Robotics
Papers
Fresh from arXiv, typeset properly. Highlighted words trade on the market.
Friday 9 January
The increasing complexity of distributed robotics has driven the need for platforms that seamlessly integrate edge, fog, and cloud computing layers while meeting strict real-time constraints. This paper introduces BlazeAIoT, a modular multi-layer platform designed to unify distributed robotics across heterogeneous infrastructures. BlazeAIoT provides dynamic data transfer, configurable services, and integrated monitoring, while ensuring resilience, security, and programming language flexibility. The architecture leverages Kubernetes-based clusters, broker interoperability (DDS, Kafka, Redis, and ROS2), and adaptive data distribution mechanisms to optimize communication and computation across diverse environments. The proposed solution includes a multi-layer configuration service, dynamic and adaptive data bridging, and hierarchical rate limiting to handle large messages. The platform is validated through robotics scenarios involving navigation and artificial intelligence-driven large-scale message processing, demonstrating robust performance under real-time constraints. Results highlight BlazeAIoT's ability to dynamically allocate services across incomplete topologies, maintain system health, and minimize latency, making it a cost-aware, scalable solution for robotics and broader IoT applications, such as smart cities and smart factories.
Robotics
Walk the PLANC: Physics-Guided RL for Agile Humanoid Locomotion on Constrained Footholds
Bipedal humanoid robots must precisely coordinate balance, timing, and contact decisions when locomoting on constrained footholds such as stepping stones, beams, and planks – even minor errors can lead to catastrophic failure. Classical optimization and control pipelines handle these constraints well but depend on highly accurate mathematical representations of terrain geometry, making them prone to error when perception is noisy or incomplete. Meanwhile, reinforcement learning has shown strong resilience to disturbances and modeling errors, yet end-to-end policies rarely discover the precise foothold placement and step sequencing required for discontinuous terrain. These contrasting limitations motivate approaches that guide learning with physics-based structure rather than relying purely on reward shaping. In this work, we introduce a locomotion framework in which a reduced-order stepping planner supplies dynamically consistent motion targets that steer the RL training process via Control Lyapunov Function (CLF) rewards. This combination of structured footstep planning and data-driven adaptation produces accurate, agile, and hardware-validated stepping-stone locomotion on a humanoid robot, substantially improving reliability compared to conventional model-free reinforcement-learning baselines.
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Robotics · Cross-listed from cs.CV
NAS-GS: Noise-Aware Sonar Gaussian Splatting
Underwater sonar imaging plays a crucial role in various applications, including autonomous navigation in murky water, marine archaeology, and environmental monitoring. However, the unique characteristics of sonar images, such as complex noise patterns and the lack of elevation information, pose significant challenges for 3D reconstruction and novel view synthesis. In this paper, we present NAS-GS, a novel Noise-Aware Sonar Gaussian Splatting framework specifically designed to address these challenges. Our approach introduces a Two-Ways Splatting technique that accurately models the dual directions for intensity accumulation and transmittance calculation inherent in sonar imaging, significantly improving rendering speed without sacrificing quality. Moreover, we propose a Gaussian Mixture Model (GMM) based noise model that captures complex sonar noise patterns, including side-lobes, speckle, and multi-path noise. This model enhances the realism of synthesized images while preventing 3D Gaussian overfitting to noise, thereby improving reconstruction accuracy. We demonstrate state-of-the-art performance on both simulated and real-world large-scale offshore sonar scenarios, achieving superior results in novel view synthesis and 3D reconstruction.
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Robotics · Cross-listed from cs.CV
Goal Force: Teaching Video Models To Accomplish Physics-Conditioned Goals
Recent advancements in video generation have enabled the development of “world models” capable of simulating potential futures for robotics and planning. However, specifying precise goals for these models remains a challenge; text instructions are often too abstract to capture physical nuances, while target images are frequently infeasible to specify for dynamic tasks. To address this, we introduce Goal Force, a novel framework that allows users to define goals via explicit force vectors and intermediate dynamics, mirroring how humans conceptualize physical tasks. We train a video generation model on a curated dataset of synthetic causal primitives-such as elastic collisions and falling dominos-teaching it to propagate forces through time and space. Despite being trained on simple physics data, our model exhibits remarkable zero-shot generalization to complex, real-world scenarios, including tool manipulation and multi-object causal chains. Our results suggest that by grounding video generation in fundamental physical interactions, models can emerge as implicit neural physics simulators, enabling precise, physics-aware planning without reliance on external engines. We release all datasets, code, model weights, and interactive video demos at our project page.
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Robotics · Cross-listed from cs.GR
DexterCap: An Affordable and Automated System for Capturing Dexterous Hand-Object Manipulation
Capturing fine-grained hand-object interactions is challenging due to severe self-occlusion from closely spaced fingers and the subtlety of in-hand manipulation motions. Existing optical motion capture systems rely on expensive camera setups and extensive manual post-processing, while low-cost vision-based methods often suffer from reduced accuracy and reliability under occlusion. To address these challenges, we present DexterCap, a low-cost optical capture system for dexterous in-hand manipulation. DexterCap uses dense, character-coded marker patches to achieve robust tracking under severe self-occlusion, together with an automated reconstruction pipeline that requires minimal manual effort. With DexterCap, we introduce DexterHand, a dataset of fine-grained hand-object interactions covering diverse manipulation behaviors and objects, from simple primitives to complex articulated objects such as a Rubik's Cube. We release the dataset and code to support future research on dexterous hand-object interaction. Project website: https://pku-mocca.github.io/Dextercap-Page/
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Robotics
Intelligent Singularity Avoidance in UR10 Robotic Arm Path Planning Using Hybrid Fuzzy Logic and Reinforcement Learning
This paper presents a comprehensive approach to singularity detection and avoidance in UR10 robotic arm path planning through the integration of fuzzy logic safety systems and reinforcement learning algorithms. The proposed system addresses critical challenges in robotic manipulation where singularities can cause loss of control and potential equipment damage. Our hybrid approach combines real-time singularity detection using manipulability measures, condition number analysis, and fuzzy logic decision-making with a stable reinforcement learning framework for adaptive path planning. Experimental results demonstrate a 90% success rate in reaching target positions while maintaining safe distances from singular configurations. The system integrates PyBullet simulation for training data collection and URSim connectivity for real-world deployment.
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Robotics · Cross-listed from cs.CV
SceneFoundry: Generating Interactive Infinite 3D Worlds
The ability to automatically generate large-scale, interactive, and physically realistic 3D environments is crucial for advancing robotic learning and embodied intelligence. However, existing generative approaches often fail to capture the functional complexity of real-world interiors, particularly those containing articulated objects with movable parts essential for manipulation and navigation. This paper presents SceneFoundry, a language-guided diffusion framework that generates apartment-scale 3D worlds with functionally articulated furniture and semantically diverse layouts for robotic training. From natural language prompts, an LLM module controls floor layout generation, while diffusion-based posterior sampling efficiently populates the scene with articulated assets from large-scale 3D repositories. To ensure physical usability, SceneFoundry employs differentiable guidance functions to regulate object quantity, prevent articulation collisions, and maintain sufficient walkable space for robotic navigation. Extensive experiments demonstrate that our framework generates structurally valid, semantically coherent, and functionally interactive environments across diverse scene types and conditions, enabling scalable embodied AI research. project page: https://anc891203.github.io/SceneFoundry-Demo/
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Robotics
Modular Autonomy with Conversational Interaction: An LLM-driven Framework for Decision Making in Autonomous Driving
Recent advancements in Large Language Models (LLMs) offer new opportunities to create natural language interfaces for Autonomous Driving Systems (ADSs), moving beyond rigid inputs. This paper addresses the challenge of mapping the complexity of human language to the structured action space of modular ADS software. We propose a framework that integrates an LLM-based interaction layer with Autoware, a widely used open-source software. This system enables passengers to issue high-level commands, from querying status information to modifying driving behavior. Our methodology is grounded in three key components: a taxonomization of interaction categories, an application-centric Domain Specific Language (DSL) for command translation, and a safety-preserving validation layer. A two-stage LLM architecture ensures high transparency by providing feedback based on the definitive execution status. Evaluation confirms the system's timing efficiency and translation robustness. Simulation successfully validated command execution across all five interaction categories. This work provides a foundation for extensible, DSL-assisted interaction in modular and safety-conscious autonomy stacks.
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Robotics
InsSo3D: Inertial Navigation System and 3D Sonar SLAM for turbid environment inspection
This paper presents InsSo3D, an accurate and efficient method for large-scale 3D Simultaneous Localisation and Mapping (SLAM) using a 3D Sonar and an Inertial Navigation System (INS). Unlike traditional sonar, which produces 2D images containing range and azimuth information but lacks elevation information, 3D Sonar produces a 3D point cloud, which therefore does not suffer from elevation ambiguity. We introduce a robust and modern SLAM framework adapted to the 3D Sonar data using INS as prior, detecting loop closure and performing pose graph optimisation. We evaluated InsSo3D performance inside a test tank with access to ground truth data and in an outdoor flooded quarry. Comparisons to reference trajectories and maps obtained from an underwater motion tracking system and visual Structure From Motion (SFM) demonstrate that InsSo3D efficiently corrects odometry drift. The average trajectory error is below 21cm during a 50-minute-long mission, producing a map of 10m by 20m with a 9cm average reconstruction error, enabling safe inspection of natural or artificial underwater structures even in murky water conditions.
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Robotics · Cross-listed from cs.CV
FlyPose: Towards Robust Human Pose Estimation From Aerial Views
Unmanned Aerial Vehicles (UAVs) are increasingly deployed in close proximity to humans for applications such as parcel delivery, traffic monitoring, disaster response and infrastructure inspections. Ensuring safe and reliable operation in these human-populated environments demands accurate perception of human poses and actions from an aerial viewpoint. This perspective challenges existing methods with low resolution, steep viewing angles and (self-)occlusion, especially if the application demands realtime feasibile models. We train and deploy FlyPose, a lightweight top-down human pose estimation pipeline for aerial imagery. Through multi-dataset training, we achieve an average improvement of 6.8 mAP in person detection across the test-sets of Manipal-UAV, VisDrone, HIT-UAV as well as our custom dataset. For 2D human pose estimation we report an improvement of 16.3 mAP on the challenging UAV-Human dataset. FlyPose runs with an inference latency of ~20 milliseconds including preprocessing on a Jetson Orin AGX Developer Kit and is deployed onboard a quadrotor UAV during flight experiments. We also publish FlyPose-104, a small but challenging aerial human pose estimation dataset, that includes manual annotations from difficult aerial perspectives: https://github.com/farooqhassaan/FlyPose.
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Robotics
Motion Compensation for Real Time Ultrasound Scanning in Robotically Assisted Prostate Biopsy Procedures
Prostate cancer is one of the most common types of cancer in men. Its diagnosis by biopsy requires a high level of expertise and precision from the surgeon, so the results are highly operator-dependent. The aim of this work is to develop a robotic system for assisted ultrasound (US) examination of the prostate, a prebiopsy step that could reduce the dexterity requirements and enable faster, more accurate and more available prostate biopsy. We developed and validated a laboratory setup with a collaborative robotic arm that can autonomously scan a prostate phantom and attached the phantom to a medical robotic arm that mimics the patient's movements. The scanning robot keeps the relative position of the US probe and the prostate constant, ensuring a consistent and robust approach to reconstructing the prostate. To reconstruct the prostate, each slice is segmented to generate a series of prostate contours converted into a 3D point cloud used for biopsy planning. The average scan time of the prostate was 30 s, and the average 3D reconstruction of the prostate took 3 s. We performed four motion scenarios: the phantom was scanned in a stationary state (S), with horizontal motion (H), with vertical motion (V), and with a combination of the two (C). System validation is performed by registering the prostate point cloud reconstructions acquired during different motions (H, V, C) with those obtained in the stationary state. ICP registration with a threshold of 0.8 mm yields mean 83.2% fitness and 0.35 mm RMSE for S-H registration, 84.1% fitness and 0.37 mm RMSE for S-V registration and 79.4% fitness and 0.37 mm RMSE for S-C registration. Due to the elastic and soft material properties of the prostate phantom, the maximum robot tracking error was 3 mm, which can be sufficient for prostate biopsy according to medical literature. The maximum delay in motion compensation was 0.5 s.
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Robotics
EvoQRE: Modeling Bounded Rationality in Safety-Critical Traffic Simulation via Evolutionary Quantal Response Equilibrium
Existing traffic simulation frameworks for autonomous vehicles typically rely on imitation learning or game-theoretic approaches that solve for Nash or coarse correlated equilibria, implicitly assuming perfectly rational agents. However, human drivers exhibit bounded rationality, making approximately optimal decisions under cognitive and perceptual constraints. We propose EvoQRE, a principled framework for modeling safety-critical traffic interactions as general-sum Markov games solved via Quantal Response Equilibrium (QRE) and evolutionary game dynamics. EvoQRE integrates a pre-trained generative world model with entropy-regularized replicator dynamics, capturing stochastic human behavior while maintaining equilibrium structure. We provide rigorous theoretical results, proving that the proposed dynamics converge to Logit-QRE under a two-timescale stochastic approximation with an explicit convergence rate of O(log k / k^{1/3}) under weak monotonicity assumptions. We further extend QRE to continuous action spaces using mixture-based and energy-based policy representations. Experiments on the Waymo Open Motion Dataset and nuPlan benchmark demonstrate that EvoQRE achieves state-of-the-art realism, improved safety metrics, and controllable generation of diverse safety-critical scenarios through interpretable rationality parameters.
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Robotics · Cross-listed from physics.app-ph
Mobile Robot Localization Using a Novel Whisker-Like Sensor
Whisker-like touch sensors offer unique advantages for short-range perception in environments where visual and long-range sensing are unreliable, such as confined, cluttered, or low-visibility settings. This paper presents a framework for estimating contact points and robot localization in a known planar environment using a single whisker sensor. We develop a family of virtual sensor models. Each model maps robot configurations to sensor observations and enables structured reasoning through the concept of preimages - the set of robot states consistent with a given observation. The notion of virtual sensor models serves as an abstraction to reason about state uncertainty without dependence on physical implementation. By combining sensor observations with a motion model, we estimate the contact point. Iterative estimation then enables reconstruction of obstacle boundaries. Furthermore, intersecting states inferred from current observations with forward-projected states from previous steps allow accurate robot localization without relying on vision or external systems. The framework supports both deterministic and possibilistic formulations and is validated through simulation and physical experiments using a low-cost, 3D printed, Hall-effect-based whisker sensor. Results demonstrate accurate contact estimation and localization with errors under 7 mm, demonstrating the potential of whisker-based sensing as a lightweight, adaptable complement to vision-based navigation.
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Robotics
Learning specifications for reactive synthesis with safety constraints
This paper presents a novel approach to learning from demonstration that enables robots to autonomously execute complex tasks in dynamic environments. We model latent tasks as probabilistic formal languages and introduce a tailored reactive synthesis framework that balances robot costs with user task preferences. Our methodology focuses on safety-constrained learning and inferring formal task specifications as Probabilistic Deterministic Finite Automata (PDFA). We adapt existing evidence-driven state merging algorithms and incorporate safety requirements throughout the learning process to ensure that the learned PDFA always complies with safety constraints. Furthermore, we introduce a multi-objective reactive synthesis algorithm that generates deterministic strategies that are guaranteed to satisfy the PDFA task while optimizing the trade-offs between user preferences and robot costs, resulting in a Pareto front of optimal solutions. Our approach models the interaction as a two-player game between the robot and the environment, accounting for dynamic changes. We present a computationally-tractable value iteration algorithm to generate the Pareto front and the corresponding deterministic strategies. Comprehensive experimental results demonstrate the effectiveness of our algorithms across various robots and tasks, showing that the learned PDFA never includes unsafe behaviors and that synthesized strategies consistently achieve the task while meeting both the robot cost and user-preference requirements.
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Robotics · Cross-listed from cs.AI
Before We Trust Them: Decision-Making Failures in Navigation of Foundation Models
High success rates on navigation-related tasks do not necessarily translate into reliable decision making by foundation models. To examine this gap, we evaluate current models on six diagnostic tasks spanning three settings: reasoning under complete spatial information, reasoning under incomplete spatial information, and reasoning under safety-relevant information. Our results show that the current metrics may not capture critical limitations of the models and indicate good performance, underscoring the need for failure-focused analysis to understand model limitations and guide future progress. In a path-planning setting with unknown cells, GPT-5 achieved a high success rate of 93%; Yet, the failed cases exhibit fundamental limitations of the models, e.g., the lack of structural spatial understanding essential for navigation. We also find that newer models are not always more reliable than their predecessors on this end. In reasoning under safety-relevant information, Gemini-2.5 Flash achieved only 67% on the challenging emergency-evacuation task, underperforming Gemini-2.0 Flash, which reached 100% under the same condition. Across all evaluations, models exhibited structural collapse, hallucinated reasoning, constraint violations, and unsafe decisions. These findings show that foundation models still exhibit substantial failures in navigation-related decision making and require fine-grained evaluation before they can be trusted.
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Robotics
TOSC: Task-Oriented Shape Completion for Open-World Dexterous Grasp Generation from Partial Point Clouds
Task-oriented dexterous grasping remains challenging in robotic manipulations of open-world objects under severe partial observation, where significant missing data invalidates generic shape completion. In this paper, to overcome this limitation, we study Task-Oriented Shape Completion, a new task that focuses on completing the potential contact regions rather than the entire shape. We argue that shape completion for grasping should be explicitly guided by the downstream manipulation task. To achieve this, we first generate multiple task-oriented shape completion candidates by leveraging the zero-shot capabilities of object functional understanding from several pre-trained foundation models. A 3D discriminative autoencoder is then proposed to evaluate the plausibility of each generated candidate and optimize the most plausible one from a global perspective. A conditional flow-matching model named FlowGrasp is developed to generate task-oriented dexterous grasps from the optimized shape. Our method achieves state-of-the-art performance in task-oriented dexterous grasping and task-oriented shape completion, improving the Grasp Displacement and the Chamfer Distance over the state-of-the-art by 16.17% and 55.26%, respectively. In particular, it shows good capabilities in grasping objects with severe missing data. It also demonstrates good generality in handling open-set categories and tasks.
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Robotics
Assembling Solar Panels by Dual Robot Arms Towards Full Autonomous Lunar Base Construction
Since the successful Apollo program, humanity is once again aiming to return to the Moon for scientific discovery, resource mining, and inhabitation. Upcoming decades focus on building a lunar outpost, with robotic systems playing a crucial role to safely and efficiently establish essential infrastructure such as solar power generating towers. Similar to the construction of the International Space Station (ISS), shipping necessary components via modules and assembling them in situ should be a practical scenario. In this context, this paper focuses on the integration of vision, control, and hardware systems within an autonomous sequence for a dual-arm robot system. We explore a perception and control pipeline specifically designed for assembling solar panel modules, one of the benchmark tasks. Ad hoc hardware was designed and tested in real-world experiments. A mock-up of modular solar panels and active-passive connectors are employed, with the control of this grappling fixture integrated into the proposed pipeline. The successful implementation of our method demonstrates that the two robot manipulators can effectively connect arbitrarily placed panels, highlighting the seamless integration of vision, control, and hardware systems in complex space applications.
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Thursday 8 January
Robotics
Formal Safety Guarantees for Autonomous Vehicles using Barrier Certificates
Modern AI technologies enable autonomous vehicles to perceive complex scenes, predict human behavior, and make real-time driving decisions. However, these data-driven components often operate as black boxes, lacking interpretability and rigorous safety guarantees. Autonomous vehicles operate in dynamic, mixed-traffic environments where interactions with human-driven vehicles introduce uncertainty and safety challenges. This work develops a formally verified safety framework for Connected and Autonomous Vehicles (CAVs) that integrates Barrier Certificates (BCs) with interpretable traffic conflict metrics, specifically Time-to-Collision (TTC) as a spatio-temporal safety metric. Safety conditions are verified using Satisfiability Modulo Theories (SMT) solvers, and an adaptive control mechanism ensures vehicles comply with these constraints in real time. Evaluation on real-world highway datasets shows a significant reduction in unsafe interactions, with up to 40% fewer events where TTC falls below a 3 seconds threshold, and complete elimination of conflicts in some lanes. This approach provides both interpretable and provable safety guarantees, demonstrating a practical and scalable strategy for safe autonomous driving.
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Robotics · Cross-listed from cs.LG
Inverting Non-Injective Functions with Twin Neural Network Regression
Non-injective functions are not globally invertible. However, they can often be restricted to locally injective subdomains where the inversion is well-defined. In many settings a preferred solution can be selected even when multiple valid preimages exist or input and output dimensions differ. This manuscript describes a natural reformulation of the inverse learning problem for non-injective functions as a collection of locally invertible problems. More precisely, Twin Neural Network Regression is trained to predict local inverse corrections around known anchor points. By anchoring predictions to points within the same locally invertible region, the method consistently selects a valid branch of the inverse. In contrast to current probabilistic state-of-the art inversion methods, Inverse Twin Neural Network Regression is a deterministic framework for resolving multi-valued inverse mappings. I demonstrate the approach on problems that are defined by mathematical equations or by data, including multi-solution toy problems and robot arm inverse kinematics.
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Robotics
PRISM: Protocol Refinement through Intelligent Simulation Modeling
Automating experimental protocol design and execution remains as a fundamental bottleneck in realizing self-driving laboratories. We introduce PRISM (Protocol Refinement through Intelligent Simulation Modeling), a framework that automates the design, validation, and execution of experimental protocols on a laboratory platform composed of off-the-shelf robotic instruments. PRISM uses a set of language-model-based agents that work together to generate and refine experimental steps. The process begins with automatically gathering relevant procedures from web-based sources describing experimental workflows. These are converted into structured experimental steps (e.g., liquid handling steps, deck layout and other related operations) through a planning, critique, and validation loop. The finalized steps are translated into the Argonne MADSci protocol format, which provides a unified interface for coordinating multiple robotic instruments (Opentrons OT-2 liquid handler, PF400 arm, Azenta plate sealer and peeler) without requiring human intervention between steps. To evaluate protocol-generation performance, we benchmarked both single reasoning models and multi-agent workflow across constrained and open-ended prompting paradigms. The resulting protocols were validated in a digital-twin environment built in NVIDIA Omniverse to detect physical or sequencing errors before execution. Using Luna qPCR amplification and Cell Painting as case studies, we demonstrate PRISM as a practical end-to-end workflow that bridges language-based protocol generation, simulation-based validation, and automated robotic execution.
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Robotics
Intent at a Glance: Gaze-Guided Robotic Manipulation via Foundation Models
Designing intuitive interfaces for robotic control remains a central challenge in enabling effective human-robot interaction, particularly in assistive care settings. Eye gaze offers a fast, non-intrusive, and intent-rich input modality, making it an attractive channel for conveying user goals. In this work, we present GAMMA (Gaze Assisted Manipulation for Modular Autonomy), a system that leverages ego-centric gaze tracking and a vision-language model to infer user intent and autonomously execute robotic manipulation tasks. By contextualizing gaze fixations within the scene, the system maps visual attention to high-level semantic understanding, enabling skill selection and parameterization without task-specific training. We evaluate GAMMA on a range of table-top manipulation tasks and compare it against baseline gaze-based control without reasoning. Results demonstrate that GAMMA provides robust, intuitive, and generalizable control, highlighting the potential of combining foundation models and gaze for natural and scalable robot autonomy. Project website: https://gamma0.vercel.app/
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Robotics
LaST$_{0}$: Latent Spatio-Temporal Chain-of-Thought for Robotic Vision-Language-Action Model
Vision-Language-Action (VLA) models have recently shown strong generalization, with some approaches seeking to explicitly generate linguistic reasoning traces or predict future observations prior to execution. However, explicit reasoning typically incurs non-negligible inference latency, which constrains the temporal resolution required for robotic manipulation. Moreover, such reasoning is confined to the linguistic space, imposing a representational bottleneck that struggles to faithfully capture ineffable physical attributes. To mitigate these limitations, we propose LaST$_0$, a framework that enables efficient reasoning before acting through a Latent Spatio-Temporal Chain-of-Thought (CoT), capturing fine-grained physical and robotic dynamics that are often difficult to verbalize. Specifically, we introduce a token-efficient latent CoT space that models future visual dynamics, 3D structural information, and robot proprioceptive states, and further extends these representations across time to enable temporally consistent implicit reasoning trajectories. Furthermore, LaST$_0$ adopts a dual-system architecture implemented via a Mixture-of-Transformers design, where a reasoning expert conducts low-frequency latent inference and an acting expert generates high-frequency actions conditioned on robotics-oriented latent representations. To facilitate coordination, LaST$_0$ is trained with heterogeneous operation frequencies, enabling adaptive switching during deployment. Across 10 real-world tasks spanning tabletop, mobile, and dexterous hand manipulation, LaST$_0$ improves mean success rates by 13%, 14% and 14% over prior SOTA VLA methods, respectively.
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Robotics
Generate, Transfer, Adapt: Learning Functional Dexterous Grasping from a Single Human Demonstration
Functional grasping with dexterous robotic hands is a key capability for enabling tool use and complex manipulation, yet progress has been constrained by two persistent bottlenecks: the scarcity of large-scale datasets and the absence of integrated semantic and geometric reasoning in learned models. In this work, we present CorDex, a framework that robustly learns dexterous functional grasps of novel objects from synthetic data generated from just a single human demonstration. At the core of our approach is a correspondence-based data engine that generates diverse, high-quality training data in simulation. Based on the human demonstration, our data engine generates diverse object instances of the same category, transfers the expert grasp to the generated objects through correspondence estimation, and adapts the grasp through optimization. Building on the generated data, we introduce a multimodal prediction network that integrates visual and geometric information. By devising a local-global fusion module and an importance-aware sampling mechanism, we enable robust and computationally efficient prediction of functional dexterous grasps. Through extensive experiments across various object categories, we demonstrate that CorDex generalizes well to unseen object instances and significantly outperforms state-of-the-art baselines.
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Robotics · Cross-listed from cs.CV
RoboVIP: Multi-View Video Generation with Visual Identity Prompting Augments Robot Manipulation
The diversity, quantity, and quality of manipulation data are critical for training effective robot policies. However, due to hardware and physical setup constraints, collecting large-scale real-world manipulation data remains difficult to scale across diverse environments. Recent work uses text-prompt conditioned image diffusion models to augment manipulation data by altering the backgrounds and tabletop objects in the visual observations. However, these approaches often overlook the practical need for multi-view and temporally coherent observations required by state-of-the-art policy models. Further, text prompts alone cannot reliably specify the scene setup. To provide the diffusion model with explicit visual guidance, we introduce visual identity prompting, which supplies exemplar images as conditioning inputs to guide the generation of the desired scene setup. To this end, we also build a scalable pipeline to curate a visual identity pool from large robotics datasets. Using our augmented manipulation data to train downstream vision-language-action and visuomotor policy models yields consistent performance gains in both simulation and real-robot settings.
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Robotics · Cross-listed from cs.CV
Driving on Registers
We present DrivoR, a simple and efficient transformer-based architecture for end-to-end autonomous driving. Our approach builds on pretrained Vision Transformers (ViTs) and introduces camera-aware register tokens that compress multi-camera features into a compact scene representation, significantly reducing downstream computation without sacrificing accuracy. These tokens drive two lightweight transformer decoders that generate and then score candidate trajectories. The scoring decoder learns to mimic an oracle and predicts interpretable sub-scores representing aspects such as safety, comfort, and efficiency, enabling behavior-conditioned driving at inference. Despite its minimal design, DrivoR outperforms or matches strong contemporary baselines across NAVSIM-v1, NAVSIM-v2, and the photorealistic closed-loop HUGSIM benchmark. Our results show that a pure-transformer architecture, combined with targeted token compression, is sufficient for accurate, efficient, and adaptive end-to-end driving. Code and checkpoints will be made available via the project page.
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Robotics
Compensation Effect Amplification Control (CEAC): A movement-based approach for coordinated position and velocity control of the elbow of upper-limb prostheses
Despite advances in upper-limb (UL) prosthetic design, achieving intuitive control of intermediate joints - such as the wrist and elbow - remains challenging, particularly for continuous and velocity-modulated movements. We introduce a novel movement-based control paradigm entitled Compensation Effect Amplification Control (CEAC) that leverages users' trunk flexion and extension as input for controlling prosthetic elbow velocity. Considering that the trunk can be both a functional and compensatory joint when performing upper-limb actions, CEAC amplifies the natural coupling between trunk and prosthesis while introducing a controlled delay that allows users to modulate both the position and velocity of the prosthetic joint. We evaluated CEAC in a generic drawing task performed by twelve able-bodied participants using a supernumerary prosthesis with an active elbow. Additionally a multiple-target-reaching task was performed by a subset of ten participants. Results demonstrate task performances comparable to those obtained with natural arm movements, even when gesture velocity or drawing size were varied, while maintaining ergonomic trunk postures. Analysis revealed that CEAC effectively restores joint coordinated action, distributes movement effort between trunk and elbow, enabling intuitive trajectory control without requiring extreme compensatory movements. Overall, CEAC offers a promising control strategy for intermediate joints of UL prostheses, particularly in tasks requiring continuous and precise coordination.
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Robotics · Cross-listed from cs.OS
DAVOS: An Autonomous Vehicle Operating System in the Vehicle Computing Era
Vehicle computing represents a fundamental shift in how autonomous vehicles are designed and deployed, transforming them from isolated transportation systems into mobile computing platforms that support both safety-critical, real-time driving and data-centric services. In this setting, vehicles simultaneously support real-time driving pipelines and a growing set of data-driven applications, placing increased responsibility on the vehicle operating system to coordinate computation, data movement, storage, and access. These demands highlight recurring system considerations related to predictable execution, data and execution protection, efficient handling of high-rate sensor data, and long-term system evolvability, commonly summarized as Safety, Security, Efficiency, and Extensibility (SSEE). Existing vehicle operating systems and runtimes address these concerns in isolation, resulting in fragmented software stacks that limit coordination between autonomy workloads and vehicle data services. This paper presents DAVOS, the Dependable Autonomous Vehicle Operating System, a unified vehicle operating system architecture designed for the vehicle computing context. DAVOS provides a cohesive operating system foundation that supports both real-time autonomy and extensible vehicle computing within a single system framework.
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Robotics
The RoboSense Challenge: Sense Anything, Navigate Anywhere, Adapt Across Platforms
Autonomous systems are increasingly deployed in open and dynamic environments – from city streets to aerial and indoor spaces – where perception models must remain reliable under sensor noise, environmental variation, and platform shifts. However, even state-of-the-art methods often degrade under unseen conditions, highlighting the need for robust and generalizable robot sensing. The RoboSense 2025 Challenge is designed to advance robustness and adaptability in robot perception across diverse sensing scenarios. It unifies five complementary research tracks spanning language-grounded decision making, socially compliant navigation, sensor configuration generalization, cross-view and cross-modal correspondence, and cross-platform 3D perception. Together, these tasks form a comprehensive benchmark for evaluating real-world sensing reliability under domain shifts, sensor failures, and platform discrepancies. RoboSense 2025 provides standardized datasets, baseline models, and unified evaluation protocols, enabling large-scale and reproducible comparison of robust perception methods. The challenge attracted 143 teams from 85 institutions across 16 countries, reflecting broad community engagement. By consolidating insights from 23 winning solutions, this report highlights emerging methodological trends, shared design principles, and open challenges across all tracks, marking a step toward building robots that can sense reliably, act robustly, and adapt across platforms in real-world environments.
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Robotics
When to Act: Calibrated Confidence for Reliable Human Intention Prediction in Assistive Robotics
Assistive devices must determine both what a user intends to do and how reliable that prediction is before providing support. We introduce a safety-critical triggering framework based on calibrated probabilities for multimodal next-action prediction in Activities of Daily Living. Raw model confidence often fails to reflect true correctness, posing a safety risk. Post-hoc calibration aligns predicted confidence with empirical reliability and reduces miscalibration by about an order of magnitude without affecting accuracy. The calibrated confidence drives a simple ACT/HOLD rule that acts only when reliability is high and withholds assistance otherwise. This turns the confidence threshold into a quantitative safety parameter for assisted actions and enables verifiable behavior in an assistive control loop.
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Robotics
SKATER: Synthesized Kinematics for Advanced Traversing Efficiency on a Humanoid Robot via Roller Skate Swizzles
Although recent years have seen significant progress of humanoid robots in walking and running, the frequent foot strikes with ground during these locomotion gaits inevitably generate high instantaneous impact forces, which leads to exacerbated joint wear and poor energy utilization. Roller skating, as a sport with substantial biomechanical value, can achieve fast and continuous sliding through rational utilization of body inertia, featuring minimal kinetic energy loss. Therefore, this study proposes a novel humanoid robot with each foot equipped with a row of four passive wheels for roller skating. A deep reinforcement learning control framework is also developed for the swizzle gait with the reward function design based on the intrinsic characteristics of roller skating. The learned policy is first analyzed in simulation and then deployed on the physical robot to demonstrate the smoothness and efficiency of the swizzle gait over traditional bipedal walking gait in terms of Impact Intensity and Cost of Transport during locomotion. A reduction of $75.86\%$ and $63.34\%$ of these two metrics indicate roller skating as a superior locomotion mode for enhanced energy efficiency and joint longevity.