Robotics
Papers
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Wednesday 9 September
This paper outlines the specifications and design approach used to construct a full body imaging scanner capable of capturing skin lesions at a dermatoscopic level using cameras mounted on the end-effectors of four UR10 manipulators. The system possesses a view-planning algorithm capable of appropriately selecting the best camera position to acquire images of moles, a high-level controller to allow the manipulators to work simultaneously and a collision-detector that halts the manipulators when they make contact with an object or a person. We evaluate the system through real-patient full-body scans, comparing acquired images against contact dermoscopy and an existing total-body photography system (Vectra) across clinically relevant lesion features, and quantify true optical resolving power using a USAF 1951 resolution target, yielding a smallest resolvable feature size of 22.1 microns for our scanner compared to 8.8 microns for contact dermoscopy. Results show the scanner consistently outperforms Vectra across most clinically relevant features and achieves comparable performance to contact dermoscopy for the majority of features assessed. By acquiring dermatoscopic-quality images automatically and without contact, and without requiring a separate manual dermoscopic examination, the scanner closes part of the gap between total-body photography and handheld dermoscopy, suggesting potential for future integration into screening workflows.
Robotics
Future-Aware Flow Planning for Safe UAV Target Following
UAV target following in cluttered environments requires anticipating target motion. Followers that use only the current target state can lag behind turns or choose blocked corridors. They may also trade safe near-horizon motion for lower tracking error. We propose a future-aware flow planning framework for state-informed UAV target following. Predicted target futures guide clean UAV trajectory generation through residual signals aligned with the planning horizon. Risk-scored repair of the executable prefix is embedded in the sampling loop. On fixed in-distribution (ID) and out-of-distribution (OOD) receding-horizon benchmarks, the planner improves the safety–tracking trade-off. It matches zero measured ID collision rate and achieves the highest ID safe-tracking time fraction. It also gives the lowest OOD macro-average collision rate and final tracking error among the compared methods. It does not dominate every metric: Future-MPC remains smoother and stronger on some threshold-based OOD success metrics under its hand-designed objective. Controlled comparisons show that future conditioning with the adapter improves candidate generation before safety repair. Simulator-facing tests examine interface perturbations, sensing, and controller execution. These results support horizon-aligned future guidance and embedded prefix repair as complementary components for safe UAV target following under the tested simulation conditions.
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Robotics
Assembling Two Parts in One Hand
A hallmark of human dexterity is the cooperative use of fingers, where different fingers take on distinct yet coordinated roles to accomplish fine manipu- lation, such as capping a pen with the hand that holds it. We study this finger-level coordination through in-hand assembly: mating two rigid objects within a single dexterous hand, with no second arm and no fixture. We present a reinforcement learning formulation to solve this problem in a unified framework, which is driven by a goal relative pose between the two parts. Finger coordination is shaped by a function-based auxiliary reward and regularized toward a single human reference pose, while domain randomization and a fusion of historical proprioception and object observation confer robustness to occlusion-induced estimation noise. The same recipe solves three different assembly tasks (Bottle, Syringe, and Marker). Trained purely in simulation, the policies transfer zero-shot to hardware with a single camera, demonstrating robustness to state-estimation errors caused by oc- clusion. Our experiments also reveal that in-hand assembly places demands on hand morphology and can serve as a benchmark for modern robotic hand systems. Videos and code are available at https://ltbgbird.github.io/in-hand-assembly-page/.
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Robotics
Automatic Reproducible Camera Intrinsic Calibration
Accurate camera intrinsic calibration is fundamental to robot perception, and the accuracy depends on the quality of the collected images. However, existing target-based calibration methods often require the practitioner to manually filter out high-quality images and to specify an appropriate radial distortion order. This paper presents a fully automatic intrinsic calibration pipeline that determines both from the collected data. We adopt an iterative rejection scheme that estimates parameters on a candidate image set and removes views whose mean residual exceeds a multiple of the median. Crucially, this process runs independently under each candidate distortion order, so that the retained image set is consistent with the residual scale of that order. Further, the distortion order is selected on held-out images, with the intrinsics and distortion fixed and only the board pose re-estimated, ensuring that an added coefficient is supported by independent observations. Finally, we integrate both steps into an interactive calibration tool that supports full-pipeline data inspection and parameter estimation. Experiments on our own camera data and five public real-world datasets show that image filtering reduces the held-out reprojection error by 25%, the order selection further by 5%, achieving the lowest held-out mean among four compared configurations without manual image selection. We will release the code and data to facilitate future research.
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Robotics
Grounding Generated Video Plans in Simulation Towards Versatile Dexterous Controllers
Generated hand-object interaction (HOI) videos provide a controllable way to propose manipulation motions. Simulation-based HOI tracking can translate such kinematic references into feasible low-level control, but its scalability is limited by the lack of reliable reference motions. We therefore combine generated videos with simulation-based HOI grounding: during training, generated videos provide diverse motion references for learning a multi-object, multi-trajectory HOI tracker, and at deployment, the video model produces motion plans that are executed by the learned tracker. In particular, we propose a method that enables scalable reference generation by HOI reconstruction with minimal manual intervention and successfully grounds more than 1,500 generated videos in simulation, achieving success rates over 25 percentage points higher than those of baselines during simulation-based training. In real-world closed-loop experiments, it achieves diverse grasps, including functional grasps, non-prehensile manipulation, and post-grasp object-pose tracking. Videos and code are available at https://boyuan-an.github.io/GALATEA/.
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Robotics · Cross-listed from cs.AI
Belief-State Engine: Augmenting LLMs for Principled Planning Under Partial Observability
Large language model agents produce fluent action sequences across a wide range of tasks, yet they fail in characteristic ways once the environment becomes partially observable. Ambiguous feedback pushes them into premature commitments. A single informative observation can collapse their uncertainty onto the wrong hypothesis. Policies drift as the history grows. We trace these symptoms to a common structural cause. An LLM agent, as commonly deployed, is a history-conditioned policy with no explicit belief over hidden state. We propose an architectural fix. The Belief-State Engine (BSE) is an inference module placed outside the LLM. It maintains a Bayesian posterior over the latent states of a given POMDP (Partially Observable Markov Decision Process) model, and at each decision step it exposes only that posterior to the LLM. The raw action-observation log is not shown. We set out a minimal four-axiom specification of what a belief-consistent internal state must satisfy, and prove that the LLM paired with the BSE is a sound Markov policy on the belief MDP induced by the underlying POMDP. It therefore inherits the Bellman optimality guarantees of classical POMDP theory, provided the LLM is never exposed to the raw history. We evaluate the architecture on the Tiger POMDP and a red-team attack-graph task, against six baselines: a reactive LLM, Chain-of-Thought, ReAct, a natural-language belief tracker, QMDP, and POMCP. Across both domains, the BSE-augmented agent improves task return, belief calibration, and decision consistency. Ten targeted ablations isolate the contribution of each architectural choice confirms that the effect is not specific to any one model. Code, environment specifications, prompt templates, and seed logs accompany this paper.
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Robotics
What Symmetry Buys a Learned Motion Planner
Learning-based motion planners pay at training what classical planners pay per query. Trained in world coordinates, they relearn the same motion at every position and orientation. Existing work restores the missing rigid-body equivariance in the training data, in the inference operator, or in the weights, and each carries a cost. We ask how much of that equivariance the planning query supplies for free. A start s and a goal g determine a frame in closed form, with origin at their midpoint and first axis along g-s. Expressing trajectory and obstacles in that frame removes three translations and two rotations of SE(3), at initialisation, for one cross product per query and with no constraint on the architecture. A single rotation about the start-goal axis remains, and no continuous rule removes it. On a cluttered 3D benchmark, holding architecture, data and budget fixed, the frame raises the held-out collision-free rate from 14.60% to 51.10%, where a straight segment from start to goal scores 15.6% and the world-frame model does not beat it. We build all three mechanisms for the residual rotation and each is worth under a point, though the equivariant backbone reaches any given level two to three times sooner. What the representation supplies therefore dominates what any mechanism enforces, and the standard diagnostic does not see the difference: two models with indistinguishable non-equivariance residuals differ by 28 points. Calibrated against a non-symmetry intervention, the frame is not even the largest effect available, since local geometry is worth +40.0 where the frame is worth +36.5.
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Robotics
AXON: A ROS 2 RMW with Shared-Memory/QUIC Transport and QKD/ML-KEM Key Establishment
Robot Operating System 2 (ROS 2) standardizes application code against a middleware interface (RMW) whose reference implementations are built on the Data Distribution Service (DDS). We present AXON, an alternative ROS 2 RMW implementation that separates transport policy by deployment scope. A Rust core and C++ adapter use POSIX shared-memory rings for same-host communication, QUIC for remote communication, and a daemon for discovery and graph synchronization. We then describe two fail-closed TLS 1.3 key-establishment configurations for remote traffic. The classic configuration offers only the hybrid X25519MLKEM768 group, preventing negotiation of a classical-only group. The qkd configuration imports a 256-bit key obtained through the ETSI GS QKD 014 API as a pairwise external PSK and offers no Diffie-Hellman group. Its default messages10 strategy additionally protects remote application messages with AES-256-GCM, rotating KME material after ten outgoing messages and using a fresh nonce per envelope; session relies on QUIC protection alone. The external-PSK path requires a narrow extension to rustls, now bundled with AXON. We define the threat model, distinguish peer authentication in the two configurations, and delimit the implementation-level validation from ROS 2 conformance, comparative performance, and physical-QKD validation.
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Robotics
RoboDrop: Curating VLA Post-Training Data via Local Gradient Compatibility
Vision–language–action (VLA) models acquire broad generalization through large-scale pretraining, yet adapting them to a new task and robot embodiment still requires post-training on newly collected data. Unlike pretraining, post-training targets task- and embodiment-specific adaptation, making it particularly sensitive to data quality. In practice, collected robot datasets often contain heterogeneous errors, including execution mistakes, sensor drift, and timestamp misalignment, which can impair post-training and policy performance. Manual inspection is costly, while existing data-cleaning methods are typically tailored to particular corruption types. To address these challenges, we introduce RoboDrop, a data-curation framework that audits supervision using local gradient compatibility measured along the training trajectory as a proxy for its effect on post-training performance. During a one-epoch warm-up run, RoboDrop scores each candidate sample online by comparing its gradient with those of task-semantic and visually matched validation samples. The resulting sample scores are aggregated at the episode level, and a simple automatic post-processing rule converts them into filtering decisions. We evaluate RoboDrop on controlled observation–action corruptions, naturally suboptimal demonstrations in simulation, and real-robot datasets containing non-expert collection errors. Across these settings, RoboDrop more accurately distinguishes unreliable demonstrations than prior methods, while post-training on the curated data consistently yields stronger downstream policies, with average real-robot rollout success rising from $35.0\%$ to $67.5\%$. These results establish training-trajectory-aware, context-conditioned supervision auditing as an effective approach to robust VLA post-training.
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Robotics
HaWMPO: Hallucination-Aware World Model-based Policy Optimization for Generalist Robot Policy
Generalist robot policies have demonstrated strong generalization across robotic manipulation tasks, yet their success rates remain limited in com- plex long-horizon scenarios. Recent methods improve Visual-Language-Action (VLA) policies through online reinforcement learning on real robots, but such training relies on costly physical interactions, suffers from low sample efficiency, and may introduce hardware and safety risks. World models offer a promising alternative by enabling policy optimization with imagined rollouts. However, long-horizon rollouts generated by world models often suffer from prediction hal- lucinations, producing biased state transitions that can mislead policy learning. To address this issue, we propose Hallucination-aware World Model-based Pol- icy Optimization (HaWMPO), a closed-loop reinforcement learning pipeline for VLA policy post-training with world models. Specifically, HaWMPO introduces an action-conditioned hallucination-aware model to estimate the reliability of gen- erated image sequences, and incorporates hallucination scores into group relative policy optimization through a Reward-Soft mechanism, suppressing unreliable ac- tion chunks during training. On the LIBERO benchmark, HaWMPO achieves the best average success rate, with gains of 15.0% over the base model and 2.8% over the strongest baseline; real-world experiments on a G1 robot further validate its effectiveness, raising the average success rate on two manipulation tasks from 67.5% to 80.0%.
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Robotics · Cross-listed from cs.AI
Time-Frequency Geometric Cross-Attention for Chunked Vision-Language-Action Models
Modern vision-language-action (VLA) policies predict a whole chunk of actions: one to two seconds of coordinated motion emitted in a single forward pass. Yet an action chunk is essentially a short multivariate trajectory, but inside these models it is a sequence of generic per-timestep hidden tokens decoded by a linear head. This under-serves two motion structures. First, frequency: a chunk superimposes a smooth global trend and fine corrective motion across time scales, and a single token entangles them. Second, cross-phase geometry: motions of different phases (reach, contact, grasp adjustment, settling) unfold along very different, near-orthogonal directions in representation space, yet are tightly related for the task and arise across the time axis. Dot-product attention scores alignment by an inner product, so it favors aligned tokens and is least sensitive near orthogonality, leaving such relationships for the network to recover through a detour. We introduce Time-Frequency Geometric Cross-Attention (TFGCA), a drop-in module repairing both blind spots. TFGCA uses a per-dimension learnable stationary wavelet transform to decompose the action chunk into time-frequency tokens, and each time token retrieves information from them via a cross-attention that fuses the dot product (similarity) with the wedge-product magnitude (sensitive to near-orthogonality) through a learnable weight. A zero-initialized residual reproduces the base behavior at initialization, so it can be dropped onto a pretrained VLA and fine-tuned jointly. Relative to the same-source base, TFGCA improves in-distribution LIBERO by +1.5 on average, the OOD LIBERO-Plus by +6.3, the randomized average under RoboTwin domain randomization by +28.5, and the overall success rate on three real-robot AgiBot A2 tasks by +11.67 points, with larger gains out of distribution.
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Robotics
ViBe: Visual Behavior Adaptation for Perceptive Humanoid Whole-Body Control
Motion tracking provides a scalable recipe for humanoid whole-body control. By design, the resulting trackers lack exteroceptive feedback hence reacting to the environment remains the responsibility of a higher-level planner. Existing perceptive controllers train geometry-only encoders from scratch, trading semantics for sim-to-real ease, and typically rely on teacher-student distillation for a task of interest. We present ViBe, a post-training framework for adapting motion trackers to perceptive control tasks. We leverage pre-trained visual encoders with a multi-query extractor module to learn task-relevant perceptive feedback. This feedback is grafted onto the tracker's input via low-rank adapters, enabling parameter-efficient fine-tuning. Given a task reward and a reference dataset, this modular controller can be adapted directly via policy optimization. Across four tasks, ViBe shows zero-shot sim-to-real transfer spanning perceptive walking on curbs and parkour, Repose Cube, omni-object loco-manipulation, and dodgeball, with visually robust performance across outdoor, low-light, and RGB distractor conditions. Finally, we solve a goal-oriented Repose Cube task with a deliberately simple planner, demonstrating the efficacy of perceptive controllers, adapted by our approach.
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Robotics · Cross-listed from cs.AI
Decision Transformer for UAV-Mounted RIS-Assisted Dynamic D2D Communications
This paper studies unmanned aerial vehicle (UAV)-mouted reconfigurable intelligent surface (RIS)-assisted device-to-device (D2D) communication with stochastic link activation. It models UAV motion and attitude, time-varying Rician angles, and angle-dependent RIS reflection. A joint optimization of UAV trajectory, attitude, and RIS phases is formulated to maximize average sum rate under mobility, energy, and hardware constraints. The problem is addressed using deep reinforcement learning and a Decision Transformer trained on expert trajectories from multiple scenarios. Results demonstrate effective cross-scenario generalization, with zero-shot transfer outperforming direct DRL transfer and online fine-tuning achieving competitive performance with fewer interactions.
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Robotics · Cross-listed from cs.CV
CLFTv2: Efficient Camera-LiDAR Fusion for Semantic Segmentation via Hierarchical Feature Pyramids
Semantic segmentation for autonomous driving requires reliable detection of vulnerable road users (VRUs) despite heavy class imbalance. We introduce CLFTv2, a hierarchical camera-LiDAR fusion framework replacing global ViT attention with a Swin-based multi-scale encoder and a lightweight FPN-style residual decoder. Operating in the 2D perspective domain, CLFTv2 integrates multi-scale geometric cues through shifted-window attention and per-scale residual fusion, avoiding the computational overhead of query-matching decoders. Across three driving datasets, CLFTv2 consistently improves VRU recall. On ZOD, CLFTv2-Large achieves 53.5% mIoU, improving pedestrian IoU from 35.5% to 44.9% over the prior CLFT model. On Waymo, CLFTv2 reaches 61.7% mIoU. Additionally, a modality-isolation study suggests ViT's global receptive field yields stronger fusion gains only under dense LiDAR returns. Compared to a Swin-based Mask2Former adaptation, CLFTv2 requires 1.4$\times$ fewer GFLOPs and delivers 2.2$\times$ higher throughput, while achieving comparable overall accuracy. These results demonstrate that hierarchical local-attention fusion offers an efficient, scalable alternative to global-attention and query-based decoders for real-time on-vehicle perception in intelligent transportation systems. Source code is publicly available.
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Robotics · Cross-listed from cs.GR
RealSimLoop: Online Real-to-Sim Adaptation via Differentiable Reduced-Order Simulation with Vision Feedback
Real-world observations of deformable objects are often sparse or surface-level, while downstream tasks require hidden physical quantities such as internal deformation, stress fields, and interaction forces. Physics-based simulation can recover these quantities, but online real-to-sim adaptation remains challenging due to costly full-space optimization, limited feedback, and time-varying material properties. To address these challenges, we propose RealSimLoop, a differentiable framework for online real-to-sim adaptation using vision data as physical feedback. Our approach achieves quasi-real-time performance by executing differentiable simulation within a reduced-order neural subspace, drastically accelerating the optimization loop. We couple this efficient dynamics model with differentiable rendering, enabling direct gradient backpropagation that leverages high-fidelity pixel data to refine physical parameters such as material stiffness. Furthermore, by employing a sliding-window objective function, RealSimLoop enables robust online adaptation, allowing the system to track time-varying material properties and effectively bridge the real-to-sim gap arising from model reduction or unmodeled dynamics. Extensive experiments demonstrate that our method outperforms conventional offline methods, and we validate the framework's versatility in downstream applications, including external force prediction and 3D stress field reconstruction with novel view synthesis.
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Robotics · Cross-listed from cs.GR
InstantMimic: A High Performance System for Learning Physics-based Skills in Seconds
Physics-based character control is a long-standing challenge in computer graphics and robotics, requiring policies that satisfy complex dynamics while producing realistic motion. Recent Deep RL approaches, particularly imitation learning methods such as DeepMimic, have had broad impact beyond animation, influencing robotics by enabling agile and expressive behaviors. While these approaches achieve impressive results, they remain computationally inefficient to train in practice. Despite GPU-accelerated simulation, we find that end-to-end pipelines often underutilize hardware due to overheads outside the physics solver, caused by fragmented GPU kernels and CPU memory access in the critical path. We present InstantMimic, a system that addresses these inefficiencies by making the entire training loop GPU-native. Built on a GPU-native physics backend, our unified pipeline integrates simulation, environment computation, policy inference, and policy updates within a single execution flow. As a result, InstantMimic reduces training time for diverse physics-based skills to a few seconds and makes LLM-agent-driven hyperparameter search practical.
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Robotics
GTA-2: A Multi-VLM Framework for Synthesizing Robot Manipulation Skills via Grounded Task Axes
Robotic manipulation tasks are often decomposed into behaviors or skills. However, one often needs to predefine these behaviors for specific tasks or try to cover a wide range of tasks using generic skills. As a result, these behaviors can remain too coarse to expose the geometric, control, and scene-dependent decisions required for execution. We introduce Grounded Task Axes v2 (GTA-2), a modular multi-VLM framework that constructs executable, task-bespoke manipulation skills from reusable object-centric task-axis components. Rather than predicting actions end-to-end or composing fixed task-level primitives, GTA-2 represents each skill as semantic subtasks comprising task-relevant keypoints and axes, controller compositions, and scene-dependent parameters. Four specialized VLM agents separately decompose the task, construct an abstract task-axis skill, assign controller parameters, and ground the required visual features from RGB-D observations. This abstraction-to-grounding factorization enables zero-shot skill generation without task-specific robot demonstrations, policy training, or fine-tuning. It also keeps intermediate decisions explicit, allowing targeted human feedback to refine an incorrect stage while preserving correct components. We evaluate GTA-2 on 14 real-robot manipulation tasks against a VLA policy pi_{0.5} and two Code-as-Policies baselines using task-axis controllers or conventional robot primitives. GTA-2 achieves an average zero-shot success rate of 73.9%, exceeding the strongest baseline by 31.4 percentage points, while targeted refinement raises GTA-2's average success rate to 90.7%. Project page: https://gta2-project.github.io/
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Robotics
HiRAD: A Flexible Large-Scale AGV Routing System
Automatic Guided Vehicles (AGVs) substantially boost warehouse throughput, but routing large-scale AGV fleets remains challenging. Classical Multi-Agent Pathfinding solvers suffer from exploding combinatorial complexity and super-quadratic runtime, while relying on idealized grid or piecewise-linear motion models that mismatch real-world kinematics. Recent Reinforcement Learning (RL) solutions improve flexibility via decentralized agent policies but depend on discretized spatiotemporal representations, require millions of episodes to converge, and incur full-map observation at every step, which leads to large models, slow convergence, and high inference latency that violates real-time industrial control constraints. To address these bottlenecks, we propose HiRAD, a hierarchical RL framework for continuous-space AGV routing with real-time guarantees: (1) a step-level spatiotemporal representation that translates continuous motion into a differentiable RL problem, (2) a hierarchical strategy that splits heading choice from velocity control to reduce the action space, and (3) an asynchronous event-driven decision pipeline that lowers inference complexity from O(n^2) to O(n) and cuts per-step latency by as much as 71 percent. Across random graphs and two warehouse maps, HiRAD reduces makespan by 45 percent to 63 percent and shortens end-to-end runtime.
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Robotics
PccDiffuser: Multi-solution Motion Planning for Continuum Robots
We present the PccDiffuser, a conditional diffusion framework for continuum robots that learns a multimodal distribution over complete configuration-space paths and samples multiple candidate solutions in parallel, which are subsequently converted into an executable trajectory by time allocation considering actuator constraints. Under the piecewise constant-curvature model, we use exponential co-ordinates to describe the robot kinematics, and use graph neural network to encode a variable number of environment obstacles. Analytical differential kinematics is incorporated in the denoising process to improve terminal accuracy and whole-body clearance. On a mixed test set comprising workspace with zero to four obstacles, PccDiffuser achieved a success rate of 91%. Compared with existing sampling- and optimisation-based benchmarks, it delivered both a higher success rate and greater computational efficiency, with the latter advantage becoming more substantial when sampling more candidate solutions. Experiments on a three-section tendon-driven continuum robot further demonstrate consecutive planning, multi-solution planning, and whole-body obstacle avoidance.
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Robotics
CT-SAFR: Safe and Interpretable Chain-of-Thought Reasoning for Autonomous Robots: A Multi-Layered Verification Framework for Trustworthy AI-Driven Robotic Decision Making
Chain-of-Thought (CoT) prompting enables LLMs to perform explicit, step-by-step reasoning, creating opportunities for sophisticated autonomous robots. However, recent research reveals that reasoning models verbalize their actual decision processes only 25-39% of the time, with faithfulness degrading 44% on complex tasks. This paper presents CT-SAFR (Chain-of-Thought Safety and Faithfulness for Robotics), a multi-layered verification framework achieving 94.2% hallucination detection (n = 500, 95% CI: 91.8-95.9%) with sub-500ms latency. Through a warehouse robot case study, this work demonstrates 87% reduction in unsafe reasoning outputs (p < 0.001) and provides recommendations for responsible deployment of reasoning-capable autonomous robots.
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Robotics · Cross-listed from stat.ML
Why Learning Rediscovers the Closed-Form Diagonal Regularizer
Recovering modal amplitudes from a few sensors requires regularization, and the shape of the penalty decides how strongly each mode is shrunk. The best shape depends on the truncation noise that discarded modes add to every measurement, which is unobserved and could be room-specific. We identify a diagonal saturation principle: for a single snapshot, isotropic truncation noise makes the Bayes-optimal Tikhonov shape a closed-form power law Gamma_k proportional to lambda_k^|s|, set by the prior alone and independent of the domain. The off-diagonal anisotropy equals the Herfindahl index H of the discarded-mode power exactly, Weyl's eigenvalue counting law fixes the number of discarded modes and hence H, and Berry's random-wave conjecture enters only through a diagonal term D, which we measure directly. Together they predict an approximately flat loss landscape over the penalty exponent, which leaves a learned diagonal regularizer little to gain from tuning the exponent per room. On simulated acoustic rooms the closed form stays within 5.83% of a per-room power-law oracle across observation windows, and three learned diagonal architectures track its error, the closest within a fraction of a point and none more than 3pp above it, while learning qualitatively different spectra. In the truncation regime no tested method consistently improves on the closed form, including Learned Iterative Ridge, which couples modes across layers. The framework extends to heat diffusion through a known Green's-function correction with no new free parameters.
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Robotics
A Risk-Sensitive and Uncertainty-Aware Decision-Making and Control Framework for Safe and Robust Autonomous Driving
Reinforcement learning (RL) has demonstrated considerable potential for autonomous driving decision-making. However, its deployment in urban autonomous driving, particularly at highly interactive unsignalized intersections, remains challenging, as learned policies may struggle to maintain both safety and robust decision-making in complex traffic situations. Conventional safety-filtering approaches typically employ fixed conservative constraints, which may improve safety at the cost of excessive intervention and degraded traffic efficiency. To address these limitations, we propose a Risk-sensitive and Uncertainty-aware Decision-making and Control (RUDC) framework for safe and robust autonomous driving. RUDC couples risk-sensitive distributional RL with ensemble-based policy uncertainty quantification, jointly accounting for tail risks in return distributions and uncertainty in learned policies. An uncertainty-aware high-order control barrier function (HOCBF)-based safety correction mechanism adaptively adjusts constraint strictness according to policy uncertainty, while a learnable residual predictor compensates for CBF model mismatches and discretization errors. Extensive simulations at unsignalized intersections demonstrate that RUDC achieves a favorable balance among safety, efficiency, and robustness, outperforming representative safe RL baselines under both nominal and challenging OOD and long-tail scenarios while satisfying real-time requirements.
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Robotics
JEPA Policy: Diffusion-Free Imitation Learning via Paired Action and Future Representation Prediction
Standard behavior cloning supervises actions without explicitly constraining the future representation paired with each demonstrated action chunk. We introduce JEPA Policy, a diffusion-free framework that uses the action chunk and its observed future representation as paired training targets. Action and future-representation tokens interact in a shared Transformer and are refined through two forward passes. Future prediction can therefore shape the representation used to generate actions. Dual-branch and gradient-routing controls attribute the gain to this shared topology rather than to an auxiliary prediction head alone. Across nine simulated tasks, JEPA Policy improves mean success over the action-only MIP baseline and outperforms Diffusion Policy under the evaluated configurations, while adding 0.29 ms to MIP's model latency. A five-task, 630-episode physical-robot study produces the same pooled ranking. Further audits find no complete representation collapse under action supervision and identify a task-conditioned failure-ranking signal in future-prediction error. These results support paired future-representation supervision as a practical approach to low-latency visuomotor imitation without iterative generative sampling.
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Robotics
MuJoCable: Reduced-Order Surface-Routed Cable Transmission for Tendon-Driven Robots
Tendon transmissions reduce distal inertia and add compliance, yet routing, slack, and friction govern motion and force transfer. Mainstream rigid-body robotics simulators such as MuJoCo do not jointly resolve moving noncircular contact, unilateral tension, and segment friction. We present MuJoCable, which adds a reduced-order, configuration-dependent cable transmission to MuJoCo. Its routing algorithm jointly optimizes an ordered path across moving analytic and mesh surfaces. A unilateral axial law, directional Capstan propagation, and nodal virtual work map this path to segment tensions and body forces. The warm-started engine plugin applies these forces during simulation and exposes route and load states for design. Pulley benchmarks recover analytical transmission relations with a Capstan-ratio error below 0.5%. On the underactuated 18-joint SpiRobs, MuJoCable reveals friction-driven load growth and proximal redistribution of joint rotation that the native tendon does not represent. Hardware tests on SpiRobs and a tendon-route-coupled finger reproduce observed motion sequences. By making physical threading executable, MuJoCable brings transmission sources of the simulation-to-reality gap into route, cable, and actuator design before fabrication.
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Robotics
Compact Visuotactile World Models for Lifting: Prediction, Reward Alignment, and Force Constraints
Accurate tactile forecasts need not improve force-constrained control. We study a 652,157-parameter action-conditioned visuotactile world model with matched behavior cloning, policy learning in imagination, independent reactive implicit Q-learning, and model-assisted force feedback. A fixed protocol executes 34 policies on 120 fresh MuJoCo environments spanning geometry and physical-parameter shifts, plus 324 independently replayed action branches on 12 additional ID environments. Visuotactile dynamics reduce force action-effect MAE from 0.413 N for persistence to 0.338 N. Model-assisted feedback raises ID force-budgeted success from 73.3% to 93.3%, with paired difference +20.0 [+6.7,+33.4] percentage points (95% CI), with the difference occurring during scripted lowering. Its pooled difference is +3.9 [-4.5,+11.7] points. Imagined RL achieves 11.9% pooled joint success versus 25.0% for reactive IQL. An empirical tactile-residual stress test adds 330 executions. The evidence concerns rigid-box lifting after a common approach, without physical-robot transfer or a closed-loop safety guarantee.
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Tuesday 8 September
Robotics
Agentic AI-enabled Semantic Commissioning of a Cognitive Digital Twin for Reconfigurable Manufacturing
Rapid bespoke commissioning of the Cognitive Digital Twin (CDT) is a major challenge in reconfigurable manufacturing. Traditional digital twin (DT) construction methods primarily focus on geometric reconstruction, often neglecting the deep semantic integration and functional interoperability necessary for autonomous reasoning. This paper proposes an agent-based, AI-driven workflow to automate end-to-end CDT debugging. The system utilises LangGraph as a multi-agent orchestration engine to achieve dual-path synthesis: the semantic path extracts technical specifications from unstructured documents using Retrieval Augmented Generation (RAG), while the functional path autonomously discovers and binds to real-time industrial telemetry data using Model Context Protocol (MCP). Experimental validation in a robotic machining cell demonstrates that the system achieves a mean average accuracy (mAP) of 97.2% in perception and reduces the deployment cycle from several weeks to an average of 2 hours, marking a paradigm shift from manual scripting to autonomous orchestration.
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Robotics
Actuator Dynamics Curricula for Narrow-Viability Tasks in Legged Robot Learning
Reinforcement learning has produced capable controllers across a broad range of legged-robot tasks, but a subset of these tasks fail to converge under standard training: those for which most exploration trajectories terminate before producing useful gradient signal. To address such tasks we introduce the Actuator Dynamics Curriculum, a procedure that initializes joint stiffness at a high value and anneals it toward the system-identified value as completed episode lengths grow. Using a cart-pole system as a representative example, we show that higher closed-loop joint natural frequency under critical damping enlarges the viability kernel of the underlying Markov Decision Process, increasing the fraction of initial states from which the task is feasible. We validate the kernel monotonicity on the cart-pole and apply the curriculum to a quadrupedal-to-handstand transition on the Boston Dynamics Spot, a narrow-viability task where training under fixed identified stiffness plateaus at a policy that never completes the transition. The trained policy executes the transition in simulation across 10 seeds and transfers to hardware. More broadly, our results suggest that simulated actuator dynamics is a useful axis along which to design curricula for tasks in which exploration is bottlenecked by termination conditions rather than by reward signal.
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Robotics · Cross-listed from cs.LG
Unthrottling the Tanh Jacobian in SAC: A Negative Result on Bang-Bang Control and MetaDrive
Soft Actor-Critic (SAC) represents a continuous policy as an unbounded Gaussian that is squashed by tanh. The Jacobian of that map is $\partial a/\partial u = 1-a^2$, which vanishes as $|a|\to 1$. A natural concern is that this throttle starves the actor of critic signal exactly where extreme actions (full brake, full throttle) are optimal. We test a minimal intervention that restores the missing signal: one extra term in the actor loss whose gradient on the pre-tanh mean is the detached action-gradient of $Q$, with no gain parameter. On a minimum-time double integrator whose optimum is bang-bang at the action bounds, vanilla SAC already reaches near-optimal return ($-31.6$ vs. a calibrated optimum of $-30.3$) across ten paired seeds. An ungated bypass does saturate the policy (99% of eval steps with $|a|\ge 0.9$) and collapses return to $-195.5$. A gated bypass that fires only on the flat shoulder $|a|\in[0.9,0.999]$ also fails, and does so without leaving a saturated policy. Warm-started MetaDrive fine-tuning shows the same pattern: the bypass does not improve return, and where collision rate falls it is typically traded for out-of-road departures. Auto-tuned entropy coefficient rises against the bypass, which is a push toward the tails. The Jacobian effect is real. Treating it as a bug to be undone is not free, and on the tasks studied here it is not helpful. Saturating a bound is not the same as solving a problem whose optimum lives on that bound.
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Robotics · Cross-listed from cs.LO
Fast Constraint Extraction for Corrective Control under STL Specifications via Logical Dependency Tracking
Ensuring the satisfaction of Signal Temporal Logic (STL) specifications under uncertainty is challenging, as reachability-based monitoring provides guarantees but does not indicate how to restore satisfaction when it becomes indeterminate. A key difficulty is identifying which uncertain components actually affect global satisfaction, especially for nested formulas. This paper introduces a logical dependency tracking framework that propagates uncertainty through the STL structure and captures the causal contribution of reachable sets to satisfaction. By associating markers to uncertain predicates and propagating them via three-valued semantics, we extract in milliseconds a compact Disjunctive Normal Form (DNF) of sufficient constraints, avoiding combinatorial enumeration. As an application, we formulate control correction as a minimum-effort optimization problem. Using zonotopic reachability, the derived constraints are enforced via linear programming, yielding corrections that guarantee STL satisfaction under bounded uncertainty and provide certified probabilistic bounds in the stochastic case. We demonstrate the approach on a nonlinear system with nested STL specifications, showing that dependency tracking enables efficient and formally guaranteed correction. The tracking implementation is available at https://github.com/Antoine-Bst/STL-Three-Valued-Clause-Filtering/.
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Robotics · Cross-listed from cs.AI
Decision-Focused Active Learning for Scale-Aware Critical-Materials Recovery
Choosing a recovery process for scale-up requires connecting laboratory results with product requirements, process costs, and scale effects. We analyze records from Pacific Northwest National Laboratory's Computer Intelligence for Critical Element Recovery and Optimization (CICERO) workflow for autonomous selective precipitation. Active learning uses prior results to choose experiments. In a conditional retrospective benchmark with fitted models and recycled neodymium-iron-boron (NdFeB) magnet records, active learning finds the best recorded result with fewer experiments than nonadaptive space filling. Enrichment is the selected rare-earth-to-iron ratio relative to that in the feed. Adaptive policies reach the recorded enrichment maximum by 16 to 24 wells (individual experiments), versus 48. Our two-stage reconstruction ties two adaptive alternatives at 16 wells. Conditional analyses of recycled samarium-cobalt (SmCo) magnets show a Round 2 tradeoff between purity and nominal yield, the recovery fraction calculated from an assumed starting amount - NdFeB Round 1 routes differ in enrichment. Rankings for produced water from oil and gas extraction depend on phase and dilution assumptions requiring confirmation. We propose choosing batches by their expected reduction in downstream Bayes risk: the minimum expected loss among available process decisions under current beliefs. In exploratory simulations, a hybrid that filters candidates has lower estimated loss than the implemented joint search across routes and conditions. Differences involving the synthetic two-stage policy are small relative to estimation uncertainty. We outline a pre-registered prospective test under a shared loss and logging standard, requiring clarified measurements and records, a defined process decision and relevant outputs, credible economic inputs, and validation at the intended scale.