Peer Revenue Impact factor: volatile

Papers

Fresh from arXiv, typeset properly. Highlighted words trade on the market.

Computer Science Computer Vision

cs.CV Watch Computer Vision (sign in to use)

Saturday 14 February

Computer Vision

Layer-Guided UAV Tracking: Enhancing Efficiency and Occlusion Robustness

Visual object tracking (VOT) plays a pivotal role in unmanned aerial vehicle (UAV) applications. Addressing the trade-off between accuracy and efficiency, especially under challenging conditions like unpredictable occlusion, remains a significant challenge. This paper introduces LGTrack, a unified UAV tracking framework that integrates dynamic layer selection, efficient feature enhancement, and robust representation learning for occlusions. By employing a novel lightweight Global-Grouped Coordinate Attention (GGCA) module, LGTrack captures long-range dependencies and global contexts, enhancing feature discriminability with minimal computational overhead. Additionally, a lightweight Similarity-Guided Layer Adaptation (SGLA) module replaces knowledge distillation, achieving an optimal balance between tracking precision and inference efficiency. Experiments on three datasets demonstrate LGTrack's state-of-the-art real-time speed (258.7 FPS on UAVDT) while maintaining competitive tracking accuracy (82.8% precision). Code is available at https://github.com/XiaoMoc/LGTrack
Read the full abstract

All authors Yang Zhou, Derui Ding, Ran Sun, Ying Sun, Haohua Zhang

Computer Vision

A generalizable foundation model for intraoperative understanding across surgical procedures

In minimally invasive surgery, clinical decisions depend on real-time visual interpretation, yet intraoperative perception varies substantially across surgeons and procedures. This variability limits consistent assessment, training, and the development of reliable artificial intelligence systems, as most surgical AI models are designed for narrowly defined tasks and do not generalize across procedures or institutions. Here we introduce ZEN, a generalizable foundation model for intraoperative surgical video understanding trained on more than 4 million frames from over 21 procedures using a self-supervised multi-teacher distillation framework. We curated a large and diverse dataset and systematically evaluated multiple representation learning strategies within a unified benchmark. Across 20 downstream tasks and full fine-tuning, frozen-backbone, few-shot and zero-shot settings, ZEN consistently outperforms existing surgical foundation models and demonstrates robust cross-procedure generalization. These results suggest a step toward unified representations for surgical scene understanding and support future applications in intraoperative assistance and surgical training assessment.
Read the full abstract

All authors Kanggil Park, Yongjun Jeon, Soyoung Lim, Seonmin Park, Jongmin Shin, Jung Yong Kim, Sehyeon An, Jinsoo Rhu, Jongman Kim, Gyu-Seong Choi, Namkee Oh, Kyu-Hwan Jung

Computer Vision

Towards Sparse Video Understanding and Reasoning

We present \revise (\underline{Re}asoning with \underline{Vi}deo \underline{S}parsity), a multi-round agent for video question answering (VQA). Instead of uniformly sampling frames, \revise selects a small set of informative frames, maintains a summary-as-state across rounds, and stops early when confident. It supports proprietary vision-language models (VLMs) in a “plug-and-play” setting and enables reinforcement fine-tuning for open-source models. For fine-tuning, we introduce EAGER (Evidence-Adjusted Gain for Efficient Reasoning), an annotation-free reward with three terms: (1) Confidence gain: after new frames are added, we reward the increase in the log-odds gap between the correct option and the strongest alternative; (2) Summary sufficiency: at answer time we re-ask using only the last committed summary and reward success; (3) Correct-and-early stop: answering correctly within a small turn budget is rewarded. Across multiple VQA benchmarks, \revise improves accuracy while reducing frames, rounds, and prompt tokens, demonstrating practical sparse video reasoning.
Read the full abstract

All authors Chenwei Xu, Zhen Ye, Shang Wu, Weijian Li, Zihan Wang, Zhuofan Xia, Lie Lu, Pranav Maneriker, Fan Du, Manling Li, Han Liu

Computer Vision

SAVAA: Mitigating Hallucinations in LVLMs via Step-wise Adaptive Visual Attention Amplification

A line of recent training-free methods for mitigating hallucinations in large vision-language models (LVLMs) operates by amplifying attention to visual tokens during autoregressive generation within a single forward pass. We refer to this paradigm as visual attention amplification (VAA). In this paper, we identify a dual failure pattern in existing VAA methods caused by their use of a fixed amplification factor across generation steps: it can be too weak at some steps, leaving hallucinations unresolved, while too strong at others, introducing new hallucinations. Motivated by this finding, we propose Step-wise Adaptive Visual Attention Amplification (SAVAA), a new VAA framework that estimates hallucination risk for each generated token and uses the estimated risk to adaptively amplify visual attention at the next generation step. Specifically, we introduce Visual Grounding Entropy (VGE), a lightweight hallucination-risk estimator that augments predictive entropy with visual grounding, assigning higher risk to tokens that are uncertain, weakly grounded in the image, or both. Guided by VGE, SAVAA uses the estimated risk to calibrate the VAA factor for the next generation step, applying stronger amplification to higher-risk steps and weaker amplification to lower-risk steps. Across LLaVA-NeXT-7B, Qwen3-VL-8B, and InternVL3.5-8B, SAVAA significantly outperforms baseline methods on generative hallucination benchmarks such as CHAIR, SHR and AMBER. Code is available at: https://github.com/JiachengZ01/SAVVA.
Read the full abstract

All authors Jiacheng Zhang, Feng Liu, Chao Du, Tianyu Pang

Computer Vision

Two-Stream Interactive Joint Learning of Scene Parsing and Geometric Vision Tasks

Inspired by the human visual system, which operates on two parallel yet interactive streams for contextual and spatial understanding, this article presents Two Interactive Streams (TwInS), a novel bio-inspired joint learning framework capable of simultaneously performing scene parsing and geometric vision tasks. TwInS adopts a unified, general-purpose architecture in which multi-level contextual features from the scene parsing stream are infused into the geometric vision stream to guide its iterative refinement. In the reverse direction, decoded geometric features are projected into the contextual feature space for selective heterogeneous feature fusion via a novel cross-task adapter, which leverages rich cross-view geometric cues to enhance scene parsing. To eliminate the dependence on costly human-annotated correspondence ground truth, TwInS is further equipped with a tailored semi-supervised training strategy, which unleashes the potential of large-scale multi-view data and enables continuous self-evolution without requiring ground-truth correspondences. Extensive experiments conducted on three public datasets validate the effectiveness of TwInS's core components and demonstrate its superior performance over existing state-of-the-art approaches. The source code will be made publicly available upon publication.
Read the full abstract

All authors Guanfeng Tang, Hongbo Zhao, Ziwei Long, Jiayao Li, Bohong Xiao, Wei Ye, Hanli Wang, Rui Fan

Computer Vision

Diff-Aid: Inference-time Adaptive Interaction Denoising for Rectified Text-to-Image Generation

Recent text-to-image (T2I) diffusion models have achieved remarkable advancement, yet faithfully following complex textual descriptions remains challenging due to insufficient interactions between textual and visual features. Prior approaches enhance such interactions via architectural design or handcrafted textual condition weighting, but lack flexibility and overlook the dynamic interactions across different blocks and denoising stages. To provide a more flexible and efficient solution to this problem, we propose Diff-Aid, a lightweight inference-time method that adaptively adjusts per-token text and image interactions across transformer blocks and denoising timesteps. Beyond improving generation quality, Diff-Aid yields interpretable modulation patterns that reveal how different blocks, timesteps, and textual tokens contribute to semantic alignment during denoising. As a plug-and-play module, Diff-Aid can be seamlessly integrated into downstream applications for further improvement, including style LoRAs, controllable generation, and zero-shot editing. Experiments on strong baselines (SD 3.5 and FLUX) demonstrate consistent improvements in prompt adherence, visual quality, and human preference across various metrics. Our code and models will be released.
Read the full abstract

All authors Binglei Li, Mengping Yang, Zhiyu Tan, Junping Zhang, Hao Li

Computer Vision

Privacy-Concealing Cooperative Perception for BEV Scene Segmentation

Cooperative perception systems for autonomous driving aim to overcome the limited perception range of a single vehicle by communicating with adjacent agents to share sensing information. While this improves perception performance, these systems also face a significant privacy-leakage issue, as sensitive visual content can potentially be reconstructed from the shared data. In this paper, we propose a novel Privacy-Concealing Cooperation (PCC) framework for Bird's Eye View (BEV) semantic segmentation. Based on commonly shared BEV features, we design a hiding network to prevent an image reconstruction network from recovering the input images from the shared features. An adversarial learning mechanism is employed to train the network, where the hiding network works to conceal the visual clues in the BEV features while the reconstruction network attempts to uncover these clues. To maintain segmentation performance, the perception network is integrated with the hiding network and optimized end-to-end. The experimental results demonstrate that the proposed PCC framework effectively degrades the quality of the reconstructed images with minimal impact on segmentation performance, providing privacy protection for cooperating vehicles. The source code will be made publicly available upon publication.
Read the full abstract

All authors Song Wang, Lingling Li, Marcus Santos, Guanghui Wang

Computer Vision

Nighttime Autonomous Driving Scene Reconstruction with Physically-Based Gaussian Splatting

This paper focuses on scene reconstruction under nighttime conditions in autonomous driving simulation. Recent methods based on Neural Radiance Fields (NeRFs) and 3D Gaussian Splatting (3DGS) have achieved photorealistic modeling in autonomous driving scene reconstruction, but they primarily focus on normal-light conditions. Low-light driving scenes are more challenging to model due to their complex lighting and appearance conditions, which often causes performance degradation of existing methods. To address this problem, this work presents a novel approach that integrates physically based rendering into 3DGS to enhance nighttime scene reconstruction for autonomous driving. Specifically, our approach integrates physically based rendering into composite scene Gaussian representations and jointly optimizes Bidirectional Reflectance Distribution Function (BRDF) based material properties. We explicitly model diffuse components through a global illumination module and specular components by anisotropic spherical Gaussians. As a result, our approach improves reconstruction quality for outdoor nighttime driving scenes, while maintaining real-time rendering. Extensive experiments across diverse nighttime scenarios on two real-world autonomous driving datasets, including nuScenes and Waymo, demonstrate that our approach outperforms the state-of-the-art methods both quantitatively and qualitatively.
Read the full abstract

All authors Tae-Kyeong Kim, Xingxin Chen, Guile Wu, Chengjie Huang, Dongfeng Bai, Bingbing Liu

Friday 13 February

Computer Vision · Cross-listed from cs.RO

Adaptive Illumination Control for Robot Perception

Robot perception under low light or high dynamic range is usually improved downstream - via more robust feature extraction, image enhancement, or closed-loop exposure control. However, all of these approaches are limited by the image captured these conditions. An alternate approach is to utilize a programmable onboard light that adds to ambient illumination and improves captured images. However, it is not straightforward to predict its impact on image formation. Illumination interacts nonlinearly with depth, surface reflectance, and scene geometry. It can both reveal structure and induce failure modes such as specular highlights and saturation. We introduce Lightning, a closed-loop illumination-control framework for visual SLAM that combines relighting, offline optimization, and imitation learning. This is performed in three stages. First, we train a Co-Located Illumination Decomposition (CLID) relighting model that decomposes a robot observation into an ambient component and a light-contribution field. CLID enables physically consistent synthesis of the same scene under alternative light intensities and thereby creates dense multi-intensity training data without requiring us to repeatedly re-run trajectories. Second, using these synthesized candidates, we formulate an offline Optimal Intensity Schedule (OIS) problem that selects illumination levels over a sequence trading off SLAM-relevant image utility against power consumption and temporal smoothness. Third, we distill this ideal solution into a real-time controller through behavior cloning, producing an Illumination Control Policy (ILC) that generalizes beyond the initial training distribution and runs online on a mobile robot to command discrete light-intensity levels. Across our evaluation, Lightning substantially improves SLAM trajectory robustness while reducing unnecessary illumination power.
Read the full abstract

Computer Vision · Cross-listed from eess.IV

Frequency-Enhanced Hilbert Scanning Mamba for Short-Term Arctic Sea Ice Concentration Prediction

While Mamba models offer efficient sequence modeling, vanilla versions struggle with temporal correlations and boundary details in Arctic sea ice concentration (SIC) prediction. To address these limitations, we propose Frequency-enhanced Hilbert scanning Mamba Framework (FH-Mamba) for short-term Arctic SIC prediction. Specifically, we introduce a 3D Hilbert scan mechanism that traverses the 3D spatiotemporal grid along a locality-preserving path, ensuring that adjacent indices in the flattened sequence correspond to neighboring voxels in both spatial and temporal dimensions. Additionally, we incorporate wavelet transform to amplify high-frequency details and we also design a Hybrid Shuffle Attention module to adaptively aggregate sequence and frequency features. Experiments conducted on the OSI-450a1 and AMSR2 datasets demonstrate that our FH-Mamba achieves superior prediction performance compared with state-of-the-art baselines. The results confirm the effectiveness of Hilbert scanning and frequency-aware attention in improving both temporal consistency and edge reconstruction for Arctic SIC forecasting. Our codes are publicly available at https://github.com/oucailab/FH-Mamba.
Read the full abstract

All authors Feng Gao, Zheng Gong, Wenli Liu, Yanhai Gan, Zhuoran Zheng, Junyu Dong, Qian Du

Computer Vision

SpargeAttention2: Trainable Sparse Attention via Hybrid Top-k+Top-p Masking and Distillation Fine-Tuning

Many training-free sparse attention methods are effective for accelerating diffusion models. Recently, several works suggest that making sparse attention trainable can further increase sparsity while preserving generation quality. We study three key questions: (1) when do the two common masking rules, i.e., Top-k and Top-p, fail, and how can we avoid these failures? (2) why can trainable sparse attention reach higher sparsity than training-free methods? (3) what are the limitations of fine-tuning sparse attention using the diffusion loss, and how can we address them? Based on this analysis, we propose SpargeAttention2, a trainable sparse attention method that achieves high sparsity without degrading generation quality. SpargeAttention2 includes (i) a hybrid masking rule that combines Top-k and Top-p for more robust masking at high sparsity, (ii) an efficient trainable sparse attention implementation, and (iii) a distillation-inspired fine-tuning objective to better preserve generation quality during fine-tuning using sparse attention. Experiments on video diffusion models show that SpargeAttention2 reaches 95% attention sparsity and a 16.2x attention speedup while maintaining generation quality, consistently outperforming prior sparse attention methods.
Read the full abstract

All authors Jintao Zhang, Kai Jiang, Chendong Xiang, Weiqi Feng, Yuezhou Hu, Haocheng Xi, Jianfei Chen, Jun Zhu

Computer Vision

Benchmarking Video Foundation Models for Remote Parkinson's Disease Screening

Video-based assessments offer a scalable pathway for remote Parkinson's disease (PD) screening. While traditional approaches rely on handcrafted features mimicking clinical scales, recent advances in video foundation models (VFMs) enable representation learning without task-specific customization. However, the comparative effectiveness of different VFM architectures across diverse clinical tasks remains poorly understood. We present a large-scale systematic study using a novel video dataset from 1,888 participants (727 with PD), comprising 32,847 videos across 16 standardized clinical tasks. We evaluate seven state-of-the-art VFMs – including VideoPrism, V-JEPA, ViViT, and VideoMAE – to determine their robustness in clinical screening. By evaluating frozen embeddings with a linear classification head, we demonstrate that task saliency is highly model-dependent: VideoPrism excels in capturing visual speech kinematics (no audio) and facial expressivity, while V-JEPA proves superior for upper-limb motor tasks. Notably, TimeSformer remains highly competitive for rhythmic tasks like finger tapping. Our experiments yield AUCs of 76.4 - 85.3% and accuracies of 71.5 - 80.6%. While high specificity (up to 90.3%) suggests strong potential for ruling out healthy individuals, the lower sensitivity (43.2 - 57.3%) highlights the need for task-aware calibration and integration of multiple tasks and modalities. Overall, this work establishes a rigorous baseline for VFM-based PD screening and provides a roadmap for selecting suitable tasks and architectures in remote neurological monitoring. Code and anonymized structured data are publicly available: https://anonymous.4open.science/r/parkinson\_video\_benchmarking-A2C5
Read the full abstract

All authors Md Saiful Islam, Ekram Hossain, Abdelrahman Abdelkader, Tariq Adnan, Fazla Rabbi Mashrur, Sooyong Park, Praveen Kumar, Qasim Sudais, Natalia Chunga, Nami Shah, Jan Freyberg, Christopher Kanan, Ruth Schneider, Ehsan Hoque

Computer Vision

GLIMPSE : Real-Time Text Recognition and Contextual Understanding for VQA in Wearables

Video Large Language Models (Video LLMs) have shown remarkable progress in understanding and reasoning about visual content, particularly in tasks involving text recognition and text-based visual question answering (Text VQA). However, deploying Text VQA on wearable devices faces a fundamental tension: text recognition requires high-resolution video, but streaming high-quality video drains battery and causes thermal throttling. Moreover, existing models struggle to maintain coherent temporal context when processing text across multiple frames in real-time streams. We observe that text recognition and visual reasoning have asymmetric resolution requirements - OCR needs fine detail while scene understanding tolerates coarse features. We exploit this asymmetry with a hybrid architecture that performs selective high-resolution OCR on-device while streaming low-resolution video for visual context. On a benchmark of text-based VQA samples across five task categories, our system achieves 72% accuracy at 0.49x the power consumption of full-resolution streaming, enabling sustained VQA sessions on resource-constrained wearables without sacrificing text understanding quality.
Read the full abstract

All authors Akhil Ramachandran, Ankit Arun, Ashish Shenoy, Abhay Harpale, Srihari Jayakumar, Debojeet Chatterjee, Mohsen Moslehpour, Pierce Chuang, Yichao Lu, Vikas Bhardwaj, Peyman Heidari

Computer Vision · Cross-listed from cs.RO

FlowHOI: Flow-based Semantics-Grounded Generation of Hand-Object Interactions for Dexterous Robot Manipulation

Recent vision-language-action (VLA) models can generate plausible end-effector motions, yet they often fail in long-horizon, contact-rich tasks because the underlying hand-object interaction (HOI) structure is not explicitly represented. An embodiment-agnostic interaction representation that captures this structure would make manipulation behaviors easier to validate and transfer across robots. We propose FlowHOI, a two-stage flow-matching framework that generates semantically grounded, temporally coherent HOI sequences, comprising hand poses, object poses, and hand-object contact states, conditioned on an egocentric observation, a language instruction, and a 3D Gaussian splatting (3DGS) scene reconstruction. We decouple geometry-centric grasping from semantics-centric manipulation, conditioning the latter on compact 3D scene tokens and employing a motion-text alignment loss to semantically ground the generated interactions in both the physical scene layout and the language instruction. To address the scarcity of high-fidelity HOI supervision, we introduce a reconstruction pipeline that recovers aligned hand-object trajectories and meshes from large-scale egocentric videos, yielding an HOI prior for robust generation. Across the GRAB and HOT3D benchmarks, FlowHOI achieves the highest action recognition accuracy and a 1.7$\times$ higher physics simulation success rate than the strongest diffusion-based baseline, while delivering a 40$\times$ inference speedup. We further demonstrate real-robot execution on four dexterous manipulation tasks, illustrating the feasibility of retargeting generated HOI representations to real-robot execution pipelines.
Read the full abstract

All authors Huajian Zeng, Lingyun Chen, Jiaqi Yang, Yuantai Zhang, Fan Shi, Peidong Liu, Xingxing Zuo

Computer Vision

Learning on the Fly: Replay-Based Continual Object Perception for Indoor Drones

Autonomous agents such as indoor drones must learn new object classes in real-time while limiting catastrophic forgetting, motivating Class-Incremental Learning (CIL). However, most unmanned aerial vehicle (UAV) datasets focus on outdoor scenes and offer limited temporally coherent indoor videos. We introduce an indoor dataset of $14,400$ frames capturing inter-drone and ground vehicle footage, annotated via a semi-automatic workflow with a $98.6\%$ first-pass labeling agreement before final manual verification. Using this dataset, we benchmark 3 replay-based CIL strategies: Experience Replay (ER), Maximally Interfered Retrieval (MIR), and Forgetting-Aware Replay (FAR), using YOLOv11-nano as a resource-efficient detector for deployment-constrained UAV platforms. Under tight memory budgets ($5-10\%$ replay), FAR performs better than the rest, achieving an average accuracy (ACC, $mAP_{50-95}$ across increments) of $82.96\%$ with $5\%$ replay. Gradient-weighted class activation mapping (Grad-CAM) analysis shows attention shifts across classes in mixed scenes, which is associated with reduced localization quality for drones. The experiments further demonstrate that replay-based continual learning can be effectively applied to edge aerial systems. Overall, this work contributes an indoor UAV video dataset with preserved temporal coherence and an evaluation of replay-based CIL under limited replay budgets. Project page: https://spacetime-vision-robotics-laboratory.github.io/learning-on-the-fly-cl
Read the full abstract

All authors Sebastian-Ion Nae, Mihai-Eugen Barbu, Sebastian Mocanu, Marius Leordeanu

Computer Vision

Handling Supervision Scarcity in Chest X-ray Classification: Long-Tailed and Zero-Shot Learning

Chest X-Ray (CXR) classification in clinical practice is often limited by imperfect supervision, arising from (i) extreme long-tailed multi-label disease distributions and (ii) missing annotations for rare or previously unseen findings. The CXR-LT 2026 challenge addresses these issues on a PadChest-based benchmark with a 36-class label space split into 30 in-distribution classes for training and 6 out-of-distribution (OOD) classes for zero-shot evaluation. We present task-specific solutions tailored to the distinct supervision regimes. For Task 1 (long-tailed multi-label classification), we adopt an imbalance-aware multi-label learning strategy to improve recognition of tail classes while maintaining stable performance on frequent findings. For Task 2 (zero-shot OOD recognition), we propose a prediction approach that produces scores for unseen disease categories without using any supervised labels or examples from the OOD classes during training. Evaluated with macro-averaged mean Average Precision (mAP), our method achieves strong performance on both tasks, ranking first on the public leaderboard of the development phase. Code and pre-trained models are available at https://github.com/hieuphamha19/CXR_LT.
Read the full abstract

All authors Ha-Hieu Pham, Hai-Dang Nguyen, Thanh-Huy Nguyen, Min Xu, Ulas Bagci, Trung-Nghia Le, Huy-Hieu Pham

Computer Vision · Cross-listed from eess.IV

FUTON: Fourier Tensor Networks for Implicit Neural Representations

Implicit neural representations (INRs) have emerged as powerful tools for encoding signals, yet dominant MLP-based designs often suffer from slow convergence, and how their accuracy depends on their size is known only empirically. We introduce FUTON (Fourier Tensor Network), which models signals as generalized Fourier series whose coefficients are parameterized by a low-rank tensor decomposition, read out by a linear or MLP head. FUTON combines complementary inductive biases: Fourier bases capture smoothness and periodicity, while the low-rank parameterization enforces low-dimensional spectral structure. Beyond universal approximation, we show that with a linear head, the best FUTON's error splits exactly into the truncation of the signal's series and the best low-rank error of its coefficients, which we bracket from the samples before training, with a FUTON that attains the upper bound. On image fitting, occupancy volumes, and novel view synthesis, against twelve INRs of matched size, FUTON achieves the best average quality, reaches the final quality of each task's strongest baseline 4-34x sooner than that baseline, infers fastest, and trains in the least memory.
Read the full abstract

All authors Pooya Ashtari, Pourya Behmandpoor, Nikos Deligiannis, Aleksandra Pizurica

Computer Vision

LAF-YOLOv10 with Partial Convolution Backbone, Attention-Guided Feature Pyramid, Auxiliary P2 Head, and Wise-IoU Loss for Small Object Detection in Drone Aerial Imagery

Unmanned aerial vehicles serve as primary sensing platforms for surveillance, traffic monitoring, and disaster response, making aerial object detection a central problem in applied computer vision. Current detectors struggle with UAV-specific challenges: targets spanning only a few pixels, cluttered backgrounds, heavy occlusion, and strict onboard computational budgets. This study introduces LAF-YOLOv10, built on YOLOv10n, integrating four complementary techniques to improve small-object detection in drone imagery. A Partial Convolution C2f (PC-C2f) module restricts spatial convolution to one quarter of backbone channels, reducing redundant computation while preserving discriminative capacity. An Attention-Guided Feature Pyramid Network (AG-FPN) inserts Squeeze-and-Excitation channel gates before multi-scale fusion and replaces nearest-neighbor upsampling with DySample for content-aware interpolation. An auxiliary P2 detection head at 160$\times$160 resolution extends localization to objects below 8$\times$8 pixels, while the P5 head is removed to redistribute parameters. Wise-IoU v3 replaces CIoU for bounding box regression, attenuating gradients from noisy annotations in crowded aerial scenes. The four modules address non-overlapping bottlenecks: PC-C2f compresses backbone computation, AG-FPN refines cross-scale fusion, the P2 head recovers spatial resolution, and Wise-IoU stabilizes regression under label noise. No individual component is novel; the contribution is the joint integration within a single YOLOv10 framework. Across three training runs (seeds 42, 123, 256), LAF-YOLOv10 achieves 35.1$\pm$0.3% mAP@0.5 on VisDrone-DET2019 with 2.3\,M parameters, exceeding YOLOv10n by 3.3 points. Cross-dataset evaluation on UAVDT yields 35.8$\pm$0.4% mAP@0.5. Benchmarks on NVIDIA Jetson Orin Nano confirm 24.3 FPS at FP16, demonstrating viability for embedded UAV deployment.
Read the full abstract

All authors Sohail Ali Farooqui, Zuhair Ahmed Khan Taha, Mohammed Mudassir Uddin, Shahnawaz Alam

Computer Vision

An Online Reference-Free Evaluation Framework for Flowchart Image-to-Code Generation

Vision-Language Models (VLMs) are increasingly used in document processing pipelines to convert flowchart images into structured code (e.g., Mermaid). In production, these systems process arbitrary inputs for which no ground-truth code exists, making output quality difficult to assess. We propose a reference-free evaluation framework that monitors flowchart image-to-code generation quality at inference time, using only the input image and the generated output. The framework introduces two automated metrics: $\text{Recall}{\text{OCR}}$, which estimates content coverage by extracting text from the input image via OCR as a proxy reference, and $\text{Precision}{\text{VE}}$, which detects hallucinated elements through Visual Entailment against the original image. Their harmonic mean, $\text{F1}{\text{OCR-VE}}$, provides a unified quality score. Validation on the FlowVQA dataset shows strong agreement with ground-truth metrics (average Pearson's $r = 0.97$, $0.91$, and $0.94$ for Recall, Precision, and F1, respectively), confirming the framework's reliability as a practical, reference-free alternative for continuous quality monitoring in production settings.
Read the full abstract

All authors Giang Son Nguyen, Zi Pong Lim, Sarthak Ketanbhai Modi, Yon Shin Teo, Wenya Wang

Computer Vision

The Diffusion Duet: Harmonizing Dual Channels with Wavelet Suppression for Image Separation

Blind image separation (BIS) refers to the inverse problem of simultaneously estimating and restoring multiple independent source images from a single observation image under conditions of unknown mixing mode and without prior knowledge of the source images. Traditional methods relying on statistical independence assumptions or CNN/GAN variants struggle to characterize complex feature distributions in real scenes, leading to estimation bias, texture distortion, and artifact residue under strong noise and nonlinear mixing. This paper innovatively introduces diffusion models into dual-channel BIS, proposing an efficient Dual-Channel Diffusion Separation Model (DCDSM). DCDSM leverages diffusion models' powerful generative capability to learn source image feature distributions and reconstruct feature structures effectively. A novel Wavelet Suppression Module (WSM) is designed within the dual-branch reverse denoising process, forming an interactive separation network that enhances detail separation by exploiting the mutual coupling noise characteristic between source images. Extensive experiments on synthetic datasets containing rain/snow and complex mixtures demonstrate that DCDSM achieves state-of-the-art performance: 1) In image restoration tasks, it obtains PSNR/SSIM values of 35.0023 dB/0.9549 and 29.8108 dB/0.9243 for rain and snow removal respectively, outperforming Histoformer and LDRCNet by 1.2570 dB/0.9272 dB (PSNR) and 0.0262/0.0289 (SSIM) on average; 2) For complex mixture separation, the restored dual-source images achieve average PSNR and SSIM of 25.0049 dB and 0.7997, surpassing comparative methods by 4.1249 dB and 0.0926. Both subjective and objective evaluations confirm DCDSM's superiority in addressing rain/snow residue removal and detail preservation challenges.
Read the full abstract

Computer Vision

AdaCorrection: Adaptive Offset Cache Correction for Accurate Diffusion Transformers

Diffusion Transformers (DiTs) achieve state-of-the-art performance in high-fidelity image and video generation but suffer from expensive inference due to their iterative denoising structure. While prior methods accelerate sampling by caching intermediate features, they rely on static reuse schedules or coarse-grained heuristics, which often lead to temporal drift and cache misalignment that significantly degrade generation quality. We introduce AdaCorrection, an adaptive offset cache correction framework that maintains high generation fidelity while enabling efficient cache reuse across Transformer layers during diffusion inference. At each timestep, AdaCorrection estimates cache validity with lightweight spatio-temporal signals and adaptively blends cached and fresh activations. This correction is computed on-the-fly without additional supervision or retraining. Our approach achieves strong generation quality with minimal computational overhead, maintaining near-original FID while providing moderate acceleration. Experiments on image and video diffusion benchmarks show that AdaCorrection consistently improves generation performance. Our code has been integrated into FastCache-xDiT at https://github.com/NoakLiu/FastCache-xDiT.
Read the full abstract

All authors Dong Liu, Yanxuan Yu, Ben Lengerich, Ying Nian Wu

Computer Vision

Using Deep Learning to Generate Semantically Correct Hindi Captions

Automated image captioning using the content from the image is very appealing when done by harnessing the capability of computer vision and natural language processing. Extensive research has been done in the field with a major focus on the English language which gives the scope for further developments in the same with consideration of popular foreign languages. This research utilizes distinct models for translating the image caption into Hindi, the fourth most popular language across the world. Exploring the multi-modal architectures this research comprises local visual features, global visual features, attention mechanisms, and pre-trained models. Using google cloud translator on the image dataset from Flickr8k, Hindi image descriptions have been generated. Pre-trained CNNs like VGG16, ResNet50, and Inception V3 helped in retrieving image characteristics, while the uni-directional and bi-directional techniques of text encoding are used for the text encoding process. An additional Attention layer helps to generate a weight vector and, by multiplying it, combine image characteristics from each time step into a sentence-level feature vector. Bilingual evaluation understudy scores are used to compare the research outcome. Many experiments that serve as a baseline are done for the comparative analysis of the research. An image with a score of BLEU-1 is considered sufficient, whereas one with a score of BLEU-4 is considered to have fluid image captioning. For both BLEU scores, the attention-based bidirectional LSTM with VGG16 produced the best results of 0.59 and 0.19 respectively. The experiments conclude that researchs ability to produce relevant, semantically accurate image captions in Hindi. The research accomplishes the goals and future research can be guided by this research model.
Read the full abstract

Computer Vision · Cross-listed from cs.RO

Imitating What Works: Simulation-Filtered Modular Policy Learning from Human Videos

The ability to learn manipulation skills by watching videos of humans has the potential to unlock a new source of highly scalable data for robot learning. Here, we tackle prehensile manipulation, in which tasks involve grasping an object before performing various post-grasp motions. Human videos offer strong signals for learning the post-grasp motions, but they are less useful for learning the prerequisite grasping behaviors, especially for robots without human-like hands. A promising way forward is to use a modular policy design, leveraging a dedicated grasp generator to produce stable grasps. However, arbitrary stable grasps are often not task-compatible, hindering the robot's ability to perform the desired downstream motion. To address this challenge, we present Perceive-Simulate-Imitate (PSI), a framework for training a modular manipulation policy using human video motion data processed by paired grasp-trajectory filtering in simulation. This simulation step extends the trajectory data with grasp suitability labels, which allows for supervised learning of task-oriented grasping capabilities. We show through real-world experiments that our framework can be used to learn precise manipulation skills efficiently without any robot data, resulting in significantly more robust performance than using a grasp generator naively.
Read the full abstract

All authors Albert J. Zhai, Kuo-Hao Zeng, Jiasen Lu, Ali Farhadi, Shenlong Wang, Wei-Chiu Ma

Computer Vision

Conversational Image Segmentation: Grounding Abstract Concepts with Scalable Supervision

Conversational image segmentation grounds abstract, intent-driven concepts into pixel-accurate masks. Prior work on referring image grounding focuses on categorical and spatial queries (e.g., "left-most apple") and overlooks functional and physical reasoning (e.g., "where can I safely store the knife?"). We address this gap and introduce Conversational Image Segmentation (CIS) and ConverSeg, a benchmark spanning entities, spatial relations, intent, affordances, functions, safety, and physical reasoning. We also present ConverSeg-Net, which fuses strong segmentation priors with language understanding, and an AI-powered data engine that generates prompt-mask pairs without human supervision. We show that current language-guided segmentation models are inadequate for CIS, while ConverSeg-Net trained on our data engine achieves significant gains on ConverSeg and maintains strong performance on existing language-guided segmentation benchmarks. Project webpage: https://glab-caltech.github.io/converseg/
Read the full abstract

Computer Vision

CoPE-VideoLM: Leveraging Codec Primitives For Efficient Video Language Modeling

Video Language Models (VideoLMs) enable AI systems to understand temporal dynamics in videos. To fit within the maximum context window constraint, current methods use keyframe sampling which often misses both macro-level events and micro-level details due to the sparse temporal coverage. Furthermore, processing full images and their tokens for each frame incurs substantial computational overhead. We address these limitations by leveraging video codec primitives (specifically motion vectors and residuals) which natively encode video redundancy and sparsity without requiring expensive full-image encoding for most frames. To this end, we introduce lightweight transformer-based encoders that aggregate codec primitives and align their representations with image encoder embeddings through a pre-training strategy that accelerates convergence during end-to-end fine-tuning. Our approach, CoPE-VideoLM, reduces the time-to-first-token by up to 86% and token usage by up to 93% compared to standard VideoLMs. Moreover, by varying the keyframe and codec primitive densities we maintain or exceed performance on 14 diverse video understanding benchmarks spanning general question answering, temporal and motion reasoning, long-form understanding, and spatial scene understanding.
Read the full abstract

All authors Sayan Deb Sarkar, Rémi Pautrat, Ondrej Miksik, Marc Pollefeys, Iro Armeni, Mahdi Rad, Mihai Dusmanu

Computer Vision

FlexAM: Flexible Appearance-Motion Decomposition for Versatile Video Generation Control

Effective and generalizable control in video generation remains a significant challenge. While many methods rely on ambiguous or task-specific signals, we argue that a fundamental disentanglement of "appearance" and "motion" provides a more robust and scalable pathway. We propose FlexAM, a unified framework built upon a novel 3D control signal. This signal represents video dynamics as a point cloud, introducing three key enhancements: multi-frequency positional encoding to distinguish fine-grained motion, depth-aware encoding, and a flexible control signal for balancing precision and generalization. This representation allows FlexAM to effectively disentangle appearance and motion, enabling a wide range of tasks including I2V/V2V editing, camera control, and spatial object editing. Extensive experiments demonstrate that FlexAM achieves superior performance across all evaluated tasks.
Read the full abstract

All authors Mingzhi Sheng, Zekai Gu, Peng Li, Cheng Lin, Hao-Xiang Guo, Ying-Cong Chen, Yuan Liu

Computer Vision

Monocular Markerless Motion Capture Enables Quantitative Assessment of Upper Extremity Reachable Workspace

To validate a clinically accessible approach for quantifying the Upper Extremity Reachable Workspace (UERW) using a single (monocular) camera and Artificial Intelligence (AI)-driven Markerless Motion Capture (MMC) for biomechanical analysis. Objective assessment and validation of these techniques for specific clinically oriented tasks are crucial for their adoption in clinical motion analysis. AI-driven monocular MMC reduces the barriers to adoption in the clinic and has the potential to reduce the overhead for analysis of this common clinical assessment. Nine adult participants with no impairments performed the standardized UERW task, which entails reaching targets distributed across a virtual sphere centered on the torso, with targets displayed in a VR headset. Movements were simultaneously captured using a marker-based motion capture system and a set of eight FLIR cameras. We performed monocular video analysis on two of these video camera views to compare a frontal and offset camera configurations. The frontal camera orientation demonstrated strong agreement with the marker-based reference, exhibiting a minimal mean bias of $0.61 \pm 0.12$ % reachspace reached per octanct (mean $\pm$ standard deviation). In contrast, the offset camera view underestimated the percent workspace reached ($-5.66 \pm 0.45$ % reachspace reached). Conclusion: The findings support the feasibility of a frontal monocular camera configuration for UERW assessment, particularly for anterior workspace evaluation where agreement with marker-based motion capture was highest. The overall performance demonstrates clinical potential for practical, single-camera assessments. This study provides the first validation of monocular MMC system for the assessment of the UERW task. By reducing technical complexity, this approach enables broader implementation of quantitative upper extremity mobility assessment.
Read the full abstract

All authors Seth Donahue, J.D. Peiffer, R. Tyler Richardson, Yishan Zhong, Shaun Q. Y. Tan, Benoit Marteau, Stephanie R. Russo, May D. Wang, R. James Cotton, Ross Chafetz

Computer Vision

LongStream: Long-Sequence Streaming Autoregressive Visual Geometry

Long-sequence streaming 3D reconstruction remains a significant open challenge. Existing autoregressive models often fail when processing long sequences because they anchor poses to the first frame, leading to attention decay, scale drift, and extrapolation errors. We introduce LongStream, a novel gauge-decoupled streaming visual geometry model for metric-scale scene reconstruction across thousands of frames under a strictly online, future-invisible setting. Our approach is threefold. First, we discard the first-frame anchor and predict keyframe-relative poses. This reformulates long-range extrapolation into a constant-difficulty local task. Second, we introduce orthogonal scale learning. This method fully disentangles geometry from scale estimation to suppress drift. Finally, we identify attention bias issues in Transformers, including attention-sink reliance and long-term KV-cache saturation. We propose cache-consistent training combined with periodic cache refresh. This approach suppresses attention biases and contamination over ultra-long sequences and reduces the gap between training and inference. Experiments show that LongStream achieves state-of-the-art performance, enabling stable, metric-scale reconstruction over kilometer-scale sequences at 18 FPS. Project Page: https://3dagentworld.github.io/longstream/
Read the full abstract

All authors Chong Cheng, Xianda Chen, Tao Xie, Wei Yin, Weiqiang Ren, Qian Zhang, Xiaoyang Guo, Hao Wang

Computer Vision

Realistic Face Reconstruction from Facial Embeddings via Diffusion Models

With the advancement of face recognition (FR) systems, privacy-preserving face recognition (PPFR) systems have gained popularity for their accurate recognition, enhanced facial privacy protection, and robustness to various attacks. However, there are limited studies to further verify privacy risks by reconstructing realistic high-resolution face images from embeddings of these systems, especially for PPFR. In this work, we propose the face embedding mapping (FEM), a general framework that explores Kolmogorov-Arnold Network (KAN) for conducting the embedding-to-face attack by leveraging pre-trained Identity-Preserving diffusion model against state-of-the-art (SOTA) FR and PPFR systems. Based on extensive experiments, we verify that reconstructed faces can be used for accessing other real-word FR systems. Besides, the proposed method shows the robustness in reconstructing faces from the partial and protected face embeddings. Moreover, FEM can be utilized as a tool for evaluating safety of FR and PPFR systems in terms of privacy leakage. All images used in this work are from public datasets.
Read the full abstract

Computer Vision

BAAF: Universal Transformation of One-Class Classifiers for Unsupervised Image Anomaly Detection

Detecting anomalies in images and video is an essential task for multiple real-world problems, including industrial inspection, computer-assisted diagnosis, and environmental monitoring. Anomaly detection is typically formulated as a one-class classification problem, where the training data consists solely of nominal values, leaving methods built on this assumption susceptible to training label noise. We present Bootstrap Aggregation Anomaly Filtering (BAAF), a method that transforms an arbitrary one-class classifier-based anomaly detector into a fully unsupervised method. This is achieved by leveraging the unique intrinsic properties of anomaly detection: anomalies are uncommon in the sampled data and generally heterogeneous. These properties enable us to design a modified Bootstrap Aggregation method that uses multiple independently trained instances of supervised one-class classifiers to filter the training dataset for anomalies. This transformation requires no modifications to the underlying anomaly detector; only the algorithmically selected data bags used for training change. We demonstrate empirically that our method can transform a wide variety of one-class classifier-based image anomaly detectors into unsupervised ones. Consequently, we present the first unsupervised logical anomaly detectors for images. We also demonstrate that our method achieves state-of-the-art performance in fully unsupervised anomaly detection on the MVTec AD, ViSA, and MVTec Loco AD datasets. As improvements to one-class classifiers are made, our method directly transfers those improvements to the unsupervised domain, linking the domains.
Read the full abstract