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Friday 10 April

Computer Vision · Cross-listed from cs.CR

CLIP-Inspector: Model-Level Backdoor Detection for Prompt-Tuned CLIP via OOD Trigger Inversion

Organisations with limited data and computational resources increasingly outsource model training to Machine Learning as a Service (MLaaS) providers, who adapt vision-language models (VLMs) such as CLIP to downstream tasks via prompt tuning rather than training from scratch. This semi-honest setting creates a security risk where a malicious provider can follow the prompt-tuning protocol yet implant a backdoor, forcing triggered inputs to be classified into an attacker-chosen class, even for out-of-distribution (OOD) data. Such backdoors leave encoders untouched, making them undetectable to existing methods that focus on encoder corruption. Other data-level methods that sanitize data before training or during inference, also fail to answer the critical question, "Is the delivered model backdoored or not?" To address this model-level verification problem, we introduce CLIP-Inspector (CI), a backdoor detection method designed for prompt-tuned CLIP models. Assuming white-box access to the delivered model and a pool of unlabeled OOD images, CI reconstructs possible triggers for each class to determine if the model exhibits backdoor behaviour or not. Additionally, we demonstrate that using CI's reconstructed trigger for fine-tuning on correctly labeled triggered inputs enables us to re-align the model and reduce backdoor effectiveness. Through extensive experiments across ten datasets and four backdoor attacks, we demonstrate that CI can reconstruct effective triggers in a single epoch using only 1,000 OOD images, achieving a 94% detection accuracy (47/50 models). Compared to adapted trigger-inversion baselines, CI yields a markedly higher AUROC score (0.973 vs 0.495/0.687), thus enabling the vetting and post-hoc repair of prompt-tuned CLIP models to ensure safe deployment.
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All authors Akshit Jindal, Saket Anand, Chetan Arora, Vikram Goyal

Computer Vision

Physically Grounded 3D Generative Reconstruction under Hand Occlusion using Proprioception and Multi-Contact Touch

We propose a multimodal, physically grounded approach for metric-scale amodal object reconstruction and pose estimation under severe hand occlusion. Unlike prior occlusion-aware 3D generation methods that rely only on vision, we leverage physical interaction signals: proprioception provides the posed hand geometry, and multi-contact touch constrains where the object surface must lie, reducing ambiguity in occluded regions. We represent object structure as a pose-aware, camera-aligned signed distance field (SDF) and learn a compact latent space with a Structure-VAE. In this latent space, we train a conditional flow-matching diffusion model, pretraining on vision-only images and finetuning on occluded manipulation scenes while conditioning on visible RGB evidence, occluder/visibility masks, the hand latent representation, and tactile information. Crucially, we incorporate physics-based objectives and differentiable decoder-guidance during finetuning and inference to reduce hand–object interpenetration and to align the reconstructed surface with contact observations. Because our method produces a metric, physically consistent structure estimate, it integrates naturally into existing two-stage reconstruction pipelines, where a downstream module refines geometry and predicts appearance. Experiments in simulation show that adding proprioception and touch substantially improves completion under occlusion and yields physically plausible reconstructions at correct real-world scale compared to vision-only baselines; we further validate transfer by deploying the model on a real humanoid robot with an end-effector different from those used during training.
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Computer Vision

Off-the-shelf Vision Models Benefit Image Manipulation Localization

Image manipulation localization (IML) and general vision tasks are typically treated as two separate research directions due to the fundamental differences between manipulation-specific and semantic features. In this paper, however, we bridge this gap by introducing a fresh perspective: these two directions are intrinsically connected, and general semantic priors can benefit IML. Building on this insight, we propose a novel trainable adapter (named ReVi) that repurposes existing off-the-shelf general-purpose vision models (e.g., image generation and segmentation networks) for IML. Inspired by robust principal component analysis, the adapter disentangles semantic redundancy from manipulation-specific information embedded in these models and selectively enhances the latter. Unlike existing IML methods that require extensive model redesign and full retraining, our method relies on the off-the-shelf vision models with frozen parameters and only fine-tunes the proposed adapter. The experimental results demonstrate the superiority of our method, showing the potential for scalable IML frameworks.
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All authors Zhengxuan Zhang, Keji Song, Junmin Hu, Ao Luo, Yuezun Li

Computer Vision

Memory-Efficient Transfer Learning with Fading Side Networks via Masked Dual Path Distillation

Memory-efficient transfer learning (METL) approaches have recently achieved promising performance in adapting pre-trained models to downstream tasks. They avoid applying gradient backpropagation in large backbones, thus significantly reducing the number of trainable parameters and high memory consumption during fine-tuning. However, since they typically employ a lightweight and learnable side network, these methods inevitably introduce additional memory and time overhead during inference, which contradicts the ultimate goal of efficient transfer learning. To address the above issue, we propose a novel approach dubbed Masked Dual Path Distillation (MDPD) to accelerate inference while retaining parameter and memory efficiency in fine-tuning with fading side networks. Specifically, MDPD develops a framework that enhances the performance by mutually distilling the frozen backbones and learnable side networks in fine-tuning, and discard the side network during inference without sacrificing accuracy. Moreover, we design a novel feature-based knowledge distillation method for the encoder structure with multiple layers. Extensive experiments on distinct backbones across vision/language-only and vision-and-language tasks demonstrate that our method not only accelerates inference by at least 25.2% while keeping parameter and memory consumption comparable, but also remarkably promotes the accuracy compared to SOTA approaches. The source code is available at https://github.com/Zhang-VKk/MDPD.
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All authors Yutong Zhang, Jiaxin Chen, Honglin Chen, Kaiqi Zheng, Shengcai Liao, Hanwen Zhong, Weixin Li, Yunhong Wang

Computer Vision

Cross-Modal Knowledge Distillation from Spatial Transcriptomics to Histology

Spatial transcriptomics provides a molecularly rich description of tissue organization, enabling unsupervised discovery of tissue niches – spatially coherent regions of distinct cell-type composition and function that are relevant to both biological research and clinical interpretation. However, spatial transcriptomics remains costly and scarce, while H&E histology is abundant but carries a less granular signal. We propose to leverage paired spatial transcriptomics and H&E data to transfer transcriptomics-derived niche structure to a histology-only model via cross-modal distillation. Across multiple tissue types and disease contexts, the distilled model achieves substantially higher agreement with transcriptomics-derived niche structure than unsupervised morphology-based baselines trained on identical image features, and recovers biologically meaningful neighborhood composition as confirmed by cell-type analysis. The resulting framework leverages paired spatial transcriptomic and H&E data during training, and can then be applied to held-out tissue regions using histology alone, without any transcriptomic input at inference time.
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All authors Arbel Hizmi, Artemii Bakulin, Shai Bagon, Nir Yosef

Computer Vision

Frequency-Enhanced Diffusion Models: Curriculum-Guided Semantic Alignment for Zero-Shot Skeleton Action Recognition

Human action recognition is pivotal in computer vision, with applications ranging from surveillance to human-robot interaction. Despite the effectiveness of supervised skeleton-based methods, their reliance on exhaustive annotation limits generalization to novel actions. Zero-Shot Skeleton Action Recognition (ZSAR) emerges as a promising paradigm, yet it faces challenges due to the spectral bias of diffusion models, which oversmooth high-frequency dynamics. Here, we propose Frequency-Aware Diffusion for Skeleton-Text Matching (FDSM), integrating a Semantic-Guided Spectral Residual Module, a Timestep-Adaptive Spectral Loss, and Curriculum-based Semantic Abstraction to address these challenges. Our approach effectively recovers fine-grained motion details, achieving state-of-the-art performance on NTU RGB+D, PKU-MMD, and Kinetics-skeleton datasets. Code has been made available at https://github.com/yuzhi535/FDSM. Project homepage: https://yuzhi535.github.io/FDSM.github.io/
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All authors Yuxi Zhou, Zhengbo Zhang, Jingyu Pan, Zhiyu Lin, Zhigang Tu

Computer Vision

Nested Radially Monotone Polar Occupancy Estimation: Clinically-Grounded Optic Disc and Cup Segmentation for Glaucoma Screening

Valid segmentation of the optic disc (OD) and optic cup (OC) from fundus photographs is essential for glaucoma screening. Unfortunately, existing deep learning methods do not guarantee clinical validness including star-convexity and nested structure of OD and OC, resulting corruption in diagnostic metric, especially under cross-dataset domain shift. To adress this issue, this paper proposed NPS-Net (Nested Polar Shape Network), the first framework that formulates the OD/OC segmentation as nested radially monotone polar occupancy estimation.This output representation can guarantee the aforementioned clinical validness and achieve high accuracy. Evaluated across seven public datasets, NPS-Net shows strong zero-shot generalization. On RIM-ONE, it maintains 100% anatomical validity and improves Cup Dice by 12.8% absolute over the best baseline, reducing vCDR MAE by over 56%. On PAPILA, it achieves Disc Dice of 0.9438 and Disc HD95 of 2.78 px, an 83% reduction over the best competing method.
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Computer Vision

Learning Vision-Language-Action World Models for Autonomous Driving

Vision-Language-Action (VLA) models have recently achieved notable progress in end-to-end autonomous driving by integrating perception, reasoning, and control within a unified multimodal framework. However, they often lack explicit modeling of temporal dynamics and global world consistency, which limits their foresight and safety. In contrast, world models can simulate plausible future scenes but generally struggle to reason about or evaluate the imagined future they generate. In this work, we present VLA-World, a simple yet effective VLA world model that unifies predictive imagination with reflective reasoning to improve driving foresight. VLA-World first uses an action-derived feasible trajectory to guide the generation of the next-frame image, capturing rich spatial and temporal cues that describe how the surrounding environment evolves. The model then reasons over this self-generated future imagined frame to refine the predicted trajectory, achieving higher performance and better interpretability. To support this pipeline, we curate nuScenes-GR-20K, a generative reasoning dataset derived from nuScenes, and employ a three-stage training strategy that includes pretraining, supervised fine-tuning, and reinforcement learning. Extensive experiments demonstrate that VLA-World consistently surpasses state-of-the-art VLA and world-model baselines on both planning and future-generation benchmarks. Project page: https://vlaworld.github.io
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All authors Guoqing Wang, Pin Tang, Xiangxuan Ren, Guodongfang Zhao, Bailan Feng, Chao Ma

Computer Vision

Tora3: Trajectory-Guided Audio-Video Generation with Physical Coherence

Audio-video (AV) generation has recently made strong progress in perceptual quality and multimodal coherence, yet generating content with plausible motion-sound relations remains challenging. Existing methods often produce object motions that are visually unstable and sounds that are only loosely aligned with salient motion or contact events, largely because they lack an explicit motion-aware structure shared by video and audio generation. We present Tora3, a trajectory-guided AV generation framework that improves physical coherence by using object trajectories as a shared kinematic prior. Rather than treating trajectories as a video-only control signal, Tora3 uses them to jointly guide visual motion and acoustic events. Specifically, we design a trajectory-aligned motion representation for video, a kinematic-audio alignment module driven by trajectory-derived second-order kinematic states, and a hybrid flow matching scheme that preserves trajectory fidelity in trajectory-conditioned regions while maintaining local coherence elsewhere. We further curate PAV, a large-scale AV dataset emphasizing motion-relevant patterns with automatically extracted motion annotations. Extensive experiments show that Tora3 improves motion realism, motion-sound synchronization, and overall AV generation quality over strong open-source baselines. Project page: https://ali-videoai.github.io/tora3_page.
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All authors Junchao Liao, Zhenghao Zhang, Xiangyu Meng, Litao Li, Ziying Zhang, Siyu Zhu, Long Qin, Weizhi Wang

Computer Vision

Fine-Grained Action Segmentation for Renorrhaphy in Robot-Assisted Partial Nephrectomy

Fine-grained action segmentation during renorrhaphy in robot-assisted partial nephrectomy requires frame-level recognition of visually similar suturing gestures with variable duration and substantial class imbalance. The SIA-RAPN benchmark defines this problem on 50 clinical videos acquired with the da Vinci Xi system and annotated with 12 frame-level labels. The benchmark compares four temporal models built on I3D features: MS-TCN++, AsFormer, TUT, and DiffAct. Evaluation uses balanced accuracy, edit score, segmental F1 at overlap thresholds of 10, 25, and 50, frame-wise accuracy, and frame-wise mean average precision. In addition to the primary evaluation across five released split configurations on SIA-RAPN, the benchmark reports cross-domain results on a separate single-port RAPN dataset. Across the strongest reported values over those five runs on the primary dataset, DiffAct achieves the highest F1, frame-wise accuracy, edit score, and frame mAP, while MS-TCN++ attains the highest balanced accuracy.
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All authors Jiaheng Dai, Huanrong Liu, Tailai Zhou, Tongyu Jia, Qin Liu, Yutong Ban, Zeju Li, Yu Gao, Xin Ma, Qingbiao Li

Computer Vision

Text-Conditioned Multi-Expert Regression Framework for Fully Automated Multi-Abutment Design

Dental implant abutments serve as the geometric and biomechanical interface between the implant fixture and the prosthetic crown, yet their design relies heavily on manual effort and is time-consuming. Although deep neural networks have been proposed to assist dentists in designing abutments, most existing approaches remain largely manual or semi-automated, requiring substantial clinician intervention and lacking scalability in multi-abutment scenarios. To address these limitations, we propose TEMAD, a fully automated, text-conditioned multi-expert architecture for multi-abutment design. This framework integrates implant site localization and implant system, compatible abutment parameter regression into a unified pipeline. Specifically, we introduce an Implant Site Identification Network (ISIN) to automatically localize implant sites and provide this information to the subsequent multi-abutment regression network. We further design a Tooth-Conditioned Feature-wise Linear Modulation (TC-FiLM) module, which adaptively calibrates mesh representations using tooth embeddings to enable position-specific feature modulation. Additionally, a System-Prompted Mixture-of-Experts (SPMoE) mechanism leverages implant system prompts to guide expert selection, ensuring system-aware regression. Extensive experiments on a large-scale abutment design dataset show that TEMAD achieves state-of-the-art performance compared to existing methods, particularly in multi-abutment settings, validating its effectiveness for fully automated dental implant planning.
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All authors Mianjie Zheng, Xinquan Yang, Xuefen Liu, Xuguang Li, Kun Tang, He Meng, Linlin Shen

Computer Vision

Scene-Agnostic Object-Centric Representation Learning for 3D Gaussian Splatting

Recent works on 3D scene understanding leverage 2D masks from visual foundation models (VFMs) to supervise radiance fields, enabling instance-level 3D segmentation. However, the supervision signals from foundation models are not fundamentally object-centric and often require additional mask pre/post-processing or specialized training and loss design to resolve mask identity conflicts across views. The learned identity of the 3D scene is scene-dependent, limiting generalizability across scenes. Therefore, we propose a dataset-level, object-centric supervision scheme to learn object representations in 3D Gaussian Splatting (3DGS). Building on a pre-trained slot attention-based Global Object Centric Learning (GOCL) module, we learn a scene-agnostic object codebook that provides consistent, identity-anchored representations across views and scenes. By coupling the codebook with the module's unsupervised object masks, we can directly supervise the identity features of 3D Gaussians without additional mask pre-/post-processing or explicit multi-view alignment. The learned scene-agnostic codebook enables object supervision and identification without per-scene fine-tuning or retraining. Our method thus introduces unsupervised object-centric learning (OCL) into 3DGS, yielding more structured representations and better generalization for downstream tasks such as robotic interaction, scene understanding, and cross-scene generalization.
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All authors Tsuheng Hsu, Guiyu Liu, Juho Kannala, Janne Heikkilä

Computer Vision · Cross-listed from cs.RO

Towards Lifelong Aerial Autonomy: Geometric Memory Management for Continual Visual Place Recognition in Dynamic Environments

Robust geo-localization under changing environmental and operational conditions is critical for long-term aerial autonomy. Aerial visual place recognition (VPR) commonly uses pre-acquired remote-sensing imagery of the intended operating area, so the geographic label space can remain fixed while successive airborne missions introduce substantial visual distribution shifts. Continual adaptation to these shifts can cause catastrophic forgetting. We therefore formulate aerial VPR as a mission-based domain-incremental learning (DIL) problem and develop a heterogeneous memory framework. Before sequential adaptation, the satellite reference dataset is used once to train the initial model and construct a static satellite exemplar memory; a bounded replay buffer then retains selected airborne observations across missions. For replay management, we compare loss- and diversity-based selection criteria and introduce DBS-Hybrid, which combines prototype-based diversity trimming with representative-first feature-space coverage. Experiments on 21 visible and infrared UAV missions evaluate generalization to held-out missions, immediate adaptation, and knowledge retention. Under the primary Forward mission order, DBS-Hybrid achieves the highest mean final average accuracy, generalization, and knowledge retention among the evaluated methods, improving over the Random baseline by $5.06$, $5.32$, and $6.33$ percentage points, respectively, and improving backward transfer from -6.41% to 1.07%. Across five additional random mission orders, DBS-Hybrid ranks second in mean final average accuracy, backward transfer, generalization, and knowledge retention. Overall, heterogeneous memory and diversity-aware replay provide an effective basis for continual aerial VPR in mapped operating areas.
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All authors Xingyu Shao, Zhiqiang Yan, Liangzheng Sun, Mengfan He, Chao Chen, Jinhui Zhang, Chunyu Li, Ziyang Meng

Computer Vision

SiMing-Bench: Evaluating Procedural Correctness from Continuous Interactions in Clinical Skill Videos

Current video benchmarks for multimodal large language models (MLLMs) focus on event recognition, temporal ordering, and long-context recall, but overlook a harder capability required for expert procedural judgment: tracking how ongoing interactions update the procedural state and thereby determine the correctness of later actions. We introduce SiMing-Bench, the first benchmark for evaluating this capability from full-length clinical skill videos. It targets rubric-grounded process-level judgment of whether interaction-driven state updates preserve procedural correctness across an entire workflow. SiMing-Bench is instantiated with SiMing-Score, a physician-annotated dataset of real clinical skill examination videos spanning cardiopulmonary resuscitation, automated external defibrillator operation, and bag-mask ventilation, each paired with a standardized step-wise rubric and dual-expert labels. Across diverse open- and closed-source MLLMs, we observe consistently weak agreement with physician judgments. Moreover, weak performance on rubric-defined intermediate steps persists even when overall procedure-level correlation appears acceptable, suggesting that coarse global assessment substantially overestimates current models' procedural judgment ability. Additional analyses with binary step judgment and step-aligned clips indicate that the bottleneck is not merely fine-grained scoring or temporal localization, but modeling how continuous interactions update procedural state over time.
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All authors Xiyang Huang, Jiawei Lin, Keying Wu, Jiaxin Huang, Kailai Yang, Renxiong Wei, Cheng zeng, Jiayi Xiang, Ziyan Kuang, Min Peng, Qianqian Xie, Sophia Ananiadou

Computer Vision

NTIRE 2026 The 3rd Restore Any Image Model (RAIM) Challenge: Multi-Exposure Image Fusion in Dynamic Scenes (Track 2)

This paper presents NTIRE 2026, the 3rd Restore Any Image Model (RAIM) challenge on multi-exposure image fusion in dynamic scenes. We introduce a benchmark that targets a practical yet difficult HDR imaging setting, where exposure bracketing must be fused under scene motion, illumination variation, and handheld camera jitter. The challenge data contains 100 training sequences with 7 exposure levels and 100 test sequences with 5 exposure levels, reflecting real-world scenarios that frequently cause misalignment and ghosting artefacts. We evaluate submissions with a leaderboard score derived from PSNR, SSIM, and LPIPS, while also considering perceptual quality, efficiency, and reproducibility during the final review. This track attracted 114 participating teams and received 987 submissions. The winning methods significantly improved the ability to remove artifacts from multi-exposure fusion and recover fine details. The dataset and the code of each team can be found at the repository: https://github.com/qulishen/RAIM-HDR.
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All authors Lishen Qu, Yao Liu, Jie Liang, Hui Zeng, Wen Dai, Guanyi Qin, Ya-nan Guan, Shihao Zhou, Jufeng Yang, Lei Zhang, Radu Timofte, Xiyuan Yuan, Wanjie Sun, Shihang Li, Bo Zhang, Bin Chen, Jiannan Lin, Yuxu Chen, Qinquan Gao, Tong Tong, Song Gao, Jiacong Tang, Tao Hu, Xiaowen Ma, Qingsen Yan, Sunhan Xu, Juan Wang, Xinyu Sun, Lei Qi, He Xu, Jiachen Tu, Guoyi Xu, Yaoxin Jiang, Jiajia Liu, Yaokun Shi

Computer Vision

Skill-Conditioned Visual Geolocation for Vision-Language Models

Vision-language models (VLMs) have shown a promising ability in image geolocation, but they still lack structured geographic reasoning and the capacity for autonomous self-evolution. Existing methods predominantly rely on implicit parametric memory, which often exploits outdated knowledge and generates hallucinated reasoning. Furthermore, current inference is a "one-off" process, lacking the feedback loops necessary for self-evolution based on reasoning outcomes. To address these issues, we propose GeoSkill, a training-free framework based on an evolving Skill-Graph. We first initialize the graph by refining human expert trajectories into atomic, natural-language skills. For execution, GeoSkill employs an inference model to perform direct reasoning guided by the current Skill-Graph. For continuous growth, an Autonomous Evolution mechanism leverages a larger model to conduct multiple reasoning rollouts on image-coordinate pairs sourced from web-scale data and verified real-world reasoning. By analyzing both successful and failed trajectories from these rollouts, the mechanism iteratively synthesizes and prunes skills, effectively expanding the Skill-Graph and correcting geographic biases without any parameter updates. Experiments demonstrate that GeoSkill achieves promising performance in both geolocation accuracy and reasoning faithfulness on GeoRC, while maintaining superior generalization across diverse external datasets. Furthermore, our autonomous evolution fosters the emergence of novel, verifiable skills, significantly enhancing the system's cognition of real-world geographic knowledge beyond isolated case studies.
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All authors Chenjie Yang, Yutian Jiang, Yutong Deng, Chenyu Wu

Computer Vision

Leave My Images Alone: Preventing Multi-Modal Large Language Models from Analyzing Images via Visual Prompt Injection

Multi-modal large language models (MLLMs) have emerged as powerful tools for analyzing Internet-scale image data, offering significant benefits but also raising critical safety and societal concerns. In particular, open-weight MLLMs may be misused to extract sensitive information from personal images at scale, such as identities, locations, or other private details. In this work, we propose ImageProtector, a user-side method that proactively protects images before sharing by embedding a carefully crafted, nearly imperceptible perturbation that acts as a visual prompt injection attack on MLLMs. As a result, when an adversary analyzes a protected image with an MLLM, the MLLM is consistently induced to generate a refusal response such as "I'm sorry, I can't help with that request." We empirically demonstrate the effectiveness of ImageProtector across six MLLMs and four datasets. Additionally, we evaluate three potential countermeasures, Gaussian noise, DiffPure, and adversarial training, and show that while they partially mitigate the impact of ImageProtector, they simultaneously degrade model accuracy and/or efficiency. Our study focuses on the practically important setting of open-weight MLLMs and large-scale automated image analysis, and highlights both the promise and the limitations of perturbation-based privacy protection.
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All authors Zedian Shao, Hongbin Liu, Yuepeng Hu, Neil Zhenqiang Gong

Computer Vision

CAD 100K: A Comprehensive Multi-Task Dataset for Car Related Visual Anomaly Detection

Multi-task visual anomaly detection is critical for car-related manufacturing quality assessment. However, existing methods remain task-specific, hindered by the absence of a unified benchmark for multi-task evaluation. To fill in this gap, We present the CAD Dataset, a large-scale and comprehensive benchmark designed for car-related multi-task visual anomaly detection. The dataset contains over 100 images crossing 7 vehicle domains and 3 tasks, providing models a comprehensive view for car-related anomaly detection. It is the first car-related anomaly dataset specialized for multi-task learning(MTL), while combining synthesis data augmentation for few-shot anomaly images. We implement a multi-task baseline and conduct extensive empirical studies. Results show MTL promotes task interaction and knowledge transfer, while also exposing challenging conflicts between tasks. The CAD dataset serves as a standardized platform to drive future advances in car-related multi-task visual anomaly detection.
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All authors Jiahua Pang, Ying Li, Dongpu Cao, Jingcai Luo, Yanuo Zheng, Bao Yunfan, Yujie Lei, Rui Yuan, Yuxi Tian, Guojin Yuan, Hongchang Chen, Zhi Zheng, Yongchun Liu

Computer Vision

BlendFusion – Scalable Synthetic Data Generation for Diffusion Model Training

With the rapid adoption of diffusion models, synthetic data generation has emerged as a promising approach for addressing the growing demand for large-scale image datasets. However, images generated purely by diffusion models often exhibit visual inconsistencies, and training models on such data can create an autophagous feedback loop that leads to model collapse, commonly referred to as Model Autophagy Disorder (MAD). To address these challenges, we propose BlendFusion, a scalable framework for synthetic data generation from 3D scenes using path tracing. Our pipeline incorporates an object-centric camera placement strategy, robust filtering mechanisms, and automatic captioning to produce high-quality image-caption pairs. Using this pipeline, we curate FineBLEND, an image-caption dataset constructed from a diverse set of 3D scenes. We empirically analyze the quality of FineBLEND and compare it to several widely used image-caption datasets. We also demonstrate the effectiveness of our object-centric camera placement strategy relative to object-agnostic sampling approaches. Our open-source framework is designed for high configurability, enabling the community to create their own datasets from 3D scenes.
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Computer Vision

Domain-generalizable Face Anti-Spoofing with Patch-based Multi-tasking and Artifact Pattern Conversion

Face Anti-Spoofing (FAS) algorithms, designed to secure face recognition systems against spoofing, struggle with limited dataset diversity, impairing their ability to handle unseen visual domains and spoofing methods. We introduce the Pattern Conversion Generative Adversarial Network (PCGAN) to enhance domain generalization in FAS. PCGAN effectively disentangles latent vectors for spoof artifacts and facial features, allowing to generate images with diverse artifacts. We further incorporate patch-based and multi-task learning to tackle partial attacks and overfitting issues to facial features. Our extensive experiments validate PCGAN's effectiveness in domain generalization and detecting partial attacks, giving a substantial improvement in facial recognition security.
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All authors Seungjin Jung, Yonghyun Jeong, Minha Kim, Jimin Min, Youngjoon Yoo, Jongwon Choi

Computer Vision

Robust by Design: A Continuous Monitoring and Data Integration Framework for Medical AI

Adaptive medical AI models often face performance drops in dynamic clinical environments due to data drift. We propose an autonomous continuous monitoring and data integration framework that maintains robust performance over time. Focusing on glomerular pathology image classification (proliferative vs. non-proliferative lupus nephritis), our three-stage method uses multi-metric feature analysis and Monte Carlo dropout-based uncertainty gating to decide when to retrain on new data. Only images statistically similar to the training distribution (via Euclidean, cosine, Mahalanobis metrics) and with low predictive entropy are integrated. The model is then incrementally retrained with these images under strict performance safeguards (no metric degradation >5%). In experiments with a ResNet18 ensemble on a multi-center dataset, the framework prevents performance degradation: new images were added without significant change in AUC (~0.92) or accuracy (~89%). This approach addresses data shift and avoids catastrophic forgetting, enabling sustained learning in medical imaging AI.
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All authors Mohammad Daouk, Jan Ulrich Becker, Neeraja Kambham, Anthony Chang, Chandra Mohan, Hien Van Nguyen

Computer Vision

StreamMeCo: Long-Term Agent Memory Compression for Efficient Streaming Video Understanding

Vision agent memory has shown remarkable effectiveness in streaming video understanding. However, storing such memory for videos incurs substantial memory overhead, leading to high costs in both storage and computation. To address this issue, we propose StreamMeCo, an efficient Stream Agent Memory Compression framework. Specifically, based on the connectivity of the memory graph, StreamMeCo introduces edge-free minmax sampling for the isolated nodes and an edge-aware weight pruning for connected nodes, evicting the redundant memory nodes while maintaining the accuracy. In addition, we introduce a time-decay memory retrieval mechanism to further eliminate the performance degradation caused by memory compression. Extensive experiments on three challenging benchmark datasets (M3-Bench-robot, M3-Bench-web and Video-MME-Long) demonstrate that under 70% memory graph compression, StreamMeCo achieves a 1.87* speedup in memory retrieval while delivering an average accuracy improvement of 1.0%. Our code is available at https://github.com/Celina-love-sweet/StreamMeCo.
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All authors Junxi Wang, Te Sun, Jiayi Zhu, Junxian Li, Haowen Xu, Zichen Wen, Xuming Hu, Zhiyu Li, Linfeng Zhang

Computer Vision

Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memory

With the advancement of interactive video generation, diffusion models have increasingly demonstrated their potential as world models. However, existing approaches still struggle to simultaneously achieve memory-enabled long-term temporal consistency and high-resolution real-time generation, limiting their applicability in real-world scenarios. To address this, we present Matrix-Game 3.0, a memory-augmented interactive world model designed for 720p real-time longform video generation. Building upon Matrix-Game 2.0, we introduce systematic improvements across data, model, and inference. First, we develop an upgraded industrial-scale infinite data engine that integrates Unreal Engine-based synthetic data, large-scale automated collection from AAA games, and real-world video augmentation to produce high-quality Video-Pose-Action-Prompt quadruplet data at scale. Second, we propose a training framework for long-horizon consistency: by modeling prediction residuals and re-injecting imperfect generated frames during training, the base model learns self-correction; meanwhile, camera-aware memory retrieval and injection enable the base model to achieve long horizon spatiotemporal consistency. Third, we design a multi-segment autoregressive distillation strategy based on Distribution Matching Distillation (DMD), combined with model quantization and VAE decoder pruning, to achieve efficient real-time inference. Experimental results show that Matrix-Game 3.0 achieves up to 40 FPS real-time generation at 720p resolution with a 5B model, while maintaining stable memory consistency over minute-long sequences. Scaling up to a 2x14B model further improves generation quality, dynamics, and generalization. Our approach provides a practical pathway toward industrial-scale deployable world models.
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All authors Zile Wang, Zexiang Liu, Jiaxing Li, Kaichen Huang, Baixin Xu, Fei Kang, Mengyin An, Peiyu Wang, Biao Jiang, Yichen Wei, Yidan Xietian, Jiangbo Pei, Liang Hu, Boyi Jiang, Hua Xue, Zidong Wang, Haofeng Sun, Wei Li, Wanli Ouyang, Xianglong He, Yang Liu, Yangguang Li, Yahui Zhou

Computer Vision

PinpointQA: A Benchmark for Small Object-Centric Spatial Understanding in Indoor Videos

Reliable embodied interaction in indoor environments requires agents to precisely localize small everyday objects from visual observations. Yet this fundamental capability remains challenging for multimodal large language models (MLLMs), particularly when spatial understanding must be performed from indoor videos. Existing benchmarks study video spatial intelligence and embodied reasoning, but do not directly evaluate whether a model can localize a small target object and express its position with sufficient precision. We introduce PinpointQA, a benchmark built from ScanNet++ and ScanNet200. It contains 1,024 scenes and 10,094 QA pairs across four progressively challenging tasks: Target Presence Verification, Nearest Reference Identification, Fine-Grained Spatial Description, and Structured Spatial Prediction. Ground-truth annotations are constructed from intermediate spatial representations derived from aligned 3D geometry and instance-level annotations, while evaluated models receive only sampled RGB video frames. Evaluations of representative MLLMs reveal a consistent performance decline across the task progression, with structured spatial prediction remaining particularly challenging, while supervised fine-tuning substantially improves performance. By isolating the spatial grounding capabilities that precede downstream embodied interaction, PinpointQA serves as both a diagnostic benchmark and an effective training resource. The project page is available at https://rainchowz.github.io/PinpointQA/.
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All authors Zhiyu Zhou, Peilin Liu, Ruoxuan Zhang, Luyang Zhang, Cheng Zhang, Hongxia Xie, Wen-Huang Cheng

Computer Vision

ActFER: Agentic Facial Expression Recognition via Active Tool-Augmented Visual Reasoning

Recent advances in Multimodal Large Language Models (MLLMs) have created new opportunities for facial expression recognition (FER), moving it beyond pure label prediction toward reasoning-based affect understanding. However, existing MLLM-based FER methods still follow a passive paradigm: they rely on externally prepared facial inputs and perform single-pass reasoning over fixed visual evidence, without the capability for active facial perception. To address this limitation, we propose ActFER, an agentic framework that reformulates FER as active visual evidence acquisition followed by multimodal reasoning. Specifically, ActFER dynamically invokes tools for face detection and alignment, selectively zooms into informative local regions, and reasons over facial Action Units (AUs) and emotions through a visual Chain-of-Thought. To realize such behavior, we further develop Utility-Calibrated GRPO (UC-GRPO), a reinforcement learning algorithm tailored to agentic FER. UC-GRPO uses AU-grounded multi-level verifiable rewards to densify supervision, query-conditional contrastive utility estimation to enable sample-aware dynamic credit assignment for local inspection, and emotion-aware EMA calibration to reduce noisy utility estimates while capturing emotion-wise inspection tendencies. This algorithm enables ActFER to learn both when local inspection is beneficial and how to reason over the acquired evidence. Comprehensive experiments show that ActFER trained with UC-GRPO consistently outperforms passive MLLM-based FER baselines and substantially improves AU prediction accuracy.
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All authors Shifeng Liu, Zhengye Zhang, Sirui Zhao, Xinglong Mao, Zhehan Kan, Zhixiang Wei, Shiwei Wu, Chaoyou Fu, Tong Xu, Enhong Chen

Computer Vision

How Should Video LLMs Output Time? An Analysis of Efficient Temporal Grounding Paradigms

While Multimodal Large Language Models (MLLMs) have advanced Video Temporal Grounding (VTG), existing methods often couple output paradigms with different backbones, datasets, and training protocols. This makes it challenging to isolate the specific impact of the output design. Additionally, as VTG systems are increasingly considered for resource-constrained edge deployment, the trade-off between output formulation and system-level efficiency requires systematic investigation. In this paper, we present a controlled empirical study comparing three dominant VTG output paradigms: Text Numeral Generation, Temporal Token Generation, and Continuous Temporal Decoding. We evaluate these paradigms across identical compact VLMs (SmolVLM2, FastVLM, and Molmo2) using consistent datasets and LoRA fine-tuning protocols. Evaluations on Charades-STA, QVHighlights, and YouCook2 measure both localization accuracy and system efficiency, including inference latency, training throughput, and parameter overhead. Our results demonstrate that the choice of output formulation significantly affects both grounding accuracy and computational cost, independent of model scale. Specifically, the continuous distribution paradigm consistently achieves the most favorable efficiency-accuracy trade-off on the Pareto frontier, delivering robust localization with minimal latency overhead. These findings provide objective empirical guidelines for designing efficient, deployment-ready VTG systems.
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All authors Shengji Jin, Yuanhao Zou, Victor Zhu, Zhengping Ji, Chen Chen

Computer Vision

Dynamic Class-Aware Active Learning for Unbiased Satellite Image Segmentation

Semantic segmentation of satellite imagery plays a vital role in land cover mapping and environmental monitoring. However, annotating large-scale, high-resolution satellite datasets is costly and time consuming, especially when covering vast geographic regions. Instead of randomly labeling data or exhaustively annotating entire datasets, Active Learning (AL) offers an efficient alternative by intelligently selecting the most informative samples for annotation with the help of Human-in-the-loop (HITL), thereby reducing labeling costs while maintaining high model performance. AL is particularly beneficial for large-scale or resource-constrained satellite applications, as it enables high segmentation accuracy with significantly fewer labeled samples. Despite these advantages, standard AL strategies typically rely on global uncertainty or diversity measures and lack the adaptability to target underperforming or rare classes as training progresses, leading to bias in the system. To overcome these limitations, we propose a novel adaptive acquisition function, Dynamic Class-Aware Uncertainty based Active learning (DCAU-AL) that prioritizes sample selection based on real-time class-wise performance gaps, thereby overcoming class-imbalance issue. The proposed DCAU-AL mechanism continuously tracks the performance of the segmentation per class and dynamically adjusts the sampling weights to focus on poorly performing or underrepresented classes throughout the active learning process. Extensive experiments on the OpenEarth land cover dataset show that DCAU-AL significantly outperforms existing AL methods, especially under severe class imbalance, delivering superior per-class IoU and improved annotation efficiency.
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Computer Vision

Low-Data Supervised Adaptation Outperforms Prompting for Cloud Segmentation Under Domain Shift

Adapting vision-language models to remote sensing imagery presents a fundamental challenge: both the visual and linguistic distributions of satellite data lie far outside natural image pretraining corpora. Despite this, prompting remains the dominant deployment paradigm, driven by the assumption that domain-specific language can guide frozen model representations toward specialized tasks. We test this assumption directly on a domain where the mismatch is prominent: cloud segmentation for satellite imagery. Using CLIPSeg on the CloudSEN12+ cloud segmentation benchmark, we evaluate 60 prompt variants spanning simple labels, domain terminology, appearance descriptors, and contextual cues, finding that every variant underperforms the zero-shot baseline (0.255 mIoU), with engineered prompts scoring as low as 0.07 mIoU. No amount of linguistic refinement bridges the gap between CLIP's natural image representations and satellite spectral imagery. In contrast, supervised fine-tuning with just 0.1% labeled data (~8 images) surpasses zero-shot performance overall, and 5-10% data recovers ~85% of maximum achievable mIoU. Full fine-tuning consistently outperforms low-rank adaptation by 0.03-0.09 mIoU, with the largest gaps for spectrally ambiguous classes, and at 0.5 to 1% labeled data, fine-tuning temporarily degrades performance on these classes before recovering, a supervision dip that aggregate mIoU can mask. For practitioners adapting vision-language models to specialized imagery, our results deliver a clear message: labeled data is not the expensive alternative to prompting; it is the worthwhile path.
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Computer Vision

TouchAnything: Diffusion-Guided 3D Reconstruction from Sparse Robot Touches

Accurate object geometry estimation is essential for many downstream tasks, including robotic manipulation and physical interaction. Although vision is the dominant modality for shape perception, it becomes unreliable under occlusions or challenging lighting conditions. In such scenarios, tactile sensing provides direct geometric information through physical contact. However, reconstructing global 3D geometry from sparse local touches alone is fundamentally underconstrained. We present TouchAnything, a framework that leverages a pretrained large-scale 2D vision diffusion model as a semantic and geometric prior for 3D reconstruction from sparse tactile measurements. Unlike prior work that trains category-specific reconstruction networks or learns diffusion models directly from tactile data, we transfer the geometric knowledge encoded in pretrained visual diffusion models to the tactile domain. Given sparse contact constraints and a coarse class-level description of the object, we formulate reconstruction as an optimization problem that enforces tactile consistency while guiding solutions toward shapes consistent with the diffusion prior. Our method reconstructs accurate geometries from only a few touches, outperforms existing baselines, and enables open-world 3D reconstruction of previously unseen object instances. Our project page is https://grange007.github.io/touchanything .
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All authors Langzhe Gu, Hung-Jui Huang, Mohamad Qadri, Michael Kaess, Wenzhen Yuan

Computer Vision

MASS: Mesh-inellipse Aligned Deformable Surfel Splatting for Hand Reconstruction and Rendering from Egocentric Monocular Video

Reconstructing high-fidelity 3D hands from egocentric monocular videos remains a challenge due to the limitations in capturing high-resolution geometry, hand-object interactions, and complex objects on hands. Additionally, existing methods often incur high computational costs, making them impractical for real-time applications. In this work, we propose Mesh-inellipse Aligned deformable Surfel Splatting (MASS) to address these challenges by leveraging a deformable 2D Gaussian Surfel representation. We introduce the mesh-aligned Steiner Inellipse and fractal densification for mesh-to-surfel conversion that initiates high-resolution 2D Gaussian surfels from coarse parametric hand meshes, providing surface representation with photorealistic rendering potential. Second, we propose Gaussian Surfel Deformation, which enables efficient modeling of hand deformations and personalized features by predicting residual updates to surfel attributes and introducing an opacity mask to refine geometry and texture without adaptive density control. In addition, we propose a two-stage training strategy and a novel binding loss to improve the optimization robustness and reconstruction quality. Extensive experiments on the ARCTIC dataset, the Hand Appearance dataset, and the Interhand2.6M dataset demonstrate that our model achieves superior reconstruction performance compared to state-of-the-art methods.
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All authors Haoyu Zhu, Yi Zhang, Lei Yao, Lap-pui Chau, Yi Wang