Robotics
Papers
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Wednesday 4 February
Language-guided grasping has emerged as a promising paradigm for enabling robots to identify and manipulate target objects through natural language instructions, yet it remains highly challenging in cluttered or occluded scenes. Existing methods often rely on multi-stage pipelines that separate object perception and grasping, which leads to limited cross-modal fusion, redundant computation, and poor generalization in cluttered, occluded, or low-texture scenes. To address these limitations, we propose GeoLanG, an end-to-end multi-task framework built upon the CLIP architecture that unifies visual and linguistic inputs into a shared representation space for robust semantic alignment and improved generalization. To enhance target discrimination under occlusion and low-texture conditions, we explore a more effective use of depth information through the Depth-guided Geometric Module (DGGM), which converts depth into explicit geometric priors and injects them into the attention mechanism without additional computational overhead. In addition, we propose Adaptive Dense Channel Integration, which adaptively balances the contributions of multi-layer features to produce more discriminative and generalizable visual representations. Extensive experiments on the OCID-VLG dataset, as well as in both simulation and real-world hardware, demonstrate that GeoLanG enables precise and robust language-guided grasping in complex, cluttered environments, paving the way toward more reliable multimodal robotic manipulation in real-world human-centric settings.
Robotics
Reshaping Action Error Distributions for Reliable Vision-Language-Action Models
In robotic manipulation, vision-language-action (VLA) models have emerged as a promising paradigm for learning generalizable and scalable robot policies. Most existing VLA frameworks rely on standard supervised objectives, typically cross-entropy for discrete actions and mean squared error (MSE) for continuous action regression, which impose strong pointwise constraints on individual predictions. In this work, we focus on continuous-action VLA models and move beyond conventional MSE-based regression by reshaping action error distributions during training. Drawing on information-theoretic principles, we introduce Minimum Error Entropy (MEE) into modern VLA architectures and propose a trajectory-level MEE objective, together with two weighted variants, combined with MSE for continuous-action VLA training. We evaluate our approaches across standard, few-shot, and noisy settings on multiple representative VLA architectures, using simulation benchmarks such as LIBERO and SimplerEnv as well as real-world robotic manipulation tasks. Experimental results demonstrate consistent improvements in success rates and robustness across these settings. Under imbalanced data regimes, the gains persist within a well-characterized operating range, while incurring negligible additional training cost and no impact on inference efficiency. We further provide theoretical analyses that explain why MEE-based supervision is effective and characterize its practical range. Project Page: https://cognition2actionlab.github.io/VLA-TMEE.github.io/
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Robotics
OAT: Ordered Action Tokenization
Autoregressive policies offer a compelling foundation for scalable robot learning by enabling discrete abstraction, token-level reasoning, and flexible inference. However, applying autoregressive modeling to continuous robot actions requires an effective action tokenization scheme. Existing approaches either rely on analytical discretization methods that produce prohibitively long token sequences, or learned latent tokenizers that lack structure, limiting their compatibility with next-token prediction. In this work, we identify three desiderata for action tokenization - high compression, total decodability, and a left-to-right causally ordered token space - and introduce Ordered Action Tokenization (OAT), a learned action tokenizer that satisfies all three. OAT discretizes action chunks into an ordered sequence of tokens using transformer with registers, finite scalar quantization, and ordering-inducing training mechanisms. The resulting token space aligns naturally with autoregressive generation and enables prefix-based detokenization, yielding an anytime trade-off between inference cost and action fidelity. Across more than 20 tasks spanning four simulation benchmarks and real-world settings, autoregressive policies equipped with OAT consistently outperform prior tokenization schemes and diffusion-based baselines, while offering significantly greater flexibility at inference time.
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Robotics
ALORE: Autonomous Large-Object Rearrangement with a Legged Manipulator
Endowing robots with the ability to rearrange various large and heavy objects, such as furniture, can substantially alleviate human workload. However, this task is extremely challenging due to the need to interact with diverse objects and efficiently rearrange multiple objects in complex environments while ensuring collision-free loco-manipulation. In this work, we present ALORE, an autonomous large-object rearrangement system for a legged manipulator that can rearrange various large objects across diverse scenarios. The proposed system is characterized by three main features: (i) a hierarchical reinforcement learning training pipeline for multi-object environment learning, where a high-level object velocity controller is trained on top of a low-level whole-body controller to achieve efficient and stable joint learning across multiple objects; (ii) two key modules, a unified interaction configuration representation and an object velocity estimator, that allow a single policy to regulate planar velocity of diverse objects accurately; and (iii) a task-and-motion planning framework that jointly optimizes object visitation order and object-to-target assignment, improving task efficiency while enabling online replanning. Comparisons against strong baselines show consistent superiority in policy generalization, object-velocity tracking accuracy, and multi-object rearrangement efficiency. Key modules are systematically evaluated, and extensive simulations and real-world experiments are conducted to validate the robustness and effectiveness of the entire system, which successfully completes 8 continuous loops to rearrange 32 chairs over nearly 40 minutes without a single failure, and executes long-distance autonomous rearrangement over an approximately 40 m route. The open-source packages are available at https://zhihaibi.github.io/Alore/.
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Robotics
SCALE: Self-uncertainty Conditioned Adaptive Looking and Execution for Vision-Language-Action Models
Vision-Language-Action (VLA) models have emerged as a promising paradigm for general-purpose robotic control, with test-time scaling (TTS) gaining attention to enhance robustness beyond training. However, existing TTS methods for VLAs require additional training, verifiers, and multiple forward passes, making them impractical for deployment. Moreover, they intervene only at action decoding while keeping visual representations fixed-insufficient under perceptual ambiguity, where reconsidering how to perceive is as important as deciding what to do. To address these limitations, we propose SCALE, a simple inference strategy that jointly modulates visual perception and action based on 'self-uncertainty', inspired by uncertainty-driven exploration in Active Inference theory-requiring no additional training, no verifier, and only a single forward pass. SCALE broadens exploration in both perception and action under high uncertainty, while focusing on exploitation when confident-enabling adaptive execution across varying conditions. Experiments on simulated and real-world benchmarks demonstrate that SCALE improves state-of-the-art VLAs and outperforms existing TTS methods while maintaining single-pass efficiency.
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Robotics · Cross-listed from cs.CV
Natural Language Instructions for Scene-Responsive Human-in-the-Loop Motion Planning in Autonomous Driving using Vision-Language-Action Models
Instruction-grounded driving, where passenger language guides trajectory planning, requires vehicles to understand intent before motion. However, most prior instruction-following planners rely on simulation or fixed command vocabularies, limiting real-world generalization. doScenes, the first real-world dataset linking free-form instructions (with referentiality) to nuScenes ground-truth motion, enables instruction-conditioned planning. In this work, we adapt OpenEMMA, an open-source MLLM-based end-to-end driving framework that ingests front-camera views and ego-state and outputs 10-step speed-curvature trajectories, to this setting, presenting a reproducible instruction-conditioned baseline on doScenes and investigate the effects of human instruction prompts on predicted driving behavior. We integrate doScenes directives as passenger-style prompts within OpenEMMA's vision-language interface, enabling linguistic conditioning before trajectory generation. Evaluated on 849 annotated scenes using ADE, we observe that instruction conditioning substantially improves robustness by preventing extreme baseline failures, yielding a 98.7% reduction in mean ADE. When such outliers are removed, instructions still influence trajectory alignment, with well-phrased prompts improving ADE by up to 5.1%. We use this analysis to discuss what makes a "good" instruction for the OpenEMMA framework. We release the evaluation prompts and scripts to establish a reproducible baseline for instruction-aware planning. GitHub: https://github.com/Mi3-Lab/doScenes-VLM-Planning
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Robotics
GenMRP: A Generative Multi-Route Planning Framework for Efficient and Personalized Real-Time Industrial Navigation
Existing industrial-scale navigation applications contend with massive road networks, typically employing two main categories of approaches for route planning. The first relies on precomputed road costs for optimal routing and heuristic algorithms for generating alternatives, while the second, generative methods, has recently gained significant attention. However, the former struggles with personalization and route diversity, while the latter fails to meet the efficiency requirements of large-scale real-time scenarios. To address these limitations, we propose GenMRP, a generative framework for multi-route planning. To ensure generation efficiency, GenMRP first introduces a skeleton-to-capillary approach that dynamically constructs a relevant sub-network significantly smaller than the full road network. Within this sub-network, routes are generated iteratively. The first iteration identifies the optimal route, while the subsequent ones generate alternatives that balance quality and diversity using the newly proposed correctional boosting approach. Each iteration incorporates road features, user historical sequences, and previously generated routes into a Link Cost Model to update road costs, followed by route generation using the Dijkstra algorithm. Extensive experiments show that GenMRP achieves state-of-the-art performance with high efficiency in both offline and online environments. To facilitate further research, we have publicly released the training and evaluation dataset. GenMRP has been fully deployed in a real-world navigation app, demonstrating its effectiveness and benefits.
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Robotics
A Modern System Recipe for Situated Embodied Human-Robot Conversation with Real-Time Multimodal LLMs and Tool-Calling
Situated embodied conversation requires robots to interleave real-time dialogue with active perception: deciding what to look at, when to look, and what to say under tight latency constraints. We present a simple, minimal system recipe that pairs a real-time multimodal language model with a small set of tool interfaces for attention and active perception. We study six home-style scenarios that require frequent attention shifts and increasing perceptual scope. Across four system variants, we evaluate turn-level tool-decision correctness against human annotations and collect subjective ratings of interaction quality. Results indicate that real-time multimodal large language models and tool use for active perception is a promising direction for practical situated embodied conversation.
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Robotics
MA3DSG: Multi-Agent 3D Scene Graph Generation for Large-Scale Indoor Environments
Current 3D scene graph generation (3DSGG) approaches heavily rely on a single-agent assumption and small-scale environments, exhibiting limited scalability to real-world scenarios. In this work, we introduce Multi-Agent 3D Scene Graph Generation (MA3DSG) model, the first framework designed to tackle this scalability challenge using multiple agents. We develop a training-free graph alignment algorithm that efficiently merges partial query graphs from individual agents into a unified global scene graph. Leveraging extensive analysis and empirical insights, our approach enables conventional single-agent systems to operate collaboratively without requiring any learnable parameters. To rigorously evaluate 3DSGG performance, we propose MA3DSG-Bench-a benchmark that supports diverse agent configurations, domain sizes, and environmental conditions-providing a more general and extensible evaluation framework. This work lays a solid foundation for scalable, multi-agent 3DSGG research.
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Robotics
Shaping Expressiveness in Robotics: The Role of Design Tools in Crafting Embodied Robot Movements
As robots increasingly become part of shared human spaces, their movements must transcend basic functionality by incorporating expressive qualities to enhance engagement and communication. This paper introduces a movement-centered design pedagogy designed to support engineers in creating expressive robotic arm movements. Through a hands-on interactive workshop informed by interdisciplinary methodologies, participants explored various creative possibilities, generating valuable insights into expressive motion design. The iterative approach proposed integrates analytical frameworks from dance, enabling designers to examine motion through dynamic and embodied dimensions. A custom manual remote controller facilitates interactive, real-time manipulation of the robotic arm, while dedicated animation software supports visualization, detailed motion sequencing, and precise parameter control. Qualitative analysis of this interactive design process reveals that the proposed "toolbox" effectively bridges the gap between human intent and robotic expressiveness resulting in more intuitive and engaging expressive robotic arm movements.
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Robotics · Cross-listed from eess.SY
LC-SAC: Lyapunov-Constrained Soft Actor-Critic via Koopman Operator Theory for Trajectory Tracking and Stabilization
Reinforcement Learning (RL) has achieved remarkable success in solving complex sequential decision-making problems. However, its application to safety-critical physical systems remains constrained by the lack of stability guarantees. Standard RL algorithms prioritize reward maximization, often yielding policies that may induce oscillations or unbounded state divergence. In this work we propose a Lyapunov-Constrained Soft Actor-Critic (LC-SAC) algorithm using Koopman operator theory. We learn a linear lifted surrogate of the error dynamics via Extended Dynamic Mode Decomposition (EDMD) and solve the Discrete Algebraic Riccati Equation (DARE) to obtain a closed-form quadratic candidate Control Lyapunov Function (CLF). This CLF is incorporated into the SAC actor update as a Lagrangian penalty that aggregates the worst-case tail of violations via a Conditional Value-at-Risk (CVaR) objective, concentrating constraint pressure on rare but severe instability events. We further introduce three structural EDMD refinements spectral-radius normalization of the lifted A-matrix prior to the DARE solve, a physically meaningful LQR state cost, and a value-bias anchor enforcing V(0)=0 that make the closed-form CLF well-posed for higher-dimensional lifted models such as the cartpole and 3D quadrotor. The ablation study shows that a hard Lagrangian constraint is essential, replacing it with reward shaping (Lyap-RS-SAC) destabilizes learning and collapses return on quadrotor tasks.
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Robotics · Cross-listed from cs.GR
Multi-threaded Recast-Based A* Pathfinding for Scalable Navigation in Dynamic Game Environments
While the A* algorithm remains the industry standard for game pathfinding, its integration into dynamic 3D environments faces trade-offs between computational performance and visual realism. This paper proposes a multi-threaded framework that enhances standard A* through Recast-based mesh generation, Bezier-curve trajectory smoothing, and density analysis for crowd coordination. We evaluate our system across ten incremental phases, from 2D mazes to complex multi-level dynamic worlds. Experimental results demonstrate that the framework maintains 350+ FPS with 1000 simultaneous agents and achieves collision-free crowd navigation through density-aware path coordination.
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Robotics
KGLAMP: Knowledge Graph-guided Language model for Adaptive Multi-robot Planning and Replanning
Heterogeneous multi-robot systems are increasingly used in long-horizon missions requiring coordinated planning across diverse capabilities. However, existing planning approaches struggle to construct accurate symbolic representations and maintain plan consistency in dynamic environments. Classical PDDL planners require manually crafted symbolic models, while LLM-based planners often ignore agent heterogeneity and environmental uncertainty. We introduce KGLAMP, a knowledge-graph-guided LLM planning framework for heterogeneous multi-robot teams. The framework maintains a structured knowledge graph encoding object relations, spatial reachability, and robot capabilities, which guides the LLM in generating accurate PDDL problem specifications. The knowledge graph serves as a persistent, dynamically updated memory that incorporates new observations and triggers replanning upon detecting inconsistencies, enabling symbolic plans to adapt to evolving world states. Experiments on the MAT-THOR benchmark show that KGLAMP improves performance by at least 25.3% over both LLM-only and PDDL-based variants.
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Tuesday 3 February
Robotics
A User Study on the Suitability of Teleoperation Interfaces for Primitive Manipulation Tasks
The application of teleoperation to control robotic arms has been widely explored, and user-friendly teleoperation systems have been studied for facilitating higher performance and lower operational burden. To investigate the dominant factors in a practical teleoperation system, this study focused on the characteristics of an interface used to operate a robotic arm. The usability of an interface depends on the characteristics of the manipulation tasks to be completed; however, systematic comparisons of different interfaces across different tasks remain limited. In this study, we compared two widely used teleoperation interfaces, a 3D mouse and a VR controller, for two simple yet broadly applicable tasks with a six-degree-of-freedom (6DoF) robotic arm: repetitively pushing buttons and rotating knobs. Participants (N = 23) controlled a robotic arm with 6DoF to push buttons and rotate knobs as many times as possible in 3-minute trials. Each trial was followed by a NASA-TLX workload rating. The results showed a clear connection between the interface and task performance: the VR controller yielded higher performance for pushing buttons, whereas the 3D mouse performed better and was less demanding for knob rotation. These findings highlight the importance of considering dominant motion primitives of the task when designing practical teleoperation interfaces.
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Robotics
Comparative Analysis of Autonomous Robotic and Manual Techniques for Ultrasonic Sacral Osteotomy: A Preliminary Study
In this paper, we introduce an autonomous Ultrasonic Sacral Osteotomy (USO) robotic system that integrates an ultrasonic osteotome with a seven-degree-of-freedom (DoF) robotic manipulator guided by an optical tracking system. To assess multi-directional control along both the surface trajectory and cutting depth of this system, we conducted quantitative comparisons between manual USO (MUSO) and robotic USO (RUSO) in Sawbones phantoms under identical osteotomy conditions. The RUSO system achieved sub-millimeter trajectory accuracy (0.11 mm RMSE), an order of magnitude improvement over MUSO (1.10 mm RMSE). Moreover, MUSO trials showed substantial over-penetration (16.0 mm achieved vs. 8.0 mm target), whereas the RUSO system maintained precise depth control (8.1 mm). These results demonstrate that robotic procedures can effectively overcome the critical limitations of manual osteotomy, establishing a foundation for safer and more precise sacral resections.
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Robotics
Control and State Estimation of Vehicle-Mounted Aerial Systems in GPS-Denied, Non-Inertial Environments
We present a robust control and estimation framework for quadrotors operating in Global Navigation Satellite System(GNSS)-denied, non-inertial environments where inertial sensors such as Inertial Measurement Units (IMUs) become unreliable due to platform-induced accelerations. In such settings, conventional estimators fail to distinguish whether the measured accelerations arise from the quadrotor itself or from the non-inertial platform, leading to drift and control degradation. Unlike conventional approaches that depend heavily on IMU and GNSS, our method relies exclusively on external position measurements combined with a Extended Kalman Filter with Unknown Inputs (EKF-UI) to account for platform motion. The estimator is paired with a cascaded PID controller for full 3D tracking. To isolate estimator performance from localization errors, all tests are conducted using high-precision motion capture systems. Experimental results in a moving-cart testbed validate our approach under both translational in X-axis and Y-axis dissonance. Compared to standard EKF, the proposed method significantly improves stability and trajectory tracking without requiring inertial feedback, enabling practical deployment on moving platforms such as trucks or elevators.
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Robotics · Cross-listed from eess.SY
Modular Safety Guardrails Are Necessary for Foundation-Model-Enabled Robots in the Real World
The integration of foundation models (FMs) into robotics has accelerated real-world deployment, while introducing new safety challenges arising from open-ended semantic reasoning and embodied physical action. These challenges require safety notions beyond physical constraint satisfaction. In this paper, we characterize FM-enabled robot safety along three dimensions: action safety (physical feasibility and constraint compliance), decision safety (semantic and contextual appropriateness), and human-centered safety (conformance to human intent, norms, and expectations). We argue that existing approaches, including static verification, monolithic controllers, and end-to-end learned policies, are insufficient in settings where tasks, environments, and human expectations are open-ended, long-tailed, and subject to adaptation over time. To address this gap, we propose modular safety guardrails, consisting of monitoring (evaluation) and intervention layers, as an architectural foundation for comprehensive safety across the autonomy stack. Beyond modularity, we highlight possible cross-layer co-design opportunities through representation alignment and conservatism allocation to enable faster, less conservative, and more effective safety enforcement. We call on the community to explore richer guardrail modules and principled co-design strategies to advance safe real-world physical AI deployment.
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Robotics
An Anatomy-specific Guidewire Shaping Robot for Improved Vascular Navigation
Neuroendovascular access often relies on passive microwires that are hand-shaped at the back table and then used to track a microcatheter to the target. Neuroendovascular surgeons determine the shape of the wire by examining the patient pre-operative images and using their experience to identify anatomy specific shapes of the wire that would facilitate reaching the target. This procedure is particularly complex in convoluted anatomical structures and is heavily dependent on the level of expertise of the surgeon. Towards enabling standardized autonomous shaping, we present a bench-top guidewire shaping robot capable of producing navigation-specific desired wire configurations. We present a model that can map the desired wire shape into robot actions, calibrated using experimental data. We show that the robot can produce clinically common tip geometries (C, S, Angled, Hook) and validate them with respect to the model-predicted shapes in 2D. Our model predicts the shape with a Root Mean Square (RMS) error of 0.56mm across all shapes when compared to the experimental results. We also demonstrate 3D tip shaping capabilities and the ability to traverse complex endoluminal navigation from the petrous Internal Carotid Artery (ICA) to the Posterior Communicating Artery (PComm).
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Robotics · Cross-listed from cs.LG
DADP: Domain Adaptive Diffusion Policy
Learning domain adaptive policies that can generalize to unseen transition dynamics, remains a fundamental challenge in learning-based control. Substantial progress has been made through domain representation learning to capture domain-specific information, thus enabling domain-aware decision making. We analyze the process of learning domain representations through dynamical prediction and find that selecting contexts adjacent to the current step causes the learned representations to entangle static domain information with varying dynamical properties. Such mixture can confuse the conditioned policy, thereby constraining zero-shot adaptation. To tackle the challenge, we propose DADP (Domain Adaptive Diffusion Policy), which achieves robust adaptation through unsupervised disentanglement and domain-aware diffusion injection. First, we introduce Lagged Context Dynamical Prediction, a strategy that conditions future state estimation on a historical offset context; by increasing this temporal gap, we unsupervisedly disentangle static domain representations by filtering out transient properties. Second, we integrate the learned domain representations directly into the generative process by biasing the prior distribution and reformulating the diffusion target. Extensive experiments on challenging benchmarks across locomotion and manipulation demonstrate the superior performance, and the generalizability of DADP over prior methods. More visualization results are available on the https://outsider86.github.io/DomainAdaptiveDiffusionPolicy/.
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Robotics
FDA Flocking: Future Direction-Aware Flocking via Velocity Prediction
Understanding self-organization in natural collectives such as bird flocks inspires swarm robotics, yet most flocking models remain reactive, overlooking anticipatory cues that enhance coordination. Motivated by avian postural and wingbeat signals, as well as multirotor attitude tilts that precede directional changes, this work introduces a principled, bio-inspired anticipatory augmentation of reactive flocking termed Future Direction-Aware (FDA) flocking. In the proposed framework, agents blend reactive alignment with a predictive term based on short-term estimates of neighbors' future velocities, regulated by a tunable blending parameter that interpolates between reactive and anticipatory behaviors. This predictive structure enhances velocity consensus and cohesion-separation balance while mitigating the adverse effects of sensing and communication delays and measurement noise that destabilize reactive baselines. Simulation results demonstrate that FDA achieves faster and higher alignment, enhanced translational displacement of the flock, and improved robustness to delays and noise compared to a purely reactive model. Future work will investigate adaptive blending strategies, weighted prediction schemes, and experimental validation on multirotor drone swarms.
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Robotics · Cross-listed from eess.SY
On transferring safety certificates across dynamical systems
Control barrier functions (CBFs) provide a powerful tool for enforcing safety constraints in control systems, but their direct application to complex, high-dimensional dynamics is often challenging. In many settings, safety certificates are more naturally designed for simplified or alternative system models that do not exactly match the dynamics of interest. This paper addresses the problem of transferring safety guarantees between dynamical systems with mismatched dynamics. We propose a transferred control barrier function (tCBF) framework that enables safety constraints defined on one system to be systematically enforced on another system using a simulation function and an explicit margin term. The resulting transferred barrier accounts for model mismatch and induces a safety condition that can be enforced on the target system via a quadratic-program-based safety filter. The proposed approach is general and does not require the two systems to share the same state dimension or dynamics. We demonstrate the effectiveness of the framework on a quadrotor navigation task with the transferred barrier ensuring collision avoidance for the target system, while remaining minimally invasive to a nominal controller. These results highlight the potential of transferred control barrier functions as a general mechanism for enforcing safety across heterogeneous dynamical systems.
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Robotics · Cross-listed from cs.LG
eCP: Equivariant Conformal Prediction with pre-trained models
Conformal prediction, a post-hoc, distribution-free, finite-sample method of uncertainty quantification that offers formal coverage guarantees under the assumption of data exchangeability. Unfortunately, the resulting uncertainty regions can grow significantly in long horizon missions, rendering the statistical guarantees uninformative. To that end, we propose infusing CP with geometric information via group-averaging of the pretrained predictor to distribute the non-conformity mass across the orbits. Each sample now is treated as a representative of an orbit, thus uncertainty can be mitigated by other samples entangled to it via the orbit inducing elements of the symmetry group. Our approach provably yields contracted non-conformity scores in increasing convex order, implying improved exponential-tail bounds and sharper conformal prediction sets in expectation, especially at high confidence levels. We then propose an experimental design to test these theoretical claims in pedestrian trajectory prediction.
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Robotics
Efficient Long-Horizon Vision-Language-Action Models via Static-Dynamic Disentanglement
Vision-Language-Action (VLA) models have recently emerged as a promising paradigm for generalist robotic control. Built upon vision-language model (VLM) architectures, VLAs predict actions conditioned on visual observations and language instructions, achieving strong performance and generalization across tasks. However, VLAs face two major challenges: a limited context window for input frames and inefficient inference due to the quadratic attention complexity and large parameter counts. To this end, we propose DySta, a framework that disentangles visual inputs into multi-level static and dynamic tokens, which enables (1) retaining a single copy of static tokens across frames to significantly reduce context length, and (2) reusing the key-value (KV) cache of static tokens through a lightweight recache gate that updates only when necessary. This design enables efficient multi-frame integration and efficient inference. In addition, we introduce a new benchmark that more effectively evaluates the multi-frame integration ability of VLAs. Experiments show that Dysta improves multi-frame integration by 24.5% across metrics on our benchmark and 23.3% in absolute success rate on real-world memory-dependent tasks, while accelerating inference by 2.0x (with +2.3% success rate) on simulation benchmarks and 2.2x (with +10.6% success rate) on real-world general tasks.
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Robotics
VLS: Steering Pretrained Robot Policies via Vision-Language Models
Why do pretrained diffusion or flow-matching policies fail when the same task is performed near an obstacle, on a shifted support surface, or amid mild clutter? Such failures rarely reflect missing motor skills; instead, they expose a limitation of imitation learning under train-test shifts, where action generation is tightly coupled to training-specific spatial configurations and task specifications. Retraining or fine-tuning to address these failures is costly and conceptually misaligned, as the required behaviors already exist but cannot be selectively adapted at test time. We propose Vision-Language Steering (VLS), a training-free framework for inference-time adaptation of frozen generative robot policies. VLS treats adaptation as an inference-time control problem, steering the sampling process of a pretrained diffusion or flow-matching policy in response to out-of-distribution observation-language inputs without modifying policy parameters. By leveraging vision-language models to synthesize trajectory-differentiable reward functions, VLS guides denoising toward action trajectories that satisfy test-time spatial and task requirements. Across simulation and real-world evaluations, VLS consistently outperforms prior steering methods, achieving a 31% improvement on CALVIN and a 13% gain on LIBERO-PRO. Real-world deployment on a Franka robot further demonstrates robust inference-time adaptation under test-time spatial and semantic shifts. Project page: https://vision-language-steering.github.io/webpage/
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Robotics
How Users Understand Robot Foundation Model Performance through Task Success Rates and Beyond
Robot Foundation Models (RFMs) represent a promising approach to developing general-purpose home robots. Given the broad capabilities of RFMs, users will inevitably ask an RFM-based robot to perform tasks that the RFM was not trained or evaluated on. In these cases, it is crucial that users understand the risks associated with attempting novel tasks due to the relatively high cost of failure. Furthermore, an informed user who understands an RFM's capabilities will know what situations and tasks the robot can handle. In this paper, we study how non-roboticists interpret performance information from RFM evaluations. These evaluations typically report task success rate (TSR) as the primary performance metric. While TSR is intuitive to experts, it is necessary to validate whether novices also use this information as intended. Toward this end, we conducted a study in which users saw real evaluation data, including TSR, failure case descriptions, and videos from multiple published RFM research projects. The results highlight that non-experts not only use TSR in a manner consistent with expert expectations but also highly value other information types, such as failure cases that are not often reported in RFM evaluations. Furthermore, we find that users want access to both real data from previous evaluations of the RFM and estimates from the robot about how well it will do on a novel task.
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Robotics
Beyond the Vehicle: Cooperative Localization by Fusing Point Clouds for GPS-Challenged Urban Scenarios
Accurate vehicle localization is a critical challenge in urban environments where GPS signals are often unreliable. This paper presents a cooperative multi-sensor and multi-modal localization approach to address this issue by fusing data from vehicle-to-vehicle (V2V) and vehicle-to-infrastructure (V2I) systems. Our approach integrates cooperative data with a point cloud registration-based simultaneous localization and mapping (SLAM) algorithm. The system processes point clouds generated from diverse sensor modalities, including vehicle-mounted LiDAR and stereo cameras, as well as sensors deployed at intersections. By leveraging shared data from infrastructure, our method significantly improves localization accuracy and robustness in complex, GPS-noisy urban scenarios.
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Robotics
Conformal Reachability for Safe Control in Unknown Environments
Designing provably safe control is a core problem in trustworthy autonomy. However, most prior work in this regard assumes either that the system dynamics are known or deterministic, or that the state and action space are finite, significantly limiting application scope. We address this limitation by developing a probabilistic verification framework for unknown dynamical systems which combines conformal prediction with reachability analysis. In particular, we use conformal prediction to obtain valid uncertainty intervals for the unknown dynamics at each time step, with reachability then verifying whether safety is maintained within the conformal uncertainty bounds. Next, we develop an algorithmic approach for training control policies that optimize nominal reward while also maximizing the planning horizon with sound probabilistic safety guarantees. We evaluate the proposed approach in seven safe control settings spanning four domains – cartpole, lane following, drone control, and safe navigation – for both affine and nonlinear safety specifications. Our experiments show that the policies we learn achieve the strongest provable safety guarantees while still maintaining high average reward.
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Robotics
BridgeV2W: Bridging Video Generation Models to Embodied World Models via Embodiment Masks
Embodied world models have emerged as a promising paradigm in robotics, most of which leverage large-scale Internet videos or pretrained video generation models to enrich visual and motion priors. However, they still face key challenges: a misalignment between coordinate-space actions and pixel-space videos, sensitivity to camera viewpoint, and non-unified architectures across embodiments. To this end, we present BridgeV2W, which converts coordinate-space actions into pixel-aligned embodiment masks rendered from the URDF and camera parameters. These masks are then injected into a pretrained video generation model via a ControlNet-style pathway, which aligns the action control signals with predicted videos, adds view-specific conditioning to accommodate camera viewpoints, and yields a unified world model architecture across embodiments. To mitigate overfitting to static backgrounds, BridgeV2W further introduces a flow-based motion loss that focuses on learning dynamic and task-relevant regions. Experiments on single-arm (DROID) and dual-arm (AgiBot-G1) datasets, covering diverse and challenging conditions with unseen viewpoints and scenes, show that BridgeV2W improves video generation quality compared to prior state-of-the-art methods. We further demonstrate the potential of BridgeV2W on downstream real-world tasks, including policy evaluation and goal-conditioned planning. More results can be found on our project website at https://BridgeV2W.github.io .
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Robotics · Cross-listed from cs.CV
QVLA: Not All Channels Are Equal in Vision-Language-Action Model's Quantization
The advent of Vision-Language-Action (VLA) models represents a significant leap for embodied intelligence, yet their immense computational demands critically hinder deployment on resource-constrained robotic platforms. Intuitively, low-bit quantization is a prevalent and preferred technique for large-scale model compression. However, we find that a systematic analysis of VLA model's quantization is fundamentally lacking. We argue that naively applying uniform-bit quantization from Large Language Models (LLMs) to robotics is flawed, as these methods prioritize passive data fidelity while ignoring how minor action deviations compound into catastrophic task failures. To bridge this gap, we introduce QVLA, the first action-centric quantization framework specifically designed for embodied control. In a sharp departure from the rigid, uniform-bit quantization of LLM-based methods, QVLA introduces a highly granular, channel-wise bit allocation strategy. Its core mechanism is to directly measure the final action-space sensitivity when quantizing each individual channel to various bit-widths. This process yields a precise, per-channel importance metric that guides a global optimization, which elegantly unifies quantization and pruning (0-bit) into a single, cohesive framework. Extensive evaluations on different baselines demonstrate the superiority of our approach. In the LIBERO, the quantization version of OpenVLA-OFT with our method requires only 29.2% of the original model's VRAM while maintaining 98.9% of its original performance and achieving a 1.49x speedup. This translates to a 22.6% performance improvement over the LLM-derived method SmoothQuant. Our work establishes a new, principled foundation for compressing VLA models in robotics, paving the way for deploying powerful, large-scale models on real-world hardware. Code will be released.
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Robotics
A Scene Graph Backed Approach to Open Set Semantic Mapping
While Open Set Semantic Mapping and 3D Semantic Scene Graphs (3DSSGs) are established paradigms in robotic perception, deploying them effectively to support high-level reasoning in large-scale, real-world environments remains a significant challenge. Most existing approaches decouple perception from representation, treating the scene graph as a derivative layer generated post hoc. This limits both consistency and scalability. In contrast, we propose a mapping architecture where the 3DSSG serves as the foundational backend, acting as the primary knowledge representation for the entire mapping process. Our approach leverages prior work on incremental scene graph prediction to infer and update the graph structure in real-time as the environment is explored. This ensures that the map remains topologically consistent and computationally efficient, even during extended operations in large-scale settings. By maintaining an explicit, spatially grounded representation that supports both flat and hierarchical topologies, we bridge the gap between sub-symbolic raw sensor data and high-level symbolic reasoning. Consequently, this provides a stable, verifiable structure that knowledge-driven frameworks, ranging from knowledge graphs and ontologies to Large Language Models (LLMs), can directly exploit, enabling agents to operate with enhanced interpretability, trustworthiness, and alignment to human concepts.