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Wednesday 13 May

Computer Vision

SceneGraphVLM: Dynamic Scene Graph Generation from Video with Vision-Language Models

Scene graph generation provides a compact structured representation for visual perception, but accurate and fast graph prediction from images and videos remains challenging. Recent VLM-based methods can generate scene graphs end-to-end as structured text, yet often produce long outputs with irrelevant objects and relations. We present SceneGraphVLM, a compact method for image and video scene graph generation with small visual language models. SceneGraphVLM serializes graphs in a token-efficient TOON format and trains the model in two stages: supervised fine-tuning followed by reinforcement learning with hallucination-aware rewards that balance relation coverage and precision while penalizing unsupported objects and relations. For videos, the model can optionally condition each frame on the previously generated graph, providing lightweight short-term context without tracking or post-processing. We evaluate SceneGraphVLM on PSG, PVSG, and Action Genome. With compact VLMs and vLLM-accelerated decoding, SceneGraphVLM achieves a strong quality-speed trade-off, improves precision-oriented SGG metrics while preserving reasonable recall, and generates complete scene graphs with approximately one-second latency. Code and implementation details are available at: https://github.com/markus0440/SceneGraphVLM.git.
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Computer Vision

HADAR-Based Thermal Infrared Hyperspectral Image Restoration

Thermal-infrared (TIR) hyperspectral imagery (HSI) provides critical scene information for various applications. However, its practical utility is severely limited by unique sensor degradations beyond the capabilities of existing restoration methods, which are ignorant of underlying thermal physics. Here, we propose HAIR (HADAR-based Image Restoration) as a physics-driven framework for ground-based TIR-HSI restoration. HAIR utilizes the HADAR rendering equation (HRE) and combines it with the atmospheric downwelling radiative transfer equation (RTE) to model TIR-HSI using temperature, emissivity, and texture (TeX) physical triplets. This physical model leads to a TeX decompose-synthesize strategy that guarantees physical consistency and spatio-spectral noise resilience, in stark contrast to existing approaches. Moreover, our framework uses a forward-modeled atmospheric downwelling reference, along with spectral smoothness of emissivity and blackbody radiation, to enable spectral calibration and generation that would otherwise be elusive. Our extensive experiments on the outdoor DARPA Invisible Headlights dataset and in-lab FTIR measurements show that HAIR consistently outperforms state-of-the-art methods across denoising, inpainting, spectral calibration, and spectral super-resolution, establishing a benchmark in objective accuracy and visual quality.
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All authors Cheng Dai, Jiale Lin, Bingxuan Song, Yifei Chen, Jiashuo Chen, Xin Yuan, Fanglin Bao

Computer Vision · Cross-listed from cs.RO

Guide, Think, Act: Interactive Embodied Reasoning in Vision-Language-Action Models

In this paper, we propose GTA-VLA(Guide, Think, Act), an interactive Vision-Language-Action (VLA) framework that enables spatially steerable embodied reasoning by allowing users to guide robot policies with explicit visual cues. Existing VLA models learn a direct "Sense-to-Act" mapping from multimodal observations to robot actions. While effective within the training distribution, such tightly coupled policies are brittle under out-of-domain (OOD) shifts and difficult to correct when failures occur. Although recent embodied Chain-of-Thought (CoT) approaches expose intermediate reasoning, they still lack a mechanism for incorporating human spatial guidance, limiting their ability to resolve visual ambiguities or recover from mistakes. To address this gap, our framework allows users to optionally guide the policy with spatial priors, such as affordance points, boxes, and traces, which the subsequent reasoning process can directly condition on. Based on these inputs, the model generates a unified spatial-visual Chain-of-Thought that integrates external guidance with internal task planning, aligning human visual intent with autonomous decision-making. For practical deployment, we further couple the reasoning module with a lightweight reactive action head for efficient action execution. Extensive experiments demonstrate the effectiveness of our approach. On the in-domain SimplerEnv WidowX benchmark, our framework achieves a state-of-the-art 81.2% success rate. Under OOD visual shifts and spatial ambiguities, a single visual interaction substantially improves task success over existing methods, highlighting the value of interactive reasoning for failure recovery in embodied control. More details of the project can be found here: https://github.com/FutianLabs/GTA-VLA.
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All authors Yiran Ling, Qing Lian, Jinghang Li, Qing Jiang, Tianming Zhang, Xiaoke Jiang, Chuanxiu Liu, Jie Liu, Lei Zhang

Computer Vision

WD-FQDet: Multispectral Detection Transformer via Wavelet Decomposition and Frequency-aware Query Learning

Infrared-visible object detection improves detection performance by combining complementary features from multispectral images. Existing backbone-specific and backbone-shared approaches still suffer from the problems of severe bias of modality-shared features and the insufficiency of modality-specific features. To address these issues, we propose a novel detection framework WD-FQDet that explicitly decouples modality-shared and modality-specific information from infrared and visible modalities in the new view of low- and high-frequency domains, allowing fusion strategies tailored to their frequency characteristics. Specifically, a low-frequency homogeneity alignment module is proposed to align modality-shared features across modalities via a cross-modal attention mechanism, and a high-frequency specificity retention module is proposed to preserve modality-specific features through the multi-scale gradient consistency loss. To reinforce the feature representation in the frequency domain, we propose a hybrid feature enhancement module that incorporates spatial cues. Furthermore, considering that the contributions of homogeneous and modality-specific features to object detection vary across scenarios, we propose a frequency-aware query selection module to dynamically regulate their contributions. Experimental results on the FLIR, LLVIP, and M3FD datasets demonstrate that WD-FQDet achieves state-of-the-art performance across multiple evaluation metrics.
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All authors Chunjin Yang, Xiwei Zhang, Yiming Xiao, Fanman Meng

Computer Vision · Cross-listed from physics.optics

DeepFilters: Scattering-Aware Pupil Engineering with Learned Digital Filter Reconstruction for Extended Depth of Field Microscopy

Extended depth of field microscopy encodes axial information into a single acquisition through engineered point spread functions, but conventional and deep optics approaches are subject to degradation in scattering tissue. We introduce DeepFilters, a scattering-aware deep optics framework that jointly optimizes a parameterized pupil filter and a digital-filter-based reconstruction network through a calibrated differentiable forward model to achieve broad generalization without retraining. Incorporating empirical scattering kernels, physics-guided regularization, and a hybrid genetic-gradient initialization strategy, DeepFilters extends the PSF from 16 micron to >400 micron in clear media and enables signal recovery beyond 120 micron deep in biological tissues, validated across fixed brain slices and sea urchin embryos.
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All authors Joseph L. Greene, Suet YIng Chan, Qilin Deng, Jeffrey Alido, Alexandra Lion, Guorong Hu, Ruipeng Guo, Tongyu Li, Kivilcim Kiliç, Ian Davison, Lei Tian

Computer Vision

Rethinking Graph Convolution for 2D-to-3D Hand Pose Lifting

Graph convolutional networks (GCNs) are widely used for 3D hand pose estimation, where the hand skeleton is encoded as a fixed adjacency graph. We revisit whether this is the most effective way to incorporate hand topology in 2D-to-3D lifting. In this paper, we perform controlled, parameter-matched ablations on the FPHA benchmark and show that standard multi-head self-attention consistently outperforms GCN baselines. Even when the GCN is strengthened with multi-hop adjacency and matched parameter count, self-attention reduces MPJPE from 12.36 mm to 10.09 mm. A skeleton-constrained graph attention network recovers most of this gap, indicating that input-dependent aggregation is a major source of improvement, while fully connected attention yields additional gains. We further show that hand topology is most effective when introduced as a soft structural prior through graph-distance positional encoding, rather than as a hard adjacency constraint. These results suggest that, for hand pose lifting, adaptive spatial attention is a more effective inductive bias than fixed graph convolution.
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All authors Chanyoung Kim, Donghyun Kim, Dong-Hyun Sim, Seong Jae Hwang, Youngjoong Kwon

Computer Vision

Sparse Code Uplifting for Efficient 3D Language Gaussian Splatting

3D Language Gaussian Splatting (3DLGS) augments 3D Gaussian Splatting with language-aligned visual features for open-vocabulary 3D scene understanding. A core challenge is efficiently associating high-dimensional vision-language embeddings with millions of 3D Gaussians while preserving efficient feature rendering for text-based querying. Existing methods either store dense features directly on Gaussians, causing high storage costs and slow rendering, or learn compact representations through expensive per-scene optimization with repeated feature rasterization. No existing method simultaneously achieves fast 3D semantic reconstruction, efficient storage, and fast rendering. We propose SCOUP (Sparse COde UPlifting), which addresses all three by decoupling language representation learning from 3D Gaussian optimization. Rather than working directly in 3D, we learn sparse codebook-based representations entirely using features associated with 2D image regions, associating each region with a sparse set of codebook coefficients. We then uplift these coefficients to 3D Gaussians with our weighted sparse aggregation using Gaussian-to-pixel associations, where each Gaussian accumulates coefficients over codebook atoms across views. Top-$K$ filtering then extracts the most dominant multi-view coefficients per Gaussian, enabling efficient storage and fast rendering. Our method achieves up to $400\times$ training speedup while being $3\times$ more memory efficient during training compared to the state-of-the-art in rendering speed. Across multiple benchmarks, SCOUP matches or outperforms existing methods in open-vocabulary querying accuracy.
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All authors Lovre Antonio Budimir, Yushi Guan, Steve Ryhner, Sven Lončarić, Nandita Vijaykumar

Computer Vision

Real2Sim: A Physics-driven and Editable Gaussian Splatting Framework for Autonomous Driving Scenes

Reliable autonomous driving relies on large-scale, well-labeled data and robust models. However, manual data collection is resource-intensive, and traditional simulation suffers from a persistent reality gap. While recent generative frameworks and radiance-field methods improve visual fidelity, they still struggle with temporal and spatial consistency and cannot ensure physics-aware behavior, limiting their applicability to driving scenario generation. To address these challenges, we propose Real2Sim, an unified framework that combines 4D Gaussian Splatting (4DGS) with a differentiable Material Point Method (MPM) solver. Real2Sim explicitly reconstructs dynamic driving scenes as temporally continuous Gaussian primitives, supports instance-level editing, and simulates realistic object-object and object-environment interactions. This framework enables physics-aware, high-fidelity synthesis of diverse, editable scenarios, including challenging corner cases such as collisions and post-impact trajectories. Experiments on the Waymo Open Dataset validate Real2Sim's capabilities in rendering, reconstruction, editing, and physics simulation, demonstrating its potential as a scalable tool for data generation in downstream tasks such as perception, tracking, trajectory prediction, and end-to-end policy learning.
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All authors Kaicong Huang, Talha Azfar, Weisong Shi, Ruimin Ke

Computer Vision

HetScene: Heterogeneity-Aware Diffusion for Dense Indoor Scene Generation

Generating controllable and physically plausible indoor scenes is a pivotal prerequisite for constructing high-fidelity simulation environments for embodied AI. However, existing deeplearning-based methods usually treat all objects as homogeneous instances within a unified generation process. While effective for sparse and simplistic layouts, they struggle to model realistic layouts with dense object arrangements and complex spatial dependencies, leadingto limited scalability and degraded physical plausibility. To deal with these challenges, we revisit indoor layout generation from the perspective of structural heterogeneity and decompose the objects into primary objects and secondary objects according to their distinct roles in shaping a scene. Based on this decomposition, we propose HetScene, a heterogeneous two-stage generation framework that decouples indoor layout synthesis into Structural Layout Generation (SLG) and Contextual Layout Generation (CLG). SLG first generates globally coherent structural layouts with only primary objects conditioned on text descriptions, top-down binary room masks, and spatial relation graphs, establishing a stable global macro-skeleton of large core furniture.
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All authors Zini Chen, Junming Huang, Rong Zhang, Jiamin Xu, Cheng Peng, Chi Wang, Weiwei Xu

Computer Vision

Phy-CoSF: Physics-Guided Continuous Spectral Fields Reconstruction and Super-Resolution for Snapshot Compressive Imaging

Recent advances have demonstrated that coded aperture snapshot spectral imaging (CASSI) systems show great potential for capturing 3D hyperspectral images (HSIs) from a single 2D measurement. Despite the inherent spectral continuity of scenes captured by CASSI, most existing reconstruction methods are restricted to fixed, discrete spectral outputs, thereby precluding continuous spectral reconstruction or spectral super-resolution. To address this challenge, we propose Phy-CoSF, which synergizes deep unfolding networks with implicit neural representations, establishing a new paradigm for continuous spectral reconstruction and super-resolution in CASSI. Specifically, we propose a two-phase architecture that bridges discrete-wavelength training with continuous spectral rendering, enabling the synthesis of high-fidelity HSIs at arbitrary target wavelengths. At the core of our framework lies the continuous spectral fields (CoSF) module, embedded within each unfolding stage as a dynamic prior, which comprises a triple-branch cross-domain feature mixer for comprehensive spatial-frequency-channel feature fusion, alongside a spectral synthesis head that generates spectral intensities by querying continuous wavelength coordinates. Extensive experimental results demonstrate that Phy-CoSF not only achieves continuous modeling at arbitrary spectral resolutions but also outperforms many state-of-the-art methods in both reconstruction fidelity and spectral detail preservation. Our code and more results are available at: https://github.com/PaiDii/Phy-CoSF.git.
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All authors Wudi Chen, Zhiyuan Zha, Xin Yuan, Shigang Wang, Bihan Wen, Jiantao Zhou, Gang Yan, Zipei Fan, Ce Zhu

Computer Vision

HIR-ALIGN: Enhancing Hyperspectral Image Restoration via Diffusion-Based Data Generation

Hyperspectral image (HSI) restoration is crucial for reliable analysis, as real-world HSIs suffer from noise, blur, and resolution loss. However, existing models trained on source data often fail on target domains lacking clean references, a common real-world scenario. To address this, we present HIR-ALIGN, a plug-and-play target-adaptive augmentation framework that enhances HSI restoration by augmenting limited training images with synthetic data matching the target distribution, without extra clean target-domain HSI data. It has three stages: (i) proxy generation, where off-the-shelf restoration models are applied to degraded target observations to produce semantics-preserving proxy HSIs that approximate clean target-domain images; (ii) distribution-adaptive synthesis, where a blur-robust unCLIP diffusion model generates target-aligned RGBs from proxy RGBs with prompt conditioning and embedding-space noise initialization. The warp-based spectral transfer module then synthesizes HSIs by aligning each generated RGB with its proxy RGB, estimating soft patch-wise transport weights, and applying these weights and learnable local interpolation kernels to the proxy HSI; and (iii) aligned supervised finetuning, where restoration networks pretrained on the source distribution are finetuned with proxy HSIs and synthesized target-aligned HSIs, then deployed on degraded target images. We also provide theoretical analysis showing that, under stated assumptions, the proposed augmentation-based finetuning obtains a tighter target-domain restoration-risk upper bound by jointly improving target-distribution coverage and controlling spectral bias. Experiments on simulated and real datasets across denoising, super-resolution, and other restoration tasks demonstrate that HIR-ALIGN is superior to proxy-only target-adaptation baselines and outperforms representative unsupervised methods in most cases.
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All authors Li Pang, Heng Zhao, Yijia Zhang, Deyu Meng, Xiangyong Cao

Computer Vision

Qwen-Image-VAE-2.0 Technical Report

We present Qwen-Image-VAE-2.0, a suite of high-compression Variational Autoencoders (VAEs) that achieve significant advances in both reconstruction fidelity and diffusability. To address the reconstruction bottlenecks of high compression, we adopt an improved architecture featuring Global Skip Connections (GSC) and expanded latent channels. Moreover, we scale training to billions of images and incorporate a synthetic rendering engine to improve performance in text-rich scenarios. To tackle the convergence challenges of high-dimensional latent space, we implement an enhanced semantic alignment strategy to make the latent space highly amenable to diffusion modeling. To optimize computational efficiency, we leverage an asymmetric and attention-free encoder-decoder backbone to minimize encoding overhead. We present a comprehensive evaluation of Qwen-Image-VAE-2.0 on public reconstruction benchmarks. To evaluate performance in text-rich scenarios, we propose OmniDoc-TokenBench, a new benchmark comprising a diverse collection of real-world documents coupled with specialized OCR-based evaluation metrics. Qwen-Image-VAE-2.0 achieves state-of-the-art reconstruction performance, demonstrating exceptional capabilities in both general domains and text-rich scenarios at high compression ratio. Furthermore, downstream DiT experiments reveal our models possess superior diffusability, significantly accelerating convergence compared to existing high-compression baselines. These establish Qwen-Image-VAE-2.0 as a leading model with high compression, superior reconstruction, and exceptional diffusability.
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All authors Zekai Zhang, Deqing Li, Kuan Cao, Yujia Wu, Chenfei Wu, Yu Wu, Liang Peng, Hao Meng, Jiahao Li, Jie Zhang, Kaiyuan Gao, Kun Yan, Lihan Jiang, Ningyuan Tang, Shengming Yin, Tianhe Wu, Xiao Xu, Xiaoyue Chen, Yan Shu, Yanran Zhang, Yilei Chen, Yixian Xu, Yuxiang Chen, Zhendong Wang, Zihao Liu, Zikai Zhou, Yiliang Gu, Yi Wang, Xiaoxiao Xu, Lin Qu

Computer Vision

CA-GCL: Cross-Anatomy Global-Local Contrastive Learning for Robust 3D Medical Image Understanding

Fine-grained Vision-Language Pre-training (FVLP) demonstrates significant potential in 3D medical image understanding by aligning anatomy-level visual representations with corresponding textual descriptions. However, existing FVLP paradigms often suffer from severe representation collapse in the textual embedding space, where text embeddings of distinct anatomical structures become highly clustered and indistinguishable. This distributional degeneracy renders the model hypersensitive to prompt variations, hindering reliable clinical deployment. To address these challenges, we propose a novel Cross-Anatomy Global-Local Contrastive Learning framework (CA-GCL). CA-GCL introduces a global contrastive objective that enforces separation between anatomical categories in the latent space, effectively counteracting the aggregation tendency induced by local alignment. Furthermore, we incorporate a clinical-aware text augmentation strategy based on permutation invariance and partial completeness to enhance robustness against descriptive incompleteness. Extensive evaluations on the CT-RATE and Rad-ChestCT datasets show that CA-GCL achieves comparable zero-shot abnormality detection performance to existing VLP paradigms, while demonstrating substantially better robustness to prompt variations: on canonical templates it obtains higher mean AUC with lower variance, and on non-canonical templates it remains stable whereas baselines degrade markedly. These results validate CA-GCL as an effective framework for robust 3D medical image understanding.
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All authors Hanwen Zhang, Yao Liu, Die Dai, Jiaye Yang, Qiao Liu, Yutong Xie, Peng Wang

Computer Vision

Towards Unified Surgical Scene Understanding:Bridging Reasoning and Grounding via MLLMs

Surgical scene understanding is a cornerstone of computer-assisted intervention. While recent advances, particularly in surgical image segmentation, have driven progress, real-world clinical applications require a more holistic understanding that jointly captures procedural context, semantic reasoning, and precise visual grounding. However, existing approaches typically address these components in isolation, leading to fragmented representations and limited semantic consistency. To address this limitation, we propose SurgMLLM, a unified surgical scene understanding framework that bridges high-level reasoning and low-level visual grounding within a single model. Given surgical videos, SurgMLLM fine-tunes a multimodal large language model (MLLM) to support structured interpretability reasoning, which is used to jointly model phases, instrument-verb-target (IVT) triplets, and triplet-entity segmentation tokens. These tokens are then temporally aggregated and serve as prompts for a segmentation network, enabling accurate pixel-wise grounding of triplet instruments and targets. The entire framework is trained end-to-end with a unified objective that couples language-based reasoning supervision with visual grounding losses, promoting coherent cross-task learning and clinically consistent scene representations. To facilitate unified evaluation, we introduce CholecT45-Scene, extending CholecT45 dataset with 64,299 frames of pixel-level mask annotations for instruments and targets, aligned with existing triplet labels. Extensive experiments show that SurgMLLM significantly advances surgical scene understanding, improving the primary triplet recognition metric AP_IVT from 40.7% to 46.0% and consistently outperforming prior methods in phase recognition and segmentation. These results highlight the effectiveness of unified reasoning-and-grounding for reliable, context-aware surgical assistance.
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All authors Jincai Huang, Shihao Zou, Yuchen Guo, Jingjing Li, Wei Ji, Kai Wang, Shanshan Wang, Weixin Si

Computer Vision

ArcVQ-VAE: A Spherical Vector Quantization Framework with ArcCosine Additive Margin

Vector Quantized Variational Autoencoder (VQ-VAE) has become a fundamental framework for learning discrete representations in image modeling. However, VQ-VAE models must tokenize entire images using a finite set of codebook vectors, and this capacity limitation restricts their ability to capture rich and diverse representations. In this paper, we propose ArcCosine Additive Margin VQ-VAE (ArcVQ-VAE), a novel vector quantization framework that introduces a spherical angular-margin prior (SAMP) for the codebook of a conventional VQ-VAE. The proposed SAMP consists of Ball-Bounded Norm Regularization, which constrains all codebook vectors within a time-dependent Euclidean ball, and ArcCosine Additive Margin Loss, which encourages greater angular separability among latent vectors. This formulation promotes more discriminative and uniformly dispersed latent representations within the constrained space, thereby improving effective latent-space coverage and leading to improved codebook utilization. Experimental results on standard image reconstruction and generation tasks show that ArcVQ-VAE achieves competitive performance against baseline models in terms of reconstruction accuracy, representation diversity, and sample quality. The code is available at: https://github.com/goals4292/ArcVQ-VAE
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Computer Vision

PhysEditBench: A Protocol-Conditioned Benchmark for Dense Physical-Map Prediction with Image Editors

Can general-purpose image editors predict physical maps from a single RGB image? General-purpose image editors differ from standard task-specific dense-prediction models: they do not directly take an image and output a physical map. Instead, they must be guided by prompts, examples, or image-based textual cues. To this end, we introduce PhysEditBench, a novel protocol-conditioned benchmark to evaluate and standardize image editors in dense physical-map prediction that covers five targets: depth, normal, albedo, roughness, and metallic maps. For evaluation data, we build a target-dependent benchmark substrate. We use OpenRooms-FF for depth, surface normal, albedo, and roughness, InteriorVerse as an additional source for depth, normal, albedo, and a new procedurally generated source for metallic maps. We curate the data with quality checks, valid-region masks, scene-level sampling, and lighting-based stress subsets to ensure reliable and diverse evaluation. For each target, PhysEditBench defines a fixed protocol that specifies the allowed input, expected output format, and scoring procedure. Each score, therefore, reflects the performance of a model under a specified protocol, rather than its best possible performance under all prompts or interaction modes. Experimental results show that specialized models remain much stronger on depth, normal, and albedo, and stronger image editors can produce more reasonable map-like outputs. For roughness and metallic, image editors can match or outperform specialized baselines on some scalar metrics, but they still suffer from structural errors, sparsity effects, and sensitivity to lighting.
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All authors Jiaxin Yang, Yu Hou, Muxin Liu, Weixuan Liu, Ze Yuan, Zeming Chen, Zhongrui Wang, Xiaojuan Qi

Computer Vision

Neural Video Compression with Domain Transfer

Content-adaptive compression has always been a key direction in neural video coding (NVC), aiming to mitigate the domain gap between training and testing data. Such gaps often arise from distributional discrepancies between training and inference data, which may cause noticeable performance degradation when the testing content differs from the training distribution. To tackle this challenge, we propose DCVC-DT, a domain transfer enhanced neural video compression framework. Specifically, we design a lightweight online domain transfer (DT) mechanism that dynamically adapts the encoded latent representation during inference, effectively bridging the domain gap without modifying the encoder or decoder parameters. In addition, we develop a frame-level dynamic RD (Rate and Distortion) adjustment scheme that actively regulates the ratio of R and D in the loss function based on quality fluctuation, thereby improving rate-distortion performance. Extensive experiments demonstrate that DCVC-DT achieves up to 6.21% bitrate savings over the baseline DCVC-DC, while significantly enhancing generalization to unseen testing data and alleviating error propagation. Our code is available at https://github.com/SunnyMass/DCVC-DT.
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All authors Tiange Zhang, Rongqun Lin, Xiandong Meng, Haofeng Wang, Xing Tian, Qi Zhang, Siwei Ma

Computer Vision

FedHPro: Federated Hyper-Prototype Learning via Gradient Matching

Federated Learning (FL) enables collaborative training of distributed clients while protecting privacy. To enhance generalization capability in FL, prototype-based FL is in the spotlight, since shared global prototypes offer semantic anchors for aligning client-specific local prototypes. However, existing methods update global prototypes at the prototype-level via averaging local prototypes or refining global anchors, which often leads to semantic drift across clients and subsequently yields a misaligned global signal. To alleviate this issue, we introduce hyper-prototypes, defined by a set of learnable global class-wise prototypes to preserve underlying semantic knowledge across clients. The hyper-prototypes are optimized via gradient matching to align with class-relevant characteristics distilled directly from clients' real samples, rather than prototype-level descriptors. We further propose FedHPro, a Federated Hyper-Prototype Learning framework, to leverage hyper-prototypes to promote inter-class separability via mutual-contrastive learning with client-specific margin, while encouraging intra-class uniformity through a consistency penalty. Comprehensive experiments under diverse heterogeneous scenarios confirm that 1) hyper-prototypes produce a more semantically consistent global signal, and 2) FedHPro achieves state-of-the-art performance on several benchmark datasets. Code is available at \href{https://github.com/mala-lab/FedHPro}{https://github.com/mala-lab/FedHPro}.
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All authors Huan Wang, Jun Shen, Haoran Li, Zhenyu Yang, Jun Yan, Ousman Manjang, Yanlong Zhai, Di Wu, Guansong Pang

Computer Vision

Z-Order Transformer for Feed-Forward Gaussian Splatting

Recent advances in 3D Gaussian Splatting (3DGS) have enabled significant progress in photorealistic novel view synthesis. However, traditional 3DGS relies on a slow, iterative optimization process, which limits its use in scenarios demanding real-time results. To overcome this bottleneck, recent feed-forward methods aim to predict Gaussian attributes directly from images, but they often struggle with the redundancy of Gaussian primitives and rendering quality. In this work, we introduce a transformer-based architecture specifically designed for feed-forward Gaussian Splatting. Our key insight is that spatial and semantic relationships among Gaussians can be effectively captured through a sparse attention mechanism, enabled by a Z-order strategy that organizes the unstructured Gaussian set into a spatially coherent sequence. Furthermore, we incorporate this Z-order strategy to adaptively suppress redundancy while preserving critical structural details. This allows the transformer to efficiently model context, compress Gaussian primitives, and predict Gaussian attributes in a single forward pass. Comprehensive experiments demonstrate that our method achieves fast and high-quality novel view synthesis with fewer Gaussian primitives.
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All authors Can Wang, Lei Liu, Wei Jiang, Dong Xu

Computer Vision

OP4KSR: One-Step Patch-Free 4K Super-Resolution with Periodic Artifact Suppression

Diffusion-based real-world image super-resolution (Real-ISR) has achieved remarkable perceptual quality; however, directly super-resolving images to 4K remains limited by extreme memory consumption. Consequently, prior methods adopt patch-based inference, sacrificing global context and introducing semantic confusion, spatial inconsistency, and severe latency. We propose OP4KSR, a one-step patch-free 4K SR approach built upon the powerful Flux backbone. By leveraging the extreme-compression F16 VAE, OP4KSR makes 4K SR inference tractable under practical GPU budgets, preserving global spatial-semantic coherence while enabling highly efficient inference. However, adapting this one-step architecture intrinsically triggers severe periodic artifacts. We trace this to a RoPE base frequency allocation mismatch and intra-token spatial ambiguity, both exacerbated by the lack of iterative refinement. To suppress these artifacts, we couple RoPE base frequency rescaling (RFR) with an autocorrelation-based periodicity loss ($\mathcal{L}_\text{AP}$). Furthermore, we curate a dedicated training dataset alongside three benchmarks (one synthetic and two real-world) to advance 4K SR research. Extensive experiments demonstrate that OP4KSR achieves competitive perceptual quality with efficient inference, generating a $4096\times4096$ output in only 5.75 seconds on a single NVIDIA H20 GPU.
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All authors Chengyan Deng, Pengbin Yu, Zhentao Chen, Wei Shen, Kai Zhang, Meng Li, Lunxi Yuan, Xue Zhou, Li Yu

Computer Vision

Bayesian In Vivo Tracking of Synapses using Joint Poisson Deconvolution and Diffeomorphic Registration

Synapses are densely packed submicron structures that dynamically reorganize during learning and memory formation. Longitudinal in vivo imaging of fluorescently tagged synaptic receptors offers a promising opportunity to study large-scale synaptic dynamics and how these processes are disrupted in neurological disease. However, in vivo imaging with 2-photon microscopy uses low laser power and therefore suffers from low signal-to-noise ratio (SNR) and high shot noise, nonlinear tissue motion between days, nonstationary fluctuations in synaptic fluorescence, and significant blur induced by the microscope point spread function (PSF). Together, these factors make it challenging to detect and track synapses, especially in regions with high synaptic density. This paper presents a novel template-based framework for modeling synapses as varying luminance point sources that move under a nonlinear tissue deformation. Taking a unified Bayesian approach, we apply this model to microscopy data by deriving a posterior that incorporates a diffeomorphic mapping for domain warping, a Gaussian point spread function for the imaging process, and a Poisson observation model for raw photon counts. The Bayesian solution simultaneously: (1) Constructs a probabilistic template of synapse locations, (2) denoises and deconvolves the image data, (3) infers fluorescence intensities, (4) performs diffeomorphic image registration to correct for tissue motion, and (5) provides confidence regions for these parameter estimates. We demonstrate the framework on both a 2D+t simulated dataset and a 3D+t longitudinal in vivo microscopy dataset of fluorescent synapses imaged in a mouse over two weeks.
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All authors Shashwat Kumar, Dominic M. Padova, Binish Narang, Gabrielle I. Coste, Austin R. Graves, Richard L. Huganir, Adam S. Charles, Michael I. Miller, Anuj Srivastava

Computer Vision · Cross-listed from cs.RO

RotVLA: Rotational Latent Action for Vision-Language-Action Model

Latent Action Models (LAMs) have emerged as an effective paradigm for handling heterogeneous datasets during Vision-Language-Action (VLA) model pretraining, offering a unified action space across embodiments. However, existing LAMs often rely on discrete quantization encode and decode pipelines, which can lead to trivial frame reconstruction behavior, limited representational capacity, and a lack of physically meaningful structure. We introduce RotVLA, a VLA framework built on a continuous rotational latent action representation. Latent actions are modeled as elements of SO(n), providing continuity, compositionality, and structured geometry aligned with real-world action dynamics. A triplet frame learning framework further enforces meaningful temporal dynamics while avoiding degeneration. RotVLA consists of a VLM backbone and a flow-matching action head, pretrained on large-scale cross-embodiment robotic datasets and human videos with latent-action supervision. For downstream robot control, the flow-matching head is extended into a unified action expert that jointly denoises latent and robot actions. Here, latent actions serve as a latent planner, providing high-level guidance that conditions action generation. With only 1.7B parameters and 1700+ hours of pretraining data, RotVLA achieves 98.2% on LIBERO and 89.6% / 88.5% on RoboTwin2.0 under clean and randomized settings, respectively. It also demonstrates strong real-world performance on manipulation tasks, consistently outperforming existing VLA models.
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All authors Qiwei Li, Xicheng Gong, Xinghang Li, Peiyan Li, Quanyun Zhou, Hangjun Ye, Jiahuan Zhou, Yadong Mu

Computer Vision

Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm

Computing a minimum $s$-$t$ cut in a graph is a solution to a wide range of computer vision problems and is often done using the Boykov-Kolmogorov (BK) algorithm. In this paper, we revisit the BK algorithm from both a theoretical and practical point of view. We improve the analysis of the time complexity of the BK algorithm to $O(mn|C|)$ and propose a new algorithm, the fast BK (fBK) algorithm, with a time complexity of $O(m|C|)$, where $m$, $n$, and $|C|$ are the number of edges, the number of vertices, and the capacity of the cut, respectively. We additionally propose a compact graph representation that allows our implementations of the BK and fBK algorithms to find a minimum $s$-$t$ cut in a graph with up to $10^9$ vertices and $10^{10}$ edges on a machine with 128 GB of memory. We denote these as $\texttt{cBK}$ and $\texttt{fcBK}$, respectively. Despite $\texttt{fcBK}$ having the better worst-case guarantee, we find $\texttt{cBK}$ to be the fastest available implementation within the family of BK algorithms when evaluating on a comprehensive set of benchmark datasets, highlighting the importance of memory-efficient implementations. We make our implementations publicly available for further research and implementation development within minimum $s$-$t$ cut algorithms.
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All authors Christian Møller Mikkelstrup, Anders Bjorholm Dahl, Philip Bille, Vedrana Andersen Dahl, Inge Li Gørtz

Computer Vision

PreFIQs: Face Image Quality Is What Survives Pruning

Face Image Quality Assessment (FIQA) evaluates the utility of a face image for automated face recognition (FR) systems. In this work, we propose PreFIQs, an unsupervised and training-free FIQA framework grounded in the Pruning Identified Exemplar (PIE) hypothesis. We hypothesize that low-utility face images rely disproportionately on fragile network parameters, resulting in larger geometric displacement of their embeddings under model sparsification. Accordingly, PreFIQs quantifies image utility as the Euclidean distance between L2-normalized embeddings extracted from a pre-trained FR model and its pruned counterpart. We provide a first-order theoretical justification via a Jacobian-vector product analysis, demonstrating that this empirical drift serves as a computationally efficient approximation of the exact geometric sensitivity of the latent embedding manifold. Extensive experiments across eight benchmarks and four FR models demonstrate that PreFIQs achieves competitive or superior performance compared to state-of-the-art FIQA methods, including establishing new state-of-the-art results on several benchmarks, without any training or supervision. These results validate parameter sparsification as a principled and practically efficient signal for face image utility, and demonstrate that quality is, in essence, what survives pruning.
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All authors Jan Niklas Kolf, Guray Ozgur, Andrea Atzori, Žiga Babnik, Vitomir Štruc, Naser Damer, Fadi Boutros

Computer Vision · Cross-listed from cs.LG

Taming the Long Tail: Rebalancing Adversarial Training via Adaptive Perturbation

Deep neural networks are highly vulnerable to adversarial examples, i.e.,small perturbations that can significantly degrade model performance. While adversarial training has become the primary defense strategy, most studies focus on balanced datasets, overlooking the challenges posed by real-world long-tail data. Motivated by the fact that perturbations in adversarial examples inherently alter the training distribution, we theoretically investigate their impact. We first revisit adversarial training for long-tail data and identify two key limitations: (i) a skewed training objective caused by class imbalance, and (ii) unstable evolution of adversarial distributions. Furthermore, we show that perturbations can simultaneously address both adversarial vulnerability and class imbalance. Based on these insights, we propose RobustLT, a plug-and-play framework that adaptively adjusts perturbations during adversarial training. Extensive experiments demonstrate that RobustLT consistently enhances adversarial robustness and class-balance on long-tailed datasets. The code is available at \href{https://github.com/zhang-lilin/RobustLT}{https://github.com/zhang-lilin/RobustLT}.
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All authors Lilin Zhang, Yimo Guo, Yue Li, Jiancheng Shi, Xianggen Liu

Computer Vision

Backbone is All You Need: Assessing Vulnerabilities of Frozen Foundation Models in Synthetic Image Forensics

As AI-generated synthetic images become increasingly realistic, Vision Transformers (ViTs) have emerged as a cornerstone of modern deepfake detection. However, the prevailing reliance on frozen, pre-trained backbones introduces a subtle yet critical vulnerability. In this work, we present the Surrogate Iterative Adversarial Attack (SIAA), a gray-box attack that exploits knowledge of the detector's ViT backbone alone and operates entirely within the target detector's feature space to craft highly effective adversarial examples. Through our experiments, involving multiple ViT-based detectors and diverse gray-box scenarios, including few-shot learning, complete training misalignment and attack transferability tests, we demonstrate that this vulnerability consistently yields high attack success rates, often approaching white-box performance. By doing so, we reveal that backbone knowledge alone is sufficient to undermine detector reliability, highlighting the urgent need for more resilient defenses in adversarial multimedia forensics.
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All authors Chiara Musso, Joy Battocchio, Andrea Montibeller, Giulia Boato

Computer Vision

GRIP-VLM: Group-Relative Importance Pruning for Efficient Vision-Language Models

In Vision-Language Models (VLMs), processing a massive number of visual tokens incurs prohibitive computational overhead. While recent training-aware pruning methods attempt to selectively discard redundant tokens, they largely rely on continuous-gradient relaxations. However, visual token pruning is inherently a discrete, non-convex combinatorial problem; consequently, these continuous approximations frequently trap the optimization in sub-optimal local minima, especially under aggressive compression budgets. To overcome this fundamental bottleneck, we propose GRIP-VLM, a Group-Relative Importance Pruning framework driven by Reinforcement Learning. Rather than relying on smooth-gradient assumptions, GRIP-VLM formulates pruning as a Markov Decision Process, employing a Group Relative Policy Optimization (GRPO) paradigm anchored by supervised warm-up to directly explore the discrete selection space. Integrated with a budget-aware scorer, our lightweight agent dynamically evaluates per-token importance and adapts to arbitrary compression ratios without retraining. Extensive experiments across diverse multimodal benchmarks demonstrate that GRIP-VLM consistently outperforms heuristic and supervised-learning baselines, achieving a superior Pareto frontier and delivering up to a 15% inference speedup at equal accuracy.
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All authors Mingzhe Huang, Weijun Wang, Xin Ding, Liang Mi, Hao Wen, Yuanchun Li, Lichen Pang, Shansong Yang, Yunxin Liu, Ting Cao

Computer Vision

Neural Surrogate Forward Modelling For Electrocardiology Without Explicit Intracellular Conductivity Tensor

Accurate forward modelling is essential for non-invasive cardiac electrophysiology, particularly in atrial fibrillation, where electrical activation is highly disorganised. Conventional physics-based forward models require explicit specification of intracellular conductivity tensors, which are not directly measurable in clinical practice and introduce structural modelling errors. This proof-of-concept study presents a deep learning approach that learns a direct mapping from left atrial intracellular electrical potentials to far-field ECGs without requiring explicit intracellular conductivity inputs at inference time. Despite training only on 74 subjects, the model achieved an R2 of 0.949 \pm 0.037, highlighting potential to reduce structural uncertainty and improve non-invasive AF assessment.
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All authors Shaheim Ogbomo-Harmitt, Cesare Magnetti, Jakub Grzelak, Oleg Aslanidi

Computer Vision

Drag within Prior Distribution: Text-Conditioned Point-Based Image Editing within Distribution Constraints

Diffusion-based point editing methods have gained significant traction in image editing tasks due to their ability to manipulate image semantics and fine details by applying localized perturbations on the manifold of noise latent. However, these approaches face several limitations. Traditional point-based editing relies on pairs of handle and target points to define motion trajectories, which can introduce ambiguity or unnecessary alterations. Furthermore, when the distance between the handle and target points is large, the accumulated perturbations often cause the noise latent deviation from inversion score trajectory, resulting in unnatural artifacts. To address these issues in global editing tasks, we introduce a CLIP-based model to evaluate and guide intermediate editing steps, ensuring that the generated results remain both semantically aligned. Additionally, we propose a prior-preservation loss that constrains the optimized latent code to stay within the sampling space of the diffusion prior, improving consistency with the original data distribution, to ensure the model generates images along a familiar score trajectory. For fine-grained tasks, we present a directionally-weighted point tracking mechanism that steers the editing process toward the target direction within similar feature regions. This improves both the tracking accuracy and generation quality, while also reducing the editing time.
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Computer Vision · Cross-listed from cs.AI

Ego2World: Compiling Egocentric Cooking Videos into Executable Worlds for Belief-State Planning

Embodied agents in household environments must plan under partial observation: they need to remember objects, track state changes, and recover when actions fail. Existing benchmarks only partially test this ability. Egocentric video datasets capture realistic human activities but remain passive, while interactive simulators support execution but rely on synthetic scenes and hand-crafted dynamics, introducing a sim-to-real gap and often assuming fully observable state. We introduce Ego2World, an executable benchmark that turns egocentric cooking videos into executable symbolic worlds governed by graph-transition rules. Built on HD-EPIC, Ego2World derives reusable transition rules from video annotations and executes them in a hidden symbolic world graph. During evaluation, the simulator maintains the hidden world graph, while the agent plans over its own partial belief graph using only local observations and execution feedback. This separation forces agents to update memory and replan without observing the true world state. Experiments show that action-overlap scores overestimate physical-state success, and that persistent belief memory improves task completion while reducing repeated visual exploration – suggesting that belief maintenance should be a first-class target of embodied-agent evaluation.
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All authors Qinchuan Cheng, Zhantao Gong, Pengzhan Sun, Angela Yao, Xulei Yang, Shijie Li