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Monday 9 March

Computer Vision

UNBOX: Unveiling Black-box visual models with Natural-language

Ensuring trustworthiness in open-world visual recognition requires models that are interpretable, fair, and robust to distribution shifts. Yet modern vision systems are increasingly deployed as proprietary black-box APIs, exposing only output probabilities and hiding architecture, parameters, gradients, and training data. This opacity prevents meaningful auditing, bias detection, and failure analysis. Existing explanation methods assume white- or gray-box access or knowledge of the training distribution, making them unusable in these real-world settings. We introduce UNBOX, a framework for class-wise model dissection under fully data-free, gradient-free, and backpropagation-free constraints. UNBOX leverages Large Language Models and text-to-image diffusion models to recast activation maximization as a purely semantic search driven by output probabilities. The method produces human-interpretable text descriptors that maximally activate each class, revealing the concepts a model has implicitly learned, the training distribution it reflects, and potential sources of bias. We evaluate UNBOX on ImageNet-1K, Waterbirds, and CelebA through semantic fidelity tests, visual-feature correlation analyses and slice-discovery auditing. Despite operating under the strictest black-box constraints, UNBOX performs competitively with state-of-the-art white-box interpretability methods. This demonstrates that meaningful insight into a model's internal reasoning can be recovered without any internal access, enabling more trustworthy and accountable visual recognition systems.
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All authors Simone Carnemolla, Chiara Russo, Simone Palazzo, Quentin Bouniot, Daniela Giordano, Zeynep Akata, Matteo Pennisi, Concetto Spampinato

Computer Vision

StreamReady: Learning What to Answer and When in Long Streaming Videos

Streaming video understanding often involves time-sensitive scenarios where models need to answer exactly when the supporting visual evidence appears: answering before the evidence reflects speculation, answering after it has passed reduces real-time utility. To capture this behavior, we introduce a readiness-aware formulation of streaming video understanding with the Answer Readiness Score (ARS), a timing-aware objective with asymmetric early and late penalties. When combined with correctness, ARS defines an effective accuracy that measures not just whether a model is right, but whether it answers at the appropriate moment. Building on this formulation, we introduce StreamReady, a framework to unify temporal reasoning with on-time answering through a lightweight readiness mechanism that decides if sufficient evidence has been observed before responding. To evaluate this capability, we further introduce ProReady-QA, a benchmark with annotated answer evidence windows and proactive multi-turn questions across local and global contexts. StreamReady achieves superior performance on ProReady-QA, and consistently outperforms prior methods across eight additional streaming and offline long-video benchmarks, demonstrating robust and broadly generalizable video understanding capability.
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Computer Vision

FOMO-3D: Using Vision Foundation Models for Long-Tailed 3D Object Detection

In order to navigate complex traffic environments, self-driving vehicles must recognize many semantic classes pertaining to vulnerable road users or traffic control devices. However, many safety-critical objects (e.g., construction worker) appear infrequently in nominal traffic conditions, leading to a severe shortage of training examples from driving data alone. Recent vision foundation models, which are trained on a large corpus of data, can serve as a good source of external prior knowledge to improve generalization. We propose FOMO-3D, the first multi-modal 3D detector to leverage vision foundation models for long-tailed 3D detection. Specifically, FOMO-3D exploits rich semantic and depth priors from OWLv2 and Metric3Dv2 within a two-stage detection paradigm that first generates proposals with a LiDAR-based branch and a novel camera-based branch, and refines them with attention especially to image features from OWL. Evaluations on real-world driving data show that using rich priors from vision foundation models with careful multi-modal fusion designs leads to large gains for long-tailed 3D detection. Project website is at https://waabi.ai/fomo3d/.
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All authors Anqi Joyce Yang, James Tu, Nikita Dvornik, Enxu Li, Raquel Urtasun

Computer Vision

Weakly Supervised Teacher-Student Framework with Progressive Pseudo-mask Refinement for Gland Segmentation

Background and objectives: Colorectal cancer histopathological grading depends on accurate segmentation of glandular structures. Current deep learning approaches rely on large scale pixel level annotations that are labor intensive and difficult to obtain in routine clinical practice. Weakly supervised semantic segmentation offers a promising alternative. However, class activation map based methods often produce incomplete pseudo masks that emphasize highly discriminative regions and fail to supervise unannotated glandular structures. We propose a weakly supervised teacher student framework that leverages sparse pathologist annotations and an Exponential Moving Average stabilized teacher network to generate refined pseudo masks. Methods: The framework integrates confidence based filtering, adaptive fusion of teacher predictions with limited ground truth, and curriculum guided refinement to progressively segment unannotated glandular regions. The method was evaluated on an institutional colorectal cancer cohort from The Ohio State University Wexner Medical Center consisting of 60 hematoxylin and eosin stained whole slide images and on public datasets including the Gland Segmentation dataset, TCGA COAD, TCGA READ, and SPIDER. Results: On the Gland Segmentation dataset the framework achieved a mean Intersection over Union of 80.10 and a mean Dice coefficient of 89.10. Cross cohort evaluation demonstrated robust generalization on TCGA COAD and TCGA READ without additional annotations, while reduced performance on SPIDER reflected domain shift. Conclusions: The proposed framework provides an annotation efficient and generalizable approach for gland segmentation in colorectal histopathology.
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Computer Vision

Boosting MLLM Spatial Reasoning with Geometrically Referenced 3D Scene Representations

While Multimodal Large Language Models (MLLMs) have achieved remarkable success in 2D visual understanding, their ability to reason about 3D space remains limited. To address this gap, we introduce geometrically referenced 3D scene representations (GR3D). Given a set of input images, GR3D annotates objects in the images with unique IDs and encodes their 3D geometric attributes as textual references indexed by these IDs. This representation enables MLLMs to interpret 3D cues using their advanced language-based skills in mathematical reasoning, while concurrently analyzing 2D visual features in a tightly coupled way. We present a simple yet effective approach based on GR3D, which requires no additional training and is readily applicable to different MLLMs. Implemented in a zero-shot setting, our approach yields substantial improvements on challenging spatial reasoning benchmarks, boosting GPT-5 performance by 9% on VSI-Bench and 12% on MindCube. Qualitative studies further demonstrate that GR3D empowers MLLMs to perform complex spatial reasoning with highly sparse input views.
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Computer Vision

PRISM: Streaming Human Motion Generation with Per-Joint Latent Decomposition

Text-to-motion generation has advanced with larger corpora and stronger generators, yet many models still rely on holistic frame- or clip-level latents that entangle trajectory, orientation, and articulation. This entanglement obscures body topology and forces the generator to recover kinematic structure implicitly. We present \name, a SMPL motion generation framework that factorizes motion into continuous kinematic-unit latents. A causal Motion VAE maps motion to a time-by-kinematic-unit latent manifold, and a Kinematic-Unit Flow Transformer performs text-conditioned flow matching in this structured space. Because each latent coordinate remains tied to a physical body unit, \name can use kinematic-tree rotary position encoding and kinematic-adaptive flow scheduling. We further train the generator with per-token timesteps over clean-context/noisy-target masks, enabling frame-conditioned continuation and autoregressive segment chaining within one model. Experiments first validate the representation: the kinematic-unit VAE achieves lower geometry, rotation, and feature errors than existing motion tokenizers, showing that the latent space preserves articulated structure rather than merely compressing frames. With a 1.4B-parameter generator trained only on publicly available academic motion–text data, \name outperforms all evaluated academic-data text-to-motion baselines and remains competitive with systems trained on much larger non-public motion corpora. Without task-specific retraining, the same formulation also improves prefix-conditioned generation, BABEL sequential rollout, and narrative motion composition. These results indicate that kinematic-unit latent factorization provides an effective generation substrate for controllable SMPL motion synthesis. Code will be released at https://github.com/ZeyuLing/PRISM.
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All authors Zeyu Ling, Qing Shuai, Teng Zhang, Shiyang Li, Bo Han, Changqing Zou

Computer Vision

CARE-Edit: Condition-Aware Routing of Experts for Contextual Image Editing

Unified diffusion editors often rely on a fixed, shared backbone for diverse tasks, suffering from task interference and poor adaptation to heterogeneous demands (e.g., local vs global, semantic vs photometric). In particular, prevalent ControlNet and OmniControl variants combine multiple conditioning signals (e.g., text, mask, reference) via static concatenation or additive adapters which cannot dynamically prioritize or suppress conflicting modalities, thus resulting in artifacts like color bleeding across mask boundaries, identity or style drift, and unpredictable behavior under multi-condition inputs. To address this, we propose Condition-Aware Routing of Experts (CARE-Edit) that aligns model computation with specific editing competencies. At its core, a lightweight latent-attention router assigns encoded diffusion tokens to four specialized experts–Text, Mask, Reference, and Base–based on multi-modal conditions and diffusion timesteps: (i) a Mask Repaint module first refines coarse user-defined masks for precise spatial guidance; (ii) the router applies sparse top-K selection to dynamically allocate computation to the most relevant experts; (iii) a Latent Mixture module subsequently fuses expert outputs, coherently integrating semantic, spatial, and stylistic information to the base images. Experiments validate CARE-Edit's strong performance on contextual editing tasks, including erasure, replacement, text-driven edits, and style transfer. Empirical analysis further reveals task-specific behavior of specialized experts, showcasing the importance of dynamic, condition-aware processing to mitigate multi-condition conflicts.
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All authors Yucheng Wang, Zedong Wang, Yuetong Wu, Yue Ma, Dan Xu

Computer Vision · Cross-listed from cs.LG

DualFlexKAN: Dual-stage Kolmogorov-Arnold Networks with Independent Function Control

Multi-Layer Perceptrons (MLPs) rely on pre-defined, fixed activation functions, imposing a static inductive bias that forces the network to approximate complex topologies solely through increased depth and width. Kolmogorov-Arnold Networks (KANs) address this limitation through edge-centric learnable functions, yet their formulation suffers from quadratic parameter scaling and architectural rigidity that hinders the effective integration of standard regularization techniques. This paper introduces the DualFlexKAN (DFKAN), a flexible architecture featuring a dual-stage mechanism that independently controls pre-linear input transformations and post-linear output activations. This decoupling enables hybrid networks that optimize the trade-off between expressiveness and computational cost. Unlike standard formulations, DFKAN supports diverse basis function families, including orthogonal polynomials, B-splines, and radial basis functions, integrated with configurable regularization strategies that stabilize training dynamics. Comprehensive evaluations across regression benchmarks, physics-informed tasks, and function approximation demonstrate that DFKAN outperforms both MLPs and conventional KANs in accuracy, convergence speed, and gradient fidelity. The proposed hybrid configurations achieve superior performance with one to two orders of magnitude fewer parameters than standard KANs, effectively mitigating the parameter explosion problem while preserving KAN-style expressiveness. DFKAN provides a principled, scalable framework for incorporating adaptive non-linearities, proving particularly advantageous for data-efficient learning and interpretable function discovery in scientific applications.
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All authors Andrés Ortiz, Nicolás J. Gallego-Molina, Carmen Jiménez-Mesa, Juan M. Górriz, Javier Ramírez

Computer Vision

Online Sparse Synthetic Aperture Radar Imaging

With modern defense applications increasingly relying on inexpensive, autonomous drones, lies the major challenge of designing computationally and memory-efficient onboard algorithms to fulfill mission objectives. This challenge is particularly significant in Synthetic Aperture Radar (SAR), where large volumes of data must be collected and processed for downstream tasks. We propose an online reconstruction method, the Online Fast Iterative Shrinkage-Thresholding Algorithm (Online FISTA), which incrementally reconstructs a scene with limited data through sparse coding. Rather than requiring storage of all received signal data, the algorithm recursively updates storage matrices for each iteration, greatly reducing memory demands. Online SAR image reconstruction facilitates more complex downstream tasks, such as Automatic Target Recognition (ATR), in an online manner, resulting in a more versatile and integrated framework compared to existing post-collection reconstruction and ATR approaches.
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Computer Vision

BioGait-VLM: A Tri-Modal Vision-Language-Biomechanics Framework for Interpretable Clinical Gait Assessment

Video-based Clinical Gait Analysis often suffers from poor generalization as models overfit environmental biases instead of capturing pathological motion. To address this, we propose BioGait-VLM, a tri-modal Vision-Language-Biomechanics framework for interpretable clinical gait assessment. Unlike standard video encoders, our architecture incorporates a Temporal Evidence Distillation branch to capture rhythmic dynamics and a Biomechanical Tokenization branch that projects 3D skeleton sequences into language-aligned semantic tokens. This enables the model to explicitly reason about joint mechanics independent of visual shortcuts. To ensure rigorous benchmarking, we augment the public GAVD dataset with a high-fidelity Degenerative Cervical Myelopathy (DCM) cohort to form a unified 8-class taxonomy, establishing a strict subject-disjoint protocol to prevent data leakage. Under this setting, BioGait-VLM achieves state-of-the-art recognition accuracy. Furthermore, a blinded expert study confirms that biomechanical tokens significantly improve clinical plausibility and evidence grounding, offering a path toward transparent, privacy-enhanced gait assessment.
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All authors Erdong Chen, Yuyang Ji, Jacob K. Greenberg, Benjamin Steel, Faraz Arkam, Abigail Lewis, Pranay Singh, Feng Liu

Computer Vision

mmGAT: Pose Estimation by Graph Attention with Mutual Features from mmWave Radar Point Cloud

Pose estimation and human action recognition (HAR) are pivotal technologies spanning various domains. While the image-based pose estimation and HAR are widely admired for their superior performance, they lack in privacy protection and suboptimal performance in low-light and dark environments. This paper exploits the capabilities of millimeter-wave (mmWave) radar technology for human pose estimation by processing radar data with Graph Neural Network (GNN) architecture, coupled with the attention mechanism. Our goal is to capture the finer details of the radar point cloud to improve the pose estimation performance. To this end, we present a unique feature extraction technique that exploits the full potential of the GNN processing method for pose estimation. Our model mmGAT demonstrates remarkable performance on two publicly available benchmark mmWave datasets and establishes new state of the art results in most scenarios in terms of human pose estimation. Our approach achieves a noteworthy reduction of pose estimation mean per joint position error (MPJPE) by 35.6% and PA-MPJPE by 14.1% from the current state of the art benchmark within this domain.
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All authors Abdullah Al Masud, Shi Xintong, Mondher Bouazizi, Ohtsuki Tomoaki

2603.08551 · 9 Mar · copyright 2026 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works

Computer Vision · Cross-listed from cs.RO

Interactive World Simulator for Robot Policy Training and Evaluation

Action-conditioned video prediction models (often referred to as world models) have shown strong potential for robotics applications, but existing approaches are often slow and struggle to capture physically consistent interactions over long horizons, limiting their usefulness for scalable robot policy training and evaluation. We present Interactive World Simulator, a framework for building interactive world models from a moderate-sized robot interaction dataset. Our approach leverages consistency models for both image decoding and latent-space dynamics prediction, enabling fast and stable simulation of physical interactions. In our experiments, the learned world models produce interaction-consistent pixel-level predictions and support stable long-horizon interactions for more than 10 minutes at 15 FPS on a single RTX 4090 GPU. Our framework enables scalable demonstration collection solely within the world models to train state-of-the-art imitation policies. Through extensive real-world evaluation across diverse tasks involving rigid objects, deformable objects, object piles, and their interactions, we find that policies trained on world-model-generated data perform comparably to those trained on the same amount of real-world data. Additionally, we evaluate policies both within the world models and in the real world across diverse tasks, and observe a strong correlation between simulated and real-world performance. Together, these results establish the Interactive World Simulator as a stable and physically consistent surrogate for scalable robotic data generation and faithful, reproducible policy evaluation.
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All authors Yixuan Wang, Rhythm Syed, Fangyu Wu, Mengchao Zhang, Aykut Onol, Jose Barreiros, Hooshang Nayyeri, Tony Dear, Huan Zhang, Yunzhu Li

Computer Vision

PCFEx: Point Cloud Feature Extraction for Graph Neural Networks

Graph neural networks (GNNs) have gained significant attention for their effectiveness across various domains. This study focuses on applying GNN to process 3D point cloud data for human pose estimation (HPE) and human activity recognition (HAR). We propose novel point cloud feature extraction (PCFEx) techniques to capture meaningful information at the point, edge, and graph levels of the point cloud by considering point cloud as a graph. Moreover, we introduce a GNN architecture designed to efficiently process these features. Our approach is evaluated on four most popular publicly available millimeter wave radar datasets, three for HPE and one for HAR. The results show substantial improvements, with significantly reduced errors in all three HPE benchmarks, and an overall accuracy of 98.8% in mmWave-based HAR, outperforming the existing state of the art models. This work demonstrates the great potential of feature extraction incorporated with GNN modeling approach to enhance the precision of point cloud processing.
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All authors Abdullah Al Masud, Shi Xintong, Mondher Bouazizi, Ohtsuki Tomoaki

2603.08540 · 9 Mar · \copyright 2026 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works

Computer Vision

SWIFT: Sliding Window Reconstruction for Few-Shot Training-Free Generated Video Attribution

Recent advancements in video generation technologies have been significant, resulting in their widespread application across multiple domains. However, concerns have been mounting over the potential misuse of generated content. Tracing the origin of generated videos has become crucial to mitigate potential misuse and identify responsible parties. Existing video attribution methods require additional operations or the training of source attribution models, which may degrade video quality or necessitate large amounts of training samples. To address these challenges, we define for the first time the "few-shot training-free generated video attribution" task and propose SWIFT, which is tightly integrated with the temporal characteristics of the video. By leveraging the "Pixel Frames(many) to Latent Frame(one)" temporal mapping within each video chunk, SWIFT applies a fixed-length sliding window to perform two distinct reconstructions: normal and corrupted. The variation in the losses between two reconstructions is then used as an attribution signal. We conducted an extensive evaluation of five state-of-the-art (SOTA) video generation models. Experimental results show that SWIFT achieves over 90% average attribution accuracy with merely 20 video samples across all models and even enables zero-shot attribution for HunyuanVideo, EasyAnimate, and Wan2.2. Our source code is available at https://github.com/wangchao0708/SWIFT.
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All authors Chao Wang, Zijin Yang, Yaofei Wang, Yuang Qi, Weiming Zhang, Nenghai Yu, Kejiang Chen

Computer Vision

SecAgent: Efficient Mobile GUI Agent with Semantic Context

Mobile Graphical User Interface (GUI) agents powered by multimodal large language models have demonstrated promising capabilities in automating complex smartphone tasks. However, existing approaches face two critical limitations: the scarcity of high-quality multilingual datasets, particularly for non-English ecosystems, and inefficient history representation methods. To address these challenges, we present SecAgent, an efficient mobile GUI agent at 3B scale. We first construct a human-verified Chinese mobile GUI dataset with 18k grounding samples and 121k navigation steps across 44 applications, along with a Chinese navigation benchmark featuring multi-choice action annotations. Building upon this dataset, we propose a semantic context mechanism that distills history screenshots and actions into concise, natural language summaries, significantly reducing computational costs while preserving task-relevant information. Through supervised and reinforcement fine-tuning, SecAgent outperforms similar-scale baselines and achieves performance comparable to 7B-8B models on our and public navigation benchmarks. Our dataset is available at https://huggingface.co/datasets/alibabagroup/CMGUI.
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All authors Yiping Xie, Song Chen, Jingxuan Xing, Wei Jiang, Zekun Zhu, Yingyao Wang, Pi Bu, Jun Song, Yuning Jiang, Bo Zheng

Computer Vision

BuildMamba: A Visual State-Space Based Model for Multi-Task Building Segmentation and Height Estimation from Satellite Images

Accurate building segmentation and height estimation from single-view RGB satellite imagery are fundamental for urban analytics, yet remain ill-posed due to structural variability and the high computational cost of global context modeling. While current approaches typically adapt monocular depth architectures, they often suffer from boundary bleeding and systematic underestimation of high-rise structures. To address these limitations, we propose BuildMamba, a unified multi-task framework designed to exploit the linear-time global modeling of visual state-space models. Motivated by the need for stronger structural coupling and computational efficiency, we introduce three modules: a Mamba Attention Module for dynamic spatial recalibration, a Spatial-Aware Mamba-FPN for multi-scale feature aggregation via gated state-space scans, and a Mask-Aware Height Refinement module using semantic priors to suppress height artifacts. Extensive experiments demonstrate that BuildMamba establishes a new performance upper bound across three benchmarks. Specifically, it achieves an IoU of 0.93 and RMSE of 1.77~m on DFC23 benchmark, surpassing state-of-the-art by 0.82~m in height estimation. Simulation results confirm the model's superior robustness and scalability for large-scale 3D urban reconstruction.
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All authors Sinan U. Ulu, A. Enes Doruk, I. Can Yagmur, Bahadir K. Gunturk, Oguz Hanoglu, Hasan F. Ates

Computer Vision

OccTrack360: 4D Panoptic Occupancy Tracking from Surround-View Fisheye Cameras

Understanding dynamic 3D environments in a spatially continuous and temporally consistent manner is fundamental for robotics and autonomous driving. While recent advances in occupancy prediction provide a unified representation of scene geometry and semantics, progress in 4D panoptic occupancy tracking remains limited by the lack of benchmarks that support surround-view fisheye sensing, long temporal sequences, and instance-level voxel tracking. To address this gap, we present OccTrack360, a new benchmark for 4D panoptic occupancy tracking from surround-view fisheye cameras. OccTrack360 provides substantially longer and more diverse sequences (174~2234 frames) than prior benchmarks, together with principled voxel visibility annotations, including an all-direction occlusion mask and an MEI-based fisheye field-of-view mask. To establish a strong fisheye-oriented baseline, we further propose Focus on Sphere Occ (FoSOcc), a framework that addresses two core challenges in fisheye occupancy tracking: distorted spherical projection and inaccurate voxel-space localization. FoSOcc includes a Center Focusing Module (CFM) to enhance instance-aware spatial localization through supervised focus guidance, and a Fisheye-based Enhanced Lifting (FEL) that extends perspective lifting to fisheye imaging under the Unified Projection Model. Extensive experiments on Occ3D-Waymo and OccTrack360 show that our method improves occupancy tracking quality with notable gains on geometrically regular categories, and establishes a strong baseline for future research on surround-view fisheye 4D occupancy tracking. The benchmark and source code will be made publicly available at https://github.com/YouthZest-Lin/OccTrack360.
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All authors Yongzhi Lin, Kai Luo, Yuanfan Zheng, Hao Shi, Mengfei Duan, Yang Liu, Kailun Yang

Computer Vision

Beyond Hungarian: Match-Free Supervision for End-to-End Object Detection

Recent DEtection TRansformer (DETR) based frameworks have achieved remarkable success in end-to-end object detection. However, the reliance on the Hungarian algorithm for bipartite matching between queries and ground truths introduces computational overhead and complicates the training dynamics. In this paper, we propose a novel matching-free training scheme for DETR-based detectors that eliminates the need for explicit heuristic matching. At the core of our approach is a dedicated Cross-Attention-based Query Selection (CAQS) module. Instead of discrete assignment, we utilize encoded ground-truth information to probe the decoder queries through a cross-attention mechanism. By minimizing the weighted error between the queried results and the ground truths, the model autonomously learns the implicit correspondences between object queries and specific targets. This learned relationship further provides supervision signals for the learning of queries. Experimental results demonstrate that our proposed method bypasses the traditional matching process, significantly enhancing training efficiency, reducing the matching latency by over 50%, effectively eliminating the discrete matching bottleneck through differentiable correspondence learning, and also achieving superior performance compared to existing state-of-the-art methods.
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Computer Vision

Spherical-GOF: Geometry-Aware Panoramic Gaussian Opacity Fields for 3D Scene Reconstruction

Omnidirectional images are increasingly used in robotics and vision due to their wide field of view. However, extending 3D Gaussian Splatting (3DGS) to panoramic camera models remains challenging, as existing formulations are designed for perspective projections and naive adaptations often introduce distortion and geometric inconsistencies. We present Spherical-GOF, an omnidirectional Gaussian rendering framework built upon Gaussian Opacity Fields (GOF). Unlike projection-based rasterization, Spherical-GOF performs GOF ray sampling directly on the unit sphere in spherical ray space, enabling consistent ray-Gaussian interactions for panoramic rendering. To make the spherical ray casting efficient and robust, we derive a conservative spherical bounding rule for fast ray-Gaussian culling and introduce a spherical filtering scheme that adapts Gaussian footprints to distortion-varying panoramic pixel sampling. Extensive experiments on standard panoramic benchmarks (OmniBlender and OmniPhotos) demonstrate competitive photometric quality and substantially improved geometric consistency. Compared with the strongest baseline, Spherical-GOF reduces depth reprojection error by 57% and improves cycle inlier ratio by 21%. Qualitative results show cleaner depth and more coherent normal maps, with strong robustness to global panorama rotations. We further validate generalization on OmniRob, a real-world robotic omnidirectional dataset introduced in this work, featuring UAV and quadruped platforms. The source code and the OmniRob dataset will be released at https://github.com/1170632760/Spherical-GOF.
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All authors Zhe Yang, Guoqiang Zhao, Sheng Wu, Kai Luo, Kailun Yang

Computer Vision

Improving Continual Learning for Gaussian Splatting based Environments Reconstruction on Commercial Off-the-Shelf Edge Devices

Novel view synthesis (NVS) is increasingly relevant for edge robotics, where compact and incrementally updatable 3D scene models are needed for SLAM, navigation, and inspection under tight memory and latency budgets. Variational Bayesian Gaussian Splatting (VBGS) enables replay-free continual updates for the 3DGS algorithm by maintaining a probabilistic scene model, but its high-precision computations and large intermediate tensors make on-device training impractical. We present a precision-adaptive optimization framework that enables VBGS training on resource-constrained hardware without altering its variational formulation. We (i) profile VBGS to identify memory/latency hotspots, (ii) fuse memory-dominant kernels to reduce materialized intermediate tensors, and (iii) automatically assign operation-level precisions via a mixed-precision search with bounded relative error. Across the Blender, Habitat, and Replica datasets, our optimised pipeline reduces peak memory from 9.44 GB to 1.11 GB and training time from ~234 min to ~61 min on an A5000 GPU, while preserving (and in some cases improving) reconstruction quality of the state-of-the-art VBGS baseline. We also enable for the first time NVS training on a commercial embedded platform, the Jetson Orin Nano, reducing per-frame latency by 19x compared to 3DGS.
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All authors Ivan Zaino, Matteo Risso, Daniele Jahier Pagliari, Miguel de Prado, Toon Van de Maele, Alessio Burrello

Computer Vision

All Vehicles Can Lie: Efficient Adversarial Defense in Fully Untrusted-Vehicle Collaborative Perception via Pseudo-Random Bayesian Inference

Collaborative perception (CP) enables multiple vehicles to augment their individual perception capacities through the exchange of feature-level sensory data. However, this fusion mechanism is inherently vulnerable to adversarial attacks, especially in fully untrusted-vehicle environments. Existing defense approaches often assume a trusted ego vehicle as a reference or incorporate additional binary classifiers. These assumptions limit their practicality in real-world deployments due to the questionable trustworthiness of ego vehicles, the requirement for real-time detection, and the need for generalizability across diverse scenarios. To address these challenges, we propose a novel Pseudo-Random Bayesian Inference (PRBI) framework, a first efficient defense method tailored for fully untrusted-vehicle CP. PRBI detects adversarial behavior by leveraging temporal perceptual discrepancies, using the reliable perception from the preceding frame as a dynamic reference. Additionally, it employs a pseudo-random grouping strategy that requires only two verifications per frame, while applying Bayesian inference to estimate both the number and identities of malicious vehicles. Theoretical analysis has proven the convergence and stability of the proposed PRBI framework. Extensive experiments show that PRBI requires only 2.5 verifications per frame on average, outperforming existing methods significantly, and restores detection precision to between 79.4% and 86.9% of pre-attack levels.
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All authors Yi Yu, Libing Wu, Zhuangzhuang Zhang, Jing Qiu, Lijuan Huo, Jiaqi Feng

Computer Vision

Reading $\neq$ Seeing: Diagnosing and Closing the Typography Gap in Vision-Language Models

Vision-Language Models achieve near-perfect accuracy at reading text in images, yet prove largely typography-blind: capable of recognizing what text says, but not how it looks. We systematically investigate this gap by evaluating font family, size, style, and color recognition across 26 fonts, four scripts, and three difficulty levels. Our evaluation of 15 state-of-the-art VLMs reveals a striking perception hierarchy: color recognition is near-perfect, yet font style detection remains universally poor. We further find that model scale fails to predict performance and that accuracy is uniform across difficulty levels, together pointing to a training-data omission rather than a capacity ceiling. LoRA fine-tuning on a small set of synthetic samples substantially improves an open-source model, narrowing the gap to the best closed-source system and surpassing it on font size recognition. Font style alone remains resistant to fine-tuning, suggesting that relational visual reasoning may require architectural innovation beyond current patch-based encoders. We release our evaluation framework, data, and fine-tuning recipe to support progress in closing the typographic gap in vision-language understanding.
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All authors Heng Zhou, Ao Yu, Li Kang, Yuchen Fan, Yutao Fan, Xiufeng Song, Hejia Geng, Yiran Qin

Computer Vision

Global Cross-Modal Geo-Localization: A Million-Scale Dataset and a Physical Consistency Learning Framework

Cross-modal Geo-localization (CMGL) matches ground-level text descriptions with geo-tagged aerial imagery, which is crucial for pedestrian navigation and emergency response. However, existing studies are constrained by narrow geographic coverage and simplistic scene diversity, failing to reflect the immense spatial heterogeneity of global architectural styles and topographic features. To bridge this gap and facilitate universal positioning, we introduce CORE, the first million-scale dataset dedicated to global CMGL. CORE comprises 1,034,786 cross-view images sampled from 225 distinct geographic regions across six continents, offering an unprecedented variety of perspectives in varying environmental conditions and urban layouts. We leverage the zero-shot reasoning of Large Vision-Language Models (LVLMs) to synthesize high-quality scene descriptions rich in discriminative cues. Furthermore, we propose a physical-law-aware network (PLANET) for cross-modal geo-localization. PLANET introduces a novel contrastive learning paradigm to guide textual representations in capturing the intrinsic physical signatures of satellite imagery. Extensive experiments across varied geographic regions demonstrate that PLANET significantly outperforms state-of-the-art methods, establishing a new benchmark for robust, global-scale geo-localization. The dataset and source code will be released at https://github.com/YtH0823/CORE.
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All authors Yutong Hu, Jinhui Chen, Chaoqiang Xu, Yuan Kou, Sili Zhou, Shaocheng Yan, Pengcheng Shi, Qingwu Hu, Jiayuan Li

Computer Vision

Visual Self-Fulfilling Alignment: Shaping Safety-Oriented Personas via Threat-Related Images

Multimodal large language models (MLLMs) face safety misalignment, where visual inputs enable harmful outputs. To address this, existing methods require explicit safety labels or contrastive data; yet, threat-related concepts are concrete and visually depictable, while safety concepts, like helpfulness, are abstract and lack visual referents. Inspired by the Self-Fulfilling mechanism underlying emergent misalignment, we propose Visual Self-Fulfilling Alignment (VSFA). VSFA fine-tunes vision-language models (VLMs) on neutral VQA tasks constructed around threat-related images, without any safety labels. Through repeated exposure to threat-related visual content, models internalize the implicit semantics of vigilance and caution, shaping safety-oriented personas. Experiments across multiple VLMs and safety benchmarks demonstrate that VSFA reduces the attack success rate, improves response quality, and mitigates over-refusal while preserving general capabilities. Our work extends the self-fulfilling mechanism from text to visual modalities, offering a label-free approach to VLMs alignment.
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All authors Qishun Yang, Shu Yang, Lijie Hu, Di Wang

Computer Vision

X-AVDT: Audio-Visual Cross-Attention for Robust Deepfake Detection

The surge of highly realistic synthetic videos produced by contemporary generative systems has significantly increased the risk of malicious use, challenging both humans and existing detectors. Against this backdrop, we take a generator-side view and observe that internal cross-attention mechanisms in these models encode fine-grained speech-motion alignment, offering useful correspondence cues for forgery detection. Building on this insight, we propose X-AVDT, a robust and generalizable deepfake detector that probes generator-internal audio-visual signals accessed via DDIM inversion to expose these cues. X-AVDT extracts two complementary signals: (i) a video composite capturing inversion-induced discrepancies, and (ii) an audio-visual cross-attention feature reflecting modality alignment enforced during generation. To enable faithful cross-generator evaluation, we further introduce MMDF, a new multimodal deepfake dataset spanning diverse manipulation types and rapidly evolving synthesis paradigms, including GANs, diffusion, and flow-matching. Extensive experiments demonstrate that X-AVDT achieves leading performance on MMDF and generalizes strongly to external benchmarks and unseen generators, outperforming existing methods with accuracy improved by 13.1%. Our findings highlight the importance of leveraging internal audio-visual consistency cues for robustness to future generators in deepfake detection.
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All authors Youngseo Kim, Kwan Yun, Seokhyeon Hong, Sihun Cha, Colette Suhjung Koo, Junyong Noh

Computer Vision

Alfa: Attentive Low-Rank Filter Adaptation for Structure-Aware Cross-Domain Personalized Gaze Estimation

Pre-trained gaze models learn to identify useful patterns commonly found across users, but subtle user-specific variations (i.e., eyelid shape or facial structure) can degrade model performance. Test-time personalization (TTP) adapts pre-trained models to these user-specific domain shifts using only a few unlabeled samples. Efficient fine-tuning is critical in performing this domain adaptation: data and computation resources can be limited-especially for on-device customization. While popular parameter-efficient fine-tuning (PEFT) methods address adaptation costs by updating only a small set of weights, they may not be taking full advantage of structures encoded in pre-trained filters. To more effectively leverage existing structures learned during pre-training, we reframe personalization as a process to reweight existing features rather than learning entirely new ones. We present Attentive Low-Rank Filter Adaptation (Alfa) to adapt gaze models by reweighting semantic patterns in pre-trained filters. With Alfa, singular value decomposition (SVD) extracts dominant spatial components that capture eye and facial characteristics across users. Via an attention mechanism, we need only a few unlabeled samples to adjust and reweight pre-trained structures, selectively amplifying those relevant to a target user. Alfa achieves the lowest average gaze errors across four cross-dataset gaze benchmarks, outperforming existing TTP methods and low-rank adaptation (LoRA)-based variants. We also show that Alfa's attentive low-rank methods can be applied to applications beyond vision, such as diffusion-based language models.
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Computer Vision

Can Vision-Language Models Solve the Shell Game?

Visual entity tracking is an innate cognitive ability in humans, yet it remains a critical bottleneck for Vision-Language Models (VLMs). This deficit is often obscured in existing video benchmarks by visual shortcuts. We introduce VET-Bench, a synthetic diagnostic testbed featuring visually identical objects that necessitate tracking exclusively through spatiotemporal continuity. Our experiments reveal that current state-of-the-art VLMs perform at or near chance level on VET-Bench, exposing a fundamental limitation: an over-reliance on static frame-level features and a failure to maintain entity representations over time. We provide a theoretical analysis drawing connections to the state-tracking problem, proving that fixed-depth transformer-based VLMs are fundamentally limited in tracking indistinguishable objects without intermediate supervision due to expressivity constraints. To address this, we propose Spatiotemporal Grounded Chain-of-Thought (SGCoT): generating object trajectories as explicit intermediate states. Leveraging Molmo2's object tracking ability, we elicit SGCoT reasoning by fine-tuning on synthesized text-only data for alignment. Our method achieves state-of-the-art accuracy exceeding 90% on VET-Bench, demonstrating that VLMs can reliably solve the video shell-game task end-to-end without external tools. Our code and data are available at https://vetbench.github.io .
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Computer Vision

Information Maximization for Long-Tailed Semi-Supervised Domain Generalization

Semi-supervised domain generalization (SSDG) has recently emerged as an appealing alternative to tackle domain generalization when labeled data is scarce but unlabeled samples across domains are abundant. In this work, we identify an important limitation that hampers the deployment of state-of-the-art methods on more challenging but practical scenarios. In particular, state-of-the-art SSDG severely suffers in the presence of long-tailed class distributions, an arguably common situation in real-world settings. To alleviate this limitation, we propose IMaX, a simple yet effective objective based on the well-known InfoMax principle adapted to the SSDG scenario, where the Mutual Information (MI) between the learned features and latent labels is maximized, constrained by the supervision from the labeled samples. Our formulation integrates an {\alpha}-entropic objective, which mitigates the class-balance bias encoded in the standard marginal entropy term of the MI, thereby better handling arbitrary class distributions. IMaX can be seamlessly plugged into recent state-of-the-art SSDG, consistently enhancing their performance, as demonstrated empirically across two different image modalities.
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All authors Leo Fillioux, Omprakash Chakraborty, Quentin Gopée, Pierre Marza, Paul-Henry Cournède, Stergios Christodoulidis, Maria Vakalopoulou, Ismail Ben Ayed, Jose Dolz

Computer Vision · Cross-listed from cs.LG

Grow, Assess, Compress: Adaptive Backbone Scaling for Memory-Efficient Class Incremental Learning

Class Incremental Learning (CIL) poses a fundamental challenge: maintaining a balance between the plasticity required to learn new tasks and the stability needed to prevent catastrophic forgetting. While expansion-based methods effectively mitigate forgetting by adding task-specific parameters, they suffer from uncontrolled architectural growth and memory overhead. In this paper, we propose a novel dynamic scaling framework that adaptively manages model capacity through a cyclic "GRow, Assess, ComprEss" (GRACE) strategy. Crucially, we supplement backbone expansion with a novel saturation assessment phase that evaluates the utilization of the model's capacity. This assessment allows the framework to make informed decisions to either expand the architecture or compress the backbones into a streamlined representation, preventing parameter explosion. Experimental results demonstrate that our approach achieves state-of-the-art performance across multiple CIL benchmarks, while reducing memory footprint by up to a 73% compared to purely expansionist models.
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All authors Adrian Garcia-Castañeda, Jon Irureta, Jon Imaz, Aizea Lojo

Computer Vision

SPIRAL: Self-Evolving Action-Conditioned Video Generation via Reflective Planning Agents

Long-horizon action-conditioned video generation aims to synthesize temporally coherent videos that follow complex action instructions over extended horizons, requiring procedural ordering, persistent action execution, and scene consistency beyond conventional TI2V's short-term fidelity. Existing single-shot video generation models typically operate in an open-loop manner, leading to incomplete action execution, hallucinated motions, and temporal drift. To address this, we propose SPIRAL, a closed-loop framework that performs sequential planning and iterative reflection for action-conditioned long-horizon video generation. Specifically, SPIRAL instantiates a think-act-reflect process: a PlanAgent decomposes high-level goals into sub-actions, which condition a VideoGenerator to synthesize each segment alongside a memory context, while a CriticAgent evaluates intermediate video segments to provide corrective feedback for iterative refinement. This closed-loop design further supports self-evolution by utilizing PlanAgent-proposed actions and CriticAgent-derived rewards for GRPO-based post-training to enhance the video generator's long-horizon consistency. Moreover, we introduce ActVideoGen-Dataset for task-specific training, and establish ActVideoGen-Bench as a dedicated evaluation suite for measuring action quality and temporal coherence. Experiments across multiple TI2V backbones alongside the self-evolving strategy show consistent gains on ActVideoGen-Bench and VBench, demonstrating the effectiveness of SPIRAL.
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All authors Yu Yang, Yue Liao, Jianbiao Mei, Baisen Wang, Xuemeng Yang, Licheng Wen, Jiangning Zhang, Xiangtai Li, Liang Lv, Hanlin Chen, Botian Shi, Yong Liu, Shuicheng Yan, Gim Hee Lee