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Tuesday 2 June

Computer Vision

Beyond False Stability: High-Noise Drift Gating for Test-Time Adversarial Defenses in Vision-Language Models

Vision-language models (VLMs) such as CLIP show strong zero-shot generalization but remain highly vulnerable to adversarial attacks. Adversarial training improves robustness but is computationally expensive, motivating test-time defenses. Recent approaches exploit how CLIP's visual representations respond to stochastic perturbations: aggregating predictions across noisy views, constructing Gaussian noise-averaged anchors and interpolating features toward them, or applying counter-perturbations. These strategies improve robustness but often degrade clean accuracy, yielding an unfavorable clean-robust trade-off. We revisit stochastic test-time defenses and identify an underexplored noise-regime transition in CLIP's representation space. Prior work explored perturbations mainly in the weak-noise regime, where adversarial examples can appear unusually stable (false stability). Our analysis shows this reverses as perturbation strength grows: beyond the weak-noise regime, adversarial representations become markedly more unstable than clean ones, giving a clearer separation signal. The transition is consistent across uniform and Gaussian noise, photometric and geometric transforms, datasets, and diverse attacks. It largely disappears in adversarially trained models, suggesting it is tied to the fragile local-basin geometry of adversarial representations in non-robust CLIP. We propose a training-free, plug-in drift-gated mechanism that uses high-noise feature drift as a lightweight gating signal to trigger existing test-time defenses only when adversarial-like instability is detected. Across 13 datasets it consistently improves the clean-robust trade-off. On eight fine-grained datasets, mean clean+adversarial accuracy rises from 65.7% to 71.4% for counterattack defenses and 68.4% to 73.2% for noise-anchoring; on ImageNet and four shifted variants, from 56.1% to 66.2% and 62.1% to 67.6%.
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Computer Vision

Text-to-Image Models Need Less from Text Encoders Than You Think

Text-to-image models rely on text prompts as their primary interface to human intent. Prompts are encoded by a text encoder into embeddings that condition the image generation process. Beyond individual token meanings, text embeddings encode contextual information across the full prompt, such as compositionality and attribute binding. However, whether image models actually exploit this richer information remains underexplored. Here, we address the question: Which aspects of text representation are essential for image generation? We show that text-to-image diffusion transformer-based models commonly rely only on two relatively straightforward aspects of text representations: (i) the merging of adjacent tokens into a word representation, for words spanning multiple tokens, and (ii) word order, which is imprinted by the positional embedding of the text-encoder. To show this, we construct a new text embedding that encodes only individual word meanings and order but lacks any contextual information about the full prompt. We find that this bag of position-tagged words representation is sufficient to successfully guide image generation, achieving visual quality and text fidelity that are on par with full text embedding-guided generation. This demonstrates that, contrary to common belief, text-to-image models often do not use the rich information encoded in the text embedding beyond individual word meanings and word order. Instead, the decoding of complex linguistic structures is performed by the image model itself. Project webpage: https://nsping13.github.io/contextless-TTI/
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All authors Nurit Spingarn, Noa Cohen, Tamar Rott Shaham, Tomer Michaeli

Computer Vision

Investigating Adversarial Robustness of Multi-modal Large Language Models

Multi-modal Large Language Models (MLLMs) achieve strong performance on vision-language tasks, but incorporating visual inputs through a vision encoder (e.g., CLIP) substantially expands the attack surface, making these models vulnerable to visual adversarial perturbations. Prior defenses typically preserve compatibility with pretrained MLLMs by enforcing strict alignment to CLIP's original embedding space during adversarial fine-tuning; while practical, this constraint fundamentally limits achievable robustness. We present a systematic investigation of adversarial robustness in MLLMs. We first introduce a diagnostic CLIP-alignment protocol that predicts, prior to full MLLM training, which robust vision encoders will transfer effectively to the multimodal setting, revealing that large-scale multimodal adversarial pretraining, rather than unimodal scale alone, is the critical factor for strong robustness transfer. Integrating such encoders into MLLMs via end-to-end multimodal training yields average gains of 28 CIDEr points on captioning and 11.7% VQA accuracy under strong adversarial attacks compared to constrained plug-and-play baselines. We further show that adversarial training applied directly to a standard non-robust MLLM degrades both clean and adversarial performance, establishing robust visual representations as a strict prerequisite, while end-to-end adversarial training from a robust backbone delivers additional gains of 1.9 CIDEr points and 4.3% VQA accuracy. Beyond training-time defenses, lightweight test-time visual stochastic transformations serve as an effective black-box defense for non-robust MLLMs, elevating adversarial performance from near-zero to levels comparable with robust models. Finally, we show that our robust models substantially reduce toxic generation under white-box visual jailbreak attacks. Code and pretrained weights will be released publicly.
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Computer Vision · Cross-listed from cs.RO

Face versus Body Tracking for Human-Robot Interaction: An Egocentric Dataset

Meaningful human-robot interaction (HRI) requires a robot to continuously assess user engagement through persistent user tracking. However, state-of-the-art Multi-Object Tracking models are heavily optimized for surveillance or autonomous driving. A social robot faces distinct egocentric challenges, such as humans moving in unpredictable nonlinear patterns, obstructing each other, or leaving and reentering the scene. These dynamics trigger frequent identity switches (IDSW), causing the robot to lose its footing mid-conversation. To address this, we introduce a focused, custom-annotated egocentric dataset collected via the Furhat robot. We present a systematic evaluation isolating detection errors from tracking logic, comparing face versus body tracking, and assessing the impact of extended memory and appearance re-identification (ReID). Results indicate that increasing temporal memory mitigates prolonged occlusions but fails on complex dynamic events. Integrating ReID resolves complex switches but exhibits opposing effects: it substantially improves body tracking stability, yet causes facial IDSW to spike due to profile angle sensitivity. Ultimately, our optimized pipeline reduces IDSW by 49% compared to a standard tracking-by-detection baseline, effectively mitigating interaction breakdowns. As standard benchmarks lack dense, close-quarter occlusions, this work highlights the critical need for natively captured social dynamics to truly validate HRI perception models.
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Computer Vision · Cross-listed from cs.CL

Does Language Shift Break Medical Vision-Language Models? Indonesian Radiology Visual Question Answering Case Study

Medical Vision-Language Models (VLMs) are typically evaluated on English radiology visual question answering benchmarks, leaving their robustness under non-English clinical language largely unexplored. We introduce IndoRad-VQA, an Indonesian adaptation of VQA-RAD, to assess whether medical VLMs retain radiology reasoning ability when questions are asked in Bahasa Indonesia. Radiology question-answer pairs are translated into Indonesian with self-evaluation-based quality control to preserve clinical meaning, terminology consistency, and answer equivalence. We evaluate general-purpose, Southeast Asian multilingual, and medical-specific VLMs under English and Indonesian prompting settings. Beyond accuracy, we quantify the language robustness gap between English and Indonesian inputs. We also conduct an error analysis to identify failure modes of question answering, such as yes/no flips, laterality errors, and output-language mismatches. Our findings show that strong performance on English medical VQA benchmarks does not necessarily translate to robust behavior in Indonesian clinical contexts. We observe a performance gap of 8 to 25 percent between the English and Indonesian settings, depending on the evaluation metric. These results highlight the need for more inclusive multilingual evaluation of medical multimodal foundation models. The dataset is available at https://huggingface.co/datasets/Lab-IS/IndoRad-VQA.
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Computer Vision

A Fast Methane Detection Pipeline on Board Satellites Based on Mag1c-SAS and LinkNet

Methane is a potent greenhouse gas, and detecting leaks early via hyperspectral satellite imagery can help climate change mitigation efforts. Meanwhile, many existing hyperspectral missions only capture areas manually targeted by operators, thus missing potential events of interest. To overcome slow downlink rates cost-effectively, onboard detection is a viable solution. However, traditional methane detection methods are too computationally demanding for resource-limited onboard hardware. This work accelerates methane detection by focusing on efficient, low-power algorithms. In particular, we test fast target detection ACE and CEM methods that have not been previously used for methane detection and propose Mag1c-SAS – a significantly faster variant of the current state-of-the-art Mag1c algorithm. To explore their detection potential, we integrate them with a machine learning model based on U-Net and LinkNet. We evaluate our methods on the STARCOP dataset and a novel EMIT-MSeg dataset, which we introduce and open-source alongside a high-quality annotation strategy. The proposed Mag1c-SAS approach proves highly effective by operating ~80x faster than the original Mag1c approach, providing a visually similar, but noisier result. When additionally paired with the lightweight LinkNet approach, it effectively reduces noise, achieving AUPRC score improvements of over 30 pp on EMIT-MSeg compared to the baseline Mag1c approach, and an F1 score on STARCOP ~4 pp higher. We evaluate two novel band selection strategies and confirm the system's onboard viability through hardware profiling, demonstrating marginal power consumption and efficient CPU/RAM utilization. We release the final system in a user-friendly and lightweight PyPI library at: https://pypi.org/project/onboard-methane-detection/, alongside all experimental code, models, and data at: https://github.com/zaitra/methane-filters-benchmark.
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All authors Jonáš Herec, Vít Růžička, Rado Pitoňák, Jan Sedmidubsky

Computer Vision

Beyond Single Solution: Multi-Hypothesis Collaborative Deep Unfolding Network for Image Compressive Sensing

Recent deep unfolding networks (DUNs) have advanced Compressive Sensing (CS) by effectively integrating iterative optimization with deep learning architectures. However, most CS approaches predominantly confine their inference to a single solution space, neglecting the inherent ill-posedness of CS problems that intrinsically permits multiple plausible candidate hypotheses. In this paper, a novel Multi-Hypothesis Collaborative Deep Unfolding CS Network (MHC-DUN) is proposed, which explicitly models and leverages multiple hypotheses by jointly optimizing across diverse solution spaces. Specifically, following the Proximal Gradient Descent algorithm, MHC-DUN jointly performs gradient descent and proximal mapping within this multi-hypothesis paradigm. i) For gradient descent, a well-designed AlphaNet is introduced to dynamically predict spatially varying step sizes for all hypotheses, enabling collaborative gradient updates across multiple solutions. ii) For proximal operator, a sophisticated multi-hypothesis collaborative proximal mapping module is designed, which leverages both intra-hypothesis and inter-hypothesis correlation priors to jointly refine multiple solutions. To enable end-to-end training, a novel composite loss function is designed, which balances measurement fidelity, hypothesis diversity, and reconstruction accuracy, encouraging exploration of complementary solutions while maintaining reconstruction fidelity. Experimental results reveal that the proposed CS method outperforms existing CS networks.
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All authors Wenxue Cui, Hualin Li, Yuhang Qin, Yifu Xu, Xiaopeng Fan, Debin Zhao

Computer Vision

Graph Regularized Non-negative Reduced Biquaternion Matrix Factorization for Color Image Recognition

Non-negative reduced biquaternion matrix factorization (NRBMF) uses the product of reduced biquaternion (RB) matrices to incorporate the non-negativity constraints of color image pixels into the factorization process. However, NRBMF mainly focuses on reconstruction accuracy and does not explicitly exploit the local geometric structure of image data, which may limit the discriminative ability of the obtained low-dimensional coefficient representations. To address this issue, we propose a graph regularized non-negative reduced biquaternion matrix factorization (GNRBMF) model for color image recognition. The proposed model incorporates a graph Laplacian regularizer into the reduced biquaternion coefficient matrix, encouraging nearby samples in the original space to have similar coefficient representations. Meanwhile, GNRBMF retains the non-negativity property of NRBMF in the reduced biquaternion algebra. To solve the optimization problem, a component-wise alternating projected gradient algorithm is derived, and its convergence properties are analyzed. Experimental results on three color image datasets show that the proposed GNRBMF model achieves competitive or superior recognition performance compared with several methods in most tested settings.
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All authors Hailang Wu, Yonghe Liu, Bingxuan Yu, Chaoqian Li

Computer Vision

A Benchmark for Semi-supervised Multi-modal Crowd Counting

This paper constructs the first benchmark on semi-supervised multi-modal crowd counting. To lay the foundation for this unexplored task, we first formulate the semi-supervised multi-modal setting and a standardized protocol that specifies the labeled-unlabeled data partition across different labeled ratios. Next, to establish solid reference points, we carefully tailor a diverse set of representative baselines, including existing fully supervised multi-modal methods and semi-supervised single-modal methods. Then, we carefully evaluate their performance under our proposed benchmark. Codes and the data partition will be released on https://github.com/HenryCilence/Semi-supervised-Multimodal-Crowd-Counting.
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All authors Haoliang Meng, Xiaopeng Hong, Yabin Wang, Wangmeng Zuo

Computer Vision

VidMsg: A Benchmark for Implicit Message Inference in Short Videos

Understanding short online videos involves more than identifying visible objects and actions; video makers often include an underlying message or purpose in the clip. We introduce VidMsg, a benchmark for evaluating implicit message understanding in short, internet-native video clips. VidMsg contains 400 YouTube-derived clips across 9 practical topic areas and 52 fine-grained target messages, covering domains such as career and finance, education, health and well-being, culture, safety, sustainability, and lifestyle. VidMsg is constructed through a message-first pipeline: an LLM first translates target messages into indirect search scenarios, which are used to retrieve candidate clips. Human annotators then retain clips that convey the intended message without being overly explicit. VidMsg is designed primarily for bidirectional message-clip retrieval for scalable applications such as video search and recommendation, where systems must capture holistic video understanding. In addition to retrieval, VidMsg includes a diagnostic multiple-choice QA benchmark, where models select the intended message of a clip from semantically related alternatives. Experiments with contemporary video-language and retrieval models show that strong models often fail on VidMsg, because the task requires pragmatic inference, integration of contextual cues, and discrimination among semantically close messages. We also introduce VidVec-Msg, a baseline method that improves message-oriented retrieval while leaving substantial headroom for future work.
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Computer Vision

TurtleAI: Benchmarking Multimodal Models for Visual Programming in Turtle Graphics

Vision-language models (VLMs) have been explored for visual programming, where they generate code to solve visual tasks. However, most prior work focuses on visual programming for productivity; it remains unclear how well current VLMs perform on education-oriented visual programming and what factors limit their performance. To bridge this gap, we introduce TurtleAI, a benchmark containing 823 tasks curated based on real-world visual programming tasks in the Turtle Graphics domain. Solving these tasks requires models to perceive geometric patterns, reason about spatial relationships, and synthesize Python code that faithfully reproduces geometric patterns. We evaluate 20+ VLMs, including GPT-5, GPT-4o, and Qwen2-VL-72B, and find that they struggle significantly, with most achieving success rates below 30%. To address these limitations, we propose a data generation technique that requires only a small set of seed samples. Fine-tuning Qwen2-VL-72B on the resulting synthetic data yields an improvement of about 20% on real-world tasks. Our failure analysis reveals that GPT-4o struggles with spatial reasoning and precise visual replication, whereas fine-tuning primarily improves the alignment between visual reasoning and code implementation.
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Computer Vision

SkelHCC: A Hyperbolic CLIP-Driven Cache Adaptation Framework for Skeleton-based One-Shot Action Recognition

Skeleton-based action recognition aims to understand human behaviors from body joint sequences and is especially challenging in the one-shot setting, where only a single labeled exemplar is available for each novel action. A key challenge is learning representations that capture the hierarchical and compositional structure of human motion while aligning effectively with high-level action semantics under extreme data scarcity. Existing approaches, largely based on Euclidean embeddings and low-level motion cues, struggle to model the tree-like organization of skeleton data, limiting cross-modal alignment and generalization to unseen action categories. We propose SkelHCC, a unified skeleton hyperbolic CLIP-driven cache adaptation framework for one-shot skeleton-based action recognition. SkelHCC introduces an Explicitly Hierarchical Hyperbolic CLIP (EH-HCLIP) module that embeds skeleton sequences and action language into a shared hyperbolic space. By leveraging the negative curvature and exponential volume growth of hyperbolic geometry, EH-HCLIP naturally encodes the joint-part-body hierarchy of human anatomy and yields structurally consistent cross-modal representations. To support efficient one-shot adaptation, SkelHCC further integrates a training-free LLM-guided Multi-granularity Voting Cache (LMV-Cache) for context-aware inference. Experiments on NTU RGB+D 60, NTU RGB+D 120, and PKU-MMD demonstrate that SkelHCC consistently outperforms state-of-the-art methods.
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All authors Yanan Liu, Anqi Zhu, Jingmin Zhu, Jun Liu, Hossein Rahmani, Mohammed Bennamoun, Farid Boussaid, Dan Xu, Qiuhong Ke

Computer Vision

World Models Meet Language Models: On the Complementarity of Concrete and Abstract Reasoning

World models and multimodal large language models (MLLMs) provide complementary capabilities for predicting future outcomes from static visual observations. World models can generate concrete visual rollouts of possible futures, while MLLMs can reason abstractly over questions, goals, and rules. However, generated rollouts are stochastic and may be visually plausible but task-incorrect, making it necessary to determine when visual simulation is useful, whether a rollout is credible, and how it should influence the final answer. We formulate this problem as controlled concrete reasoning, where a model learns to invoke, verify, and integrate visual future simulation alongside abstract reasoning. To study this setting, we construct two human-verified benchmarks, VRQABench for controllable spatial lookahead and OpenWorldQA for open-domain physical prediction, and propose Privileged-Future On-Policy Self-Distillation (PF-OPSD). During training, PF-OPSD uses ground-truth future videos and answers only as teacher-side privileged context to evaluate on-policy concrete-reasoning trajectories, while the deployable student never observes true futures at test time. Experimental results show that PF-OPSD outperforms baseline by 10.6% and 10.9% on VRQABench and OpenWorldQA, respectively, while increasing robustness to noisy or conflicting rollouts. Our code and dataset are available at https://github.com/yczhou001/PF-OPSD.
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All authors Yucheng Zhou, Wei Tao, Yiwen Guo, Jianbing Shen

Computer Vision · Cross-listed from cs.RO

PHASER: Phase-Aware and Semantic Experience Replay for Vision-Language-Action Models

Vision-Language-Action (VLA) models have achieved remarkable success in language-conditioned robotic manipulation. However, deploying these models in open-ended environments requires continuously acquiring novel skills, a process that inevitably triggers severe catastrophic forgetting of previously learned behaviors. While experience replay (ER) serves as a standard mitigating strategy, naive uniform sampling fundamentally misaligns with the temporal characteristics of manipulation trajectories. It systematically under-samples brief but causally critical sub-skills, leading to phase starvation, and completely overlooks the varying degrees of forgetting across historical tasks. To overcome these limitations, we introduce PHASER, an architecture-agnostic continual learning framework. PHASER employs a phase-centric capacity allocation to guarantee equal memory support for all sub-skills, coupled with a multi-modal interference routing strategy that dynamically prioritizes historical phases at high risk of forgetting. Furthermore, to enable fully autonomous lifelong adaptation, we integrate Auto-PC, a lightweight pipeline combining unsupervised action-signal change-point detection with VLM-based semantic verification to extract temporal boundaries without intensive manual supervision. Evaluated across three VLA backbones on LIBERO continual learning suites, PHASER yields substantial empirical improvements, increasing Average Success Rate (ASR) by up to 31% over matched-budget ER and achieving an 87.8% final ASR on the LIBERO-Goal CL setting.
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All authors Ziyang Chen, Shaoguang Wang, Weiyu Guo, Qianyi Cai, He Zhang, Pengteng Li, Yiren Zhao, Yandong Guo

Computer Vision

UnsOcc: 3D Semantic Occupancy Prediction in Unstructured Scene via Rendering Fusion

Unstructured scenes present unique challenges for autonomous driving, as irregular obstacles and sparse scene layouts undermine the effectiveness of traditional perception methods such as 3D object detection. 3D semantic occupancy prediction has emerged as a prominent focus due to its ability to provide dense spatial representations by assigning semantic labels to individual voxels in 3D space. However, directly applying 3D semantic occupancy prediction to unstructured scenes remains challenging because scene sparsity hinders effective cross-modal fusion and the more severe long-tail distribution in these scenarios further degrades prediction performance. To validate the effectiveness of our approach, we construct a dedicated dataset of unstructured scenes collected from open-pit mines. Based on this, we propose UnsOcc, a multi-modal 3D semantic occupancy prediction framework that improves robustness in unstructured environments. At its core, we introduce a rendering-based fusion module, RenderFusion, which enhances cross-modal feature alignment through bidirectional rendering supervision. Furthermore, we propose GSRefinement, a detail-aware auxiliary supervision method based on Gaussian Splatting that projects sparse 3D occupancy predictions into dense 2D semantic segmentation maps, enabling effective supervision for long-tail categories. Extensive experiments on both the open-pit mine dataset and the nuScenes dataset demonstrate that our method significantly outperforms existing state-of-the-art approaches.
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All authors Ye Wu, Ruiqi Song, Baiyong Ding, Nanxin Zeng, Junjie Cheng, Yunfeng Ai

Computer Vision

Diffusing in the Right Space: A Systematic Study of Latent Diffusability

Latent diffusion models leverage visual tokenizers to compress images into latent spaces for efficient generative modeling. However, better reconstruction quality of a tokenizer does not necessarily translate into better generation quality, suggesting that latent representations should be evaluated not only by fidelity but also by their diffusability. Recent studies have proposed diverse explanations for diffusion-friendly latent spaces, including semantic separability, affine equivariance, distribution uniformity, spatial structure, spectral smoothness, and manifold continuity. Yet these properties are often validated on a limited set of tokenizers, leaving it unclear which factors are most predictive of downstream generation quality and whether such conclusions hold beyond the specific settings in which they are introduced. In this work, we conduct a systematic study of latent diffusability by training a large collection of tokenizers with diverse regularization strategies, architectures, and latent configurations, and evaluating them with multiple downstream diffusion backbones. Our analysis identifies several latent properties that consistently correlate with generation quality and exhibit strong generalization across experimental settings. Beyond existing metrics, we introduce Velocity Irreducible Variance (VIV), a measure of velocity ambiguity induced by trajectory crossings. Extensive experiments show that VIV is one of the most stable predictors of generation quality.
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All authors Tianxiong Zhong, Xingye Tian, Xuebo Wang, Xin Tao, Pengfei Wan

Computer Vision

Eliciting Complex Spatial Reasoning in MLLMs through Wide-Baseline Matching

Wide-baseline matching (WBM) requires integrating geometric understanding, viewpoint changes, fine-grained perception, and occlusion reasoning, making it a challenging testbed for spatial reasoning in multimodal large language models (MLLMs) deployed in physical environments. However, current MLLMs lack systematic evaluation and training frameworks for these capabilities. We introduce ReasonMatch-Bench, a benchmark stratified by viewpoint displacement and matching granularity across indoor, outdoor, and object-centric scenarios, and show that current MLLMs still struggle with fine-grained wide-baseline correspondence: on a difficult 90-sample subset, human annotators achieve 84.0 F1, while the best existing baseline reaches 37.2. To bridge this gap, we build a scalable data-generation pipeline that automatically extracts wide-baseline view pairs from large-scale video-3D corpora, including RGB-D videos and SfM reconstructions, yielding diverse and verifiable supervision. We further propose Dynamic Correspondence Reinforcement Learning (DCRL), which combines Image-Level Viewpoint Progression and Point-Level Correspondence Curriculum to improve WBM training through verifiable rewards without explicit CoT supervision. Extensive experiments show that DCRL substantially improves ReasonMatch-Bench and transfers to related spatial benchmarks, while maintaining general visual understanding performance with modest gains on several benchmarks.
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All authors Hao Zhong, Muzhi Zhu, Shenyan Zeng, Anzhou Li, Cong Chen, Hua Geng, Duochao Shi, Wentao Ye, Tao Lin, Hao Chen, Chunhua Shen

Computer Vision

When Attention Collapses: Stage-Aware Visual Token Pruning from Structure to Semantics

Vision-Language Models (VLMs) have demonstrated remarkable capabilities but suffer from significant computational overhead during inference. While visual token pruning offers a promising solution, existing methods predominantly rely on initial attention scores. This single-metric paradigm presents a critical flaw: high attention scores inherently collapse onto semantically similar regions, thereby severely reducing feature diversity and discarding vital contextual details. To address this, we introduce Structure-to-Semantics (STS), a novel two-stage visual token pruning framework that explicitly decouples the pruning process. The first stage employs a repulsion-based sampling mechanism to maximize spatial and structural diversity. The second stage leverages instruction-aware cross-attention to precisely filter out prompt-irrelevant tokens. This two-stage synergy constitutes the core of STS, first ensuring geometric coverage and then refining the retained tokens according to semantic relevance. Extensive evaluations demonstrate that STS mitigates the redundancy caused by attention-based selection, improving both structural diversity and fine-grained task alignment of the preserved visual tokens.
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All authors Jiahui Wang, Kai Zhang, Mai Han, Huanghe Zhang

Computer Vision

Learned Non-Maximum Suppression for 3D Object Detection

Post-processing is a critical stage in LiDAR-based 3D object detection, where dense and overlapping proposals must be filtered for compact and reliable perception. This work introduces two learned filtering modules that replace heuristic non-maximum suppression (NMS) by leveraging relations among detections. D2D-Rescore employs transformer-based detection-to-detection (D2D) attention, while GossipNet3D adapts the 2D GossipNet concept to 3D through localized message passing in bird's-eye view. A metric-aware matching strategy aligned with the nuScenes evaluation protocol ensures consistent training and validation behavior, improving overall detection performance. Both approaches improve mean average precision (mAP), nuScenes detection score (NDS), and true positive quality compared to CircleNMS, particularly for small and infrequent classes, while adding minimal computational overhead. These results demonstrate that learned, detection-level filtering can enhance 3D detector reliability without modifying the base network, offering a principled alternative to heuristic suppression. Code is available at https://github.com/rst-tu-dortmund/learned-3d-nms .
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Computer Vision

Efficient Transformer-Based Localized Patch Sampling for Choroid Plexus Segmentation in Multiple Sclerosis

Background: The lateral ventricle choroid plexus (LVCP) is gaining recognition as a key imaging biomarker for multiple sclerosis (MS) related to physical disability and neuroinflammation. Yet, manual segmentation of the LVCP is highly tedious, restricting its use in broad clinical trials and longitudinal assessments. This research aims to develop a SwinUNETR-driven pipeline that leverages targeted intra- and peri-ventricular small patch sampling to automatically segment the LVCP in MS from both standalone and multi-modal MRI inputs. Methods: We retrospectively assessed 3T MRI scans across three sets of data stemming from two separate MS-dominant cohorts (Dataset 1: n=177; Dataset 2: n=177; expanded test set: n=388). Our method employed a SwinUNETR architecture trained on 32x32x32 voxel patches, benchmarking it against the 3D UXNET model. The primary metric for evaluation was the Dice Similarity Coefficient (DSC), supplemented by computational demand (GFLOPs) and the 95th percentile Hausdorff Distance (HD95). Results: On the extended test set, the SwinUNETR model secured a mean DSC of 0.868 (95% CI: 0.863-0.872) with MPRAGE and FLAIR combined, showing a statistically significant gain over UXNET (DSC: 0.858 [95% CI: 0.853-0.862], p<0.0001). When restricted to standalone FLAIR inputs, the transformer-based approach sustained a high DSC of 0.863, while the spatial localization of UXNET worsened considerably (HD95: 1.86 vs. 3.00 mm). Importantly, the proposed framework lowered computational load by 99% (91.8 vs. 22,080 GFLOPs). By integrating localized patch sampling with a SwinUNETR architecture, this methodology offers an accurate, robust, and statistically superior alternative to current leading models for LVCP segmentation. Its vast reduction in computational cost makes it ideal for widespread implementation in clinical and research environments.
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All authors Po-Jui Lu, Alessandro Cagol, Mario Ocampo-Pineda, Federico Spagnolo, Marina Mastantuono, Andreea-Alexandra Aldea, Jannis Müller, Özgür Yaldizli, Matthias Weigel, Lester Melie-Garcia, Roberta Magliozzi, Maria Pia Sormani, Ludwig Kappos, Jens Kuhle, Cristina Granziera

Computer Vision

CR-Seg: Attention-Guided and CoT-Enhanced Coarse-to-Refined Reasoning Segmentation

Reasoning segmentation aims to segment target objects described by complex language through joint visual-textual reasoning. Existing methods typically rely on either learned semantic tokens to bridge Multimodal Large Language Models (MLLMs) and segmentation models, suffering from difficult cross-modal alignment, or explicit spatial prompts such as bounding boxes, which may lose holistic response semantics. To address these limitations, we propose Attention-Guided and CoT-Enhanced Coarse-to-Refined Reasoning Segmentation, termed CR-Seg, a two-stage framework for coarse-to-refined reasoning segmentation. Specifically, we design an Extract Attention Maps and Points (EAP) module to extract attention maps for coarse target localization and select informative points, both of which are fed into SAM for mask refinement. To alleviate reasoning–answer inconsistency, we further introduce Global-to-Local Chain-of-Thought (GLCoT), which guides the model to reason progressively from global scene context to local target details. Extensive experiments on reasoning segmentation benchmarks demonstrate the effectiveness of CR-Seg.
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All authors Yifan Cao, Xiaocui Yang, Faxian Wan, Shi Feng, Daling Wang, Yifei Zhang

Computer Vision

Attend to Anything: Foundation Model for Unified Human Attention Modeling

Existing human attention (saliency) modeling methods persist as highly fragmented across modalities, scenes, and task formulations. Consequently, even with increasing model capacity and data scale, current models predominantly remain scene-dependent and task-specific, failing to practically generalize in real-world applications. To address the fundamental limitations, we present the Attend to Anything Model (AAM), a multi-modal foundation model that unifies attention modeling across various image, video, and audio-visual tasks and scenes. AAM reformulates attention as a cognitive entailment relationship organized in a general-to-specific hierarchy, implemented through language prompts with hierarchical embeddings in hyperbolic space. Furthermore, to unify static image and dynamic video attention, we adopt a fluid-dynamics perspective, formulating video-frame attention as a diffusive temporal evolution governed by the Fokker–Planck equation. Extensive experiments on 16 benchmarks demonstrate that AAM consistently outperforms state-of-the-art methods by an average of 6% across various scenarios, while achieving approximately a 4$\times$ speedup in video inference. Overall, these results demonstrate that AAM provides a principled foundation for future research on attention and saliency-related tasks. The dataset and code will be available at https://github.com/wz-zhao/Attend-to-Anything.
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All authors Wenzhuo Zhao, Ronghao Xian, Keren Fu, Qijun Zhao

Computer Vision

Knowledge-Preserved Model Tuning in Null-Space for Robust Spatio-Temporal Video Grounding

Spatio-Temporal Video Grounding aims to localize object tubes based on textual queries. While recent methods have achieved remarkable success, they mainly focus on high-quality(HQ) inputs, neglecting the widespread presence of low-quality(LQ) videos in real-world scenarios. Although tuning methods like LoRA can adapt to degraded inputs, they inevitably disrupt pre-trained knowledge. To address this, we propose Null-Space Tuning (NST). This framework exploits the geometric property that adding vectors within the null-space of frozen weights to the layer input does not affect the output. Leveraging this, NST injects learnable residuals into input features that can be selectively invisible to the pre-trained backbone. Specifically, NST combines the Quality-Adaptive Unit and Dual-Space Reparameterization to synthesize these residuals by confining components for HQ inputs to the null-space, while directing restoration components for LQ inputs to the non-null space. As the frozen weights eliminate null-space components, we effectively rectify degraded inputs while preserving pre-trained knowledge for HQ inputs. Extensive experiments show that NST outperforms state-of-the-art methods on our Mixed-Quality benchmark.
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Computer Vision

EvoMemNav: Efficient Self-Evolving Fine-Grained Memory for Zero-Shot Embodied Navigation

Building memory is essential for long-horizon planning in zero-shot embodied navigation. Detector-centric scene graphs often compress observations into sparse nodes, discarding fine-grained visual evidence and accumulating noise, while 3D reconstruction-based methods remain computationally prohibitive. We present EvoMemNav, an efficient, self-evolving, fine-grained memory framework for zero-shot embodied navigation. EvoMemNav constructs a Visual-Semantic Memory Graph (VSMGraph) that keeps raw views as first-class memory and organizes them with lightweight semantic cues and topological relations into a room-view-object hierarchy, preserving fine-grained details for disambiguation and Stop verification. To scale to growing memory, we introduce a budgeted coarse-to-fine policy: a coarse stage compresses the search space into promising regions, and a fine stage invokes a VLM only for targeted verification and decision. Beyond static memories, EvoMemNav performs reflection-driven write-back after each subtask, updating graph-attached priors that encode accumulated environmental knowledge to refine future decisions without retraining. Experiments on GOAT-Bench and HM3D across object, text-description, and image-goal modalities show consistent gains in SR/SPL, with better multi-instance disambiguation, fewer premature stops, and stronger zero-shot generalization.
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All authors Zuhao Ge, Xiaosong Jia, Chao Wu, Yuchen Zhou, Zuxuan Wu, Yu-Gang Jiang

Computer Vision

Structure-Guided Mixed Masked Pretraining and Spatial Continuity Regularization for Printed Circuit Board Defect Detection

Printed circuit board (PCB) defect detection is an essential part of automated optical inspection (AOI); yet it remains challenging in practice because many defects are tiny, low-contrast, and embedded in dense circuit backgrounds. To address these issues, this paper presents a two-phase PCB defect detection framework that combines structure-guided mixed masked pretraining with spatial continuity regularization. In the pretraining stage, we design a sparse convolutional masked pretraining scheme to exploit unlabeled PCB images, where structure-guided mixed masking is used to construct informative masked inputs. The sparse convolutional reconstruction pipeline suppresses invalid responses from masked regions and enables the detector backbone to infer missing PCB structures from visible conductive patterns, thereby learning PCB structural priors. In the fine-tuning stage, the pretrained backbone is transferred to the downstream defect detection task. For the task, a spatial continuity regularization term is introduced during fine-tuning. This term constrains dispersed positive predictions assigned to the same defect instance and promotes more compact localization on elongated defect regions. Experiments on the DsPCBSD+ dataset show that the proposed method achieves 85.5% mAP0.5 and 52.3% mAP0.5:0.95, outperforming several strong baseline detectors. Ablation studies and qualitative results further confirm the effectiveness of the proposed framework for robust PCB defect detection in industrial AOI scenarios.
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All authors Peitong Wang, Nuo Wang, Enxin Qin, Chengjin Yu, Hanyu Xuan, Yuanting Yan

Computer Vision

AvatarMix: Identity-Preserving Cross-Avatar Composition for Outfit Personalization

Existing 3D avatar outfit transfer methods face distinct challenges: approaches that lift 2D edits to 3D often suffer from outfit or identity quality degradation, while those that separately model body and clothing layers are prone to intersection artifacts. We introduce AvatarMix, a compositional paradigm that bypasses these issues by directly composing the head and body from two high-fidelity Gaussian avatars. While this paradigm inherently preserves outfit quality and avoids intersections, it introduces challenges in creating a seamless join and maintaining appearance fidelity after body reshaping. To this end, we propose a two-tier refinement strategy: SeamFix, a localized diffusion module that refines hair and neck to ensure an artifact-free join, and an optional full-body refinement, FullbodyFix, that restores garment appearance when retargeting degrades the clothed body. Both operate on renders from an already 3D-consistent Gaussian avatar, which limits multi-view artifacts compared to 2D-to-3D lifting. To preserve the user's body identity, our mesh-based Gaussian representation enables the adaptation of a robust mesh retargeting technique, precisely reshaping the clothed body to the user's physique and robustly handling diverse body shapes. Extensive experiments demonstrate that our method achieves state-of-the-art results in outfit fidelity and identity preservation, providing a new perspective for realistic 3D outfit personalization. Project page: https://larsph.github.io/avatarmix/
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Computer Vision

Characterizing Detectability in 3DGS Poisoning: A Stage-wise Benchmark

3D Gaussian Splatting (3DGS) has rapidly emerged as a leading representation for real-time novel view synthesis, but recent work shows it is vulnerable to diverse poisoning attacks, including illusory object injection, computation cost amplification, and post hoc model watermarking. Despite this expanding threat surface, existing studies focus mainly on attack success, while defense and detection remain underexplored. From a detection perspective, a key challenge and opportunity arise from the multi-stage nature of the 3DGS reconstruction pipeline, which produces heterogeneous intermediate representations. Forensic signals for detecting poisoning are inherently stage dependent: an attack introduced at one stage may produce signals that emerge only at later stages. This motivates a stage-wise view of detectability that goes beyond single-stage evaluation. We introduce Poison-3DGS, a benchmark for stage-wise characterization of poisoning detection in 3DGS. It exposes stage-specific artifacts, including multi-view images, geometry, training dynamics, and Gaussian parameters, across a diverse set of scenes and attacks. Using it, we conduct a systematic study of detectability across pipeline stages. Our analysis reveals several insights. First, detectability varies significantly across stages, and no single stage consistently dominates across attack types. Second, different attacks exhibit distinct stage-specific forensic signals, so detection effectiveness depends critically on where signals are observed. Third, later-stage signals such as training dynamics and Gaussian parameter statistics provide strong cues not observable at earlier stages. Overall, our work provides a principled benchmark and the first systematic characterization of stage-dependent detectability in 3DGS, offering a foundation for future research on robust and reliable 3DGS systems.
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All authors Quoc-Anh Bui-Huynh, Thanh Duc Ngo, Xue Geng, Kaixin Xu, Wang Zhe, Xulei Yang, Ngai-Man Cheung

Computer Vision

Low-Frequency Shortcuts in Texture-Driven Visual Learning

Neural networks suffer from shortcut learning, where learned features generalize well to the training set but not to in-distribution (ID) or out-of-distribution (OOD) test sets. Existing studies are all based on a few standard benchmarks, which are shape-driven. Numerous application domains, however, are texture-driven. In this work, we present shortcut learning analysis for texture-driven domains and compare it with that of a standard benchmark. We show that texture-driven domains suffer from low-frequency shortcuts. They make the majority of their decisions based on a few low-frequency components (LFCs) with a skewed spectral behavior, despite that higher-frequency components (HFCs) have higher predictive power. Pruning LFCs from training and test sets mitigates the shortcut and provides a more balanced spectral behavior, improving the ID accuracy by up to 10% and OOD accuracy by up to 40% under algorithmic and real-world domain shifts. We show that general-purpose and domain-specific foundation models can also suffer from low-frequency shortcuts. While large models can mitigate the shortcuts, they incur a high computational cost and may result in a significantly lower accuracy than shortcut-pruned from-scratch trained small models. We show that reduced image resolutions amplify the degree of shortcuts; large frequency-transformation block sizes capture low-frequency shortcuts better than small block sizes; and, low-frequency shortcuts persist across different color spaces. Our findings provide valuable insights, which we hope will be useful for practitioners working on new, understudied domains.
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All authors Utku Şirin, Cathy Hou, Despina-Ekaterini Argiropoulos, David Alvarez-Melis, Stratos Idreos

Computer Vision

TrAction: Action Recognition with Sparse Trajectories

Modern action recognition models operate on memory- and compute-intensive dense RGB video volumes and frequently exploit appearance and background shortcuts, for example, predicting actions from objects or scenes instead of characteristic motion. We investigate an efficient alternative input modality that is largely free of such biases by construction: sparse point trajectories. To this end, we develop a simple transformer architecture for 2.5D trajectory-based recognition together with a masked-trajectory pretraining, which we show to substantially improve downstream action recognition accuracy. Despite using only a fraction of the dense RGB input, our method reaches 45% top-1 on Something-Something V2 and 54% on EPIC-Kitchens-100, and surpasses V-JEPA on time-reversal sensitivity. More importantly, we find trajectory features to be complementary to state-of-the-art appearance-based features. Fusing our pretrained model with DINOv2 and V-JEPA 2 improves top-1 accuracy on Something-Something V2 by 8.7 and 1.6 points, respectively. Code: https://github.com/ecker-lab/TrAction
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All authors Jan F. Meier, Felix B. Mueller, Alexander Ecker, Timo Lüddecke

Computer Vision

PersistGS: Differentiable Physics for Object Permanence in 4D Gaussian Splatting

Dynamic 3D Gaussian Splatting (3DGS) methods reconstruct time-varying scenes from synchronized multi-camera video using photometric supervision. When a moving object becomes fully occluded from all training cameras, this supervision vanishes: the Gaussians representing it receive no gradient signal and degrade. Existing approaches to incomplete observations in neural reconstruction rely on learned generative priors that prioritize visual plausibility over physical correctness. We propose $\textbf{PersistGS}$, a method that restores object permanence during occlusion by coupling differentiable rigid body simulation with 3D Gaussian Splatting. Our approach decomposes the scene into per-object Gaussians and collision meshes, estimates friction and velocity from the observed pre-occlusion trajectory via differentiable simulation, and uses the resulting SE(3) trajectory to position object Gaussians throughout the occlusion period. Because the predicted trajectory satisfies the governing equations of rigid body dynamics, it faithfully captures contact events (bounces, friction-based deceleration, direction changes) that kinematic extrapolation cannot model. We introduce a centroid silhouette loss that isolates positional gradients from appearance noise, yielding 40% lower trajectory error than photometric supervision. We evaluate using cameras withheld from training that observe the object during its occlusion. Experiments on synthetic scenes show that PersistGS outperforms constant velocity extrapolation by +2.46dB PSNR and comes within 0.19dB of a ground-truth trajectory upper bound.
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