Computer Vision
Papers
Fresh from arXiv, typeset properly. Highlighted words trade on the market.
Monday 22 June
Quantitative measurement of the golf swing is critical for evaluating technique and enabling individualized feedback. However, existing methods are impractical to use on the golf course: optical motion capture is laboratory-bound, camera-based methods require impractical camera placement, and multi-sensor inertial measurement unit (IMU) systems require multi-segment setup and calibration. We thus propose a single wrist-worn IMU approach for estimating full-body joint angles during golf swings. The proposed Wrist-IMU Temporal Kinematic Network (WIT-KinNet) combines IMU embedding, feature-wise linear modulation (FiLM), and temporal convolutional encoding. Thirty-six golfers, comprising beginner and skilled players, performed full, half, and quarter swings using seven club types: driver, 3-wood, 5-hybrid, 5-iron, 7-iron, 9-iron, and sand wedge. The proposed WIT-KinNet was evaluated under subject-wise cross-validation using synchronized smartwatch IMU data and ground-truth kinematics derived from an optical motion capture (OMC) system, with OMC-free IMU calibration and IMU-based swing segmentation. The proposed approach achieved a mean absolute error of $8.53\pm2.05^\circ$ across full-body joint angles. High temporal correlation was observed for pelvic rotation and upper torso rotation ($r=0.99$ for both), with X-factor and S-factor also showing strong correlations ($r=0.97$ for both). Linear mixed-effects models of the error revealed that swing amplitude significantly affected estimation error across all five trunk–pelvis variables ($p<0.05$). The results demonstrate the feasibility of full-body golf swing kinematic estimation from a commercial smartwatch, providing a potential solution for post-swing biomechanical analysis.
Computer Vision
FedOT: Ownership Verification and Leakage Tracing via Watermarks for Federated LDMs
Training Latent Diffusion Models (LDMs) within Federated Learning (FL) has attracted increasing attention due to its ability to combine the powerful generative capacity of LDMs with the privacy-preserving properties of FL. However, FL requires sharing the global model with multiple participants, which risks unauthorized model distribution or resale by malicious clients. While an intuitive approach is to adopt existing VAE-based watermarking techniques for LDMs in FL, this strategy falls short in addressing such threats due to two fundamental challenges: (1) Existing methods support ownership verification but lack the ability to trace model leakage to a specific malicious client; (2) VAE-based watermarks are vulnerable, as they can be removed simply by replacing the decoder with a clean counterpart. In this paper, we propose FedOT, the first framework for ownership verification and leakage tracing in federated LDMs. Specifically, to address the first challenge, we design a chunked watermark, where the first part is for ownership verification, and the second part is used for client identification. Furthermore, to overcome the second challenge and secure the model against VAE replacement attack, we introduce Latent Vector Transformation (LVT), which strengthens the connection between the VAE and U-Net latent spaces by modifying the original latent distribution of the VAE. Consequently, any attempt to replace the VAE for watermark removal leads to significant image quality degradation, making the LDM model unusable. Extensive experiments demonstrate that FedOT achieves superior performance in both ownership verification and traceability. Project page: https://spyzixuan.github.io/FedOT/.
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Computer Vision
SingGuard: A Policy-Adaptive Multimodal LLM Guardrail with Dynamic Reasoning
Vision-language models (VLMs) are increasingly deployed in consumer, medical, financial, and enterprise applications. This broad deployment expands the safety surface: risks can arise from multimodal question answering, assistant responses, and cross-modal composition, while moderation policies may vary across products, regions, and deployment stages. Most existing guardrails either rely on fixed taxonomies or target only a narrow set of interaction settings, which limits their adaptability when safety rules change at deployment time. We present SingGuard, a policy-adaptive multimodal guardrail model family for safety assessment in multimodal conversations. SingGuard treats the active policy as a runtime input: given natural-language rules, it checks the target content against the active policy rule by rule and predicts both the safety label and the triggered rule. To balance efficiency and interpretability, SingGuard supports fast, hybrid, and slow inference regimes along a fast-to-slow reasoning spectrum, ranging from direct safety judgments to policy-grounded deliberation. We further optimize this behavior with fast–slow decoupled reinforcement learning. We also introduce SingGuard-Bench, a multimodal guardrail benchmark with 56{,}340 examples spanning 80+ fine-grained risk types across multimodal QA, adversarial attack, and dynamic-rule evaluation settings, including cross-modal joint-risk cases where each modality is harmless in isolation but their composition implies unsafe intent. Across six benchmark families (35 datasets), SingGuard achieves state-of-the-art average F1 in every family. Dynamic-rule evaluation further shows improved policy-following accuracy from 0.6465 to 0.7415 under runtime policy shifts. Our code is available at https://github.com/inclusionAI/Sing-Guard.
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Computer Vision
Fursee: Hybrid YOLO-DINOv3 Framework for Fursuit Identity Retrieval and Clustering
Global furry conventions produce massive fursuit photographs, while manual sorting brings heavy labor costs and calls for automatic identity retrieval and clustering solutions. General multimodal models lack dedicated optimization for complex fursuit scenes, and no public benchmark dataset exists for this task. To fill this gap, we build a specialized fursuit image dataset and present a three-stage hybrid pipeline Fursee for fursuit identity retrieval and clustering. First, YOLO detects and crops high-resolution fursuit head patches to improve localization of small and overlapping targets. Second, ArcFace optimizes DINOv3 embeddings to enlarge angular separation between different identities on the feature hypersphere. Third, DBSCAN performs unsupervised clustering, with silhouette-coefficient-driven search automatically selecting optimal hyperparameters rather than fixed manual radius. Retrieval and clustering experiments verify that our pipeline outperforms mainstream multimodal models including GPT5.5, Claude Opus 4.8 and Qwen3.7-Plus on all evaluation metrics, achieving competitive performance for fursuit head retrieval and grouping.
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Computer Vision
VideoLatent: Video-Language Learning via Latent Self-Forcing
Recent advancements in chain-of-thought (CoT) reasoning have shown promise in enhancing video understanding and reasoning capabilities of multimodal large language models (MLLMs). However, existing CoT-based MLLMs require labor-intensive CoT annotations and incur substantial training and inference overhead. While visual latent reasoning has emerged as a more efficient alternative, existing methods primarily focus on image tasks and heavily rely on additional supervision signals for visual latent generation (e.g., CoT traces, auxiliary images, or fine-grained annotations), limiting their scalability and transferability to video tasks. To bridge this gap, we introduce VideoLatent, a novel MLLM equipped with a latent injection module tailored for video understanding and reasoning. Specifically, VideoLatent learns to perform visual latent reasoning using a new latent self-forcing training paradigm, which comprises latent alignment and latent diversity objectives, and relies solely on standard video-question-answer triplets. Extensive experiments across 14 benchmarks demonstrate that our model consistently outperforms existing standard and latent MLLMs on general video understanding and complex video reasoning. Compared with Video-R1, our VideoLatent achieves superior computational efficiency, reducing training/inference overhead by $\sim$6$\times$/$\sim$68$\times$. Moreover, experiments demonstrate that our method has strong generalizability to different MLLM backbones and different model scales.
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Computer Vision
Chains That See, Answers That Don't: A Multi-Aspect Evaluation Recipe for Forced Chain-of-Thought on Video-MME
Forced chain-of-thought (CoT) is widely assumed to make vision-language models more reliable on video question answering. We propose a small three-probe evaluation recipe to test that assumption: paired accuracy across direct, CoT, answer-first, and no-video conditions; a counterfactual video-swap diagnostic over the CoT chains; and a four-rung visual-degradation ladder. Each probe is reported under both a strict and a permissive regex scorer, with multiplicity correction over a manuscript-declared primary family. Applied to Qwen2.5-VL on Video-MME subsets, the recipe returns a two-part finding. The CoT chains are strongly video-conditioned: swapping the input video collapses chain overlap and flips most final letters, the opposite of what a "boilerplate-chain" null would predict. Yet on the same data, forced CoT does not improve MCQ accuracy, and on the smaller 7B model it produces a small but statistically supported drop under a post-hoc primary scorer choice. We do not claim this generalizes beyond the Qwen2.5-VL / Video-MME instantiation; the raw responses and a single recomputation script will be released with the supplementary material so every number can be re-derived.
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Computer Vision
G-MASt3R-SfM: Graph-based View Pruning and Multi-stage Optimization for Robust SfM
Structure from Motion (SfM) is essential for multi-view 3D reconstruction, however, its accuracy heavily relies on the accuracy of image matching. While the recent correspondence matching method, MASt3R, enables robust matching even under challenging conditions, it tends to generate incorrect correspondences for non-overlapping image pairs. Consequently, existing SfM methods using MASt3R, such as MASt3R-SfM, suffer from significant degradation in pose estimation accuracy as they incorporate these unreliable matches directly into optimization. To address this issue, we propose G-MASt3R-SfM, a novel SfM pipeline that enhances robustness through two key modules. First, the Graph-based View Pruning (GVP) module constructs a scene graph from matching confidence and geometrically prunes outlier views. Second, the Multi-Stage Optimization (MSO) module progressively refines camera parameters by expanding the optimization scope from local consistency to the global consistency. Experiments on the ETH3D dataset demonstrate that our method achieves state-of-the-art accuracy in both camera pose estimation and 3D reconstruction, effectively suppressing noise caused by outliers.
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Computer Vision
OrthoMotion:Disentangling Camera and Subject Motion via Geometry Semantics Orthogonal Attention
Controllable video generation demands independent command of the camera and the subject, yet 2D conditioning entangles them: camera- and object-induced optical flow share the same inverse-depth (1/Z) scaling and cannot be separated from image evidence alone. We first prove that this entanglement is representational, not architectural – the 2D camera/object split is a non-identifiable inverse problem – and therefore reframe decoupling as a question of operator design. We resolve it at the level of the attention operator. OrthoMotion routes camera motion into a geometric channel, a norm-preserving rotation of the rotary position embedding (RoPE) phase, and subject motion into a semantic channel, a gated value injection in cross-attention. Because these sub-operators are algebraically complementary – a rotation versus a translation of the affine action on tokens – a lightweight decoupling regularizer provably drives their response subspaces to orthogonality, so the two controls stop interfering. To our knowledge OrthoMotion is the first method to guarantee disentanglement by construction rather than hope for it to emerge. It attains state-of-the-art camera and subject accuracy at once while minimizing cross-talk, which we quantify with a new Cross-Talk Error (CTE) metric, cutting cross-talk by more than 2.4x with no loss in fidelity and generalizing across backbones.
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Computer Vision
Homographic Navigation: Geometry-Driven Camera Guidance for Deterministic Planar Capture
We present homographic navigation, a geometry-centric framework for guiding camera acquisition toward precise capture of planar regions. Rather than treating homography as an output, we use it as an organizing variable that unifies learning, alignment, and evaluation. From a single annotated reference image, we generate unlimited synthetic training data via homographic augmentation and train a single-shot model for joint recognition and localization of multiple artifacts (physical objects with a rectangular planar target) through sparse keypoint prediction. To address precision under limited model input resolution, we introduce a two-pass inference scheme with global detection followed by localized refinement, and a Stable Warp training strategy that significantly improves accuracy, particularly in the high-precision regime. The model also predicts confidence estimates per predicted keypoint and per the whole sample. Experimental results demonstrate that accurate planar alignment can be achieved from minimal supervision, providing a foundation for geometry-driven camera guidance and future learning from in-the-wild video data.
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Computer Vision
DBT-Bleed: Dual-Branch Temporal Modeling with Key-Frame Selection for Surgical Bleeding Detection
Intraoperative Adverse Events (IAEs) detection is critical for improving surgical safety, with bleeding being among the most frequent events across many surgery types. Existing methods struggle to distinguish bleeding IAE from visually similar residual blood due to limited temporal reasoning. Moreover, modeling long surgical videos while preserving fine-grained temporal dynamics remains computationally challenging. We propose DBT-Bleed, a dual-branch multi-scale temporal modeling framework disentangling bleeding and normal representations using layer-wise temporal adapters for short- and long-term bleeding progression. To efficiently process long surgical videos without sacrificing fine-grained temporal information, we introduce HiRED, a Hierarchical Entropy-Driven frame selection strategy that retains temporally informative segments while removing redundancy. Experiments on the MultiBypass dataset demonstrate gains of 6.53% in F1, 5.62% in Recall and 9% in MCC values for bleeding IAE detection, consistently outperforming video-level baselines. Additionally, we evaluate cross-procedure generalization on a newly curated dataset from a different surgical procedure type, where DBT-Bleed demonstrates robust transferability by achieving gain of 6% in F1 and 8% in MCC under zero-shot setting. To support this evaluation, we introduce EndoPit-IAE, an Endonasal Pituitary Surgery dataset annotated for IAEs, representing the first IAE-annotated dataset in neurosurgery. Code will be made publicly available upon acceptance.
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Computer Vision
Policy-as-Data: Learning Generalizable HOI Diffusion Models from Simulated Physics
Synthesizing realistic Human-Object Interactions (HOI) is critical for creating embodied avatars and functional virtual environments. However, current data-driven approaches primarily rely on motion capture datasets, which are expensive to scale and limited in functional diversity. Models trained with these datasets fail to generalize to unseen objects and maintain physical consistency over long horizons. In this paper, we propose a novel framework that leverages a physics simulator to overcome the data-scarcity bottleneck in HOI generation. Specifically, we propose a scalable pipeline, called \ours, which leverages policies trained with reinforcement learning in a physics simulator for task-oriented data generation and trains a generative model on the augmented dataset for generalizable HOI generation. To seamlessly utilize the synthetic data, we introduce a coarse-to-fine retargeting process that bridges the representation gap between the simplified model used in physics simulator and the standard parametric body models required for generative training. Validated through comprehensive experiments, our method demonstrates enhanced generalization to unseen objects and the capability of long-horizon generation, while exhibiting greater dynamic diversity and physical plausibility.
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Computer Vision
CoVStream: Edge-Cloud Collaboration for Understanding of Long Video Streams
Long, continuous video streams are an increasingly critical driver of multimedia intelligence. Existing efforts often handle long videos with a sample-encode-reason approach using large models. However, they overlook a crucial deployment fact: the stream is often produced by computationally constrained devices. This forces an untenable compromise: cloud offloading unlocks strong reasoning but incurs prohibitive bandwidth overhead, while on-device processing remains limited by edge hardware capacity. Therefore, we propose CoVStream, the first edge-cloud collaborative framework for understanding long video streams. The edge node distills raw video streams into compact visual features and semantic captions for transmission to the cloud, minimizing bandwidth costs, while the cloud server integrates this data into an entity graph and global visual context, activating the heavy reasoning model only when a user query arrives. Experiments on VideoMME-Long, LVBench, and RTV-Bench show that CoVStream reduces bandwidth usage by 87.6% while retaining 99.2% of the cloud baseline accuracy on LVBench.
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Computer Vision
Learning Adaptive Dynamical Features via Multi-$\tau$ Liquid-Mamba for All-in-one Image Restoration
Image restoration aims to recover high-quality images from degraded observations. Recent Mamba-based image restoration models have demonstrated strong potential in modeling long-range dependencies with linear complexity. However, most existing designs still rely on a single state-evolution timescale, which limits their adaptability to spatially heterogeneous and task-dependent degradation patterns in all-in-one image restoration. In this paper, we propose Multi-$\tau$ Liquid-Mamba, an adaptive state space module that introduces input-conditioned multi-timescale liquid discretization into selective state space modeling. Instead of changing the overall selective scan pipeline, the proposed module modulates the effective discretization steps of multiple dynamical branches and adaptively fuses their responses according to degradation-aware gating weights. This design allows the model to capture both fast-varying local details and slowly evolving global structures while preserving the linear scaling property of Mamba with respect to sequence length. Importantly, Multi-$\tau$ Liquid-Mamba modulates the effective transition dynamics while preserving the original selective parameterization and hardware-efficient selective scan mechanism, making it a plug-and-play module that can be seamlessly integrated into existing Mamba-based architectures. Built upon this framework, we develop a Multi-$\tau$ Liquid-Mamba Image Restoration Network (MLMIR) for all-in-one image restoration. Extensive experiments on a wide range of restoration benchmarks demonstrate that MLMIR consistently achieves state-of-the-art performance in all-in-one image restoration while remaining highly competitive in task-aligned restoration settings.
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Computer Vision
Visual Geometry Transformer in the Wild: Distractor-Free 3D Reconstruction
Current end-to-end multi-view 3D reconstruction methods achieve impressive results, but rely on a restrictive static assumption: the scenes is entire distractor-free with perfect cross-view geometry. This reliance on idealized inputs causes even the most advanced methods to fail in real-world settings, where transient distractors and occlusions present. To address this, we propose Visual Geometry Transformer in the Wild (VGTW), an end-to-end framework for robust reconstruction from inconsistent views. At its core, we isolate and suppress distractor-affected regions while preserving the consistent components across views. Specifically, we introduce a Distractor-aware Training (DAT) strategy that separates clean features from distractor-contaminated ones in the attention mechanism while enforcing feature consistency across images. To enable this, we train the model with an auxiliary mask prediction head, using supervision from a new dataset we collected with pixel-level distractor masks. The resulting VGTW model is a feed-forward network that directly outputs clean, distractor-free point clouds. Remarkably, it requires no additional 3D supervision, remains computationally efficient, and is compatible with existing pipelines. Extensive experiments validate our approach, demonstrating state-of-the-art performance and robust generalization in diverse, real-world scenarios.
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Computer Vision · Cross-listed from cs.CR
DE-FIVE: Detecting Malicious Image Prompts via Fourier Features and Image Vector Embeddings
Vision language models (VLMs) employ both visual and textual modalities to enable advanced vision-language inference. However, incorporating visual modalities expands the attack surface of VLMs, making them more susceptible to security threats such as adversarial perturbations and indirect prompt injection, wherein crafted malicious image prompts can elicit unintended model outputs. Existing defense methods against malicious image prompts remain insufficient as they typically demand extensive datasets for retraining or the deployment of additional, complex classifiers. Most critically, there is a profound lack of specialized defense mechanisms specifically targeting indirect prompt injections, a gap that serves as a primary motivation for this work. To address these limitations, we introduce DE-FIVE, a novel training-free framework for detecting malicious image prompts by leveraging Fourier features and the hidden state representations of the visual encoder (image vector embeddings) across perturbations. Specifically, we develop a hybrid detection strategy consisting of a black-box detector that operates on Fourier-domain features and a white-box detector that exploits image vector embeddings derived from only a few-shot malicious set. Extensive experiments demonstrate that the proposed framework consistently outperforms state-of-the-art baselines against malicious image prompts.
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Computer Vision
LoCC: Detection and Localization of Lip-Syncing Deepfakes via Counterfactual Frame Consistency
Lip-syncing deepfakes are among the most challenging forms of manipulated media because their artifacts are localized almost exclusively to the mouth region and evolve dynamically over time. Detecting such deepfakes requires precise temporal and spatial modeling of lip motion. In this paper, we propose LoCC, a novel detection framework that performs fine-grained detection and localization of lip-syncing deepfakes at both segment and frame levels. Unlike prior approaches that analyze videos holistically, our method evaluates whether each frame aligns with a counterfactual estimate generated from its temporal neighbors. Real videos exhibit strong and stable consistency, whereas lip-sync deepfakes introduce localized inconsistencies. Following a teacher-student learning paradigm, our model effectively captures these frame-level discrepancies and achieves superior performance over state-of-the-art methods on multiple benchmark lip-syncing deepfake datasets, including LAV-DF, AVDF1M, FakeAVCeleb, and KODF, and generalizes well across compression levels and datasets.
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Computer Vision
READ More than What You See: Reinforcement Learning for Accurate and Coherent Audio Description Generations
Audio Description aims to generate concise narrations of essential visual content in audio-visual media for blind and low-vision audiences. Existing methods either rely on prompting off-the-shelf multimodal models, which often mismatch AD style, or partially optimize training-based systems with next-token prediction, which under-explores model capacity and biases generation toward generic expressions. We present READ, the first reinforcement-learning (RL) framework for training-based AD generation. READ formulates AD as sequence-level optimization with reference-matching, length, and format rewards, and further introduces a dedicated coherence reward under context-aware supervision to promote narratively coherent descriptions. Experiments on MAD-Eval, CMD-AD, and TV-AD show that READ substantially outperforms prior methods across diverse evaluation metrics. Our results highlight RL as a promising paradigm for accurate and coherent AD generation. Our codes, models, and benchmark results will be publicly available.
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Computer Vision · Cross-listed from cs.RO
HERCULES: An Open-Source Simulation Framework for Heterogeneous Multi-Robot SLAM, Collaborative Perception, and Exploration
We present HERCULES, an open-source simulator and data-collection pipeline for heterogeneous multi-robot autonomy. Built upon the Unreal Engine 5 (UE5)-based simulators AirSim and Cosys-AirSim, HERCULES resolves key architectural limitations of prior frameworks to enable concurrent unmanned aerial and ground vehicle (UAV-UGV) operation in large-scale, photorealistic, dynamic environments. It introduces a new waypoint-tracking UGV controller that mirrors existing UAV control interfaces, and provides a shared navigation stack for mapping, traversability analysis, planning, and control across heterogeneous platforms. Expanding inherited sensor suites, it adds physics-based long-wave infrared (LWIR) cameras and configurable night-vision modes for degraded visual environments. HERCULES provides lightweight APIs, ROS 2 wrappers, and rigorous time synchronization across sensors and platforms, and brings state-of-the-art game-engine capabilities into robotics simulation, integrating intelligent agents such as pedestrians, traffic, and wildlife with high-fidelity dynamic phenomena, including fire, flooding, and crop disease spread. HERCULES runs in two modes: passively, replaying offline-designed trajectories to generate reproducible multi-modal datasets, and actively, running an online planner in closed loop from live observations. Our experiments in heterogeneous multi-robot SLAM, collaborative perception, and exploration, using both HERCULES-generated data and active closed-loop execution, demonstrate its utility for advancing heterogeneous multi-robot autonomy. We publicly release our source code, experiment code, documentation, and datasets, including a heterogeneous multi-robot SLAM benchmark collected with two UAVs and two UGVs across kilometer-scale desert, forest, and city environments, at https://lunarlab-gatech.github.io/HERCULES-website.
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Computer Vision
RaysUp: Ultra-light Universal Feature Upsampling via Geometry-Aware Ray Representation
Pre-trained Vision Foundation Models (VFMs) have become central to modern computer vision due to their powerful semantic representations and strong generalization ability. However, their patchified or pooled outputs are inherently low-resolution, limiting their effectiveness in tasks requiring fine-grained, pixel-level reasoning. Existing feature upsampling approaches either degrade semantic fidelity or rely on VFM-specific retraining and heavy architectures, hindering efficiency and scalability. To address these challenges, we propose RaysUp, an ultra-lightweight, task-agnostic, and VFM-agnostic feature upsampling framework that reconstructs high-resolution feature maps at arbitrary resolutions. Unlike conventional 2D interpolation or attention-based schemes, RaysUp lifts feature reconstruction into a geometry-aware ray domain. Specifically, we introduce a Spatially Decoupled Guidance Encoder for direction-aware guidance encoding, an Any-Resolution Cross-Attention mechanism for resolution-flexible reconstruction, and a novel Ray Positional Encoding (RayPE) that injects implicit 3D geometric priors via 6D Plucker ray coordinates. Finally, a Geometry-Aware Neighborhood Attention module further ensures content-adaptive bilateral aggregation while preserving geometric consistency. Extensive experiments across diverse dense prediction tasks demonstrate that RaysUp achieves state-of-the-art performance while using only 16% of the parameters of AnyUp and delivering approximately 7x faster inference. These results highlight a substantially improved accuracy-efficiency trade-off and establish RaysUp as a practical and scalable solution for universal feature upsampling. Code is available at https://github.com/MAP-RaysUp/RaysUp.
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Sunday 21 June
Computer Vision
Zero-Label Driving Scenario Complexity Detection via Joint Embedding Predictive Architecture
Identifying complex and safety-critical driving scenarios in large unlabelled datasets is an important but expensive problem. Existing approaches rely on human annotators, supervised classifiers, or carefully engineered rule sets, all of which require substantial prior knowledge about what constitutes a difficult scenario. We ask whether a model can discover scenario complexity on its own, with no labels at any stage. We train a minimal Joint Embedding Predictive Architecture (JEPA) on structured agent state data from the nuPlan mini dataset and use the temporal prediction error as a zero-shot complexity score. Without access to any ground-truth labels during training or evaluation setup, the model assigns significantly higher scores to scenarios involving unprotected turns, crosswalk interactions, and pedestrian proximity, and significantly lower scores to lane-following and stationary-traffic scenarios. We validate this finding through four ablation experiments that isolate the source of the signal, and through a downstream anomaly detection evaluation that achieves Average Precision of 0.512 against a 0.436 chance baseline. The results show that temporal prediction error in a self-supervised latent world model is a practical proxy for driving scenario complexity.
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Computer Vision · Cross-listed from q-bio.QM
Performance and Interpretability of Convolutional, Transformer, and Hybrid Deep Learning Models in Colorectal Histology Classification
Deep learning has become an important tool in computational pathology, enabling automated analysis of histopathological images. While convolutional neural networks (CNNs) have traditionally dominated this field, transformer-based and hybrid architectures have recently demonstrated promising performance. However, comprehensive comparisons of these approaches for colorectal histopathology remain limited. This study evaluated twelve ImageNet-pretrained CNN, transformer, and hybrid architectures using the Kather colorectal histopathology dataset containing 5,000 image tiles from eight tissue classes. All models were trained using a standardized transfer-learning and fine-tuning protocol and assessed using multiple performance metrics, including accuracy, precision, sensitivity, specificity, F1-score, ROC-AUC, Cohen's kappa, and Matthews correlation coefficient. All evaluated models achieved high classification performance, with accuracies ranging from 93.2% to 97.1%. EVA-02 achieved the highest overall performance (97.1% accuracy, 97.0% F1-score), closely followed by ViT-B/16. Among CNNs, ResNet34 and ConvNeXt-Tiny demonstrated highly competitive performance, achieving accuracies of 96.4% and 96.3%, respectively. Transformer architectures generally produced the strongest results across evaluation metrics, although the performance gap between the best transformer and CNN models was relatively small. Per-class analysis showed consistently strong classification performance across all tissue categories, with Complex Stroma representing the most challenging class. Overall, transformer-based architectures achieved the highest predictive performance, whereas modern CNNs provided a favorable balance between accuracy and model complexity. These findings provide a comprehensive benchmark of major deep learning paradigms for colorectal histopathology classification.
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Computer Vision
Sol Video Inference Engine: Agent-Native Full-Stack Acceleration Framework for Efficient Video Generation
Modern video diffusion models achieve higher generation quality through scaling, but this also increases inference cost. Although many acceleration methods have been proposed, a central challenge is that the most effective acceleration strategy is highly instance-specific: a recipe that works well for one combination of model, hardware, and inference configuration often does not transfer to another. Different models vary in architecture, numerical sensitivity, and attention concentration patterns. Inference settings differ in spatial and temporal resolution and video duration, while hardware platforms differ in memory hierarchy, supported numerical formats, and kernel throughput. These factors create a large tuning space, making manual performance engineering costly. We present Sol Video Inference Engine, an agentic, native, training-free acceleration framework for video diffusion models. It organizes five broadly applicable techniques, cache, sparse attention, token pruning, quantization, and kernel fusion, into an agentic acceleration stack for instance-specific optimization. For a concrete deployment target defined by a model, hardware platform, and serving configuration, parallel skill agents optimize the implementation of each technique, an agent integrator composes them into a global acceleration stack, and a human validator provides feedback on generation quality. We instantiate this workflow on three video models with different sizes and architectures: 64B Cosmos3-Super, 22B LTX-2.3, and 2B SANA-Video. With little human effort, the full stack achieves more than 2x end-to-end acceleration while maintaining near-lossless VBench quality, demonstrating the effectiveness of the agent framework for video diffusion acceleration.
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Computer Vision · Cross-listed from cs.LG
Systematic Exploration of 4-Expert Heterogeneous Mixture-of-Experts via Automated Pipeline Search
We present an automated large-scale search pipeline for heterogeneous 4-Expert Mixture-of-Experts (MoE4) architectures within the LEMUR neural network dataset ecosystem. Building on a hand-crafted heterogeneous MoE reference model, we replace manual design with a deterministic code-assembly generator that systematically combines base architecture families drawn from the LEMUR database into MoE4 ensembles, each governed by a convolutional gating network with temperature scaling, mixup augmentation, and cosine-annealed learning rate scheduling. Over a 28-day campaign on an NVIDIA RTX 4090, the pipeline generated 4,463 candidate models across 197 batches, of which 1,021 were evaluated successfully. A critical finding emerged from the campaign: due to alphabetical enumeration via itertools.combinations, the entire explored search space (4.8% of the theoretical 23,751 possible 4-family combinations) is anchored to a single family, AirNet. We characterise this coverage bias precisely, identify the root cause in the generator, and propose a stratified random sampling fix. Within the AirNet anchored scope, ShuffleNet and MobileNetV3 consistently co-produce the highest-accuracy ensembles (mean accuracy up to 0.632), while FractalNet and MNASNet are identified as low-yield families warranting exclusion in future campaigns. The pipeline, analysis artefacts, and corrected generator are released as part of the open-source NNGPT project at https://github.com/ABrain-One/nn-gpt
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Computer Vision
Interpretable Uncertainty Routing Separating Emotion Ambiguity from Distribution Shift in Facial Expression Recognition
Facial expression recognition (FER) is inherently ambiguous: human annotators frequently disagree, and models deployed in real environments face distribution shift. Crucially, these two conditions demand different downstream actions, as ambiguous in-distribution faces should be reported with their ambiguity whereas out-of-distribution inputs should be rejected. However, a single uncertainty score conflates the two. In this study, uncertainty decomposition into aleatoric and epistemic components for FER is investigated, and Uncertainty-Aware Routing (UAR), an inference-time routing mechanism that exploits the separation, is introduced. Specifically, aleatoric and epistemic uncertainties are obtained from a Deep Ensemble of fully fine-tuned DINOv2 models and are each validated against an independent external signal: aleatoric against human annotator disagreement, and epistemic against distribution shift induced by image corruptions. The proposed dual-validation protocol reveals that aleatoric recovers annotator disagreement with Spearman correlation 0.66 (95% CI: 0.64-0.68), and epistemic detects corruption-induced shifts, achieving average AUROC of 0.699 at the highest corruption severity. UAR retains approximately 1.8 times more ambiguous in-distribution faces than single-uncertainty routing at a matched out-of-distribution rejection rate. A strong label-distribution-learning baseline achieves comparable disagreement recovery but cannot separate ambiguity from shift and therefore cannot route, establishing that the value of decomposition lies in the separation enabling interpretable and differentiated action selection.
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Computer Vision
Generative Relightable Avatars
We present Generative Relightable Avatars (GRA), a person-specific method for photorealistic free-view rendering and environment-map relighting of full-body humans. We postulate that modeling fine-grained appearance details is inherently a one-to-many problem that can benefit from a generative formulation. In contrast to fully regressive relightable avatar methods, GRA follows a hybrid approach that combines controllable, physics-grounded relighting with probabilistic refinement. Starting from a tracked animated mesh, we optimize material parameters in UV-space and render a coarse relit appearance under a target HDR environment map. Next, we refine the textures with a feed-forward model to capture pose-dependent texture dynamics and illumination effects beyond simplified reflectance assumptions. Finally, a fine-tuned video-to-video diffusion model transforms the physically grounded renderings into temporally coherent, high-detail videos while preserving 3D control, with an error-recycling strategy for generating long videos. Experimental evaluations demonstrate our method's improved perceptual quality over prior relightable avatar baselines. Project Page: https://vcai.mpi-inf.mpg.de/projects/GRA/
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Computer Vision
Modular Diffusion Models for Structured Visual Recognition
Traditional supervised methods for structured visual recognition tasks – such as object detection, segmentation, and scene graph generation – often produce deterministic, fixed outputs, limiting their ability to capture the inherent uncertainty in complex visual scenes. As a consequence, such point estimates are unable to capture the prediction uncertainty (or multi modality) intrinsic to these problems, often arising from natural ambiguities (e.g., ambiguity in size of partially occluded objects, local ambiguity of exact segmentation boundary, etc.) as well as noise and sparsity of training data. To address this limitation, we present Modular Diffusion Models (MDMs), a simple and novel framework that learns a distribution over structured outputs for a given input image. MDMs decompose the diffusion process into distinct, task-specific modules, each focused on capturing a different aspect of the structured information space, such as object categories, spatial locations, and inter-object relationships. This modular design allows each component to be learned independently, with seamless integration at inference without additional training. Furthermore, the modularity of MDMs enables the diffusion process to easily operate over the heterogeneous output space common in many structured learning tasks (e.g., a continuous bounding boxes and discrete class labels). Experimental results over three distinct structured tasks – object detection, instance segmentation, and scene graph generation – highlight the benefits of our proposed framework.
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Computer Vision · Cross-listed from cs.LG
SCRUB-FL: Sanitizing and Cleansing Representations via Unlearning of Backdoors
Federated Learning (FL) enables collaborative model training without sharing raw data, making it a promising paradigm for privacy-sensitive applications. However, its decentralized nature makes it inherently vulnerable to backdoor attacks, where malicious clients embed hidden triggers into local training data to manipulate model predictions. Existing defenses mainly operate during before and during aggregation cannot fully eliminate backdoor behaviors that persist in the converged global model. Moreover, the effectiveness of post-training sanitization is often limited by the server's lack of knowledge of trigger patterns or poisoned clients after convergence, resulting in residual backdoor behaviors or accuracy degradation due to neuron entanglement. To address this limitation, we propose SCRUB-FL (Sanitizing and Cleansing Representations via Unlearning of Backdoors), a two-phase solution for post-training backdoor removal in FL. During training, clients identify suspicious samples using spectral analysis and activation clustering, then train lightweight Wasserstein Generative Adversarial Network with Gradient Penalty (WGAN-GP) models to capture trigger-related distributions. The generator parameters are aggregated server-side to construct a global representation of suspicious patterns without exposing raw data. After convergence, the server synthesizes trigger-approximating samples and applies machine unlearning to erase the trigger-target association by redistributing predictions toward a uniform distribution. Experimental evaluations on CIFAR-10 and GTSRB across three attack types and up to 40% malicious participation demonstrate that SCRUB-FL reduces the backdoor attack success rate to as low as 3.88% while maintaining over 91% normal task accuracy, outperforming state-of-the-art defenses without requiring prior trigger knowledge or a large clean proxy dataset at the server.
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Computer Vision
Catching Lies Without Sending the Video: Privacy-Preserving Multimodal Deception Detection
Frontier multimodal models can guess whether a person is lying from a testimony video. To do so, they stream that raw face and voice to a third-party model. We ask whether the heavy media is needed at all. On the Real-life Trial Deception dataset, Whissle on-device speech and vision stack extracts a compact digest: transcript, emotion, age, gender, intent distributions, a deception intent filter, fluency and rhythm, per-frame facial behaviour, and prosody. Under speaker-independent evaluation, we report three findings. A small classifier on this digest reaches AUC 0.741, matching Gemini 2.5 Pro on full video. Handing the digest to a frontier LLM reaches AUC 0.755 with Claude Opus 4.8 at 7.8X fewer input tokens, with no media leaving the device. The reported 75% accuracy is a speaker-leakage artifact. We release code and experiments.
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Computer Vision
NullFlow: One-Step Generative Reconstruction
We propose NullFlow, a principled framework for one-step generative image reconstruction. Our key idea is to confine the generative flow to a measurement-consistent subspace. Because the flow never leaves this subspace, NullFlow needs no separate data-fidelity corrections, unlike existing solvers. NullFlow samples in a single network evaluation by learning the flow's average velocity, avoiding the step-by-step integration of traditional flow matching methods. We prove that the average velocity of this constrained flow yields a training objective whose global minimizer is a one-step posterior sampler. We show on image inpainting that NullFlow matches state-of-the-art diffusion solvers while cutting inference from hundreds of network evaluations to one.
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Computer Vision
SATURN: Symbolic Spatial Reasoning for Multi-Perspective Grounding
Vision-Language Models (VLMs) remain unreliable when spatial reasoning requires composing relations whose meanings depend on frames of reference. Existing tool-augmented spatial reasoning methods make reasoning more explicit, but often rely on low-level geometric procedures and hard binary decisions over noisy perception. We propose SATURN, a neuro-symbolic framework for perspective-aware compositional spatial reasoning. SATURN reconstructs an approximate 3D scene, derives soft perspective-aware spatial predicates, and composes them with a training-free Pythonic symbolic executor, separating perception from reasoning while preserving uncertainty through multi-hop inference. We also introduce 3D FORCE, a diagnostic benchmark that controls reasoning depth, view, and perspective composition for spatial arrangement grounding (SAG) and referring expression grounding (REF). On 3D FORCE, VLMs and spatially trained models degrade sharply as depth and perspective complexity increase, whereas SATURN degrades the least and outperforms every baseline at each depth. On the real-world MindCube benchmark, SATURN achieves \(78.06\%\) overall accuracy, outperforming the strongest baseline by \(14\) percentage points.