, adaptability, and reliability. This paper introduces a motion-planning framework centered on admittance control to enable adaptive and compliant robotic manipulation. Unlike conventional schemes, the proposed approach integrates an admittance controller directly into trajectory execution, allowing the manipulator to dynamically respond to external forces during interaction. This capability enables human operators to override or redirect the robot's motion in real time. A vision algorithm based on structured planar pose estimation is employed to detect and localize textured planar objects through feature extraction, homography estimation, and depth fusion, thereby providing an initial target configuration for motion planning. The vision based initialization establishes the reference trajectory, while the embedded admittance controller ensures that trajectory execution remains safe, adaptive, and responsive to external forces or human intervention. The proposed strategy is validated using textured image detection as a proof of concept. Future work will extend the framework to SDL environments involving transparent laboratory objects where compliant motion planning can further enhance autonomy, safety, and human-robot collaboration.
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All authors Shifa Sulaiman, Tobias Jensen, Francesco Schetter, Simon Bøgh

Robotics · Cross-listed from cs.CV

SDCM: Simulated Densifying and Compensatory Modeling Fusion for Radar-Vision 3-D Object Detection in Internet of Vehicles

3-D object detection based on 4-D radar-vision is an important part in Internet of Vehicles (IoV). However, there are two challenges which need to be faced. First, the 4-D radar point clouds are sparse, leading to poor 3-D representation. Second, vision datas exhibit representation degradation under low-light, long distance detection and dense occlusion scenes, which provides unreliable texture information during fusion stage. To address these issues, a framework named SDCM is proposed, which contains Simulated Densifying and Compensatory Modeling Fusion for radar-vision 3-D object detection in IoV. Firstly, considering point generation based on Gaussian simulation of key points obtained from 3-D Kernel Density Estimation (3-D KDE), and outline generation based on curvature simulation, Simulated Densifying (SimDen) module is designed to generate dense radar point clouds. Secondly, considering that radar data could provide more real time information than vision data, due to the all-weather property of 4-D radar. Radar Compensatory Mapping (RCM) module is designed to reduce the affects of vision datas' representation degradation. Thirdly, considering that feature tensor difference values contain the effective information of every modality, which could be extracted and modeled for heterogeneity reduction and modalities interaction, Mamba Modeling Interactive Fusion (MMIF) module is designed for reducing heterogeneous and achieving interactive Fusion. Experiment results on the VoD, TJ4DRadSet and Astyx HiRes 2019 dataset show that SDCM achieves best performance with lower parameter quantity and faster inference speed. Our code will be available.
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All authors Shucong Li, Xiaoluo Zhou, Yuqian He, Zhenyu Liu

Robotics

Accurate Pedestrian Tracking in Urban Canyons: A Multi-Modal Fusion Approach

The contribution describes a pedestrian navigation approach designed to improve localization accuracy in urban environments where GNSS performance is degraded, a problem that is especially critical for blind or low-vision users who depend on precise guidance such as identifying the correct side of a street. To address GNSS limitations and the impracticality of camera-based visual positioning, the work proposes a particle filter based fusion of GNSS and inertial data that incorporates spatial priors from maps, such as impassable buildings and unlikely walking areas, functioning as a probabilistic form of map matching. Inertial localization is provided by the RoNIN machine learning method, and fusion with GNSS is achieved by weighting particles based on their consistency with GNSS estimates and uncertainty. The system was evaluated on six challenging walking routes in downtown San Francisco using three metrics related to sidewalk correctness and localization error. Results show that the fused approach (GNSS+RoNIN+PF) significantly outperforms GNSS only localization on most metrics, while inertial-only localization with particle filtering also surpasses GNSS alone for critical measures such as sidewalk assignment and across street error.
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Robotics

Plant-Inspired Robot Design Metaphors for Ambient HRI

Plants offer a paradoxical model for interaction: they are ambient, low-demand presences that nonetheless shape atmosphere, routines, and relationships through temporal rhythms and subtle expressions. In contrast, most human-robot interaction (HRI) has been grounded in anthropomorphic and zoomorphic paradigms, producing overt, high-demand forms of engagement. Using a Research through Design (RtD) methodology, we explore plants as metaphoric inspiration for HRI; we conducted iterative cycles of ideation, prototyping, and reflection to investigate what design primitives emerge from plant metaphors and morphologies, and how these primitives can be combined into expressive robotic forms. We present a suite of speculative, open-source prototypes that help probe plant-inspired presence, temporality, form, and gestures. We deepened our learnings from design and prototyping through prototype-centered workshops that explored people's perceptions and imaginaries of plant-inspired robots. This work contributes: (1) Set of plant-inspired robotic artifacts; (2) Designerly insights on how people perceive plant-inspired robots; and (3) Design consideration to inform how to use plant metaphors to reshape HRI.
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All authors Victor Nikhil Antony, Adithya R N, Sarah Derrick, Zhili Gong, Peter M. Donley, Chien-Ming Huang

Robotics

Lantern: A Minimalist Robotic Object Platform

Robotic objects are simple actuated systems that subtly blend into human environments. We design and introduce Lantern, a minimalist robotic object platform to enable building simple robotic artifacts. We conducted in-depth design and engineering iterations of Lantern's mechatronic architecture to meet specific design goals while maintaining a low build cost (~40 USD). As an extendable, open-source platform, Lantern aims to enable exploration of a range of HRI scenarios by leveraging human tendency to assign social meaning to simple forms. To evaluate Lantern's potential for HRI, we conducted a series of explorations: 1) a co-design workshop, 2) a sensory room case study, 3) distribution to external HRI labs, 4) integration into a graduate-level HRI course, and 5) public exhibitions with older adults and children. Our findings show that Lantern effectively evokes engagement, can support versatile applications ranging from emotion regulation to focused work, and serves as a viable platform for lowering barriers to HRI as a field.
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All authors Victor Nikhil Antony, Zhili Gong, Guanchen Li, Clara Jeon, Chien-Ming Huang

Robotics · Cross-listed from cs.LG

PoSafeNet: Safe Learning with Poset-Structured Neural Nets

Safe learning is essential for deploying learningbased controllers in safety-critical robotic systems, yet existing approaches often enforce multiple safety constraints uniformly or via fixed priority orders, leading to infeasibility and brittle behavior. In practice, safety requirements are heterogeneous and admit only partial priority relations, where some constraints are comparable while others are inherently incomparable. We formalize this setting as poset-structured safety, modeling safety constraints as a partially ordered set and treating safety composition as a structural property of the policy class. Building on this formulation, we propose PoSafeNet, a differentiable neural safety layer that enforces safety via sequential closed-form projection under poset-consistent constraint orderings, enabling adaptive selection or mixing of valid safety executions while preserving priority semantics by construction. Experiments on multi-obstacle navigation, constrained robot manipulation, and vision-based autonomous driving demonstrate improved feasibility, robustness, and scalability over unstructured and differentiable quadratic program-based safety layers.
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Robotics

ReloPush-BOSS: Optimization-guided Nonmonotone Rearrangement Planning for a Car-like Robot Pusher

We focus on multi-object rearrangement planning in densely cluttered environments using a car-like robot pusher. The combination of kinematic, geometric and physics constraints underlying this domain results in challenging nonmonotone problem instances which demand breaking each manipulation action into multiple parts to achieve a desired object rearrangement. Prior work tackles such instances by planning prerelocations, temporary object displacements that enable constraint satisfaction, but deciding where to prerelocate remains difficult due to local minima leading to infeasible or high-cost paths. Our key insight is that these minima can be avoided by steering a prerelocation optimization toward low-cost regions informed by Dubins path classification. These optimized prerelocations are integrated into an object traversability graph that encodes kinematic, geometric, and pushing constraints. Searching this graph in a depth-first fashion results in efficient, feasible rearrangement sequences. Across a series of densely cluttered scenarios with up to 13 objects, our framework, ReloPush-BOSS, exhibits consistently highest success rates and shortest pushing paths compared to state-of-the-art baselines. Hardware experiments on a 1/10 car-like pusher demonstrate the robustness of our approach. Code and footage from our experiments can be found at: https://fluentrobotics.com/relopushboss.
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Robotics · Cross-listed from cs.MA

Aligning Microscopic Vehicle and Macroscopic Traffic Statistics: Reconstructing Driving Behavior from Partial Data

A driving algorithm that aligns with good human driving practices, or at the very least collaborates effectively with human drivers, is crucial for developing safe and efficient autonomous vehicles. In practice, two main approaches are commonly adopted: (i) supervised or imitation learning, which requires comprehensive naturalistic driving data capturing all states that influence a vehicle's decisions and corresponding actions, and (ii) reinforcement learning (RL), where the simulated driving environment either matches or is intentionally more challenging than real-world conditions. Both methods depend on high-quality observations of real-world driving behavior, which are often difficult and costly to obtain. State-of-the-art sensors on individual vehicles can gather microscopic data, but they lack context about the surrounding conditions. Conversely, roadside sensors can capture traffic flow and other macroscopic characteristics, but they cannot associate this information with individual vehicles on a microscopic level. Motivated by this complementarity, we propose a framework that reconstructs unobserved microscopic states from macroscopic observations, using microscopic data to anchor observed vehicle behaviors, and learns a shared policy whose behavior is microscopically consistent with the partially observed trajectories and actions and macroscopically aligned with target traffic statistics when deployed population-wide. Such constrained and regularized policies promote realistic flow patterns and safe coordination with human drivers at scale.
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All authors Zhihao Zhang, Keith Redmill, Chengyang Peng, Bowen Weng

Robotics

Game-Based and Gamified Robotics Education: A Comparative Systematic Review and Design Guidelines

Robotics education fosters computational thinking, creativity, and problem-solving, but remains challenging due to technical complexity. Game-based learning (GBL) and gamification offer engagement benefits, yet their comparative impact remains unclear. We present the first PRISMA-aligned systematic review and comparative synthesis of GBL and gamification in robotics education, analyzing 95 studies from 12,485 records across four databases (2014-2025). We coded each study's approach, learning context, skill level, modality, pedagogy, and outcomes (k = .918). Three patterns emerged: (1) approach-context-pedagogy coupling (GBL more prevalent in informal settings, while gamification dominated formal classrooms [p < .001] and favored project-based learning [p = .009]); (2) emphasis on introductory programming and modular kits, with limited adoption of advanced software (~17%), advanced hardware (~5%), or immersive technologies (~22%); and (3) short study horizons, relying on self-report. We propose eight research directions and a design space outlining best practices and pitfalls, offering actionable guidance for robotics education.
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All authors Syed T. Mubarrat, Byung-Cheol Min, Tianyu Shao, E. Cho Smith, Bedrich Benes, Alejandra J. Magana, Christos Mousas, Dominic Kao

Robotics

Advanced techniques and applications of LiDAR Place Recognition in Agricultural Environments: A Comprehensive Survey

An optimal solution to the localization problem is essential for developing autonomous robotic systems. Apart from autonomous vehicles, precision agriculture is one of the elds that can bene t most from these systems. Although LiDAR place recognition is a widely used technique in recent years to achieve accurate localization, it is mostly used in urban settings. However, the lack of distinctive features and the unstructured nature of agricultural environments make place recognition challenging. This work presents a comprehensive review of state-of-the-art the latest deep learning applications for agricultural environments and LPR techniques. We focus on the challenges that arise in these environments. We analyze the existing approaches, datasets, and metrics used to evaluate LPR system performance and discuss the limitations and future directions of research in this eld. This is the rst survey that focuses on LiDAR based localization in agricultural settings, with the aim of providing a thorough understanding and fostering further research in this specialized domain.
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All authors Judith Vilella-Cantos, Mónica Ballesta, David Valiente, María Flores, Luis Payá

Robotics

DynamicVLA: A Vision-Language-Action Model for Dynamic Object Manipulation

Manipulating dynamic objects remains an open challenge for Vision-Language-Action (VLA) models. Although recent VLAs generalize well in static manipulation, dynamic scenes introduce a latency-induced perception-execution mismatch: object states continue to evolve during inference, making actions predicted from past observations stale at execution time. We present DynamicVLA, a latency-aware VLA model for dynamic object manipulation. It combines a compact 0.4B architecture and convolutional vision encoder for efficient multimodal inference with a continuous inference schedule that overlaps reasoning and execution for non-blocking control. Latent-aware Action Streaming then discards latency-invalid action prefixes and executes only the temporally valid suffix of each predicted chunk, preserving action-time alignment under dynamic object motion. To fill the missing foundation of dynamic manipulation data, we introduce the Dynamic Object Manipulation (DOM) benchmark, built with an automated collection pipeline that gathers 200K synthetic episodes across 2.8K scenes and 206 objects, and enables fast collection of 2K real-world episodes without teleoperation. Extensive evaluations in simulation and on real robots show that DynamicVLA improves dynamic manipulation success under changing object motion, perception-heavy instructions, and unseen motion patterns.
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All authors Haozhe Xie, Beichen Wen, Jiarui Zheng, Zhaoxi Chen, Fangzhou Hong, Haiwen Diao, Ziwei Liu

Robotics

ReactEMG Stroke: Healthy-to-Stroke Few-shot Adaptation for sEMG-Based Intent Detection

Surface electromyography (sEMG) is a promising control signal for assist-as-needed hand rehabilitation after stroke, but detecting intent from paretic muscles often requires lengthy, subject-specific calibration and remains brittle to variability. We propose a healthy-to-stroke adaptation pipeline that initializes an intent detector from a model pretrained on large-scale able-bodied sEMG, then fine-tunes it for each stroke participant using only a small amount of subject-specific data. Using a newly collected dataset from three individuals with chronic stroke, we compare adaptation strategies (head-only tuning, parameter-efficient LoRA adapters, and full end-to-end fine-tuning) and evaluate on held-out test sets that include realistic distribution shifts such as within-session drift, posture changes, and armband repositioning. Across conditions, healthy-pretrained adaptation consistently improves stroke intent detection relative to both zero-shot transfer and stroke-only training under the same data budget; the best adaptation methods improve average transition accuracy from 0.42 to 0.61 and raw accuracy from 0.69 to 0.78. These results suggest that transferring a reusable healthy-domain EMG representation can reduce calibration burden while improving robustness for real-time post-stroke intent detection. Our project website, video, code, and dataset are available at: https://roamlab.github.io/reactemg-stroke/.
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All authors Runsheng Wang, Katelyn Lee, Xinyue Zhu, Lauren Winterbottom, Dawn M. Nilsen, Joel Stein, Matei Ciocarlie

Robotics

mjlab: A Lightweight Framework for GPU-Accelerated Robot Learning

We present mjlab, a lightweight, open-source framework for robot learning that combines GPU-accelerated simulation with composable environments and minimal setup friction. mjlab adopts the manager-based API introduced by Isaac Lab, where users compose modular building blocks for observations, rewards, and events, and pairs it with MuJoCo Warp for GPU-accelerated physics. The result is a framework installable with a single command, requiring minimal dependencies, and providing direct access to native MuJoCo data structures. mjlab ships with reference implementations of velocity tracking, motion imitation, and manipulation tasks.
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All authors Kevin Zakka, Qiayuan Liao, Brent Yi, Louis Le Lay, Koushil Sreenath, Pieter Abbeel

Robotics

PocketDP3: Efficient Pocket-Scale 3D Visuomotor Policy

Recently, 3D vision-based diffusion policies have shown strong capability in learning complex robotic manipulation skills. However, a common architectural mismatch exists in these models: a tiny yet efficient point-cloud encoder is often paired with a massive decoder. Given a compact scene representation, we argue that this may lead to substantial parameter waste in the decoder. Motivated by this observation, we propose PocketDP3, a pocket-scale 3D diffusion policy that replaces the heavy conditional U-Net decoder used in prior methods with a lightweight Diffusion Mixer (DiM) built on MLP-Mixer blocks. This architecture enables efficient fusion across temporal and channel dimensions, significantly reducing model size. Notably, without any additional consistency distillation techniques, our method supports two-step inference without sacrificing performance, improving practicality for real-time deployment. Across three simulation benchmarks–RoboTwin2.0, Adroit, and MetaWorld–PocketDP3 achieves state-of-the-art performance with fewer than 1% of the parameters of prior methods, while also accelerating inference. Real-world experiments further demonstrate the practicality and transferability of our method in real-world settings. Code will be released.
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All authors Jinhao Zhang, Zhexuan Zhou, Huizhe Li, Yichen Lai, Wenlong Xia, Haoming Song, Youmin Gong, Jie Mei

Robotics · Cross-listed from cs.CV

Causal World Modeling for Robot Control

This work highlights that video world modeling, alongside vision-language pre-training, establishes a fresh and independent foundation for robot learning. Intuitively, video world models provide the ability to imagine the near future by understanding the causality between actions and visual dynamics. Inspired by this, we introduce LingBot-VA, an autoregressive diffusion framework that learns frame prediction and policy execution simultaneously. Our model features three carefully crafted designs: (1) a shared latent space, integrating vision and action tokens, driven by a Mixture-of-Transformers (MoT) architecture, (2) a closed-loop rollout mechanism, allowing for ongoing acquisition of environmental feedback with ground-truth observations, (3) an asynchronous inference pipeline, parallelizing action prediction and motor execution to support efficient control. We evaluate our model on both simulation benchmarks and real-world scenarios, where it shows significant promise in long-horizon manipulation, data efficiency in post-training, and strong generalizability to novel configurations. The code and model are made publicly available to facilitate the community.
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All authors Lin Li, Qihang Zhang, Yiming Luo, Shuai Yang, Ruilin Wang, Fei Han, Mingrui Yu, Zelin Gao, Nan Xue, Xing Zhu, Yujun Shen, Yinghao Xu

Robotics · Cross-listed from cs.LG

Generalized Information Gathering Under Dynamics Uncertainty

An agent operating in an unknown dynamical system must learn its dynamics from observations. Active information gathering accelerates this learning, but existing methods derive bespoke costs for specific modeling choices: dynamics models, belief update procedures, observation models, and planners. We present a unifying framework that decouples these choices from the information-gathering cost by explicitly exposing the causal dependencies between parameters, beliefs, and controls. Using this framework, we derive a general information-gathering cost based on Massey's directed information that assumes only Markov dynamics with additive noise and is otherwise agnostic to modeling choices. We prove that the mutual information cost used in existing literature is a special case of our cost. Then, we leverage our framework to establish an explicit connection between the mutual information cost and information gain in linearized Bayesian estimation, thereby providing theoretical justification for mutual information-based active learning approaches. Finally, we illustrate the practical utility of our framework through experiments spanning linear, nonlinear, and multi-agent systems.
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All authors Fernando Palafox, Jingqi Li, Jesse Milzman, David Fridovich-Keil

Robotics

Macro-Scale Electrostatic Origami Motor

Origami structures have been an active area of research due to their high volume-to-mass ratio, packability, and shape adaptability. Previously-developed actuated foldable structures have either embedded linear actuators into the structure, or have attached non-folding rotary motors to the exterior structure. Further, in prior work, actuators directly embedded in the structure of folding media all contributed to linear or folding motion, not to continuous rotary motion. On the macro-scale there has not yet been a folding continuous rotary actuator. This paper details the development and testing of the first macro-scale origami rotary motor that can be folded flat, and then unfurled to operate. Using corona discharge for torque production, the prototype motor achieved an expansion ratio of over 3.8:1, reached a top speed of 1720 rpm when driven at -30 kV, and exhibited a maximum motor torque over 0.25 mNm with an active component torque density of 0.11 Nm/kg.
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