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Sunday 8 March

Computer Vision

MWM: Mobile World Models for Action-Conditioned Consistent Prediction

World models enable planning in imagined future predicted space, offering a promising framework for embodied navigation. However, existing navigation world models often lack action-conditioned consistency, so visually plausible predictions can still drift under multi-step rollout and degrade planning. Moreover, efficient deployment requires few-step diffusion inference, but existing distillation methods do not explicitly preserve rollout consistency, creating a training-inference mismatch. To address these challenges, we propose MWM, a mobile world model for planning-based image-goal navigation. Specifically, we introduce a two-stage training framework that combines structure pretraining with Action-Conditioned Consistency (ACC) post-training to improve action-conditioned rollout consistency. We further introduce Inference-Consistent State Distillation (ICSD) for few-step diffusion distillation with improved rollout consistency. Our experiments on benchmark and real-world tasks demonstrate consistent gains in visual fidelity, trajectory accuracy, planning success, and inference efficiency. Code: https://github.com/AIGeeksGroup/MWM. Website: https://aigeeksgroup.github.io/MWM.
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All authors Han Yan, Zishang Xiang, Zeyu Zhang, Hao Tang

Computer Vision

4DRC-OCC: Robust Semantic Occupancy Prediction Through Fusion of 4D Radar and Camera

Autonomous driving requires robust perception across diverse environmental conditions, yet 3D semantic occupancy prediction remains challenging under adverse weather and lighting. In this work, we present the first study combining 4D radar and camera data for 3D semantic occupancy prediction. Our fusion leverages the complementary strengths of both modalities: 4D radar provides reliable range, velocity, and angle measurements in challenging conditions, while cameras contribute rich semantic and texture information. We further show that integrating depth cues from camera pixels enables lifting 2D images to 3D, improving scene reconstruction accuracy. Additionally, we introduce a fully automatically labeled dataset for training semantic occupancy models, substantially reducing reliance on costly manual annotation. Experiments demonstrate the robustness of 4D radar across diverse scenarios, highlighting its potential to advance autonomous vehicle perception.
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Computer Vision

SGI: Structured 2D Gaussians for Efficient and Compact Large Image Representation

2D Gaussian Splatting has emerged as a novel image representation technique that can support efficient rendering on low-end devices. However, scaling to high-resolution images requires optimizing and storing millions of unstructured Gaussian primitives independently, leading to slow convergence and redundant parameters. To address this, we propose Structured Gaussian Image (SGI), a compact and efficient framework for representing high-resolution images. SGI decomposes a complex image into multi-scale local spaces defined by a set of seeds. Each seed corresponds to a spatially coherent region and, together with lightweight multi-layer perceptrons (MLPs), generates structured implicit 2D neural Gaussians. This seed-based formulation imposes structural regularity on otherwise unstructured Gaussian primitives, which facilitates entropy-based compression at the seed level to reduce the total storage. However, optimizing seed parameters directly on high-resolution images is a challenging and non-trivial task. Therefore, we designed a multi-scale fitting strategy that refines the seed representation in a coarse-to-fine manner, substantially accelerating convergence. Quantitative and qualitative evaluations demonstrate that SGI achieves up to 7.5x compression over prior non-quantized 2D Gaussian methods and 1.6x over quantized ones, while also delivering 1.6x and 6.5x faster optimization, respectively, without degrading, and often improving, image fidelity. Code is available at https://github.com/zx-pan/SGI.
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All authors Zixuan Pan, Kaiyuan Tang, Jun Xia, Yifan Qin, Lin Gu, Chaoli Wang, Jianxu Chen, Yiyu Shi

Computer Vision

OrdinalBench: A Benchmark Dataset for Diagnosing Generalization Limits in Ordinal Number Understanding of Vision-Language Models

Vision-Language Models (VLMs) have advanced across multimodal benchmarks but still show clear gaps in ordinal number understanding, i.e., the ability to track relative positions and generalize to large indices. We present OrdinalBench, a diagnostic benchmark that standardizes ordinal number understanding as an evaluation task for VLMs. The core task is N-th object identification, defined by a starting reference and traversal rule. Task difficulty is controlled along three axes: (i) ordinal magnitude, from small numbers to extreme cases up to 300; (ii) arrangement complexity, from single loops to maze-like paths; and (iii) object count. The benchmark provides 39,000 question-answer pairs, each annotated with a ground-truth reasoning trajectory and balanced across difficulty levels for controlled large-scale testing. Beyond answer-only evaluation, our framework requires models to generate structured stepwise traces of the counting process and provides an open evaluation toolkit that measures both final accuracy and step-level path consistency. Zero-shot evaluations of GPT-5, Gemini 2.5 Flash Lite, Qwen2.5-VL, InternVL3.5, and Molmo reveal sharp degradation under large-ordinal and complex-path conditions, highlighting weak generalization despite strong scores on standard multimodal tasks. By framing ordinal number understanding as a core target, OrdinalBench provides a reproducible benchmark and diagnostic framework for developing VLMs with stronger sequential reasoning. All data and code are available at https://ordinalbench.github.io/
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Computer Vision

Parameterized Brushstroke Style Transfer

Computer Vision-based Style Transfer techniques have been used for many years to represent artistic style. However, most contemporary methods have been restricted to the pixel domain; in other words, the style transfer approach has been modifying the image pixels to incorporate artistic style. However, real artistic work is made of brush strokes with different colors on a canvas. Pixel-based approaches are unnatural for representing these images. Hence, this paper discusses a style transfer method that represents the image in the brush stroke domain instead of the RGB domain, which has better visual improvement over pixel-based methods.
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Computer Vision

Geometric Knowledge-Assisted Federated Dual Knowledge Distillation Approach Towards Remote Sensing Satellite Imagery

Federated learning (FL) has recently become a promising solution for analyzing remote sensing satellite imagery (RSSI). However, the large scale and inherent data heterogeneity of images collected from multiple satellites, where the local data distribution of each satellite differs from the global one, present significant challenges to effective model training. To address this issue, we propose a Geometric Knowledge-Guided Federated Dual Knowledge Distillation (GK-FedDKD) framework for RSSI analysis. In our approach, each local client first distills a teacher encoder (TE) from multiple student encoders (SEs) trained with unlabeled augmented data. The TE is then connected with a shared classifier to form a teacher network (TN) that supervises the training of a new student network (SN). The intermediate representations of the TN are used to compute local covariance matrices, which are aggregated at the server to generate global geometric knowledge (GGK). This GGK is subsequently employed for local embedding augmentation to further guide SN training. We also design a novel loss function and a multi-prototype generation pipeline to stabilize the training process. Evaluation over multiple datasets showcases that the proposed GK-FedDKD approach is superior to the considered state-of-the-art baselines, e.g., the proposed approach with the Swin-T backbone surpasses previous SOTA approaches by an average 68.89% on the EuroSAT dataset.
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All authors Luyao Zou, Fei Pan, Jueying Li, Yan Kyaw Tun, Apurba Adhikary, Zhu Han, Hayoung Oh

Computer Vision

MedQ-Deg: A Multidimensional Benchmark for Evaluating MLLMs Across Medical Image Quality Degradations

Despite impressive performance on standard benchmarks, multimodal large language models (MLLMs) face critical challenges in real-world clinical environments where medical images inevitably suffer various quality degradations. Existing benchmarks exhibit two key limitations: (1) absence of large-scale, multidimensional assessment across medical image quality gradients and (2) no systematic confidence calibration analysis. To address these gaps, we present MedQ-Deg, a comprehensive benchmark for evaluating medical MLLMs under image quality degradations. MedQ-Deg provides multi-dimensional evaluation spanning 18 distinct degradation types, 30 fine-grained capability dimensions, and 7 imaging modalities, with 24,894 question-answer pairs. Each degradation is implemented at 3 severity degrees, calibrated by expert radiologists. We further introduce Calibration Shift metric, which quantifies the gap between a model's perceived confidence and actual performance to assess metacognitive reliability under degradation. Our comprehensive evaluation of 40 mainstream MLLMs reveals several critical findings: (1) overall model performance degrades systematically as degradation severity increases, (2) models universally exhibit the AI Dunning-Kruger Effect, maintaining inappropriately high confidence despite severe accuracy collapse, and (3) models display markedly differentiated behavioral patterns across capability dimensions, imaging modalities, and degradation types. We hope MedQ-Deg drives progress toward medical MLLMs that are robust and trustworthy in real clinical practice.
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All authors Jiyao Liu, Junzhi Ning, Chenglong Ma, Wanying Qu, Jianghan Shen, Siqi Luo, Jinjie Wei, Jin Ye, Pengze Li, Tianbin Li, Jiashi Lin, Hongming Shan, Xinzhe Luo, Xiaohong Liu, Lihao Liu, Junjun He, Ningsheng Xu

Computer Vision

DECADE: A Temporally-Consistent Unsupervised Diffusion Model for Enhanced Rb-82 Dynamic Cardiac PET Image Denoising

Rb-82 dynamic cardiac PET imaging is widely used for the clinical diagnosis of coronary artery disease (CAD), but its short half-life results in high noise levels that degrade dynamic frame quality and parametric imaging. The lack of paired clean-noisy training data, rapid tracer kinetics, and frame-dependent noise variations further limit the effectiveness of existing deep learning denoising methods. We propose DECADE (A Temporally-Consistent Unsupervised Diffusion model for Enhanced Rb-82 CArdiac PET DEnoising), an unsupervised diffusion framework that generalizes across early- to late-phase dynamic frames. DECADE incorporates temporal consistency during both training and iterative sampling, using noisy frames as guidance to preserve quantitative accuracy. The method was trained and evaluated on datasets acquired from Siemens Vision 450 and Siemens Biograph Vision Quadra scanners. On the Vision 450 dataset, DECADE consistently produced high-quality dynamic and parametric images with reduced noise while preserving myocardial blood flow (MBF) and myocardial flow reserve (MFR). On the Quadra dataset, using 15%-count images as input and full-count images as reference, DECADE outperformed UNet-based and other diffusion models in image quality and K1/MBF quantification. The proposed framework enables effective unsupervised denoising of Rb-82 dynamic cardiac PET without paired training data, supporting clearer visualization while maintaining quantitative integrity.
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All authors Yinchi Zhou, Liang Guo, Huidong Xie, Yuexi Du, Ashley Wang, Menghua Xia, Tian Yu, Ramesh Fazzone-Chettiar, Christopher Weyman, Bruce Spottiswoode, Vladimir Panin, Kuangyu Shi, Edward J. Miller, Attila Feher, Albert J. Sinusas, Nicha C. Dvornek, Chi Liu

Computer Vision

AR2-4FV: Anchored Referring and Re-identification for Long-Term Grounding in Fixed-View Videos

Long-term language-guided referring in fixed-view videos is challenging: the referent may be occluded or leave the scene for long intervals and later re-enter, while framewise referring pipelines drift as re-identification (ReID) becomes unreliable. AR2-4FV leverages background stability for long-term referring. An offline Anchor Bank is distilled from static background structures; at inference, the text query is aligned with this bank to produce an Anchor Map that serves as persistent semantic memory when the referent is absent. An anchor-based re-entry prior accelerates re-capture upon return, and a lightweight ReID-Gating mechanism maintains identity continuity using displacement cues in the anchor frame. The system predicts per-frame bounding boxes without assuming the target is visible in the first frame or explicitly modeling appearance variations. AR2-4FV achieves +10.3% Re-Capture Rate (RCR) improvement and -24.2% Re-Capture Latency (RCL) reduction over the best baseline, and ablation studies further confirm the benefits of the Anchor Map, re-entry prior, and ReID-Gating.
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All authors Teng Yan, Yihan Liu, Jiongxu Chen, Teng Wang, Jiaqi Li, Bingzhuo Zhong

Computer Vision

3ViewSense: Spatial and Mental Perspective Reasoning from Orthographic Views in Vision-Language Models

Current Large Language Models have achieved Olympiad-level logic, yet Vision-Language Models paradoxically falter on elementary spatial tasks like block counting. This capability mismatch reveals a critical “spatial intelligence gap,” where models fail to construct coherent 3D mental representations from 2D observations. We uncover this gap via diagnostic analyses showing the bottleneck is a missing view-consistent spatial interface rather than insufficient visual features or weak reasoning. To bridge this, we introduce 3ViewSense, a framework that grounds spatial reasoning in Orthographic Views. Drawing on engineering cognition, we propose a “Simulate-and-Reason” mechanism that decomposes complex scenes into canonical orthographic projections to resolve geometric ambiguities. By aligning egocentric perceptions with these allocentric references, our method facilitates explicit mental rotation and reconstruction. Empirical results on spatial reasoning benchmarks demonstrate that our method significantly outperforms existing baselines, with consistent gains on occlusion-heavy counting and view-consistent spatial reasoning. The framework also improves the stability and consistency of spatial descriptions, offering a scalable path toward stronger spatial intelligence in multimodal systems.~\footnote{https://github.com/Jasaxion/3ViewSense}
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All authors Shaoxiong Zhan, Yanlin Lai, Zheng Liu, Hai Lin, Shen Li, Xiaodong Cai, Zijian Lin, Wen Huang, Hai-Tao Zheng

Computer Vision

PARSE: Part-Aware Relational Spatial Modeling

Inter-object relations underpin spatial intelligence, yet existing representations – linguistic prepositions or object-level scene graphs – are too coarse to specify which regions actually support, contain, or contact one another, leading to ambiguous and physically inconsistent layouts. To address these ambiguities, a part-level formulation is needed; therefore, we introduce PARSE, a framework that explicitly models how object parts interact to determine feasible and spatially grounded scene configurations. PARSE centers on the Part-centric Assembly Graph (PAG), which encodes geometric relations between specific object parts, and a Part-Aware Spatial Configuration Solver that converts these relations into geometric constraints to assemble collision-free, physically valid scenes. Using PARSE, we build PARSE-10K, a dataset of 10,000 3D indoor scenes constructed from real-image layout priors and a curated part-annotated shape database, each with dense contact structures and a part-level contact graph. With this structured, spatially grounded supervision, fine-tuning Qwen3-VL on PARSE-10K yields stronger object-level layout reasoning and more accurate part-level relation understanding; furthermore, leveraging PAGs as structural priors in 3D generation models leads to scenes with substantially improved physical realism and structural complexity. Together, these results show that PARSE significantly advances geometry-grounded spatial reasoning and supports the generation of physically consistent 3D scenes.
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All authors Yinuo Bai, Peijun Xu, Kuixiang Shao, Yuyang Jiao, Jingxuan Zhang, Kaixin Yao, Jiayuan Gu, Jingyi Yu

Computer Vision

TDM-R1: Reinforcing Few-Step Diffusion Models with Non-Differentiable Reward

While few-step generative models have enabled powerful image and video generation at significantly lower cost, generic reinforcement learning (RL) paradigms for few-step models remain an unsolved problem. Existing RL approaches for few-step diffusion models strongly rely on back-propagating through differentiable reward models, thereby excluding the majority of important real-world reward signals, e.g., non-differentiable rewards such as humans' binary likeness, object counts, etc. To properly incorporate non-differentiable rewards to improve few-step generative models, we introduce TDM-R1, a novel reinforcement learning paradigm built upon a leading few-step model, Trajectory Distribution Matching (TDM). TDM-R1 decouples the learning process into surrogate reward learning and generator learning. Furthermore, we developed practical methods to obtain per-step reward signals along the deterministic generation trajectory of TDM, resulting in a unified RL post-training method that significantly improves few-step models' ability with generic rewards. We conduct extensive experiments ranging from text-rendering, visual quality, and preference alignment. All results demonstrate that TDM-R1 is a powerful reinforcement learning paradigm for few-step text-to-image models, achieving state-of-the-art reinforcement learning performances on both in-domain and out-of-domain metrics. Furthermore, TDM-R1 also scales effectively to the recent strong Z-Image model, consistently outperforming both its 100-NFE and few-step variants with only 4 NFEs. Project page: https://github.com/Luo-Yihong/TDM-R1
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All authors Yihong Luo, Tianyang Hu, Weijian Luo, Jing Tang

Computer Vision

Learning Context-Adaptive Motion Priors for Masked Motion Diffusion Models with Efficient Kinematic Attention Aggregation

Vision-based motion capture solutions often struggle with occlusions, which result in the loss of critical joint information and hinder accurate 3D motion reconstruction. Other wearable alternatives also suffer from noisy or unstable data, often requiring extensive manual cleaning and correction to achieve reliable results. To address these challenges, we introduce the Masked Motion Diffusion Model (MMDM), a diffusion-based generative reconstruction framework that enhances incomplete or low-confidence motion data using partially available high-quality reconstructions within a Masked Autoencoder architecture. Central to our design is the Kinematic Attention Aggregation (KAA) mechanism, which enables efficient, deep, and iterative encoding of both joint-level and pose-level features, capturing structural and temporal motion patterns essential for task-specific reconstruction. We focus on learning context-adaptive motion priors, specialized structural and temporal features extracted by the same reusable architecture, where each learned prior emphasizes different aspects of motion dynamics and is specifically efficient for its corresponding task. This enables the architecture to adaptively specialize without altering its structure. Such versatility allows MMDM to efficiently learn motion priors tailored to scenarios such as motion refinement, completion, and in-betweening. Extensive evaluations on public benchmarks demonstrate that MMDM achieves strong performance across diverse masking strategies and task settings. The source code is available at https://github.com/jjkislele/MMDM.
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All authors Junkun Jiang, Jie Chen, Ho Yin Au, Jingyu Xiang

Computer Vision

Compressed-Domain-Aware Online Video Super-Resolution

In bandwidth-limited online video streaming, videos are usually downsampled and compressed. Although recent online video super-resolution (online VSR) approaches achieve promising results, they are still compute-intensive and fall short of real-time processing at higher resolutions, due to complex motion estimation for alignment and redundant processing of consecutive frames. To address these issues, we propose a compressed-domain-aware network (CDA-VSR) for online VSR, which utilizes compressed-domain information, including motion vectors, residual maps, and frame types to balance quality and efficiency. Specifically, we propose a motion-vector-guided deformable alignment module that uses motion vectors for coarse warping and learns only local residual offsets for fine-tuned adjustments, thereby maintaining accuracy while reducing computation. Then, we utilize a residual map gated fusion module to derive spatial weights from residual maps, suppressing mismatched regions and emphasizing reliable details. Further, we design a frame-type-aware reconstruction module for adaptive compute allocation across frame types, balancing accuracy and efficiency. On the REDS4 dataset, our CDA-VSR surpasses the state-of-the-art method TMP, with a maximum PSNR improvement of 0.13 dB while delivering more than double the inference speed. The code will be released at https://github.com/sspBIT/CDA-VSR.
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All authors Yuhang Wang, Hai Li, Shujuan Hou, Zhetao Dong, Xiaoyao Yang

Computer Vision · Cross-listed from cs.RO

RoboPCA: Pose-centered Affordance Learning from Human Demonstrations for Robot Manipulation

Understanding spatial affordances – comprising the contact regions of object interaction and the corresponding contact poses – is essential for robots to effectively manipulate objects and accomplish diverse tasks. However, existing spatial affordance prediction methods mainly focus on locating the contact regions while delegating the pose to independent pose estimation approaches, which can lead to task failures due to inconsistencies between predicted contact regions and candidate poses. In this work, we propose RoboPCA, a pose-centered affordance prediction framework that jointly predicts task-appropriate contact regions and poses conditioned on instructions. To enable scalable data collection for pose-centered affordance learning, we devise Human2Afford, a data curation pipeline that automatically recovers scene-level 3D information and infers pose-centered affordance annotations from human demonstrations. With Human2Afford, scene depth and the interaction object's mask are extracted to provide 3D context and object localization, while pose-centered affordance annotations are obtained by tracking object points within the contact region and analyzing hand-object interaction patterns to establish a mapping from the 3D hand mesh to the robot end-effector orientation. By integrating geometry-appearance cues through an RGB-D encoder and incorporating mask-enhanced features to emphasize task-relevant object regions into the diffusion-based framework, RoboPCA outperforms baseline methods on image datasets, simulation, and real robots, and exhibits strong generalization across tasks and categories.
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Computer Vision

FrameVGGT: Coherence-Preserving Memory for Bounded Streaming Geometry

Streaming Visual Geometry Transformers such as StreamVGGT enable strong online 3D perception, but their KV-cache grows unbounded over long streams, limiting practical deployment. We study bounded-memory streaming geometry from the perspective of memory organization: unlike language modeling, where useful information can often be compressed at token level, geometry-driven inference relies on coherent and mutually compatible observations across views. Under fixed memory budgets, retaining history as isolated entries can progressively fragment the geometric context needed for stable long-horizon matching and fusion. We therefore propose FrameVGGT, a bounded-memory framework that maintains a fixed-capacity set of complementary memory units for streaming geometry. In our implementation, each unit is instantiated as a frame-wise KV segment summarized by a compact key-space prototype, together with a sparse anchor tier for persistent long-range references. Across long-sequence 3D reconstruction, video depth estimation, and camera pose estimation, FrameVGGT achieves favorable accuracy–memory trade-offs under bounded budgets while maintaining more stable geometry over long streams.
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Computer Vision · Cross-listed from cs.RO

UniUncer: Unified Dynamic Static Uncertainty for End to End Driving

End-to-end (E2E) driving has become a cornerstone of both industry deployment and academic research, offering a single learnable pipeline that maps multi-sensor inputs to actions while avoiding hand-engineered modules. However, the reliability of such pipelines strongly depends on how well they handle uncertainty: sensors are noisy, semantics can be ambiguous, and interaction with other road users is inherently stochastic. Uncertainty also appears in multiple forms: classification vs. localization, and, crucially, in both static map elements and dynamic agents. Existing E2E approaches model only static-map uncertainty, leaving planning vulnerable to overconfident and unreliable inputs. We present UniUncer, the first lightweight, unified uncertainty framework that jointly estimates and uses uncertainty for both static and dynamic scene elements inside an E2E planner. Concretely: (1) we convert deterministic heads to probabilistic Laplace regressors that output per-vertex location and scale for vectorized static and dynamic entities; (2) we introduce an uncertainty-fusion module that encodes these parameters and injects them into object/map queries to form uncertainty-aware queries; and (3) we design an uncertainty-aware gate that adaptively modulates reliance on historical inputs (ego status or temporal perception queries) based on current uncertainty levels. The design adds minimal overhead and drops throughput by only $\sim$0.5 FPS while remaining plug-and-play for common E2E backbones. On nuScenes (open-loop), UniUncer reduces average L2 trajectory error by 7%. On NavsimV2 (pseudo closed-loop), it improves overall EPDMS by 10.8% and notable stage two gains in challenging, interaction-heavy scenes. Ablations confirm that dynamic-agent uncertainty and the uncertainty-aware gate are both necessary.
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All authors Yu Gao, Jijun Wang, Zongzheng Zhang, Anqing Jiang, Yiru Wang, Yuwen Heng, Shuo Wang, Hao Sun, Zhangfeng Hu, Hao Zhao

Computer Vision

FusionRegister: Every Infrared and Visible Image Fusion Deserves Registration

Spatial registration across different visual modalities is a critical but formidable step in multi-modality image fusion for real-world perception. Although several methods are proposed to address this issue, the existing registration-based fusion methods typically require extensive pre-registration operations, limiting their efficiency. To overcome these limitations, a general cross-modality registration method guided by visual priors is proposed for infrared and visible image fusion task, termed FusionRegister. Firstly, FusionRegister achieves robustness by learning cross-modality misregistration representations rather than forcing alignment of all differences, ensuring stable outputs even under challenging input conditions. Moreover, FusionRegister demonstrates strong generality by operating directly on fused results, where misregistration is explicitly represented and effectively handled, enabling seamless integration with diverse fusion methods while preserving their intrinsic properties. In addition, its efficiency is further enhanced by serving the backbone fusion method as a natural visual prior provider, which guides the registration process to focus only on mismatch regions, thereby avoiding redundant operations. Extensive experiments on three datasets demonstrate that FusionRegister not only inherits the fusion quality of state-of-the-art methods, but also delivers superior detail alignment and robustness, making it highly suitable for infrared and visible image fusion method. The code will be available at https://github.com/bociic/FusionRegister.
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All authors Congcong Bian, Haolong Ma, Hui Li, Zhongwei Shen, Xiaoqing Luo, Xiaoning Song, Xiao-Jun Wu

Computer Vision

Ref-DGS: Reflective Dual Gaussian Splatting

The reflective appearance, especially strong and typically near-field specular reflections, poses a fundamental challenge for accurate surface reconstruction and novel view synthesis. Existing Gaussian splatting methods either fail to model near-field specular reflections or rely on explicit ray tracing at substantial computational cost. We present Ref-DGS, a reflective dual Gaussian splatting framework that addresses this trade-off by decoupling surface reconstruction from specular reflection within an efficient rasterization-based pipeline. Ref-DGS introduces a dual Gaussian scene representation consisting of geometry Gaussians and complementary local reflection Gaussians that capture near-field specular interactions without explicit ray tracing, along with a global environment reflection field for modeling far-field specular reflections. To predict specular radiance, we further propose a lightweight, physically-aware specular adaptive mixing shader that fuses global and local specular features. Experiments demonstrate that Ref-DGS achieves state-of-the-art performance on reflective scenes while training substantially faster than ray-based Gaussian methods.
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All authors Ningjing Fan, Yiqun Wang, Dong-Ming Yan, Peter Wonka

Computer Vision

Holi-Spatial: Evolving Video Streams into Holistic 3D Spatial Intelligence

The pursuit of spatial intelligence fundamentally relies on access to large-scale, fine-grained 3D data. However, existing approaches predominantly construct spatial understanding benchmarks by generating question-answer (QA) pairs from a limited number of manually annotated datasets, rather than systematically annotating new large-scale 3D scenes from raw web data. As a result, their scalability is severely constrained, and model performance is further hindered by domain gaps inherent in these narrowly curated datasets. In this work, we propose Holi-Spatial, the first fully automated, large-scale, spatially-aware multimodal dataset, constructed from raw video inputs without human intervention, using the proposed data curation pipeline. Holi-Spatial supports multi-level spatial supervision, ranging from geometrically accurate 3D Gaussian Splatting (3DGS) reconstructions with rendered depth maps to object-level and relational semantic annotations, together with corresponding spatial Question-Answer (QA) pairs. Following a principled and systematic pipeline, we further construct Holi-Spatial-4M, the first large-scale, high-quality 3D semantic dataset, containing 12K optimized 3DGS scenes, 1.3M 2D masks, 320K 3D bounding boxes, 320K instance captions, 1.2M 3D grounding instances, and 1.2M spatial QA pairs spanning diverse geometric, relational, and semantic reasoning tasks. Holi-Spatial demonstrates exceptional performance in data curation quality, significantly outperforming existing feed-forward and per-scene optimized methods on datasets such as ScanNet, ScanNet++, and DL3DV. Furthermore, fine-tuning Vision-Language Models (VLMs) on spatial reasoning tasks using this dataset has also led to substantial improvements in model performance.
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All authors Yuanyuan Gao, Hao Li, Yifei Liu, Xinhao Ji, Yuning Gong, Yuanjun Liao, Fangfu Liu, Manyuan Zhang, Yuchen Yang, Dan Xu, Xue Yang, Huaxi Huang, Hongjie Zhang, Ziwei Liu, Xiao Sun, Dingwen Zhang, Zhihang Zhong

Computer Vision

Scaling Test-Time Robustness of Vision-Language Models via Self-Critical Inference Framework

The emergence of Large Language Models (LLMs) has driven rapid progress in multi-modal learning, particularly in the development of Large Vision-Language Models (LVLMs). However, existing LVLM training paradigms place excessive reliance on the LLM component, giving rise to two critical robustness challenges: language bias and language sensitivity. To address both issues simultaneously, we propose a novel Self-Critical Inference (SCI) framework that extends Visual Contrastive Decoding by conducting multi-round counterfactual reasoning through both textual and visual perturbations. This process further introduces a new strategy for improving robustness by scaling the number of counterfactual rounds. Moreover, we also observe that failure cases of LVLMs differ significantly across models, indicating that fixed robustness benchmarks may not be able to capture the true reliability of LVLMs. To this end, we propose the Dynamic Robustness Benchmark (DRBench), a model-specific evaluation framework targeting both language bias and sensitivity issues. Extensive experiments show that SCI consistently outperforms baseline methods on DRBench, and that increasing the number of inference rounds further boosts robustness beyond existing single-step counterfactual reasoning methods.
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All authors Kaihua Tang, Jiaxin Qi, Jinli Ou, Yuhua Zheng, Jianqiang Huang

Computer Vision

GLASS: Graph and Vision-Language Assisted Semantic Shape Correspondence

Establishing dense correspondence across 3D shapes is crucial for fundamental downstream tasks, including texture transfer, shape interpolation, and robotic manipulation. However, learning these mappings without manual supervision remains a formidable challenge, particularly under severe non-isometric deformations and in inter-class settings where geometric cues are ambiguous. Conventional functional map methods, while elegant, typically struggle in these regimes due to their reliance on isometry. To address this, we present GLASS, a framework that bridges the gap by integrating geometric spectral analysis with rich semantic priors from vision-language foundation models. GLASS introduces three key innovations: (i) a view-consistent strategy that enables robust multi-view visual feature extraction from powerful vision foundation models; (ii) the injection of language embeddings into vertex descriptors via zero-shot 3D segmentation, capturing high-level part semantics; and (iii) a graph-assisted contrastive loss that enforces structural consistency between regions (e.g., source's head” $\leftrightarrow$ target's head”) by leveraging geodesic and topological relationships between regions. This design allows GLASS to learn globally coherent and semantically consistent maps without ground-truth supervision. Extensive experiments demonstrate that GLASS achieves state-of-the-art performance across all regimes, maintaining high accuracy on standard near-isometric tasks while significantly advancing performance in challenging settings. Specifically, it achieves average geodesic errors of 0.21, 4.5, and 5.6 on the inter-class benchmark SNIS and non-isometric benchmarks SMAL and TOPKIDS, reducing errors from URSSM baselines of 0.49, 6.0, and 8.9 by 57%, 25%, and 37%, respectively.
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All authors Qinfeng Xiao, Guofeng Mei, Qilong Liu, Chenyuan Yi, Fabio Poiesi, Jian Zhang, Bo Yang, Yick Kit-lun

Computer Vision · Cross-listed from cs.RO

AtomicVLA: Unlocking the Potential of Atomic Skill Learning in Robots

Recent advances in Visual-Language-Action (VLA) models have shown promising potential for robotic manipulation tasks. However, real-world robotic tasks often involve long-horizon, multi-step problem-solving and require generalization for continual skill acquisition, extending beyond single actions or skills. These challenges present significant barriers for existing VLA models, which use monolithic action decoders trained on aggregated data, resulting in poor scalability. To address these challenges, we propose AtomicVLA, a unified planning-and-execution framework that jointly generates task-level plans, atomic skill abstractions, and fine-grained actions. AtomicVLA constructs a scalable atomic skill library through a Skill-Guided Mixture-of-Experts (SG-MoE), where each expert specializes in mastering generic yet precise atomic skills. Furthermore, we introduce a flexible routing encoder that automatically assigns dedicated atomic experts to new skills, enabling continual learning. We validate our approach through extensive experiments. In simulation, AtomicVLA outperforms $\pi_{0}$ by 2.4% on LIBERO, 10% on LIBERO-LONG, and outperforms $\pi_{0}$ and $\pi_{0.5}$ by 0.22 and 0.25 in average task length on CALVIN. Additionally, our AtomicVLA consistently surpasses baselines by 18.3% and 21% in real-world long-horizon tasks and continual learning. These results highlight the effectiveness of atomic skill abstraction and dynamic expert composition for long-horizon and lifelong robotic tasks. The project page is \href{https://zhanglk9.github.io/atomicvla-web/}{here}.
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All authors Likui Zhang, Tao Tang, Zhihao Zhan, Xiuwei Chen, Zisheng Chen, Jianhua Han, Jiangtong Zhu, Pei Xu, Hang Xu, Hefeng Wu, Liang Lin, Xiaodan Liang

Computer Vision

Evaluating Synthetic Data for Baggage Trolley Detection in Airport Logistics

Efficient luggage trolley management is critical for reducing congestion and ensuring asset availability in modern airports. Automated detection systems face two main challenges. First, strict security and privacy regulations limit large-scale data collection. Second, existing public datasets lack the diversity, scale, and annotation quality needed to handle dense, overlapping trolley arrangements typical of real-world operations. To address these limitations, we introduce a synthetic data generation pipeline based on a high-fidelity Digital Twin of Algiers International Airport using NVIDIA Omniverse. The pipeline produces richly annotated data with oriented bounding boxes, capturing complex trolley formations, including tightly nested chains. We evaluate YOLO-OBB using five training strategies: real-only, synthetic-only, linear probing, full fine-tuning, and mixed training. This allows us to assess how synthetic data can complement limited real-world annotations. Our results show that mixed training with synthetic data and only 40 percent of real annotations matches or exceeds the full real-data baseline, achieving 0.94 mAP@50 and 0.77 mAP@50-95, while reducing annotation effort by 25 to 35 percent. Multi-seed experiments confirm strong reproducibility with a standard deviation below 0.01 on mAP@50, demonstrating the practical effectiveness of synthetic data for automated trolley detection.
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All authors Abdeldjalil Taibi, Mohmoud Badlis, Amina Bensalem, Belkacem Zouilekh, Mohammed Brahimi

Computer Vision

Real-Time Glottis Detection Framework via Spatial-decoupled Feature Learning for Nasal Transnasal Intubation

Nasotracheal intubation (NTI) is a vital procedure in emergency airway management, where rapid and accurate glottis detection is essential to ensure patient safety. However, existing machine assisted visual detection systems often rely on high performance computational resources and suffer from significant inference delays, which limits their applicability in time critical and resource constrained scenarios. To overcome these limitations, we propose Mobile GlottisNet, a lightweight and efficient glottis detection framework designed for real time inference on embedded and edge devices. The model incorporates structural awareness and spatial alignment mechanisms, enabling robust glottis localization under complex anatomical and visual conditions. We implement a hierarchical dynamic thresholding strategy to enhance sample assignment, and introduce an adaptive feature decoupling module based on deformable convolution to support dynamic spatial reconstruction. A cross layer dynamic weighting scheme further facilitates the fusion of semantic and detail features across multiple scales. Experimental results demonstrate that the model, with a size of only 5MB on both our PID dataset and Clinical datasets, achieves inference speeds of over 62 FPS on devices and 33 FPS on edge platforms, showing great potential in the application of emergency NTI.
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All authors Jinyu Liu, Gaoyang Zhang, Yang Zhou, Ruoyi Hao, Yang Zhang, Hongliang Ren

Computer Vision

Duala: Dual-Level Alignment of Subjects and Stimuli for Cross-Subject fMRI Decoding

Cross-subject visual decoding aims to reconstruct visual experiences from brain activity across individuals, enabling more scalable and practical brain-computer interfaces. However, existing methods often suffer from degraded performance when adapting to new subjects with limited data, as they struggle to preserve both the semantic consistency of stimuli and the alignment of brain responses. To address these challenges, we propose Duala, a dual-level alignment framework designed to achieve stimulus-level consistency and subject-level alignment in fMRI-based cross-subject visual decoding. (1) At the stimulus level, Duala introduces a semantic alignment and relational consistency strategy that preserves intra-class similarity and inter-class separability, maintaining clear semantic boundaries during adaptation. (2) At the subject level, a distribution-based feature perturbation mechanism is developed to capture both global and subject-specific variations, enabling adaptation to individual neural representations without overfitting. Experiments on the Natural Scenes Dataset (NSD) demonstrate that Duala effectively improves alignment across subjects. Remarkably, even when fine-tuned with only about one hour of fMRI data, Duala achieves over 81.1% image-to-brain retrieval accuracy and consistently outperforms existing fine-tuning strategies in both retrieval and reconstruction. Our code is available at https://github.com/ShumengLI/Duala.
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All authors Shumeng Li, Jintao Guo, Jian Zhang, Yulin Zhou, Luyang Cao, Yinghuan Shi

Computer Vision

Overthinking Causes Hallucination: Tracing Confounder Propagation in Vision Language Models

Vision Language models (VLMs) often hallucinate non-existent objects. Detecting hallucination is analogous to detecting deception: a single final statement is insufficient, one must examine the underlying reasoning process. Yet existing detectors rely mostly on final-layer signals. Attention-based methods assume hallucinated tokens exhibit low attention, while entropy-based ones use final-step uncertainty. Our analysis reveals the opposite: hallucinated objects can exhibit peaked attention due to contextual priors; and models often express high confidence because intermediate layers have already converged to an incorrect hypothesis. We show that the key to hallucination detection lies within the model's thought process, not its final output. By probing decoder layers, we uncover a previously overlooked behavior, overthinking: models repeatedly revise object hypotheses across layers before committing to an incorrect answer. Once the model latches onto a confounded hypothesis, it can propagate through subsequent layers, ultimately causing hallucination. To capture this behavior, we introduce the Overthinking Score, a metric to measure how many competing hypotheses the model entertains and how unstable these hypotheses are across layers. This score significantly improves hallucination detection: 78.9% F1 on MSCOCO and 71.58% on AMBER.
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All authors Abin Shoby, Ta Duc Huy, Tuan Dung Nguyen, Minh Khoi Ho, Qi Chen, Anton van den Hengel, Phi Le Nguyen, Johan W. Verjans, Vu Minh Hieu Phan

Computer Vision · Cross-listed from cs.LG

Compression as Adaptation: Implicit Visual Representation with Diffusion Foundation Models

Modern visual generative models acquire rich visual knowledge through large-scale training, yet existing visual representations (such as pixels, latents, or tokens) remain external to the model and cannot directly exploit this knowledge for compact storage or reuse. In this work, we introduce a new visual representation framework that encodes a signal as a function, which is parametrized by low-rank adaptations attached to a frozen visual generative model. Such implicit representations of visual signals, e.g., an 81-frame video, can further be hashed into a single compact vector, achieving strong perceptual video compression at extremely low bitrates. Beyond basic compression, the functional nature of this representation enables inference-time scaling and control, allowing additional refinement on the compression performance. More broadly, as the implicit representations directly act as a function of the generation process, this suggests a unified framework bridging visual compression and generation.
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All authors Zongyu Guo, Jiajun He, Zhaoyang Jia, Xiaoyi Zhang, Jiahao Li, Xiao Li, Bin Li, José Miguel Hernández-Lobato, Yan Lu

Computer Vision

Looking Into the Water by Unsupervised Learning of the Surface Shape

We address the problem of looking into the water from the air, where we seek to remove image distortions caused by refractions at the water surface. Our approach is based on modeling the different water surface structures at various points in time, assuming the underlying image is constant. To this end, we propose a model that consists of two neural-field networks. The first network predicts the height of the water surface at each spatial position and time, and the second network predicts the image color at each position. Using both networks, we reconstruct the observed sequence of images and can therefore use unsupervised training. We show that using implicit neural representations with periodic activation functions (SIREN) leads to effective modeling of the surface height spatio-temporal signal and its derivative, as required for image reconstruction. Using both simulated and real data we show that our method outperforms the latest unsupervised image restoration approach. In addition, it provides an estimate of the water surface.
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Computer Vision

EmbedTalk: Talking Head Synthesis using Gaussian Embeddings

Deformable 3D Gaussian Splatting (3DGS) has emerged as a popular method for real-time talking head synthesis, offering high-quality renderings at low latency. Tri-planes are a common choice for encoding Gaussians prior to deformation since they provide a compact and continuous representation. However, tri-plane encodings are limited by grid resolution and approximation errors introduced by projecting 3D volumetric fields onto 2D subspaces. Recent work has demonstrated the effectiveness of per-Gaussian embeddings for driving temporal deformations in 4D scene reconstruction. We introduce EmbedTalk, which leverages these embeddings to model speech-driven facial deformations for talking head synthesis. Comprehensive experiments show that EmbedTalk improves rendering quality, lip synchronisation, and motion consistency over previous 3DGS-based methods, while remaining competitive with state-of-the-art generative models. Replacing tri-plane features with embeddings also yields significantly more compact models that achieve 60+ FPS on a laptop GPU (RTX 2060 6 GB). Code and further details are available at https://arpita2512.github.io/EmbedTalk/
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All authors Arpita Saggar, Jonathan C. Darling, Duygu Sarikaya, David C. Hogg