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Monday 18 May

Computer Vision

What's Holding Back Latent Visual Reasoning?

Humans can approach complex visual problems by mentally simulating intermediate visual steps, rather than reasoning through language alone. Inspired by this, several works on Vision-Language Models have recently explored chain-of-thought reasoning with continuous latent tokens as intermediate visual imagination steps. In this work, we investigate how recent models leverage such latent tokens. Surprisingly, we find that model accuracy is unaffected when latent tokens are replaced by uninformative dummy tokens. This indicates that latent tokens play a minimal causal role in the model's final prediction. To better understand this phenomenon, we analyze both the training signal provided by oracle latent representations and the quality of the latent tokens generated at inference time. Our experiments reveal two crucial issues holding back latent visual reasoning: First, in most existing datasets, oracle latent tokens provide limited additional information beyond the original image and do not substantially simplify the task, leading models to ignore them during training and effectively bypassing them at inference time. When fine-tuned on a diagnostic dataset, in which latent tokens provide sufficient support for the final prediction, we show that models can causally rely on them. Second, the latent tokens produced at inference time deviate from their corresponding oracle representations, collapsing to a narrow region and preventing benefits even when the model relies on them. Overall, our findings suggest that future progress in latent visual reasoning depends on two key pillars: high-quality datasets with informative intermediate steps and more precise latent token prediction.
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All authors André G. Viveiros, Nuno Gonçalves, André F. T. Martins, Matthias Lindemann

Computer Vision

A Dataset for the Recognition of Historical and Handwritten Music Scores in Western Notation

A large amount of musical heritage has been digitised by memory institutions: libraries, museums, and archives. Nevertheless, the field of Optical Music Recognition (OMR) has struggled with making this music machine-readable, despite advances in deep learning, mostly because no datasets for training systems in realistic conditions were available. The MusiCorpus dataset aims to remedy this situation by providing 1,309 pages of historical sheet music, primarily handwritten, with MusicXML transcriptions and symbol annotations. It is the largest dataset of handwritten music to date and the first dataset containing a realistic and representative sample of musical document collections from memory institutions, suitable for training and evaluating both end-to-end and object detection-based OMR systems and comparing their performance.
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All authors Pau Torras, Jiří Mayer, Carles Badal, Martina Dvořáková, Markéta Herzanová Vlková, Gerard Asbert, Vojtěch Dvořák, Samuel Šomorjai, Jan Hajič jr., Alicia Fornés

Computer Vision · Cross-listed from cs.IR

TIGER-FG: Text-Guided Implicit Fine-Grained Grounding for E-commerce Retrieval

E-commerce image search often takes a cropped image as the query, while each candidate is represented by full item images and structured text. This image-to-multimodal retrieval setting presents two asymmetries: a modality disparity – a visual query must match image–text items, and a granularity disparity – a cropped query must be compared with full images containing background context and possible distractors. Detection-based pipelines handle the granularity disparity through explicit localization but incur extra cost and error propagation, whereas CLIP-style encoders avoid detection, but are vulnerable to backgrounds or irrelevant items. To address these limitations, we propose TIGER-FG, a text-guided implicit fine-grained grounding framework for image-to-multimodal e-commerce retrieval. TIGER-FG uses item text as semantic guidance to produce target-focused item representations without object detection for retrieval. We further introduce dual distillation objectives that preserve target-region spatial consistency and query–item similarity structure, yielding more stable and discriminative multimodal representations. In addition, we construct ECom-RF-IMMR, a realistic benchmark suite with a 10M-pair training set and two evaluation benchmarks covering standard and cluttered item layouts. TIGER-FG improves Recall@1 over the strongest baseline by 6.1 and 34.4 percentage points on the two evaluation benchmarks, respectively, with only 85.7M query-side parameters and 256-dim embeddings. Results on public e-commerce benchmarks further demonstrate its generalization to noisy and one-to-many retrieval scenarios. Code and data will be released.
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All authors Xinyu Sun, Huangyu Dai, Lingtao Mao, Zexin Zheng, Zihan Liang, Ben Chen, Chenyi Lei, Wenwu Ou

Computer Vision

Seeing Together: Multi-Robot Cooperative Egocentric Spatial Reasoning with Multimodal Large Language Models

Multimodal Large Language Models (MLLMs) have made substantial progress in egocentric video understanding, but their ability to reason cooperatively from multiple embodied viewpoints remains largely unexplored. We study this problem through multi-robot cooperative dynamic spatial reasoning, where a model must answer spatial, temporal, visibility, and coordination questions by integrating synchronized egocentric videos from a team of moving robots. To support this setting, we introduce CoopSR, the first benchmark for this task, together with EgoTeam, a multi-robot egocentric QA dataset. EgoTeam contains 114,227 QA pairs spanning 19 question types, four difficulty tiers, and three team sizes in Habitat and iGibson, along with a real-world test set of around 2,326 QAs collected using two quadruped robots. We further propose SG-CoR (Spectral and Geometry-Aware Cooperative Reasoner), an MLLM framework for fine-grained cooperative spatial reasoning. SG-CoR combines dynamics-aware multi-robot frame sampling, spectral- and geometric-guided view fusion, and geometry- and motion-informed prompt distillation, enabling the model to benefit from privileged robot-pose supervision during training while requiring only egocentric videos at test time. Across 22 MLLM baselines, SG-CoR consistently improves cooperative reasoning, outperforming the strongest fine-tuned baseline by +3.87% on Habitat and +7.12% on iGibson. It also shows stronger generalization to unseen team sizes and real-world robot tests. Code can be found at https://github.com/KPeng9510/seeing-together.git.
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All authors Kunyu Peng, Zhikun Zhou, Kailun Yang, Di Wen, Ruiping Liu, Yufan Chen, Junwei Zheng, Hao Shi, Yi Zhou, M. Saquib Sarfraz, Danda Pani Paudel, Luc Van Gool

Computer Vision

Geometry-Aware Uncertainty Coresets for Robust Visual In-Context Learning in Histopathology

Vision-language models (VLMs) can couple visual perception with open-ended clinical reasoning, making them attractive for computational histopathology. However, fine-tuning billions of parameters on scarce, expert-annotated pathology data is prohibitive, while in-context learning (ICL), which conditions the VLM on demonstrative image-text pairs without parameter updates, suffers from high sensitivity to which examples are selected and how the query is phrased, producing unreliable diagnostics. Existing selection strategies rely on query-dependent nearest-neighbour retrieval that ignores global data structure, require costly parameter updates, or disregard the joint vision-text embedding geometry of VLMs. We propose GAUC, a training-free coreset selection method operating directly in the pre-trained multimodal embedding space. GAUC jointly optimises three objectives: (1) a Maximum Mean Discrepancy term enforcing distributional fidelity between coreset and full dataset, (2) an Effective Mutual Information Difference regulariser bounding performance degradation under prompt paraphrases by exploiting the VLM's joint vision-text alignment, and (3) a predictive-uncertainty (entropy) penalty suppressing ambivalent, hallucination-prone outputs. On CRC-100K and MHIST across multiple open-source VLM architectures, GAUC matches the accuracy of the strongest ICL selection and dataset-distillation baselines while substantially improving calibration, prompt robustness, and hallucination rates, all without a single gradient update.
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Computer Vision

Cracks in the Foundation: A Civil Infrastructure Dataset to Challenge Vision Foundation Models

Automated structural health monitoring is essential to prevent catastrophic infrastructure failures. Precise, pixel-level defect segmentation is needed to accurately assess structural integrity, but progress in defect segmentation for civil infrastructures has been held back by an extreme scarcity of data, which requires costly expert annotation. The need for data is accentuated by algorithmic hurdles intrinsic to the problem, including center-bias and the need to rely more on shape when inspecting nearly textureless building materials. To remove the bottleneck, we introduce Cracks in the Foundation (CiF), the largest and most detailed civil infrastructure (instance) segmentation dataset to date, comprising $\approx$150,000 high-resolution tiles meticulously curated over five years in collaboration with civil engineering experts. With the help of this unprecedented data source, we expose a blind spot of current visual AI: despite the advent of promptable Foundation Models (FMs) and Vision Language Models (VLMs), and despite the impressive abilities of today's specialised segmentation models, it turns out that dense image understanding in the built environment is nowhere near solved. Our evaluations indicate that even the most recent zero-shot FMs face significant challenges when deployed on real-world infrastructure and even the performance of specialised models with domain-specific supervision plateaus at $\approx$25% mAP. CiF establishes inspection of civil infrastructure, an elementary and seemingly easy perceptual task, as an open challenge that reveals fundamental weaknesses of present-day models trained predominantly on internet images, literally and figuratively highlighting cracks in the current foundation model paradigm. Dataset available at: https://huggingface.co/datasets/ibm-research/cif-dataset
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All authors Nicola Farronato, Niccolo Avogaro, Thomas Frick, Mattia Rigotti, Rizwan Ullah Khan, Michele Magno, Konrad Schindler, Cristiano Malossi, Florian Scheidegger

Computer Vision

Historical Knowledge Graphs for Global Maritime Estimated Time of Arrival

Accurate vessel estimated-time-of-arrival forecasts are critical for port operations and decarbonization, yet global-scale travel-time prediction remains difficult without costly contextual data. Herein, I present a methodology for constructing a historical maritime knowledge graph using only Automatic Identification System (AIS) data. First, segmented trajectories are extracted from noisy AIS data using a Gaussian-mixture-model-based preprocessing pipeline. The graph is then constructed by iteratively processing the trajectories and storing speed distributions stratified by vessel type, time of travel, and direction of travel; the resulting global graph comprises 5,433 geohash-3 nodes and 12,334 edges. The graph can be queried to retrieve travel-time predictions between any two location via a hierarchical, priority-based system that uses historical statistics with principled fallback. On a temporally held-out test set, median RMSE is 22.75 min (segment-level) and 30.90 min (trajectory-level), with 69.1% of trajectories within 20% of actual arrival time. On a second external test set, median RMSE is 27.36 min (segment-level) and 37.46 min (trajectory-level), with 62.1% of trajectories within 20%. These results corroborate the promise of our method, enabling global travel-time prediction and providing a strong foundation for just-in-time arrival planning and emissions reduction.
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Computer Vision · Cross-listed from cs.CG

Generalize cross-ratios in n-dimensional Plane-Based Geometric Algebra

We develop a complete theory of projective cross-ratios in n-dimensional Plane-Based Geometric Algebra (PGA), R(n,0,1), covering geometric objects of every grade: finite and ideal points, hyperplanes, and intermediate flats. For each object type and configuration, we establish an explicit cross-ratio formula, prove that it recovers the appropriate classical invariant, and identify the canonical pairwise measurement operator. A systematic duality analysis further revealed that all eight configurations organize into four dual pairs under the Hodge dual, and that all measurement operators reduce to either the commutator or the commutator dual, depending solely on the geometric configuration rather than on object grade. In each case the formula recovers the appropriate classical invariant: signed distance ratios for parallel configurations and sine cross-ratios for secant ones. These results establish the cross-ratio as a grade-agnostic projective invariant within PGA, and provide a constructive foundation for defining n-dimensional homographies directly from prescribed invariants.
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All authors Enzo Harquin, Stephane Breuils, Pascal Monasse, Venceslas Biri, Vincent Nozick

Computer Vision

NEWTON: Agentic Planning for Physically Grounded Video Generation

Video generation models produce visually compelling results but systematically violate physical commonsense – on VideoPhy-2, the best model achieves only 32.6% joint accuracy. We identify a specification bottleneck: text prompts are lossy compression of the physical world, omitting the parameters that fully determine dynamics, and no amount of model scaling can recover what was never specified. From this diagnosis we derive three properties that physics conditioning must satisfy – sufficiency, dynamism, and verifiability – and show that no existing approach satisfies all three. We present NEWTON, in which video generation is demoted from the system output to one action inside an agent's toolbox: a learned planner orchestrates physics-aware tools (keyframe generation, scientific computation, prompt refinement) to construct rich conditioning, and a verifier closes the loop for iterative re-planning. The planner is the sole trainable component, optimized on-policy via Flow-GRPO inside the live multi-turn loop. On VideoPhy-2, NEWTON improves joint accuracy from 21.4% to 29.7% on LTX-Video and from 30.7% to 37.4% on Veo-3.1, without modifying either generator. Our project page: https://Newton026.github.io/newton
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All authors Yuxiang Feng, Juncheng Wang, Chao Xu, Yijie Qian, Huihan Wang, Wenlong Hou, Yang Liu, Baigui Sun, Yong Liu, Shujun Wang

Computer Vision

Vision Foundation Models as Generalist Tokenizers for Image Generation

In this work, we explore the largely unexplored direction of building a generalist image tokenizer directly on top of a frozen vision foundation model (VFM). To build this tokenizer, we utilize a frozen VFM as the encoder and introduce two key innovations: (1) a region-adaptive quantization framework to eliminate spatial redundancy in standard 2D grid features, and (2) a semantic reconstruction objective that aligns the decoded outputs with the VFM's representations to preserve semantic fidelity. Grounded in these designs, we propose VFMTok, a generalist visual tokenizer capable of operating seamlessly in both discrete and continuous latent spaces. VFMTok achieves substantial improvements in synthesis quality while drastically enhancing token efficiency. For discrete autoregressive (AR) generation, it accelerates model convergence by 3 times and achieves a state-of-the-art gFID of 1.36 on ImageNet class-conditional synthesis. Similarly, for continuous-space generation, integrating VFMTok with a denoising model yields an exceptional gFID of 1.25. Furthermore, because the latent space inherently captures rich spatial semantics, VFMTok enables high-fidelity class-conditional synthesis without classifier-free guidance (w/o CFG) across both generative paradigms, significantly accelerating inference speed. Beyond these remarkable empirical results, we systematically investigate the underlying mechanisms of our approach. We discover that the specific self-supervised learning objectives utilized during VFM pre-training dictate its effectiveness as a tokenizer. Specifically, a VFM jointly optimized with global contrastive learning and latent masked image modeling provides the optimal representations for image tokenization. These insights establish a strong foundation and offer valuable guidance for the design of future image tokenizers.
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All authors Anlin Zheng, Qi Han, Xin Wen, Chuofan Ma, Lanxi Gong, Gang Yu, Xiangyu Zhang, Xiaojuan Qi

Computer Vision

GeoFlow: Enforcing Implicit Geometric Consistency in Video Generation

Generating geometrically consistent videos remains an open challenge: text-to-video diffusion models trained on web-scale data treat geometry only implicitly, leading to object deformation, texture drift, and non-rigid backgrounds under camera motion. Existing solutions either improve consistency as a byproduct, apply only to static scenes or realign the latent space of the model completely. We introduce a geometry-consistency reward that directly measures whether motion in a generated video is compatible with a coherent scene. Our key insight is that in physically consistent videos, background motion should be explainable by rigid camera-induced flow, while independently moving objects should preserve appearance identity along motion trajectories. We operationalize this using optical flow, depth–pose predictions, and feature-based correspondence to separate rigid and dynamic regions and evaluate their respective consistency. Integrating this reward with reinforcement fine-tuning transforms geometric consistency from an emergent property into an explicit optimization objective for video generators. The approach is model agnostic and applies to diverse dynamic scenes containing both camera and object motion. Experiments show substantial reductions in temporal geometric artifacts over strong baselines while preserving perceptual quality. Code and model weights are published.
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All authors Jan Ackermann, Shengqu Cai, Boyang Deng, Zhengfei Kuang, Songyou Peng, Gordon Wetzstein

Computer Vision

RAVE: Re-Allocating Visual Attention in Large Multimodal Models

Large multimodal models (LMMs) inherit the self-attention mechanism of pretrained language backbones, yet standard attention can exhibit suboptimal allocation, including cross-modal misallocation between textual and visual evidence and intra-visual imbalance among visual tokens. We propose RAVE (Re-Allocating Visual Attention), a lightweight pair-gating mechanism that adds a learned query-key bias to pre-softmax attention scores over visual keys, derived from pre-RoPE query and key features. RAVE requires no architectural modification to the backbone and can be trained end-to-end with the rest of the model. Across a suite of multimodal benchmarks, RAVE improves over standard attention by an average of 3 points, with the largest gains on perception-intensive tasks – including multilingual OCR, chart understanding, document VQA, and scene text VQA – where accurate visual grounding is critical.
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All authors Xi Leng, Xinhong Ma, Ziqiang Dong, Feng Zhang, Xiaoying Tang, Yang Yang, Guanjun Jiang

Computer Vision

Optimising CSRNet with parameter-free attention mechanisms for crowd counting in public transport

Occupancy estimation and crowd counting are critical tasks in designing smart and efficient public transport vehicles. Given that public transport loading can vary from sparse to crowded, classical models for occupancy estimation must be adapted to suit this purpose. Attention mechanisms have shown remarkable capability in enhancing the representational power of deep neural networks for crowd counting in congested scenes with occlusion, complex backgrounds, and perspective distortion. However, conventional approaches, often implemented as parameterized sub-networks within convolutional layers, inevitably increase model size and computational cost, limiting deployment on resource-constrained edge devices. This paper investigates the effectiveness of state-of-the-art parameter-free attention mechanisms for crowd counting and density map estimation in highly congested scenes. We evaluate channel-wise (PFCA), spatial-wise (SA), and 3-D (SimAM) modules and compare their performance with parameterized attention modules constrained to introduce no more than 1% additional parameters. Furthermore, we present a novel combination of attention mechanisms that combines the strengths of PFCA and SA (PFCASA) customized for analyzing video streams onboard public transport systems. Using CSRNet as the backbone, experiments on the ShanghaiTech dataset demonstrate that parameter-free attention mechanisms achieve comparable or superior accuracy without introducing additional model parameters. A detailed performance analysis further reveals that PFCASA outperforms other attention modules in scenes with fewer than 40 individuals, while PFCA shows greater effectiveness as crowd density increases, underscoring their potential applicability for integration into smart public transport modalities.
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All authors Aida Rostamza, Enrico Del Re, Joshua Cherian Varughese, Cristina Olaverri-Monreal

Computer Vision

Focused Forcing: Content-Aware Per-Frame KV Selection for Efficient Autoregressive Video Diffusion

Recent advances in autoregressive video diffusion have enabled sequential and streaming video generation. However, long-horizon generation requires increasingly large KV caches, making efficient compression without sacrificing quality challenging. Existing methods mostly select historical frames based on attention scores, but their context decisions remain coarse. When multiple frames are generated in the same chunk, these methods often apply a shared history selection to the whole chunk, score historical frames solely by attention, and assign head-wise budgets either uniformly or by attention-pattern heuristics rather than explicit head-importance estimation. We show that frames within the same generated chunk can depend on distinct historical frames, that the same historical frame can receive different attention scores as its relative temporal distance to the current frames changes, and that masking different heads induces unequal generation degradation. Motivated by these findings, we propose Focused Forcing, a training-free KV selection method that focuses cached history along both generated-frame and head dimensions. For each generated frame, Focused Forcing preserves the most relevant and distinctive historical frames by combining attention scores with diversity scores of historical frames, while assigning larger budgets to heads with higher estimated importance. Across multiple autoregressive generation paradigms, Focused Forcing achieves up to 1.48x end-to-end acceleration without training, while improving visual quality and text alignment. Our code is available at https://github.com/caipeiliang2004/Focused-Forcing.
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All authors Peiliang Cai, Evelyn Zhang, Jiacheng Liu, Hao Lin, Ruiqi Zhang, Weile Mo, Yue Ma, Shikang Zheng, Jiehang Huang, Dongrui Liu, Linfeng Zhang

Computer Vision

3D Skew Gaussian Splatting with Any Camera Trajectory Visualization Engine

While 3D Gaussian Splatting (3DGS) has revolutionized real-time photorealistic view synthesis, its fundamental reliance on symmetric Gaussian distributions introduces visual artifacts that hinder accurate spatial data exploration. Specifically, symmetric kernels struggle to capture shape and color discontinuities , which cause blurriness and primitive redundancy that mislead human perception during visual analysis. To address these visualization barriers, we introduce 3D Skew Gaussian Splatting (3DSGS), a novel framework that significantly enhances the structural fidelity and compactness of explicit scene representations. Our key insight lies in extending the standard primitive to a general Skew Gaussian counterpart. This generalized primitive inherits the highly efficient rasterization properties of standard Gaussians while gaining intrinsic asymmetric modeling capabilities. We couple this with an enhanced opacity representation to better handle complex transparency, alongside a depth-aware densification strategy that intelligently manages primitive allocation. Furthermore, to make these advancements actionable for real-world visual analytics, we re-derive the CUDA rasterization pipeline to universally support both symmetric and skew Gaussians, integrating it into a decoupled, free-camera interactive visualization engine. Extensive experiments demonstrate that 3DSGS achieves superior rendering quality and structural compactness, particularly in regions with intricate details, while maintaining the real-time frame rates necessary for fluid interactive exploration. Supplementary derivations and visual results are available at \textbf{https://3d-skew-gs.github.io/}.
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All authors Beizhen Zhao, Yifan Zhou, Gaochao Song, Ziran Yin, Hao Wang

Computer Vision

Lost in the Folds: When Cross-Validation Is Not a Deep Ensemble for Uncertainty Estimation

Ensemble disagreement is widely used as a proxy for epistemic uncertainty in medical image segmentation. In practice, many studies form ensembles via K-fold cross-validation (CV), yet refer to them as “deep ensembles” (DE). Because CV members are trained on different data subsets, their disagreement mixes seed-driven variability with data-exposure effects, which can change how uncertainty should be interpreted. We audit recent segmentation uncertainty studies and find that terminology–implementation mismatches are common. We then compare a standard 5-fold CV ensemble to a 5-member DE (fixed training set, different random seeds) under otherwise identical configurations on three multi-rater segmentation datasets spanning three modalities. We evaluate uncertainty for calibration, failure detection, ambiguity modeling, and robustness under distribution shift. DE match segmentation accuracy while improving calibration and failure detection, whereas CV ensembles sometimes correlate more strongly with inter-rater variability on the studied datasets. Thus, ensemble construction should be chosen to match the research question: DE for reliability-oriented use (e.g., selective referral/failure detection) and CV ensembles as a proxy for ambiguity. We provide a lightweight nnU-Net modification enabling DE training within the default pipeline.
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All authors Tristan Kirscher, Markus Bujotzek, Yannick Kirchhoff, Maximilian Rokuss, Fabian Isensee, Kim-Celine Kahl, Balint Kovacs, Klaus Maier-Hein

Computer Vision

CineMatte: Background Matting for Virtual Production and Beyond

LED Virtual Production (VP) uses large LED volumes to render backgrounds in real time, enabling in-camera visual effects but making post-shot changes labor-intensive. We address this with CineMatte, a robust background matting framework for VP and beyond. CineMatte employs a cross-attention-conditioned design. Instead of concatenating the background with the input, CineMatte employs a Siamese, frozen DINOv3 Vision Transformer with shared weights to encode the input frame and the captured background separately. A cross-attention module compares the two streams to predict the foreground, preserving pretrained semantics and improving robustness to background shifts. Previous ViT-based matting models use a parallel convolutional "detail branch" to recover fine details, which can cause boundary artifacts in real-world samples due to semantic misalignment with the backbone. We instead replace it with a pretrained, image-guided feature upsampler, which largely mitigates the problem. We also introduce CineMatte-4K, a 4K HDR image-video dataset captured on a professional LED VP stage. To the best of our knowledge, the image subset is the first dataset for VP matting and is non-synthetic, obtained via green-screen insertion; the video subset includes camera motion with tracked trajectories so that arbitrary backgrounds can be rendered later with correct parallax. Across CineMatte-4K and public benchmarks (VideoMatte240K, YouTubeMatte), CineMatte not only excels in VP but also generalizes robustly to real-world footage.
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All authors Yuanjian He, Chen Zhang, Fasheng Chen, Jiangbo Cao

Computer Vision

Improved Baselines with Representation Autoencoders

Representation Autoencoders (RAE) replace traditional VAE with pretrained vision encoders. In this paper, we systematically investigate several design choices and find three insights which simplify and improve RAE. First, we study a generalized formulation where the representation is defined as sum of the last k encoder layers rather than solely the final layer. This simple change greatly improves reconstruction without encoder finetuning or specialized data (e.g., text, faces). Second, we study the prevalent assumption that RAE (using pretrained representation as encoder) replaces representation alignment (REPA), which distills the same representation to intermediate layers instead. Through large-scale empirical analysis, we uncover a surprising finding: RAE and REPA exhibit complementary working mechanisms, allowing the same representation to be used as both encoder and target for intermediate diffusion layers. Finally, the original RAE struggles with classifier-free guidance (CFG) and requires training a second, weaker diffusion model for AutoGuidance (AG). We show that REPA itself can be viewed as x-prediction in RAE latent space. By simply re-parameterizing the output of the DiT model, it can provide guidance for "free". Overall, RAEv2 leads to more than 10x faster convergence over the original RAE, achieving a state-of-the-art gFID of 1.06 in just 80 epochs on ImageNet-256. On FDr6, RAEv2 achieves a state-of-the-art 2.17 at just 80 epochs compared to the previous best 3.26 (800 epochs) without any post-training. This motivates EPFID@k (epochs to reach unguided gFID < k) as a measure of training efficiency. RAEv2 attains an EPFID@2 of 35 epochs, versus 177 for the original RAE. We also validate our approach across diverse settings for text-to-image generation and navigation world models, showing consistent improvements. The code is available at https://raev2.github.io.
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All authors Jaskirat Singh, Boyang Zheng, Zongze Wu, Richard Zhang, Eli Shechtman, Saining Xie

Computer Vision

Wasserstein Equilibrium Decoding for Reliable Medical Visual Question Answering

Small vision-language models (2-8B) are well-suited for clinical deployment due to privacy constraints, limited connectivity, and low-latency requirements favouring on-device or on-premise inference. However, their limited capacity exacerbates the generation of plausible but incorrect outputs. We extend game-theoretic decoding, previously restricted to text-only, closed-ended NLP tasks, to vision-language models for open-ended Medical VQA. We introduce a semantically aware Wasserstein stopping criterion that replaces lexical order matching, enabling convergence based on semantic consensus among near-synonymous candidate answers and avoiding unnecessary iterations caused by clinically equivalent ranking swaps. On VQA-RAD and PathVQA, we obtain consistent, statistically significant improvements over greedy and discriminative baselines. On VQA-RAD, we improve Qwen3-VL-2B by +3.5 percentage points (p < 0.01), surpassing the greedy 4B model, with similar trends at larger scales. On PathVQA, Gemma-3-4B with BDG matches MedGemma-4B under greedy decoding despite no domain-specific fine-tuning. At accuracy parity with classic BDG, the Wasserstein criterion reduces average convergence iterations by approximately 20%, improving inference efficiency while preserving the game-theoretic equilibrium behaviour. Code is available at https://github.com/luca-hagen/ Wasserstein-BDG-medical-VQA.
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All authors Luca Hagen, Johanna P. Müller, Weitong Zhang, Mengyun Qiao, Bernhard Kainz

Computer Vision · Cross-listed from cs.LG

PH-Dreamer: A Physics-Driven World Model via Port-Hamiltonian Generative Dynamics

World models built on recurrent state space architectures enable efficient latent imagination, yet remain physically unstructured, producing dynamics that violate conservation and dissipative principles. We introduce a unified Port-Hamiltonian framework that remedies this through three synergistic mechanisms. First, we embed implicit physical priors into recurrent transitions by modeling projected latent evolution as action controlled energy routing governed by flow and dissipation, biasing the projected PH phase space toward a more compact and physically structured representation. Second, we develop a kinematics aware energy world model that estimates the Hamiltonian and power balance from proprioceptive observations, providing an explicit physical signal for thermodynamic reasoning. Third, leveraging these energy gradients, we establish an energy guided Actor-Critic that uses Lagrangian multipliers to regularize policy optimization toward lower energy and smoother control. Across visual control benchmarks, this paradigm not only attains superior asymptotic returns but also elevates internal simulator fidelity by establishing a tighter, lower variance alignment between imagined and real rewards, all while reducing latent phase space volume by 4.18-8.41%, energy consumption by up to 7.80%, and mean squared jerk by up to 9.38%.
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Computer Vision

Collision-Resistant Single-Pass Method for Unsupervised Fine-Grained Image Hashing

Unsupervised fine-grained image hashing aims to learn compact binary codes that preserve subtle visual differences among highly similar instances without manual annotations. However, most existing methods neglect collision resistance, leading to identical hash codes for slightly semantically different samples. In this paper, we propose Collision-Resistant Single-Pass Self-Supervised Semantic Hashing (CS3H), a collision-resistant framework that directly optimizes Hamming-space similarity via a single-pass normalized Hamming distance loss to produce well-separated binary representations. We further introduce a collision-sensitive attention module to emphasize rare and discriminative local patterns, reducing hash collisions and improving fine-grained discrimination. Experiments on multiple benchmarks show that CS3H consistently outperforms state-of-the-art methods in retrieval accuracy while achieving superior collision resistance with minimal computational overhead.
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Computer Vision

StableVLA: Towards Robust Vision-Language-Action Models without Extra Data

It is infeasible to encompass all possible disturbances within the training dataset. This raises a critical question regarding the robustness of Vision-Language-Action (VLA) models when encountering unseen real-world visual disturbances, particularly under imperfect visual conditions. In this work, we conduct a systematic study based on recent state-of-the-art VLA models and reveal a significant performance drop when visual disturbances absent from the training data are introduced. To mitigate this issue, we propose a lightweight adapter module grounded in information theory, termed the Information Bottleneck Adapter (IB-Adapter), which selectively filters potential noise from visual inputs. Without requiring any extra data or augmentation strategies, IB-Adapter consistently improves over the baseline by an average of 30%, while adding fewer than 10M parameters, demonstrating notable efficiency and effectiveness. Furthermore, even with a 14x smaller backbone (0.5B parameters) and no pre-training on the Open X-Embodiment dataset, our model StableVLA achieves robustness competitive with 7B-scale state-of-the-art VLAs. With negligible parameter overhead (<10M), our approach maintains accuracy on long-horizon tasks and surpasses OpenPi under both synthetic and physical visual corruptions.
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All authors Yiyang Fu, Chubin Zhang, Shukai Gong, Yufan Deng, Kaiwei Sun, Qiyang Min, Qibin Hou, Yansong Tang, Jianan Wang, Daquan Zhou

Computer Vision

SRC-Flow: Compact Semantic Representations Enable Normalizing Flows for Image Generation

Normalizing flows (NFs) provide exact likelihoods and deterministic invertible sampling, but have historically lagged behind diffusion models for large-scale image generation. We identify a key obstacle: NFs are required to learn a single invertible transport over the full ambient space, making them highly sensitive to high-dimensional representations. This leads to a semantic-capacity mismatch in modern visual representation spaces, where semantic information is compact but encoded in overcomplete features. We propose SRC-Flow, which introduces a Semantic Representation Compressor (SRC) to compact high-dimensional RAE features into a low-dimensional semantic space before flow modeling and preserve reconstruction through the frozen RAE decoder. This compact space reduces the modeling burden of NFs and enables effective likelihood-based generation in semantic representation space. We further adopt constant noise regularization tailored to the fixed unconditional bijection learned by flows. On ImageNet 256x256 and 512x512, SRC-Flow achieves state-of-the-art generation quality among normalizing flow methods, with gFID scores of 1.65 and 2.07 under classifier-free guidance, while retaining exact likelihood computation in the compact semantic representation space and deterministic invertible sampling at the flow level. Codes and models will be released in the future.
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All authors Longtao Jiang, Jianmin Bao, Zhendong Wang, Xin Tao, Zhihui Li, Xiaojun Chang

Computer Vision

RT-Splatting: Joint Reflection-Transmission Modeling with Gaussian Splatting

3D Gaussian Splatting (3DGS) enables real-time novel view synthesis with high visual quality. However, existing methods struggle with semi-transparent specular surfaces that exhibit both complex reflections and clear transmission, often producing blurry reflections or overly occluded transmission. To address this, we present RT-Splatting, a framework that disentangles each Gaussian's geometric occupancy from its optical opacity. This factorization yields a unified surface-volume scene representation with a single set of Gaussian primitives. Our hybrid renderer interprets this representation both as a surface to capture high-frequency reflections and as a volume to preserve clear transmission. To mitigate the ambiguity in jointly optimizing reflection and transmission, we introduce Specular-Aware Gradient Gating, which suppresses misleading gradients from highly specular regions into the transmission branch, effectively reducing distracting floaters. Experiments on challenging semi-transparent scenes show that RT-Splatting achieves state-of-the-art performance, delivering high-fidelity reflections and clear transmission with real-time rendering. Moreover, our factorization naturally enables flexible scene editing. The project page is available at https://sjj118.github.io/RT-Splatting.
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All authors Ji Shi, Xianghua Ying, Bowei Xing, Ruohao Guo, Wenzhen Yue

Computer Vision

CodeBind: Decoupled Representation Learning for Multimodal Alignment with Unified Compositional Codebook

Multimodal representation alignment is pivotal for large language models and robotics. Traditional methods are often hindered by cross-modal information discrepancies and data scarcity, leading to suboptimal alignment spaces that overlook modality-unique features. We propose CodeBind, a framework that optimizes multimodal representation spaces through a modality-shared-specific codebook design. By incrementally aligning target and bridging modalities, CodeBind bypasses the need for fully paired data. Unlike traditional hard alignment, CodeBind decomposes features into shared components for semantic consistency and specific components for modality-unique details. This design utilizes a compositional vector quantization scheme, where a shared codebook bridges modality gaps and modality-specific codebooks mitigate representation bias by preventing dominant modalities from overshadowing others. Validated across nine modalities (text, image, video, audio, depth, thermal, tactile, 3D point cloud, EEG), CodeBind achieves state-of-the-art performance in multimodal classification and retrieval tasks.
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Computer Vision

GaussianZoom: Progressive Zoom-in Generative 3D Gaussian Splatting with Geometric and Semantic Guidance

We introduce GaussianZoom, a generative zoom-in 3D reconstruction system with an iterative progressive framework that combines geometry-consistent scene modeling and multi-scale semantic reasoning to enable high-fidelity extreme zoom-in rendering from low-resolution inputs. To achieve this, we develop a novel multi-view consistent super-resolution module with depth-based feature warping and VLM-driven detail synthesis, ensuring accurate multi-view correspondence while enriching fine-scale appearance beyond the observed resolution. To support zooming across large magnification ranges, we further introduce a new expandable continuous Level-of-Detail hierarchy that dynamically modulates Gaussian visibility for smooth, alias-free cross-scale rendering. Experiments on Mip-NeRF360 and Tanks&Temples demonstrate that GaussianZoom achieves superior perceptual quality, multi-view consistency, and robustness under extreme magnification, establishing a strong baseline for generative zoom-in 3D scene reconstruction.
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All authors Jiale Shi, Jiarui Hu, Zesong Yang, Kaixuan Luan, Hujun Bao, Zhaopeng Cui

Computer Vision

Non-Colliding Biometric Identities for Digital Entities: Geometry, Capacity, and Million-Scale Virtual Identity Provisioning

Digital entities such as AI agents and humanoid robots increasingly operate alongside real humans, yet their identity infrastructure is based on credentials rather than embodied biometric identity. We introduce Biometric Identity Provisioning (BIP), a new problem and solution framework that addresses: given an enrollment gallery of real human identities, provision virtual identities that are non-colliding with every enrolled identity, maintain sufficient inter-class separability, and are realizable as high-fidelity face images. The key geometric insight is that real face identities occupy a low-dimensional subspace of the embedding hypersphere, leaving no residual subspace for virtual identities. Hence, virtual identities must instead be allocated as unclaimed gaps within the real face manifold itself. BIP is therefore a constrained packing problem: available gaps vastly exceed any foreseeable enrollment scale, and provisioned identities remain non-colliding even as new real identities are subsequently enrolled. Grounded in this geometry, our repulsion-based allocation is not bounded by any fixed provisioning count; we demonstrate 10M non-colliding virtual identity embeddings against a gallery of 360K real identities. Realizing these embeddings as face images requires a generator that operates outside the training distribution of real face images; we introduce GapGen, a gap-aware generator trained with a curriculum that progressively extends synthesis into non-colliding regions, validated at 1M photorealistic virtual face images. We further construct v-LFW, a virtual counterpart to LFW face dataset, with protocols for virtual face verification, cross-reality matching, real-vs-virtual detection, and unified recognition and detection.
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All authors Yuyang Ji, Yixuan Shen, Anil Jain, Xiaoming Liu, Feng Liu

Computer Vision

Enhancing Train-Free Infinite-Frame Generation for Consistent Long Videos

Without incurring significant computational overhead, train-free long video generation aims to enable foundation video generation models to produce longer videos. Frame-level autoregressive frameworks, e.g., FIFO-diffusion, offer the advantage of generating infinitely long videos with constant memory consumption. However, the mismatch between training and inference, coupled with the challenge of maintaining long-term consistency, limits the effective utilization of foundation models. To mitigate these concerns, we propose MIGA, a novel infinite-frame long video generation method. Firstly, we propose an effective two-stage alignment mechanism that mitigates the training-inference gap by reducing the excessive noise span fed to the model. We then introduce an innovative dual consistency enhancement mechanism, where the self-reflection approach corrects early high-noise frames and the long-range frame guidance approach leverages later low-noise frames with broad coverage to steer generation, jointly improving temporal consistency. Extensive experiments on VBench and NarrLV demonstrate the state-of-the-art performance of MIGA. Our project page is available at https://xiaokunfeng.github.io/miga_homepage/.
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All authors X. Feng, J. Zhu, M. Wu, C. Chen, F. Mao, H. Guo, J. Wu, X. Chu, K. Huang

Computer Vision · Cross-listed from cs.SD

SIREM: Speech-Informed MRI Reconstruction with Learned Sampling

Real-time magnetic resonance imaging (rtMRI) of speech production enables non-invasive visualization of dynamic vocal-tract motion and is valuable for speech science and clinical assessment. However, rtMRI is fundamentally constrained by trade-offs among spatial resolution, temporal resolution, and acquisition speed, often leading to undersampled k-space measurements and degraded reconstructions. We propose SIREM, a speech-informed MRI reconstruction framework that uses synchronized speech as a cross-modal prior. The central idea is that vocal-tract configurations during speech are correlated with the produced acoustics, making part of the image content predictable from audio. SIREM models each frame as a fusion of an audio-driven component and an MRI-driven component through a spatial weighting map. The audio branch predicts articulator-related structure from speech, while the MRI branch reconstructs complementary content from measured k-space data. We further introduce a learnable soft weighting profile over spiral arms, enabling a differentiable study of how k-space arm usage interacts with speech-informed fusion. This yields a unified multimodal formulation that combines audio-driven prediction, MRI reconstruction, and sampling adaptation. We evaluate SIREM on the USC speech rtMRI benchmark against standard baselines, including gridding, wavelet-based compressed sensing, and total variation. SIREM introduces a speech-informed reconstruction paradigm that operates in a substantially higher-throughput regime than iterative methods while preserving anatomically plausible vocal-tract structure. These results establish an initial benchmark for multimodal speech-informed rtMRI reconstruction and highlight the potential of synchronized speech as an auxiliary prior for fast reconstruction. The source code is available at https://github.com/mdhasanai/SIREM
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All authors Md Hasan, Nyvenn Castro, Daiqi Liu, Lukas Mulzer, Jana Hutter, Jonghye Woo, Moritz Zaiss, Andreas Maier, Paula A. Perez-Toro

Computer Vision

EgoInteract: Synthetic Egocentric Videos Generation for Interaction Understanding and Anticipation

Collecting large-scale egocentric video datasets with dense spatial and temporal annotations is costly, slow, and often constrained by environmental biases, privacy constraints, and limited coverage of interaction patterns. While synthetic data has shown strong potential in several vision domains, its use for egocentric perception remains relatively underexplored, especially for tasks requiring temporally coherent human-object interactions. In this work, we introduce EgoInteract, a controllable simulator for egocentric video generation designed to model fine-grained egocentric interactions and their temporal dynamics. The simulator enables precise control over camera, human body and hand motion, object manipulation, and scene composition across diverse environments. Building on this framework, we generate a synthetic egocentric video dataset with dense spatial and temporal annotations for temporal action segmentation, next-active object detection, interaction anticipation, and hand-object interaction detection. We evaluate models trained with simulated data on multiple real-world egocentric benchmarks spanning diverse environments, object categories, and interaction patterns. Results show consistent improvements over strong baselines across tasks and datasets, demonstrating the effectiveness and transferability of our simulation-based approach.
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All authors Rosario Leonardi, Francesco Ragusa, Daniele Materia, Alessandro Passanisi, James Fort, Jakob Engel, Giovanni Maria Farinella