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Thursday 5 March

Robotics

UltraDexGrasp: Learning Universal Dexterous Grasping for Bimanual Robots with Synthetic Data

Grasping is a fundamental capability for robots to interact with the physical world. Humans, equipped with two hands, autonomously select appropriate grasp strategies based on the shape, size, and weight of objects, enabling robust grasping and subsequent manipulation. In contrast, current robotic grasping remains limited, particularly in multi-strategy settings. Although substantial efforts have targeted parallel-gripper and single-hand grasping, dexterous grasping for bimanual robots remains underexplored, with data being a primary bottleneck. Achieving physically plausible and geometrically conforming grasps that can withstand external wrenches poses significant challenges. To address these issues, we introduce UltraDexGrasp, a framework for universal dexterous grasping with bimanual robots. The proposed data-generation pipeline integrates optimization-based grasp synthesis with planning-based demonstration generation, yielding high-quality and diverse trajectories across multiple grasp strategies. With this framework, we curate UltraDexGrasp-20M, a large-scale, multi-strategy grasp dataset comprising 20 million frames across 1,000 objects. Based on UltraDexGrasp-20M, we further develop a simple yet effective grasp policy that takes point clouds as input, aggregates scene features via unidirectional attention, and predicts control commands. Trained exclusively on synthetic data, the policy achieves robust zero-shot sim-to-real transfer and consistently succeeds on novel objects with varied shapes, sizes, and weights, attaining an average success rate of 81.2% in real-world universal dexterous grasping. To facilitate future research on grasping with bimanual robots, we open-source the data generation pipeline at https://github.com/InternRobotics/UltraDexGrasp.
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All authors Sizhe Yang, Yiman Xie, Zhixuan Liang, Yang Tian, Jia Zeng, Dahua Lin, Jiangmiao Pang

Robotics

Constraint-Free Static Modeling of Continuum Parallel Robot

Continuum parallel robots (CPR) combine rigid actuation mechanisms with multiple elastic rods in a closed-loop topology, making forward statics challenging when rigid–continuum junctions are enforced by explicit kinematic constraints. Such constraint-based formulations typically introduce additional algebraic variables and complicate both numerical solution and downstream control. This paper presents a geometric exact, configuration-based and constraint-free static model of CPR that remains valid under geometrically nonlinear, large-deformation and large-rotation conditions. Connectivity constraints are eliminated by kinematic embedding, yielding a reduced unconstrained problem. Each rod of CPR is discretized by nodal poses on SE(3), while the element-wise strain field is reconstructed through a linear strain parameterization. A fourth-order Magnus approximation yields an explicit and geometrically consistent mapping between element end poses and the strain. Rigid attachments at the motor-driven base and the end-effector platforms are handled through kinematic embeddings. Based on total potential energy and virtual work, we derive assembly-ready residuals and explicit Newton tangents, and solve the resulting nonlinear equilibrium equations using a Riemannian Newton iteration on the product manifold. Experiments on a three-servomotor, six-rod prototype validate the model by showing good agreement between simulation and measurements for both unloaded motions and externally loaded cases.
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All authors Lingxiao Xun, Matyas Diezinger, Azad Artinian, Guillaume Laurent, Brahim Tamadazte

Robotics

Latent Policy Steering through One-Step Flow Policies

Offline reinforcement learning (RL) allows robots to learn from offline datasets without risky exploration. Yet, offline RL's performance often hinges on a brittle trade-off between (1) return maximization, which can push policies outside the dataset support, and (2) behavioral constraints, which typically require sensitive hyperparameter tuning. Latent steering offers a structural way to stay within the dataset support during RL, but existing offline adaptations commonly approximate action values using latent-space critics learned via indirect distillation, which can lose information and hinder convergence. We propose Latent Policy Steering (LPS), which enables high-fidelity latent policy improvement by backpropagating original-action-space Q-gradients through a differentiable one-step MeanFlow policy to update a latent-action-space actor. By eliminating proxy latent critics, LPS allows an original-action-space critic to guide end-to-end latent-space optimization, while the one-step MeanFlow policy serves as a behavior-constrained generative prior. This decoupling yields a robust method that works out-of-the-box with minimal tuning. Across OGBench and real-world robotic tasks, LPS achieves state-of-the-art performance and consistently outperforms behavioral cloning and strong latent steering baselines.
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All authors Hokyun Im, Andrey Kolobov, Jianlong Fu, Youngwoon Lee

Robotics

Online Self-Training for Co-Adaptation in Hierarchical Diffusion Policies

Hierarchical policies decompose language-conditioned long-horizon robotic manipulation into a high-level planner and a low-level controller. However, effective coordination between HL and LL requires that both components operate on compatible subgoal distributions. We propose ORCHID, a self-training framework that enables stable online improvement of hierarchical diffusion policies by aligning planning and control through iterative refinement. By filtering policy samples via environment feedback, ORCHID identifies trajectories where the planner and controller are jointly successful and distills them back into both modules via supervised learning. This process induces a bidirectional co-adaptation: the planner grounds its subgoals in the actual reaching capabilities of the controller, while the controller specializes in the trajectory structures the planner produces. By relying on supervised distillation of filtered on-policy samples, ORCHID avoids the instability typical of online hierarchical gradient-based RL training with diffusion models. On the CALVIN benchmark, ORCHID allows a lightweight, initially weak model to outperform pure offline methods, including a Vision-Language-Action model twice its size.
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All authors Clemence Grislain, Mathilde Kappel, Olivier Sigaud, Mohamed Chetouani

Robotics

From Code to Road: A Vehicle-in-the-Loop and Digital Twin-Based Framework for Central Car Server Testing in Autonomous Driving

Simulation is one of the most essential parts in the development stage of automotive software. However, purely virtual simulations often struggle to accurately capture all real-world factors due to limitations in modeling. To address this challenge, this work presents a test framework for automotive software on the centralized E/E architecture, which is a central car server in our case, based on Vehicle-in-the-Loop (ViL) and digital twin technology. The framework couples a physical test vehicle on a dynamometer test bench with its synchronized virtual counterpart in a simulation environment. Our approach provides a safe, reproducible, realistic, and cost-effective platform for validating autonomous driving algorithms with a centralized architecture. This test method eliminates the need to test individual physical ECUs and their communication protocols separately. In contrast to traditional ViL methods, the proposed framework runs the full autonomous driving software directly on the vehicle hardware after the simulation process, eliminating flashing and intermediate layers while enabling seamless virtual-physical integration and accurately reflecting centralized E/E behavior. In addition, incorporating mixed testing in both simulated and physical environments reduces the need for full hardware integration during the early stages of automotive development. Experimental case studies demonstrate the effectiveness of the framework in different test scenarios. These findings highlight the potential to reduce development and integration efforts for testing autonomous driving pipelines in the future.
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All authors Chengdong Wu, Sven Kirchner, Nils Purschke, Axel Torschmied, Norbert Kroth, Yinglei Song, André Schamschurko, Erik Leo Haß, Kuo-Yi Chao, Yi Zhang, Nenad Petrovic, Alois C. Knoll

Robotics

Curve-Induced Dynamical Systems on Riemannian Manifolds and Lie Groups

Deploying robots in household environments requires safe, adaptable, and interpretable behaviors that respect the geometric structure of tasks. Often represented on Lie groups and Riemannian manifolds, this includes poses on SE(3) or symmetric positive definite matrices encoding stiffness or damping matrices. In this context, dynamical system-based approaches offer a natural framework for generating such behavior, providing stability and convergence while remaining responsive to changes in the environment. We introduce Curve-induced Dynamical systems on Smooth Manifolds (CDSM), a real-time framework for constructing dynamical systems directly on Riemannian manifolds and Lie groups. The proposed approach constructs a nominal curve on the manifold, and generates a dynamical system which combines a tangential component that drives motion along the curve and a normal component that attracts the state toward the curve. We provide a stability analysis of the resulting dynamical system and validate the method quantitatively. On an S2 benchmark, CDSM demonstrates improved trajectory accuracy, reduced path deviation, and faster generation and query times compared to state-of-the-art methods. Finally, we demonstrate the practical applicability of the framework on both a robotic manipulator, where poses on SE(3) and damping matrices on SPD(n) are adapted online, and a mobile manipulator.
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All authors Saray Bakker, Martin Schonger, Tobias Löw, Javier Alonso-Mora, Sylvain Calinon

Robotics

Rethinking the Role of Collaborative Robots in Rehabilitation

Current research on collaborative robots (cobots) in physical rehabilitation largely focuses on repeated motion training for people undergoing physical therapy (PuPT), even though these sessions include phases that could benefit from robotic collaboration and assistance. Meanwhile, access to physical therapy remains limited for people with disabilities and chronic illnesses. Cobots could support both PuPT and therapists, and improve access to therapy, yet their broader potential remains underexplored. We propose extending the scope of cobots by imagining their role in assisting therapists and PuPT before, during, and after a therapy session. We discuss how cobot assistance may lift access barriers by promoting ability-based therapy design and helping therapists manage their time and effort. Finally, we highlight challenges to realizing these roles, including advancing user-state understanding, ensuring safety, and integrating cobots into therapists' workflow. This view opens new research questions and opportunities to draw from the HRI community's advances in assistive robotics.
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Robotics · Cross-listed from cs.CV

Digital Twin Driven Textile Classification and Foreign Object Recognition in Automated Sorting Systems

The increasing demand for sustainable textile recycling requires robust automation solutions capable of handling deformable garments and detecting foreign objects in cluttered environments. This work presents a digital twin driven robotic sorting system that integrates grasp prediction, multi modal perception, and semantic reasoning for real world textile classification. A dual arm robotic cell equipped with RGBD sensing, capacitive tactile feedback, and collision-aware motion planning autonomously separates garments from an unsorted basket, transfers them to an inspection zone, and classifies them using state of the art Visual Language Models (VLMs). We benchmark nine VLM s from five model families on a dataset of 223 inspection scenarios comprising shirts, socks, trousers, underwear, foreign objects (including garments outside of the aforementioned classes), and empty scenes. The evaluation assesses per class accuracy, hallucination behavior, and computational performance under practical hardware constraints. Results show that the Qwen model family achieves the highest overall accuracy (up to 87.9 %), with strong foreign object detection performance, while lighter models such as Gemma3 offer competitive speed accuracy trade offs for edge deployment. A digital twin combined with MoveIt enables collision aware path planning and integrates segmented 3D point clouds of inspected garments into the virtual environment for improved manipulation reliability. The presented system demonstrates the feasibility of combining semantic VLM reasoning with conventional grasp detection and digital twin technology for scalable, autonomous textile sorting in realistic industrial settings.
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Robotics

Critic in the Loop: A Tri-System VLA Framework for Robust Long-Horizon Manipulation

Balancing high-level semantic reasoning with low-level reactive control remains a core challenge in visual robotic manipulation. While Vision-Language Models (VLMs) excel at cognitive planning, their inference latency precludes real-time execution. Conversely, fast Vision-Language-Action (VLA) models often lack the semantic depth required for complex, long-horizon tasks. To bridge this gap, we introduce Critic in the Loop, an adaptive hierarchical framework driven by dynamic VLM-Expert scheduling. At its core is a bionic Tri-System architecture comprising a VLM brain for global reasoning, a VLA cerebellum for reactive execution, and a lightweight visual Critic. By continuously monitoring the workspace, the Critic dynamically routes control authority. It sustains rapid closed-loop execution via the VLA for routine subtasks, and adaptively triggers the VLM for replanning upon detecting execution anomalies such as task stagnation or failures. Furthermore, our architecture seamlessly integrates human-inspired rules to intuitively break infinite retry loops. This visually-grounded scheduling minimizes expensive VLM queries, while substantially enhancing system robustness and autonomy in out-of-distribution (OOD) scenarios. Comprehensive experiments on challenging, long-horizon manipulation benchmarks reveal that our approach achieves state-of-the-art performance.
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All authors Pengfei Yi, Yingjie Ma, Wenjiang Xu, Yanan Hao, Shuai Gan, Wanting Li, Shanlin Zhong

Robotics

Lifelong Language-Conditioned Robotic Manipulation Learning

Traditional language-conditioned manipulation agent sequential adaptation to new manipulation skills leads to catastrophic forgetting of old skills, limiting dynamic scene practical deployment. In this paper, we propose SkillsCrafter, a novel robotic manipulation framework designed to continually learn multiple skills while reducing catastrophic forgetting of old skills. Specifically, we propose a Manipulation Skills Adaptation to retain the old skills knowledge while inheriting the shared knowledge between new and old skills to facilitate learning of new skills. Meanwhile, we perform the singular value decomposition on the diverse skill instructions to obtain common skill semantic subspace projection matrices, thereby recording the essential semantic space of skills. To achieve forget-less and generalization manipulation, we propose a Skills Specialization Aggregation to compute inter-skills similarity in skill semantic subspaces, achieving aggregation of the previously learned skill knowledge for any new or unknown skill. Extensive experiments demonstrate the effectiveness and superiority of our proposed SkillsCrafter.
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All authors Xudong Wang, Zebin Han, Zhiyu Liu, Gan Li, Jiahua Dong, Baichen Liu, Lianqing Liu, Zhi Han

Robotics · Cross-listed from cs.CV

Act, Think or Abstain: Complexity-Aware Adaptive Inference for Vision-Language-Action Models

Current research on Vision-Language-Action (VLA) models predominantly focuses on enhancing generalization through reasoning techniques. While effective, these improvements increase computational complexity and inference latency. Furthermore, these mechanisms are typically applied indiscriminately, wasting resources on trivial tasks while failing to provide the uncertainty estimation necessary to prevent catastrophic failure on out-of-distribution scenarios. Inspired by human cognition, we propose an adaptive framework that dynamically routes VLA execution based on the complexity of the perceived state. Our approach transforms the VLA's vision-language backbone into an active detection tool by projecting latent embeddings into a set of parametric and non-parametric estimators. This allows the system to execute known tasks immediately (Act), reason about ambiguous scenarios (Think), and preemptively halt execution when encountering physical or semantic anomalies (Abstain). We find that a Gaussian Mixture Model fitted to fused vision-language embeddings provides the most reliable task-complexity signal, combining visual novelty with instruction context and cross-modal compatibility. Evaluated on the LIBERO and LIBERO-PRO benchmarks as well as on a real robot, our fused configuration achieves up to 87.5% F1-score across two VLA backbones (SmolVLA and $\pi_0$), retains 83% with as little as 5% of training data, and surpasses state-of-the-art failure detectors.
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Robotics

SeedPolicy: Horizon Scaling via Self-Evolving Diffusion Policy for Robot Manipulation

Imitation Learning (IL) enables robots to acquire manipulation skills from expert demonstrations. Diffusion Policy (DP) models multi-modal expert behaviors but degrades when naively increasing stacked observation horizons, limiting long-horizon manipulation. We propose Self-Evolving Gated Attention (SEGA), a temporal module that maintains a time-evolving latent state via gated attention, enabling efficient recurrent updates that accumulate long-term context into a compact latent representation while filtering irrelevant temporal information. Integrating SEGA into DP yields Self-Evolving Diffusion Policy (SeedPolicy), which resolves the temporal modeling bottleneck and extends the effective temporal horizon with moderate overhead. On the RoboTwin 2.0 benchmark with 50 manipulation tasks, SeedPolicy outperforms DP and other IL baselines. Averaged across both CNN and Transformer backbones, SeedPolicy achieves 36.8% relative improvement in clean settings and 169% relative improvement in randomized challenging settings over the DP. Compared to vision-language-action models such as RDT with 1.2B parameters, SeedPolicy achieves stronger performance in the clean setting with one to two orders of magnitude fewer parameters, demonstrating strong efficiency. These results establish SeedPolicy as a state-of-the-art imitation learning method for long-horizon robotic manipulation. Code is available at: https://github.com/Youqiang-Gui/SeedPolicy.
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All authors Youqiang Gui, Yuxuan Zhou, Shen Cheng, Xinyang Yuan, Haoqiang Fan, Peng Cheng, Shuaicheng Liu

Robotics · Cross-listed from cs.LG

Decoupling Task and Behavior: A Two-Stage Reward Curriculum in Reinforcement Learning for Robotics

Deep Reinforcement Learning is a promising tool for robotic control, yet practical application is often hindered by the difficulty of designing effective reward functions. Real-world tasks typically require optimizing multiple objectives simultaneously, necessitating precise tuning of their weights to learn a policy with the desired characteristics. To address this, we propose a two-stage reward curriculum where we decouple task-specific objectives from behavioral terms. In our method, we first train the agent on a simplified task-only reward function to ensure effective exploration before introducing the full reward that includes auxiliary behavior-related terms such as energy efficiency. Further, we analyze various transition strategies and demonstrate that reusing samples between phases is critical for training stability. We validate our approach on the DeepMind Control Suite, ManiSkill3, and a mobile robot environment, modified to include auxiliary behavioral objectives. Our method proves to be simple yet effective, substantially outperforming baselines trained directly on the full reward while exhibiting higher robustness to specific reward weightings.
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Robotics

SPIRIT: Perceptive Shared Autonomy for Robust Robotic Manipulation under Deep Learning Uncertainty

Deep learning (DL) has enabled impressive advances in robotic perception, yet its limited robustness and lack of interpretability hinder reliable deployment in safety critical applications. We propose a concept termed perceptive shared autonomy, in which uncertainty estimates from DL based perception are used to regulate the level of autonomy. Specifically, when the robot's perception is confident, semi-autonomous manipulation is enabled to improve performance; when uncertainty increases, control transitions to haptic teleoperation for maintaining robustness. In this way, high-performing but uninterpretable DL methods can be integrated safely into robotic systems. A key technical enabler is an uncertainty aware DL based point cloud registration approach based on the so called Neural Tangent Kernels (NTK). We evaluate perceptive shared autonomy on challenging aerial manipulation tasks through a user study of 15 participants and realization of mock-up industrial scenarios, demonstrating reliable robotic manipulation despite failures in DL based perception. The resulting system, named SPIRIT, improves both manipulation performance and system reliability. SPIRIT was selected as a finalist of a major industrial innovation award.
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All authors Jongseok Lee, Ribin Balachandran, Harsimran Singh, Jianxiang Feng, Hrishik Mishra, Marco De Stefano, Rudolph Triebel, Alin Albu-Schaeffer, Konstantin Kondak

Robotics

GaussTwin: Unified Simulation and Correction with Gaussian Splatting for Robotic Digital Twins

Digital twins promise to enhance robotic manipulation by maintaining a consistent link between real-world perception and simulation. However, most existing systems struggle with the lack of a unified model, complex dynamic interactions, and the real-to-sim gap, which limits downstream applications such as model predictive control. Thus, we propose GaussTwin, a real-time digital twin that combines position-based dynamics with discrete Cosserat rod formulations for physically grounded simulation, and Gaussian splatting for efficient rendering and visual correction. By anchoring Gaussians to physical primitives and enforcing coherent SE(3) updates driven by photometric error and segmentation masks, GaussTwin achieves stable prediction-correction while preserving physical fidelity. Through experiments in both simulation and on a Franka Research 3 platform, we show that GaussTwin consistently improves tracking accuracy and robustness compared to shape-matching and rigid-only baselines, while also enabling downstream tasks such as push-based planning. These results highlight GaussTwin as a step toward unified, physically meaningful digital twins that can support closed-loop robotic interaction and learning.
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All authors Yichen Cai, Paul Jansonnie, Cristiana de Farias, Oleg Arenz, Jan Peters

Robotics

AIM-SLAM: Dense Monocular SLAM via Adaptive and Informative Multi-View Keyframe Prioritization with Foundation Model

Recent advances in geometric foundation models have emerged as a promising alternative for addressing the challenge of dense reconstruction in monocular visual simultaneous localization and mapping (SLAM). Although geometric foundation models enable SLAM to leverage variable input views, the previous methods remain confined to two-view pairs or fixed-length inputs without sufficient deliberation of geometric context for view selection. To tackle this problem, we propose AIM-SLAM, a dense monocular SLAM framework that exploits an adaptive and informative multi-view keyframe prioritization with dense pointmap predictions from visual geometry grounded transformer (VGGT). Specifically, we introduce the selective information- and geometric-aware multi-view adaptation (SIGMA) module, which employs voxel overlap and information gain to retrieve a candidate set of keyframes and adaptively determine its size. Furthermore, we formulate a joint multi-view Sim(3) optimization that enforces consistent alignment across selected views, substantially improving pose estimation accuracy. The effectiveness of AIM-SLAM is demonstrated on real-world datasets, where it achieves state-of-the-art pose estimation performance and accurate dense reconstruction results. Our system supports ROS integration, with code is available at https://aimslam.github.io/.
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All authors Jinwoo Jeon, Dong-Uk Seo, Eungchang Mason Lee, Hyun Myung

Robotics

VinePT-Map: Pole-Trunk Semantic Mapping for Resilient Autonomous Robotics in Vineyards

Reliable long-term deployment of autonomous robots in agricultural environments remains challenging due to perceptual aliasing, seasonal variability, and the dynamic nature of crop canopies. Vineyards, characterized by repetitive row structures and significant visual changes across phenological stages, represent a pivotal field challenge, limiting the robustness of conventional feature-based localization and mapping approaches. This paper introduces VinePT-Map, a semantic mapping framework that leverages vine trunks and support poles as persistent structural landmarks to enable season-agnostic and resilient robot localization. The proposed method formulates the mapping problem as a factor graph, integrating GPS, IMU, and RGB-D observations through robust geometrical constraints that exploit vineyard structure. An efficient perception pipeline based on instance segmentation and tracking, combined with a clustering filter for outlier rejection and pose refinement, enables accurate landmark detection using low-cost sensors and onboard computation. To validate the pipeline, we present a multi-season dataset for trunk and pole segmentation and tracking. Extensive field experiments conducted across diverse seasons demonstrate the robustness and accuracy of the proposed approach, highlighting its suitability for long-term autonomous operation in agricultural environments.
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All authors Giorgio Audrito, Mauro Martini, Alessandro Navone, Giorgia Galluzzo, Marcello Chiaberge

Robotics · Cross-listed from cs.CV

CoIn3D: Revisiting Configuration-Invariant Multi-Camera 3D Object Detection

Multi-camera 3D object detection (MC3D) has attracted increasing attention with the growing deployment of multi-sensor physical agents, such as robots and autonomous vehicles. However, MC3D models still struggle to generalize to unseen platforms with new multi-camera configurations. Current solutions simply employ a meta-camera for unified representation but lack comprehensive consideration. In this paper, we revisit this issue and identify that the devil lies in spatial prior discrepancies across source and target configurations, including different intrinsics, extrinsics, and array layouts. To address this, we propose CoIn3D, a generalizable MC3D framework that enables strong transferability from source configurations to unseen target ones. CoIn3D explicitly incorporates all identified spatial priors into both feature embedding and image observation through spatial-aware feature modulation (SFM) and camera-aware data augmentation (CDA), respectively. SFM enriches feature space by integrating four spatial representations, such as focal length, ground depth, ground gradient, and Plücker coordinate. CDA improves observation diversity under various configurations via a training-free dynamic novel-view image synthesis scheme. Extensive experiments demonstrate that CoIn3D achieves strong cross-configuration performance on landmark datasets such as NuScenes, Waymo, and Lyft, under three dominant MC3D paradigms represented by BEVDepth, BEVFormer, and PETR.
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All authors Zhaonian Kuang, Rui Ding, Haotian Wang, Xinhu Zheng, Meng Yang, Gang Hua

Robotics

Direct Contact-Tolerant Motion Planning With Vision Language Models

Navigation in cluttered environments often requires robots to tolerate contact with movable or deformable objects to maintain efficiency. Existing contact-tolerant motion planning (CTMP) methods rely on indirect spatial representations (e.g., prebuilt map, obstacle set), resulting in inaccuracies and a lack of adaptiveness to environmental uncertainties. To address this issue, we propose a direct contact-tolerant (DCT) planner, which integrates vision-language models (VLMs) into direct point perception and navigation, including two key components. The first one is VLM point cloud partitioner (VPP), which performs contact-tolerance reasoning in image space using VLM, caches inference masks, propagates them across frames using odometry, and projects them onto the current scan to generate a contact-aware point cloud. The second innovation is VPP guided navigation (VGN), which formulates CTMP as a perception-to-control optimization problem under direct contact-aware point cloud constraints, which is further solved by a specialized deep neural network (DNN). We implement DCT in Isaac Sim and a real car-like robot, demonstrating that DCT achieves robust and efficient navigation in cluttered environments with movable obstacles, outperforming representative baselines across diverse metrics. The code is available at: https://github.com/ChrisLeeUM/DCT.
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All authors He Li, Jian Sun, Chengyang Li, Guoliang Li, Qiyu Ruan, Shuai Wang, Chengzhong Xu

Robotics

Observer Design for Augmented Reality-based Teleoperation of Soft Robots

Although virtual and augmented reality are gaining traction as teleoperation tools for various types of robots, including manipulators and mobile robots, they are not being used for soft robots. The inherent difficulties of modelling soft robots mean that combining accurate and computationally efficient representations is very challenging. This paper presents an augmented reality interface for teleoperating these devices. The developed system consists of Microsoft HoloLens 2 glasses and a central computer responsible for calculations. Validation is performed on PETER, a highly modular pneumatic manipulator. Using data collected from sensors, the computer estimates the robot's position based on the physics of the virtual reality programme. Errors obtained are on the order of 5% of the robot's length, demonstrating that augmented reality facilitates operator interaction with soft manipulators and can be integrated into the control loop.
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All authors Jorge Francisco García-Samartín, Iago López Pérez, Emirhan Yolcu, Jaime del Cerro, Antonio Barrientos

Robotics · Cross-listed from cs.CV

Person Detection and Tracking from an Overhead Crane LiDAR

This paper investigates person detection and tracking in an industrial indoor workspace using a LiDAR mounted on an overhead crane. The overhead viewpoint introduces a strong domain shift from common vehicle-centric LiDAR benchmarks, and limited availability of suitable public training data. Henceforth, we curate a site-specific overhead LiDAR dataset with 3D human bounding-box annotations and adapt selected candidate 3D detectors under a unified training and evaluation protocol. We further integrate lightweight tracking-by-detection using AB3DMOT and SimpleTrack to maintain person identities over time. Detection performance is reported with distance-sliced evaluation to quantify the practical operating envelope of the sensing setup. The best adapted detector configurations achieve average precision (AP) up to 0.84 within a 5.0 m horizontal radius, increasing to 0.97 at 1.0 m, with VoxelNeXt and SECOND emerging as the most reliable backbones across this range. The acquired results contribute in bridging the domain gap between standard driving datasets and overhead sensing for person detection and tracking. We also report latency measurements, highlighting practical real-time feasibility. Finally, we release our dataset and implementations in GitHub to support further research
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Robotics

Integrated cooperative localization of heterogeneous measurement swarm: A unified data-driven method

The cooperative localization (CL) problem in heterogeneous robotic systems with different measurement capabilities is investigated in this work. In practice, heterogeneous sensors lead to directed and sparse measurement topologies, whereas most existing CL approaches rely on multilateral localization with restrictive multi-neighbor geometric requirements. To overcome this limitation, we enable pairwise relative localization (RL) between neighboring robots using only mutual measurement and odometry information. A unified data-driven adaptive RL estimator is first developed to handle heterogeneous and unidirectional measurements. Based on the convergent RL estimates, a distributed pose-coupling CL strategy is then designed, which guarantees CL under a weakly connected directed measurement topology, representing the least restrictive condition among existing results. The proposed method is independent of specific control tasks and is validated through a formation control application and real-world experiments.
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All authors Kunrui Ze, Wei Wang, Guibin Sun, Jiaqi Yan, Kexin Liu, Jinhu Lü

Robotics

U-OBCA: Uncertainty-Aware Optimization-Based Collision Avoidance via Wasserstein Distributionally Robust Chance Constraints

Uncertainties arising from localization error, trajectory prediction errors of the moving obstacles and environmental disturbances pose significant challenges to robot's safe navigation. Existing uncertainty-aware planners often approximate polygon-shaped robots and obstacles using simple geometric primitives such as circles or ellipses. Though computationally convenient, these approximations substantially shrink the feasible space, leading to overly conservative trajectories and even planning failure in narrow environments. In addition, many such methods rely on specific assumptions about noise distributions, which may not hold in practice and thus limit their performance guarantees. To address these limitations, we extend the Optimization-Based Collision Avoidance (OBCA) framework to an uncertainty-aware formulation, termed U-OBCA. The proposed method explicitly accounts for the collision risk between polygon-shaped robots and obstacles by formulating OBCA-based chance constraints, and hence avoiding geometric simplifications and reducing unnecessary conservatism. These probabilistic constraints are further tightened into deterministic nonlinear constraints under mild distributional assumptions, which can be solved efficiently by standard numerical optimization solvers. The proposed approach is validated through theoretical analysis, numerical simulations and real-world experiments. The results demonstrate that U-OBCA significantly mitigates the conservatism in trajectory planning and achieves higher navigation efficiency compared to existing baseline methods, particularly in narrow and cluttered environments.
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All authors Zehao Wang, Yuxuan Tang, Han Zhang, Jingchuan Wang, Weidong Chen

Robotics

Beyond the Patch: Exploring Vulnerabilities of Visuomotor Policies via Viewpoint-Consistent 3D Adversarial Object

Neural network-based visuomotor policies enable robots to perform manipulation tasks but remain susceptible to perceptual attacks. For example, conventional 2D adversarial patches are effective under fixed-camera setups, where appearance is relatively consistent; however, their efficacy often diminishes under dynamic viewpoints from moving cameras, such as wrist-mounted setups, due to perspective distortions. To proactively investigate potential vulnerabilities beyond 2D patches, this work proposes a viewpoint-consistent adversarial texture optimization method for 3D objects through differentiable rendering. As optimization strategies, we employ Expectation over Transformation (EOT) with a Coarse-to-Fine (C2F) curriculum, exploiting distance-dependent frequency characteristics to induce textures effective across varying camera-object distances. We further integrate saliency-guided perturbations to redirect policy attention and design a targeted loss that persistently drives robots toward adversarial objects. Our comprehensive experiments show that the proposed method is effective under various environmental conditions, while confirming its black-box transferability and real-world applicability.
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All authors Chanmi Lee, Minsung Yoon, Woojae Kim, Sebin Lee, Sung-eui Yoon

Robotics

VPWEM: Non-Markovian Visuomotor Policy with Working and Episodic Memory

Imitation learning from human demonstrations has achieved significant success in robotic control, yet most visuomotor policies still condition on single-step observations or short-context histories, making them struggle with non-Markovian tasks that require long-term memory. Simply enlarging the context window incurs substantial computational and memory costs and encourages overfitting to spurious correlations, leading to catastrophic failures under distribution shift and violating real-time constraints in robotic systems. By contrast, humans can compress important past experiences into long-term memories and exploit them to solve tasks throughout their lifetime. In this paper, we propose VPWEM, a non-Markovian visuomotor policy equipped with working and episodic memories. VPWEM retains a sliding window of recent observation embeddings as short-term working memory, and introduces a Transformer-based contextual memory compressor that recursively converts out-of-window observations into a fixed number of episodic memory embeddings. The compressor uses self-attention over a cache of past summary embeddings and cross-attention over a cache of historical observations, and is trained jointly with the policy. We instantiate VPWEM on diffusion policies to exploit both short-term and episode-wide information for action generation with nearly constant memory and computation per step. Experiments demonstrate that VPWEM outperforms state-of-the-art baselines including diffusion policies and vision-language-action (VLA) models by more than 20% on the memory-intensive manipulation tasks in MIKASA and achieves an average 5% improvement on the mobile manipulation benchmark MoMaRT. Code is available at https://github.com/HarryLui98/code_vpwem.
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All authors Yuheng Lei, Zhixuan Liang, Hongyuan Zhang, Ping Luo

Robotics · Cross-listed from cs.AI

Causally Robust Reward Learning from Reason-Augmented Preference Feedback

Preference-based reward learning is widely used for shaping agent behavior to match a user's preference, yet its sparse binary feedback makes it especially vulnerable to causal confusion. The learned reward often latches onto spurious features that merely co-occur with preferred trajectories during training, collapsing when those correlations disappear or reverse at test time. We introduce ReCouPLe, a lightweight framework that uses natural language rationales to provide the missing causal signal. Each rationale is treated as a guiding projection axis in an embedding space, training the model to score trajectories based on features aligned with that axis while de-emphasizing context that is unrelated to the stated reason. Because the same rationales (e.g., "avoids collisions", "completes the task faster") can appear across multiple tasks, ReCouPLe naturally reuses the same causal direction whenever tasks share semantics, and transfers preference knowledge to novel tasks without extra data or language-model fine-tuning. Our learned reward model can ground preferences on the articulated reason, aligning better with user intent and generalizing beyond spurious features. ReCouPLe outperforms baselines by up to 1.5x in reward accuracy under distribution shifts, and 2x in downstream policy performance in novel tasks. We have released our code at https://github.com/mj-hwang/ReCouPLe
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All authors Minjune Hwang, Yigit Korkmaz, Daniel Seita, Erdem B{\i}y{\i}k

Robotics

Hyperbolic Multiview Pretraining for Robotic Manipulation

3D-aware visual pretraining has proven effective in improving the performance of downstream robotic manipulation tasks. However, existing methods are constrained to Euclidean embedding spaces, whose flat geometry limits their ability to model structural relations among embeddings. As a result, they struggle to learn structured embeddings that are essential for robust spatial perception in robotic applications. To this end, we propose HyperMVP, a self-supervised framework for \underline{Hyper}bolic \underline{M}ulti\underline{V}iew \underline{P}retraining. Hyperbolic space offers geometric properties well suited for capturing structural relations. Methodologically, we extend the masked autoencoder paradigm and design a GeoLink encoder to learn multiview hyperbolic representations. The pretrained encoder is then finetuned with visuomotor policies on manipulation tasks. In addition, we introduce 3D-MOV, a large-scale dataset comprising multiple types of 3D point clouds to support pretraining. We evaluate HyperMVP on COLOSSEUM, RLBench, and real-world scenarios, where it consistently outperforms strong baselines across diverse tasks and perturbation settings. Our results highlight the potential of 3D-aware pretraining in a non-Euclidean space for learning robust and generalizable robotic manipulation policies.
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All authors Jin Yang, Ping Wei, Yixin Chen, Nanning Zheng

Robotics

Task-Relevant and Irrelevant Region-Aware Augmentation for Generalizable Vision-Based Imitation Learning in Agricultural Manipulation

Vision-based imitation learning has shown promise for robotic manipulation; however, its generalization remains limited in practical agricultural tasks. This limitation stems from scarce demonstration data and substantial visual domain gaps caused by i) crop-specific appearance diversity and ii) background variations. To address this limitation, we propose Dual-Region Augmentation for Imitation Learning (DRAIL), a region-aware augmentation framework designed for generalizable vision-based imitation learning in agricultural manipulation. DRAIL explicitly separates visual observations into task-relevant and task-irrelevant regions. The task-relevant region is augmented in a domain-knowledge-driven manner to preserve essential visual characteristics, while the task-irrelevant region is aggressively randomized to suppress spurious background correlations. By jointly handling both sources of visual variation, DRAIL promotes learning policies that rely on task-essential features rather than incidental visual cues. We evaluate DRAIL on diffusion policy-based visuomotor controllers through robot experiments on artificial vegetable harvesting and real lettuce defective leaf picking preparation tasks. The results show consistent improvements in success rates under unseen visual conditions compared to baseline methods. Further attention analysis and representation generalization metrics indicate that the learned policies rely more on task-essential visual features, resulting in enhanced robustness and generalization.
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All authors Shun Hattori, Hikaru Sasaki, Takumi Hachimine, Yusuke Mizutani, Takamitsu Matsubara

Robotics

On the Strengths and Weaknesses of Data for Open-set Embodied Assistance

Embodied foundation models are increasingly performant in real-world domains such as robotics or autonomous driving. These models are often deployed in interactive or assistive settings, where it is important that these assistive models generalize to new users and new tasks. Diverse interactive data generation offers a promising avenue for providing data-efficient generalization capabilities for interactive embodied foundation models. In this paper, we investigate the generalization capabilities of a multimodal foundation model fine-tuned on diverse interactive assistance data in a synthetic domain. We explore generalization along two axes: a) assistance with unseen categories of user behavior and b) providing guidance in new configurations not encountered during training. We study a broad capability called Open-Set Corrective Assistance, in which the model needs to inspect lengthy user behavior and provide assistance through either corrective actions or language-based feedback. This task remains unsolved in prior work, which typically assumes closed corrective categories or relies on external planners, making it a challenging testbed for evaluating the limits of assistive data. To support this task, we generate synthetic assistive datasets in Overcooked and fine-tune a LLaMA-based model to evaluate generalization to novel tasks and user behaviors. Our approach provides key insights into the nature of assistive datasets required to enable open-set assistive intelligence. In particular, we show that performant models benefit from datasets that cover different aspects of assistance, including multimodal grounding, defect inference, and exposure to diverse scenarios.
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All authors Pradyumna Tambwekar, Andrew Silva, Deepak Gopinath, Jonathan DeCastro, Xiongyi Cui, Guy Rosman

Robotics · Cross-listed from cs.LG

Diffusion Policy through Conditional Proximal Policy Optimization

Reinforcement learning (RL) has been extensively employed in a wide range of decision-making problems, such as games and robotics. Recently, diffusion policies have shown strong potential in modeling multi-modal behaviors, enabling more diverse and flexible action generation compared to the conventional Gaussian policy. Despite various attempts to combine RL with diffusion, a key challenge is the difficulty of computing action log-likelihood under the diffusion model. This greatly hinders the direct application of diffusion policies in on-policy reinforcement learning. Most existing methods calculate or approximate the log-likelihood through the entire denoising process in the diffusion model, which can be memory- and computationally inefficient. To overcome this challenge, we propose a novel and efficient method to train a diffusion policy in an on-policy setting that requires only evaluating a simple Gaussian probability. This is achieved by aligning the policy iteration with the diffusion process, which is a distinct paradigm compared to previous work. Moreover, our formulation can naturally handle entropy regularization, which is often difficult to incorporate into diffusion policies. Experiments demonstrate that the proposed method produces multimodal policy behaviors and achieves superior performance on a variety of benchmark tasks in both IsaacLab and MuJoCo Playground.
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