Computer Vision
Papers
Fresh from arXiv, typeset properly. Highlighted words trade on the market.
Friday 19 June
The evaluation of vision-language models (VLMs) for chest X-ray (CXR) analysis has largely been limited to disease-presence classification without visual grounding. Such evaluations fail to verify the expert-level lesion perception necessary to ensure the clinical reliability of VLMs. To address these limitations, we introduce CheXpercept, a sequential, multi-level perception benchmark that mirrors a radiologist's cognitive workflow across coarse-level detection, fine-level contour evaluation and revision, and semantic-level attribute extraction. To ensure high clinical fidelity at scale, we construct the dataset using a semi-automated generation pipeline paired with a review by six medical experts. CheXpercept contains 10,400 QA items derived from 2,100 CXRs, covering seven clinically critical pulmonary and cardiac lesions. To demonstrate the current landscape of VLM perception, we benchmark 14 general and medical VLMs on CheXpercept. The models achieve adequate performance only at the coarse level, with accuracy degrading precipitously on deeper visual tasks. Notably, medical VLMs show almost no perceptual advantage over their general-domain counterparts, highlighting a systemic flaw in current domain adaptation. The code and dataset will be publicly available.
Thursday 18 June
Computer Vision · Cross-listed from cs.CL
NepOOC-M: Bilingual Nepali-English Benchmark and Comparative Analysis of Multimodal Architectures for OOC Detection
Out-of-context (OOC) misinformation pairs authentic images with misleading captions to construct false narratives without image manipulation, making detection a problem of multimodal alignment rather than image forensics. Despite the prevalence and consequences of OOC misinformation in Nepal, no public benchmark exists for Nepali. We introduce NepOOC, the first publicly available Nepali-dominant multilingual OOC benchmark, comprising 1,090 image-caption pairs (545 pristine, 545 OOC) annotated across five typologies (fabricated, miscaptioned, temporal mismatch, geographic mismatch, identity mismatch) with inter-annotator agreement kappa = 0.84. Systematic evaluation of five multimodal architectures alongside text-only and image-only baselines reveals that caption semantics appear sufficient for strong performance at the current dataset scale. A text-only mBERT model achieves 94.65+/-0.20% Macro-F1, statistically equivalent to the best multimodal system (ResNet-50+mBERT, 94.65+/-0.20%; McNemar median p = 1.000, 0/5 seeds significant at alpha = 0.05). Image-only models perform near chance (33-50%), while training-size scaling suggests that dataset expansion is a more direct path to progress than architectural sophistication or regional specialisation.
Read the full abstract
Computer Vision
Robusto-2: Benchmarking Humans & VLMs for Autonomous Driving in Lima & New York City
As Self-Driving Cars continue to expand internationally and use multi-modal systems such as VLMs as a cognitive backbone for their Action models; how well will these systems generalize in new settings, in particular out-of-distribution (OOD) edge-case scenarios in new geographies? In this paper, we study this open question by providing a full factorial analysis with human drivers of Lima, human drivers from New York City, and VLMs and showing them dashcam footage collected from Lima and New York City – prompting them with a variety of questions under a Visual Question Answering (VQA) paradigm. In particular, we pick these two cities as they are highly challenging driving locations where no Self-Driving Car company currently operates in, and ask questions that span 4 categories: Factual, Ratings, Counterfactual and Reasoning. We find that Humans and VLMs diverge in their responses – though this is modulated by the type of questions asked, and that Humans answer similarly independent of where they are from (Lima/NYC). To our surprise, we did not find a strong difference in terms of answers (Humans or VLMs) that was modulated by geography, likely due to their high out-of-distribution nature. Our dataset is available at: https://huggingface.co/datasets/Artificio/robusto-2
Read the full abstract
Computer Vision
UNITY: Attention Flow Networks for Adaptive Conditioning in Diffusion
We introduce UNITY, a Universal-to-Specialized adapter for efficient and scalable composite conditioning in diffusion based image generation. Unlike prior methods that train separate adapters for each conditioning modality, UNITY jointly learns shared semantics across multiple conditioning types and subsequently specializes without modifying the underlying architecture. The proposed two stage training paradigm consists of a Universal Stage that captures cross modal representations across all conditioning modalities using half of the total training steps, followed by a Specialization Stage that refines modality specific features using the remaining training budget. At the core of UNITY are the Morphable Attention Flow (MAF) Network and Morph Wrapper modules, which enable channel aware and spatially adaptive feature alignment through learnable flow fields and attention based fusion. This constant complexity formulation supports flexible operation under both single and composite conditioning settings while significantly reducing inference latency and memory consumption. Extensive experiments across multiple datasets demonstrate that UNITY achieves state of the art image fidelity while maintaining superior memory efficiency. Code: https://github.com/arya-domain/UNITY
Read the full abstract
Computer Vision
CogniRoute: Learning to Route Social Evidence in Omni-Modal Models
Omni-modal models can ingest video, audio, and text, but unified access to multiple modalities does not guarantee that a model uses the right evidence. This gap is especially pronounced in social video question answering, where the answer may hinge on a gesture, vocal tone, temporal cue, or mismatch between what is said and what is visually expressed. We introduce CogniRoute, a schema-guided Mixture-of-Experts framework for social omni reasoning. CogniRoute uses a training-only cognitive schema that factorizes each example by cross-modal relation, reasoning demand, and temporal scope, and aligns global routing signatures with this structure during supervised fine-tuning. We further introduce route-aware reinforcement learning, which jointly optimizes token generation and expert allocation using rewards for answer correctness, modality-consistent reasoning, and cognitive temporal grounding. To support training and evaluation, we construct OmniSocialBench, a diagnostic social video QA resource with 118K structured training examples, grounded reasoning traces, schema labels, temporal evidence spans, and a manually verified evaluation split. CogniRoute achieves 59.38% average accuracy on OmniSocialBench, improving over the strongest proprietary baseline by 15.33 percentage points and the strongest open-source omni baseline by 26.77 points, with the largest gains on questions requiring audio-visual coordination, conflict resolution, and temporally grounded social inference.
Read the full abstract
Computer Vision · Cross-listed from cs.CL
Scaling Diverse Language Generation for 3D Visual Grounding
Developing robust models for 3D visual grounding (3DVG), the localization of entities in a 3D scene described in natural language, is important for enabling agents to correspond spatial language with objects in the physical world. However, the lack of diverse descriptions at scale prevents models from generalizing beyond simple linguistic patterns. Recent such attempts lack diversity in the constraint types and language used to ground objects. Captioning methods cannot precisely contrast objects, which is important for visual grounding. We therefore propose ViGiL3D++, a scalable, scene-agnostic method that generates diverse visual grounding queries by combining constraint sampling in scene graphs with the language generation of LLMs. We show that it has greater diversity over existing scaled datasets and improves model performance over several 3DVG benchmarks but also illuminates outstanding limitations of VLMs.
Read the full abstract
Computer Vision
ELDiff: When Evidential Learning Meets Text-to-Image Diffusion
In multi-object text-to-image (T2I) diffusion, ensuring semantic consistency between textual prompts and generated visual content is crucial for image synthesis. However, such consistency constraint is often underemphasized in the denoising process of diffusion models. Although token supervised diffusion models can mitigate this issue by learning object-wise consistency between the image content and object segmentation maps, it tends to suffer from the problems of segmentation map bias and semantic overlap conflict, especially when involving multiple objects. In this paper, we propose ELDiff, a new evidential learning-supervised T2I diffusion model, which leverages the advantages of uncertainty metric and conflict detection to enhance the fault tolerance of unreliable segmentation maps and suppress semantic conflicts, strengthening object-wise consistency learning. Specifically, a pixel evidence loss is proposed to restrain overconfidence in unreliable labels through evidential regularization, and a token conflict loss is designed to weaken the contradiction between semantics through optimizing a measured conflict factor. Extensive experiments show that our ELDiff outperforms existing training based and train-free based T2I diffusion models on SD v1.4, SD v2.1, SDXL, SD v3.5, and Qwen-Image, without requiring additional inference-time manipulations. Notably, ELDiff can be seamlessly extended to the existing training pipeline of T2I diffusion models. Code can be found at https://github.com/QingtaoPan/ELDiff.
Read the full abstract
Computer Vision
GIM-ENDO: A Multimodal Endoscopic Image and Video Dataset for Gastric Intestinal Metaplasia Morphology and Pathology
Gastric intestinal metaplasia (GIM) is a precursor lesion to gastric dysplasia and adenocarcinoma whose early detection is crucial for intervening in the carcinogenesis cascade. Artificial intelligence (AI) holds considerable promise for real-time endoscopic detection and characterization of GIM. However, development of reliable AI models has been constrained by the absence of publicly available, histopathologically validated datasets that combine detailed endoscopic annotations, histological subtype (complete and incomplete), standardized grading systems, and normal mucosal patterns. GIM-ENDO was designed to fill this gap. The dataset comprises demographic data, endoscopic findings, histopathological results, and H. pylori status acquired using the Olympus EVIS X1 system with white-light endoscopy (WLE) and image-enhanced endoscopy (IEE), including narrow-band imaging (NBI) and magnifying NBI (M-NBI), along with images and video clips from 24 patients (22 GIM-positive, 2 normal controls). Annotations cover six primary IEE endoscopic signs – light blue crest (LBC), marginal turbid band (MTB), white opaque substance (WOS), TV pattern (Fusion), atrophy, and map-like erythema (MLE) – plus two additional endoscopic findings (AHP and GA) recorded where present. GIM subtypes (complete and incomplete) are annotated for all GIM-positive cases; OLGA and OLGIM staging are provided where complete histological sampling was available. The dataset is publicly accessible at https://doi.org/10.5281/zenodo.20707267. For the latest updates and further information regarding this dataset, readers are referred to the DataBioX website: https://databiox.com A short version of this work has been submitted to MICCAI 2026 Open Data Track.
Read the full abstract
Computer Vision
PROTON: Prototype-Based Test-Time Online OOD Detection for Medical VLMs
Medical vision-language models (VLMs) enable zero-shot clinical image classification, yet reliably detecting out-of-distribution (OOD) inputs at deployment remains an open problem. No static scoring method works across all shift types: Maximum Concept Matching (MCM) on FLAIR achieves 76.4% AUROC for far-OOD but only 42.4% for covariate shifts such as ultra-wide-field fundus images, effectively random. We trace this to a structural mismatch: covariate-shifted inputs are indistinguishable from in-distribution samples in softmax space, yet occupy distinct regions in the VLM embedding space. To exploit this untapped signal, we propose PROTON (PROtotype-based Test-time ONline OOD detection), a lightweight post-hoc module that maintains an online prototype bank from high-confidence test predictions and adaptively fuses prototype distance with MCM scoring via stream-level variance statistics, requiring no model modification, training data, or prompt engineering. On the ophthalmology benchmark FLAIR + FIVES, PROTON improves MCM by +23.9 AUROC on covariate shift, +8.8 on semantic shift, and +8.1 on far-OOD, making it the only zero-shot method to improve all three without hierarchical prompts or labeled data. Code is available at https://github.com/GenMI-Lab/PROTON, and the project page is available at https://genmi-lab.github.io/PROTON.
Read the full abstract
Computer Vision
BELDE: Building a Large-scale Earth-observation Land-cover Dataset for Europe
Earth observation imagery plays a critical role in environmental monitoring, urban planning, disaster assessment, and climate analysis. While multi-spectral sensors are increasingly available, true-color (RGB) imagery remains widely used due to the power, cost, and deployment constraints of many satellite and aerial platforms. However, existing land-cover segmentation datasets are often limited in geographic coverage, scale, or public accessibility. To bridge this gap, we introduce BELDE (Building a Large-scale Earth-observation Land-cover Dataset for Europe), a publicly available dataset tailored for RGB-based remote sensing semantic segmentation. Constructed from Sentinel-2 true-color images and ESA WorldCover data annotations, BELDE contains 1,088,385 curated image-segmentation map pairs spanning Europe with 7 land-cover classes at 10 m spatial resolution, making it one of the largest publicly available RGB land-cover segmentation datasets for Earth observation. To facilitate cross-region generalization studies, we additionally introduce BELDE-K (16,607 pairs) covering the Republic of Korea and BELDE-CA-NV (88,155 pairs) covering California and Nevada in the United States. We establish baseline results using multiple semantic segmentation architectures and evaluate both in-domain and cross-domain performance. Models trained on BELDE achieve an F1 score of 83.0% on the European test set, while performance decreases to 66.4% on BELDE-CA-NV and 58.3% on BELDE-K, highlighting the challenges posed by out-of-distribution geographic domain shift. By providing a continental-scale RGB segmentation and evaluation benchmark, BELDE supports the development of robust and transferable Earth observation models. The dataset and benchmark resources will be publicly released.
Read the full abstract
Computer Vision
Go-with-the-Track: Video Compositing and Motion Control with Point Tracking
Filmmaking demands precise motion control and reference image compositing – capabilities that existing methods treat separately. Point-track-conditioned image-to-video models restrict content insertion to the first frame, while reference-to-video models lack fine-grained spatial-temporal control over how reference content integrates across frames. We present Go-with-the-Track, which unifies both capabilities by jointly conditioning on multiple reference images and reference-anchored point-tracks – extending conventional point-tracks to explicitly establish correspondences between generated frames and reference images, thus enabling precise compositing and motion control throughout the video. To achieve this, we introduce spatially-aware point-track embeddings that encode the full sequence of point-track coordinates using a coordinate-wise MLP followed by temporal pooling. This representation captures the spatial characteristics of each point-track (serving as a unique identifier), while the embedding similarity correlates directly with spatial proximity, enhancing the model's ability to distinguish and associate point-tracks. We inject these point-track embeddings into a video diffusion transformer via a lightweight adapter, resolving the pixel-to-patch resolution mismatch while avoiding the substantial motion detail loss inherent in naive point-track subsampling. We use a hybrid training strategy to train jointly on dynamic, static, and synthetic scene video datasets to boost motion controllability. Experiments demonstrate that Go-with-the-Track achieves superior motion and reference control in a single model and enables new capabilities: multi-reference conditioned video generation with point-track driven compositing, as well as camera control for both static and dynamic scenes. Project Page: https://eyeline-labs.github.io/Go-with-the-Track/
Read the full abstract
Computer Vision
Fine-grained Human Motion Understanding with Language Models
Fine-grained motion understanding requires knowing not only which poses occur, but also when they occur. Existing motion-language models either compress motion clips or concatenate pose features without retaining the timing of each pose, making action duration and temporal scale ambiguous under temporal subsampling. We introduce FiGMo, an LLM-based model that represents motion as timestamp-grounded skeletal poses, supporting reasoning over action order and duration. A unified pose encoder applies this representation to both 2D and 3D skeletons, including poses detected from real videos, while RGB can optionally provide contextual information. To reason over timestamped pose sequences, the model must understand both individual body configurations and how they change over time. As existing data provides limited pose-level grounding, we construct the required pose-to-motion supervision. Controlled experiments show that timestamps improve temporal localization and preserve physical timing under subsampling, while the constructed supervision drives the main performance gains. FiGMo achieves state-of-the-art results across motion question answering, dense motion captioning, and action recognition with detected poses. Our code is available at: https://github.com/Thomas-Markhorst/FiGMo
Read the full abstract
Computer Vision
Toward Parking Spot Occupancy Recognition: A Self-Supervised Approach
As urban areas expand, automatic monitoring of parking lots becomes essential for efficient and sustainable cities. This work proposes a self-supervised approach for parking spot occupancy recognition that requires no labeled samples from the target parking lot. Building upon a self-supervised transfer learning fine-tuning protocol, the proposed training strategy consists of two self-supervised stages: first on unlabeled generic data and then on unlabeled target-specific data, followed by supervised fine-tuning using only generic parking lot labels. We adopt SimCLR with a ResNet-50 encoder and evaluate the method under a leave-one-out cross-environment protocol on three public datasets: PKLot, CNRPark-EXT, and PLds. We also introduce a two-stage deployment strategy in which a Strong General Model is initially deployed, followed by a Specialized Model that incorporates unlabeled images collected during the first N days of deployment in a self-supervised manner. Experimental results show that the Strong General Model alone outperforms supervised and self-supervised baselines, achieving an average accuracy of 97.2%, which further improves to 97.8% with the proposed two-stage strategy. These results demonstrate that self-supervised learning enables a scalable and labelefficient solution for real-world parking occupancy monitoring. Our trained models and source code are publicly available at https://github.com/LoanMaikon/Parking-Spot-Occupancy-Recognition.
Read the full abstract
Computer Vision
FOCA: Future-Oriented Conditioning for Data-Efficient Vision-Language-Action Adaptation
Vision-Language-Action (VLA) models enable general-purpose robotic control via large-scale multimodal pretraining, yet their effectiveness under few-shot imitation learning remains limited. We conduct a systematic stress test of state-of-the-art VLA models and show that performance degrades sharply as demonstrations are reduced, revealing a key weakness of existing adaptation strategies. To address this, we introduce FOCA, a future-oriented conditioning framework for data-efficient VLA adaptation. FOCA combines explicit prediction of task-grounded future interaction embeddings with implicit alignment to future goal observations, enabling long-horizon reasoning in latent space without pixel-level prediction. This formulation naturally supports action-free co-training with synthetic videos from video world models and can be interpreted as learning a future-conditioned value-like representation. Extensive experiments demonstrate FOCA achieves 95.7% success with 20 demonstrations on LIBERO, improves 7-12% on RoboCasa, and delivers up to 26% absolute gains on real robots, establishing a new state of the art in few-shot VLA adaptation.
Read the full abstract
Computer Vision
Stochastic Signed Distance Processes
Multi-view surface reconstruction is a core problem in computer vision. One prominent line of work represents the surface implicitly as a signed distance field (SDF), optimizing it based on the photometric loss between rendered and observed pixel colors. These approaches typically employ SDF-based volume rendering to obtain a differentiable relaxation of discontinuous visibility along rays, thereby reducing reliance on silhouette supervision. In this paper, we reformulate SDF-based volume rendering as probabilistic surface rendering, where each pixel color is modeled as a mixture distribution induced by the random first ray-surface intersection. To this end, we introduce Stochastic Signed Distance Processes (SSDP), which model the SDF along each ray as a stochastic process, inducing a first-passage-time distribution for each ray. We then derive the first-passage probability for each sampling interval based on Bayesian filtering, together with its practical approximation for parallel rendering. We further show that NeuS, an existing SDF-based volume rendering method, arises as a special case of our formulation. Experiments on the DTU and MobileBrick datasets demonstrate that our method outperforms baselines in both surface reconstruction and uncertainty quantification, supporting the effectiveness of our first-passage formulation. Our code is available at https://github.com/skmhrk1209/SSDP.
Read the full abstract
Computer Vision
Translating Inference-Time Control to Radiology Vision-Language Models: Activation Steering for Pneumonia Classification on Chest X-rays
Inference-time engineering can alter model behavior without fine-tuning. However, its utility for improving diagnostic performance in medical vision-language models (VLMs) remains unclear. We aim to evaluate whether Contrastive Activation Addition (CAA) can improve pneumonia classification in chest radiograph VLMs without updating model weights. Three frozen chest radiograph VLMs (MedGemma-4B-IT, NV-Reason-CXR-3B, and CheXOne-3B) were evaluated on the public Kermany pneumonia test set. Classification was based on the logits of the tokens Yes and No under a binary prompt. Steering vectors included a 30-pair answer-bias control, a 30-pair pneumonia text contrast, and an image-conditioned contrast derived from 30 pneumonia and 30 normal development images. A deterministic 200-image development set was used for layer and scale selection (100 images) and threshold calibration (100 images). Performance was assessed using ROC-AUC, PR-AUC, F1 score, threshold analyses, reverse-vector controls, random-vector controls, and conditional bootstrap confidence intervals. Fixed-threshold F1 improvements were frequently observed but did not consistently indicate improved diagnostic performance. For MedGemma-4B-IT. NV-Reason-CXR-3B showed the strongest benefit: calibrated F1 improved from 0.7692 in the zero-shot setting to 0.8619 with pneumonia-text steering and to 0.8727 with image-conditioned steering. For CheXOne-3B, pneumonia-text steering increased calibrated F1 from 0.8528 to 0.8666, although the confidence interval crossed zero. On this public pneumonia benchmark, CAA substantially altered prediction score distributions and operating characteristics without fine-tuning. Meaningful performance gains were observed in one of three evaluated VLMs, suggesting that activation steering may serve as a lightweight approach for adapting medical VLM behavior.
Read the full abstract
Computer Vision
From Uncertainty to Stability and Fidelity: Guiding Sparse-View 3D Gaussian Splatting with Fisher Information
3D Gaussian Splatting (3DGS) has emerged as a promising technique for novel view synthesis. However, 3DGS requires dense input views to achieve high-quality rendering. In sparse-view scenarios, 3DGS often prones to overfitting, resulting in noticeable artifacts and degraded rendering quality. Previous methods explore to address this issue by introducing additional priors (e.g. depth priors) or integrating regularization techniques (e.g. Dropout). However, these methods are often applied without principled guidance. In particular, prior-based augmentation typically samples novel viewpoints randomly, while Dropout-based regularization randomly removes Gaussians. The compounded randomness introduces uncertainty and instability, limiting the fidelity of novel view synthesis. In this paper, we propose a novel method for sparse-view 3DGS that incorporates Fisher Information to quantitatively guide the utilization of geometric priors and regularization. Specifically, our method comprises two key components: (1) Stereo augmentation with Fisher Information. By leveraging Fisher Information, we actively select most informative supporting views and use depth priors to curate reliable pseudo ground truths, which reduces randomness in augmentation and improves stability and rendering fidelity; (2) Uncertainty-aware regularization. We reduce the instability of Dropout-based regularization by using Fisher Information to quantitatively measure the uncertainty of each 3D Gaussian, and adaptively adjust the removal probability, leading to more stable and effective regularization. With these two components, our method effectively mitigates overfitting and improves the stability of optimization in sparse-view 3DGS, resulting in superior rendering fidelity. Extensive experiments show that our method achieves state-of-the-art performance in sparse-view novel view synthesis benchmarks.
Read the full abstract
Computer Vision
NeoLoc-68: End-to-end 68-point neonatal facial landmark localisation in neonatal clinical environments
Facial landmark localisation is a prerequisite for developing automated, non-contact neonatal pain assessment methods. Clinicians use pain scales to judge the severity of pain, many of which rely on facial expression. However, facial landmark detectors trained on adult faces perform poorly in neonatal clinical environments due to frequent occlusions caused by medical equipment, varied head poses, and challenging imaging conditions, including motion blur triggered by sudden pain-related movements. We propose an end-to-end facial landmark detector capable of predicting 68 landmarks on neonatal faces in clinical environments. We combined 37,459 single-face images from 11 public datasets, standardised to 68-point markup, with 1,123 manually annotated frames from a neonatal research dataset (totalling over 76,000 landmarks). A YOLO-based keypoint model was adapted to regress the facial landmarks, initialised with weights from a pretrained neonatal face detector. On public datasets, our proposed model achieved state-of-the-art performance: Normalised Mean Error (NME) = 5.37, Failure Rate (FR) = 12.5%, Area Under the Cumulative Error Curve (AUC) at AUC0.08 = 38.00% and AUC0.1 = 48.70%. On the clinical neonatal test set, before fine-tuning, the model achieved the lowest Detection Failure Rate (DFR) = 5.3% among all baselines and showed strong generalisation. After fine-tuning, performance improved further to NME = 6.36, FR = 22.30%, DFR = 1.77%, AUC0.08 = 29.24% and AUC0.1 = 40.25%. To the best of our knowledge, this represents the first end-to-end 68-point neonatal facial landmark detection model. With further dataset expansion and refinement, it could support downstream tasks in neonatal health monitoring and pain-related facial analysis.
Read the full abstract
Computer Vision
GroundShot: Visually Consistent Multi-Shot Long Video Generation via Entity-Grounded Shot Scheduling
Generating visually consistent multi-shot videos remains an open challenge. As videos span more shots, inconsistencies can accumulate across shots, causing entities that reappear across shots – characters, objects, and locations – to drift away from how they first appear. We observe that viewers judge consistency by comparing each later appearance of an entity with its first clear appearance; the visual quality of this initial appearance sets the consistency ceiling for all that follows. Motivated by this, we present GroundShot, a training-free, model-agnostic agentic framework for entity-grounded multi-shot generation. GroundShot builds an entity-level visual memory online from accepted generated shots: it schedules shots' generation order by their expected usefulness as entity references, grounds entities from generated videos, verifies their reliability before adding them to memory, and retrieves suitable entity references from memory before each shot is generated. To evaluate this entity-centered view of consistency, we further introduce GroundBench, a diagnostic benchmark that measures consistency at the entity level while isolating controlled challenge dimensions. Experiments show that GroundShot improves multi-shot consistency over existing methods while requiring no additional training or model modification.
Read the full abstract
Computer Vision · Cross-listed from cs.RO
World Action Models: A Survey
World Action Models (WAMs) are embodied predictive-action models that make a forecast of the future available to action. Recent WAMs repurpose large video generation models, and a parallel line relies on language or vision-language backbones without a video-generation core. This rapid expansion has blurred the boundary among broad world models, video generation models, action-grounded video world models, Vision-Language-Action policies, and WAMs. This survey gives the field a common account. It first clarifies these boundaries, then organizes existing works through two complementary views. The first view asks what each method is required to generate, spanning rendered futures, latent futures, and video-generation-free action reasoning. The second view decomposes each method by predictive substrate, backbone, action coupling, and deployment regime. This anatomy supports a unified discussion of interactability, causality, persistence, physical plausibility, and generalization, followed by data, evaluation, and open challenges. Across these axes, a consistent design pattern emerges: WAMs are not simply video generators with action heads, but predictive-action methods whose design choices trade representational richness against compute, memory, latency, and action-label cost. The field is moving toward methods that generate less of the future while preserving what control requires. The survey homepage is available at https://world-action-models.github.io/.
Read the full abstract
Computer Vision
TriMotion: Modality-Agnostic Camera Control for Video Generation
Camera motion control is essential for directing viewpoint changes in generative systems. However, existing methods typically condition the generation process on a single specific modality, such as explicit pose trajectories or reference videos, limiting their ability to support heterogeneous user inputs. To address this limitation, we present TriMotion, a modality-agnostic framework for camera-controlled video generation that maps video, pose, and text inputs, describing the same camera trajectory into a shared motion embedding space. Learning such a space requires synchronized supervision across modalities. Therefore, we build the Motion Triplet Dataset by extending a Multi-Cam Video Dataset with geometry-grounded motion descriptions derived from camera extrinsics. We further introduce a latent motion consistency objective that leverages the motion embedding space to encourage the generated video to follow the target camera trajectory directly in latent space, avoiding the cost of pixel-space decoding. Extensive experiments show that TriMotion generates high-quality videos that accurately follow the target camera trajectories across all three modalities. Beyond standard generation, the shared motion embedding space also enables flexible applications such as sequential motion composition and cross-modal motion interpolation.
Read the full abstract
Computer Vision
UniSLAD: A Unified Framework for Structural and Logical Industrial Visual Anomaly Detection
Visual anomaly detection is a fundamental task in industrial automation. While existing approaches have achieved notable progress in identifying structural defects, the detection of logical anomalies remains relatively underexplored. In practice, structural and logical anomalies frequently co-occur in industrial workflows. Therefore, a solution capable of detecting both structural and logical anomalies is crucial for advancing comprehensive anomaly detection research. To address this limitation, we propose a unified framework, termed UniSLAD, which jointly addresses logical and structural anomalies without additional training, enabling a practical solution for dynamic industrial environments. First, we introduce a dual-feature extractor that synergistically integrates a Convolutional Neural Network (CNN) backbone for local texture perception with a Transformer backbone for global contextual reasoning, yielding richer and more comprehensive representations. Building on this foundation, we design dual-granularity feature representation modules. At the patch level, memory banks enhanced by the Mahalanobis Transform (MT) preserve representative features and support more discriminative anomaly scoring. At the image level, distribution maps are aggregated using Lower-Upper Mean (LUM) and Power Mean Pooling (PMP), yielding a more robust global representation than conventional average pooling. Extensive experiments on the two industrial benchmarks demonstrate that UniSLAD achieves competitive performance in comprehensive anomaly detection, achieving 99.4% and 93.1%, respectively. Furthermore, ablation studies verify the individual contributions and effectiveness of each proposed component.
Read the full abstract
Computer Vision
One Image is All You Need: Agentic One-Shot Image Generation via Text-Based World Models for Long-Tail Spatial Perception
Reliable spatial decision automation, such as autonomous driving and maritime surveillance, critically depends on robust visual perception. However, real-world spatiotemporal data exhibits severe heterogeneity, often manifesting as extreme long-tail distributions for safety-critical scenarios. This data scarcity induces dataset shift that degrades detection performance and pose safety risks. While synthetic data generation offers a potential solution, existing generative approaches, such as diffusion models and Generative Adversarial Networks (GANs), often lack explicit spatial grounding and structural constraints, resulting in spatial and physical inconsistencies in generated scenes. To address these challenges, we introduce WMGen-v1, an agentic text-based world model framework for long-tail spatial data generation. WMGen-v1 employs a Large Vision-Language Model (LVLM) to construct a structured scene representation from a single reference image, while a Large Language Model (LLM) performs guidance-based scene expansion under physical plausibility and commonsense constraints. Subsequently, conditioned on the structured semantic representations produced by this reasoning process, a diffusion model generates diverse and physically grounded long-tail training data. Experiments on internal industrial datasets, ROADWork, and LaRS benchmarks demonstrate that WMGen-v1 outperforms baseline approaches. Notably, detectors trained solely on WMGen-v1 synthetic data approach real-only performance on aggregate dataset-level metrics, highlighting its potential to alleviate long-tail data scarcity for downstream spatial perception.
Read the full abstract
Computer Vision
Mirage: a Clean-Label Backdoor against LiDAR 3D Object Detection
Deep neural network-based LiDAR 3D object detection serves as a critical perception component in safety-critical autonomous systems. However, recent studies have revealed its vulnerability to backdoor attacks. Existing attacks typically require white-box access or label modification and focus on geometric attacks such as object disappearance or bounding-box manipulation. In this paper, we present Mirage, a black-box and clean-label backdoor attack against deep neural network-based LiDAR 3DOD. Mirage injects a small number of label-consistent poisoning samples into the training set, causing the model to learn a malicious association between a trigger pattern and an attacker-chosen target class while preserving normal training semantics. As a result, the compromised model behaves normally on benign inputs yet systematically misclassifies triggered objects as the target class during deployment. We evaluate Mirage on multiple state-of-the-art LiDAR 3DOD models and benchmark datasets. Experimental results show that Mirage achieves a 73% misclassification success rate with a poisoning rate of only 0.5%, while maintaining detection performance close to that of benign models.
Read the full abstract
Computer Vision
JanusMesh: Fast and Zero-Shot 3D Visual Illusion Generation via Cross-Space Denoising
Creating 3D visual illusions, a single 3D mesh that reveals entirely different semantics from various viewing angles, is a fascinating but tough challenge. Existing optimization-based methods are slow and can produce oversaturated colors. In contrast, naive stitching approaches fail to produce geometrically coherent objects. This results in visible unnatural seams and semantic leaks. In this paper, we present a fast and training-free framework for generating text-driven 3D visual illusions. Our approach decouples the generation into two stages. First, we propose a cross-space dual-branch denoising process. This process dynamically decodes 3D latents into voxel space for CLIP-guided orientation alignment and Signed Distance Field (SDF) blending, which ensures seamless geometric fusion. Second, we introduce a view-conditioned texture synthesis module that projects and aggregates view-specific 2D diffusion priors onto the fused geometry. Extensive experiments demonstrate that our method generates highly realistic, dual-semantic 3D illusions in just 3-5 minutes. It significantly outperforms existing methods in geometric integrity, semantic recognizability, and efficiency. Project page: https://siang1105.github.io/JanusMesh.github.io/
Read the full abstract
Computer Vision
TimeProVe: Propose, then Verify for Efficient Long Video Temporal Reasoning in Activities of Daily Living
Long Video Question Answering (LVQA) requires identifying sparse, query-relevant evidence within hours-long untrimmed videos. Existing approaches either process videos densely with large vision-language models (VLMs), incurring prohibitive computational cost, or rely on sparse caption-based reasoning, which often misses temporally localized and motion-centric evidence. We introduce TimeProVe, a cost-efficient hybrid framework for temporally grounded reasoning in long videos. TimeProVe first employs lightweight modules to generate action-grounded answer–evidence hypotheses and subsequently invokes an expensive VLM only for targeted verification. The core of our framework lies in the Action-based Candidate Evidence (ACE) module, which converts temporally localized actions into query-conditioned candidate answers and supporting evidence windows through lightweight LLM reasoning. We further introduce OpenTSUBench (OTB), an open-ended benchmark designed to evaluate temporally grounded reasoning in real-world Activities of Daily Living (ADL) scenarios. Experiments show that TimeProVe outperforms the strongest baseline on OTB by 7.3%, while reducing VLM calls by 75% and inference cost by 93%. Furthermore, without explicit temporal grounding training, TimeProVe achieves competitive performance on Charades-STA, and reaches state-of-the-art results when enhanced with grounding VLMs.
Read the full abstract
Computer Vision
UNIEGO: Proxies as Mediators for Unified Egocentric Video Representation Learning
Egocentric video understanding is inherently limited by the narrow perspective of wearable cameras: a single viewpoint, a single modality, a single model cannot capture the full richness of human action. We argue that a truly expressive egocentric representation must subsume complementary knowledge across viewpoints, modalities, and foundation model representations, yet remain deployable from egocentric video alone. To this end, we introduce a hierarchical multi-teacher distillation framework that produces UNIEGO, a unified egocentric encoder trained with nine teachers spanning ego-exo viewpoints, RGB, depth, and skeleton modalities, and four foundation models. Rather than distilling directly from heterogeneous teachers whose incompatible architectures and feature geometries induce conflicting gradients, our framework interposes a layer of representation-specific Proxy models that translate diverse teacher knowledge into a homogeneous egocentric space. A second distillation stage, Selective Proxy Distillation (SPD), then adaptively selects, for each training sample, the subset of proxies that are both correct and confident, distilling exclusively from reliable supervision and suppressing erroneous signals. SPD is further stabilized by initializing UNIEGO as a learned convex combination of proxy parameters, placing the unified model in a well-conditioned region of the loss landscape before distillation begins. UNIEGO achieves state-of-the-art performance across three egocentric video understanding tasks - action recognition, video retrieval, and action segmentation on three challenging ego-exo benchmarks, outperforming naive multi-teacher distillation baselines and demonstrating that structured, proxy-mediated knowledge transfer yields richer and more discriminative egocentric representations.
Read the full abstract
Computer Vision
Thinking in Boxes: 3D Editing in Real Images Made Easy
Text and 2D-conditioning interfaces provide weak, ambiguous control over spatial transformations in image editing – particularly under large object motions and camera changes. Prior work has used 3D primitives such as boxes, but only as loose conditioning signals indicating approximate object location rather than specifying the transformation. We instead use 3D boxes as structured specifications: the user provides the input and output boxes of the edit, casting editing as a well-posed geometry problem. This “thinking in boxes” interface, where each box face is color-coded to convey 3D orientation, gives precise control over translation, rotation, scaling, and viewpoint changes in real images while preserving scene and object identity, and recovering previously unseen object regions. To ground transformations in scene appearance, we introduce a depth-aligned planar floor as a global reference frame, shaded with depth-aware cues. Conditioned on this structure, an image generator produces consistent results under large transformations. Trained in two stages – on synthetic multi-object scenes and a small set of real-world videos from Objectron – the system generalizes to complex, in-the-wild real images. Our method operates directly on real photographs and substantially outperforms recent state-of-the-art methods on large 3D edits.
Read the full abstract
Computer Vision · Cross-listed from cs.LG
The Token Is a Group Element: On Lie-Algebra Attention over Matrix Lie Groups
We place the attention token on the group: a token is an element $g_i$ of a matrix Lie group $G$ – a bare transformation, with no feature payload and no external action $\rho(g)$ carrying it. To our knowledge this is the first attention construction whose tokens are bare matrix Lie group elements: their score is the closed-form algebra norm of the relative pose rather than a learned kernel, and it reaches the affine full-frame groups that every irrep- or surjective-exp-based method must exclude. We call it Lie-Algebra Attention. Once tokens are group elements, the rest follows with none of the usual representation-theoretic machinery. The relative geometry of a pair is canonical, $g_i^{-1} g_j$, so the pairwise invariant $w_{ij} = \log(g_i^{-1} g_j)$ is intrinsic rather than designed; equivariance under the diagonal $G$-action is tautological, and the cocycle condition holds automatically. The attention score is the negative squared algebra norm, $s_{ij} = -\|\log(g_i^{-1} g_j)\|_\lambda^2/\tau$: the canonical proximity kernel under a block-weighted Frobenius inner product, with no irreducible representations, spherical harmonics, Clebsch-Gordan products, or learned kernel. The construction applies to any matrix Lie group on a chosen logarithm chart containing the relative poses, including the non-compact non-abelian affine groups with scale and shear that no vector-token attention method reaches: neither the irrep tradition nor surjective-exp methods. Three sequence-completion experiments, on SE(2), SO(3), and Aff(2), bear this out: the closed-form score matches a learned MLP kernel on the same invariant and outperforms it on SE(2), using 50 to 80x fewer score parameters, while a vector-token baseline breaks invariance by five to twelve orders of magnitude.
Read the full abstract
Computer Vision
Current World Models Lack a Persistent State Core
World models are increasingly regarded as a decisive step toward artificial general intelligence, yet modeling the physical world demands more than rendering convincing frames on demand: it requires an internal world state that keeps evolving over time, decoupled from observation, so that objects endure and events run to their conclusions whether or not a camera is watching, much as the moon holds to its orbit when no one is looking. This requirement is a blind spot of existing benchmarks, which reward surface properties such as fidelity, motion, and camera controllability while never asking whether a generated world keeps evolving once it is unobserved. We introduce WRBench, the first systematic diagnostic benchmark that treats camera motion as an intervention on observability and resolves evaluation into a human-calibrated chain that asks whether the camera executes the requested interaction, whether the scene stays continuous and identifiable while in view, and whether a returning target remains consistent with the event that was set in motion. Across 9{,}600 videos from 23 models spanning four control paradigms, one finding proves stubborn: current systems maintain the observed world as a tracking shot, resuming a returning target in the state at which it was abandoned rather than advancing the event while it went unseen. Because this failure recurs across control paradigms, model families, and increments of scale, robust world-state evolution does not follow from cleaner imagery, tighter control, richer geometric priors, or sheer parameter count We therefore argue that the stability of the physical state kernel and the consistency of worldlines under viewpoint intervention should become first-class objectives of world-model design, so that a world model captures how the world will unfold rather than how the next frame appears.