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Wednesday 20 May

Robotics

EllipseLIO: Adaptive LiDAR Inertial Odometry with an Ellipsoid Representation

LiDAR Inertial Odometry (LIO) is a critical component for many mobile robots that need to navigate without relying on external positioning (e.g., GPS). Platforms that operate autonomously in different environments and with heterogeneous LiDAR sensors require a LIO approach that can adapt to these different scenarios without human intervention. Existing LIO approaches can typically provide reliable and accurate odometry in scenarios with similar environments and sensors when suitably tuned. However, many approaches struggle to retain robust odometry across heterogeneous environments and sensors while using a consistent configuration. This paper presents EllipseLIO, a real-time LIO approach that generalises between scenarios by using methods for LiDAR scan filtering and registration that adapt to the sensor capabilities and environment without requiring scenario-specific tuning. Experiments with EllipseLIO and state-of-the-art LIO approaches on five datasets with diverse and challenging scenarios demonstrate that EllipseLIO is the best performing approach overall. It achieves a 35% lower odometry error on average than the second-best approach and is the only approach that does not diverge in any experiment. An open-source version of EllipseLIO is available at https://github.com/v4rl-ucy/ellipselio.
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Robotics

Safety-Critical Control for Smoothed Implicit Contact Dynamics

Smoothed implicit contact dynamics enables gradient-based planning and control for contact-rich tasks without predefined mode sequences. However, safety-critical control remains challenging because implicit contact dynamics makes safety-filter design nontrivial. The smoothing parameter $\kappa$ relaxes contact complementarity constraints, which makes the dynamics smooth but affects the contact force. This paper provides a safety-filtering framework for smoothed implicit contact dynamics. We first derive a discrete-time control barrier function (CBF) constraint using a first-order Taylor approximation of the implicitly defined contact force. We show that, although reducing $\kappa$ can improve local force-approximation accuracy, the resulting closed-loop force-constraint violations can vary non-monotonically with $\kappa$. Motivated by this observation, we introduce boundary-focused rollouts that screen candidate $\kappa$ values by comparing the predicted safety margin with the observed one-step under-prediction. We then robustly tighten the predicted CBF constraint with a fixed margin to account for residual force under-prediction. Simulations on four contact-rich systems show that the proposed method eliminates force violations observed under a standard CBF. Project website https://contact-cbf.github.io/
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Robotics

Humanoid Whole-Body Manipulation via Active Spatial Brain and Generalizable Action Cerebellum

In this paper, we explore spatial-aware humanoid whole-body manipulation task. Compared with tabletop settings, this task poses two key challenges: 1) Spatial understanding is challenging in complex 3D environments with diverse spatial relations. 2) Action generation is difficult to generalize, as limited and costly real-robot data restricts data-driven models generalization. To address these challenges, we propose a generalizable humanoid loco-manipulation framework that leverages the spatial perception and action generation capabilities of multi-agent large models. Specifically, our framework includes two components: Active Spatial Brain for active spatial perception and decision-making, and Generalizable Action Cerebellum for executable robot action generation. The first component actively perceives the spatial scene and makes decisions on task planning and subtask decomposition. The second component generate executable robot actions based on the decisions made by the first module without needs of task-specific real robot data. To benchmark our framework, we design a set of spatial manipulation tasks from two perspectives: evaluating spatial perception and understanding, and assessing real-robot task performance. The results demonstrate strong performance on both aspects across diverse tasks and environments.
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All authors Zhizhao Liang, Yi-Lin Wei, Xuhang Chen, Mu Lin, Yi-Xiang He, Zhexi Luo, Jun-Hui Liu, Kun-Yu Lin, Wei-Shi Zheng

Robotics

Benchmarking Empirical and Learning-Based Approaches for Feedforward Steering Control in Autonomous Racing

Feedforward steering control is a key component of hierarchical control architectures for autonomous racing. The goal is to reduce steering corrections from the feedback controllers by predicting the vehicle's inverse lateral dynamics. This paper presents a systematic benchmark of two learning-based and two empirical (analytical) feedforward steering controllers. We introduce a new \acf{ehd} formulation based on a polynomial surface fit that captures velocity-dependent nonlinear steering behavior with minimal parametrization. We test the feedforward controllers in a high-fidelity simulation framework based on the real-world Abu Dhabi Autonomous Racing League competition, using a high-fidelity double-track vehicle dynamics simulator. Open-loop evaluation shows that the learning-based controllers achieve the lowest prediction errors; however, closed-loop testing reveals that this improved accuracy does not translate into superior path tracking performance or lap times, even after iterative fine-tuning. In contrast, the proposed EHD approach achieves the best overall closed-loop robustness and lap time, highlighting the necessity of evaluating feedforward strategies within the complete trajectory planning and control software stack. Our code is available at https://github.com/TUMRT/steering_ff_control.
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All authors Georg Jank, Mattia Piccinini, Sebastian Wenk, Phillip Pitschi, Johannes Betz, Boris Lohmann

Robotics

Anomaly-Informed Confidence Calibration for Vision-Based Safety Prediction

Reliable confidence estimates are important for safely deploying vision-based controllers in autonomous racing, where safety predictions must be derived from camera images, yet modern predictors become dangerously overconfident under test-time distribution shifts. A commonly assumed perception-dynamics gap holds that observation-space anomaly signals, such as autoencoder reconstruction error, should miss dynamics anomalies (e.g., actuation bias, latency) that originate outside the image. We interrogate this gap with an Anomaly-Informed Test-Time Calibration approach that, without retraining any model component, fuses a perceptual score (reconstruction error) and a disentangled dynamics score (epistemic uncertainty and control-stream statistics) from a world model to condition a lightweight temperature-scaling calibrator, aided by test-time augmentation. On a physical DonkeyCar under four real-world anomaly protocols unseen during training (darkness, blur, actuation bias, processing latency), it cuts average expected calibration error from 0.184 to 0.116, a 37% improvement over the best baseline, without modifying the base predictor. Our central finding is that in a tightly coupled closed loop, the perception-dynamics gap is not prominent. Specifically, a dynamics fault degrades the trajectory until the observation is itself out-of-distribution, so the perceptual score alone already captures most dynamics anomalies and accounts for the calibration gains. As a result, the disentangled dynamics score adds little further calibration but remains a direct, interpretable signal that aids out-of-distribution detection of dynamics and control faults.
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All authors Zhenjiang Mao, Jiawen Wu, Gabriel Wagner, Zhongzheng Zhang, Ivan Ruchkin

Robotics · Cross-listed from cs.CV

Grounding Driving VLA via Inverse Kinematics

Existing Driving VLAs predict trajectories while largely ignoring their visual tokens – a phenomenon we trace not to insufficient training but to a structurally ill-posed task formulation. We show that trajectory recovery, when viewed through the lens of inverse kinematics, requires both a current and a future visual state as boundary conditions; existing VLAs supply only the former, which encourages the model to shortcut through ego status and text commands alone. To address this, we re-design Driving VLA in the style of an inverse kinematics solver. First, a next visual state prediction objective that requires the LLM to predict the future visual scene provides dense visual supervision and suppresses shortcut paths. Second, a separate Inverse Kinematics Network (a cross-attention-based conditional diffusion model) that takes only the current and future visual states as input is designed to suppress reliance on ego status and textual shortcuts during trajectory decoding. With this simple prescription alone, our 0.5B-scale model recovers visual grounding and reaches trajectory planning performance comparable to 7B–8B VLAs more than an order of magnitude larger, on both the closed-loop NAVSIM-v2 and the nuScenes benchmarks. Extensive analysis further shows that this improvement stems from a recovered ability to exploit visual features, with the effect being most pronounced in dynamic driving situations such as turning.
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Robotics

Perception of Social Robots as Communication Partners in Healthcare for Older Adults

Addressing the global caregiver shortage through socially assistive robots necessitates a deep understanding of their psychological and physiological impacts on older adults during human-robot interaction (HRI). This study addresses whether social robots can serve as effective interaction partners compared to humans, and if "positive prompts" can similarly enhance these interactions. We conducted a comparative study with 35 participants (aged 70+). Our multi-modal analysis, integrating facial expression data, heart rate variability, and subjective questionnaires, revealed no significant differences in overall stress levels between human and robot interactions. Facial expression analysis confirmed that the robot was accepted as a valid interaction partner, while physiological data showed slightly lower heart rates during robot interactions, suggesting a more relaxed state compared to human-led sessions. These findings indicate that social robots can engage older adults without inducing psychological strain and are capable of alleviating caregiver burden by performing structured tasks, such as health-sensing surveys. Future work should address the identified "appearance-content mismatch" in robot design to facilitate even more natural and effective interactions.
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All authors Hana Yamamoto, Carlotta Julia Mayer, Charlotte Raithel, Theresa Buchner, Christian Werner, Yasuhisa Hirata, Monika Eckstein, Katja Mombaur

Robotics

Modeling and Control of a Pneumatic Morphing Soft Quadrotor based on the SOFA Framework for Dynamic Soft Robotic Simulation

This article presents a novel SOFA based finite element method for the soft body modeling and the corresponding dynamic simulation and control of a pneumatic morphing soft quadrotor. The proposed modeling preserves the physical interpretability and control structure of traditional quadrotor dynamics, while capturing the complex, time-varying behavior of pneumatically actuated soft arms. In SOFA, the soft pneumatically actuated arms are discretized as a tetrahedral mesh following an elastic material law that produces internal forces adequate to the real dynamic behavior of the body. Pneumatic actuation governed by both periodic and error-based control signals is applied within the internal cavities to analyze the morphing capability. Finally, a proportional-integral controller is proposed to study the controlled dynamic behavior and morphing capabilities of the pneumatic arm, wherein the pneumatic actuation to the soft arm is controlled to achieve the desired target position. The simulation results show the effectiveness of the proposed novel modeling framework and the related controller design.
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All authors F. Labra Caso, V. Sumathy, P. Ferrentino, B. Vanderborght, J. Haluska, G. Nikolakopoulos

Robotics

Component Influence-Driven Fastener Reduction for Robotic Disassemblability-Aware Design Simplification

To accelerate automated remanufacturing, robotic disassembly must be considered during the product design phase. However, designers currently lack quantitative feedback to identify which structural elements hinder robotic operations. To address this, this study proposes an analytical framework that provides actionable redesign guidance focused on fastener reduction, as fasteners are numerous and ubiquitous components found in almost all manufactured products. Using a Computer-Aided Design (CAD) model and its automatically generated Contact-Connection-Constraint (CCC) graph, the framework translates robotic disassembly sequence planning outcomes into component influence scores. These scores reflect how often a component causes structural constraint violations or evaluation objective deteriorations in the robotic disassembly sequence. To visually highlight structural hindrances, the framework projects these scores onto the CAD geometry as 3D heatmaps. The system then analytically simulates the removal of highly influential fasteners. It reports the expected reductions in structural constraints, tool changes, and robot travel distances, while preventing structurally unsafe modifications by evaluating geometric stability metrics. Experiments on seven household appliances demonstrate that the framework successfully targets redundant fasteners. Removing the recommended fasteners simplified the structural dependencies by eliminating between 8 and 132 structural constraints on the graph depending on each product's structural configuration. Furthermore, it improved robotic operational efficiency by eliminating unnecessary tool change operations and shortening travel distances by 165 to 1675 millimeters wherever structurally permissible.
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All authors Takuya Kiyokawa, Tomoki Ishikura, Shingo Hamada, Genichiro Matsuda, Kensuke Harada

Robotics · Cross-listed from cs.CV

LiteViLNet: Lightweight Vision-LiDAR Fusion Network for Efficient Road Segmentation

Road segmentation is a fundamental perception task for autonomous driving and mobile robotics, where both appearance and geometric cues must be processed under edge-computing constraints. Existing multi-modal approaches often improve accuracy with large encoders or expensive global interaction, which limits their use on embedded platforms. We present LiteViLNet, a lightweight RGB-geometry fusion network that combines a MobileNetV3 RGB encoder with a 0.12M-parameter depth-wise-separable geometry encoder. A multi-scale feature fusion module performs modality-specific enhancement, global-query cross-modal interaction, and adaptive gating, while a depth-wise large-kernel bridge enlarges the contextual support of the deepest representation with low overhead. The resulting U-Net-style decoder uses deep supervision only during training. On the KITTI Road benchmark, the 14.04M-parameter full model obtains $97.23\pm0.15\%$ MaxF. On the held-out ORFD test set under the released OFF-Net evaluation protocol, the full model achieves $96.74\pm0.09\%$ F-score and $93.68\pm0.18\%$ IoU. On a Jetson Orin NX, model-only PyTorch FP16 inference reaches $22.18\pm0.21$ FPS; a separate TensorRT FP16 measurement reaches $68.73\pm0.06$ FPS on the Jetson. Camera-depth adaptations and perception-and-control demonstrations on three heterogeneous robot platforms further illustrate the portability of the dual-stream design.
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All authors Daojie Peng, Bingtao Wang, Fulong Ma, Liang Zhang, Jun Ma

Robotics

WiXus: A Wheeled-Legged Robot with Wire-Driven Environmental Utilizing to Integrate Mobility and Manipulation

Wheeled-legged robots, which have wheels at their feet and achieve high mobility by coordinating wheel drive and leg drive, have been developed. These robots have been developed purely as platforms specialized for locomotion. Therefore, they do not have a means to repurpose their legs for roles other than locomotion, such as object manipulation or tool utilization. In this paper, we address the problem of how to draw out the potential task-execution capability of the legs by freeing them from the roles of locomotion through external body support. To this end, we propose and develop a new robot, WiXus, which fuses a wheeled-legged mechanism with a wire-driven mechanism that utilizes the external environment. The developed WiXus demonstrates not only planar locomotion with wheeled-legged drive, but also three-dimensional mobility such as cliff climbing by coordinating wire-driven and wheeled-legged actuation. Furthermore, by suspending the body with wire-driven actuation, WiXus successfully repurpose its legs as arms to perform object manipulation, (e.g., rescuing a dog (stuffed animal)), and tool utilization (e.g., harvesting an apple (mockup) with loppers). This study demonstrates that the approach of utilizing the environment with wire-driven actuation is a new design principle that extends the operational domain of wheeled-legged robots.
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All authors Shintaro Inoue, Kento Kawaharazuka, Temma Suzuki, Sota Yuzaki, Kei Okada

Robotics

STEAM: A Training-Free Congestion-Aware Enhancement Framework for Decentralized Multi-Agent Path Finding

We propose STEAM (Spatial, Temporal, and Emergent congestion Awareness for MAPF), a training-free test-time enhancement framework for learning-based decentralized Multi-Agent Path Finding (MAPF) in discrete environments. Given a pretrained decentralized policy, STEAM requires no retraining, architectural modification, or replacement by a centralized planner. Instead, it injects lightweight congestion-aware guidance into the original policy execution. STEAM first rolls out the shortest paths induced by the current cost-to-go maps to identify potential future congestion hotspots. Spatially avoidable congestion is mitigated by updating agent-specific cost-to-go information, while spatially unavoidable bottlenecks are handled through temporal logit correction. In addition, emergent local congestion is reduced by a density-aware logit correction based on neighboring agents' corrected cost-to-go maps. Extensive experiments on representative learning-based decentralized MAPF algorithms show that STEAM consistently improves success rate, makespan, and solution cost, with success-rate gains of up to 60% and only minor computational overhead. The implementation is available at https://anonymous.4open.science/r/STEAM-MAPF-7A62.
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All authors Mingyang Feng, Mengnuo Zhang, Shaoyuan Li, Xiang Yin

Robotics

SubTGraph: Large-Scale Subterranean Environment Synthesis with Controllable Topological Variability for Robotic Autonomy Validation

Subterranean (SubT) environments have been a frontier for autonomous robotics, driven by the push for automation of mining operations and the interest in planetary exploration (Martian Lava Tubes). Due to the challenges involved in accessing real SubT environments, rigorous hardening of autonomy stacks in realistic simulation environments is critical. This article fills a well-known gap, which relates to the unavailability of a large-scale simulation-based benchmarking infrastructure for rigorous statistical evaluation of robotic autonomy, due to which it is common for SubT research articles to present validation results in a few environments at best. This article presents SubTGraph, a novel framework for rapid synthesis of multi-level SubT environments with high variability, incorporating user specifications related to topology, dimensionality, textures, etc., to generate distinct environments such as operational mines, natural caves and lava tubes. SubTGraph builds a cost matrix from user-specified structural constraints to guide the classical Dijkstra algorithm to procedurally generate SubT worlds utilizing topometric tiles from the DARPA World Generator. Three robotics case-studies are investigated to demonstrate the utility of SubTGraph for rigorous validation of different layers in the robotic autonomy stack. Structural semantic segmentation is validated against topometric ground truths, multi-agent path planning is widely tested for identification of patterns and trends in the algorithm behavior and LIO SLAM is stress-tested in challenging subterranean sections to identify failure cases. The SubTGraph world creation codebase is open-sourced (https://github.com/LTU-RAI/SubTGraph.git) along with a database consisting of 150 highly variable underground worlds.
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All authors F. Labra Caso, A. Saradagi, S. Fredriksson, S. Nordström, A. Koval, G. Nikolakopoulos

Robotics

Mobile UMI: Cross-View Diffusion Policy with Decoupled Kinematics for Mobile Manipulation

Mobile imitation learning on portable demonstration interfaces faces two coupled bottlenecks: locomotion-contaminated action labels and inference-induced execution latency on a continuously moving base. Recent wrist-mounted interfaces lower the cost of tabletop data collection, yet a single wrist view does not capture the global context required for base navigation. Adding a body-mounted camera entangles human walking with hand motion. Meanwhile, generative policies introduce hundreds of milliseconds of inference latency, during which the base advances past predicted waypoints, forcing backward corrections at action splices. This paper presents Mobile UMI, a hardware-free demonstration framework that addresses both gaps through three components. First, a dual-camera capture system records chest-centric global context and wrist-centric local interaction without any robot present. Second, a one-shot ChArUco-based spatial anchor unifies the chest and hand visual-inertial frames; the hand pose is then re-expressed relative to the chest to extract decoupled SE(3) manipulation and SE(2) base trajectories. Third, an asynchronous receding-horizon executor performs online state matching: each generated action chunk is realigned with the current physical pose so that expired waypoints are discarded before execution. The full system is evaluated on four long-horizon household tasks, achieving an average success rate of 83.8% over 100 trials per task. Controlled comparisons against ACT and Diffusion Policy show that the chest-relative label alone closes much of the gap; online state matching closes the remainder. These results indicate that, for mobile imitation learning under the tested conditions, explicit kinematic factorization combined with state-level latency alignment provides an effective solution without requiring architectural changes to the underlying policy class.
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Robotics

DISC: Decoupling Instruction from State-Conditioned Control via Policy Generation

Language-conditioned manipulation policies typically process instructions and observations through shared network parameters. This task-state entanglement provides a pathway for observation leakage – networks learn scene-to-action shortcuts that bypass language grounding entirely. DISC eliminates this failure structurally. Rather than conditioning a universal policy on language, DISC uses a hypernetwork to generate the entire parameter set of a task-specific visuomotor policy from the instruction alone. The generated policy never directly accesses language; therefore, its task-awareness must come from the language. Consequently, observation leakage has no pathway to emerge. On the other hand, generating coherent high-dimensional policy weights is itself a challenging problem. We address it with a two-stage hypernetwork whose refinement stage embeds the structure of gradient-based optimization as a feed-forward inductive bias, producing globally consistent parameters without actual gradient computation. Trained entirely from scratch on standard data budgets, DISC outperforms all entangled baselines on LIBERO-90 and Meta-World, with advantages that widen on complex, long-horizon tasks – and surpasses the large-scale pretrained $\pi_0$ despite using no external pretraining data. On a real-world benchmark where all tasks share identical visual context, DISC substantially outperforms entangled alternatives, directly confirming that language-generated policy parameters, not visual shortcuts, drive behavior. The hypernetwork further learns a semantically structured parameter manifold that enables few-shot adaptation from minimal demonstrations and robust generalization across paraphrased instructions. Our code is available at: {https://github.com/ReNginx/DISC}.
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All authors Hanxiang Ren, Pei Zhou, Xunzhe Zhou, Yanchao Yang

Robotics

SmoCap: Movement Reconstruction under Morphology-Pose Ambiguity through Unified Scale-Pose Canonicalization

Movement reconstruction pipelines need estimates that support interpretable joint motion and subject morphology, not only low marker fitting error. The same marker fitting error can be explained by different mixtures of morphology and posture, while weakly observed degrees of freedom are not uniquely identifiable, yielding anatomically inconsistent yet numerically acceptable solutions. We present SmoCap, a unified scale-pose framework that resolves morphology-posture ambiguity while preserving coordinated motion under weak observability. SmoCap solves a constrained trust-region QP with analytical proxy-mapped pose and scale Jacobians. Under matched observations, SmoCap is compared with an established OpenSim baseline using fluoroscopy-derived knee motion and anthropometric ground truth as external references. Extreme yoga sequences further probe coordinated spine motion under weak observability. In the controlled comparison, the OpenSim baseline achieved lower marker RMSE (8.81 vs 19.14 mm), whereas SmoCap achieved lower knee-orientation RMSE against fluoroscopy (5.82 deg vs 7.50 deg) in 24 of 28 trials and all six subjects. Mean absolute anthropometric endpoint errors were 8.44 vs 9.51 mm on CAMS-Knee and 6.87 vs 8.77 mm on Riglet for SmoCap and OpenSim, respectively. Proxy coupling preserved expressive and coordinated spine motion with marginal fitting error increase (+0.14 mm, +0.6%) in the yoga ablation. Median runtime was 0.204-0.332 ms/frame, with consistently 2-3 iterations. Marker RMSE alone did not reliably indicate better motion or morphology recovery. SmoCap instead combines unified scale-pose estimation with proxy coordination. It achieved lower motion and morphology errors in the external evaluations while supporting weak-observability-aware, cohort-scale movement reconstruction for downstream pipelines that depend on interpretable subject motion and morphology.
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2605.20850 · 20 May · 10 pages, 7 figures, 4 tables. Revised version with strengthened external validation against OpenSim, updated scale-pose ambiguity analysis, and revised formulation and discussion. Code and reproducibility artifacts are publicly available

Robotics · Cross-listed from cs.CV

VSCD: Video-based Scene Change Detection in Unaligned Scenes

Detecting what has changed in an environment is essential for long-term autonomy, yet most change detection settings assume fixed viewpoints, mild misalignment, or only a few changed objects. We introduce Video-based Scene Change Detection (VSCD), which predicts a pixel-wise change mask for each query frame, given a reference and a query RGB video of the same indoor space recorded at different times under unconstrained camera motion. The two videos are not temporally synchronized, and many object instances may appear or disappear. To study this setting, we build a large-scale benchmark with over 1.1 million frames annotated with pixel-accurate change masks, together with a real-world test set for evaluating transfer beyond simulation. We propose a query-centric multi-reference model that learns temporal matching implicitly from change-mask supervision, aligns candidate reference features to the query via local patch correspondence, and fuses per-candidate change features using frame-level and patch-level confidence before decoding a high-resolution mask once per frame. Our approach achieves state-of-the-art performance against strong image- and video-based baselines, and we validate its real-world impact by deploying it on a mobile robot for two downstream applications – visual surveillance and object incremental learning.
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Robotics

Demo-JEPA: Joint-Embedding Predictive Architecture for One-shot Cross-Embodiment Imitation

Robotic imitation learning is often treated as reproducing demonstrated actions, but actions are inherently embodiment-specific. When demonstrations come from humans or robots with different morphology, kinematics, or action spaces, this action-centric view requires shared action spaces, heuristic retargeting, or large-scale multi-embodiment co-training. We instead view demonstrations as implicit specifications of future goals: the target agent should infer what state the demonstrator is trying to realize, rather than how the demonstrator executes it. We propose Demo-JEPA, a cross-embodiment imitation framework that decouples demonstration intent from embodiment-specific execution. Built on a JEPA-based world model, Demo-JEPA translates source visual demonstrations into target-compatible future latent trajectories in a shared predictive representation space. The target agent then uses these latent trajectories as subgoals and realizes them through planning under its own learned forward dynamics. Because Demo-JEPA avoids action-level correspondence and requires only visual demonstrations plus the target agent's own interaction experience, it supports flexible imitation across heterogeneous embodiments. Experiments on RLBench and real-world manipulation tasks show that Demo-JEPA matches specialized in-domain planners and generalizes to unseen tasks and embodiment configurations where prior methods fail.
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All authors Jingyang He, Guangrun Li, Jieyu Zhang, Chengkai Hou, Zhengping Che, Shanghang Zhang

Robotics

Q-SpiRL: Quantum Spiking Reinforcement Learning for Adaptive Robot Navigation

Adaptive robot navigation in dynamic environments requires policies that can reach the target reliably while producing efficient and stable trajectories. This paper presents Q-SpiRL, a quantum spiking reinforcement learning framework for obstacle-aware robot navigation. The framework develops and evaluates five agent families: tabular Q-learning, classical MLP, classical SNN, quantum-enhanced MLP (QMLP), and quantum-enhanced spiking neural network (QSNN). While all models are implemented under a unified training and evaluation pipeline, the QSNN is the central architecture of interest, as it combines spike-based temporal processing with variational quantum feature transformation. Experiments are conducted across three grid-world environments of increasing size, namely 20x20, 30x30, and 40x40, with both static and dynamic obstacles. Performance is assessed using success rate, success-weighted path length, path length, and turn rate under deterministic inference. Results show that QSNN achieves the strongest overall trade-off between task completion, trajectory efficiency, and motion smoothness, reaching up to 99% success rate while maintaining high path efficiency in the most challenging setting. Execution on IBM quantum hardware further demonstrates the feasibility of deploying the proposed hybrid policy under real-device conditions.
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All authors Mohamed Khair Altrabulsi, Nouhaila Innan, Alberto Marchisio, Muhammad Kashif, Muhammad Shafique

Robotics

CMC-Opt: Constraint Manifold with Corners for Inequality-Constrained Optimization

We introduce a manifold-based framework for addressing optimization problems with equality and inequality constraints found in robotics. Our approach transforms the original problem into an unconstrained optimization problem directly on the constrained state space. To achieve this, we introduce “constraint manifolds with corners" to represent the state space satisfying mixed nonlinear equality and inequality constraints. We further extend manifold optimization algorithms to operate on this new topological structure. We demonstrate the power and robustness of our framework in the context of a large-scale kinodynamic planning problem, successfully generating dynamically feasible trajectories where standard methods fail.
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Robotics

VLA-REPLICA: A Low-Cost, Reproducible Benchmark for Real-World Evaluation of Vision-Language-Action Models

Vision-Language-Action (VLA) models have shown strong promise for general-purpose robotic manipulation, but their real-world evaluation remains limited by a lack of accessible, reproducible, and consistent benchmarks. Simulation benchmarks fail to capture real-world complexity, while existing real-world benchmarks often require expensive hardware, centralized evaluation, or are limited in task diversity. We introduce VLA-REPLICA, a low-cost, easily reproducible real-world benchmark for evaluating VLA models. Built from off-the-shelf components, our system can be quickly assembled and replicated across laboratories, providing a consistent environment for policy evaluation anywhere in the world. VLA-REPLICA includes a diverse suite of manipulation tasks and a small-scale demonstration dataset for target-domain adaptation, with real-world evaluation protocols for both in-distribution and out-of-distribution settings. Experiments with imitation learning and state-of-the-art VLA models reveal model strengths and limitations, while consistent results across independently constructed setups demonstrate the reproducibility of our benchmark.
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All authors Alex S. Huang, Jiahui Zhang, Shiqing Tang, Yu Xiang

Robotics · Cross-listed from cs.AI

Conflict-Aware Additive Guidance for Flow Models under Compositional Rewards

Inference-time guided sampling steers state-of-the-art diffusion and flow models without fine-tuning by interpreting the generation process as a controllable trajectory. This provides a simple and flexible way to inject external constraints (e.g., cost functions or pre-trained verifiers) for controlled generation. However, existing methods often fail when composing multiple constraints simultaneously, which leads to deviations from the true data manifold. In this work, we identify root causes of this off-manifold drift and find that the approximation error scales severely with gradient misalignment. Building on these findings, we propose Conflict-Aware Additive Guidance ($g^\text{car}$), a lightweight and learnable method, which actively rectifies off-manifold drift by dynamically detecting and resolving gradient conflicts. We validate $g^\text{car}$ across diverse domains, ranging from synthetic datasets and image editing to generative decision-making for planning and control. Our results demonstrate that $g^\text{car}$ effectively rectifies off-manifold drift, surpassing baselines in generation fidelity while using light compute. Code is available at https://github.com/yuxuehui/CAR-guidance.
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All authors Xuehui Yu, Fucheng Cai, Meiyi Wang, Xiaopeng Fan, Harold Soh

Robotics

GaussianDream: A Feed-Forward 3D Gaussian World Model for Robotic Manipulation

Vision-language-action (VLA) policies have advanced language-conditioned robotic manipulation by transferring semantic priors from pretrained vision-language models to action generation. However, standard action-imitation learning often lacks sufficient modeling of explicit 3D spatial information, dense geometric supervision, and future environment evolution, all critical for precise robotic interaction. To address this, we propose GaussianDream, a feed-forward 3D Gaussian world-model plug-in. Specifically, we introduce learnable GaussianDream Queries in the encoder, enabling the model to capture current-frame 3D spatial structure and short-horizon future evolution. During training, the latent GaussianDream prefix is processed by a static reconstruction head and a future prediction head to produce current 3D Gaussian scene states and future Gaussian evolution states. The current branch is supervised by RGB rendering and depth, while the future branch uses future RGB, depth, and pseudo 3D scene-flow signals. During inference, GaussianDream discards all auxiliary heads and retains only the learned prefix to condition action generation, without test-time Gaussian reconstruction or future prediction. Experimental results demonstrate that GaussianDream achieves state-of-the-art performance across multiple robotic manipulation benchmarks, reaching 98.4% on LIBERO, 54.8% on RoboCasa Human-50, and 50.0% on real-robot tasks. Compared with existing 3D-enhanced VLA methods, GaussianDream achieves strong accuracy while providing higher inference efficiency than video-based world-model approaches.
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All authors Zijian Zhang, Yuqing Jiang, Qian Cheng, Xiaofan Li, Si Liu, Ding Zhao, Ping Luo, Weitao Zhou, Haibao Yu

Robotics

A Semantic and Occlusion-Aware GM-PHD Filter

This paper proposes a new birth model including semantic information derived from deep learning to create an occlusion-aware Gaussian Mixture Probability Hypothesis Density (GM-PHD) filter. Unlike prior approaches that rely on simplistic or uniform assumptions, the proposed Semantic-Occlusion Aware (S-OA) birth model defines initialization terms by explicitly considering regions of occlusion and by leveraging semantic information about the environment. This enables the filter to accurately represent where new objects are more likely to appear, thereby improving tracking performance in complex and high-density driving scenarios. The method is evaluated through Monte Carlo simulations and experiments on the KITTI dataset. Performance is assessed by measuring the latency between first detection and track initiation, along with the mean absolute cardinality error and the Optimal Subpattern Assignment (OSPA) metric. Results demonstrate that the S-OA birth model reduces initialization delay in occlusion-heavy settings, matching or outperforming the strongest baseline in approximately 70% of cases. A sensitivity analysis of birth model weights is also provided. Overall, the findings underscore the benefits of integrating occlusion reasoning and semantic priors into Bayesian tracking frameworks for autonomous driving.
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Robotics

Jointly Learning Predicates and Actions Enables Zero-Shot Skill Composition

Learning from Demonstration (LfD) enables robots to learn complex behaviors from expert examples, yet existing approaches often fail to generalize to new compositions of known skills without retraining. Modern generative policies model distributions over action trajectories alone, thus are unable to reason about the symbolic outcomes required for robust composition. We propose that skills should jointly model action trajectories and the symbolic outcomes they induce. To address this gap, we introduce Predicate Action Skills (PACTS), a class of closed-loop visuomotor policies that model skills as a joint generative process over action and predicate belief trajectories, producing coherent action-outcome rollouts within a single model. Jointly generating actions and predicates enables PACTS to learn internal representations that improve both action generation and predicate classification. Furthermore, we demonstrate zero-shot composition of learned skills via planning by leveraging online predicate predictions from PACTS as a symbolic interface for sequencing and monitoring execution. Project website: https://planpacts.github.io/
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All authors Benedict Quartey, Sebastian Castro, Eric Rosen, Wil Thomason, George Konidaris, Stefanie Tellex

Robotics · Cross-listed from cs.LG

Design for Manufacturing: A Manufacturability Knowledge-Integrated Reinforcement Learning Framework for Free-Form Pipe Routing in Aeroengines

Design for manufacturing plays a critical role in advanced aeroengine development, where complex components necessitate careful consideration of manufacturability. However, current practices in pipe routing remain largely decoupled from down-stream manufacturing, leading to labor-intensive, trial-and-error iterations to achieve manufacturable designs. To address this problem, this study proposes the Frenet-based pipe routing optimization (FPRO) framework, a manufacturability knowledge-integrated reinforcement learning approach for free-form pipe design in aeroengines. FPRO formulates the routing problem as a boundary value problem in the Frenet frame. In this framework, the pipe path is represented by curvature and torsion profiles, which are generated using cubic Hermite interpolation. To integrate design and manufacturing, domain-specific manufacturing knowledge is embedded as constraints on the permissible ranges of curvature and torsion. The path optimization is performed using the proximal policy optimization algorithm with stochastic exploration and a stage-guided reward mechanism. A unified mapping formulation then translates the optimized path into motion trajectories for the bending die, enabling direct fabrication on a six-axis free-bending machine. Experimental results demonstrate that FPRO consistently generates collision-free, manufacturable paths with smoother geometric profiles compared to Cartesian-based methods. It also achieves faster convergence and superior performance in terminal alignment, path length, obstacle avoidance, and manufacturability compared to state-of-the-art reinforcement learning baselines. Real-world validation confirms the close geometric correspondence between the manufactured pipe and its digital design, validating the practical feasibility of FPRO.
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All authors Caicheng Wang, Zili Wang, Shuyou Zhang, Yongzhe Xiang, Zheyi Li, Liangyou Li, Jianrong Tan

Robotics · Cross-listed from eess.SY

Time-To-Reach Separation and Safety Filtering for Safe, Fair, and Efficient Multi-Agent Coordination

Advanced Air Mobility operations are expected to significantly increase aerial traffic in urban airspace, requiring autonomous traffic management systems to ensure collision-free operations in highly congested environments. In this paper, we propose a multi-agent coordination framework that uses minimum time-to-reach (TTR) as a unifying metric for priority assignment, temporal separation, and safety filtering. We focus on the problem of coordinating multiple aerial vehicles merging into an air corridor while maintaining safe separation between vehicles. Vehicles are assigned arrival-consistent priority based on TTR, and target TTR values are used to enforce temporal spacing, which induces spatial separation. A priority-consistent safety filtering layer based on Hamilton-Jacobi reachability value functions promotes collision avoidance while minimally modifying the reference guidance. Simulation results in a highly congested corridor merging scenario show that the proposed method improves safety, fairness, and efficiency compared to time-optimal guidance and priority-agnostic safety filtering.
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All authors Matthew Low, Jasmine Jerry Aloor, Victoria Marie Tuck, Pierluigi Nuzzo, Jason J. Choi

Robotics · Cross-listed from cs.LG

Mechanistic Interpretability for Learning Assurance of a Vision-Based Landing System

EASA's learning-assurance guidance requires data-driven aviation systems to build and monitor their own situation representation, yet for neural networks the technical means to provide such evidence remain an open problem. We address this gap for a vision-based aircraft landing system: we propose that a minimally assurable model must at least be shown to separate content from style in its own situation representation. Showing that the model's predictions then rely largely on the contentful representation components leads to a concrete assurance path. To demonstrate this assurance path on a concrete model we train a vision transformer model for runway keypoint regression on the LARDv2 dataset. The model, which acts as the subject for our assurance demonstration, produces per-patch embeddings that we decompose into interpretable atoms via K-SVD sparse dictionary learning. A qualitative visualization confirms that contentful atoms track task-relevant runway structure and stylistic atoms track domain-specific appearance, and the regression head is shown to place almost all of its linear weight on contentful atoms. We further build on the content/style separation and define out-of-model-scope (OOMS) detection, a novel runtime assurance approach directly monitoring the model's situation representation. OOMS monitoring is complementary to operational design domain and output-space out-of-distribution monitoring and addresses concrete requirements of the recent EASA guidance. By directly analyzing a model's situation representation both at test time and runtime, this work delivers the first concrete piece of the representation-level evidence that EASA learning-assurance guidance demands, and points to mechanistic interpretability as a practical building block of future aviation safety cases.
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All authors Romeo Valentin, Olivia Beyer Bruvik, Marc R. Schlichting, Mykel J. Kochenderfer

Robotics

Intent-First Aerial V2V for Tactical Coordination and Separation: Protocol and Performance Under Density and Disturbance

Dense low-altitude aerial operations require more than pre-flight route coordination and last-resort collision avoidance. Once aircraft are airborne, disturbances can emerge on timescales shorter than strategic reauthorization can absorb, while collision avoidance is too late and disruptive to serve as routine traffic management. Although tactical separation is recognized as the intermediate layer, realizing it at scale requires a deployable neighborhood communication mechanism that provides fresh, trusted information for local coordination. This paper presents what is, to our knowledge, the first controller-coupled characterization of an all-airborne, sidelink-class, intent-first vehicle-to-vehicle (V2V) tactical neighborhood exchange stack for dense Unmanned Aircraft System Traffic Management (UTM) operations. Unlike awareness-only broadcast, the proposed exchange combines refreshed state and intent beacons for local awareness, cooperative perception, and degraded-mode assessment with event-triggered messages for yielding, sequencing, release, and contingency coordination. We implement and evaluate this model on an all-airborne V2V stack using sidelink-class C-V2X modules with authenticated freshness checks. Evaluation uses a scenario-driven, high-volume stress campaign supported by real-time, field-anchored infrastructure. Results show that V2V reduces stale-belief divergence, preserves observability through cooperative perception, rejects invalid tactical messages, suppresses false local inference, and structures shared-resource coordination. The implemented stack provides a viable communication layer for tactical separation in lower-to-moderate regimes, but transitions toward guarded fallback as density, impairment, and complexity increase. These findings position intent-first aerial V2V as a bounded enabler for scaling tactical coordination in disturbance-driven urban airspace.
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Tuesday 19 May

Robotics

Linear Motility Maps in Nonlinear Viscous Fluids

Systems moving in low Reynolds number fluid regimes are known to be governed by a “motility map” which linearly relates their shape change rates to they body frame velocity moving through the fluid. A consequence of this is “Purcell's Scallop Theorem” – a locomotion system that undergoes shape changes that follow the same path forward and backward in time (reciprocal body deformations) cannot achieve net displacement, regardless of pacing of those changes.We show that linear-in-velocity motility maps extend to any power law viscosity (a.k.a. Ostwald–de Waele fluid), and therefore to many biological fluids in intermediate shear ranges. We also show that the linear-in-velocity property can be violated in Carreau-Yasuda fluids to produce net motion using an “inchworm” model consisting of two unequal masses with unequal drag coefficients performing reciprocal motions. Interestingly, the direction of motion can be switched by changing speeds. Our results show that the linear motility map of geometric mechaincs can be used to analyze and design locomotion in power-law fluids, and that some nonlinear drag relationships such as Carreau-Yasuda can be exploited to generate net locomotion in seeming violation of the “scallop theorem”.
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