Hardware Architecture
Papers
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Wednesday 7 October
Analog/RF circuits remain the critical interface between digital computation and the physical world, and emerging standards from Wi-Fi 7 to 6G place stringent demands on them, yet analog/RF design remains one of the most labor-intensive steps in chip development. We present RFChipAgent, a first-of-its-kind multi-agent flow of large language model (LLM) agents for end-to-end analog/RF circuit design automation, in which AI agents collaboratively orchestrate the complete design flow under human supervision. RFChipAgent is built around four technical pillars. First, a multimodal retrieval-augmented generation (RAG) subsystem with private per-document FAISS indexing extracts design knowledge from existing engineering documentation. Second, a topology agent drives topology selection, and a schematic and testbench agent automates circuit and testbench assembly. Third, a closed-loop hybrid circuit-sizing engine combines Tree-structured Parzen Estimator (TPE) and CMA-ES optimization, evaluating every candidate in a simulator-in-the-loop framework. Fourth, a trust-scored simulation database accumulates verified performance data and builds an adaptive optimization model that informs subsequent trials. We validate RFChipAgent on a family of GF22FDSOI 60 GHz wideband mm-wave low-noise amplifier (LNA) topologies, demonstrating automated topology generation, specification-driven design-space exploration, and simulator-guided optimization. Experimental results show substantial reductions in design effort while maintaining signoff-quality verification. This work establishes a foundation for LLM-driven multi-agent electronic design automation (EDA) for analog/RF circuits.
Artificial Intelligence
Self-Supervised Keyframe Discovery for Horizon-Invariant Behavior Cloning
Behavior cloning (BC) in non-Markovian environments is a challenging problem because policies have to reason over contextual information over long horizons. Existing policy architectures rely on recurrent or attention-based mechanisms to capture long-term dependencies. However, recurrent models suffer from hidden-state collapse and gradient instability under backpropagation through time, while attention-based models are fundamentally limited by context length. To address these issues, we propose Keyframe Mnemonics, a novel self-supervised method that $\textit{discovers}$ a set of information-critical observations ($\textit{mnemonics}$) by learning an objective from randomly sampled past observations and using it as a reward for keyframe selection. We then train a BC policy that conditions on the discovered keyframes to model the action distribution. Under certain task-structure assumptions, our formulation provides context retention guarantees over an infinite horizon, while maintaining a small set of decision-relevant keyframes in the policy's working memory. We evaluate our method on synthetic memory domains, where mnemonic-conditioned BC policies achieve $100$% success rates (SR) and generalize to horizons orders of magnitude beyond training without performance degradation. Additionally, we evaluate on memory-intensive robot manipulation benchmark, achieving a $13.9$% average absolute SR improvement over the strongest baseline across $23$ tasks and retaining $80$% SR at $20\times$ longer horizons on a real robot. Code and videos are available at https://keyframe-mnemonics.github.io.
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Robotics
OmniHOI: Dexterous Hand-Object Interaction from Monocular Human Video
Monocular videos of human manipulation provide abundant dexterous demonstrations, yet reconstructing hand-object interaction from a single view and transferring it to robot hands remain difficult, limiting their direct use for robot execution. Prior methods either require task-specific RL training, limiting scalability, or assume clean motion-capture trajectories and thus cannot operate directly on video. We present OmniHOI, a pipeline that turns an RGB video of hand-object interaction into an interaction-faithful trajectory on dexterous hands. The key idea is to enforce physical consistency using the evidence available at each stage: image evidence during reconstruction, contact geometry during retargeting, and dynamics during physics-in-the-loop refinement. Each stage optimizes the corresponding representation directly, correcting errors before they propagate downstream or must be absorbed by a learned policy. Across 150 motion-capture trajectories transferred to each of five dexterous hands with 6 to 22 DoF, we achieve 39-89% success, compared with at most 31% for prior transfer methods. On 60 monocular video clips, we achieve 53% success, compared with 28% for the best prior video-to-robot pipeline. Its trajectories also execute on a real bimanual robot across diverse tasks.
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Machine Learning
KDFP: A first-principles approach to knowledge distillation in large language models
Knowledge distillation is an established technique for improving the capabilities of small, efficient student models by training them with the representations of larger, more capable teacher models. Much of the recent work in the distillation of large language models (LLMs) has focused on distilling abilities learned during post-training, such as instruction following, chain-of-thought reasoning, and tool usage. This has left a large research gap in general knowledge distillation for LLMs, which is essential for developing efficient and private systems suitable for deployment on edge devices. We take a first-principles approach, evaluating previous lessons from prior works and conducting new explorations to develop a distillation methodology suitable for modern LLMs. We present KDFP, a novel methodology for white-box general knowledge distillation in LLMs. We demonstrate that KDFP outperforms existing methods by 1.6% $-$ 4.9% across 9 benchmarks while increasing training efficiency by up to 99.1% through ephemeral parameter reduction.
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Graphics
Sensitivity as an Arbitrary Output Variable for Differentiable Rendering
Differentiable renderers expose the derivative of any scalar objective with respect to every scene parameter, yet unlike the primal image, which decades of arbitrary output variables (AOVs) have taught us to decompose, inspect, and composite, these derivatives have no established representation for human inspection. We introduce the sensitivity AOV, a render output carrying the sensitivity of an objective to the scene parameters that influence it. A single reverse-mode pass populates a sensitivity buffer over the scene's parameter hierarchy, from which many views are read rather than re-differentiated, in direct analogy to deferred shading: image-space sensitivity at object and parameter-type granularity, projections onto a freely navigable scene from any inspection viewpoint, and, for spatially varying parameters, per-texel fields carried to the surface through texture coordinates. We separate the fixed camera that defines the objective from the free camera used to inspect the result, and position reverse-mode attribution against its forward-mode dual. Our aim is not a single algorithm but a scaffolding that establishes derivative outputs as first-class render products alongside the primal image.
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Machine Learning
Similar Predictive Fit but Different Latent Dynamics: Characterizing Learned Dynamical Structure in Personalized Models of Brain Disorders
As AI models move toward clinical decision-making and personalized treatment, understanding what a model learns is important beyond predictive accuracy alone. We investigate whether personalized latent dynamics reveal clinically associated differences even when predictive fit is similar. A lightweight CNN–Transformer EEG foundation model pretrained on the Temple University EEG Corpus (TUEG) extracts segment-level representations. Using the Temple University Epilepsy Corpus (TUEP), representations are mapped to a shared latent-state space, and sparse multinomial logistic transition distributions (mLTD) are fit independently to each subject to obtain personalized transition-dependency graphs $W_n$. Analyses include $n{=}198$ subjects (99 epilepsy / 99 non-epilepsy). At $k{=}4$, epilepsy subjects exhibit substantially denser learned dependency structure ($p{=}1.1\times10^{-7}$), with the same pattern at $k{=}6$ (19.90 vs. 13.46; $p{=}5.2\times10^{-5}$). Graph-derived features provide moderate group discrimination under 5-fold subject-wise cross-validation (AUROC 0.68 at $k{=}4$; 0.65 at $k{=}6$). In contrast, held-out log-likelihood is nearly identical between groups at $k{=}4$ ($-0.992$ vs. $-0.991$; $p{=}0.95$), with similarly matched next-state prediction (AUROC 0.855 vs. 0.861; $p{=}0.54$). Thus, similar predictive fit does not imply similar learned dynamics: groups can be comparably predictable while differing substantially in the internal dynamical structure learned by personalized models. This distinction motivates evaluating learned structure alongside predictive performance in personalized clinical models.
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Machine Learning
Amortized Off-Policy Evaluation for LLMs
Accurate evaluation is central to selecting which LLM to deploy, yet testing a candidate on live traffic exposes real users to an unvetted model. Teams therefore evaluate candidates offline, on data produced by already-deployed models. This is off-policy evaluation (OPE), and it faces two distribution shifts: as a model is updated in post-training, its responses diverge from the logged ones (policy shift), and the reward definition under which it is judged changes with business requirements (reward shift). Classical OPE methods are ill-suited to this continual-deployment setting because they are defined per task and require fitting from scratch on every new logged dataset or reward definition. To address this, we propose PFN-OPE, a prior-data fitted network that amortizes OPE across a distribution of contextual-bandit tasks. We pretrain it once on tasks constructed from a pool of LLM responses scored by several reward functions, in which both shifts occur. At test-time it maps a logged dataset and one sampled target response per prompt to a value estimate in a single forward pass, with no per-task fitting. On HelpSteer2 and UltraFeedback with Qwen, Llama, and Gemma policies, PFN-OPE achieves 2.0 to 9.3 times lower error than the best baselines across all tested configurations in the reward-shifted settings.
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Graphics
Stochastic Graph Compression for Constant-Memory Differentiable Light Tracing
We describe Reservoir Light Replay Backpropagation (ResLRB), a method for reverse-mode differentiable light tracing whose memory is constant in path length and in the number of sensor connections per light path. Naive automatic differentiation of a light tracer records a computation graph that grows with the number of valid sensor connections along each path, since flux can be splatted from every scattering vertex; adjoint path replay removes the analogous dependence on depth for viewpoint path tracing, but its non-branching structure does not extend to the splatting case. We compress the adjoint graph during the primal pass by stochastically retaining a single representative sensor connection per light path via a streaming weighted reservoir. The adjoint pass reconstructs the path deterministically by replaying its pseudorandom number sequence and backpropagates only through the retained connection, yielding an unbiased gradient estimator whose peak memory is that of differentiating a single scattering event.
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Robotics
Cross-Embodiment Robot Foundation World Models with Latent Actions
The diversity of robot embodiments and action spaces makes it challenging to build robot world models that generalize across different embodiments. We introduce the Latent Action-Conditioned Robot World Model (LAC-WM), which operates within a learned unified latent action space shared across diverse embodiments. This unified action space improves the world model's performance when adapted to previously unseen robot embodiments. We compare LAC-WM with an Explicit Action-Conditioned World Model (EAC-WM), which conditions on explicit motion labels. Our results show that explicit action conditioning leads to disjoint action representations across embodiments, limiting downstream performance when adapting to new robots. We evaluate both models on dexterous manipulation tasks and a modified LIBERO benchmark. LAC-WM improves downstream performance over EAC-WM by up to 46.7% on dexterous manipulation and 11.7% on LIBERO. Crucially, the unified latent action space allows LAC-WM's downstream performance to scale positively with the number of embodiments used during pretraining. In contrast, the disjoint action space in EAC-WM leads to decreased performance as the number of pretraining embodiments increases. These results highlight the importance of a unified action space for efficient cross-embodiment learning, addressing a key challenge in robotics. Project website: https://lacwm.github.io/
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Computation and Language
Real Long-Term Memory for AI: A 50-Million-Token Window That Is Faster and Cheaper Than Recompute
A large language model can only use the text that fits in its context window, and it recomputes its internal key-value (KV) state for a prompt every time the prompt is sent. We test a memory layer, the public package galahad-kv, that saves the KV state of each block of about 16,000 tokens to encrypted local NVMe disk and loads it back later, byte-exact, without recomputing it. We ran it on 50,000,000 tokens of real public text, served through vLLM on one NVIDIA H100, with Gemma 4 12B and Gemma 4 31B. Every block we probed was loaded back from the encrypted store with no recompute (100 of 100, at depths from 0 to 50M tokens) on both models. Loading a block was 2.8x to 4.3x faster than recomputing it and used 8.8x to 12.3x less GPU energy, and GPU memory stayed flat over the whole 50M-token stream. Asked about facts planted millions of tokens earlier, the 12B model gave the right answer 82 times out of 100 and the 31B model 98 times out of 100. Neither model made up an answer. The limits are as follows. This is reuse of stored state, not a wider attention window: one block is loaded at a time, and how well a question is answered depends on the model. Writing the memory is a one-time cost, and the store takes terabytes of local NVMe disk. We describe the test protocol, which is built to resist common ways of gaming long-context benchmarks, and give a single-GPU reproduction that uses public software and a free licence for the package.
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Cryptography and Security
When Flaws Cascade: Understanding Vulnerabilities and Exploitation Chains in JavaScript Engines
JavaScript engines are pivotal to modern web browsers, enabling the execution of dynamic and interactive web applications. However, their complexity and widespread adoption make them prime targets for attackers exploiting vulnerabilities. While existing research has focused on detecting vulnerabilities of JavaScript engines, a significant gap remains in systematically understanding the characteristics of these vulnerabilities, including their symptoms, root causes, and exploitability. This paper bridges this gap by presenting the first comprehensive empirical study on vulnerabilities in JavaScript engines, investigating their characteristics and potential exploitation strategies. We construct a dataset comprising 241 vulnerabilities across four mainstream JavaScript engines from 2017 to 2024. Through in-depth analysis, we first develop taxonomies for symptoms and root causes. Building on this understanding, we investigate the exploitability of these vulnerabilities, identifying key prerequisites and extracting vulnerability trigger chains that demonstrate how logical errors propagate into memory safety violations. Additionally, we analyze the mitigation strategies to counter these exploits. Finally, we summarize key implications for various stakeholders, including developers and researchers, offering actionable insights to improve the security and resilience of JavaScript engines.
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Artificial Intelligence
On the Clock: Towards Punctual and Productive Time-Budgeted AI Agents
We study whether small LLM agents can operate effectively under explicit wall-clock time budgets by both respecting the allocated runtime and using available time productively. We evaluate Qwen3.6-27B on five competitions from MLE-Bench Lite and Qwen3-4B on Zork I (Jericho), two agentic benchmarks where additional computational time can meaningfully improve performance. In the simplest setting, where the budget is stated only in the prompt, agents fail to translate the stated budget into controlled use of time. These failures arise from gaps in time awareness, since the harness provides no timing feedback, but also because they cannot reliably anticipate the duration of actions, and do not have a learned mapping from available time to an appropriate strategy. We investigate two complementary classes of interventions: harness-based mechanisms that expose timing information and enforce deadlines, and reinforcement learning with budget-aware rewards. Injecting timing information through the harness substantially improves budget adherence for Qwen3.6-27B without measurable loss in performance, while enforcement hooks tighten adherence further. RL with GRPO achieves near-perfect budget adherence on Zork I and generalizes to held-out budgets not seen during training, but does not improve task performance over the untrained harness on MLE-Bench. Once agents are made to respect the budget, they still fail to use additional time to improve task performance. RL-trained policies learn when to stop but often fill extra time with repeated actions, and GRPO training on multiple budgets tends to collapse toward the strategy learned for the shortest budget. Our results reveal a gap between time adherence and productive time allocation, which remains a central challenge for budget-conditioned agents.
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Machine Learning
MotherTree: Meta-learning on synthetic data improves decision tree training
Conventional decision tree algorithms produce effective, transparent models that can be audited, communicated, and deployed independently of the training data, but require learning every new task from scratch. In contrast, tabular foundation models demonstrate that meta-learning from a synthetic prior distribution enables strong in-context prediction for previously unseen tasks, especially in small-sample regimes. However, this approach does not produce a standalone model that can be inspected in isolation. We introduce MotherTree, a tabular transformer that meta-learns decision tree induction: given a training set for a new task, it outputs a hard, axis-aligned decision tree, equivalent in form to classically trained trees, in a single forward pass. MotherTree is pre-trained on a synthetic prior using stochastic gradient descent without requiring reference trees for supervision. On established benchmarks with controlled sample size, the approach is competitive with size-matched trees from common algorithms: recursive partitioning, gradient-based tree learning, globally optimal trees, and distillation from tabular foundation models. Notably, MotherTree consistently improves over from-scratch gradient-based learning and acts as a strong initializer: task-specific tuning of the generated tree outperforms the corresponding from-scratch learner on all benchmarks and sample sizes. These results show that meta-learning can provide effective inductive biases for learning stand-alone, small decision tree classifiers.
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Discrete Mathematics · Cross-listed from math.CO
Tweaking the constant in the Linear Hadwiger Theorem
Norin and Steiner recently proved the Linear Hadwiger Conjecture. That is, there is an absolute constant $C$ such that every graph $G$ satisfies $\chi(G)\leqslant C\,\text{had}(G)$, where $\chi(G)$ is the chromatic number and $\text{had}(G)$ is the Hadwiger number of $G$. They estimate that their proof gives a non-optimised constant $C$ of order $10^{100}$. This paper uses AI assistance to optimise their argument, and shows that every graph $G$ satisfies $\chi(G)\,\leqslant\,1{,}118{,}430\,\text{had}(G)$.
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Machine Learning · Cross-listed from stat.ML
Conformal Prediction under Partial Verification
Conformal prediction provides prediction sets with finite-sample guarantees, but the label verification required for calibration can be expensive. We develop a partial verification method that returns exactly the same prediction sets as complete verification. We characterize calibration certificates, the verified information sufficient to determine the conformal threshold, and design a procedure that coordinates verification across calibration examples. For finite thresholds at high coverage, its verification cost is less than twice the minimum certificate cost when candidates are checked in order. Across retrieval, mathematical solutions, and configuration evaluation, it reduces verification cost by 15-82% compared with verifying calibration examples one at a time, while producing identical prediction sets.
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Computation and Language
Grammar Concept Annotation at Scale: Deployed Fine-Tuned Small Language Models Outperform Prompted Frontier Models
Corrective feedback is among the best-evidenced drivers of second-language acquisition, yet corrections delivered during lessons rarely accumulate into an actionable view of grammar mastery. Prompted frontier models can provide such a view from learner–tutor lesson transcripts, but they are costly at scale. We close this gap by fine-tuning Qwen3.5 small language models (SLMs) on filtered and rebalanced teacher-generated supervision, then deploying an efficient 0.8B model in an end-to-end grammar mastery tracker for all English learners on our platform. Internalizing the annotation contract into adapter weights enables pairing the 0.8B model with a compact matched prompt rather than verbose instructions. On two human-curated benchmarks, both the deployed 0.8B model and a 4B reference comparator outperform prompted GPT-5.4 and GPT-5.6 Sol in precision and recall under nested matching criteria of increasing strictness: concept, evidence span, and correctness. The deployed 0.8B SLM reduces serving cost by approximately 16$\times$. A feature-level online experiment shows significant gains in learner engagement ($+15.8\%$) and key business metrics, including scheduled hours ($+2.1\%$) and GMV from new lessons ($+13.2\%$).
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Computer Vision
Velocity Scaling in Flow Matching
Scaling a learned flow-matching velocity field $v_\theta$ by a gain $\gamma(t)$ was recently shown to greatly improve generation quality. Prior work argued that velocity fields trained with mean-squared error (MSE) systematically underestimate velocity magnitude and that scaling corrects this error. We show that MSE training does not create a velocity-magnitude deficit. We find instead that velocity scaling reduces population time lag: sampled states at model time $t$ resemble training states from an earlier time. Velocity scaling and moving model time back are two ways to address this population time lag. Across architectures and model sizes, measuring population time lag and using it to select a gain greatly improves generation quality, reducing FID from 28.0 to 12.2 (estimated by linear interpolation between FID measurements at neighboring gains) on ImageNet-256 at NFE 25 without guidance.
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Human-Computer Interaction
Guided Reflection for Personal Sleep Insight in Everyday Sleep Tracking
Digital sleep technologies make tracking accessible, yet users often struggle to interpret what changes in their sleep mean. Behavioral sleep medicine addresses this through guided discovery, helping patients develop personal interpretations rather than simply receiving explanations. To bring this to everyday tracking, we present DREAM, an LLM-powered voice assistant that monitors conversational sleep diaries, selectively invites users to interpret meaningful changes, and uses their interpretation to tailor subsequent education. We co-designed DREAM with sleep specialists iteratively and evaluated it in a six-week field study (N=14) against a generic-education control. DREAM participants reported greater personal sleep insight, motivation, and willingness to use the system, and described a clearer rationale for trying strategies. Our findings suggest that guided reflection made participants more active interpreters of their own sleep. Furthermore, we argue that expert involvement is not a single transfer of knowledge but an ongoing process of making tacit judgment explicit and testable.
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Numerical Analysis
Analysis and Detection of Stagnation in Floating-Point Summation
Stagnation in the summation of floating-point numbers occurs when the running sum, or the accumulator, does not change its value despite addends being greater than zero. Here we define different types of stagnation - commonly referred to as swamping or absorption, where one operand in an addition is nearly or completely rounded off—in floating-point summation, and propose algorithms for detecting it in numerical code that uses floating-point arithmetic. Whilst cancellation in floating-point arithmetic has been studied, for example by Lam et al. in `Dynamic floating point cancellation detection', stagnation has not been exploited as a property for detecting and reporting accuracy loss in floating-point operations. We have built prototype dynamic stagnation detection tools in two languages, MATLAB and Julia, and applied them to applications ranging from basic summation of a vector, to matrix multiplication, to a fluid flow simulation model. With this tool, users are able to identify areas of their floating-point code where stagnation occurs - in those areas of the code one may need to switch to a higher precision number format, apply stochastic rounding, or use different summation algorithms such as compensated summation. To the best of our knowledge we provide a first rigorous definition of stagnation in floating-point summation.
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Computers and Society
Improving social media for democratic discourse
Social media have expanded opportunities for communication and political participation, but today's dominant platforms are optimized primarily for engagement and advertising revenue, contributing to concerns about polarization, misinformation, social isolation, and loss of civility. We explore how social media might instead be deliberately designed to support democratic discourse, collective deliberation, and collective intelligence. Drawing on literature across computer science, psychology, political science, and related fields, we present a modular collection of mechanisms that could be implemented individually or in combination. These include user-controlled and open recommender systems, tools for exposure to diverse perspectives, new forms of cognitive and epistemic feedback, collaborative and AI-assisted fact-checking, privacy and visibility controls, mechanisms for improving civility and evidentiary integrity, and reputation systems that reward high-quality participation. The proposals are intended both as a practical menu of design possibilities and as a starting point for broader interdisciplinary discussion about digital public spaces designed around democratic values rather than engagement alone.
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Robotics
Skill-SLM: Agent Skill-driven Small Language Models for Reliable Robot Operation
Small language models (SLMs) have been increasingly adopted for onboard robot operation because they enable intelligent decision-making. However, existing approaches are mainly distillation-oriented and rely on enumerating representative task-solution pairs. This makes dataset construction difficult and limits generalization to diverse robot tasks whose possible forms grow rapidly. This paper proposes Skill-SLM, a framework that reformulates SLM-driven robot operation as a task-decomposition and skill-composition problem. Given a natural language task instruction, Skill-SLM decomposes the task into subtasks, selects appropriate skills from the skill library, and orchestrates the selected skills into executable robot operations. First, to support the skill-driven workflow, we propose a novel robot operational skill aware context-free grammar (CFG) to extract the skills required to accomplish tasks and build the skill library accordingly. Then, we configure LLM teachers to induce and synthesize training datasets for the SLMs, enabling SLMs to decompose tasks and orchestrate skills reliably. Additionally, we employ a progressive skill orchestration strategy to improve the reliability of skill implementation and overall robot operation. Experiments on UAV operation tasks indicate that Skill-SLM substantially outperforms distillation-oriented baselines, especially on unseen tasks that require generalization of capabilities. Additional experiments on ground vehicle tasks further demonstrate that Skill-SLM can be applied to different robot platforms.
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Graphics
Masking Judder in Foveated Rendering with Phase-Shifted Noise
Low framerates during rendering arise when frame time exceeds the rendering budget, or can be introduced deliberately to save computation, for example in foveated rendering, where the periphery can be rendered at a reduced spatial and temporal resolution. However, low frame rates also cause non-smooth motion, or judder, degrading perceived image quality. Judder manifests as aliasing in the spatiotemporal frequency domain; temporal filtering, such as blurring, can suppress it, but at an additional computational cost and incur a larger loss of detail. Prior work has shown that inexpensive synthesized noise can compensate for the loss of spatial detail and velocity perception caused by foveation, but its potential for restoring motion cues lost to reduced temporal resolution has not yet been explored. We show that such noise can itself restore these cues: translating a Gabor kernel reduces to a phase shift, and modulating a kernel phase creates a perception of smooth motion without having to fully rerender the noise. We derive a method that, given the on-screen angular velocity and the temporal rendering rate, selects a spatial frequency noise band such that phase shifts perceptually mask judder without introducing motion aliasing of their own. User experiments show that our technique substantially expands the range of angular velocities over which motion at reduced temporal resolution remains smooth, without objectionable degradation of image quality.
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Robotics
Diagnosing and Recovering from Observation-Space Shift at Long-Horizon Skill Seams
Long-horizon robotic manipulation is often built by chaining independently trained skills. Although each skill can be reliable in isolation, performance degrades sharply when skills are chained: each downstream skill must start from the state its predecessor leaves behind rather than from its training distribution. We study this failure mode, Observation-Space Shift (OSS), and ask what causes these skill-seam failures. Using privileged simulator resets, we find that the dominant shift comes from displaced scene state (e.g., an open drawer or secondary objects left behind by earlier skills), not from the robot's joint configuration or the object the downstream skill manipulates. To test this diagnosis, we build a fully learned detect-restore-resume system: a task-progress monitor detects the stall, a learned policy restores the displaced scene components, and seam-robust fine-tuning lets the skill resume. It recovers the seam where every tested alternative fails, which we treat as evidence for the diagnosis rather than as a general-purpose method. On the BOSS-44 benchmark, the system improves full-chain success from 7.6% to 26.5%, a 3.5x improvement over the base policy and 51% of a privileged restoration oracle, whereas best-of-K resampling, a Diffusion Policy, and world-model baselines fail to recover from the evaluated seam states. On a real Franka arm running a fine-tuned $\pi_{0.5}$ policy, the same monitor is limited by exterior-camera observability, yet closing the loop still recovers some otherwise-terminal failures, motivating wrist and gripper sensing. These results suggest that some long-horizon composition failures are better addressed by restoring the scene before resuming the policy than by retrying from an off-support state.
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Machine Learning
Evaluating Rubric Generation with Interventional Transfer
Instance-specific rubrics are common in AI benchmarks where reliable evaluation requires specific expert knowledge. This approach is difficult to scale, prompting research into the generation of rubrics with large language models (LLMs). However, even when expert rubrics are available as references, it is unclear how to productively evaluate the quality of generated rubrics at scale. In this paper, we introduce a method for the evaluation of rubric generation, which we call Interventional Transfer (IT), based on the idea that two rubrics are similar if they move together when a response is perturbed to pass/fail one of them. In contrast to existing approaches for evaluation of rubric generation, we argue that different forms of interventional transfer can be used to evaluate the utility of generated rubrics for different tasks. For instance, we apply this approach in a case study on HealthBench, where we demonstrate an asymmetry in rubrics generated by Qwen3.8-27B, Deepseek-V4-Flash, and Opus-5, used to evaluate responses from GPT-5.6-Terra. Perturbations that degrade responses according to the generated/expert rubric transfer into lower scores on the corresponding expert/generated rubric, but perturbations that improve on one rubric do not reliably transfer into higher scores on the other. We argue that this finding has implications for the usage of LLM-generated rubrics for performance monitoring and hill-climbing. We contrast our approach with existing approaches for rubric evaluation, which do not surface the same asymmetry that we observe.
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Machine Learning
Controlled Acquisition and Abstention in Three-Channel Score Conflicts
When audio, video, and text disagree, accuracy alone does not show whether to acquire another source or abstain. We study these choices in a controlled three-score benchmark: a policy observes two signed scores, may request the third at a cost, and can abstain. The primary reward is mechanism-specific: abstention is correct only for one designated ambiguity mechanism and is penalized under mixed corruption. Matched controls show that a threshold policy matches always-request decisions with fewer requests; its advantage over always-answer fusion depends on the reward assigned to that ambiguity. On a partially held-out synthetic split, the threshold policy reaches 0.789 +/- 0.006 targeted decision accuracy and 0.481 +/- 0.014 utility across 83 seeds. A three-score majority reference reaches 0.626 +/- 0.008 and 0.252 +/- 0.016, but uses more information. In a matched-budget test, a train-only value selector improves utility over no-query and matched-random policies at 10% and 25% budgets, while pair uncertainty has higher utility at every budget. At 50% and 63.7% budgets, the selector lowers utility despite slightly higher non-ambiguous accuracy. If all abstentions are scored incorrect, majority outranks the threshold policy in utility. At a central temporal setting, full-trace controls match the neural models while position perturbations separate them. On held-out-actor emotion clips, eight-frame fusion has opposite-signed accuracy differences for two encoder pairs, with both actor intervals containing zero; matched-request routing gains are small and uncertain. These results separate full-modality accuracy from pre-request selection value and show that selection value depends on budget and the observed-pair ranking.
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Machine Learning
Symbolic Density Estimators for Unnormalized Distributions
Estimating the symbolic or analytical form of probability density functions (PDFs) from observed samples is a fundamental challenge in statistical and computational modelling. This process is critical for deriving interpretable and generalizable relationships characterizing the underlying phenomenon. Traditionally, this estimation depends strongly on domain expertise and prior field-specific knowledge, with experts selecting appropriate functional forms or parametric families based on empirical evidence and theoretical understanding. The coefficients of these forms are then typically determined through parameter estimation. In this paper, we develop a framework for estimating symbolic expressions of unnormalized distributions from observed samples using domain-specific prior knowledge, such as the range of interactions and a predefined set of primitive functions. We integrate deep generative models with symbolic regression (SR), incorporating inductive biases, such as factorizing large distributions, to keep the problem tractable. The deep generative models we examine include likelihood-based models, viz., flow models, and score-based models. Experiments show the effectiveness of the proposed framework for estimating density functions for multivariate toy distributions as well as lattices from computational physics, namely, XY model and $\phi^4$ theory. When applied to the renormalization problem in $\phi^4$ theory, the proposed framework estimates compact symbolic approximations of the hamiltonian function at different scales directly from samples, yielding expressions that may be challenging to derive using traditional perturbative or analytic approaches in nonperturbative settings.
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Artificial Intelligence
Whose Ground Truth? Embracing Ambiguity in Human-Centered AI
As AI systems increasingly interact with people and make decisions about them, understanding human interpretations becomes an important part of developing human-centered AI. Conventional machine learning and AI systems are largely developed under the assumption that a single definitive ground truth exists, with variability in human annotations often resolved through aggregation or treated as noise. However, for many human-centered tasks, human interpretation is inherently ambiguous, and multiple interpretations of the same input may be simultaneously reasonable and valid. Reducing such ambiguity to a single target risks overlooking meaningful information about the diversity of human perception, judgment, and experience. In this position paper, we call for a shift towards modeling the interpretation space of plausible human judgments, while distinguishing meaningful ambiguity from annotation noise. We argue that this perspective should guide how AI systems are represented, learned, evaluated, deployed, and governed, supporting more human-centered AI that better reflects the diversity of human interpretation.
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Systems and Control
High-Fidelity Baseline Design and Station Keeping Analyses for Earth-Moon Vertical Orbits
Earth-Moon vertical orbits are periodic solutions of the circular restricted three-body problem (CR3BP) with substantial out-of-plane motion, considered for high-latitude lunar observation and cislunar navigation. This work develops an end-to-end framework for high-fidelity reference generation under rotating-frame geometry constraints and receding-horizon model predictive control. A representative $L_2$ vertical orbit yields a 5.5-year reference with negligible deterministic correction and remains maintainable in five-year Monte Carlo simulations under realistic uncertainties. The workflow produces locally optimal solutions across 90 consecutive daily start epochs and 200 catalog cases. Finite-Time Lyapunov Exponent along the reference and stable/unstable CR3BP directions interpret station-keeping behavior.
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Robotics
Same Action, Different Outcome: Variability in Dynamic Cloth Manipulation
Although cloth is known to exhibit different outcomes under repeated fast dynamic motions, even when the same trajectory is applied, this variability has not yet been systematically characterized. Quantifying it is essential to assess the reliability of learned manipulation policies and the extent to which simulation can reproduce real-world behavior. To study this, we execute the same trajectory ten times across four dynamic tasks, two of which are novel, each tested with three cloths of very different properties and at up to three execution speeds, with a total of 269 recorded rollouts. For all of them, we record small marker positions on the cloth and synchronized stereo camera. We then formalize different metrics to quantify variability, and our results show how it is significant in every test condition, in most cases one to three orders of magnitude above the repeatability inherent to the robot and sensing noise. Our results also show variability is driven mainly by the cloth physical properties but also grows with speed. By replaying all the rollouts in four calibrated modern cloth simulators, we show that none of them can reproduce the variability magnitude we observed in real cloth, nor its ordering. Together with our analysis, we publish the dataset with synchronized OptiTrack, vision and robot logs and their corresponding simulator twins.
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Discrete Mathematics · Cross-listed from math.CO
Decomposition Profiles and Weisfeiler-Leman Dimension for Graphs of Bounded Rank Width
The Weisfeiler-Leman (WL) algorithm tests graph isomorphism by assigning colours to $d$-tuples of vertices and iteratively refining the colouring according to neighbourhood configurations until it stabilizes. Increasing $d$ allows the test to detect finer structural differences between graphs, but the computational cost grows exponentially with $d$. The central question is which dimension allows us to distinguish nonisomorphic graphs. We relate a sufficient such dimension to the structure of a graph $G$ through a rank decomposition over $\mathbb F_2$. The two parameters governing the bound are the maximum cut rank $w$ and the fork load $\ell$, which is the largest sum of the parent and two child cut ranks at a fork in the decomposition tree. We prove that WL in dimension $\max\{\ell+1,2w+2\}$ distinguishes every finite nonempty vertex-coloured graph $G$ with such a decomposition from every graph not isomorphic to $G$. Consequently, for $k\geq1$, graphs of rank width at most $k$ can be distinguished from every nonisomorphic graph in dimension $3k+1$, graphs of linear rank width at most $k$ in dimension $2k+2$, and edgeless graphs in dimension one. Uncoloured Cai-Fürer-Immerman (CFI) constructions give linear lower bounds for both width parameters, so the upper bounds are tight up to constant factors.