Computer Vision
Papers
Fresh from arXiv, typeset properly. Highlighted words trade on the market.
Thursday 23 July
Self-supervised depth estimation is challenging for safe autonomous driving under various adverse weather conditions due to sensor perception degradation. These challenges arise from two main aspects. Firstly, adverse conditions can distort pixel correspondences and violate the assumptions embedded in the self-supervised loss function, leading to erroneous depth predictions. Secondly, while radar is a widely adopted sensor in adverse weather conditions, the sparse distribution of radar points in the Point of View (POV) poses challenges for self-supervised fusion. To address these issues, we introduce a novel self-training pipeline using unpaired real all-weather data through multi-teacher distillation and robust radar fusion. We propose the Uncertainty-Aware Multi-Teacher Distillation method to generate diverse teacher models with different adverse condition inputs, and then employ uncertainty modeling to weigh the knowledge distillation loss. Additionally, we design the POV-BEV Radar Fusion approach, which leverages camera-pixel ray constraints to establish connections between the camera's Point of View (POV) and the radar's Bird's-Eye View (BEV). This approach enables the utilization of denser radar points, effectively capturing the complementary perspectives of both POV and BEV. Extensive quantitative and qualitative experiments demonstrate the robustness of our proposed method on all-weather datasets, achieving state-of-the-art performance. Our code and models are available at https://github.com/MICLAB-BUPT/RobustDepth.
Computer Vision · Cross-listed from cs.RO
GS-Agent: Creating 4D Physical Worlds With Generative Simulation
Creating dynamic and physically realistic 4D worlds from natural language descriptions is both fascinating and challenging. Traditional computer graphics methods rely on manual creation, requiring extensive human effort to fine-tune materials, motions, and visual fidelity. Recent advances in generative foundation models have sparked interest in learning to generate such 4D worlds from large-scale data; however, existing methods still struggle to ensure physical plausibility and controllability. In this work, we take a different path by leveraging foundation models to construct an agentic system that emulates how humans traditionally create 4D worlds, yet automates the entire process. We present GS-Agent, an end-to-end multi-agent framework that integrates physics engines in the loop to generate realistic, dynamic, and controllable 4D physical worlds from natural language. Inspired by how humans build 4D worlds, GS-Agent decomposes the task into entity management, covering 3D asset curation, material tuning, placement, and motion control, and rendering configuration, including camera and lighting manipulation. Multiple agents with distinct expertise interact with the physics engine via code, seek multimodal feedback, and collaborate to iteratively construct 4D worlds that align with the given descriptions. Experimental results show that GS-Agent effectively converts natural language into diverse and physically plausible 4D worlds exhibiting rich interactions among liquids, deformable objects, and rigid bodies, while achieving cinematic camera and lighting control. We envision GS-Agent as a foundation for a new paradigm in 4D world generation, empowering creative content creation and physical AI. Project page at https://umass-embodied-agi.github.io/gs-agent/
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Computer Vision
Texture++: Elevating 3D Asset Texture Resolution with a Region-Aware Diffusion Model
Numerous 3D assets are discarded due to low texture resolution, while current super-resolution models ignore texture maps and focus on natural images. An efficient and generalizable texture super-resolution model can revitalize a large corpus of aging yet valuable assets across industries such as film and video games. We present Texture++, a novel framework for texture super-resolution, which enhances the low-resolution textures of assets to produce high-resolution, high-quality results. Specifically, we reformulate the task of super-resolution in UV space into performing it across multiple rendered views and merging the outputs. Firstly, to achieve more complete and continuous textures in the view space, we propose an adaptive view selection strategy to integrate textures dispersed across UV texture patches. Furthermore, we introduce a quadtree-based texture region organization method for combining super-resolved textures from different viewpoints, providing masks to distinguish regions that require improvement. Finally, we design a diffusion-based super-resolution model that enhances the texture resolution for specified masked regions, seamlessly integrating with surrounding regions. Through comprehensive evaluations, we demonstrate that our approach yields textures with substantially improved detail and coherence over existing methods.
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Computer Vision
Recurrent Sinusoidal INRs for Efficient High-Fidelity Representation
We study sinusoidal recurrence as an iterative mechanism for harmonic spectral enrichment in implicit neural representations (INRs). Our analysis reveals that sinusoidal activations induce a harmonic line spectrum, providing a spectral account of how recurrent unrolling enriches the effective spectral support. We realize this principle with a shared sinusoidal block that iteratively refines the latent representation. We empirically validate the resulting spectral behavior against feed-forward INRs, non-sinusoidal recurrent variants, and equilibrium-style sinusoidal models. Complementing this analysis, we evaluate the proposed architecture across image and 3D representation tasks. On RGB image benchmarks, our method achieves higher fidelity than feed-forward baselines with fewer parameters and fewer optimization steps, and it further transfers favorably to super-resolution, NeRF, and SDF tasks.
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Computer Vision
Future Rendering $\neq$ Future Surface: A Benchmark and Dataset for Dynamic Surface Reconstruction Beyond the Observed Window
Dynamic-scene reconstruction is almost always evaluated inside the observed time window, yet deployment settings such as AR overlays, robot interaction, and anticipatory planning need the future surface: the geometry at times beyond those captured. No standard benchmark measures this. We introduce FutureSurf, a controlled diagnostic benchmark and dataset for future-time surface reconstruction that trades scene diversity for exact future ground truth and falsification controls. A method trains on the observed first 75% of a sequence; we score its extracted per-frame surface on the held-out future by Chamfer distance, reporting absolute future CD as the primary score and the future/observed gap as a diagnostic. The dataset contains eight analytically defined controlled motions, including three falsification controls, with exact per-frame ground-truth meshes. We also provide a ground-truth-side recoverability oracle. The release includes split files, scoring code, a benchmark card, and Croissant metadata. On the controlled motions, the DG-Mesh backbone leaves a 2.7-4.1$\times$ gap even for futures predictable in principle (four of five recoverable from observed motion by a fixed rule), while the falsification controls behave as designed (the surface-invariant motion shows no gap). Beyond the contributed dataset, the gap persists across six animated DG-Mesh asset scenes and a second backbone, Deformable-3DGS (2.0-6.6$\times$; both share a deformation-MLP temporal model). The benchmark also shows that future rendering quality and future-surface accuracy are statistically decoupled, so the novel-view-synthesis metrics the field reports do not track future geometry. The future error is structured, concentrating where the surface moves. The dataset, evaluation toolkit, and scoring code are available on Hugging Face and GitHub (https://github.com/Ricky-S/futuresurf).
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Computer Vision
CLUIE: Clustering-Aware Recurrent Propagation with Local Structural Compensation for Underwater Image Enhancement
Underwater image enhancement remains challenging due to wavelength-dependent light absorption, scattering, and backscattering, which jointly cause color distortion, contrast degradation, and detail loss. Since these degradations vary with scene depth and imaging conditions, different regions within the same image often exhibit heterogeneous degradation patterns and thus require region-adaptive restoration. Although visual RWKV models offer an efficient linear-complexity solution for long-range dependency modeling, their predefined scanning orders are content-agnostic and therefore fail to adapt recurrent state propagation to spatially non-uniform restoration demands. To address this limitation, we propose a Clustering-aware RWKV framework, termed CRWKV, which reformulates the fixed recurrent propagation path of conventional RWKV into a content-adaptive token trajectory. Specifically, we introduce Clustering-aware Semantic Dynamic Reordering (CSDR), which groups tokens according to semantic feature similarity and derives a dynamic traversal order from inter-cluster contextual relations. This design enables WKV states to be accumulated along semantically correlated regions rather than fixed spatial or spectral orders. Since dynamic reordering may disrupt the local continuity of original spatial neighborhoods, we further propose Dark-response Modulated Local Propagation (DMLP), which extracts local structural responses via depth-wise convolution and adaptively modulates their propagation strength using a neighborhood-aware pseudo-dark response map. In this way, local structural cues are compensated before recurrent aggregation while preserving content-adaptive long-range modeling. Extensive experiments on multiple underwater image enhancement benchmarks demonstrate that CRWKV achieves state-of-the-art quantitative performance and superior visual quality.
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Computer Vision
SPDCN: Strip-based Deformable Convolutional Network for Steel Surface Defect Segmentation
Steel surface defect segmentation is critical for industrial quality inspection, yet existing methods struggle with elongated, anisotropic defects such as cracks and scratches due to the isotropic receptive fields of standard convolutions and rigid sampling grids that cannot adapt to irregular defect boundaries. To address these limitations, we propose Strip-based Predictor for Deformable Convolutional Networks (SPDCN) with two key innovations. The Fuzzy-enhanced Multi-scale Context Module (FMCM) employs group-wise multi-branch convolutions with an intuitionistic fuzzy channel attention mechanism to adaptively capture multi-scale contextual information across varying defect sizes. The Adaptive Direction-Aware Deformable Convolution (ADADC) replaces the conventional offset predictor with decoupled horizontal and vertical strip convolutions, enabling the deformable sampling grid to anisotropically align with the principal orientation of elongated defects. Extensive experiments on public steel surface defect benchmarks demonstrate that SPDCN consistently outperforms state-of-the-art methods, achieving 89.60% mIoU on NEU-Seg with only 3.54M parameters. The source code is publicly available at https://github.com/DWlzm .
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Computer Vision
GrainGS: Gradient-Decoupled Gaussian Splatting for Efficient Dynamic Novel View Synthesis
Dynamic scene reconstruction with 3D Gaussian Splatting requires a balance between fine-grained motion modeling, structural stability, and compact representation. Existing per-primitive methods provide flexible local deformation but often suffer from redundant primitive growth, while anchor-based methods improve spatial regularity at the cost of suppressing locally varying motion. To address these issues, we present GrainGS, a dynamic Gaussian framework that combines a hierarchical anchor scaffold with per-Gaussian deformation. A static warm-up stage first establishes a time-invariant canonical representation from observations across all timestamps. During joint training, a stop-gradient operation blocks the deformation-mediated gradient pathway to the canonical positions while preserving their direct refinement through the reconstruction objective. Each Gaussian then predicts independent temporal offsets for position, rotation, and scale, enabling detailed local motion within a structurally constrained scaffold. A canonical-residual appearance decomposition further models frame-dependent photometric changes without forcing them into geometric deformation. Experiments on synthetic monocular and real-world multiview benchmarks show that GrainGS achieves high reconstruction quality, real-time novel view synthesis, and compact storage. Under the synthetic benchmark setting, it reaches an average peak signal-to-noise ratio of 36.98 decibels, renders at 435.6 frames per second, and requires 4.67 megabytes of storage.
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Computer Vision · Cross-listed from cs.LG
KroQuant: Kronecker-Structured Block Transforms for Efficient Post-Training Quantization of Diffusion Transformers
Post-training quantization (PTQ) of diffusion transformers (DiTs) to W4A4 severely degrades output quality, because activations entering each linear layer contain outliers that 4-bit formats cannot represent. The standard fix applies an invertible linear transform to the activations and its inverse to the weights before quantizing both. Normalization layers between blocks force this transform to run online at every denoising step, making its inference computation cost the binding design constraint. Existing options trade quantization quality for inference cost: per-channel scaling (SmoothQuant) is computationally cheap but impacts the magnitude of the channels, which can harm quantization accuracy; fixed Hadamard transforms yield better quantization accuracy but require large block sizes that incur a high online cost; learned full-$d$ invertible transforms calibrate best but entail a prohibitive dense $d \times d$ matrix multiplication (GEMM) per layer per step. We propose KroQuant, a PTQ method that applies a learned Kronecker-structured invertible transform to each 32-element block of the activation, storing less than half the parameters of per-channel scaling. The block-local structure runs as small tensor-core GEMMs, and on an MI350 GPU the KroQuant quantizer kernel is up to $14\%$ faster than the SmoothQuant kernel. Offline LoRaQ weight calibration then absorbs the residual per-weight quantization error. On PixArt-$\Sigma$, SANA, and FLUX.1-schnell at W4A4 (MXFP4e2), KroQuant produces outputs closer to the FP reference than SVDQuant and LoRaQ on MJHQ-30K and SDCI, while preserving or improving image quality.
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Computer Vision
DAPM: UAV Monocular Depth Estimation from Any Height, Pitch, Roll and FOV
Monocular depth estimation is a fundamental prerequisite for 3D reconstruction and autonomous navigation in Unmanned Aerial Vehicles (UAVs). In practical deployments, UAVs operate under highly dynamic camera poses characterized by continuous variations in height, pitch, roll, and field of view (FOV). Existing monocular depth estimation methods frequently fail to generalize across such diverse perspectives and the expansive scale of depth distributions inherent in aerial scenes. To address these challenges, we establish a quantitative representation of UAV viewing angles through rigorous theoretical analysis, deriving the geometric correspondence between viewing angles and view distances using the ground plane as a reference for observation. Building upon this, we propose Depth Estimation for Any Perspectives Model (DAPM), representing the first monocular framework specifically designed for UAV aerial imagery to jointly estimate camera pose and depth under continuously varying viewpoints. Specifically, we introduce an Ideal Ground Depth (IGD) module that leverages the derived geometric relationships between UAV perspectives and view distances to implement dense camera-pose supervision and enhance depth features. And we further develop a coarse-to-fine Progressive Quantization Bins (PQB) module. By incorporating progressive supervision and hierarchical quantization bins, the PQB module enables robust estimation in complex UAV aerial imagery. To evaluate the proposed framework, we present the UAV Any Perspectives Depth (UAPD) dataset, featuring comprehensive and continuous distributions of pose parameters. Experimental results on UAPD demonstrate that DAPM achieves state-of-the-art performance across both depth and camera-pose estimation metrics. The source code and datasets are available at: https://github.com/ThisIsLT/DAPM.
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Computer Vision
Adaptive Identity Anchoring: Closed-Loop Keyframe Placement for Synthetic Paired Supervision in Video Face Swapping
Video face swapping has no natural paired supervision: no real footage exists of one person's face performing another person's video. The strongest current answer, DreamID-V's SyncID-Pipe, mints pairs by replacing the identity in exactly two frames of a real clip – the first and the last – and regenerating the rest from a pose sequence alone. Pose carries no appearance evidence of the swapped-in identity, so over long clips, occlusions, and extreme pose excursions the synthesized identity has a long unanchored span on which to drift; no published ablation examines anchor count or placement. We propose Adaptive Identity Anchoring (AIA): (i) generalize the synthesizer to arbitrary anchor sets, architecturally natural for diffusion-forcing-style transformers where conditioning on a frame is clamping its tokens to zero noise; (ii) place anchors by a closed feedback loop that scores every generated frame against the real reference identity and inserts an image-face-swapped anchor at the worst-scoring frame until the pair passes a threshold or exhausts a budget; (iii) reuse the loop's verdict as an automatic data filter. A second pathology, the beauty-filter look of over-smoothed skin, has the same root cause: micro-texture, like identity, is priced by none of the pipeline's objectives. We therefore pair AIA with Reality-Referenced Texture Restoration: matched re-graining from each real frame's non-face regions, band-split transfer of sub-identity micro-texture from the real footage, and a second, spectral acceptance channel refereed by the footage's own spectrum. Identity-anchor density, we argue, is a controllable quality dial, and we specify falsifiable experiments – drift-versus-gap curves, uniform-versus-adaptive placement at matched budgets, student training on AIA-minted data, and texture ablations with a human beauty-filter study – that would validate or refute the proposal.
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Computer Vision
Towards Privacy-Preserving Federated Prompt Tuning under Data Heterogeneity: A Subspace-Decomposed Expert Approach
Federated prompt tuning (FPT) enables collaborative adaptation of vision–language models (VLMs) using lightweight prompts. Existing methods often address heterogeneity and privacy through a split-prompt design under local differential privacy (DP), combining a shared prompt for global transfer with private prompts for local adaptation. However, a single shared prompt may over-smooth diverse transferable knowledge, weakening the balance between personalization and generalization. Multi-expert prompts (MEPs) can better capture this diversity, but enlarge the communicated space, increasing DP noise and communication cost while making robust expert composition more difficult. We propose FedSEPT, a privacy-preserving Fed}erated Subspace-decomposed Expert Prompt Tuning. Specifically, we employ Subspace-decomposed Expert Modeling (SEM) to parameterize multiple prompt experts with shared low-rank factors, a fixed public basis, and private residuals, thereby confining communication and DP perturbation to a compact factor space while enabling direct server aggregation in a common coordinate system. We further design Instance-aware Expert Fusion (IEF), which adaptively combines semantically complementary experts via on-device routing and performs efficient logit-level fusion using cached expert-specific text features. Extensive experiments on 11 heterogeneous benchmarks show that, under the same privacy constraints, FedSEPT achieves a better trade-off between local adaptation and global generalization than strong baselines.
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Computer Vision · Cross-listed from cs.RO
GLAM-SLAM: Real-time Gaussian Large-scale Mapping via Flow Densification and Spatial Decomposition
Existing Gaussian-splatting-based monocular Simultaneous Localization and Mapping (SLAM) systems are either tailored to short sequences, are not real-time, or suffer from prohibitive GPU memory requirements, limiting their applicability in realistic, long-horizon scenarios. To address this, we present GLAM-SLAM, a real-time, decoupled Gaussian-splatting SLAM system designed for large-scale outdoor scenes. We ensure lightweight tracking using a robust, feature-based SLAM frontend, while for mapping, we adopt a structured, sparse anchor grid representation that ensures scalable operation and maintains scene coherence across long-term sequences. To satisfy the dense initialization requirements of 3D Gaussian Splatting (3DGS), we introduce a geometry-based flow-densification anchoring strategy using epipolar constraints. Furthermore, by treating mapping as a multi-scene problem, we propose a scene-partitioning strategy that introduces a strong spatial inductive bias via MLP initializations to generate localized Gaussians. We evaluate our system on the challenging, long-sequence KITTI Odometry, Oxford RobotCar, and M'alaga datasets. Extensive ablations and comparisons demonstrate a 15% improvement in reconstruction quality over the second-best performer, while maintaining real-time performance and the ability to scale to longer sequences. Code is publicly available for the benefit of the community.
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Computer Vision
When Are Reasoning-Based Guardrails Not Efficient? ResponseGuard: A Fast Vision-Language Guard for Real-Time Moderation
A vision-language AI assistant returns its answer as a stream of generated tokens. Therefore, a safety guard that watches that answer has to keep up with the stream and stop a harmful reply before a user reads it. Recent vision-language guardrails instead generate a chain of thought before they issue a verdict. They believe that step-by-step reasoning yields a safer guard. This design makes the guard heavy and slow, since the model must decode many tokens for harmfulness detection. We pose the question of whether a vision-language guard really needs to reason in order to screen a response. We answer with a guard that has no chain. ResponseGuard reads a harmful verdict from a single pooled representation of the request, the response, and the image in one forward pass. Across a standard multimodal guardrail benchmark, our 2B ResponseGuard outperforms a recent 3B reasoning-based vision-language guard on response harmfulness detection, without any reasoning and at about 150 times lower time cost. On request harmfulness the reasoning guard retains an overall lead, and the remaining gap on both tracks sits on the image-only cells. We observe that the gap may stem from the frozen vision encoders that both designs use rather than from the missing chain. We have also found the reasoning guard directs almost none of its verdict attention to the image. Based on a single-pass detection, ResponseGuard can screen an answer sentence by sentence as it streams and stop a harmful answer before it finishes. For guarding the response of a vision-language model, a calibrated single-pass label may provide a sufficient safety signal. We fully release all source code, trained models, and datasets at https://github.com/ndb796/ResponseGuard.
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Computer Vision
DINOde: Continuous Vision-Text Alignment for Open-Vocabulary Semantic Segmentation
Open-vocabulary semantic segmentation (OVSS) leverages textual semantics to segment objects beyond predefined categories. While the self-supervised model DINOv3 provides strong structured visual representations, its lack of native textual alignment hinders its direct application to OVSS. To bridge this gap, we propose DINOde, an ODE-based framework that continuously aligns CLIP text embeddings with the DINO visual manifold. Our approach employs two complementary components: (i) Semantic Text Flow (STF), which evolves text embeddings toward the DINO manifold through a continuous ODE trajectory, and (ii) Global Context Flow (GCF), which progressively refines the holistic image representation carried by DINO's CLS token. To preserve the hyperspherical geometry of the feature space during this evolution, we further introduce Velocity Tangent Projection, which constrains the learned velocity field to the tangent space. By modeling alignment as a continuous trajectory, DINOde avoids the manifold entanglement inherent in discrete MLP projections and yields more robust cross-modal alignment. Extensive experiments demonstrate that DINOde consistently outperforms existing methods and achieves state-of-the-art performance across multiple OVSS benchmarks. The code is available at https://github.com/yoon307/DINOde.
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Computer Vision
ASTRA-Net: Anatomy-Specific Transfer and Representation Alignment for Drug-Induced Sleep Endoscopy Segmentation
Quantitative drug-induced sleep endoscopy (DISE) requires reliable airway boundaries at specific anatomical levels. Pixel-level DISE annotations are scarce, and manual contouring limits the scalability of quantitative assessment. To address this limitation, we developed ASTRA-Net for known-plane DISE segmentation with limited real annotations. Stage 1 aligned intermediate ConvNeXt-Base representations from 14,250 unlabeled virtual endoscopy frames derived from computed tomography and real DISE frames. Virtual images were used only for feature alignment. Stage 2 fine-tuned four independent UNet++ decoders on 401 real annotated frames. Structured zero-mask supervision constrained incompatible plane outputs and invalid frames. Six alignment configurations used maximum mean discrepancy, domain adversarial learning, or both objectives. On a hold-out evaluation set of 100 frames, the five-model MMD-only segmentation ensemble achieved a mean Dice of 0.8927, with a 95% image-level bootstrap interval of 0.8631 to 0.9160. The mean intersection over union was 0.8239. A classification- enabled variant of the same alignment configuration reached a restricted four-plane top-1 accuracy of 0.92 on the same hold-out frames. These results indicate that ASTRA-Net can support frame-level, plane-specific DISE boundary delineation when real annotations are limited.
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Computer Vision
Incremental Optimal Assignment for Real-Time Crowd Tracking
Multi-object tracking in dense crowds requires solving a bipartite assignment problem between detections and trajectories at every video frame. The classical Hungarian algorithm solves this in $O(N^3)$ time, which becomes a bottleneck for large scenes with hundreds of people. We propose an incremental assignment algorithm that exploits the block-sparse structure of crowd tracking cost matrices — dense within each crowd cluster, near-zero between clusters. We compute the exact same optimal $N \times N$ assignment as the Hungarian algorithm, but via an incremental strategy: we add one person at a time, exploiting the fact that after step $n-1$ the dual potentials are exactly optimal for the $(n-1)\times(n-1)$ subproblem — a strictly stronger condition than the intermediate feasibility maintained by the Hungarian algorithm during its $N$ outer iterations. Each new step therefore requires only a single augmenting path search from a certified optimal starting point. This avoids repeated full-matrix scans while guaranteeing an identical globally optimal result. A diagonal-reordering invariant keeps the data structure compact and cache-friendly. On realistic crowd benchmarks with $N \in [200, 5000]$ people organised into dense clusters, our algorithm achieves \textbf{3.7–6.5$\times$ speedup} over the Hungarian baseline while producing provably optimal matchings identical to those of Hungarian. The speedup grows with $N$ and remains stable beyond $N=3000$, making the method especially attractive for large-scale crowd scenes such as stadium exits and mass public events.
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Computer Vision
Quality-Aware Multimodal Fusion Reveals Implicit Identity in Valence-Arousal Features
Conventional face recognition relies on static appearance cues and degrades in unconstrained settings with expression variation, occlusion, and poor lighting. We hypothesize that audiovisual expression dynamics carry identity-discriminative information complementary to static appearance, and that extracting this signal requires multimodal representations robust to the variable input quality of in-the-wild video. To learn such representations, we cast multimodal valence-arousal (VA) estimation as a pretext task and propose Quality-Aware Adaptive Fusion (QAAF), which estimates per-sample, per-modality reliability and adapts each modality's contribution through learned soft gating and a quality-dependent dropout. For the problem of VA estimation, QAAF achieves an average Concordance Correlation Coefficient (CCC) of 0.472 via late fusion ensembling on Aff-wild2, improving over a baseline ensemble under the same setting (0.415) as well as a single-backbone baseline (0.288). Furthermore, the proposed QAAF demonstrates greater resilience to unavailable modalities, with only a 7.5-34.4% relative decrease in CCC when one modality is missing. We then probe whether these VA-trained features encode identity without identity-specific training. On AFEW-VA (67 actors) and YTF (1,595 subjects), VA-trained backbone features rank first among evaluated soft biometric methods, and score-level fusion with ArcFace lowers EER on both datasets (0.022 to 0.021 on AFEW-VA, 0.106 to 0.104 on YTF), correcting 68.2% of ArcFace's false accepts on AFEW-VA. These findings establish multimodal VA estimation as a soft biometric modality complementary to conventional face recognition.
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Computer Vision · Cross-listed from cs.LG
M$^3$-Gen: Interpretable Multimodal Generation of Gene Expression Profiles Using Clinical and Imaging Data
Integrating heterogeneous biomedical data, including clinical metadata, histopathology images, and molecular profiles, is crucial for comprehensive disease understanding. However, gene expression data acquisition remains constrained by high costs and privacy concerns, limiting its use in multimodal research and AI-driven applications. We present MultiModal Molecular Generation (M$^3$-Gen), a novel framework for the generation of gene expression profiles by conditioning a Generative Adversarial Network on histopathology images and clinical metadata. M$^3$-Gen learns a unified latent representation from the clinical variables and the images, leveraging contrastive learning, and exploits the embeddings of the two modalities to guide a generative model in producing biologically coherent gene expression profiles. Evaluations on the TCGA dataset demonstrate that M$^3$-Gen generates realistic and functionally meaningful gene expression data. Importantly, by integrating multiple modalities in an attention-based mechanism, M$^3$-Gen provides intrinsic explainability: it allows the identification of which regions of the histopathology images most strongly influenced the generation of specific gene expression profiles, making the model's decisions interpretable by design.
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Computer Vision
SlerpFlow: Spherical Trajectory Correction for Rectified Flow Inversion
Rectified-flow-based diffusion transformers, particularly FLUX, have demonstrated outstanding performance in high-quality image generation. However, achieving fast and accurate inversion–transforming images back to latent noise for faithful reconstruction and editing–remains a challenging bottleneck due to the discretization errors of linear solvers. This paper introduces SlerpFlow, a straightforward yet highly effective zero-shot approach that unlocks the full potential of FLUX for high-fidelity inversion and editing. Unlike existing approaches (e.g., RF-Solver) that rely on complex numerical approximations such as high-order Taylor expansions to correct trajectory errors, we present a geometric view based on the Manifold Hypothesis: the empirically observed trajectory curvature is not a numerical artifact, but rather serves as a necessary "centripetal force" that constrains the flow to remain on the data manifold. Guided by this insight, SlerpFlow integrates Spherical Linear Interpolation (Slerp) to rectify flow velocity directions on the hypersphere, strictly adhering to the intrinsic curvature of the latent space. Crucially, by caching the corrected velocity for subsequent steps, SlerpFlow achieves high-precision inversion while maintaining the computational efficiency of a first-order Euler solver. Extensive experiments on FLUX-based reconstruction and editing tasks demonstrate that SlerpFlow improves reconstruction fidelity and achieves stronger semantic alignment in editing without requiring additional training. Code is available at https://github.com/0answer0/SlerpFlow.
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Computer Vision
PC-Edit: Prompt-Contrastive Region Discovery and Region-Guided Editing
Replacing an object with one that differs in category or shape requires complete source removal, natural target formation unconstrained by the source silhouette, and preservation of unrelated content. Existing training-free editors either localize edits from terminal predictions under source and target prompts or preserve unrelated content through spatially unselective source-feature reuse without explicit region discovery. Before reaching the terminal predictions, prompt-induced semantic differences undergo additional network transformations that may obscure their spatial localization, reducing localization precision. Spatially unselective feature reuse forces a trade-off between edit completeness and background preservation. Therefore, we propose PC-Edit, a prompt-contrastive framework for training-free MM-DiT editing. PC-Edit contrasts the image-token attention outputs under the source and target prompts, capturing prompt-induced semantic differences directly where text-conditioned information is delivered to image tokens. The same contrast identifies a source-erasure region during inversion and a target-emergence region during denoising. Their union suppresses source remnants while allowing the target object to form naturally. PC-Edit further couples region discovery and background preservation within each sampling step by estimating the current edit region from preceding attention blocks and immediately injecting cached source K/V features outside it in subsequent blocks, thereby protecting unrelated content before the latent update. Experiments on PIE-Bench and our EditRegion-Bench, with human-verified edit-region annotations for single- and multi-object addition and replacement, show that PC-Edit achieves the best editing quality and background preservation among methods without user-specified edit regions.
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Computer Vision
Unlearning Under Imbalance: Benchmarking Fairness in Multimodal LLM Unlearning
Machine unlearning has emerged as a tool for removing personal data from trained models to comply with recent AI regulations. To evaluate unlearning effectiveness in multimodal large language models (MLLMs), prior works fine-tune models on fictitious identities, simulating unlearning requests on subsets of these IDs, which are typically uniformly distributed. However, in realistic scenarios, people from different demographic groups may request to be unlearned at different frequencies, potentially altering the model's internal beliefs for these groups and leading to biased behaviors. To fill this gap, we propose FAIRGET, the first Visual Question Answering benchmark that evaluates unlearning under unbalanced, realistic, forget requests. These requests are designed to simulate multiple realistic scenarios, ranging from simple to challenging settings, that lead to biased unlearned models if fairness is not accounted for. Additionally, we propose FAUN, the first unlearning algorithm for MLLMs that forgets unlearning data while preserving model fairness. FAUN exploits a bias-aware activation steering mechanism to unlearn identities while accounting for the unbalanced nature of the forget data. Experiments on FAIRGET and the established FIUBench demonstrate our method's superiority both in unlearning quality and fairness.
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Computer Vision
HGeo-TopoMap: Boosting Topological Mapping with Hierarchical Geometric Priors
Topological maps are key outputs of autonomous driving perception systems, delivering essential road information for path planning. They identify instances such as centerlines and traffic signs, along with their connectivity relationships. Due to the lack of explicit markings for centerlines in real-world environments, the detection of centerline instances remains a significant challenge. To tackle this problem, we propose HGeo-TopoMap, which leverages an explicit prior map and implicit spatial relations to hierarchically boost topological mapping. First, a geometric adaptive learning module is designed for the road structure map obtained via inverse perspective mapping. This module discretely encodes semantic and spatial features from the map, followed by a prior-mask attention mechanism that selectively focuses on informative regions. Then, a geometric consistency learning module is devised, which leverages the geometric properties and spatial relationships of centerlines. Built on the geometry-aware decoder, it enforces spatial consistency by aligning features of centerline instances with identical geometric orientations. The proposed method is evaluated on the OpenLane-V2 dataset across the centerline, lane segment, and robustness benchmarks. Beyond substantial improvements in topological mapping accuracy, the proposed method offers the benefit of enhanced robustness, consistently outperforming baselines under both standard and challenging conditions. The source code and model weights will be made publicly available at https://github.com/lynn-yu/HGeo-TopoMap.
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Computer Vision
Flash EQ-Linear: Accelerating Equivariant Linear Layers via Group-wise Discrete Fourier Transform
Equivariant networks embed geometric symmetries as structural priors through weight sharing, achieving remarkable parameter efficiency across vision tasks. However, this parameter efficiency does not translate into compute efficiency: most existing implementations unroll the structured weights into dense matrices and dispatch them to generic dense kernels, so an equivariant layer costs no fewer MACs than its non-equivariant counterpart. In this paper, we observe that the equivariant linear (EQ-Linear) layer—the most fundamental and frequently used module in modern equivariant architectures—is essentially a circular convolution along the group dimension composed with a linear transform along the channel dimension. Building on this observation, we propose Flash EQ-Linear, an exact acceleration algorithm that reduces the cost to $2(T-1)/T^2$ of the original dense formulation ($T$ is the equivariant group size) by combining the Fourier convolution theorem along the group dimension with the conjugate symmetry of the real DFT. To translate these computational savings into wall-clock speedups, we further develop dedicated CUDA kernels for the $\mathrm{p}4$ group. At the operator level, Flash EQ-Linear achieves up to $2.1\times$ forward speedup over PyTorch's highly optimized F.linear; at the network level, Flash EQ-ViT achieves up to ${1.7\times}$ end-to-end speedup over both equivariant and non-equivariant baselines. As an operator-level acceleration algorithm, Flash EQ-Linear provides plug-and-play acceleration for diverse pretrained equivariant models, including EQ-ViT, EQ-Swin, EQ-VMamba, and EQ-INR, without retraining or architectural changes. Code is available at https://github.com/zhongchenzhao/FlashEQLinear.
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Computer Vision
Detectors Learn the Wrong Thing: Shortcut-Resistant Adversarial Training Against Physically Realizable Attacks
AI-enabled visual perception systems are increasingly deployed in intelligent transportation infrastructure and autonomous vehicle related applications. However, physically realizable adversarial appearances pose a significant reliability challenge for these safety-critical systems. Adversarial training is effective, but repeated co-occurrence between adversarial texture and positive person instances can cause detectors to treat the texture itself as evidence of object presence, forming a patch texture shortcut. The detector may then treat texture as evidence for the target, causing false detections on texture-only inputs and weakening cross attack generalisation. We propose InsCAT, an instance-level contrastive adversarial training framework that prevents detectors from using adversarial texture as an independent decision cue. SICA aligns adversarial person features with matched clean features and separates them from texture-only negatives, while ROPO and Guard maintain online attack pressure and coordinate training. We evaluate eight independently generated attack textures on rendered nuScenes, INRIAPerson, printed garments, and three detector families. InsCAT achieves an average attack AP of 82.3% on rendered nuScenes, exceeding the strongest baseline by 11.1 points.Relative to AT-Mix, texture FPR decreases from 46.9% to 7.3%. Physical tests yield an F1 score of 96.6% and an FPR of 1.8%. Consistent gains across separately trained detectors demonstrate applicability across architectures with direct inference. The findings show that robust physical detection depends on preserving target related evidence while preventing adversarial texture from becoming an independent decision cu
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Computer Vision
Stokes-Informed Diffusion for Robust Linear Polarization Estimation
Polarization cues benefit applications such as material detection and de-reflection, yet acquiring them typically requires dedicated hardware. This motivates us to estimate the linear polarization from a single RGB image. However, the task is inherently ill-posed, with the Angle of Polarization (AoP) becoming particularly unstable in weak polarization regions, where the polarimetric signal is overwhelmed by noise, leading to erratic angle estimates. To address these limitations, we propose GenPolar, a Stokes-informed diffusion framework grounded in the Mueller formalism from an intensity observation. Specifically, GenPolar predicts channel-wise linear Stokes components (S1,S2) from intensity S0, from which degree of linear polarization (DoLP) and AoP are analytically derived; AoP is further supervised with an observability-aware loss. In addition, to enable efficient and high-fidelity inference, we adopt a two-stage training strategy. Firstly, a multi-step conditional diffusion model is trained with a physics-based loss. Subsequently, we distill it into a one-step generator, which further supports stable Low-Rank Adaptation (LoRA) of the VAE encoder to mitigate domain-specific autoencoding bias. Extensive experiments across rotating-polarizer, division-of-focal-plane, and hybrid datasets demonstrate that GenPolar achieves state-of-the-art performance in both DoLP fidelity and AoP stability. Crucially, these improvements translate to significant and consistent gains in downstream applications, including material detection and de-reflection.
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Computer Vision
T-STAR: A Large-Scale Benchmark for Spatio-Temporal Panoptic Scene Graph Generation in Satellite Video
Structured understanding of satellite video is essential for advancing dynamic geospatial scene analysis from low-level perception to high-level cognition. To move beyond object-centric perception, this paper introduces spatio-temporal panoptic scene graph generation (TPSG) in satellite video as a new benchmark task. TPSG aims to generate a structured graph composed of a set of triplets <subject, relationship, object> with explicit temporal spans, thereby describing dynamic geospatial scenes by jointly modeling identity-consistent instance masks and spatio-temporal relationships among panoptic scene elements. However, there is still no dedicated dataset for TPSG in satellite video. Moreover, TPSG in satellite video is intrinsically challenging, as objects are often small and weakly textured, cross-frame association is easily disrupted by occlusion and background clutter, and relationship semantics are highly coupled with spatial structure and temporal evolution. Consequently, TPSG models developed for natural videos are not directly applicable to satellite video. This paper presents T-STAR, a large-scale benchmark dataset for TPSG in satellite video, comprising over 1.1 million instance masks and over 3.8 million spatio-temporal triplets across 39 fine-grained object categories and 70 fine-grained relationship categories. To enable TPSG in satellite video, we propose a unified framework to enhance cross-frame instance consistency and spatio-temporal relationship prediction. Extensive experiments demonstrate the significance of T-STAR and the effectiveness of the proposed framework, establishing a strong benchmark for future research on structured satellite video understanding. The dataset and code are available at https://github.com/linlin-dev/T-STAR.
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Computer Vision
DART: A Degradation-Aware Recurrent Transformer for Archival Film Restoration
Archival film restoration is a challenging problem because historical footage contains compound degradations such as scratches, dust, blur, noise, flicker, and photometric aging, while clean reference videos are unavailable. Existing video restoration methods largely treat these degradations implicitly, reconstructing frames without explicit knowledge of where damage occurs or how severe it is. We propose DART, a degradation-aware recurrent transformer for archival film restoration. DART predicts and propagates a soft defect mask through time, using it to guide temporal fusion and condition the restoration network on both damage location and severity. This makes the restoration process explicitly aware of film artifacts rather than relying only on reconstruction losses. Experiments on real archival benchmarks show that DART improves no-reference perceptual quality over prior restoration architectures while remaining compact and efficient, producing cleaner and more temporally consistent restorations of structured film damage.
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Computer Vision
Learning-based Seam Correspondence Reconstruction in Sewing Patterns
Digital sewing patterns typically consist of disjoint 2D panels without explicit stitch annotations, making downstream 3D modeling reliant on labor-intensive expert specification. In this paper, we present a graph-based learning framework that reconstructs two-level stitching information, coarse panel connectivity and fine-grained seam correspondence, from 2D panel geometry alone. At the coarse level, panel connectivity is inferred by predicting panel semantics associated with anatomical body regions, enforcing consistency with body structure and garment design conventions. Based on the reconstructed panel graph, fine-grained seam correspondences between panel pairs are inferred by learning latent edge representations that jointly encode local seam geometry and global garment context through graph message passing. The resulting edge embeddings are subsequently decoded into detailed seam correspondences. Our method supports complex sewing-pattern topologies, including many-to-one correspondences, intra-panel seams, and curved seams. Experiments demonstrate high stitching accuracy and strong generalization across garment styles.
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Computer Vision
Physics-Informed Deep Learning Model for Cross-Modality Super-Resolution in Fluorescence Microscopy
Cross-modality image translation offers a route to super-resolution fluorescence microscopy from low-resolution images while reducing phototoxicity and instrumentation demands. However, purely data-driven models can produce visually plausible outputs that are inconsistent with optical image formation. Here, we propose a physics-informed generative adversarial network for confocal-to-STED image translation that incorporates microscope-specific point spread function information into the training objective. Simulated and experimentally measured PSFs were evaluated using a limited paired confocal-STED dataset of TOM20-labeled mitochondria in human primary M2 macrophages acquired across different experimental days. Performance was assessed using reference-based and non-reference-based image-quality metrics, together with complementary frequency- and distribution-sensitive analyses. The no-reference metrics probed physics-relevant image properties, including spatial-frequency content, contrast, and signal-to-noise behavior. PSF-guided models improved structural fidelity, reduced local deviations, and achieved closer agreement with STED references than non-PSF baselines, particularly in frequency-domain analyses. These results demonstrate that optical priors can improve the structural fidelity and physical plausibility of generative microscopy models for cross-modality super-resolution imaging.